Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.18 @ 16:32:40 Player: raddakar Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (164) 820 Value Destroyed (5634) 5634 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1404) 1404 TOTAL SCORE: 13258 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 377 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -139 Cogmind --------- Core Integrity 0/1000 Matter 297/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit High-capacity Matter Pod (200) Variable Charge Gun Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Improved Salvage Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Weapon Cycler Graphene Brace Z-Drone Bay > --- WEAPON ----------- Gauss Rifle Gauss Rifle Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Micro Fission Core Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod Terrain Scanner Improved Terrain Scan Processor Improved Core Shielding High-powered Tractor Beam Mobile Refinery Mk. CCLXVII Gauss Rifle Improved Proton Missile Launcher CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 87] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Slots Evolved 10 | . . . 2 . 2 2 . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 . . . . 1 . Utility 7 | . . . 2 . 2 1 . 1 . . . . 1 . Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 176 | . 11 12 33 3 46 2 14 7 4 8 1 . 32 3 Power 20 | . 2 5 2 . 7 . 1 1 . . . . 2 . Engine 16 | . 2 5 2 . 6 . . . . . . . 1 . Core 4 | . . . . . 1 . 1 1 . . . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 53 | . 4 4 12 1 10 . 5 3 . 3 . . 11 . Treads 40 | . 1 2 6 . 9 . 5 3 . 3 . . 11 . Leg 1 | . 1 . . . . . . . . . . . . . Wheel 12 | . 2 2 6 1 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 55 | . 3 1 7 1 17 1 5 2 . 4 1 . 11 2 Device 25 | . 1 1 1 . 6 . 3 1 . 1 . . 9 2 Storage 4 | . 1 . 2 . 1 . . . . . . . . . Processor 13 | . . . 2 . 3 1 1 1 . 3 1 . 1 . Hackware . | . . . . . . . . . . . . . . . Protection 13 | . 1 . 2 1 7 . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 48 | . 2 2 12 1 12 1 3 1 4 1 . . 8 1 Energy Gun 7 | . 2 1 3 . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 27 | . . . 7 . 5 1 3 1 3 1 . . 5 1 Ballistic Cannon 4 | . . . . . 4 . . . . . . . . . Launcher 6 | . . . 2 1 2 . . . 1 . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 1 1 . . . . . . 1 . Parts Lost 51 | . . 3 6 5 4 . 5 . 3 5 . . 19 1 Power 7 | . . 2 1 1 1 . 1 . . . . . 1 . Propulsion 19 | . . 1 1 2 2 . 1 . . 3 . . 9 . Utility 14 | . . . 2 2 1 . 3 . 1 1 . . 3 1 Weapon 11 | . . . 2 . . . . . 2 1 . . 6 . Highest Loss Streak 10 | . . 2 2 4 2 . 3 . 3 4 . . 10 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 98 96 99 95 89 95 99 97 92 100 100 96 2 Engine 4 | . 14 12 9 11 6 7 1 . . . . . . . Core 3 | . . . . . 1 . 4 6 6 6 6 6 4 . Treads 15 | . 4 7 11 11 16 15 15 20 20 20 20 20 22 . Leg 1 | . 10 8 . . . . . . . . . . . . Wheel 3 | . 12 13 10 11 . . . . . . . . . . Device 14 | . 12 14 4 . 11 7 14 25 23 13 20 20 21 2 Storage 8 | . 14 14 11 11 9 7 7 6 6 6 6 6 4 . Processor 18 | . . . 21 13 17 25 21 20 20 24 26 26 22 . Protection 3 | . . . 5 19 12 7 5 . . . . . . . Energy Gun 4 | . 28 27 7 . . . . . . . . . . . Ballistic Gun 14 | . . . 14 15 12 9 22 20 19 19 20 20 15 . Naked Turns 227 | . . . . . . . . . . . . . 