Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.16 @ 02:35:55 Player: Venar246 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (95) 475 Value Destroyed (2826) 2826 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (578) 578 TOTAL SCORE: 11419 Bonus ------- High Alert Combat Kills 178 Follower Combat Kills 108 Aligned with FarCom 300 Friendly Fire -8 Cogmind --------- Core Integrity 0/1600 Matter 182/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro-nuke Launcher Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Gravity Neutralizer Enhanced Optical Array Transmission Jammer Reaction Control System Graphene Brace Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Flail > --- INVENTORY -------- Nuclear Pulse Array Impulse Thruster Field Propulsion Array Field Propulsion Array Compact Matter Pod Phase Shifter Improved Light Armor Plating Flak Gun Missile Launcher Field Lobotomy Kit [Rating: 111] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Particle Gun Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Fusion Bomb Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Mace Slashing Weapon Dual-blade Saw Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 2 . 1 . 1 1 . 1 Utility 11 | . . . . . 2 2 1 1 1 1 2 1 Weapon . | . . . . . . . . . . . . . Parts Attached 157 | 7 3 5 . 1 49 3 11 16 5 21 28 8 Power 26 | 1 1 . . . 7 . 1 2 . 7 6 1 Engine 3 | 1 1 . . . 1 . . . . . . . Core 10 | . . . . . 6 . 1 2 . . 1 . Reactor 13 | . . . . . . . . . . 7 5 1 Propulsion 64 | 2 . 3 . . 24 . 3 9 1 7 10 5 Treads 2 | . . . . . 2 . . . . . . . Leg 21 | 2 . 3 . . 16 . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . Hover 12 | . . . . . 4 . 3 1 . . 1 3 Flight 28 | . . . . . 1 . . 8 1 7 9 2 Utility 31 | 1 . . . 1 4 3 4 3 3 6 5 1 Device 12 | . . . . . 3 . 1 2 1 3 1 1 Storage 3 | 1 . . . 1 . . . 1 . . . . Processor 3 | . . . . . . . . . . 1 2 . Hackware 7 | . . . . . . 2 3 . 1 1 . . Protection 6 | . . . . . 1 1 . . 1 1 2 . Artifact . | . . . . . . . . . . . . . Weapon 36 | 3 2 2 . . 14 . 3 2 1 1 7 1 Energy Gun 2 | 1 . . . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 13 | 2 1 1 . . 7 . . 1 . . 1 . Ballistic Cannon 2 | . . . . . 2 . . . . . . . Launcher 7 | . 1 1 . . . . 1 . . 1 2 1 Special Weapon 3 | . . . . . . . . . . . 3 . Impact Weapon 8 | . . . . . 4 . 2 1 1 . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 3 . 2 1 . . 1 . Parts Lost 79 | . . 5 . 1 14 . 4 2 . 24 19 10 Power 12 | . . 1 . . 2 . 1 . . 5 2 1 Propulsion 37 | . . 3 . . 7 . . . . 10 10 7 Utility 19 | . . . . 1 . . 2 2 . 8 4 2 Weapon 11 | . . 1 . . 5 . 1 . . 1 3 . Highest Loss Streak 14 | . . 5 . 1 4 . 2 2 . 14 8 9 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 70 71 71 89 84 83 96 92 68 37 22 Core 5 | . . . . . 8 7 6 11 10 2 . . Treads 1 | . . . . . 2 . . . . . . . Leg 19 | . 28 26 28 28 30 . . . . . . . Hover 3 | . . . . . . 23 23 15 . . . 8 Flight 3 | . . . . . . . . 13 31 21 13 4 Device 10 | . . . . . 13 15 11 19 14 13 2 . Storage 8 | . 14 14 14 14 9 7 6 5 5 3 . . Hackware 4 | . . . . . . 15 20 17 21 12 2 . Protection 4 | . . . . . 7 7 6 3 5 2 3 . Ballistic Gun 12 | . 28 27 28 28 14 . . 2 . . 1 . Impact Weapon 1 | . . . . . 1 7 6 4 4 1 . . Naked Turns 117 | . . . . . . . . . . . . 