Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.22 @ 12:13:16 Player: btmk16 Result: Destroyed by as-16743 with Assembled Heavy Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (180) 900 Value Destroyed (5087) 5087 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1598) 1598 TOTAL SCORE: 12285 Bonus ------- High Alert Combat Kills 688 Follower Combat Kills 159 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1549 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 4/100 System Corruption 1% Temperature Critical (696) Movement Core (850) Ox16 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Experimental Heat Sink High-capacity Storage Unit Heart of Steel > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Zionite Glidesys I Zionite Light Carapace Improved Light Armor Plating High-powered Tractor Beam Plasma Cannon EMP Blaster EMP Blaster Precision Grenade Launcher Great Maul Great Maul CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Zionite Biocell Advanced Visual Processing Unit Advanced Targeting Computer Zionite Weapon Casing > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S Precision Grenade Launcher > --- INVENTORY -------- Improved Deuterium Engine Zionite Weapon Casing Zionite Light Carapace Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating High-powered Tractor Beam Heart of Steel Plasma Cannon Plasma Cannon Firepult Slug Cannon EMP Blaster EMP Blaster Precision Grenade Launcher Great Maul CR-A16's Pointy Stick [Rating: 77] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Makeshift Armor Plating Weapon Plasma Cannon Energy Gun Zionite Phaser-S Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Precision Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 4 | . . . 1 . . . 2 1 . . . . Weapon 1 | . . . . . . . . 1 . . . . Parts Attached 215 | . 12 3 42 4 . . 52 11 2 14 18 57 Power 14 | . . . 2 . . . 7 1 . . . 4 Engine 12 | . . . 2 . . . 7 1 . . . 2 Core 1 | . . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 46 | . 4 1 12 . . . 17 2 . 1 . 9 Treads 35 | . 3 . 9 . . . 17 2 . 1 . 3 Leg 4 | . 1 . . . . . . . . . . 3 Wheel 4 | . . 1 3 . . . . . . . . . Hover 3 | . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . Utility 84 | . 3 . 8 . . . 14 3 1 9 14 32 Device 42 | . 1 . 4 . . . 3 2 . 6 9 17 Storage 9 | . 2 . 1 . . . . 1 . . 1 4 Processor 6 | . . . . . . . 5 . . . 1 . Hackware . | . . . . . . . . . . . . . Protection 27 | . . . 3 . . . 6 . 1 3 3 11 Artifact . | . . . . . . . . . . . . . Weapon 71 | . 5 2 20 4 . . 14 5 1 4 4 12 Energy Gun 4 | . . . . . . . 1 . . . . 3 Energy Cannon 9 | . . . . . . . 1 2 . 2 . 4 Ballistic Gun 22 | . . 1 12 2 . . 7 . . . . . Ballistic Cannon 15 | . 5 . 2 . . . 3 1 1 . 1 2 Launcher 13 | . . 1 6 2 . . . 1 . 1 . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 1 1 Slashing Weapon 5 | . . . . . . . 2 1 . 1 1 . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . 3 2 . 1 . 9 Parts Lost 51 | . . 1 6 1 . . 16 . . 1 . 26 Power 3 | . . . . . . . . . . . . 3 Propulsion 18 | . . 1 4 . . . 5 . . 1 . 7 Utility 14 | . . . . . . . 5 . . . . 9 Weapon 16 | . . . 2 1 . . 6 . . . . 7 Highest Loss Streak 10 | . . 1 2 1 . . 8 . . 1 . 10 To Critical Strikes 1 | . . . . 1 . . . . . . . . Average Slot Usage (%) 97 | . 96 100 98 100 100 100 98 94 100 99 98 92 Engine 8 | . 14 14 11 11 11 11 9 7 7 7 7 6 Treads 23 | . 14 24 28 33 33 33 26 23 23 22 23 15 Leg 1 | . 13 . . . . . . . . . . 4 Device 12 | . 