Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.04 @ 03:04:50 Player: cptwinky Result: Destroyed by C-57 Dissector with Advanced Concussive RPG Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (406) 2030 Value Destroyed (17944) 17944 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (10408) 10408 TOTAL SCORE: 39902 Bonus ------- High Alert Combat Kills 5021 Follower Combat Kills 1412 Entered Garrisons 1200 Used RIF Installer 2000 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -25 Cogmind --------- Core Integrity 0/1450 Matter 279/300 Energy 98/100 System Corruption 42% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Relay Coupler [Specialist] (20) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- AEGIS Remote Shield Improved Trap Extractor (0/6) Compact Tesla Bomb Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- Wheeled Antigrav-Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer SHELL Armor Relay Coupler [NC] > --- WEAPON ----------- High-powered Thermal Potential Construct/G Kinetic HMG Construct/G > --- INVENTORY -------- Advanced Energy Well Experimental Energy Well Large Matter Pod Long-range Terrain Scanner Advanced Weapon Cycler Advanced Force Field AEGIS Remote Shield Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Heavy] System Restoration Module Long-range Tractor Beam Improved Trap Extractor Compact Tesla Bomb Launcher Long-range Missile Launcher Fusion Bomb Launcher Fusion Bomb Launcher Advanced Datajack Improved Remote Datajack Longsword +1 [Rating: 147] Favorites ----------- Power Quantum-Antimatter Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Quantum-Antimatter Reactor Propulsion Wheeled Antigrav-Compact Exoskeleton Treads Improved Treads Leg Aluminum Leg Wheel Wheeled Antigrav-Compact Exoskeleton Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Hardened Light Armor Plating Weapon Kinetic HMG Construct/G Energy Gun High-powered Thermal Potential Construct/G Energy Cannon HERF Cannon Ballistic Gun Kinetic HMG Construct/G Ballistic Cannon High-powered Accelerated Hardcell Construct/C Launcher Fusion Bomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Longsword +1 Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Res Tes Res Slots Evolved 16 | . . . . . 4 2 . 2 . . . 2 . 2 . . . . . . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 1 . . 1 . . . 1 . 1 . . . . . . 1 . . Utility 8 | . . . . . 2 2 . . . . . 1 . 1 . . . . . . . . 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . Parts Attached 138 | 2 8 3 4 3 24 8 7 . . 4 4 2 1 3 . 6 3 . 8 6 8 1 33 Power 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 Engine 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 Core 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 15 | 2 1 . 1 2 1 1 . . . . . . . . . . . . . . . . 7 Treads 8 | 2 1 . 1 2 1 1 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 73 | . 4 2 2 . 7 4 7 . . 4 2 2 1 2 . 4 3 . 4 3 6 1 15 Device 28 | . . 1 . . . 2 7 . . 3 1 . . 1 . 1 2 . 2 1 2 . 5 Storage 7 | . 1 . 1 . 2 . . . . . . 1 . . . . . . 1 . 1 . . Processor 6 | . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 . 2 Hackware 10 | . . . . . . . . . . . 1 . . . . . . . 1 2 . . 6 Protection 22 | . 3 1 1 . 4 2 . . . 1 . 1 1 . . 2 1 . . . 2 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | . 3 . 1 . 16 3 . . . . 2 . . 1 . 2 . . 4 3 2 . 10 Energy Gun 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 Energy Cannon 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 Ballistic Gun 11 | . 3 . 1 . 7 . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Launcher 13 | . . . . . 3 1 . . . . 1 . . . . 2 . . 2 . 1 . 3 Special Weapon 6 | . . . . . . . . . . . 1 . . 1 . . . . 1 2 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 2 1 . . . . . . . . . . . . 1 1 1 . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Unidentified Prototypes 6 | . . . . . 2 . . . . . . . . . . 1 . . . . . 1 2 Parts Lost 62 | . . . . . 1 . . . . . . . 1 . . 4 1 1 8 7 1 . 38 Power 7 | . . . . . . . . . . . . . . . . . . . 1 2 . . 4 Propulsion 13 | . . . . . . . . . . . . . . . . . . . 3 . . . 10 Utility 22 | . . . . . . . . . . . . . 1 . . 2 . 1 1 2 1 . 14 Weapon 20 | . . . . . 1 . . . . . . . . . . 2 1 . 3 3 . . 10 Highest Loss Streak 9 | . . . . . 1 . . . . . . . 1 . . 2 1 1 4 3 1 . 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Average Slot Usage (%) 67 | . 97 100 100 99 96 73 68 60 60 60 57 50 52 52 52 51 47 44 39 46 52 47 50 Engine 3 | . 14 1 . 9 9 . 4 5 6 6 6 5 5 5 3 . . . . . . . . Core 2 | . . 12 14 5 . 6 2 . . . . . . . . . 2 . . 4 . . . Reactor 1 | . . . . . . . . . . . . . . . 1 5 2 5 4 . 3 4 2 Treads 10 | . 28 28 28 27 26 17 6 4 . . 5 5 5 5 5 . . . . 2 1 . . Hover 1 | . . . . . . . . 1 6 6 . . . . . . . . . . . 1 5 Device 9 | . . . . . . 11 22 20 20 19 19 17 14 15 15 14 10 10 7 6 5 4 6 Storage 7 | . 14 14 14 14 8 7 7 6 6 6 6 4 5 5 5 5 5 5 2 5 4 4 2 Processor 6 | . . . . . 3 7 7 6 6 6 6 5 5 10 10 9 10 10 10 10 10 9 8 Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 5 6 . 