Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.28 @ 11:59:56 Player: TheLargestBoi Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (59) 295 Value Destroyed (1384) 1384 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 2864 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 166/400 Matter 256/300 Energy 265/265 System Corruption 9% Temperature Cool (9) Movement Walking (120) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Cooled Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Weight Redist. System Signal Interpreter Hardened Light Armor Plating Heavy Assault Rifle Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Weight Redist. System Signal Interpreter Light Armor Plating Heavy Assault Rifle Grenade Launcher Plasma Cutter [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 52 | 7 12 26 7 Power 7 | 1 1 4 1 Engine 6 | 1 1 3 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 16 | 2 2 10 2 Treads . | . . . . Leg 16 | 2 2 10 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 2 5 6 1 Device 8 | 1 4 3 . Storage 4 | 1 1 1 1 Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 4 6 3 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 9 | 2 2 3 2 Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon 2 | . . 1 1 Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 10 | . . 7 3 Power 2 | . . 2 . Propulsion 3 | . . 1 2 Utility 3 | . . 2 1 Weapon 2 | . . 2 . Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 100 97 99 Engine 10 | . 14 8 11 Core 1 | . . 2 . Leg 31 | . 28 32 32 Device 7 | . 14 5 . Storage 12 | . 14 11 11 Processor 11 | . . 14 21 Ballistic Gun 21 | . 26 19 21 Naked Turns . | . . . . Heaviest Build 24 | 13 21 24 24 Greatest Support 33 | 20 20 30 33 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 2 10 10 10 Average Carried 8 | . 8 9 10 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 10 10 10 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 1464 | 222 385 581 276 Remotely . | . . . . Salvage Created 2037 | 16 454 758 809 Parts 136 | 3 37 36 60 Haulers Intercepted 6 | . 2 2 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 43 | . 11 16 16 Melee 2 | . . 2 . Guns 33 | . 6 11 16 AOE 5 | . 5 . . Classes Destroyed 11 | 1 8 2 . Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 6 | . 2 2 2 Recycler 3 | . 1 1 1 Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 14 | . 6 3 5 Grunt 19 | . 5 9 5 Duelist 1 | . . 1 . Sentry 9 | . . 3 6 Best Kill Streak 5 | 1 5 4 5 Combat Bots Only 3 | . 3 3 2 Max Kills in Single Turn 3 | 1 3 1 2 Gunslinging 1 | . . . 1 Exploded 2 | . 2 . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 274 | . 57 148 69 Missed 74 | . 18 41 15 Damage Taken 2319 | . 402 1206 711 Core 331 | . 97 169 65 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 61 . . Volleys Fired 145 | 1 52 45 47 Largest 2 | 2 2 2 2 Hottest 50 | 40 50 46 46 Shots Fired 281 | 2 104 83 92 Gun 269 | 2 97 80 90 Cannon . | . . . . Launcher 7 | . 7 . . Special 5 | . . 3 2 Kinetic 266 | 2 97 77 90 Thermal 8 | . . 6 2 Explosive 7 | . 7 . . Electromagnetic . | . . . . Robot Hit Streak 21 | 2 8 16 21 Robot Miss Streak 4 | . 3 2 4 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 203 | 2 59 82 60 Core Hits 90 | 2 34 22 32 Critical Kills 2 | . . 2 . Critical Parts Destroyed 5 | . . 5 . Critical Strikes 7 | . . 7 . Destroy 1 | . . 1 . Smash 6 | . . 6 . Melee Attacks 37 | . . 37 . Impact 37 | . . 37 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3601 | 31 1176 1457 937 Guns 2545 | 27 734 856 928 Cannons . | . . . . Explosions 440 | . 440 . . Melee 583 | . . 583 . Ramming 33 | 4 2 18 9 Kinetic 2523 | 27 734 834 928 Thermal 22 | . . 22 . Explosive 440 | . 440 . . Electromagnetic . | . . . . Impact 583 | . . 583 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 159 | . . 159 . Projectiles . | . . . . Explosions . | . . . . Melee 159 | . . 159 . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 26 | . 26 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed 11 | 1 1 6 3 Kicked 11 | 1 1 6 3 Crushed . | . . . . Highest Temperature 20 | . 