8 14 19 11 11 11 8 14 15 14 14 9 Storage 9 | . 16 14 11 11 11 11 9 7 7 7 7 9 Processor 10 | . . . . . . . 16 15 15 15 15 14 Protection 6 | . . . 2 11 11 11 10 7 7 6 6 6 Energy Gun 1 | . 12 . . . . . . . . . . 4 Energy Cannon 6 | . . . . . . . . 5 7 13 15 8 Ballistic Gun 5 | . . 3 15 21 22 22 10 . . . . . Ballistic Cannon 4 | . 15 24 5 . . . 6 5 7 1 . 1 Slashing Weapon 2 | . . . . . . . . 7 7 6 6 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 91 | 12 34 34 58 58 58 58 72 77 78 86 91 88 Greatest Support 66 | 20 40 40 60 60 60 60 66 64 62 62 60 63 Greatest Overweight (x) 3 | . . 3 3 . . . 1 1 1 1 1 3 Average Overweight (x) . | . . . . . . . . . 1 1 1 1 Largest Inventory Capacity 20 | . 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 10 15 18 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 15 15 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 9 14 18 19 19 19 18 18 20 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 14 20 19 20 20 14 20 20 20 20 11 Class Distribution -------------------- 71% | Mutant 21% | Scavenger-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 6002 | 200 468 86 1115 76 . 35 1803 72 218 375 355 1199 Remotely . | . . . . . . . . . . . . . Salvage Created 7013 | . 499 96 1399 141 . 37 2547 93 304 246 326 1325 Parts 377 | . 39 13 106 11 . 7 135 8 22 5 4 27 Haulers Intercepted 9 | . 1 . 3 . . . 5 . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . Parts Field Recycled 69 | . . . . . . . . . . 19 15 35 Retrieved Matter 678 | . . . . . . . . . . 110 290 278 Parts Self-Destructed 29 | . . . . . . . . . 21 3 5 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 171 | . 16 3 32 5 . . 51 1 13 5 . 45 Melee 1 | . . . . . . . 1 . . . . . Guns 56 | . 4 . 12 2 . . 32 . . . . 6 Cannons 63 | . 12 . 14 . . . 16 1 12 2 . 6 AOE 44 | . . 3 6 3 . . . . . 3 . 29 Classes Destroyed 17 | . 6 2 3 . . . 1 . 1 1 . 3 Worker 16 | . 2 1 6 . . 1 6 . . . . . Builder 7 | . 1 1 3 1 . . . 1 . . . . Tunneler 4 | . . 1 2 . . 1 . . . . . . Hauler 9 | . 1 . 3 . . . 5 . . . . . Recycler 4 | . . 1 1 . . . 2 . . . . . Operator 2 | . . . 1 . . . 1 . . . . . Watcher 4 | . 1 . 2 . . . 1 . . . . . Swarmer 37 | . 6 3 8 2 . . 8 . 10 . . . Grunt 60 | . 10 . 13 3 . . 31 . 1 2 . . Brawler 5 | . . . 1 . . . 3 . . 1 . . Duelist 5 | . . . . . . . 4 . . 1 . . Sentry 18 | . . . 10 . . . 5 1 1 1 . . Programmer 1 | . . . . . . . . . 1 . . . Enhanced Grunt 2 | . . . . . . . . . . . . 2 Z-Light 9 | . . . . . . . . . . . . 9 Samaritan 1 | . . . . . . . . . . 1 . . Assembled 34 | . . . . . . . . . . . . 34 Golem 2 | . . . . . . . . . . . . 2 Thug 1 | . . . 1 . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . Best Kill Streak 28 | . 4 4 7 4 . 1 10 1 3 4 . 28 Combat Bots Only 28 | . 4 3 5 3 . . 10 1 3 4 . 28 Max Kills in Single Turn 10 | . 2 3 5 4 . 1 2 1 1 2 1 10 Gunslinging . | . . . . . . . . . . . . . Exploded 9 | . . 3 3 3 . . . . . 2 . 9 Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 10943 | . 395 110 1183 112 . . 4206 43 465 552 . 3877 Core 1362 | . 81 8 117 . . . 449 . 38 34 . 635 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 158 | . . . . . . . . . . . . 158 Regen/Repaired (Parts) 275 | . . . . . . . 275 . . . . . Core Remaining (%) 63 | 100 . 64 . . . 70 18 . . . . . Volleys Fired 500 | . 39 7 120 9 . 3 193 2 24 9 . 94 Largest 3 | . 2 2 2 2 . 2 2 2 2 2 . 3 Hottest 330 | . 80 78 78 59 . 46 96 111 128 128 . 330 Shots Fired 894 | . 78 13 228 18 . 6 351 4 47 16 . 133 Gun 488 | . 