Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.17 @ 20:56:17 Player: Julie Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1496) 1496 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (349) 349 TOTAL SCORE: 5875 Bonus ------- Follower Combat Kills 49 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 97/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Improved Coolant Injector Enhanced Optical Array Improved Power Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Focal Shield Power Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Combat Airjet Gravmag Array > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Cloaking Device Hacking Suite > --- WEAPON ----------- Arc Projector Pulse Rifle Improved Grenade Launcher Precision Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Energy Well Triangulator Enhanced Optical Array Improved Reaction Control System Improved Power Shielding Improved System Restoration Module Mining Laser [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Dat Pro Slots Evolved 8 | . . . . . 8 . . . Power 1 | . . . . . 1 . . . Propulsion 3 | . . . . . 3 . . . Utility 2 | . . . . . 2 . . . Weapon 2 | . . . . . 2 . . . Parts Attached 54 | 7 5 . 3 2 24 6 . 7 Power 6 | 1 . . 1 . 4 . . . Engine 1 | 1 . . . . . . . . Core 5 | . . . 1 . 4 . . . Reactor . | . . . . . . . . . Propulsion 12 | 2 . . 2 . 6 . . 2 Treads 2 | 2 . . . . . . . . Leg 4 | . . . 2 . . . . 2 Wheel . | . . . . . . . . . Hover 6 | . . . . . 6 . . . Flight . | . . . . . . . . . Utility 15 | 1 2 . . 2 5 4 . 1 Device 7 | . 1 . . 1 2 2 . 1 Storage 3 | 1 . . . 1 1 . . . Processor 1 | . . . . . . 1 . . Hackware 1 | . . . . . 1 . . . Protection 3 | . 1 . . . 1 1 . . Artifact . | . . . . . . . . . Weapon 21 | 3 3 . . . 9 2 . 4 Energy Gun 8 | 2 . . . . 4 . . 2 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 5 | 1 1 . . . 1 1 . 1 Ballistic Cannon 1 | . . . . . 1 . . . Launcher 5 | . 2 . . . 3 . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . Parts Lost 22 | . . 1 . . 11 . . 10 Power 2 | . . . . . 1 . . 1 Propulsion 4 | . . . . . 2 . . 2 Utility 4 | . . 1 . . 1 . . 2 Weapon 12 | . . . . . 7 . . 5 Highest Loss Streak 7 | . . 1 . . 4 . . 7 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 2 6 7 7 9 8 . . 2 Power 1 | . 1 1 1 2 . . . . Propulsion . | 1 2 2 2 . . . . . Utility 2 | . 2 1 1 3 5 . . 1 Weapon 2 | . . 3 3 3 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 15 | . 2 . . 2 9 . . 2 Power 2 | . 1 . . . 1 . . . Propulsion 1 | . . . . 1 . . . . Utility 10 | . 1 . . . 7 . . 2 Weapon 2 | . . . . 1 1 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 82 | . 99 98 100 100 74 43 53 56 Engine 2 | . 14 14 7 . . . . . Core 8 | . . . 6 14 12 5 6 5 Treads 5 | . 28 28 17 . . . . . Leg 10 | . . . 10 28 6 . . 3 Hover 3 | . . . . . 8 5 6 4 Device 6 | . 12 3 . . 7 11 13 10 Storage 8 | . 14 14 14 14 6 . . . Processor 1 | . . . . . . 5 6 6 Hackware 1 | . . . . . 5 . . . Protection 7 | . 1 8 14 13 3 5 6 6 Energy Gun 4 | . 11 . . . 8 . . 4 Ballistic Gun 9 | . 13 14 14 14 4 1 6 5 Launcher 6 | . 2 14 14 14 4 . . . Peak Build Rating 61 | 6 10 10 12 13 61 34 34 48 Average Rating 24 | 5 7 9 10 12 39 28 34 39 On Entrance 13 | . 6 10 10 12 13 2 34 34 Avg Prop Armor Cover (%) 22 | 25 . . . . . . . 14 Naked Turns 75 | . . . . . 72 3 . . Heaviest Build 45 | 13 18 18 18 23 45 22 22 33 Greatest Support 62 | 40 40 40 40 20 62 12 12 40 Greatest Overweight (x) 4 | 3 . . . 1 4 1 1 2 Average Overweight (x) . | 1 . . . . . . 1 1 Largest Inventory Capacity 10 | 8 8 8 8 10 10 5 5 5 Average Capacity 8 | 7 8 8 8 9 9 5 5 5 Most Carried 10 | 4 8 8 8 10 10 5 . 4 Average Carried 7 | 2 6 7 7 9 8 . . 