12 215 Heaviest Build 96 | 14 50 50 56 61 96 62 69 70 70 67 67 67 68 2 Greatest Support 117 | 20 20 16 10 10 51 51 53 75 75 72 72 72 117 3 Greatest Overweight (x) 9 | . 3 4 5 6 9 1 1 . . 1 . . 1 . Average Overweight (x) 1 | . 1 3 4 5 1 1 1 . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | . 15 20 20 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | . 20 20 20 19 20 20 20 20 20 20 20 20 20 5 Average Carried 18 | . 14 19 19 18 19 19 19 19 19 18 19 20 19 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 20 20 19 18 20 20 20 20 18 20 20 20 5 4 Class Distribution -------------------- 40% | Gunner 40% | Mutant 11% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/DSF Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Matter Collected 4703 | 200 110 115 821 47 1117 . 397 226 200 308 22 96 984 60 Remotely 181 | . . . . . . . 94 . . . . . 87 . Salvage Created 7666 | . 649 318 1525 68 1282 . 712 373 200 541 . 185 1786 27 Parts 366 | . 35 15 73 2 59 . 28 19 11 27 . 11 85 1 Haulers Intercepted 7 | . 2 . 3 . 2 . . . . . . . . . Recyclers Shooed 11 | . 4 . 3 . 1 . . . . . . . 3 . Parts Field Recycled 26 | . . . . . 26 . . . . . . . . . Retrieved Matter 404 | . . . . . 404 . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . 10 25 3 18 . 2 Prevented 4 | . . . . . . . . . 1 . . 3 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Combat Hostiles Destroyed 140 | . 10 9 27 8 23 . 11 8 5 12 . 3 23 1 Melee 1 | . . . . . . . . . . . . . 1 . Guns 118 | . 9 8 22 5 13 . 11 8 4 12 . 3 22 1 Cannons 7 | . . . . . 7 . . . . . . . . . AOE 12 | . . . 5 3 3 . . . 1 . . . . . Classes Destroyed 19 | . 4 3 4 . 4 . 1 . . . . . 3 . Worker 7 | . . . 1 1 1 . . . . . . . 4 . Builder 2 | . . . 1 . . . . . . . . . 1 . Tunneler 1 | . . 1 . . . . . . . . . . . . Hauler 7 | . 2 . 3 . 2 . . . . . . . . . Recycler 13 | . 2 . 5 . 4 . . . . . . . 2 . Operator 1 | . . . 1 . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 29 | . . 2 7 . 4 . . 4 3 6 . 2 . 1 Grunt 73 | . 10 6 17 . 10 . 6 3 . 5 . 1 15 . Brawler 1 | . . . . . 1 . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . Sentry 9 | . . . 3 . 4 . . 1 . 1 . . . . Specialist 5 | . . . . . 2 . 3 . . . . . . . Hunter 6 | . . . . . 1 . 1 . 2 . . . 2 . Programmer 4 | . . . . . . . . . . . . . 4 . Heavy 1 | . . . . . . . 1 . . . . . . . Assembled 9 | . . 1 . 8 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . Fireman 1 | . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 8 | . 3 5 5 5 5 . 4 4 3 8 . 2 7 1 Combat Bots Only 8 | . 3 5 3 4 5 . 4 4 3 8 . 2 5 1 Max Kills in Single Turn 4 | . 1 2 4 2 1 . 1 2 1 2 . 2 3 1 Gunslinging 1 | . . 1 . . . . . 1 . 1 . . 1 . Exploded 3 | . . . 3 1 1 . . . 1 . . . . . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Damage Taken 13755 | . 505 447 1190 698 1867 . 1203 594 727 893 . 211 5372 48 Core 2250 | . 115 44 243 88 242 . 280 47 98 65 . 21 993 14 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 65 | . 24 . . . . . . . . . . . 41 . Regen/Repaired (Parts) 1198 | . . . 59 . 221 . . . . . 918 . . . Core Remaining (%) 56 | 100 . 36 . 17 56 . 60 . . . . 72 . . Volleys Fired 427 | . 52 25 105 17 86 . 21 13 16 21 1 8 62 . Largest 3 | . 2 2 2 2 2 . 3 3 3 3 3 3 3 . Hottest 100 | . 100 100 100 46 71 . 84 84 84 84 84 84 84 . Shots Fired 960 | . 102 46 206 29 165 . 63 39 44 62 3 24 176 1 Gun 908 | . 102 42 204 26 124 . 