117 Heaviest Build 51 | 10 12 12 7 22 43 32 32 44 38 51 28 20 Greatest Support 81 | 20 20 20 20 20 81 32 45 57 66 70 52 27 Greatest Overweight (x) 7 | . . 2 . 1 7 . . 1 . 1 2 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 5 5 Average Capacity 12 | 5 8 8 8 14 15 15 15 15 15 13 5 5 Most Carried 15 | 2 8 8 7 11 15 14 15 15 14 15 4 2 Average Carried 11 | 1 5 6 6 9 14 12 14 13 12 11 2 . Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 5 5 5 Final Carried 15 | 2 8 6 7 11 15 14 15 14 14 5 . 2 Class Distribution -------------------- 59% | Mutant 15% | Hacker-Mutant 11% | Scavenger-Mutant 8% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -3/Research Scavenger-Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 2708 | 32 368 75 . 55 1373 . 73 24 23 212 342 131 Remotely 48 | . . . . . . . . . . 48 . . Salvage Created 3058 | . 523 117 . . 1799 . 222 24 23 36 172 142 Parts 169 | . 30 10 . . 96 . 2 4 . 1 15 11 Haulers Intercepted 3 | . . . . . 3 . . . . . . . Recyclers Shooed 6 | . 1 . . . 5 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 58 | . 8 5 . . 31 . 2 . . . 8 4 Melee 2 | . . . . . . . 2 . . . . . Guns 41 | . 5 5 . . 30 . . . . . 1 . Cannons 1 | . . . . . 1 . . . . . . . AOE 14 | . 3 . . . . . . . . . 7 4 Classes Destroyed 17 | . 4 2 . . 9 . 1 . . . 1 . Worker 11 | . . 1 . . 7 . 1 . 2 . . . Builder 5 | . . . . . 3 . . 2 . . . . Tunneler 1 | . . . . . 1 . . . . . . . Hauler 3 | . . . . . 3 . . . . . . . Recycler 8 | . 4 . . . 3 . 1 . . . . . Operator 3 | . 2 . . . 1 . . . . . . . Watcher 6 | . . . . . 5 . . . . 1 . . Swarmer 15 | . 3 2 . . 6 . . . . . 4 . Cutter 4 | . . . . . . . . . . . 4 . Grunt 19 | . 5 2 . . 12 . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . Sentry 9 | . . . . . 9 . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . Specialist 1 | . . . . . 1 . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . Programmer 6 | . . . . . . . 2 . . . . 4 Heavy 1 | . . . . . 1 . . . . . . . Best Kill Streak 6 | . 6 4 . . 5 . 2 2 2 1 4 4 Combat Bots Only 4 | . 4 3 . . 4 . 1 . . . 4 4 Max Kills in Single Turn 4 | . 3 1 . . 3 . 1 1 1 1 4 2 Gunslinging 1 | . . . . . 1 . . . . . . . Exploded 4 | . 3 . . . . . . . . . 4 2 Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 782 | . 46 19 . . 189 . 16 17 . 184 149 162 Missed 310 | . 16 6 . . 54 . 4 6 . 91 66 67 Damage Taken 11342 | . 359 414 . . 2384 . 702 325 . 2780 2118 2260 Core 3785 | . 137 59 . . 379 . 185 181 . 791 451 1602 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 111 | . . . . . . . . . . 70 41 . Core Remaining (%) 68 | 100 . . . 21 31 100 78 81 100 39 68 . Volleys Fired 225 | . 48 16 . . 139 . 3 . . 3 12 4 Largest 2 | . 2 2 . . 2 . 1 . . 1 1 1 Hottest 72 | . 50 50 . . 72 . 36 . . 52 52 49 Shots Fired 408 | . 96 32 . . 258 . 3 . . 3 12 4 Gun 360 | . 95 30 . . 231 . . . . . 4 . Cannon 27 | . . . . . 27 . . . . . . . Launcher 16 | . 1 2 . . . . 3 . . 3 3 4 Special 5 | . . . . . . . . . . . 5 . Kinetic 387 | . 95 30 . . 258 . . . . . 4 . Thermal . | . . . . . . . . . . . . . Explosive 16 | . 1 2 . . . . 3 . . 3 3 4 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 16 | . 16 8 . . 15 . . . . . 3 2 Robot Miss Streak 18 | . 5 1 . . 18 . . . . . 