5 4 20 Average Temperature 4 | . 4 3 5 Received Heat Transfer 660 | . 129 360 171 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions 8 | . . 8 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 308 | 5 177 269 308 Initial 102 | . 3 13 102 Average 95 | 1 53 94 185 Maximum Alert Level 1 | . . 1 1 Low Security (%) 81 | 100 100 81 46 Level 1 18 | . . 18 53 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 . 4 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 20 18 32 Peak Tracking Total 15 | . 3 3 15 Tactical Retreats 5 | . 1 2 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 20 | . 6 8 6 Terminals 16 | . 4 6 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 2 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 62 | . 20 25 17 Successful 24 | . 12 9 3 Failed 38 | . 8 16 14 Catastrophic 5 | . . 2 3 Database Lockouts . | . . . . Manual 46 | . 15 21 10 Terminals 49 | . 11 21 17 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 11 | . 9 2 . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 10 | . 5 2 3 Prototype ID Bank 1 | . 1 . . Terminal Index 3 | . 1 1 1 Alert Level 3 | . 1 1 1 Unreport Threat 1 | . . . 1 Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 6 5 . Terminals 5 | . 2 3 . Botnet 3 | . 1 2 . Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 4 2 . Reject 3 | . 2 1 . Mask 3 | . 2 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 20 | . 6 8 6 Full Trace Events 3 | . 1 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 62 | . . . 62 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 10 | . . . 10 Total Damage 191 | . . . 191 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 3779 | 91 1263 1735 690 Spaces Moved 1873 | 62 786 644 381 Core 1 | 1 . . . Treads . | . . . . Legs 1872 | 61 786 644 381 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 123 | 118 126 120 122 Slowest Speed 190 | 120 190 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 4 83 43 59 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 44 | . 44 . . Melee . | . . . . Projectile . | . . . . AOE 44 | . 44 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 2996 | 73 953 1457 513 Wait 815 | 1 76 671 67 Move 1870 | 61 785 643 381 Hop . | . . . . Pick Up 32 | 2 16 12 2 Fast Attach 13 | 7 . 4 2 Attach 8 | . . 8 . Detach . | . . . . Swap 31 | . 12 14 5 Drop 34 | . 11 17 6 Fire 145 | 1 52 45 47 Melee 37 | . . 37 . Ram . | . . . . Kick 11 | 1 1 6 3 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 15) 1006 | -10/Materials | Discovered new exit (range 12) 1298 | -10/Materials | Discovered new exit (range 15) 1355 | -10/Materials | Entered another Materials area 1355 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1665 | -9/Materials | Build established: Scavenger-Mutant 2492 | -9/Materials | Discovered new exit (range 18) 3000 | -9/Materials | Discovered new exit (range 15) 3090 | -9/Materials | Entered Storage 3161 | -9/Storage | Core integrity fell below 50% 3716 | -9/Storage | Met a pair of Derelict thieves 3780 | -9/Storage | Self-destructed Last Messages --------------- 03694_ Connecting with Terminal... 03716_ A pair of derelicts emerge from hiding: "Whew, we thought you were one of them, but you're obviously not! Quick, help us haul this stuff before they figure out we jammed the door open." 03722_ Dropped Lgt. Armor Plating. 03722_ Acquired Hrd. Light Armor Plating. 03726_ ALERT: Breach in storage area. Dispatching assault force. 03726_ 9K-967(g): "So much for stealth, let's take what we have and get out of here before it's too late." 03730_ W-16 Scout sends out distress signal. 03750_ 9K-967(g) destroyed. 03751_ W4-PUQ(g) suffers critical hit (Burn). 03751_ W4-PUQ(g) destroyed. 03756_ G-34 Mercenary destroyed. 03773_ Visual Processing Unit destroyed. 03773_ System corrupted by crushing effect (+4). 03777_ G-34 Mercenary destroyed. 03779_ K-01 Serf collects debris. 03780_ Aluminum Leg destroyed. 03780_ System corrupted by crushing effect (+5). 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