Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.16 @ 11:26:39 Player: OccultOnion Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (99) 495 Value Destroyed (4136) 4136 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 9853 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/1300 Matter 153/300 Energy 108/180 System Corruption 11% Temperature Cool (0) Movement Hovering (76) Location -3/Research Parts ------- > --- POWER (2) -------- Light Particle Reactor > --- PROPULSION (6) --- Combat Gravmag System Combat Gravmag System > --- UTILITY (9) ------ Advanced Signal Interpreter Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Recoil Nullifier Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Antigrav System Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Core Analyzer Core Analyzer Improved Light Armor Plating Improved Force Field > --- WEAPON ----------- Heavy Ion Cannon KE Penetrator > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Advanced Heat Sink Small Storage Unit Advanced Signal Interpreter Advanced Thermal Shield Autogun [Rating: 84] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Reflective Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . 1 . . . . Propulsion 4 | . . 1 1 . 1 1 . . Utility 7 | . . 1 1 . 1 1 2 1 Weapon 2 | . . . . 1 . . . 1 Parts Attached 126 | . 4 7 11 35 10 11 36 12 Power 17 | . 1 . 1 6 1 2 4 2 Engine 7 | . 1 . 1 3 1 . . 1 Core 7 | . . . . 3 . 2 2 . Reactor 3 | . . . . . . . 2 1 Propulsion 37 | . . 3 1 10 2 3 12 6 Treads 5 | . . 2 . . . . 2 1 Leg 17 | . . . . 5 2 3 6 1 Wheel 4 | . . 1 1 2 . . . . Hover 9 | . . . . 2 . . 3 4 Flight 2 | . . . . 1 . . 1 . Utility 37 | . 1 1 4 10 4 4 9 4 Device 17 | . 1 . . 4 3 2 5 2 Storage 2 | . . 1 . . . . . 1 Processor 5 | . . . . . 1 1 2 1 Hackware 2 | . . . . . . 1 1 . Protection 11 | . . . 4 6 . . 1 . Artifact . | . . . . . . . . . Weapon 35 | . 2 3 5 9 3 2 11 . Energy Gun 12 | . . 2 4 4 1 . 1 . Energy Cannon 6 | . . . . 2 1 1 2 . Ballistic Gun 5 | . 1 . . . . . 4 . Ballistic Cannon 3 | . . . . . . 1 2 . Launcher 4 | . 1 1 1 . . . 1 . Special Weapon 1 | . . . . 1 . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 2 | . . . . 2 . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 1 1 1 . . Parts Lost 87 | . 2 . 3 21 6 5 43 7 Power 16 | . 1 . . 5 1 2 6 1 Propulsion 28 | . . . . 6 . 2 17 3 Utility 22 | . . . 1 5 3 . 10 3 Weapon 21 | . 1 . 2 5 2 1 10 . Highest Loss Streak 17 | . 2 . 1 11 5 3 17 6 Average Slot Usage (%) 87 | . 95 88 91 92 96 99 76 24 Engine 6 | . 12 11 8 11 5 3 . . Core 3 | . . . . 2 6 6 7 . Treads 4 | . . 22 18 3 . . 1 2 Leg 16 | . 28 . . 12 33 34 17 2 Wheel 4 | . . 11 16 5 . . . . Hover 2 | . . . . 6 . . 1 1 Device 10 | . 13 11 6 6 19 17 14 2 Storage 6 | . 14 11 9 7 6 5 4 . Processor 3 | . . . . . 5 5 6 15 Hackware 1 | . . . . . . 5 5 . Protection 6 | . . . 14 13 1 . 1 . Energy Gun 6 | . 6 10 11 8 10 . . . Energy Cannon 3 | . . . . 4 4 7 5 . Ballistic Gun 1 | . 11 . . . . . 2 . Launcher 1 | . 7 11 6 . . . . . Impact Weapon 1 | . . . . . 2 5 2 . Slashing Weapon 1 | . . . . 5 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 62 | 9 14 28 39 52 47 55 62 14 Greatest Support 114 | 20 20 16 32 54 102 108 114 60 Greatest Overweight (x) 10 | . . 1 1 10 . . 8 3 Average Overweight (x) . | . . . . 1 . . . . Largest Inventory Capacity 10 | 6 6 10 10 10 10 10 10 6 Average Capacity 9 | 6 6 8 10 10 10 10 9 4 Most Carried 10 | 6 6 9 10 10 10 10 10 4 Average Carried 8 | 6 5 6 9 9 9 9 8 2 Final Capacity 10 | 6 6 10 10 10 10 10 4 4 Final Carried 10 | 6 5 9 10 10 10 9 4 2 Class Distribution -------------------- 54% | Mutant 33% | Scavenger-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 1943 | 205 99 112 389 402 70 138 508 20 Remotely . | . . . . . . . . . Salvage Created 3944 | 64 151 157 637 1083 200 369 1283 . Parts 195 | 2 7 5 40 43 12 14 72 . Haulers Intercepted 3 | . 