7 Protection 6 | . 11 13 14 14 21 10 . . . . . 4 7 5 5 5 5 2 . . 1 3 2 Energy Gun 2 | . . . . . 2 1 4 6 6 6 . . . . . . . . 2 4 2 4 1 Energy Cannon 1 | . . . . . . 4 6 . . . . . . . 3 5 5 5 1 . . 1 1 Ballistic Gun 7 | . 28 28 28 28 21 . . . . . . . . . . . . . 1 . 2 . . Ballistic Cannon 2 | . . . . . 2 2 2 6 6 6 9 5 5 5 1 . . . . . 2 7 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 11 32 34 34 34 70 71 66 71 71 74 76 75 76 73 79 86 80 77 75 66 86 97 140 Greatest Support 183 | 40 40 40 43 46 69 73 88 67 49 49 49 49 53 53 53 56 56 34 78 147 174 106 183 Greatest Overweight (x) 6 | . . . . . 1 3 1 1 1 1 1 1 1 1 1 1 2 2 6 . . . 4 Average Overweight (x) . | . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 12 15 15 15 19 20 20 20 20 20 20 18 20 20 20 20 20 20 13 20 20 20 15 Most Carried 20 | 6 15 15 15 15 20 20 18 20 20 20 20 19 20 18 20 20 20 17 17 14 20 20 20 Average Carried 16 | 6 10 14 14 14 18 10 17 19 20 19 19 14 18 17 19 19 17 17 10 12 15 19 15 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 15 15 20 13 18 20 20 19 19 17 19 18 20 19 17 17 14 12 19 20 4 Class Distribution -------------------- 27% | Construct 25% | Mutant 22% | Bothacker-Construct 11% | Bothacker-Mutant 5% | Tank 3% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Trapper-Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Mutant | -7/Factory Construct | -7/Storage Construct | -6/Factory Construct | -6/Garrison Construct | -6/Factory Construct | -6/Garrison Construct | -5/Factory Bothacker-Construct | -5/Garrison Bothacker-Construct | -4/Factory Bothacker-Construct | -4/Garrison Bothacker-Construct | -4/Factory Bothacker-Mutant | -4/Garrison Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/Garrison Bothacker-Construct | -4/Extension Bothacker-Construct | -3/Research Bothacker-Construct | -3/Testing Bothacker-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Res Tes Res Matter Collected 4537 | 220 285 150 . 93 703 375 155 172 2 46 60 3 27 . . 181 5 15 158 127 524 131 1105 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17205 | . 533 63 . 97 792 801 1123 596 356 1094 258 . 862 . . 3002 268 198 1087 536 1969 368 3202 Parts 781 | . 44 2 . 4 50 37 66 28 17 41 9 . 50 . . 85 6 4 46 20 99 22 151 Haulers Intercepted 29 | . 2 . . . 3 3 6 1 . 3 . . . . . 7 . . . . 2 . 2 Recyclers Shooed 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Res Tes Res Combat Hostiles Destroyed 303 | . 15 5 . 2 17 11 11 14 10 21 10 . 31 . . 44 5 3 21 5 30 3 45 Melee 15 | . . . . . . 1 . . . . . . . . . . . . 2 4 3 . 5 Guns 50 | . 14 5 . 2 8 1 . . . 1 . . . . . . . . . . 8 3 8 Cannons 190 | . . . . . 1 8 11 14 10 20 8 . 31 . . 43 5 3 13 . 13 . 10 AOE 43 | . 1 . . . 8 . . . . . 2 . . . . 1 . . 5 . 6 . 20 Classes Destroyed 22 | . 4 2 . 1 4 3 1 1 . . 1 . . . . 1 . . . . 1 1 2 Worker 25 | . . 1 . . 2 1 1 1 . 1 . . . . . 7 . . . . 4 . 7 Builder 24 | . 1 . . . 3 . 1 2 . 1 . . . . . 4 . . . . 2 . 10 Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 29 | . 2 . . . 3 3 6 1 . 3 . . . . . 7 . . . . 2 . 2 Recycler 13 | . . . . 1 1 . 1 . . 1 . . . . . 5 . . . 1 1 . 2 Mechanic 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 Operator 5 | . . . . . 1 . 1 . . . . . . . . 1 . . . . . 1 1 Watcher 5 | . . . . . . 1 1 . . . . . . . . 1 . . . . . 1 1 Swarmer 64 | . 6 . . . 3 . . . . 8 3 . 15 . . 11 . . 6 . 8 . 4 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 119 | . 9 . . 2 10 7 . 8 6 6 3 . 10 . . 17 3 . 8 1 7 3 19 Brawler 4 | . . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . Duelist 4 | . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 Protector 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 31 | . . . . . 4 . 7 2 2 4 . . 2 . . 2 . . 1 3 3 . 1 Hunter 21 | . . . . . . . 1 . . . . . . . . 6 . 2 2 . 4 . 6 Programmer 42 | . . . . . . 3 3 2 2 2 3 . 3 . . 6 . . 2 . 7 . 9 Heavy 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . Behemoth 6 | . . . . . . . . . . . 1 . 1 . . . 1 1 1 1 . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 31 | . 5 2 . 2 6 3 5 5 3 4 4 . 13 . . 31 4 3 8 2 7 3 16 Combat Bots Only 21 | . 4 2 . 2 3 3 2 4 3 3 4 . 13 . . 21 4 3 8 1 6 3 12 Max Kills in Single Turn 5 | . 2 1 . 1 4 1 2 2 2 2 2 . 3 . . 5 1 1 3 1 3 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . 3 . . . . . 2 . . . . 1 . . 3 . 3 . 3 Melee 1 | . . . . . . 1 . . . . . . . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Res Tes Res Damage Taken 24684 | . 296 193 . 75 525 869 573 271 194 426 113 33 482 . . 1821 644 459 2213 1841 2986 226 10444 Core 3024 | . 74 33 . 30 152 17 50 18 16 86 . . 31 . . 76 23 37 491 282 151 . 1457 Absorbed by Shields 430 | . . . . . . . . . 5 . . . . . . 417 8 . . . . . . Redirected to Shielding 41 | . 41 . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2477 | . . . . . 555 24 60 . . . . 363 . . . . . . . . . 87 1388 Core Remaining (%) 74 | 100 . . . 45 72 . 90 . . . 85 . 96 . . . . . . 20 . 88 . Volleys Fired 738 | . 33 15 . 5 36 69 43 26 12 27 17 . 32 1 2 107 19 19 49 31 85 23 87 Largest 3 | . 2 2 . 2 3 2 2 1 2 1 1 . 