Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 21:58:27 Player: Derauth Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1226) 1226 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-428) -428 TOTAL SCORE: 2878 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 54 Friendly Fire -568 Cogmind --------- Core Integrity 0/550 Matter 157/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Cesium-ion Thruster > --- UTILITY (3) ------ Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (4) ------- Light EM Pulse Cannon Minigun > --- INVENTORY (5) ---- Light Treads Aluminum Leg Weight Redist. System Utility Shielding Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Cesium-ion Thruster > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon Particle Cannon > --- INVENTORY -------- Light Treads Aluminum Leg Weight Redist. System Utility Shielding [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Utility Shielding Device Improved Terrain Scanner Processor Targeting Computer Protection Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 2 | . . . 1 1 Parts Attached 60 | 8 7 8 20 17 Power 10 | 1 1 3 3 2 Engine 9 | 1 1 2 3 2 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 18 | 4 . 4 4 6 Treads 2 | . . 2 . . Leg 12 | 2 . 2 4 4 Wheel 2 | 2 . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 9 | 1 3 . 1 4 Device 3 | 1 . . . 2 Storage . | . . . . . Processor 3 | . 2 . . 1 Hackware . | . . . . . Protection 3 | . 1 . 1 1 Artifact . | . . . . . Weapon 23 | 2 3 1 12 5 Energy Gun 8 | 1 1 . 6 . Energy Cannon 4 | . . . 1 3 Ballistic Gun 7 | 1 2 . 3 1 Ballistic Cannon 2 | . . 1 . 1 Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Corrupted Parts 1 | . 1 . . . System Corruption 1 | . 1 . . . Parts Lost 15 | . . 1 3 11 Power 3 | . . . . 3 Propulsion 5 | . . 1 1 3 Utility 1 | . . . 1 . Weapon 6 | . . . 1 5 Highest Loss Streak 7 | . . 1 2 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 93 98 95 75 Engine 9 | . 14 2 11 10 Core 2 | . . 11 . . Treads 4 | . . 1 10 . Leg 11 | . . 22 11 9 Wheel 5 | . 28 2 . . Flight 1 | . . . . 5 Device 3 | . 11 . . 7 Processor 10 | . 8 14 11 9 Protection 12 | . 2 14 19 9 Energy Gun 10 | . 22 . 17 3 Energy Cannon 4 | . . . 1 15 Ballistic Gun 8 | . 5 26 3 . Ballistic Cannon 2 | . . 1 2 3 Launcher 2 | . . . 6 2 Naked Turns . | . . . . . Heaviest Build 31 | 8 10 14 20 31 Greatest Support 40 | 20 20 40 40 31 Greatest Overweight (x) 6 | . . 1 6 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 Average Carried 3 | 2 3 4 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 5 5 5 4 Class Distribution -------------------- 67% | Mutant 13% | Scavenger-Gunner 13% | Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1187 | 289 57 233 427 181 Remotely . | . . . . . Salvage Created 1383 | 59 173 157 496 498 Parts 91 | 8 15 8 37 23 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 28 | 1 3 4 12 8 Guns 14 | . 3 4 6 1 Cannons 7 | . . . 1 6 AOE 6 | 1 . . 5 . Classes Destroyed 13 | 2 4 . 4 3 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Tunneler 1 | 1 . . . . Hauler 1 | . . . 1 . Recycler 2 | . 1 . . 1 Mechanic 2 | . 1 . . 1 Operator 3 | . 1 . 1 1 Watcher 3 | . . . 2 1 Swarmer 5 | . 3 . 1 1 Grunt 18 | 1 . 4 8 5 Sentry 4 | . . . 3 1 Hunter 1 | . . . . 1 Zionite 1 | . . . 1 . Thug 1 | . . . 1 . Best Kill Streak 8 | 2 4 2 4 8 Combat Bots Only 5 | 1 3 2 4 5 Max Kills in Single Turn 3 | 1 2 1 3 2 Gunslinging 1 | . 1 . . . Exploded 1 | 1 . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 239 | 2 17 23 57 140 Missed 64 | 1 4 8 20 31 Damage Taken 2676 | 12 108 216 654 1686 Core 726 | . 49 15 109 553 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . . . 51 . Regen/Repaired (Parts) 61 | . . . 61 . Core Remaining (%) 82 | 100 . 74 72 . Volleys Fired 118 | 3 12 17 32 54 Largest 4 | 2 2 2 3 4 Hottest 196 | 60 80 46 189 196 Shots Fired 213 | 6 24 34 66 83 Gun 128 | 6 24 34 39 25 Cannon 65 | . . . 9 56 Launcher 20 | . . . 18 2 Special . | . . . . . Kinetic 74 | 3 4 34 5 28 Thermal 79 | . . . 33 46 Explosive 20 | . . . 18 2 Electromagnetic 40 | 3 20 . 10 7 Robot Hit Streak 13 | 2 3 13 4 6 Robot Miss Streak 7 | 1 4 3 3 7 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 105 | 4 13 23 28 37 Core Hits 67 | 2 8 7 27 23 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 1 1 Burn 1 | . . . 1 . Meltdown 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3187 | 86 161 387 1511 1042 Guns 1072 | 38 161 366 286 221 Cannons 730 | . . . 113 617 Explosions 1358 | 48 . . 1112 198 Melee . | . . . . . Ramming 27 | . . 21 . 6 Kinetic 735 | 14 26 366 31 298 Thermal 1217 | 48 . . 709 460 Explosive 900 | . . . 702 198 Electromagnetic 308 | 24 135 . 69 80 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 . . Average Corruption 3 | . 3 4 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 16 | . 5 11 . . Message Errors 6 | . 2 4 . . Matter Fused 5 | . 2 3 . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 2 | . . 2 . . Alerts 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage 63 | . . . 44 19 Projectiles 19 | . . . . 19 Explosions 44 | . . . 44 . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 179 | . . . 