2 Final Capacity 10 | 8 8 8 8 10 5 5 5 5 Final Carried 10 | 3 8 7 8 10 5 . . 3 Class Distribution -------------------- 69% | Mutant 14% | Tank 6% | Gunner 4% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Low Dat Pro Matter Collected 1353 | 183 124 147 68 30 565 82 . 154 Remotely . | . . . . . . . . . Salvage Created 1353 | . 172 148 71 . 699 22 . 241 Parts 85 | . 10 13 6 . 43 . . 13 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 20 | . . . 9 . . . . 11 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Dat Pro Combat Hostiles Destroyed 34 | . 4 8 2 . 15 . . 5 Guns 19 | . 4 1 1 . 9 . . 4 Cannons 2 | . . . . . 1 . . 1 AOE 12 | . . 7 1 . 4 . . . Classes Destroyed 12 | . 2 2 . . 6 . . 2 Worker 2 | . . . . . 2 . . . Builder 1 | . . . . . 1 . . . Recycler 2 | . . 1 . . 1 . . . Operator 1 | . . . . . 1 . . . Drone 1 | . . . . . . . . 1 Watcher 2 | . 1 . . . 1 . . . Swarmer 12 | . . 6 . . 6 . . . Grunt 11 | . 4 2 2 . 2 . . 1 Brawler 1 | . . . . . . . . 1 Sentry 1 | . . . . . 1 . . . Hunter 3 | . . . . . 1 . . 2 Programmer 5 | . . . . . 5 . . . Decomposer 1 | . . . . . . 1 . . Best Kill Streak 6 | . 2 5 2 . 6 . . 3 Combat Bots Only 4 | . 2 4 2 . 4 . . 3 Max Kills in Single Turn 3 | . 1 3 1 . 3 1 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 1 . 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Low Dat Pro Hostile Shots Fired 333 | . 18 20 9 . 200 . . 86 Missed 104 | . 2 4 1 . 77 . . 20 Hits 229 | . 16 16 8 . 123 . . 66 Projectile 229 | . 16 16 8 . 123 . . 66 Critical Strikes 6 | . . . . . 5 . . 1 Actively Blocked 1 | . . . . . . . . 1 Part Disruptions 3 | . . . . . 3 . . . Damage Taken 3889 | . 200 237 124 . 1978 . . 1350 Core 1000 | . 36 54 39 . 573 . . 298 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 73 | . . . 13 . . . . 60 Core Remaining (%) 74 | 100 . . . 48 . . . . Volleys Fired 127 | . 17 15 5 . 67 . . 23 Largest 4 | . 2 2 2 . 4 . . 4 Hottest 262 | . 70 56 56 . 190 . . 262 Shots Fired 259 | . 34 23 7 . 146 . . 49 Gun 206 | . 34 15 5 . 122 . . 30 Cannon 29 | . . . . . 10 . . 19 Launcher 24 | . . 8 2 . 14 . . . Special . | . . . . . . . . . Kinetic 93 | . 17 15 5 . 40 . . 16 Thermal 100 | . 17 . . . 50 . . 33 Explosive 24 | . . 8 2 . 14 . . . Electromagnetic 42 | . . . . . 42 . . . Robot Hit Streak 10 | . 10 4 2 . 10 . . 6 Robot Miss Streak 7 | . 2 6 1 . 6 . . 7 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 131 | . 24 5 4 . 70 1 . 27 Core Hits 80 | . 11 11 4 . 44 . . 10 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 6 | . 2 . . . 2 1 . 1 Burn 3 | . 2 . . . . . . 1 Blast 1 | . . . . . 1 . . . Corrupt 1 | . . . . . 1 . . . Smash 1 | . . . . . . 1 . . Melee Attacks 1 | . . . . . . 1 . . Impact 1 | . . . . . . 1 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4352 | . 253 821 117 . 2238 101 . 822 Guns 1905 | . 252 64 42 . 1152 . . 395 Cannons 552 | . . . . . 141 . . 411 Explosions 1745 | . . 757 75 . 913 . . . Melee 101 | . . . . . . 101 . . Ramming 49 | . 1 . . . 32 . . 16 Kinetic 651 | . 104 64 42 . 285 . . 156 Thermal 1597 | . 148 . . . 799 . . 650 Explosive 1534 | . . 757 75 . 702 . . . Electromagnetic 420 | . . . . . 420 . . . Impact 101 | . . . . . . 101 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . 6 6 6 6 Average Corruption 4 | . . . . . 3 6 6 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 53 | . . . . . 20 9 4 20 Message Errors 14 | . . . . . 8 2 2 2 Matter Fused 9 | . . . . . 2 1 1 5 Heat Flow Errors 8 | . . . . . 3 1 . 4 Energy Discharges 6 | . . . . . 1 . 1 4 Parts Fused 1 | . . . . . . 1 . . Data Loss (minor) 9 | . . . . . 4 4 . 1 Data Loss (major) 2 | . . . . . 1 . . 1 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . 1 . . . Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 295 | . . 81 . . 98 101 . 15 Projectiles 18 | . . . . . 3 . . 15 Explosions 176 | . . 81 . . 95 . . . Melee 101 | . . . . . . 101 . . Knockbacks 4 | . . . . . 4 . . . Impact 1 | . . . . . 1 . . . Kinetic 3 | . . . . . 3 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 298 | . . 66 . . 232 . . . Shots 6 | . . 2 . . 4 . . . Rammed 6 | . 2 . . . 3 . . 1 Targets Rammed 13 | . 2 . . . 3 . . 8 Kicked 7 | . . . . . . . . 7 Crushed . | . . . . . . . . . Highest Temperature 486 | . 176 23 . . 486 274 . 416 Average Temperature 156 | . 60 14 . . 187 143 . 123 Received Heat Transfer 789 | . 120 45 48 . 414 . . 162 Effects 17 | . . . . . 15 1 . 1 Shutdowns 9 | . . . . . 9 . . . Energy Bleed 6 | . . . . . 4 1 . 1 Interference 1 | . . . . . 1 . . . Matter Decay 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions 2 | . . . . . . 2 . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 7 | . 2 . . . 5 . . . Heat Transferred 2875 | . 592 . . . 1358 . . 925 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Dat Pro Maximum Alert Level 1 | . . 1 . . 1 . . . Low Security (%) 95 | 100 100 92 . . 93 . . . Level 1 4 | . . 7 . . 6 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 317 | . 40 200 . . 317 . . . Initial . | . . . . . . . . . Average 75 | . 7 136 . . 95 . . . Influence Increases 1508 | . 116 250 50 . 924 . . 168 Destroy 0b10 Robot/C 700 | . 80 160 40 . 300 . . 120 Destroy 0b10 Robot/NC 50 | . 5 5 . . 30 . . 10 Destroy Leader 194 | . 22 30 10 . 102 . . 30 Allied During Kill 8 | . . . . . . . . 8 Successful Hack 22 | . 9 . . . 13 . . . Disable Machine 180 | . . . . . 180 . . . Destroy Structure 129 | . . 55 . . 74 . . . Partial Spotted 15 | . . . . . 15 . . . Lose Combat Pursuer 210 | . . . . . 210 . . . Influence Decreases 1508 | . 116 150 150 . 610 247 67 168 Entered New Map 236 | . . . 52 . . 117 67 . Time Decay 1012 | . 116 140 98 . 390 130 . 138 Lost Part 130 | . . 10 . . 110 . . 10 Lost Ally 20 | . . . . . . . . 20 Purge Threat 110 | . . . . . 110 . . . Squads Dispatched 12 | . 2 . . . 10 . . . Investigation 4 | . 1 . . . 3 . . . Extermination 4 | . . . . . 4 . . . Reinforcement 4 | . 1 . . . 3 . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Dat Pro Distress Signals 2 | . 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 69 | . 11 5 4 . 40 . . 9 Peak Tracking Total 10 | . 4 4 2 . 10 . . 3 Tactical Retreats 4 | . . . . . 4 . . . Traps | -11 -10 -10 -10 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Dat Pro Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Low Dat Pro Machines Disabled 12 | . . . . . 12 . . . Max in Single Turn 4 | . . . . . 4 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Dat Pro Machines Accessed 15 | . 2 . . 1 8 . 4 . Terminals 7 | . 2 . . . 5 . . . Fabricators 2 | . . . . . 2 . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 52 | . 6 . . 2 16 . 28 . Successful 38 | . 2 . . 2 6 . 28 . Failed 14 | . 4 . . . 10 . . . Catastrophic 2 | . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 5 | . . . . . 5 . . . Terminals 17 | . 6 . . . 11 . . . Fabricators 2 | . . . . . 2 . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 36 | . 2 . . 2 4 . 28 . Record 13 | . . . . 2 . . 11 . Part Schematic 10 | . . . . . . . 10 . Robot Schematic 4 | . . . . . . . 4 . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . Branch Access Points 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . Recall Investigation 1 | . . . . . 1 . . . Registered Components 1 | . . . . . 1 . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 . . . 5 . . . Full Trace Events 4 | . 1 . . . 