26 . 139 17 . 6 250 . . . . 50 Cannon 368 | . 52 12 77 . . . 101 4 47 14 . 61 Launcher 38 | . . 1 12 1 . . . . . 2 . 22 Special . | . . . . . . . . . . . . . Kinetic 684 | . 52 12 216 17 . 6 336 2 24 7 . 12 Thermal 103 | . 26 . . . . . . . 23 7 . 47 Explosive 38 | . . 1 12 1 . . . . . 2 . 22 Electromagnetic 19 | . . . . . . . 15 2 . . . 2 Phasic 50 | . . . . . . . . . . . . 50 Robot Hit Streak 21 | . 7 7 21 10 . 3 17 3 5 13 . 16 Robot Miss Streak 5 | . 2 2 4 2 . 1 3 1 2 1 . 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 571 | . 42 7 154 12 . 4 241 4 29 15 12 51 Core Hits 357 | . 25 7 73 10 . 3 102 2 12 11 6 106 Critical Kills 6 | . . . 1 . . . 1 . 1 . . 3 Critical Parts Destroyed 4 | . . . 1 . . . . . . 1 . 2 Critical Strikes 23 | . . 1 8 . . . 2 . 4 1 . 7 Meltdown 2 | . . . . . . . . . . . . 2 Destroy 7 | . . . 2 . . . 1 . 1 1 . 2 Blast 11 | . . 1 6 . . . 1 . 3 . . . Smash 1 | . . . . . . . . . . . . 1 Intensify 2 | . . . . . . . . . . . . 2 Melee Attacks 36 | . . . . . . . 3 1 . 9 22 1 Impact 9 | . . . . . . . . . . . 8 1 Slashing 27 | . . . . . . . 3 1 . 9 14 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 1 . 1 4 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16494 | . 814 372 2995 506 . 60 4659 137 841 661 699 4750 Guns 5216 | . 186 . 1115 239 . 60 2824 . . . . 792 Cannons 6059 | . 628 154 1199 . . . 1829 73 841 349 . 986 Explosions 4316 | . . 218 681 267 . . . . . 240 . 2910 Melee 897 | . . . . . . . . 64 . 72 699 62 Ramming 6 | . . . . . . . 6 . . . . . Kinetic 8648 | . 628 154 2314 239 . 60 4312 31 581 172 . 157 Thermal 3147 | . 186 . . . . . . . 260 177 . 2524 Explosive 2621 | . . 218 681 267 . . . . . 240 . 1215 Electromagnetic 383 | . . . . . . . 341 42 . . . . Impact 62 | . . . . . . . . . . . . 62 Slashing 835 | . . . . . . . . 64 . 72 699 . Piercing . | . . . . . . . . . . . . . Phasic 792 | . . . . . . . . . . . . 792 Highest Corruption 5 | . . . . . . . 5 . . . . 1 Average Corruption 4 | . . . . . . . 5 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 5 | . . . . . . . 5 . . . . . Message Errors 1 | . . . . . . . 1 . . . . . Matter Fused 1 | . . . . . . . 1 . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 386 | . . 12 16 . . . 69 24 10 30 66 159 Projectiles 104 | . . . . . . . 69 . 10 . . 25 Explosions 130 | . . 12 16 . . . . . . 30 . 72 Melee 152 | . . . . . . . . 24 . . 66 62 Knockbacks 36 | . 9 3 8 . . . 10 . 5 1 . . Impact . | . . . . . . . . . . . . . Kinetic 33 | . 8 3 8 . . . 8 . 5 1 . . Secondary 3 | . 1 . . . . . 2 . . . . . Self-Inflicted Damage 659 | . . 26 46 . . . . . . 46 . 541 Shots 12 | . . 1 1 . . . . . . 1 . 9 Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . Highest Temperature 814 | . 72 . 5 . . . 108 6 5 8 . 814 Average Temperature 65 | . 21 . 3 . . . 28 6 3 7 . 293 Received Heat Transfer 3292 | . 156 . 363 6 . . 1944 18 21 141 . 643 Effects 6 | . . . . . . . . . . . . 6 Damage (major) 6 | . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . Impact Corruptions 2 | . . . . . . . . . . . . 2 Robots Melted 6 | . . . . . . . . . . . . 6 Combat Hostiles 5 | . . . . . . . . . . . . 5 Parts Melted 3 | . 1 . . . . . . . . 1 . 1 Heat Transferred 12333 | . 400 . . . . . . . 500 350 . 11083 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 972 | . 336 145 972 395 . 12 914 479 . . . . Initial 403 | . . 130 . 259 . . . 403 . . . . Average 332 | . 189 66 643 300 . 4 347 370 . . . . Maximum Alert Level 3 | . 1 . 3 1 . . 