Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.08 @ 12:42:00 Player: Elxavo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (655) 655 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1965 Bonus ------- None Cogmind --------- Core Integrity 243/400 Matter 276/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (400) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Heat Sink Cooling System Huge Storage Unit Corruption Screen > --- WEAPON (2) ------- Improved EM Pulse Cannon Flak Gun > --- INVENTORY (25) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Armored Wheel Armored Wheel Heat Sink Heat Sink Cooling System Cooling System Cooling System Coolant Injector Improved Trap Extractor (0/6) EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Cooling System Huge Storage Unit Improved Trap Extractor > --- WEAPON ----------- Improved EM Pulse Cannon Flak Gun > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Armored Wheel Armored Wheel Heat Sink Heat Sink Cooling System Cooling System Cooling System Coolant Injector Corruption Screen EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Corruption Screen Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 30 | 8 2 16 4 Power 4 | 1 . 3 . Engine 3 | 1 . 2 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads 2 | 2 . . . Leg 4 | . . 4 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 1 5 2 Device 7 | 1 . 5 1 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 3 1 4 2 Energy Gun 2 | 1 . 1 . Energy Cannon 3 | . . 2 1 Ballistic Gun 5 | 2 1 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 6 | . . 6 . Power 2 | . . 2 . Propulsion . | . . . . Utility 4 | . . 4 . Weapon . | . . . . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Backups 20 | 3 14 24 24 Power 1 | . 1 1 . Propulsion 4 | 1 2 4 7 Utility 4 | . 2 4 6 Weapon 10 | . 6 13 11 Tool/Special . | . . . . Unused Backups 36 | . 4 7 25 Power 1 | . 1 . . Propulsion 9 | . 2 . 7 Utility 6 | . . 1 5 Weapon 20 | . 1 6 13 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 99 99 Engine 9 | . 14 10 . Core 2 | . . . 11 Treads 10 | . 28 3 . Leg 13 | . . 18 22 Device 24 | . 14 32 22 Storage 11 | . 14 11 11 Processor 2 | . . . 9 Energy Gun 4 | . 14 . . Energy Cannon 7 | . . 10 11 Ballistic Gun 11 | . 14 11 11 Peak Build Rating 27 | 7 11 23 27 Average Rating 16 | 5 9 17 26 On Entrance 9 | . 7 11 20 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 102 | 13 89 100 102 Greatest Support 40 | 40 40 40 23 Greatest Overweight (x) 4 | . 2 4 4 Average Overweight (x) 2 | . . 3 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 17 25 25 Most Carried 25 | 8 25 25 25 Average Carried 20 | 3 14 24 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 8 25 25 25 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 915 | 289 83 484 59 Remotely . | . . . . Salvage Created 1028 | 106 222 614 86 Parts 74 | 9 18 46 1 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 27 | . 8 17 2 Guns 17 | . 8 7 2 Cannons 10 | . . 10 . Classes Destroyed 9 | 2 3 3 1 Builder 1 | . . 1 . Tunneler 2 | 2 . . . Hauler 1 | . . 1 . Recycler 2 | 1 . . 1 Watcher 2 | . 1 1 . Swarmer 15 | . 6 8 1 Grunt 8 | . 2 6 . Sentry 3 | . . 3 . Assembled 1 | . . . 1 Best Kill Streak 5 | 2 3 5 1 Combat Bots Only 5 | . 3 5 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 177 | . 39 129 9 Missed 52 | . 11 37 4 Hits 125 | . 28 92 5 Melee 1 | . . . 1 Projectile 124 | . 28 92 4 Critical Strikes 2 | . 1 1 . Damage Taken 1306 | . 274 940 92 Core 214 | . 57 91 66 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 77 . . Volleys Fired 98 | 5 22 62 9 Largest 2 | 2 2 2 2 Hottest 97 | 70 73 86 97 Shots Fired 180 | 7 44 111 18 Gun 122 | 7 44 62 9 Cannon 58 | . . 49 9 Launcher . | . . . . Special . | . . . . Kinetic 98 | 5 22 62 9 Thermal 61 | 2 22 37 . Explosive . | . . . . Electromagnetic 21 | . . 12 9 Robot Hit Streak 14 | 3 7 14 7 Robot Miss Streak 5 | 1 3 4 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 97 | 5 23 63 6 Core Hits 47 | 4 12 24 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | 1 1 1 . Burn 2 | 1 1 . . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1624 | 50 313 1117 144 Guns 895 | 50 313 481 51 Cannons 687 | . . 636 51 Explosions 42 | . . . 42 Melee . | . . . . Ramming . | . . . . Kinetic 692 | 24 136 481 51 Thermal 697 | 26 177 452 42 Explosive . | . . . . Electromagnetic 235 | . . 184 51 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 29 | . . 29 . Projectiles 29 | . . 29 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 36 | . . . 36 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 84 | 9 84 9 . Average Temperature 25 | 6 26 9 . Received Heat Transfer 336 | . 66 270 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1702 | 148 592 962 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 107 | 10 104 107 22 Initial 13 | . . . 13 Average 17 | 1 19 24 1 Influence Increases 811 | 15 261 478 57 Destroy 0b10 Robot/C 520 | . 160 340 20 Destroy 0b10 Robot/NC 40 | 15 5 15 5 Destroy Leader 96 | . 32 64 . Successful Hack 29 | . 18 11 . Disable Machine 30 | . 15 . 15 Destroy Structure 6 | . 1 3 2 Lose Combat Pursuer 90 | . 30 45 15 Influence Decreases 811 | 15 261 443 92 Entered New Map 22 | . . . 