3 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 1 . . . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . Shots Hit Robots 310 | . 60 21 . . 200 . 11 2 2 1 11 2 Core Hits 236 | . 30 17 . 1 163 . 2 1 . . 12 10 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . 2 . 3 1 . . . . Critical Strikes 10 | . . . . . 3 . 3 1 . . 3 . Destroy 1 | . . . . . 1 . . . . . . . Blast 1 | . . . . . 1 . . . . . . . Smash 5 | . . . . . 1 . 3 1 . . . . Sever 3 | . . . . . . . . . . . 3 . Melee Attacks 166 | . . . . . 20 6 46 17 21 44 12 . Impact 154 | . . . . . 20 6 46 17 21 44 . . Slashing 12 | . . . . . . . . . . . 12 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . 6 . 2 2 2 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7847 | . 614 246 . 11 4281 . 589 145 157 50 1022 732 Guns 3315 | . 487 166 . . 2617 . . . . . 45 . Cannons 346 | . . . . . 346 . . . . . . . Explosions 2301 | . 121 65 . . 607 . . . . . 834 674 Melee 1639 | . . . . . 555 . 589 145 157 50 143 . Ramming 246 | . 6 15 . 11 156 . . . . . . 58 Kinetic 3661 | . 487 166 . . 2963 . . . . . 45 . Thermal 212 | . . . . . 212 . . . . . . . Explosive 2089 | . 121 65 . . 395 . . . . . 834 674 Electromagnetic . | . . . . . . . . . . . . . Impact 1496 | . . . . . 555 . 589 145 157 50 . . Slashing 143 | . . . . . . . . . . . 143 . Piercing . | . . . . . . . . . . . . . Highest Corruption 20 | . 1 1 1 1 . . 14 . . 20 5 12 Average Corruption 5 | . 1 1 1 1 . . 8 . . 16 3 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 63 | . 1 2 . 6 . . 12 . . 33 2 7 Message Errors 13 | . . . . 2 . . 2 . . 8 . 1 Matter Fused 12 | . . 1 . 2 . . 1 . . 4 2 2 Heat Flow Errors 5 | . . . . 1 . . 3 . . 1 . . Energy Discharges 6 | . 1 1 . 1 . . . . . 3 . . Parts Rejected 1 | . . . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . . 4 . . 2 . 2 Data Loss (major) 4 | . . . . . . . 2 . . 1 . 1 Misdirections 14 | . . . . . . . . . . 13 . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 853 | . 2 3 . . 375 . 231 68 77 26 . 71 Projectiles . | . . . . . . . . . . . . . Explosions 186 | . 2 3 . . 110 . . . . . . 71 Melee 667 | . . . . . 265 . 231 68 77 26 . . Knockbacks 12 | . . . . . 7 . 3 . 1 . . 1 Impact 9 | . . . . . 4 . 3 . 1 . . 1 Kinetic 3 | . . . . . 3 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 541 | . . 22 . . 218 . 24 . . 128 . 149 Shots 10 | . . 2 . . 3 . 1 . . 2 . 2 Rammed 20 | . . . . . 5 . . . . . . 15 Targets Rammed 44 | . 1 5 . 4 19 . . . . . . 15 Kicked 24 | . 1 5 . 4 14 . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 440 | . 12 10 . 110 195 . 251 223 346 440 194 . Average Temperature 94 | . 7 8 . 63 51 . 114 118 73 142 90 . Received Heat Transfer 1239 | . 141 33 . . 936 . . 21 . 72 27 9 Effects 8 | . . . . . . . 1 . 3 4 . . Shutdowns 1 | . . . . . . . . . . 1 . . Energy Bleed 4 | . . . . . . . 1 . 2 1 . . Matter Decay 1 | . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . 1 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 11 | . . . . . 5 . . 1 3 2 . . Impact Corruptions 23 | . . . . . 7 . 10 2 3 1 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 100 | . . . . . 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 728 | . 268 244 . . 728 336 210 188 255 420 691 654 Initial 331 | . . 