63 39 42 62 3 24 176 1 Cannon 37 | . . . . . 37 . . . . . . . . . Launcher 11 | . . . 2 3 4 . . . 2 . . . . . Special 4 | . . 4 . . . . . . . . . . . . Kinetic 706 | . . . 109 26 161 . 63 39 42 62 3 24 176 1 Thermal 240 | . 102 46 92 . . . . . . . . . . . Explosive 9 | . . . 2 3 4 . . . . . . . . . Electromagnetic 5 | . . . 3 . . . . . 2 . . . . . Robot Hit Streak 30 | . 16 5 18 6 30 . 17 5 7 9 5 10 25 2 Robot Miss Streak 3 | . 3 2 2 3 3 . 2 3 3 3 . 2 3 . Penetration Max 1 | . . . . . . . 1 1 . 1 . 1 1 . Secondary Targets 30 | . 3 1 2 . 2 . 4 4 . 5 . 2 7 . Max Gunslinging Chain 2 | . 1 1 1 . 1 . 1 1 . 1 . 1 2 . Shots Hit Robots 729 | . 73 29 163 19 129 . 52 24 28 41 3 20 147 1 Core Hits 362 | . 29 15 67 15 54 . 23 13 12 22 1 12 98 1 Critical Kills 13 | . . . . . . . 1 2 . 3 . 1 6 . Critical Parts Destroyed 15 | . . . . . . . 4 3 2 . . . 6 . Critical Strikes 46 | . 5 4 4 . 5 . 5 5 2 3 . 1 12 . Burn 13 | . 5 4 4 . . . . . . . . . . . Destroy 28 | . . . . . . . 5 5 2 3 . 1 12 . Blast 5 | . . . . . 5 . . . . . . . . . Melee Attacks 11 | . . . . . . . . . . . . . 11 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 11 | . . . . . . . . . . . . . 11 . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14191 | . 940 440 2545 613 2521 . 1118 598 473 893 43 399 3587 21 Guns 12194 | . 940 440 2125 238 1506 . 1118 598 418 893 43 399 3455 21 Cannons 636 | . . . . . 636 . . . . . . . . . Explosions 1203 | . . . 402 375 371 . . . 55 . . . . . Melee 124 | . . . . . . . . . . . . . 124 . Ramming 34 | . . . 18 . 8 . . . . . . . 8 . Kinetic 10475 | . . . 1150 238 2142 . 1118 598 418 893 43 399 3455 21 Thermal 2319 | . 940 440 939 . . . . . . . . . . . Explosive 1148 | . . . 402 375 371 . . . . . . . . . Electromagnetic 91 | . . . 36 . . . . . 55 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 124 | . . . . . . . . . . . . . 124 . Highest Corruption 6 | . . . . 1 2 . . . . . . . 6 6 Average Corruption 2 | . . . . 1 2 . . . . . . . 2 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 37 | . . . . 1 17 . . . . . . . 11 8 Message Errors 8 | . . . . 1 4 . . . . . . . 2 1 Matter Fused 14 | . . . . . 7 . . . . . . . 3 4 Heat Flow Errors 3 | . . . . . 2 . . . . . . . 1 . Energy Discharges 2 | . . . . . 1 . . . . . . . 1 . Data Loss (minor) 4 | . . . . . 2 . . . . . . . 1 1 Data Loss (major) 2 | . . . . . . . . . . . . . 1 1 Misfires 3 | . . . . . . . . . . . . . 2 1 Alerts 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 45 | . . . 26 10 9 . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 45 | . . . 26 10 9 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 138 | . . . 37 71 . . . . 27 . . . 3 . Shots 5 | . . . 1 3 . . . . 1 . . . . . Rammed 6 | . . . 2 . 2 . . . . . . . 2 . Targets Rammed 6 | . . . 2 . 2 . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 334 | . 327 121 72 20 237 . . 64 . 95 26 70 334 . Average Temperature 61 | . 70 57 23 17 42 . . 35 . 51 19 28 126 . Received Heat Transfer 3885 | . 285 186 567 20 855 . 99 189 . 270 . 27 1378 9 Effects 2 | . 2 . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . 1 1 . . . . . . . . . . . . Combat Hostiles 2 | . 1 1 . . . . . . . . . . . . Parts Melted 22 | . 9 3 8 . . . . . . . . 2 . . Heat Transferred 7807 | . 3145 1591 3071 . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Peak Influence 490 | . 