3 2 . . . . Low Security (%) 42 | . 46 100 6 20 . 100 45 . . . . . Level 1 23 | . 53 . 12 79 . . 13 43 . . . . Level 2 19 | . . . 27 . . . 29 56 . . . . Level 3 14 | . . . 53 . . . 10 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . Squads Dispatched 21 | . 5 . 4 1 . . 11 . . . . . Investigation 10 | . 3 . 2 . . . 5 . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 6 | . 2 . 2 . . . 2 . . . . . Assault 5 | . . . . 1 . . 4 . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 8 | . 1 . 4 . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 281 | . 29 3 57 9 . . 95 2 15 8 . 63 Peak Tracking Total 37 | . 4 3 7 5 . . 15 1 4 5 . 37 Tactical Retreats 15 | . 4 . 2 . . . 2 . 3 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 5 | . 3 1 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 9 | . . . 1 . . . 3 . . . . 5 Max in Single Turn 2 | . . . 1 . . . 1 . . . . 2 Garrison Access 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 36 | . 7 1 9 1 1 . 10 4 . 3 . . Terminals 22 | . 5 . 7 1 . . 7 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 . . . . Recycling Units 6 | . 2 . 2 . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . Total Hacks 84 | . 16 1 23 1 1 . 24 11 . 7 . . Successful 44 | . 8 1 8 . 1 . 13 6 . 7 . . Failed 39 | . 7 . 15 1 . . 11 5 . . . . Catastrophic 10 | . 2 . 4 . . . 3 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 43 | . 15 . 14 . 1 . 12 . . . 1 . Terminals 55 | . 13 . 19 1 . . 15 7 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 9 | . . . . . . . 7 2 . . . . Recycling Units 9 | . 3 . 4 . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Terminal Hacks 27 | . 4 1 6 . 1 . 4 4 . 7 . . Record 5 | . . . . . . . . . . 5 . . Robot Schematic 2 | . . . . . . . . 2 . . . . Robot Analysis 5 | . 2 . 1 . . . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 3 | . . 1 . . . . . . . 2 . . Branch Access Points 2 | . . . . . . . 1 1 . . . . Alert Level 2 | . . . 2 . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . 6 1 . . . . Scan Component 4 | . . . . . . . 3 1 . . . . Repair 3 | . . . . . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . 1 . . . . Unauthorized Hacks 9 | . 4 . 2 . . . 3 . . . . . Terminals 3 | . 2 . . . . . 1 . . . . . Track 2 | . 1 . . . . . 1 . . . . . Botnet 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 2 . . . . . Tunnel 6 | . 2 . 2 . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 6 . 7 1 . . 7 3 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 2 . . 2 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 14 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 3 . . . . . Time 84 | . . . . . . . 84 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 14 | . . . . 6 . . . . . . 8 . Largest Group 8 | . . . . 6 6 4 4 . . . 8 7 Highest-Rated Group 384 | . . . . 113 110 71 71 . . . 384 364 Highest-Rated Ally 96 | . . . . 31 31 31 31 . . . 96 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 80 | . . . . 17 . . 20 . . . . 43 Total Damage 1529 | . . . . 250 . . 296 . . . . 983 Kills 16 | . . . . 3 . . 2 . . . . 11 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 5 | . 2 . 1 . . . 2 . . . . . Derelict Logs Recovered 9 | . . 2 . 2 . . . . 2 1 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 21424 | . 1177 981 2067 850 499 809 3287 710 681 2434 3769 4160 Spaces Moved 9396 | 1 682 638 1041 501 305 500 1154 327 251 944 1463 1589 Core . | . . . . . . . . . . . . . Treads 8082 | . 