1 1 1 2 1 1 2 2 3 3 3 Hottest 343 | . 46 46 . 46 128 211 313 229 343 229 81 . 81 7 121 129 80 40 99 110 238 238 297 Shots Fired 971 | . 66 30 . 10 85 84 55 26 13 27 17 . 32 1 2 108 19 19 53 40 122 37 125 Gun 336 | . 66 30 . 10 74 7 6 1 1 3 . . . . . . . . 14 33 39 18 34 Cannon 579 | . . . . . 2 76 49 25 12 24 15 . 32 . 2 104 19 19 29 . 81 19 71 Launcher 41 | . . . . . 9 1 . . . . 1 . . . . 4 . . 4 . 2 . 20 Special 15 | . . . . . . . . . . . 1 . . 1 . . . . 6 7 . . . Kinetic 524 | . 66 30 . 10 73 22 34 25 12 24 15 . 32 . 2 . . . 4 . 102 31 42 Thermal 311 | . . . . . 3 7 6 1 1 3 . . . . . 104 19 19 29 33 18 6 62 Explosive 40 | . . . . . 9 1 . . . . 1 . . . . 3 . . 4 . 2 . 20 Electromagnetic 81 | . . . . . . 54 15 . . . . . . . . 1 . . 10 . . . 1 Robot Hit Streak 33 | . 13 5 . 8 18 13 16 13 20 17 8 . 32 3 . 33 18 17 13 18 27 20 10 Robot Miss Streak 8 | . 5 6 . 4 2 2 3 3 5 5 8 . 2 . . 2 2 5 5 2 4 3 3 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 Secondary Targets 4 | . 2 1 . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 837 | . 45 19 . 7 69 67 44 21 12 26 12 . 30 1 . 102 17 15 56 61 91 24 118 Core Hits 569 | . 25 12 . 5 50 26 38 23 11 24 11 . 32 . . 64 7 7 39 12 65 14 104 Critical Kills 20 | . 1 . . . 1 . . . . . . . . . . 4 1 . 1 . 4 4 4 Critical Parts Destroyed 12 | . . . . . . . . . . . . . . . . 7 . . . . . 5 . Critical Strikes 70 | . 1 . . . 1 . . 2 1 6 3 . 8 . . 11 1 . 2 9 7 9 9 Burn 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 30 | . 1 . . . 1 . . . . . . . . . . 11 1 . 1 . 4 9 2 Blast 20 | . . . . . . . . 2 1 6 3 . 8 . . . . . . . . . . Sever 15 | . . . . . . . . . . . . . . . . . . . 1 7 2 . 5 Melee Attacks 110 | . . . . . 5 1 . . . . . . . . . . . . 12 26 11 . 55 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 106 | . . . . . 5 1 . . . . . . . . . . . . 12 26 11 . 51 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . 1 . . . . . . . . . . . . . . 2 . . 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65618 | . 941 326 . 152 2667 1626 2274 3085 1356 2889 1712 . 4536 . . 16689 1790 1087 3505 1904 5989 904 12186 Guns 5414 | . 599 291 . 137 921 77 182 20 11 37 . . . . . . . . 197 634 976 583 749 Cannons 43977 | . . . . . 51 1542 2037 3065 1345 2795 1473 . 4536 . . 15844 1790 1087 1656 . 3142 321 3293 Explosions 11498 | . 326 . . . 1511 . 54 . . 57 239 . . . . 845 . . 1032 . 1450 . 5984 Melee 4602 | . . . . . 137 . . . . . . . . . . . . . 620 1270 421 . 2154 Ramming 127 | . 16 35 . 15 47 7 1 . . . . . . . . . . . . . . . 6 Kinetic 23048 | . 599 291 . 137 906 493 1777 3065 1345 2795 1473 . 4536 . . . . . 27 . 3725 904 975 Thermal 25563 | . 326 . . . 385 77 236 20 11 37 . . . . . 15844 1790 1087 1656 634 393 . 3067 Explosive 10214 | . . . . . 1192 . . . . 57 239 . . . . 408 . . 1032 . 1450 . 5836 Electromagnetic 2064 | . . . . . . 1049 260 . . . . . . . . 437 . . 170 . . . 148 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4602 | . . . . . 137 . . . . . . . . . . . . . 620 1270 421 . 2154 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 38 | . . . . . . 5 5 . . . . . . . . 1 2 . . . 8 8 38 Average Corruption 5 | . . . . . . 1 1 . . . . . . . . 1 1 . . . 6 8 13 Corruption Purged 12 | . . . . . . . 6 . . . . . . . . . 2 . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 96 | . . . . . . 10 5 . . . . . . . . 5 1 . . . 13 11 51 Message Errors 29 | . . . . . . 2 . . . . . . . . . 4 . . . . 2 3 18 Matter Fused 22 | . . . . . . 4 1 . . . . . . . . . . . . . 3 4 10 Heat Flow Errors 16 | . . . . . . . 2 . . . . . . . . . 1 . . . 2 . 11 Energy Discharges 12 | . . . . . . 1 2 . . . . . . . . 1 . . . . 1 3 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 7 | . . . . . . 2 . . . . . . . . . . . . . . 1 1 3 Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 Alerts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6003 | . 84 . . . 213 23 69 109 119 363 74 . 267 . . 2979 29 . 34 56 403 42 1139 Projectiles 4835 | . . . . . . 23 69 109 119 363 74 . 267 . . 2962 29 . 20 . 233 42 525 Explosions 760 | . 84 . . . 115 . . . . . . . . . . 17 . . . . 170 . 374 Melee 408 | . . . . . 98 . . . . . . . . . . . . . 14 56 . . 240 Knockbacks 99 | . . . . . . 6 9 10 13 10 7 . 12 . . . . . . . 14 4 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 85 | . . . . . . 6 8 9 10 9 6 . 11 . . . . . . . 13 3 10 Secondary 14 | . . . . . . . 1 1 3 1 1 . 1 . . . . . . . 1 1 4 Self-Inflicted Damage 905 | . . . . . 172 3 61 . . 130 . . . . . . . . . . 158 . 381 Shots 18 | . . . . . 3 . 2 . . 3 . . . . . . . . . . 2 . 8 Rammed 29 | . 5 7 . 4 6 4 1 . . . . . . . . . . . . . . . 2 Targets Rammed 32 | . 5 8 . 5 7 4 1 . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . Highest Temperature 437 | . 8 . . 28 188 411 401 437 363 383 52 . 50 . 62 80 138 . 32 274 427 317 347 Average Temperature 105 | . 2 . . 17 56 142 104 148 145 132 27 . 27 . 29 27 54 . 8 146 139 126 98 Received Heat Transfer 2874 | . 111 . . 42 153 261 90 84 90 18 18 . 63 . . 166 215 9 335 189 316 48 666 Effects 16 | . . . . . . 3 . 3 . . . . . . . . . . . . 