219 188 490 269 419 190 391 410 . . . . 441 . Initial 205 | . . 38 . 178 89 190 136 205 . . . . 44 . Average 215 | . 110 71 288 231 191 190 238 290 . . . . 250 . Maximum Alert Level 2 | . 1 . 2 1 2 . 1 2 . . . . 2 . Low Security (%) 49 | . 91 100 25 41 61 100 38 . . . . . 31 . Level 1 41 | . 8 . 49 58 34 . 61 89 . . . . 59 . Level 2 8 | . . . 25 . 3 . . 10 . . . . 9 . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . Squads Dispatched 21 | . 4 . 5 . 3 . 2 1 . . . . 6 . Investigation 8 | . 1 . 3 . 1 . . 1 . . . . 2 . Extermination 1 | . . . . . . . . . . . . . 1 . Reinforcement 11 | . 3 . 2 . 2 . 2 . . . . . 2 . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Distress Signals 13 | . 1 . 7 . . . . 1 . . . . 4 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 250 | . 26 10 50 16 34 . 13 10 5 12 1 6 56 11 Peak Tracking Total 20 | . 6 6 6 9 5 . 4 5 3 4 1 3 20 8 Tactical Retreats 17 | . 2 . 3 1 5 . 2 . . . . . 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Traps Triggered 8 | . 1 . 2 . 1 . 2 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 1 . 1 . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Machines Disabled 8 | . . . 1 . 2 . 1 . . . . . 4 . Max in Single Turn 1 | . . . 1 . 1 . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Machines Accessed 14 | . 3 . 3 . 3 1 . 1 . 2 . . 1 . Terminals 4 | . 1 . 1 . . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . 2 . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 . Total Hacks 37 | . 7 . 6 . 8 1 . 1 . 11 . . 3 . Successful 25 | . 3 . 3 . 6 1 . . . 11 . . 1 . Failed 12 | . 4 . 3 . 2 . . 1 . . . . 2 . Catastrophic 3 | . 2 . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 4 | . . . . . . . . . . . . . 4 . Terminals 7 | . 3 . 2 . . 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 8 | . . . 2 . 6 . . . . . . . . . Recycling Units 6 | . 4 . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . . . . . . 3 . Terminal Hacks 14 | . 2 . . . . 1 . . . 11 . . . . Record 10 | . . . . . . . . . . 10 . . . . Open Door 1 | . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 2 . 6 . . . . . . . . . Scan Component 4 | . . . 1 . 3 . . . . . . . . . Repair 4 | . . . 1 . 3 . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 9 | . 3 . 1 . 3 . . 1 . . . . 1 . Full Trace Events 2 | . 1 . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . 14 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 . 3 . . . . . . . . . Time 116 | . . . 26 . 90 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 12 | . 3 . 9 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Total Allies 12 | . . . . . . . . . . . 9 . 3 . Largest Group 9 | . . . . . . . . . . . 9 9 4 . Highest-Rated Group 300 | . . . . . . . . . . . 300 300 149 . Highest-Rated Ally 40 | . . . . . . . . . . . 40 40 40 . Zionite Dispatches 2 | . . . . . . . . . . . . . 2 . Recon 1 | . . . . . . . . . . . . . 1 . Fire 1 | . . . . . . . . . . . . . 1 . Total Orders 5 | . . . . . . . . . . . . . 5 . ROAM 1 | . . . . . . . . . . . . . 1 . EXPLORE 2 | . . . . . . . . . . . . . 2 . RETURN 2 | . . . . . . . . . . . . . 2 . Ally Attacks 55 | . . . . . . . . . . . 5 41 9 . Total Damage 1621 | . . . . . . . . . . . 55 637 929 . Kills 14 | . . . . . . . . . . . 1 6 7 . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . 1 1 2 2 . 