179 . Shots 4 | . . . 4 . Rammed . | . . . . . Targets Rammed 5 | . . 3 . 2 Kicked 5 | . . 3 . 2 Crushed . | . . . . . Highest Temperature 757 | 6 221 73 427 757 Average Temperature 164 | 6 132 35 156 217 Received Heat Transfer 810 | 6 6 147 219 432 Effects 29 | . . . 5 24 Shutdowns 5 | . . . 1 4 Energy Bleed 3 | . . . 1 2 Interference 4 | . . . 1 3 Matter Decay 2 | . . . . 2 Short Circuit 5 | . . . 1 4 Damage (minor) 4 | . . . 1 3 Damage (major) 3 | . . . . 3 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 2 | . . . . 2 Heat Transferred 1891 | . . . 1040 851 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 537 | 25 130 140 537 416 Initial 224 | . . 50 . 224 Average 170 | 9 53 109 346 320 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 65 | 100 100 100 32 . Level 1 13 | . . . 6 63 Level 2 21 | . . . 60 36 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . . . 6 3 Investigation 5 | . . . 4 1 Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | 1 7 5 18 17 Peak Tracking Total 6 | 1 3 2 4 6 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . . . 4 Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 8 | . . . 7 1 Max in Single Turn 5 | . . . 5 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 2 . 4 2 Terminals 5 | . 1 . 3 1 Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 7 . 13 6 Successful 13 | . 3 . 6 4 Failed 13 | . 4 . 7 2 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 3 . 9 3 Fabricators . | . . . . . Repair Stations 7 | . . . 4 3 Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 . 3 3 Record 3 | . 1 . 1 1 Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Disarm Traps 2 | . . . . 2 Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 3 1 Scan Component 3 | . . . 2 1 Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 . 3 2 Full Trace Events 7 | . 2 . 3 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 53 | . . . 53 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 5 | . . 5 . . Largest Group 5 | . . 5 5 . Highest-Rated Group 82 | . . 82 82 . Highest-Rated Ally 31 | . . 31 31 . Total Orders 2 | . . 2 . . FOLLOW 1 | . . 1 . . AID 1 | . . 1 . . Ally Attacks 23 | . . 3 20 . Total Damage 235 | . . 42 193 . Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2909 | 850 340 476 703 540 Spaces Moved 1458 | 197 353 333 347 228 Core 40 | 21 . . 3 16 Treads 156 | . . 11 145 . Legs 702 | 4 . 291 199 208 Wheels 556 | 172 353 31 . . Hover . | . . . . . Flight 4 | . . . . 4 Fastest Speed 45 | 50 80 80 120 45 Average Speed 118 | 77 80 118 146 167 Slowest Speed 350 | 120 80 160 350 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 17 51 79 36 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 180 | . . . 174 6 Melee . | . . . . . Projectile . | . . . . . AOE 180 | . . . 174 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2447 | 886 384 386 480 311 Wait 743 | 671 4 14 54 . Move 1454 | 196 352 332 346 228 Hop . | . . . . . Pick Up 44 | 8 7 5 14 10 Fast Attach 4 | . . 1 3 . Attach 17 | 6 1 . . 10 Detach . | . . . . . Swap 39 | 2 6 7 17 7 Drop 23 | . 2 7 14 . Fire 118 | 3 12 17 32 54 Melee . | . . . . . Ram . | . . . . . Kick 5 | . . 3 . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 851 | -11/Scrapyard | Entered Materials 852 | -10/Materials | Build established: Mutant 939 | -10/Materials | Discovered new exit (range 8) 1163 | -10/Materials | Discovered new exit (range 16) 1191 | -10/Materials | Entered Mines 1396 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1432 | -10/Mines | Discovered new exit (range 2) 1488 | -10/Mines | Learned location of Zion (-7) 1560 | -10/Mines | Discovered new exit (range 7) 1610 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1667 | -10/Mines | Entered Materials 1667 | -9/Materials | Accompanied by 5 allies 1667 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1672 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2091 | -9/Materials | Build established: Scavenger-Gunner 2189 | -9/Materials | Repaired Broken Carbon-fiber Leg 2321 | -9/Materials | Discovered new exit (range 11) 2366 | -9/Materials | Identified exit to Mines 2370 | -9/Materials | Entered another Materials area 2370 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2371 | -8/Materials | Identified exit to Storage 2516 | -8/Materials | Core integrity fell below 50% 2576 | -8/Materials | Core integrity fell below 20% 2603 | -8/Materials | Lost 7 parts (2p2n3w) 2910 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- and consider deactivating power-draining parts if not. Particle Cannon destroyed. G-47 Trooper IFF system glitched. Acquired Minigun. Neutrino Reactor explodes. G-47 Trooper destroyed. Chain reaction triggered in Corrupted Lgt. Nuclear Core. Carbon-fiber Leg destroyed. Neutrino Reactor explodes. G-47 Trooper IFF system glitched. Y-45 Defender destroyed. M-13 Machinist repairs G-47 Trooper. U-05 Engineer lays Concrete. Lgt. Deuterium Engine destroyed. U-05 Engineer lays Concrete. U-05 Engineer destroyed. M-13 Machinist repairs Lgt. Nuclear Core. Lgt. EM Pulse Cannon destroyed. 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