Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.13 @ 23:43:08 Player: Qvest Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1576) 1576 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3936 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 497/550 Matter 253/300 Energy 16/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Cooling System Medium Storage Unit > --- WEAPON (2) ------- Flail > --- INVENTORY (10) --- Improved Ion Engine Aluminum Leg Wheel Improved Heat Sink Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Minigun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Light Armor Plating Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Minigun > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Wheel Improved Medium Laser Improved Medium Laser Improved Medium Laser Minigun Grenade Launcher Flail [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Medium Armor Plating Weapon Light Cannon Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 43 | 8 5 23 1 6 Power 6 | 1 1 3 . 1 Engine 5 | 1 1 3 . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 16 | 2 2 9 . 3 Treads 1 | . . 1 . . Leg 15 | 2 2 8 . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 . 6 1 . Device 4 | 1 . 3 . . Storage 3 | 1 . 2 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 12 | 3 2 5 . 2 Energy Gun 4 | 1 . 3 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon 2 | . 2 . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 6 | . . 1 . 5 Power . | . . . . . Propulsion 3 | . . . . 3 Utility 3 | . . 1 . 2 Weapon . | . . . . . Highest Loss Streak 4 | . . 1 . 4 To Critical Strikes . | . . . . . Average Backups 7 | 4 7 8 8 8 Power 1 | . 1 1 1 1 Propulsion 2 | 3 4 1 1 1 Utility . | . . . . . Weapon 3 | . 1 4 6 5 Tool/Special . | . . . . . Unused Backups 18 | . 2 10 . 6 Power 3 | . . 2 . 1 Propulsion 5 | . 2 2 . 1 Utility 2 | . . 1 . 1 Weapon 8 | . . 5 . 3 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 100 99 98 98 Engine 11 | . 14 11 9 8 Treads 2 | . . 4 . . Leg 36 | . 28 39 36 35 Device 9 | . 14 8 9 9 Storage 11 | . 14 11 9 9 Protection 4 | . . 1 16 17 Energy Gun 8 | . . 9 18 12 Ballistic Gun 3 | . 11 . . 4 Ballistic Cannon 10 | . 16 12 . . Peak Build Rating 21 | 7 7 18 20 21 Average Rating 12 | 5 7 12 19 19 On Entrance 10 | . 7 7 18 20 Avg Prop Armor Cover (%) 7 | . . 7 . . Naked Turns . | . . . . . Heaviest Build 36 | 14 17 31 36 36 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 8 | 7 8 8 10 10 Most Carried 10 | 6 8 10 9 10 Average Carried 7 | 5 7 8 8 8 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 6 8 10 8 9 Class Distribution -------------------- 75% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1195 | 366 131 550 . 148 Remotely . | . . . . . Salvage Created 1776 | 189 198 1121 . 268 Parts 133 | 14 14 91 . 14 Haulers Intercepted 3 | . . 3 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 46 | . 5 33 . 8 Guns 24 | . 3 13 . 8 Cannons 15 | . 1 14 . . AOE 7 | . 1 6 . . Classes Destroyed 10 | 2 2 5 . 1 Worker 2 | . . 2 . . Builder 2 | . . 2 . . Tunneler 5 | 5 . . . . Hauler 3 | . . 3 . . Recycler 2 | 1 . 1 . . Watcher 4 | . 2 2 . . Swarmer 19 | . . 15 . 4 Grunt 23 | . 5 15 . 3 Sentry 3 | . . 3 . . Hunter 1 | . . . . 1 Best Kill Streak 6 | 2 2 6 . 4 Combat Bots Only 5 | . 2 5 . 4 Max Kills in Single Turn 3 | 1 1 3 . 1 Gunslinging . | . . . . . Exploded 3 | . 1 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 210 | . 25 90 . 95 Missed 55 | . 6 23 . 26 Hits 155 | . 19 67 . 69 Melee 3 | . . . . 3 Projectile 152 | . 19 67 . 66 AOE 1 | . 1 . . . Critical Strikes 2 | . . . . 2 Damage Taken 1627 | . 329 668 . 630 Core 236 | . 43 140 . 53 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 82 65 . . Volleys Fired 118 | 19 20 62 . 17 Largest 2 | 2 2 2 . 2 Hottest 112 | 40 60 112 . 112 Shots Fired 234 | 38 40 122 . 34 Gun 172 | 38 32 69 . 33 Cannon 58 | . 8 50 . . Launcher 4 | . . 3 . 1 Special . | . . . . . Kinetic 143 | 38 40 50 . 15 Thermal 87 | . . 69 . 18 Explosive 4 | . . 3 . 1 Electromagnetic . | . . . . . Robot Hit Streak 19 | 7 9 19 . 11 Robot Miss Streak 5 | 2 3 2 . 5 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 151 | 25 24 83 . 19 Core Hits 78 | 8 9 48 . 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 5 . 2 Burn 4 | . . 2 . 2 Blast 3 | . . 3 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2752 | 283 317 1758 . 394 Guns 1635 | 283 205 830 . 317 Cannons 725 | . 112 613 . . Explosions 390 | . . 313 . 77 Melee . | . . . . . Ramming 2 | . . 