104 . . . 331 164 65 89 133 236 266 Average 196 | . 115 215 . . 207 333 129 109 131 236 410 371 Maximum Alert Level 3 | . 1 1 . . 3 1 1 . 1 2 2 2 Low Security (%) 61 | 100 81 29 . 100 62 . 96 100 94 36 . . Level 1 27 | . 18 70 . . 23 100 3 . 5 60 51 58 Level 2 8 | . . . . . 8 . . . . 2 48 41 Level 3 2 | . . . . . 5 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . 3 . . . 3 . 1 1 . 4 3 2 Investigation . | . . . . . . . . . . . . . Extermination 4 | . . . . . . . 1 1 . 1 1 . Reinforcement 12 | . 3 . . . 3 . . . . 3 2 1 Assault 1 | . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 17 | . 1 . . . 7 . . 3 1 1 1 3 Communications Jammed 2 | . . . . . . . . 2 . . . . Distress Signals 2 | . . . . . . . . 2 . . . . Times Spotted 211 | . 18 8 . . 68 . 5 12 5 37 29 29 Peak Tracking Total 21 | . 6 3 . . 6 . 3 7 4 12 10 21 Tactical Retreats 28 | . . 2 . . 5 . . 2 4 8 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 6 | . 1 . . . . . 1 1 . 2 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 6 | . 1 . . . 4 . 1 . . . . . Max in Single Turn 2 | . 1 . . . 2 . 1 . . . . . Garrison Access 5 | . . . . . 1 1 . . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 33 | . 2 . 1 . 6 2 5 1 4 6 5 1 Terminals 21 | . 2 . . . 5 . 3 1 2 5 2 1 Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 2 | . . . . . . 1 . . . . 1 . Scanalyzers 2 | . . . . . . . 1 . 1 . . . Garrison Access 5 | . . . . . 1 1 . . 1 1 1 . Total Hacks 52 | . 4 . 1 . 15 2 9 1 6 7 6 1 Successful 23 | . 2 . 1 . 7 1 4 1 4 1 2 . Failed 29 | . 2 . . . 8 1 5 . 2 6 4 1 Catastrophic 8 | . 2 . . . 1 . 1 . . 1 2 1 Database Lockouts . | . . . . . . . . . . . . . Manual 35 | . 4 . 1 . 10 1 7 1 2 5 3 1 Terminals 33 | . 4 . . . 11 . 7 1 2 5 2 1 Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 2 | . . . . . . 1 . . . . 1 . Scanalyzers 3 | . . . . . . . 1 . 2 . . . Garrison Access 11 | . . . . . 4 1 . . 2 2 2 . Terminal Hacks 13 | . 2 . 1 . 6 . 2 1 1 . . . Record 1 | . . . . . 1 . . . . . . . Part Schematic 3 | . 1 . . . 2 . . . . . . . Level Access Points 3 | . . . . . . . 1 1 1 . . . Locate Traps 1 | . . . . . 1 . . . . . . . Extermination Status 1 | . . . . . 1 . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . 1 . Scanalyzer 3 | . . . . . . . 1 . 2 . . . Insert Component 2 | . . . . . . . 1 . 1 . . . Analyze 1 | . . . . . . . . . 1 . . . Garrison Access Hacks 5 | . . . . . 1 1 . . 1 1 1 . Seal Access 5 | . . . . . 1 1 . . 1 1 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 2 . . . 2 1 3 . 3 6 5 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . 2 . . . 1 . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 7 | . . 1 . 3 . . . . . . 3 . Largest Group 3 | . . 1 1 3 3 . . . . . 1 . Highest-Rated Group 178 | . . 31 31 40 40 . . . . . 178 . Highest-Rated Ally 178 | . . 31 31 16 16 . . . . . 178 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 31 | . . . . . 14 . . . . . 17 . Total Damage 577 | . . . . . 123 . . . . . 454 . Kills 2 | . . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . . . . . 3 . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 8776 | 70 399 388 288 623 4121 168 676 398 210 646 483 306 Spaces Moved 9570 | 50 217 276 240 344 2436 290 1135 564 609 1606 1106 697 Core 229 | 3 . 