1 1 1 . . . . . Recyclers Shooed 5 | . . . . 1 . 1 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 83 | . 4 2 17 19 4 10 27 . Melee 4 | . . . . 4 . . . . Guns 34 | . . 1 7 12 4 . 10 . Cannons 19 | . . . . 2 . 10 7 . AOE 24 | . 4 1 10 1 . . 8 . Classes Destroyed 12 | 1 3 1 5 2 . . . . Worker 2 | . 1 . . 1 . . . . Builder 5 | . . . 2 . . . 3 . Tunneler 3 | . . . 2 1 . . . . Hauler 3 | . 1 1 1 . . . . . Recycler 2 | 1 . . . 1 . . . . Watcher 1 | . . . 1 . . . . . Swarmer 22 | . . . 3 4 . 6 9 . Grunt 34 | . 4 1 7 10 . 3 9 . Brawler 2 | . . . . 1 . . 1 . Sentry 12 | . . 1 5 1 2 1 2 . Hunter 5 | . . . 2 1 . . 2 . Programmer 8 | . . . . 2 2 . 4 . Best Kill Streak 8 | 1 6 1 6 3 2 5 8 . Combat Bots Only 8 | . 4 1 5 3 2 5 8 . Max Kills in Single Turn 3 | 1 2 1 2 1 1 1 3 . Gunslinging . | . . . . . . . . . Exploded 3 | . 1 1 2 1 . . 3 . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 11375 | . 142 121 638 1893 440 691 4822 2628 Core 2935 | . 33 21 44 312 58 78 1075 1314 Absorbed by Shields 300 | . . . . . . . 300 . Core Remaining (%) 77 | 100 86 94 92 55 93 92 6 . Volleys Fired 244 | 5 9 8 37 57 23 28 77 . Largest 3 | 2 2 2 2 3 3 2 2 . Hottest 188 | 60 70 75 122 166 166 188 178 . Shots Fired 447 | 10 11 10 73 118 39 44 142 . Gun 265 | 10 2 8 41 98 30 2 74 . Cannon 135 | . . . . 19 9 42 65 . Launcher 46 | . 9 2 32 . . . 3 . Special 1 | . . . . 1 . . . . Kinetic 96 | 5 1 . . . . 9 81 . Thermal 243 | 5 1 . 36 91 33 35 42 . Explosive 46 | . 9 2 32 . . . 3 . Electromagnetic 61 | . . 8 5 26 6 . 16 . Robot Hit Streak 27 | 4 6 4 11 12 19 8 27 . Robot Miss Streak 7 | 2 1 2 3 5 4 2 7 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets 2 | . . . . 1 . . 1 . Max Gunslinging Chain 1 | . . . . 1 . . 1 . Shots Hit Robots 304 | 7 7 7 42 82 27 30 102 . Core Hits 202 | 2 12 4 45 37 15 16 64 7 Critical Hits 5 | . . . . . . 1 4 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . 1 4 . Melee Attacks 71 | . . . . 32 5 15 19 . Impact 35 | . . . . . 5 15 15 . Slashing 32 | . . . . 32 . . . . Piercing 4 | . . . . . . . 4 . Sneak Attacks 2 | . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10211 | 73 479 174 2010 1941 788 1064 3645 37 Guns 3882 | 73 11 109 520 1211 438 19 1501 . Cannons 2711 | . . . . 299 107 953 1352 . Explosions 3119 | . 468 44 1490 6 243 92 776 . Melee 425 | . . . . 425 . . . . Ramming 74 | . . 21 . . . . 16 37 Kinetic 1925 | 27 . . . . . 177 1721 . Thermal 4061 | 46 11 . 457 1191 492 887 977 . Explosive 2860 | . 468 44 1490 . 243 . 615 . Electromagnetic 866 | . . 109 63 325 53 . 316 . Impact . | . . . . . . . . . Slashing 425 | . . . . 425 . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . 1 1 . . 3 1 6 11 Average Corruption 2 | . 1 1 . . 2 1 4 6 Corruption Purged 2 | . . . . . 1 1 . . Effects 29 | . 1 . . . 4 3 19 2 Message Errors 5 | . 1 . . . . 1 3 . Matter Fused 7 | . . . . . . . 6 1 Heat Flow Errors 3 | . . . . . 2 . 1 . Parts Rejected 2 | . . . . . . . 1 1 Data Loss (minor) 4 | . . . . . 1 1 2 . Targeting Errors 8 | . . . . . 1 1 6 . Overload Shots . | . . . . . . . . . Overflow Damage 197 | . 17 . 17 69 21 18 55 . Projectiles 64 | . . . . 19 7 18 20 . Explosions 83 | . 17 . 17 . 14 . 35 . Melee 50 | . . . . 50 . . . . Knockbacks 6 | . . 1 . . . 1 4 . Impact 2 | . . 1 . . . . 1 . Kinetic 4 | . . . . . . 1 3 . Secondary . | . . . . . . . . . Self-Inflicted Damage 253 | . . 10 31 16 . 50 134 12 Shots 6 | . . . 1 1 . 