8 2 . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . Interference 8 | . . . . . . 2 . 1 . . . . . . . . . . . . 5 . . Matter Decay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 3 . . . . . . . . . . . . 1 . . . . Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . Parts Fried 18 | . . . . . . 10 4 . . 1 . . . . . . . . . . . . 3 Impact Corruptions 5 | . . . . . 1 . . . . 1 . . 2 . . . . . . . . . 1 Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 Parts Melted 14 | . . . . . . . . . . . . . . . . 2 1 . 2 1 . . 8 Heat Transferred 12576 | . 200 . . . 361 148 50 . . . . . . . . 5846 1147 777 1258 1110 333 . 1346 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Res Tes Res Peak Influence 1849 | . 393 94 . 50 323 225 417 363 554 763 910 501 1048 577 528 1394 1152 726 1182 660 912 763 1849 Initial 975 | . . 94 . . . 108 57 155 148 290 534 477 270 550 403 277 975 604 508 620 35 513 429 Average 395 | . 137 24 . 7 127 112 254 249 399 446 713 481 709 551 513 520 1088 661 969 258 399 662 1096 Maximum Alert Level 5 | . 1 . . . 1 1 2 1 2 3 3 2 3 2 2 4 4 3 4 2 3 3 5 Low Security (%) 37 | 100 66 100 . 100 67 86 37 19 9 9 . . . . . . . . . 43 30 . . Level 1 26 | . 33 . . . 32 13 55 80 36 52 . 11 11 . . 42 . . . 48 29 . 4 Level 2 18 | . . . . . . . 6 . 54 29 63 88 33 100 100 42 . 55 14 8 13 73 28 Level 3 10 | . . . . . . . . . . 8 36 . 54 . . 8 35 44 55 . 26 26 19 Level 4 4 | . . . . . . . . . . . . . . . . 6 64 . 29 . . . 20 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . 26 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 2 . . . 1 6 3 7 . 2 . 1 . . . 12 . 1 . 2 5 3 15 Investigation 7 | . 2 . . . . 1 . 2 . . . 1 . . . . . . . 1 . . . Extermination 17 | . . . . . . 2 3 2 . 2 . . . . . 2 . 1 . . 1 . 4 Reinforcement 19 | . . . . . 1 2 . 2 . . . . . . . 7 . . . 1 1 1 4 Assault 14 | . . . . . . . . . . . . . . . . 2 . . . . 3 2 7 Garrison 3 | . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 Haulers Reinforced 7 | . . . . . . 2 . 1 . . . . . . . 4 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Res Tes Res Distress Signals 21 | . 1 . . . 4 . 2 1 . 1 . . . . . 6 . . . 1 . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 481 | . 21 6 . 2 29 19 23 22 11 27 7 3 27 . . 65 5 3 29 20 54 9 99 Peak Tracking Total 16 | . 5 2 . 2 6 5 3 4 4 3 4 2 8 . . 6 6 2 6 6 9 3 16 Tactical Retreats 36 | . . 1 . . . 1 1 . 2 1 1 . . . . 6 1 . 6 1 4 . 11 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Res Tes Res Traps Triggered 22 | . 1 . . . . . 1 . 6 . 2 . 4 . . 1 4 . 2 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Traps Extracted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Installed 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . Triggered 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Most Traps Carried 5 | . . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Res Tes Res Machines Disabled 48 | . 3 . . . 2 . 5 1 . 7 1 . . . . 9 1 2 1 1 5 6 4 Max in Single Turn 3 | . 3 . . . 1 . 1 1 . 3 1 . . . . 3 1 1 1 1 1 1 1 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Res Tes Res Machines Accessed 90 | . 5 1 2 . 9 5 9 6 1 11 2 3 1 1 1 6 1 2 1 8 5 2 8 Terminals 59 | . 5 . . . 3 4 8 4 1 4 2 1 1 . 1 4 1 . 1 8 3 2 6 Fabricators 8 | . . . . . . . . . . 5 . . . . . 1 . . . . 1 . 1 Repair Stations 5 | . . . . . 2 1 1 . . . . 1 . . . . . . . . . . . Recycling Units 4 | . . . . . 1 . . 1 . 1 . . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 Total Hacks 204 | . 17 1 2 . 29 8 23 20 2 22 3 9 2 2 2 13 1 2 2 15 9 3 17 Successful 86 | . 8 1 2 . 14 5 9 2 1 11 1 5 . 2 1 2 1 2 1 6 5 1 6 Failed 118 | . 9 . . . 15 3 14 18 1 11 2 4 2 . 1 11 . . 1 9 4 2 11 Catastrophic 19 | . . . . . . 1 2 2 . 4 . 2 . . . 3 . . . 2 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 15 . 1 . 13 6 12 5 . 11 . 4 . 1 . 3 . . . 4 2 . 4 Terminals 145 | . 17 . . . 14 6 20 15 2 10 3 4 2 . 2 10 1 . 2 15 6 3 13 Fabricators 15 | . . . . . . . . . . 8 . . . . . 2 . . . . 2 . 3 Repair Stations 14 | . . . . . 6 2 3 . . . . 3 . . . . . . . . . . . Recycling Units 11 | . . . . . 4 . . 3 . 3 . . . . . . . 1 . . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 . . 2 . 1 . 2 . 2 . 1 . 1 . . 1 . 1 Terminal Hacks 40 | . 6 1 2 . 2 1 6 1 1 2 1 2 . . 1 1 1 . 1 6 1 1 3 Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Open Door 10 | . . 1 . . . . 2 . . . . . . . . . . . . 6 . 1 . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 Emergency Access Points 3 | . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 5 | . . . . . . . 1 1 . . . 1 . . . 1 . . . . 1 . . Locate Traps 5 | . 1 . . . . . 2 . . 1 . . . . . . . . . . . . 1 Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 2 . . . . . . . . . . 1 . 1 Network Status 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . Build 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 Repair Station Hacks 10 | . . . . . 4 2 2 . . . . 2 . . . . . . . . . . . Scan Component 5 | . . . . . 2 1 1 . . . . 1 . . . . . . . . . . . Repair 5 | . . . . . 2 1 1 . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . Retrieve Components 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 Unlock Access 6 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . . Seal Access 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 17 | . 2 . . . 2 2 1 . . 6 . . . 1 . . . . . . 2 . 1 Terminals 10 | . 2 . . . 2 2 1 . . 1 . . . . . . . . . . 1 . 1 Track 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . . . . . 1 1 1 . . 1 . . . . . . . . . . 1 . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . 5 . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Liberate 5 | . . . . . . . . . . 4 . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 5 . . . 7 3 7 6 1 7 2 3 1 1 1 6 1 2 . 6 3 1 7 Full Trace Events 7 | . 1 . . . . 1 . 1 1 . 1 1 . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . . . . . . . . . . . . 111 Total Robot Build Rating 27 | . . . . . . . . . . . . . . . . . . . . . . . 27 Part Schematics Acquired 11 | . . . . . 2 . . . . . . . . . . . . . . . . 9 . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . 187 . . . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 2 1 1 . . . . 1 . . . . . . . . . . . Time 131 | . . . . . 52 44 22 . . . . 13 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 7 . . . . . . . . . . . . 2 . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Res Tes Res Used RIF Installer 4 | . . . . . . . . . 1 . 1 . 1 . . . . . 1 . . . . Watcher Feeds 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 9 | . . . . . . . . . . . 1 . . . . . . . 2 4 . . 2 Non-combat 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 Combat 6 | . . . . . . . . . . . 1 . . . . . . . 2 3 . . . Robot Hacks Applied 14 | . . . . . . . . . . . 1 . . . . . . . 3 7 . . 3 no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 purge_threat 5 | . . . . . . . . . . . . . . . . . . . . 3 . . 2 reboot_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . overwrite_iff 5 | . . . . . . . . . . . . . . . . . . . 2 3 . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . formatsys_high 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 11 | . . . . . . 3 . . . . . . . . . 4 . . . . 2 . 2 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . 2 . 2 Programmers 7 | . . . . . . 3 . . . . . . . . . 4 . . . . . . . Attached 9 | . . . . . . . . . . . 1 . . . . . . . 1 2 . . 5 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . 1 5 . . . . 4 . . . Allies Hacked 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Res Tes Res Total Allies 39 | . 1 1 . . . . 10 . . . . . . 1 5 . . . 2 16 . . 3 Largest Group 12 | . 1 2 1 1 1 1 10 5 . . . . . 1 6 6 . . 2 12 . . 3 Highest-Rated Group 521 | . 10 41 10 10 10 10 173 93 . . . . . 65 297 297 . . 94 521 . . 177 Highest-Rated Ally 65 | . 10 31 10 10 10 10 29 29 . . . . . 65 65 65 . . 47 56 . . 59 Total Orders 26 | . 2 4 . 2 7 7 . 2 . . . . . . . 2 . . . . . . . STAY 14 | . 1 2 . 1 4 4 . 1 . . . . . . . 1 . . . . . . . FOLLOW 12 | . 1 2 . 1 3 3 . 1 . . . . . . . 1 . . . . . . . Ally Attacks 299 | . . . . . . . 52 70 . . . . . . . 44 . . 12 94 . . 27 Total Damage 7261 | . . . . . . . 708 970 . . . . . . . 1528 . . 273 2751 . . 1031 Kills 39 | . . . . . . . 6 10 . . . . . . . 7 . . 2 11 . . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Res Tes Res Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Res Tes Res Turns Passed 21085 | 16 879 1599 495 981 1708 1707 1689 1286 588 1458 495 130 515 41 498 1317 420 287 935 904 1276 342 1519 Spaces Moved 10528 | 9 387 848 301 593 846 670 678 591 227 621 279 64 270 22 312 553 123 97 378 543 869 289 958 Core 105 | . . . . . . . . . . . . . . . . . . . 21 . . . 84 Treads 6390 | 9 387 848 301 593 846 640 653 419 . . 276 64 270 22 312 152 . . . 411 187 . . Legs 1181 | . . . . . . . 25 . . . . . . . . 151 45 78 260 . 329 . 293 Wheels 162 | . . . . . . 7 . . . . . . . . . . . . 21 132 . . 2 Hover 1834 | . . . . . . . . 172 227 621 3 . . . . . . 19 76 . . 137 579 Flight 856 | . . . . . . 23 . . . . . . . . . 250 78 . . . 353 152 . Fastest Speed 40 | 160 160 160 160 160 160 91 175 149 205 205 155 155 136 136 136 136 221 151 94 86 47 56 40 Average Speed 154 | 160 160 160 160 160 160 204 201 191 205 205 155 155 146 136 136 169 238 254 168 88 88 77 96 Slowest Speed 431 | 160 160 160 160 160 240 313 249 208 205 205 205 155 155 136 136 221 269 367 406 94 164 97 431 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . . . . 5 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 54 98 69 93 61 14 93 19 40 23 39 1 34 2 64 21 27 3 42 48 26 31 38 Regions Visited 23 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 . . . . . . . . . . . . 1 1 1 . Scrap Searched 5 | . . 3 . 2 . . . . . . . . . . . . . . . . . . . Spaces Dug 140 | . . . . . 4 21 9 24 . . 20 . 5 . 5 2 . . . . 17 2 31 Terrain Destroyed 1127 | . 4 . . . 71 21 62 61 30 134 41 . 64 . 13 68 6 9 29 . 203 4 307 Melee 13 | . . . . . 4 1 . . . . . . . . . . . . . . 1 . 7 Projectile 493 | . . . . . . . 35 61 30 54 28 . 64 . 13 43 6 9 16 . 62 4 68 AOE 621 | . 4 . . . 67 20 27 . . 80 13 . . . . 