9 . . 5 . . . . . 6 206 Treads 289 | . . . . . 289 . . . . . . . Legs 3209 | 47 217 267 240 344 2094 . . . . . . . Wheels 9 | . . . . . 9 . . . . . . . Hover 1822 | . . . . . 39 290 1135 333 . . . 25 Flight 4012 | . . . . . . . . 231 609 1606 1100 466 Fastest Speed 5 | 50 120 120 120 120 45 45 38 5 5 5 20 25 Average Speed 71 | 115 120 120 120 176 137 45 42 35 18 24 31 36 Slowest Speed 400 | 120 120 150 120 190 400 45 45 96 20 117 150 200 Overloaded Moves 415 | . . . . . . . . 46 59 310 . . Propulsion Burnouts 4 | . . . . . . . . . . 4 . . Robots Hopped 50 | . . . . . . . . 4 . 19 18 9 Cave-ins Triggered 3 | . . . . . . . 2 . . 1 . . Exploration Rate (%) 37 | 4 44 54 62 69 93 9 25 16 16 42 33 22 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 1 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . 1 . . Scrap Searched 2 | . . . . 2 . . . . . . . . Spaces Dug 214 | . . . . . 9 6 66 13 18 99 3 . Terrain Destroyed 419 | . 3 17 . . 104 6 66 13 18 99 50 43 Melee 107 | . . . . . 9 6 26 13 18 32 3 . Projectile 8 | . . . . . 8 . . . . . . . AOE 304 | . 3 17 . . 87 . 40 . . 67 47 43 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 10824 | 59 280 303 240 356 2936 316 1247 734 673 1776 1174 730 Wait 513 | . . . . . 191 16 32 105 37 97 22 13 Move 9466 | 49 216 275 239 343 2435 289 1133 556 608 1572 1072 679 Hop 41 | . . . . . . . . 3 . 14 15 9 Pick Up 95 | 3 9 1 1 6 34 2 11 16 2 7 2 1 Fast Attach 73 | 5 . 2 . . 23 . 4 5 1 9 16 8 Attach 57 | 1 . 2 . 2 10 3 5 9 4 10 11 . Detach 15 | . . . . . 4 . 2 3 . 1 4 1 Swap 28 | 1 3 1 . . 16 . 2 2 . 2 1 . Drop 92 | . 3 1 . 1 45 . 8 18 . 11 5 . Fire 225 | . 48 16 . . 139 . 3 . . 3 12 4 Melee 166 | . . . . . 20 6 46 17 21 44 12 . Ram 15 | . . . . . . . . . . . . 15 Kick 24 | . 1 5 . 4 14 . . . . . . . Crush 5 | . . . . . 5 . . . . . . . Escape Stasis 9 | . . . . . . . 1 . . 6 2 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 391 | -10/Materials | Core integrity fell below 50% 443 | -10/Materials | Discovered new exit (range 15) 470 | -10/Materials | Entered Mines 474 | -10/Mines | Assembled infested the area 557 | -10/Mines | Lost 5 parts (1p3n1w) 567 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 673 | -10/Mines | Received a Mining Laser from a helpful Derelict 827 | -10/Mines | Discovered new exit (range 6) 851 | -10/Mines | Discovered new exit (range 5) 858 | -10/Mines | Entered Exiles 858 | -10/Exiles | Accompanied by 1 ally 876 | -10/Exiles | Discovered new exit (range 15) 893 | -10/Exiles | Met 8R-AWN 909 | -10/Exiles | Met EX-HEX 958 | -10/Exiles | Met EX-BIN 975 | -10/Exiles | Aligned with FarCom system 976 | -10/Exiles | Given EX-Vault access code 1011 | -10/Exiles | Opened EX-Vault 1017 | -10/Exiles | Found Field Lobotomy Kit 1043 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1083 | -10/Exiles | Met EX-DEC 1125 | -10/Exiles | Discovered new exit (range 15) 1146 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1146 | -10/Exiles | Entered Mines 1200 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1302 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1306 | -9/Mines | Found Prototype Device 1307 | -9/Mines | Identified Exp. Sensor Array 1695 | -9/Mines | Learned Materials terminal