327 430 764 501 305 500 1154 327 251 944 1463 1116 Legs 734 | 1 355 . . . . . . . . . . 378 Wheels 485 | . . 208 277 . . . . . . . . . Hover 95 | . . . . . . . . . . . . 95 Flight . | . . . . . . . . . . . . . Fastest Speed 95 | 120 120 125 95 160 160 160 145 150 241 241 246 122 Average Speed 197 | 120 139 148 148 160 160 160 187 202 241 245 246 233 Slowest Speed 410 | 120 160 160 160 160 160 160 240 241 241 250 246 410 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . Exploration Rate (%) 71 | 2 92 97 93 97 76 96 80 6 46 76 86 83 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 8 | . 2 1 2 . . . 2 . . . 1 . Known Exits Taken 1 | . . . . . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 12 | . . 1 . 1 . 1 . . 1 4 4 . Spaces Dug 73 | . . 18 29 11 . . 4 . . 3 3 5 Terrain Destroyed 268 | . 1 18 102 11 . . 31 . 1 6 3 95 Melee 6 | . . . . . . . 3 . . . 3 . Projectile 61 | . 1 . 2 . . . 28 . 1 . . 29 AOE 201 | . . 18 100 11 . . . . . 6 . 66 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 11362 | . 832 660 1359 530 317 504 1968 376 282 1034 1598 1902 Wait 1001 | . 84 7 107 17 11 . 522 8 4 42 78 121 Move 9381 | . 681 637 1040 500 304 499 1152 326 250 941 1462 1589 Hop 1 | . . . . . . . . . . 1 . . Pick Up 76 | . 9 3 21 . 1 1 18 13 . 4 2 4 Fast Attach 80 | . 6 . 5 . . . 14 5 . 5 10 35 Attach 46 | . . 1 6 1 . . 17 2 . 4 3 12 Detach 13 | . . . . . . . 1 2 . 2 3 5 Swap 89 | . 6 2 31 3 . . 21 4 2 5 5 10 Drop 137 | . 7 3 29 . 1 1 25 13 2 12 13 31 Fire 500 | . 39 7 120 9 . 3 193 2 24 9 . 94 Melee 36 | . . . . . . . 3 1 . 9 22 1 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . . Escape Stasis 1 | . . . . . . . 1 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / [*Sto x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Central database locked down 305 | -10/Materials | Build established: Mutant 516 | -10/Materials | Discovered new exit (range 15) 1000 | -10/Materials | Discovered new exit (range 6) 1141 | -10/Materials | Discovered new exit (range 15) 1178 | -10/Materials | Entered Mines 1184 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1207 | -10/Mines | Met a Derelict bent on vengeance 1247 | -10/Mines | Learned Materials trap positions 1285 | -10/Mines | Discovered new exit (range 9) 1461 | -10/Mines | Learned location of Mines (-9) 1467 | -10/Mines | Discovered new exit (range 5) 2159 | -10/Mines | Entered Materials 2159 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2160 | -9/Materials | Loaded intel: 25 trap records 2214 | -9/Materials | Discovered new exit (range 14) 2387 | -9/Materials | Discovered new exit (range 11) 2514 | -9/Materials | Discovered new exit (range 16) 2698 | -9/Materials | Build established: Scavenger-Mutant 2826 | -9/Materials | Discovered new exit (range 16) 3329 | -9/Materials | Discovered new exit (range 16) 3677 | -9/Materials | Discovered new exit (range 16) 4226 | -9/Materials | Entered Mines 4245 | -9/Mines | Discovered new exit (range 9) 4300 | -9/Mines | Discovered new exit (range 11) 4301 | -9/Mines | Met a Derelict testing a Signal Generator 4385 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4524 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4524 | -9/Mines | Discovered new exit (range 5) 4751 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4790 | -9/Mines | Learned Materials security intel 5076 | -9/Mines | Entered Exiles 5076 | -9/Exiles | Accompanied by 6 allies 5106 