1 3 . Rammed 21 | . . 5 . . . . 1 15 Targets Rammed 23 | . . 5 . . . . 3 15 Kicked 2 | . . . . . . . 2 . Crushed . | . . . . . . . . . Highest Temperature 420 | 20 2 . 165 420 239 395 229 . Average Temperature 83 | 15 2 . 47 109 64 102 58 . Received Heat Transfer 1637 | . 78 60 189 297 54 117 815 27 Effects 6 | . . . . 4 . 2 . . Shutdowns 2 | . . . . 1 . 1 . . Interference 2 | . . . . 2 . . . . Short Circuit 1 | . . . . . . 1 . . Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 13 | . . . 3 5 . 2 3 . Heat Transferred 6346 | 100 25 . 814 2113 777 1064 1453 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 507 | 5 102 118 507 215 310 235 268 108 Average Influence 100 | 3 14 49 202 60 141 104 134 77 Maximum Alert Level 2 | . . . 2 1 1 1 1 . Low Security (%) 87 | 100 100 100 44 99 88 87 80 100 Level 1 12 | . . . 52 . 11 12 19 . Level 2 . | . . . 2 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 25 | . . 1 1 4 2 3 9 5 Investigation 7 | . . 1 . 1 . 2 1 2 Extermination 5 | . . . . 2 1 . 2 . Reinforcement 13 | . . . 1 1 1 1 6 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 1 1 Haulers Reinforced 1 | . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 9 | . 1 . 4 . . . 3 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 155 | . 8 6 23 30 6 16 52 14 Peak Tracking Total 12 | . 4 3 8 5 3 5 12 11 Tactical Retreats 12 | . . . . 7 . 2 2 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 10 | . 1 . . 6 1 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 18 | . . 1 6 3 4 2 2 . Max in Single Turn 4 | . . 1 3 2 4 2 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 31 | . 7 4 5 3 4 4 2 2 Terminals 25 | . 7 4 5 2 3 3 . 1 Fabricators 3 | . . . . 1 . . 2 . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 Total Hacks 71 | . 18 8 12 5 9 12 2 5 Successful 40 | . 12 5 9 3 4 4 1 2 Failed 30 | . 6 2 3 2 5 8 1 3 Catastrophic 8 | . 1 1 2 . 1 1 . 2 Database Lockouts 2 | . . 2 . . . . . . Manual 41 | . 9 7 8 . 7 9 . 1 Terminals 64 | . 18 8 12 4 8 11 . 3 Fabricators 3 | . . . . 1 . . 2 . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 2 | . . . . . . . . 2 Terminal Hacks 31 | . 10 3 9 2 2 3 . 2 Record 1 | . . . . . . . . 1 Robot Analysis 2 | . 1 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . Alert Level 13 | . 2 2 4 1 1 2 . 1 Unreport Threat 5 | . 1 . 3 . . 1 . . Locate Traps 3 | . 1 . 1 1 . . . . Zone Layout 6 | . 4 . 1 . 1 . . . Fabricator Hacks 2 | . . . . 1 . . 1 . Network Status 1 | . . . . . . . 1 . Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 2 2 . . 2 1 . . Terminals 7 | . 2 2 . . 2 1 . . Track 2 | . 1 . . . 1 . . . Assimilate 2 | . . 1 . . . 1 . . Botnet 3 | . 1 1 . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 29 | . 7 4 4 2 4 4 2 2 Full Trace Events 5 | . . . . 1 . 2 . 2 Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 2 | . . . . 2 . . . . Matter 219 | . . . . 219 . . . . Time 116 | . . . . 116 . . . . Total Robot Build Rating 6 | . . . . 6 . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . Non-combat . | . . . . . . . . . Combat 1 | . . . . 1 . . . . Robot Hacks Applied 1 | . . . . 1 . . . . parse_system 1 | . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies 3 | . . 1 . 2 . . . . Largest Group 2 | . . 1 1 2 . . . . Highest-Rated Group 34 | . . 10 10 34 . . . . Highest-Rated Ally 17 | . . 10 10 17 . . . . Total Orders 7 | . . . . 2 . 2 2 1 ROAM 1 | . . . . 1 . . . . FOLLOW 1 | . . . . 1 . . . . EXPLORE 4 | . . . . . . 1 2 1 RETURN 1 | . . . . . . 1 . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 2 | . 1 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 5 | . . . . . . 2 2 1 Drone Recoveries 1 | . . . . . . 