intel 1748 | -9/Mines | Discovered new exit (range 9) 1769 | -9/Mines | Entered Materials 1769 | -8/Materials | Accompanied by 3 allies 1769 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1770 | -8/Materials | Loaded intel: 12 terminal locations 1943 | -8/Materials | Lost 3 allies 1972 | -8/Materials | Lost 4 parts (2n2w) 2209 | -8/Materials | Lost 3 parts (2n1w) 2268 | -8/Materials | Build established: Scavenger-Mutant 2314 | -8/Materials | Lost 3 parts (1p2n) 3016 | -8/Materials | Discovered new exit (range 15) 3440 | -8/Materials | Build established: Mutant 3487 | -8/Materials | Discovered new exit (range 7) 4438 | -8/Materials | Discovered new exit (range 8) 5437 | -8/Materials | Core integrity fell below 50% 5890 | -8/Materials | Entered Factory 5890 | -7/Factory | Evolved 2 slots: Utility x2 6042 | -7/Factory | Discovered new exit (range 8) 6058 | -7/Factory | Entered another Factory area 6058 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6193 | -6/Factory | Build established: Hacker-Mutant 6253 | -6/Factory | Crushed by falling debris 6506 | -6/Factory | Identified exit to Factory 6531 | -6/Factory | Crushed by falling debris 6532 | -6/Factory | System corruption reached 10% 6734 | -6/Factory | Entered another Factory area 6734 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6780 | -5/Factory | Identified exit to Factory 7132 | -5/Factory | Entered another Factory area 7132 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7154 | -4/Factory | Identified exit to Research 7342 | -4/Factory | Entered Research 7342 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7364 | -3/Research | Build established: Hacker-Sprinter 7496 | -3/Research | Crushed by falling debris 7527 | -3/Research | Lost 3 parts (1p1n1u) 7613 | -3/Research | Spotted B-86 Titan 7624 | -3/Research | System corruption reached 10% 7679 | -3/Research | Lost 14 parts (1p6n6u1w) 7691 | -3/Research | Found Fusion Bomb Launcher 7865 | -3/Research | Spotted B-86 Titan 7902 | -3/Research | Lost 4 parts (2p2n) 7931 | -3/Research | Core integrity fell below 50% 7973 | -3/Research | Build established: Hacker-Mutant 7980 | -3/Research | Discovered new exit (range 21) 7988 | -3/Research | Entered another Research area 7988 | -2/Research | Evolved 2 slots: Utility x2 8072 | -2/Research | Assimilated H-81 Overseer with FLK Orb 8107 | -2/Research | Spotted B-90 Cyclops 8127 | -2/Research | Lost 6 parts (1p3n2u) 8247 | -2/Research | Assimilated S-43 Plague with FLK Orb 8275 | -2/Research | Lost 4 parts (2n2u) 8446 | -2/Research | Assimilated P-80 Master with FLK Orb 8468 | -2/Research | Discovered new exit (range 9) 8470 | -2/Research | Identified exit to Access 8471 | -2/Research | Entered Access 8471 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8480 | -1/Access | Lost 8 parts (1p5n2w) 8599 | -1/Access | Spotted B-99 Colossus 8660 | -1/Access | Released all parts (2) 8691 | -1/Access | Lost 9 parts (1p6n2u) 8713 | -1/Access | System corruption reached 10% 8719 | -1/Access | Core integrity fell below 50% 8721 | -1/Access | First assault squad dispatched 8732 | -1/Access | Core integrity fell below 20% 8777 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- SECURING TERMINAL." 