3 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 10 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . . . . . . 14 Total Damage 584 | . . . . . . . . 584 Kills 3 | . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Dat Pro Active Infowar (turns) 3056 | . 545 67 . 49 1188 257 154 796 Optics 1207 | . . . . . . 257 154 796 Seismic 1396 | . 545 67 . 49 735 . . . Cloaking 453 | . . . . . 453 . . . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . 3 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Low Dat Pro Turns Passed 5655 | 118 616 293 317 1491 1605 265 154 796 Spaces Moved 3214 | 65 270 151 204 789 1070 181 102 382 Core 181 | 32 . . . . 145 4 . . Treads 561 | 33 270 151 107 . . . . . Legs 1266 | . . . 97 789 239 . . 141 Wheels . | . . . . . . . . . Hover 1206 | . . . . . 686 177 102 241 Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 120 120 50 50 150 120 Average Speed 146 | 160 160 160 140 187 102 132 150 176 Slowest Speed 400 | 200 160 160 160 190 400 150 150 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 39 28 18 55 32 31 80 52 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 1 1 Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 8 | . . . . 3 . 2 . 3 Spaces Dug . | . . . . . . . . . Terrain Destroyed 193 | . . 87 11 . 88 . . 7 Melee . | . . . . . . . . . Projectile 7 | . . . . . . . . 7 AOE 186 | . . 87 11 . 88 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Dat Pro Total 3940 | 76 423 180 225 807 1464 203 103 459 Wait 446 | . 115 14 14 4 255 13 2 29 Move 3206 | 64 269 150 203 788 1069 180 101 382 Hop . | . . . . . . . . . Pick Up 48 | 3 8 . . 7 22 1 . 7 Fast Attach 20 | 7 3 . . . 5 2 . 3 Attach 27 | . . 1 . . 16 6 . 4 Detach 9 | 1 2 . . . 4 . . 2 Swap 12 | . 2 . 3 2 5 . . . Drop 31 | 1 5 . . 6 18 . . 1 Fire 127 | . 17 15 5 . 67 . . 23 Melee 1 | . . . . . . 1 . . Ram 4 | . . . . . 3 . . 1 Kick 7 | . . . . . . . . 7 Crush 2 | . 2 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -9/Scraptown -6/Factory (discovered 5 exits: [*Fac] / *Low x2 / Ext x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 657 | -10/Materials | Discovered new exit (range 14) 735 | -10/Materials | Entered Mines 736 | -10/Mines | Assembled infested the area 848 | -10/Mines | Learned Materials interactive machine intel 1025 | -10/Mines | Discovered new exit (range 3) 1028 | -10/Mines | Entered Subcaves 1029 | -10/Subcaves | Approached by a straggling Scientist 1341 | -10/Subcaves | Core integrity fell below 50% 1345 | -10/Subcaves | Entered Scraptown 1743 | -9/Scraptown | Visited UFD Registry 1771 | -9/Scraptown | Visited Cyclists 1823 | -9/Scraptown | Visited Awakened 1828 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1864 | -9/Scraptown | Visited TADAMA 1906 | -9/Scraptown | Visited Spacefarers 2350 | -9/Scraptown | Visited CPS Storage 2377 | -9/Scraptown | Visited Assassins FH 2671 | -9/Scraptown | Discovered new exit (range 5) 2836 | -9/Scraptown | Entered Factory 2836 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x2, Weapon x2 3005 | -6/Factory | Discovered new exit (range 15) 3150 | -6/Factory | Build established: Tank 3684 | -6/Factory | Identified exit to Lower Caves 3684 | -6/Factory | Identified exit to Extension 3964 | -6/Factory | Spotted B-75 Beast 4125 | -6/Factory | Lost 4 parts (1n3w) 4369 | -6/Factory | Released all parts (8) 4397 | -6/Factory | Lost 3 parts (1n2w) 4434 | -6/Factory | Core integrity fell below 50% 4441 | -6/Factory | Entered Lower Caves 4469 | -6/Lower Caves | Build established: Mutant 4643 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4706 | -6/Lower Caves | Entered Data Miner 4706 | -6/Data Miner | Discovered new exit (range 6) 4726 | -6/Data Miner | Met Data Miner 4787 | -6/Data