22 Time Decay 739 | 15 261 393 70 Lost Part 50 | . . 50 . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 18 26 3 Peak Tracking Total 4 | . 4 4 3 Tactical Retreats 6 | . 2 2 2 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . 1 . 2 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 10 | . 7 2 1 Terminals 9 | . 7 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 15 8 1 Successful 14 | . 9 4 1 Failed 10 | . 6 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 11 | . 11 . . Terminals 23 | . 15 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 4 1 Open Door 1 | . . . 1 Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 3 | . 2 1 . Dispatch Records 1 | . 1 . . Patrol Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 6 . . Terminals 6 | . 6 . . Botnet 1 | . 1 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 4141 | 43 1891 2207 . Seismic 4141 | 43 1891 2207 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 6176 | 116 1891 2810 1359 Spaces Moved 1456 | 58 706 416 276 Core 6 | 6 . . . Treads 864 | 52 706 106 . Legs 586 | . . 310 276 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 320 400 Average Speed 296 | 148 219 379 400 Slowest Speed 400 | 160 320 400 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 84 31 44 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 . 1 Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile . | . . . . AOE 2 | . . . 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 3143 | 78 1006 1546 513 Wait 1478 | . 247 1013 218 Move 1453 | 57 705 415 276 Hop . | . . . . Pick Up 55 | 8 23 22 2 Fast Attach 9 | 7 . . 2 Attach 7 | . . 7 . Detach . | . . . . Swap 15 | 1 2 10 2 Drop 28 | . 7 17 4 Fire 98 | 5 22 62 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 4 exits: Mat x3 / *Min) -9/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 716 | -10/Materials | Discovered new exit (range 3) 1394 | -10/Materials | Discovered new exit (range 13) 1501 | -10/Materials | Discovered new exit (range 16) 1530 | -10/Materials | Discovered new exit (range 9) 1691 | -10/Materials | Discovered new exit (range 7) 1843 | -10/Materials | Loaded intel: 20 trap records 1883 | -10/Materials | Identified exit to Mines 1912 | -10/Materials | Learned Materials trap positions 1933 | -10/Materials | Learned location of 1 exit from Storage 1969 | -10/Materials | Learned location of 1 exit from Storage 2008 | -10/Materials | Entered another Materials area 2008 | -9/Materials | Evolved 2 slots: Utility x2 2009 | -9/Materials | Identified exit to Materials 2009 | -9/Materials | Identified exit to Mines 2010 | -9/Materials | Loaded intel: 17 trap records 4049 | -9/Materials | Build established: Scavenger-Mutant 4509 | -9/Materials | Build established: Mutant 4818 | -9/Materials | Entered Mines 4820 | -9/Mines | Met a Derelict bent on vengeance 4826 | -9/Mines | Learned location of Zion (-6) 4887 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5178 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5975 | -9/Mines | Excavation squad dispatched 5975 | -9/Mines | A large section of the Mines collapsed 6177 | -9/Mines | Self-destructed Last Messages --------------- 05691_ U-05 Engineer builds a Wall. 05691_ T-07 Excavator is excavating. 05700_ U-05 Engineer lays Concrete. 05702_ U-05 Engineer builds a Wall. 05703_ T-07 Excavator is excavating. 05706_ U-05 Engineer lays Concrete. 05792_ S-10 Pest misfires. 05851_ S-10 Pest destroyed. 05867_ K-01 Serf collects debris. 05871_ A derelict is hurriedly installing traps. 05871_ K-01 Serf collects debris. 05873_ M5-D37(g): "Hehe, this'll put a wrench in their mining defense operations..." 05873_ M5-D37(g) slips into the shadows. 05875_ K-01 Serf collects debris. 05975_ ALERT: Suspicious cave-in, suspected derelict activity in mines. Dispatching escorted excavation squad. 05978_ as-77783 destroyed. 05981_ Acquired 15 matter. 05986_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????######??????????????? | | ???######## "#??##?????????## | | ???# ### ##?????#### | | ???# #??#### | | ???# ####### # # # ### | | ???# ##????# # # # ### | | ??## ##???# # # #?## ### | | ??# #???## ## # #??# #?## | | ??# #????# ##??# #??# | | ??# ##???##### #### #### | | ??# #########???## | | ??# #;@# #????# ######## | | ??###### #???# #??????# | | ???## #???# ##??????# | | ????## ##???# ##???????# | | ?????## #????# #????????# | | ???????# ##???? #????????# | | ????????## #???? ##????????# | | ?????????? #???# ##?????????# | | ??????????? ??? ???????????# | | ???????????# ?## ???????????# | | ???????????? ??# ???????????## | | ?????????????#?# ?????????????? | | ??????????????????????????????# | | ????????????????????????????### | | ????????????????????????????# | | ???????????????????????????# | | ???????????????????????????## # | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Corruption Block 6 Evasion (%) 40 Recoil Reduction 2 Particle Charging 15 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalLongswordChainsaw Manual? 0 Play Time 00:41:24 Cumulative 101.3 hours Start 2026.05.08 @ 11:44:22 End 2026.05.08 @ 12:42:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 3144cf5b-a65e-4c7f-ab71-3603ded8cd78