08725_ Slammed into R-10 Processor. 08726_ C-30 ARC bursts open, deploying its payload. 08726_ H-88 Terminator unfolds itself. 08726_ Penetrated by Slug. 08726_ Slug penetrates Wall. 08727_ Acquired 101 matter. 08727_ Slammed into R-10 Processor. 08729_ Penetrated by Slug. 08730_ Slammed into R-10 Processor. 08732_ System corrupted: Component data lost. 08740_ Penetrated by Slug. 08743_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A015. 08747_ System corrupted: Matter fused (-9). 08765_ System corrupted: Matter fused (-7). 08773_ Slammed into P-80 Master. 08774_ U-05 Engineer destroyed. 08774_ Acquired 30 matter. Map ----- +----------------------------------------------------+ | ???????# #??? #???????????????????????? | | ######## #??? #???????????????????????? | | # #???? ????????????????????????? | | # #???? ????????????????????????? | | # #????? ?????????????????????????? | | # #????? ?????????????????????????? | | # #######+####??????????????????????? | | # #??????????????????????? | | # ##########p#??????????????????????? | | # ########????????#p#??????????????????????? | | # #? ????????????# #??????????????????????? | | # # ?????????????# #??????????????????????? | | + + ??????????????# #????#?????????????????? | | # #???????????????# #??? #?????????????????? | | # #???????????????# #??? ####??????????????? | | # ^^#???????????????# #?? +??????????????? | | #???????????????# #?? #???????????????? | | #???????????????# #? #???????????????? | | #??????""" #### #? #???????????????? | | #??????"""" / !=## #???????????????? | | #??????""" ####p! #???????????????? | | #???????????????#|! p #???????????????? | | #???????????????# #???????????????? | | ###+####???????????????# #???????????????? | | #?? ?????????????????# #???????????????? | | #??? ????????????????#@ ###???????????????? | | #???? ???????????????# #?????????????????? | | #????? ??????????????# #?????????????????? | | #????? ??????????????# #?????????????????? | | #?????? ???????????????# #?????????????????? | | ##??????????????????????# #?????????????????? | | ????????????????????????# #?????????????????? | | ""??????????????????????# #?????????????????? | | "" "????????????????????# #?????????????????? | | ????????????????????? +?????????????????? | | ?????????????????????##### #?????????????????? | | """""????????????????????????? #?????????????????? | | """""??????????????????????????#?????????????????? | | ""???????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 33 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 110 ECM Strength 1 Jamming Range 12 Cloak Strength 3 Additional Mass Support 12 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 72 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Hacking Suite | -8/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Cld. Nuclear Pulse Thruster | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Denied? Respectable Loadout Significant Disruption Speed Demon Supersonic Challenges ------------ None Game ------ Seed GrenadeShockField Manual? 0 Play Time 01:33:36 Cumulative 21.3 hours Start 2024.07.16 @ 00:25:04 End 2024.07.16 @ 02:35:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87ed81d7-8523-46ea-ae79-3c3a5e20707f