Miner | Learned location of Section 7 (-2) 4787 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4819 | -6/Data Miner | Received God Mode back door access code from Data Miner 4860 | -6/Data Miner | Entered Proximity Caves 4862 | -5/Proximity Caves | Spotter reported a threat 4863 | -5/Proximity Caves | Spotter reported a threat 4883 | -5/Proximity Caves | Escorted by Enhanced Grunt 4906 | -5/Proximity Caves | Learned 4 Factory zone layouts 4998 | -5/Proximity Caves | Spotter reported a threat 5051 | -5/Proximity Caves | Spotter reported a threat 5183 | -5/Proximity Caves | Learned location of Warlord (-4) 5386 | -5/Proximity Caves | Spotter reported a threat 5445 | -5/Proximity Caves | Lost 3 parts (2u1w) 5564 | -5/Proximity Caves | Spotted B-75 Beast 5614 | -5/Proximity Caves | Core integrity fell below 20% 5656 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 05521_ Found Authchip [Propulsion]. 05521_ Found 51 Matter. 05523_ Identified Variable Charge Gun. 05588_ System corrupted: Energy discharge (-43). 05618_ Acquired 3 matter. 05621_ Variable Charge Gun destroyed. 05621_ Destroyed Unknown Device. 05621_ Slug penetrates Wall. 05624_ Gauss Rifle destroyed. 05635_ System corrupted: Component data lost. 05637_ Lgt. Nuclear Core destroyed. 05638_ Destroyed Imp. Cooling System. 05643_ Flexi-carbon Leg destroyed. 05645_ Kicked B-75 Beast. 05649_ Kicked B-75 Beast out of the way. 05650_ Kicked B-75 Beast. 05652_ Hvy. Laser destroyed. 05652_ Flexi-carbon Leg destroyed. 05653_ Slammed into B-75 Beast. 05656_ Hvy. Phase Cannon destroyed. Map ----- +----------------------------------------------------+ | ???## ##??????## #!% #?### ??? | | ????# ######## ## #?? ??? | | ???## # ### ### ??? | | ?###" ##%= #####?# % "#? ??? | | ## ### ######?????# ""##? ???? | | ##?# ####???## " #? ?????? | | " %##??# ##??# #####? ???????? | | # % "#??## #??# #?#### ????????? | | # ##??# ][#### #?# ??????????? | | ## #??# !%! #?# ???????????? | | ?# ##?# ####+### # ### "#????????????? | | ## #?## #??# ?# ###### ###??????????? | | # #??## ??# ?# #????# #??????????? | | "" ##???# ??+ "# #???## ##??????????? | | %" #????# ?+ "# #???# #???????????? | | #????# ?# "# #???# % #???????????? | | " ##????# # # "# #???### #???????????? | | #" #?????# ######## #?????## ##???????????? | | ## #?????# #??????## ##???????????? | | ## #?????############???###### ##??????????? | | # ##???????????????????## ##?????????? | | # ##???????????????????## ####??????? | | # ###??#####??????###### ##### ## ##?????? | | # ##?# ##???### #;BB;##???##### #?????? | | ### #??## BB;;#???##### ##????? | | ## #??# %% %@ ###### ## #????? | | # #??####% ## ##????? | | # ## #?????#;;## % ##?????? | | ## #?????##??# ### ####??????? | | # ## ##????????# #;## ##?????????? | | # #????????# ### ###??????????? | | # #????????## ### ##????????????? | | #?????????## ### #?????????????? | | ## #??????????# ## ##?????????????? | | ## ###??????????# ## ##??????????????? | | #### #????????????# ## ##???????????????? | | #?## #????????????# ##????????????????? | | # #??## ####????????????# ##?????????????????? | | ####???####???????????????## ##??????????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 80 Energy Generation 28 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 150 Power Shielding 66 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Live, Flee, And Rebuild Look Less Dangerous Next Time Challenges ------------ None Game ------ Seed AntimatterClaymoresSword Manual? 0 Play Time 01:01:44 Cumulative 27.0 hours Start 2026.05.17 @ 19:32:26 End 2026.05.17 @ 20:56:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4c0ddfb-53e7-469c-8deb-fe495b7ddeee