25 . . 13 . 140 . 232 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Ext Res Tes Res Total 14301 | 10 584 1056 319 615 1120 950 957 722 339 784 326 95 363 32 384 839 234 120 619 905 1243 374 1311 Wait 2303 | . 121 175 . 2 161 164 216 103 37 121 16 17 48 5 12 162 43 4 151 276 255 58 156 Move 10497 | 8 386 847 300 592 845 669 677 591 226 621 278 63 269 22 311 553 122 97 377 542 859 284 958 Hop 6 | . . . . . . . . . . . . . . . . . . . . . 4 2 . Pick Up 128 | . 16 4 5 4 28 7 6 2 . 5 3 12 5 . 2 2 . . 13 . 7 3 4 Fast Attach 50 | . 3 . . . 9 1 3 . . . . 1 . . . 2 . . 1 . 4 1 25 Attach 43 | . . . . 2 3 5 3 . . . 1 1 1 2 . 2 1 . 7 5 3 . 7 Detach 43 | . 1 . . . 1 12 5 . . . 2 . . 1 . 3 1 . 2 4 6 1 4 Swap 46 | 2 5 3 4 1 13 2 1 . . 4 3 . . 1 . 2 2 . . 1 1 . 1 Drop 95 | . 14 4 10 4 12 16 2 . . 6 2 1 2 . . 6 1 . 2 . 2 2 9 Fire 738 | . 33 15 . 5 36 69 43 26 12 27 17 . 32 1 2 107 19 19 49 31 85 23 87 Melee 110 | . . . . . 5 1 . . . . . . . . . . . . 12 26 11 . 55 Ram 7 | . . . . . . 4 1 . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 25 | . 5 8 . 5 7 . . . . . . . . . . . . . . . . . . Escape Stasis 127 | . . . . . . . . . 64 . 4 . 6 . . . 45 . 5 . . . 3 Rewire 77 | . . . . . . . . . . . . . . . 57 . . . . 20 . . . Trap 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -4/Factory -4/Garrison -4/Factory (discovered 3 exits: *Res / [*Upp] / Gar) -4/Garrison -4/Factory -4/Garrison -4/Extension -3/Research -3/Testing -2/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 17 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 14) 754 | -10/Materials | Discovered new exit (range 15) 896 | -10/Materials | Entered Mines 896 | -10/Mines | Accompanied by 1 ally 952 | -10/Mines | Met a Derelict bent on vengeance 997 | -10/Mines | Learned Materials interactive machine intel 1000 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1114 | -10/Mines | Assembled infested the area 1604 | -10/Mines | Received a Mining Laser from a helpful Derelict 1693 | -10/Mines | Discovered new exit (range 15) 1872 | -10/Mines | Discovered new exit (range 7) 1905 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1905 | -10/Mines | Discovered new exit (range 5) 2096 | -10/Mines | Found a hidden stash of uninstalled traps 2495 | -10/Mines | Entered Exiles 2495 | -10/Exiles | Accompanied by 1 ally 2551 | -10/Exiles | Met 8R-AWN 2577 | -10/Exiles | Met EX-HEX 2647 | -10/Exiles | Met EX-DEC 2674 | -10/Exiles | Learned location of Zion (-6) 2701 | -10/Exiles | Met EX-BIN 2724 | -10/Exiles | Aligned with FarCom system 2725 | -10/Exiles | Given EX-Vault access code 2762 | -10/Exiles | Opened EX-Vault 2779 | -10/Exiles | Found AWS/Thermal 2787 | -10/Exiles | Found Longsword +1 2801 | -10/Exiles | Found XL Autogun Array 2834 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2974 | -10/Exiles | Discovered new exit (range 12) 2990 | -10/Exiles | Stole three prototypes: AWS/Thermal, Longsword +1, XL Autogun Array 2990 | -10/Exiles | Entered Mines 2990 | -9/Mines | Accompanied by 1 ally 3029 | -9/Mines | Discovered new exit (range 9) 3175 | -9/Mines | Learned Materials terminal intel 3490 | -9/Mines | Learned Materials stockpile data 3498 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3516 | -9/Mines | Learned location of Storage (-7) 3660 | -9/Mines | Discovered new exit (range 12) 3676 | -9/Mines | Core integrity fell below 50% 3971 | -9/Mines | Entered Materials 3971 | -8/Materials | Accompanied by 1 ally 3971 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3973 | -8/Materials | Loaded intel: 19 interactive machine locations 3974 | -8/Materials | Loaded intel: 12 terminal locations 4075 | -8/Materials | Repaired Hcp. Storage Unit 4532 | -8/Materials | Build established: Tank 4692 | -8/Materials | Repaired Hcp. Storage Unit 5635 | -8/Materials | Discovered new exit (range 15) 5679 | -8/Materials | Entered Factory 5679 | -7/Factory | Accompanied by 1 ally 5679 | -7/Factory | Evolved 2 slots: Utility x2 5679 | -7/Factory | Found Scrap Engine 5681 | -7/Factory | FarCom data flow suspended 5990 | -7/Factory | Build established: Mutant 6846 | -7/Factory | Build established: Construct 6961 | -7/Factory | Identified exit to Storage 6961 | -7/Factory | Identified exit to Lower Caves 7252 | -7/Factory | Repaired Hvy. Missile Launcher 7370 | -7/Factory | Garrison activated, responded to threat 7386 | -7/Factory | Entered Storage 8297 | -7/Storage | Discovered new exit (range 16) 8527 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8828 | -7/Storage | Build established: Commander-Construct 8899 | -7/Storage | Repaired Imp. Cooling System 9075 | -7/Storage | Entered Factory 9075 | -6/Factory | Accompanied by 5 allies 9075 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9661 | -6/Factory | Build established: Construct 10306 | -6/Factory | Garrison activated, responded to threat 10330 | -6/Factory | Discovered new exit (range 16) 10361 | -6/Factory | Identified exit to Garrison 10361 | -6/Factory | Entered Garrison 10404 | -6/Garrison | Triggered checkpoint 