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5120 | -9/Exiles | Met 8R-AWN 5139 | -9/Exiles | Met EX-HEX 5188 | -9/Exiles | Met EX-BIN 5225 | -9/Exiles | Aligned with FarCom system 5227 | -9/Exiles | Given EX-Vault access code 5268 | -9/Exiles | Opened EX-Vault 5280 | -9/Exiles | Found Firepult 5313 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5364 | -9/Exiles | Met EX-DEC 5420 | -9/Exiles | Visited The Gauntlet 5553 | -9/Exiles | Discovered new exit (range 10) 5575 | -9/Exiles | Left Exiles lab with Firepult 5575 | -9/Exiles | Entered Mines 5575 | -8/Mines | Accompanied by 4 allies 5802 | -8/Mines | Discovered new exit (range 15) 6384 | -8/Mines | Entered Materials 6384 | -8/Materials | Accompanied by 4 allies 6384 | -8/Materials | Evolved 2 slots: Utility x2 6701 | -8/Materials | Build established: Mutant 6958 | -8/Materials | Repaired Lgt. Treads 6985 | -8/Materials | Repaired Lgt. Treads 7019 | -8/Materials | Repaired Cooling System 9184 | -8/Materials | First assault squad dispatched 9242 | -8/Materials | Crushed by falling debris 9280 | -8/Materials | Core integrity fell below 50% 9364 | -8/Materials | Core integrity fell below 20% 9393 | -8/Materials | Lost 8 parts (3n2u3w) 9459 | -8/Materials | Sterilization system engaged 9459 | -8/Materials | Non-combat units ordered to evacuate 9462 | -8/Materials | Lost 4 parts (1n2u1w) 9470 | -8/Materials | Destroyed 10 combat bots 9559 | -8/Materials | Combat units ordered to evacuate 9601 | -8/Materials | Discovered new exit (range 12) 9671 | -8/Materials | Entered Factory 9671 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9809 | -7/Factory | Identified exit to Lower Caves 10016 | -7/Factory | Build established: Assassin 10381 | -7/Factory | Entered Lower Caves 10682 | -7/Lower Caves | Build established: Mutant 10705 | -7/Lower Caves | Learned Factory security intel 10884 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10937 | -7/Lower Caves | Learned location of 1 exit from Factory 10966 | -7/Lower Caves | Discovered new exit (range 18) 11050 | -7/Lower Caves | Spotted B-75 Beast 11062 | -7/Lower Caves | Entered another Lower Caves area 11259 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11643 | -7/Lower Caves | Learned Extension trap positions 11643 | -7/Lower Caves | Learned Research security intel 11711 | -7/Lower Caves | Encountered a Warlord checkpoint 11978 | -7/Lower Caves | Discovered new exit (range 15) 12048 | -7/Lower Caves | Found Prototype Device 12191 | -7/Lower Caves | Identified Heart of Steel 12862 | -7/Lower Caves | Learned 8 Factory zone layouts 13496 | -7/Lower Caves | Entered Zion 13565 | -7/Zion | Given A8's code to call for help 13770 | -7/Zion | Discovered new exit (range 17) 14094 | -7/Zion | Visited the Megawrench Repair Shop 14264 | -7/Zion | Learned location of Quarantine (-3) 15113 | -7/Zion | Gained Derelict followers 15576 | -7/Zion | Found CR-A16's Pointy Stick 15647 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15649 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16692 | -7/Zion | Gained Derelict followers 17230 | -7/Zion | Discovered new exit (range 4) 17233 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 17265 | -7/Zion | Entered Deep Caves 17265 | -7/Deep Caves | Accompanied by 7 allies 18029 | -7/Deep Caves | Attacked by Z-Imprinter 18043 | -7/Deep Caves | Allies destroyed Z-Imprinter 18410 | -7/Deep Caves | Found Prototype Protection 18410 | -7/Deep Caves | Identified