1 Drone Launches 2 | . . . . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Turns Passed 10680 | . 817 419 1561 199 1997 128 336 442 477 802 1554 479 1173 296 Spaces Moved 5618 | 1 472 217 724 95 651 53 93 225 292 453 971 287 505 579 Core 600 | . . . . . . . . . . . . . 21 579 Treads 3446 | . 3 . . . 585 53 93 225 292 453 971 287 484 . Legs 25 | 1 24 . . . . . . . . . . . . . Wheels 1547 | . 445 217 724 95 66 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 100 130 140 140 140 232 225 145 145 158 158 158 50 50 Average Speed 151 | 120 124 141 148 155 230 232 231 150 145 158 158 158 158 50 Slowest Speed 240 | 120 160 145 155 170 240 232 237 153 145 233 158 158 240 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 61 49 53 30 43 3 53 7 52 64 90 51 17 68 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . Known Exits Taken 7 | . . . . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 12 | . . . . . . . . . 1 4 3 2 . 2 Spaces Dug 5 | . . . . . . . . . . . . . 5 . Terrain Destroyed 65 | . . . 17 26 14 . . . 1 2 . . 5 . Melee 5 | . . . . . . . . . . . . . 5 . Projectile 8 | . . . . . 6 . . . . 2 . . . . AOE 51 | . . . 17 26 8 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Total 7002 | . 604 278 1019 118 998 57 175 305 313 489 991 298 771 586 Wait 412 | . 22 6 81 2 115 . 1 38 . . 12 4 131 . Move 5605 | . 471 216 723 94 650 53 92 224 291 452 970 286 504 579 Hop . | . . . . . . . . . . . . . . . Pick Up 167 | . 29 7 32 1 43 1 20 11 . 6 3 . 12 2 Fast Attach 71 | . 5 7 15 . 21 2 6 2 . 4 1 . 8 . Attach 96 | . 5 5 15 3 25 . 7 4 4 4 . . 21 3 Detach 19 | . . 2 2 1 6 . 1 . 2 . . . 4 1 Swap 9 | . 1 . 3 . . . 1 1 . . . . 3 . Drop 175 | . 19 10 41 . 50 1 22 12 . 2 4 . 13 1 Fire 427 | . 52 25 105 17 86 . 21 13 16 21 1 8 62 . Melee 11 | . . . . . . . . . . . . . 11 . Ram 3 | . . . 2 . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . . . 2 . . . . . . . 1 . Escape Stasis 4 | . . . . . . . 4 . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 15) 818 | -10/Materials | Entered Mines 868 | -10/Mines | Excavation squad dispatched 868 | -10/Mines | A large section of the Mines collapsed 1058 | -10/Mines | Core integrity fell below 50% 1118 | -10/Mines | Excavation squad dispatched 1231 | -10/Mines | Discovered new exit (range 5) 1237 | -10/Mines | Entered Materials 1237 | -9/Materials | Evolved 2 slots: Utility x2 2058 | -9/Materials | Discovered new exit (range 13) 2068 | -9/Materials | Build established: Scavenger-Mutant 2161 | -9/Materials | Core integrity fell below 50% 2614 | -9/Materials | Build established: Mutant 2708 | -9/Materials | Discovered new exit (range 8) 2778 | -9/Materials | Repaired Lgt. Treads 2798 | -9/Materials | Entered Mines 2821 | -9/Mines | Assembled infested the area 2981 | -9/Mines | Discovered new exit (range 10) 2994 | -9/Mines | Core integrity fell below 20% 2997 | -9/Mines | Entered Materials 2997 | -8/Materials | Evolved 2 slots: Utility x2 3026 | -8/Materials | Lost 4 parts (1p2n1u) 3062 | -8/Materials | Repaired Hrd. Light Armor Plating 3095 | -8/Materials | Repaired Mni. Grenade Launcher 4038 | -8/Materials | Repaired Lgt. Treads 4240 | -8/Materials | Build established: Scavenger-Mutant 4661 | -8/Materials | Build established: Mutant 4987 | -8/Materials | Discovered new exit (range 4) 4994 | -8/Materials | Entered Factory 