10648 | -6/Garrison | Triggered checkpoint 10874 | -6/Garrison | Installed Relay Interface Framework 10902 | -6/Garrison | Discovered new exit (range 10) 10949 | -6/Garrison | Entered Factory 11149 | -6/Factory | Fabricated Hvy. Wave Gun (x1) 11219 | -6/Factory | Spotted B-75 Beast 11512 | -6/Factory | Discovered new exit (range 12) 11968 | -6/Factory | Discovered new exit (range 10) 12407 | -6/Factory | Identified exit to Garrison 12407 | -6/Factory | Entered Garrison 12432 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 12458 | -6/Garrison | Triggered checkpoint 12751 | -6/Garrison | Spotted B-75 Beast 12753 | -6/Garrison | Destroyed B-75 Beast 12833 | -6/Garrison | Discovered new exit (range 34) 12833 | -6/Garrison | Discovered new exit (range 56) 12833 | -6/Garrison | Discovered new exit (range 68) 12902 | -6/Garrison | Entered Factory 12902 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12945 | -5/Factory | Repaired Hcp. Storage Unit 13005 | -5/Factory | Identified exit to Garrison 13032 | -5/Factory | Entered Garrison 13070 | -5/Garrison | Triggered checkpoint 13274 | -5/Garrison | Spotted B-75 Beast 13286 | -5/Garrison | Destroyed B-75 Beast 13302 | -5/Garrison | Triggered checkpoint 13322 | -5/Garrison | Destroyed 13 combat bots 13384 | -5/Garrison | Destroyed 7 combat bots 13392 | -5/Garrison | Triggered checkpoint 13464 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 13470 | -5/Garrison | Build established: Bothacker-Construct 13523 | -5/Garrison | Discovered new exit (range 11) 13547 | -5/Garrison | Entered Factory 13547 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13586 | -4/Factory | Identified exit to Garrison 13588 | -4/Factory | Entered Garrison 13588 | -4/Garrison | Discovered recently destroyed garrison 13588 | -4/Garrison | Accompanied by 1 ally 13860 | -4/Garrison | Discovered new exit (range 17) 14086 | -4/Garrison | Entered Factory 14086 | -4/Factory | Accompanied by 6 allies 14144 | -4/Factory | Discovered new exit (range 17) 14163 | -4/Factory | Spotted B-86 Titan 14186 | -4/Factory | Allies destroyed B-86 Titan 14336 | -4/Factory | First assault squad dispatched 14804 | -4/Factory | Discovered new exit (range 4) 15264 | -4/Factory | Found Prototype Launcher 15264 | -4/Factory | Identified Com. Tesla Bomb Launcher 15310 | -4/Factory | Garrison activated, responded to threat 15371 | -4/Factory | Destroyed 21 combat bots 15403 | -4/Factory | Identified exit to Garrison 15403 | -4/Factory | Entered Garrison 15599 | -4/Garrison | Spotted B-86 Titan 15620 | -4/Garrison | Destroyed B-86 Titan 15642 | -4/Garrison | Triggered checkpoint 15788 | -4/Garrison | Discovered new exit (range 12) 15823 | -4/Garrison | Entered Factory 15832 | -4/Factory | Build established: Bothacker-Mutant 15858 | -4/Factory | Spotted B-86 Titan 15998 | -4/Factory | Destroyed B-86 Titan 16110 | -4/Factory | Identified exit to Garrison 16110 | -4/Factory | Entered Garrison 16124 | -4/Garrison | Expanded RIF knowledge: Alert ID Control 16194 | -4/Garrison | Learned Extension security intel 16235 | -4/Garrison | Spotted B-86 Titan 16245 | -4/Garrison | Triggered checkpoint 16246 | -4/Garrison | Triggered checkpoint 16272 | -4/Garrison | Destroyed B-86 Titan 16293 | -4/Garrison | Destroyed 8 combat bots 16300 | -4/Garrison | Lost 4 parts (3n1u) 16573 | -4/Garrison | Build established: Mutant 16762 | -4/Garrison | Triggered checkpoint 16774 | -4/Garrison | Core integrity fell below 50% 16814 | -4/Garrison | Triggered checkpoint 16993 | -4/Garrison | Build established: Bothacker-Mutant 17024 | -4/Garrison | Discovered new exit (range 8) 17045 | -4/Garrison | Entered Extension 17198 | -4/Extension | Lost 3 parts (2u1w) 17556 | -4/Extension | Rescued a captive Derelict 17560 | -4/Extension | Rescued a captive Derelict 17566 | -4/Extension | Rescued a captive Derelict 17567 | -4/Extension | Rescued a captive Derelict 17588 | -4/Extension | Rescued a captive Derelict 17607 | -4/Extension | Rescued a captive Derelict 17682 | -4/Extension | Rescued a captive Derelict 17683 | -4/Extension | Rescued a captive Derelict 17738 | -4/Extension | Build established: Bothacker-Construct 17832 | -4/Extension | Spotted B-86 Titan 17844 | -4/Extension | Spotted B-86 Titan 17860 | -4/Extension | Destroyed B-86 Titan 17940 | -4/Extension | Lost 3 parts (1p2w) 17948 | -4/Extension | Discovered new exit (range 3) 17949 | -4/Extension | Entered Research 17949 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 18197 | -3/Research | Build established: Bothacker-Mutant 18517 | -3/Research | Build established: Bothacker-Construct 18652 | -3/Research | Spotted B-86 Titan 18666 | -3/Research | Found Imp. Powered Armor 18784 | -3/Research | Found Fusion Bomb Launcher 18934 | -3/Research | Found Fusion Bomb Launcher 18949 | -3/Research | First assault squad dispatched 19219 | -3/Research | Discovered new exit (range 6) 19225 | -3/Research | Entered Testing 19234 | -3/Testing | Scanned by Researcher 19249 | -3/Testing | Found Prototype Protection 