2 . . Kinetic 1306 | 283 317 613 . 93 Thermal 1054 | . . 830 . 224 Explosive 390 | . . 313 . 77 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 22 | . . 22 . . Projectiles . | . . . . . Explosions 22 | . . 22 . . Melee . | . . . . . Knockbacks 9 | . 2 7 . . Impact . | . . . . . Kinetic 8 | . 2 6 . . Secondary 1 | . . 1 . . Self-Inflicted Damage 42 | . . 31 . 11 Shots 2 | . . 1 . 1 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 359 | . 18 359 . 26 Average Temperature 67 | . 8 79 . 9 Received Heat Transfer 402 | . 129 156 . 117 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . 5 . 2 Heat Transferred 2590 | . . 1961 . 629 Parts Sabotaged 9 | . . . . 9 Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 80 | 100 100 67 100 85 Level 1 19 | . . 32 . 14 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 374 | 10 70 374 156 302 Initial 156 | . . . 156 88 Average 111 | 1 17 153 149 143 Influence Increases 1310 | 30 144 912 . 224 Destroy 0b10 Robot/C 920 | . 100 660 . 160 Destroy 0b10 Robot/NC 90 | 30 10 50 . . Destroy Leader 174 | . 34 130 . 10 Disable Machine 30 | . . 30 . . Anti-Garrison Action 50 | . . . . 50 Destroy Structure 31 | . . 27 . 4 Lose Combat Pursuer 15 | . . 15 . . Influence Decreases 1048 | 30 144 542 234 98 Entered New Map 262 | . . . 214 48 Time Decay 726 | 30 144 532 20 . Lost Part 60 | . . 10 . 50 Squads Dispatched 6 | . 2 4 . . Investigation 4 | . 1 3 . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 14 42 . 16 Peak Tracking Total 8 | . 8 6 . 8 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 8 | . 1 3 . 4 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 3 | . . 2 . 1 Max in Single Turn 2 | . . 2 . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 2 | . 1 . 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 3 | . 2 . 1 . Successful 2 | . 1 . 1 . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 851 | 60 567 224 . . Seismic 851 | 60 567 224 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2986 | 277 567 1559 43 540 Spaces Moved 1679 | 174 348 811 33 313 Core 4 | 4 . . . . Treads . | . . . . . Legs 1675 | 170 348 811 33 313 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 120 | 118 120 120 120 121 Slowest Speed 260 | 120 120 120 120 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 7 60 61 6 51 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 13 | . . 9 . 4 Terrain Destroyed 22 | . . 18 . 4 Melee . | . . . . . Projectile . | . . . . . AOE 22 | . . 18 . 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2425 | 206 463 1284 36 436 Wait 501 | . 82 337 2 80 Move 1675 | 173 347 810 32 313 Hop . | . . . . . Pick Up 27 | 5 4 17 . 1 Fast Attach 13 | 7 . . . 6 Attach 7 | . . 4 2 1 Detach . | . . . . . Swap 40 | 2 5 27 . 6 Drop 33 | . 5 26 . 2 Fire 118 | 19 20 62 . 17 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis 10 | . . . . 10 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 278 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 15) 678 | -10/Materials | Discovered new exit (range 16) 749 | -10/Materials | Discovered new exit (range 10) 845 | -10/Materials | Entered another Materials area 845 | -9/Materials | Evolved 2 slots: Propulsion x2 1032 | -9/Materials | Build established: Scavenger-Mutant 1139 | -9/Materials | Discovered new exit (range 5) 2049 | -9/Materials | Discovered new exit (range 15) 2404 | -9/Materials | Entered another Materials area 2404 | -8/Materials | Evolved 2 slots: Utility x2 2444 | -8/Materials | Identified exit to Garrison 2447 | -8/Materials | Entered Garrison 2471 | -8/Garrison | Triggered checkpoint 2679 | -8/Garrison | Triggered checkpoint 2875 | -8/Garrison | Discovered new exit (range 13) 2895 | -8/Garrison | Triggered checkpoint 2987 | -8/Garrison | Self-destructed Last Messages --------------- 02963_ Med. Armor Plating blown off. 02963_ E-15 Imp destroyed. 02963_ Aluminum Leg blown off. 02963_ E-15 Imp destroyed. 02965_ Acquired Grenade Launcher. 02966_ Minigun blown off. 02966_ Grenade Launcher blown off. 02966_ Hvy. Ion Engine blown off. 02966_ Aluminum Leg blown off. 02966_ E-15 Imp destroyed. 02969_ Acquired Lgt. Armor Plating. 02973_ Acquired Med. Armor Plating. 02975_ Lgt. Armor Plating destroyed. 02977_ Acquired Aluminum Leg. 02980_ Med. Armor Plating destroyed. 02982_ Acquired Aluminum Leg. 02982_ Aluminum Leg destroyed. 02984_ Acquired 9 matter. 02985_ Acquired 8 matter. 02987_ Aluminum Leg destroyed. 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