4994 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5122 | -7/Factory | Identified exit to DSF 5122 | -7/Factory | Entered DSF 5199 | -7/DSF | Additional patrols routed to DSF 5228 | -7/DSF | Discovered new exit (range 14) 5259 | -7/DSF | Lost 3 parts (1p1n1u) 5403 | -7/DSF | Build established: Gunner 5420 | -7/DSF | Sterilization system engaged 5440 | -7/DSF | Ambient heat levels rising (+10) 5455 | -7/DSF | Ambient heat levels rising (+10) 5456 | -7/DSF | Identified exit to Factory 5458 | -7/DSF | Entered Factory 5458 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5688 | -6/Factory | Discovered new exit (range 16) 5887 | -6/Factory | Identified exit to Lower Caves 5900 | -6/Factory | Entered Lower Caves 5925 | -6/Lower Caves | Encountered a Warlord checkpoint 6252 | -6/Lower Caves | Lost 3 parts (1u2w) 6343 | -6/Lower Caves | Discovered new exit (range 11) 6367 | -6/Lower Caves | Learned Factory terminal intel 6376 | -6/Lower Caves | Identified exit to Lower Caves 6377 | -6/Lower Caves | Entered another Lower Caves area 6438 | -6/Lower Caves | Lost 4 parts (3n1u) 6455 | -6/Lower Caves | Destroyed 8 combat bots 6559 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6911 | -6/Lower Caves | Learned 8 Factory zone layouts 7084 | -6/Lower Caves | Learned location of 1 exit from Research 7084 | -6/Lower Caves | Learned 8 Factory zone layouts 7084 | -6/Lower Caves | Learned Extension security intel 7160 | -6/Lower Caves | Discovered new exit (range 13) 7177 | -6/Lower Caves | Identified exit to Zion 7179 | -6/Lower Caves | Entered Zion 7270 | -6/Zion | Discovered new exit (range 14) 7352 | -6/Zion | Visited the Megawrench Repair Shop 7355 | -6/Zion | Megawrench repaired 10 parts 7408 | -6/Zion | Found Prototype Device 7578 | -6/Zion | Learned location of Testing (-2) 7849 | -6/Zion | Imprinted 7851 | -6/Zion | Declared Zion's savior 8063 | -6/Zion | Gained Derelict followers 8242 | -6/Zion | Learned Factory stockpile data 8270 | -6/Zion | Found CR-A16's Pointy Stick 8301 | -6/Zion | Given A8's code to call for help 8407 | -6/Zion | Learned Factory security intel 8720 | -6/Zion | Identified exit to Proximity Caves 8733 | -6/Zion | Entered Proximity Caves 8733 | -5/Proximity Caves | Accompanied by 9 allies 9150 | -5/Proximity Caves | Discovered new exit (range 5) 9166 | -5/Proximity Caves | Learned Factory garrison access intel 9194 | -5/Proximity Caves | Learned 8 Factory zone layouts 9210 | -5/Proximity Caves | Identified exit to Factory 9212 | -5/Proximity Caves | Entered Factory 9212 | -5/Factory | Accompanied by 4 allies 9212 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9213 | -5/Factory | Identified exit to Factory 9213 | -5/Factory | Identified Mobile Refinery Mk. CCLXVII 9216 | -5/Factory | Loaded intel: 26 terminal locations 9217 | -5/Factory | Loaded intel: 4 garrison access locations 9491 | -5/Factory | Lost 5 parts (2n3w) 9549 | -5/Factory | Zion Recon squad teleported in 9720 | -5/Factory | Build established: Scavenger-Gunner 9916 | -5/Factory | Zion Fire squad teleported in 10140 | -5/Factory | Discovered new exit (range 10) 10153 | -5/Factory | Identified exit to Upper Caves 10336 | -5/Factory | Garrison activated, responded to threat 10353 | -5/Factory | Core integrity fell below 50% 10368 | -5/Factory | Core integrity fell below 20% 10373 | -5/Factory | Released all parts (9) 10385 | -5/Factory | Entered Upper Caves 10403 | -5/Upper Caves | Lost 10 parts (1p5n2u2w) 10486 | -5/Upper Caves | Learned 8 Factory zone layouts 10514 | -5/Upper Caves | Encountered a Warlord checkpoint 10649 | -5/Upper Caves | Build established: Mutant 10681 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10533_ Found 28 Matter. 