1 . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 5154 | 40 339 227 629 1699 427 562 973 258 Spaces Moved 3055 | 22 249 162 448 884 272 347 463 208 Core 116 | . . . . 3 . . 42 71 Treads 13 | . . . . . . . 1 12 Legs 1574 | 22 249 . . 203 272 347 396 85 Wheels 977 | . . 162 448 367 . . . . Hover 375 | . . . . 311 . . 24 40 Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 100 100 110 120 120 50 50 Average Speed 124 | 120 120 106 107 144 120 120 129 94 Slowest Speed 550 | 120 120 110 110 550 120 120 450 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 2 . Exploration Rate (%) 22 | 4 58 20 44 19 9 17 17 14 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 94 | . 8 . 41 21 5 7 12 . Terrain Destroyed 415 | . 38 15 205 21 16 41 79 . Melee 43 | . . . . 21 3 7 12 . Projectile 36 | . . . . . 2 9 25 . AOE 336 | . 38 15 205 . 11 25 42 . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 3873 | 26 279 203 525 1168 327 421 659 265 Wait 166 | . 12 13 . 93 2 4 27 15 Move 3048 | 21 248 162 447 883 271 346 462 208 Hop . | . . . . . . . . . Pick Up 144 | . 4 7 18 50 12 12 30 11 Fast Attach . | . . . . . . . . . Attach 102 | . 3 1 7 32 8 7 32 12 Detach 2 | . . . 1 . . . . 1 Swap 24 | . 1 6 4 3 2 4 4 . Drop 50 | . 2 2 11 18 4 5 5 3 Fire 244 | 5 9 8 37 57 23 28 77 . Melee 71 | . . . . 32 5 15 19 . Ram 8 | . . 4 . . . . . 4 Kick 3 | . . . . . . . 3 . Crush 11 | . . . . . . . . 11 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 41 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 12) 380 | -10/Materials | Entered another Materials area 380 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 591 | -9/Materials | Discovered new exit (range 9) 600 | -9/Materials | Central database locked down 607 | -9/Materials | Entered another Materials area 607 | -8/Materials | Accompanied by 1 ally 607 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1221 | -8/Materials | Discovered new exit (range 11) 1236 | -8/Materials | Entered Factory 1236 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1634 | -7/Factory | Lost 6 parts (1p2n2u1w) 1916 | -7/Factory | Build established: Scavenger-Mutant 2023 | -7/Factory | Fabricated W-25 Informer (x2) 2450 | -7/Factory | Lost 11 parts (2p4n3u2w) 2930 | -7/Factory | Discovered new exit (range 5) 2935 | -7/Factory | Entered another Factory area 2935 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2959 | -6/Factory | Build established: Tank 3055 | -6/Factory | Lost 5 parts (3u2w) 3106 | -6/Factory | Found Prototype Processor 3320 | -6/Factory | Discovered new exit (range 16) 3362 | -6/Factory | Entered another Factory area 3362 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3363 | -5/Factory | Identified Exp. Signal Interpreter 3496 | -5/Factory | Build established: Mutant 3778 | -5/Factory | Lost 3 parts (2p1n) 3902 | -5/Factory | Discovered new exit (range 21) 3903 | -5/Factory | Discovered new exit (range 5) 3924 | -5/Factory | Entered another Factory area 3924 | -4/Factory | Evolved 2 slots: Utility x2 4058 | -4/Factory | Build established: Scavenger-Mutant 4414 | -4/Factory | Lost 8 parts (1p4n3w) 4545 | -4/Factory | Destroyed 8 combat bots 4548 | -4/Factory | Crushed by falling debris 4553 | -4/Factory | Crushed by falling debris 4584 | -4/Factory | Lost 16 parts (2p4n6u4w) 4817 | -4/Factory | Core integrity fell below 50% 4882 | -4/Factory | Core integrity fell below 20% 4893 | -4/Factory | Discovered new exit (range 9) 4897 | -4/Factory | Entered Research 4897 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4904 | -3/Research | Lost 17 parts (3p8n4u2w) 5010 | -3/Research | Spotted B-86 Titan 5087 | -3/Research | Core integrity fell below 50% 5126 | -3/Research | Lost 6 parts (1p2n3u) 5133 | -3/Research | Build established: Mutant 5147 | -3/Research | Core integrity fell below 20% 5147 | -3/Research | System corruption reached 10% 5155 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05115_ Field strength at 55. 