19249 | -3/Testing | Identified SHELL Armor 19475 | -3/Testing | First assault squad dispatched 19550 | -3/Testing | Found Prototype Device 19560 | -3/Testing | Discovered new exit (range 13) 19567 | -3/Testing | Entered Research 19567 | -2/Research | Evolved 2 slots: Utility x2 19744 | -2/Research | Spotted B-90 Cyclops 20067 | -2/Research | First assault squad dispatched 20162 | -2/Research | Fabricated C-57 Dissector (x3) 20170 | -2/Research | Lost 3 parts (2n1w) 20402 | -2/Research | Lost 4 parts (1p1n1u1w) 20459 | -2/Research | Build established: Bothacker-Mutant 20481 | -2/Research | Destroyed 12 combat bots 20509 | -2/Research | System corruption reached 10% 20557 | -2/Research | Lost 4 parts (1n1u2w) 20664 | -2/Research | Core integrity fell below 50% 20686 | -2/Research | Identified AEGIS Remote Shield 20688 | -2/Research | Lost 4 parts (2n2u) 20814 | -2/Research | Identified exit to Quarantine 20912 | -2/Research | Found Prototype Protection 20912 | -2/Research | Identified Centrium Heavy Armor Plating 21036 | -2/Research | System corruption reached 30% 21074 | -2/Research | Lost 9 parts (2p3n2u2w) 21078 | -2/Research | Core integrity fell below 20% 21086 | -2/Research | Destroyed by C-57 Dissector with Advanced Concussive RPG Last Messages --------------- 21048_ G-73 Enforcer shuts down. 21048_ P-80 Master resets P-80 Master, system corruption cleaned. 21056_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 21063_ System corrupted: Matter fused (-8). 21067_ ALERT: Significant disruption in Zone 6K, assault force dispatched. 21075_ Enh. Optical Array destroyed. 21077_ Cmb. Linear Gravjet severed. 21078_ Destroyed Adv. Reaction Control System. 21078_ Destroyed Mic. Fission Core. 21079_ WSPVCEDXO Z>FSXTG2LMGO14E3V#FLIOOX:DF 21080_ C-57 Dissector destroyed. 21081_ Cmb. Linear Gravjet destroyed. 21081_ Fusion Bomb Launcher destroyed. 21084_ Lrn. Terrain Scanner destroyed. 21086_ Imp. System Shield destroyed. 21086_ Adv. Target Analyzer destroyed. 21086_ Relay Coupler [Sentry] destroyed. 21086_ System corrupted by crushing effect (+1). 21086_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # #??????????????????????????????????????????? | | # ###########????????????????????????????????? | | ? # """ #?????????????##+##??????????????? | | ? # """ = #??########??? ??????????????? | | ?# ## """ #?# #?? ???????????????? | | # ## ### #?? ????????????????? | | # ## # # = ??? ?????????????????? | | + ## ! ## * ???? #??????????????????? | | # ## ????? #??????????????????? | | # ## #?????# ##?????????????????? | | ?# #### ######A #?????????????????? | | ?# "" ######????????????# | | ?# %% c @ "T #???????????? | | ?# g ]* #???????????? | | ?####+## p ###### #???????????? | | ??? ## gg #?????########w #??????????#? | | ? ## # ###????????????????#???????????? | | # ## ### ##??????????????????????????????? | | # # ##################### #???????????? | | # # #???????????? | | #] # #???????????? | | ######## #???????????? | | ???????# ######## ###########????????????????? | | ???????######## ! # #??????????????????????????? | | ??????????????# # #??????????????????????????? | | ?????########## # #??????????????????????????? | | ?????# | #" # #??????????????????????????? | | ?????# !#" # #??????????????????????????? | | ?????# """" #" # #??????????????????????????? | | ?????# """" #T # #??????????????????????????? | | ?????# """" #" # #??????????????????????????? | | ?????# """" #? # #??????????????????????????? | | ?????# #? # #??????????????????????????? | | ####?# #?? # #??????????????????????????? | | #?# #?? # #??????????????????????????? | | ####/###+######+## #??????????????????????????? | | + #######????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 75 Energy Capacity 997 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 900 Propulsion Shielding 33 Weapon Cycling 25 Evasion (%) 60 Targeting Accuracy 12 Target Analysis 12 Recoil Reduction 5 Defensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 75 Trap Extractor Capacity 6 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hvy. Missile Launcher | -8/Materials | Scanalyzed Hvy. Antimatter Reactor | -3/Testing | Archive Prc. Phase Gun | -3/Testing | Archive Proton Burst Cannon | -3/Testing | Archive Lgt. Antimatter Cannon | -3/Testing | Archive Enh. Biometal Leg | -3/Testing | Archive Imp. Energy Well | -3/Testing | Archive Exp. Matter Compressor | -3/Testing | Archive Centrium Greatsword | -3/Testing | Archive Imp. Thermal Defense Suite | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Hvy. Wave Gun | x1 | -6/Factory | Preloaded C-57 Dissector | x3 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldBombardmentBiocell Manual? 0 Play Time 02:16:25 Cumulative 1175.1 hours Start 2022.09.03 @ 22:25:54 End 2022.09.04 @ 03:04:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 820 Rogue 816 Adventurer 4 Explorer 0 Win Type - Total 128 Types 98/9/8/5/2/0/1/3/2 Lore% 94 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 835da87a-440a-4502-a44f-8a25151d3041