10535_ System corrupted: Matter fused (-8). 10540_ Acquired 8 matter. 10559_ System corrupted: Component data lost. 10584_ System corrupted: Substantial component data lost. 10598_ Dropped Adv. Heat Sink. 10599_ Acquired Variable Charge Gun. 10601_ Acquired Adv. Heat Sink. 10603_ Acquired 20 matter. 10609_ System corrupted: FCS attempts to trigger Gauss Rifle. 10609_ System corrupted: Gauss Rifle misfires. 10609_ Slug penetrates S-27 Virus. 10609_ S-27 Virus destroyed. 10611_ Acquired 14 matter. 10631_ LY KWK08DZTHMDYA&EYRZ1 10655_ System corrupted: Matter fused (-8). 10676_ Searching scrap... 10676_ Found Kinecellerator. 10676_ Found 15 Matter. 10677_ Adv. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????###????????????? | | ?????????????????????????????????## #???????????? | | ?????????????????????????????????# #??????????? | | ??????????????????????????????????# #?????????? | | ???????????????????????????????????# #??###???? | | ????????????????????????????????????# ### ##??? | | ??????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# ##?? | | ???????????????????????????????????????# ### | | ???????????????????????????????????????### | | ?????????????????????????????????????????# | | ????????????????????????????????########## | | ????????????????????????????????# | | ????????????????????????????????# ! | | ????????????????????????????????# %######## | | ????????????????????????????????# #??????#### | | ???????????????????????????????## ###???????## | | ??????????????????????????????## ######???# | | ?????????????????????????????## s | | ????????????????????????????## ## $ | | ???????????????????#??????### ##?# ######### # | | ???????????????????# ???## ##??##???????# # | | ??????????????????## ## #???????????# | | ??????????????????# @ #?????????? ? | | ??????????? ## #?????????? ? | | ?????????????# ## ##????????? ? | | ?????????????## #??????????? ## | | ??????????????### ## #?????????????? | | ????????????????## ??# #?????????????? | | ?????????????????##??? ###??????????????? | | ????????????????????? ## ##????????????????? | | ???????????????????? #?## ##?????????????????? | | ???????????????????? #???####??????????????????? | | ??????????????????? ##??????????????????????????? | | ?????????????????? ????????????????????????????? | | ??????????????????##?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Core Shielding 30 Propulsion Shielding 33 Weapon Cycling 30 Evasion (%) 55 Targeting Accuracy 19 Target Analysis 6 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 2 Item Schematics ----------------- Magnetic Acceleration Cannon | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataVisualCompactor Manual? 0 Play Time 02:15:59 Cumulative 138.5 hours Start 2022.07.20 @ 22:54:47 End 2022.11.18 @ 16:32:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 59 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0e162e4-c7d5-4344-a47c-51c41d5cc6d7