Zio. Weapon Casing 18693 | -7/Deep Caves | Z-Facility disabled 19081 | -7/Deep Caves | Lost 4 parts (2n1u1w) 19644 | -7/Deep Caves | Found Zio. Weapon Casing 19810 | -7/Deep Caves | Found Zio. Weapon Casing 20224 | -7/Deep Caves | Core integrity fell below 50% 21184 | -7/Deep Caves | Spotted as-55361 21241 | -7/Deep Caves | Core integrity fell below 20% 21243 | -7/Deep Caves | Destroyed as-55361 21271 | -7/Deep Caves | Lost 6 parts (1n1u4w) 21405 | -7/Deep Caves | Triggered Deep Caves wall 21407 | -7/Deep Caves | Spotted AS-25968 21412 | -7/Deep Caves | Exposed GOLEM chamber 21415 | -7/Deep Caves | Spotted AS-61637 21425 | -7/Deep Caves | Destroyed by as-16743 with Assembled Heavy Rifle Last Messages --------------- 21421_ as-17031 released from Mobile Assembly Unit. 21421_ Zio. Composite Leg I destroyed. 21421_ as-40813 suffers critical hit (Destroy). 21421_ as-40813 destroyed. 21422_ Overheating: Plasma Cannon damaged (-7). 21422_ Overheating: Hcp. Storage Unit damaged (-70). 21422_ Overheating: Exp. Heat Sink damaged (-14). 21422_ AS-25968 heat damages Lrn. Tractor Beam. 21422_ Plasma Cannon destroyed. 21422_ Firepult destroyed. 21422_ Adv. Visual Processing Unit destroyed. 21423_ Overheating: Imp. Light Armor Plating damaged (-23). 21423_ Overheating: Hcp. Storage Unit damaged (-46). 21423_ Overheating: Exp. Heat Sink damaged (-6). 21423_ as-64230 released from Mobile Assembly Unit. 21423_ Penetrated by Slug. 21424_ as-61647 heat damages core (-9). 21424_ Imp. Light Armor Plating destroyed. 21424_ as-90741 destroyed. 21425_ GOLEM Unit springs to life. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????? ???????????????????? | | ???????????????? ???????????????????? | | ?????????????? ??????????????????? | | ??????????? ??????????????????? | | ?????????" ???##?????????????? | | ?????????" & ??? #?????????????? | | ????????# ### #?????????????? | | ??????? # ?????????????# | | ???? [ ##????????????# | | ??" [ ##??????????## | | ??" [ ??????????## | | ??? [ [ * M #???????#### | | ???? M g * ##?????? | | ????? g #???????? | | ??????A #???????????# | | ??????? a [ s #???????????# | | ????????# #???????????? | | ?????????" [ [= * #???????????? | | ?????????" a #???????????? | | ????????"" a #??########## | | ????????"G a ##?# | | ????????"" g #?# | | ????????# a #?# ####### | | ????????" @a %* ### ##????? | | ????????" a a ! ##" ##???? | | ????????" ##??? | | ????????""" / / ##?? | | ????????" ##? | | ????????"" #" ## | | ????????" ## | | ????????"" ;## ## | | ????????" # # ### #? | | ????????" #### ## ## ##?# ##? | | ????????""" ##???# ## ####??## ###?? | | ?????????" ?????#### #??????##"###???? | | ?????????#####?????????#?????????##?????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 18 Energy Capacity 910 Matter Stores 402 Matter Capacity 450 Sight Range 20 Terrain Scan Density 10 Armor Coverage 500 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Cloaking Device | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Recalibrator | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked L-41 Fighter | -7/Factory | Hacked D-83 Annihilator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipBottomlessHumpback Manual? 0 Play Time 01:41:19 Cumulative 338.8 hours Start 2022.06.21 @ 18:06:24 End 2022.06.22 @ 12:13:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 412 Rogue 411 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5c68dbc3-ddb1-42bc-adf1-f71c83794d01