05116_ Field strength at 50. 05117_ Field strength at 45. 05118_ Field strength at 40. 05119_ Field strength at 35. 05120_ Field strength at 30. 05121_ Field strength at 25. 05122_ Field strength at 20. 05123_ Field strength at 15. 05124_ Field strength at 10. 05125_ System corrupted: Matter fused (-10). 05125_ Field strength at 5. 05126_ Stasis field depleted. 05131_ Penetrated by Slug. 05145_ Dropped Sml. Storage Unit. 05145_ Acquired Lgt. Particle Reactor. 05147_ Cmb. Gravmag System destroyed. 05151_ Drone sends a signal. 05152_ Slammed into P-80 Master. 05155_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | #] ]#?????????????????????????????????????? | | # #?????????????????????????????????????? | | + #?????????????????????????????????????? | | ###### [[#??????? ?????????????????????????????? | | ?????# [ #??????? ?????????????????????????????? | | ??????#! #??????? ?????????????????????????????? | | ??????# ] #??????# #????????????????????????????? | | ??????#+####??????# ####?????????????????????????? | | ###### #?????????# #?????????????????????????? | | ####??????# #?????????????????????????? | | +??????# #?????????????????????????? | | ####+#######??????+ #?????????????????????????? | | ??# ! #??????# #?????????????????????????? | | ??#= #??????# #?????????????????????????? | | ??# """ ######## #?????????????????????????? | | ??# """ # #?????????????????????????? | | ??# """ # ^ #?????????????????????????? | | ??# """ # #?????????????????????????? | | ??# = """ + h #?????????????????????????? | | ??# # ####n ##?????????????????????????? | | ??# # #??# #??????????????????????????? | | ############ #??# ########### #????????????? | | #??# ?????????? | | #??# "?????????? | | ^ #?######p#### ##??????????????? | | #?# p@ #?????#???????????????? | | ### #?# s s #?????????????????????? | | !] #?# #?# ! #?????????????????????? | | ! #?# #?# s #?????????????????????? | | ] #?# #?# #?????????????????????? | | #?# #?# #?????????????????????? | | #?# #?# #?????????????????????? | | #?# #?# #?????????????????????? | | #####/###### #?# #?????????????????????? | | ??# ## #?##########?????????????????????? | | ### ## #????????????????????????????????? | | # ! ## #????????????????????????????????? | | # ## #????????????????????????????????? | | + ==#? #????????????????????????????????? | | # #? +????????????????????????????????? | | # #? #????????????????????????????????? | | # #? #????????????????????????????????? | | #########? #????????????????????????????????? | | ???????? #????????????????????????????????? | | ??????? #????????????????????????????????? | | ?????? #????????????????????????????????? | | ???? #????????????????????????????????? | | #???+##??????????????????????????????????? | | [ #????????????????????????????????????????? | | #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 34 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 450 Resistance: TH 25 Weapon Shielding 66 Thermal Conversion 30 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightNetworkCasing Manual? 0 Play Time 01:03:56 Cumulative 51.0 hours Start 2020.04.16 @ 10:22:05 End 2020.04.16 @ 11:26:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 45 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75298d29-7309-41dd-8e06-5c10596b7cdf