Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.09 @ 16:26:09 Player: s0lid Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (57) 285 Value Destroyed (1685) 1685 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (816) 816 TOTAL SCORE: 7006 Bonus ------- Follower Combat Kills 335 Entered DSFs 500 Friendly Fire -19 Cogmind --------- Core Integrity 0/1000 Matter 34/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Phase Shifter Hacking Suite Magnetic Acceleration Cannon Mining Laser Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Large Storage Unit Energy Well Enhanced Optical Array Core Analyzer Layered Heavy Armor Plating Advanced Shield Generator System Shield System Shield > --- WEAPON ----------- Thermic Laser Advanced Plasma Cannon KE Penetrator > --- INVENTORY -------- Improved Titanium Leg Improved VSS Leg Armored Wheel Armored Wheel Cooled Aerolev Unit Cooled Aerolev Unit Improved Heat Sink Compact Battery Recoil Nullifier Phase Shifter Hacking Suite Authchip [Weapon] Magnetic Acceleration Cannon Mining Laser Signal Generator [Rating: 86] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Cooled Aerolev Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Thermic Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Slots Evolved 10 | . . . 2 2 2 . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 7 | . . . 1 1 2 . 1 2 Weapon 1 | . . . . . . . 1 . Parts Attached 107 | 8 13 2 5 15 3 10 22 29 Power 7 | 1 1 1 1 . . . 1 2 Engine 3 | 1 1 . 1 . . . . . Core 4 | . . 1 . . . . 1 2 Reactor . | . . . . . . . . . Propulsion 37 | 3 6 . 2 6 . 3 9 8 Treads . | . . . . . . . . . Leg 23 | 2 4 . . 5 . 1 4 7 Wheel 10 | 1 2 . 2 1 . 2 2 . Hover 4 | . . . . . . . 3 1 Flight . | . . . . . . . . . Utility 36 | 2 4 . 1 4 2 5 6 12 Device 11 | 1 1 . . . 2 1 1 5 Storage 9 | 1 1 . . . . 1 1 5 Processor 4 | . 1 . 1 . . . 1 1 Hackware 2 | . . . . . . 1 1 . Protection 10 | . 1 . . 4 . 2 2 1 Artifact . | . . . . . . . . . Weapon 27 | 2 2 1 1 5 1 2 6 7 Energy Gun 7 | . . . . 1 . . 4 2 Energy Cannon 5 | . 2 . 1 . . . . 2 Ballistic Gun 8 | 2 . . . 2 . 1 2 1 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 5 | . . 1 . 2 1 1 . . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 . 1 1 Corrupted Parts 1 | . . . . . . . 1 . System Corruption 3 | . . . . . . . 3 . Parts Lost 31 | . . . . . . 7 6 18 Power 2 | . . . . . . . . 2 Propulsion 8 | . . . . . . 2 . 6 Utility 12 | . . . . . . 4 3 5 Weapon 9 | . . . . . . 1 3 5 Highest Loss Streak 14 | . . . . . . 7 4 14 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 99 99 100 86 83 81 Engine 6 | . 14 3 3 9 7 7 5 . Core 2 | . . 10 7 . . . . 4 Leg 14 | . 22 . . 25 30 18 2 19 Wheel 11 | . 5 28 32 10 . 4 11 . Device 7 | . 4 14 11 9 23 15 8 3 Storage 11 | . 14 14 11 9 7 11 12 9 Processor 4 | . 1 . 10 5 . . 2 9 Hackware 3 | . . . . . . 3 11 10 Protection 6 | . 7 . . 12 15 8 9 6 Energy Gun 1 | . . . . . . . 4 6 Energy Cannon 7 | . 13 14 11 2 . . . 2 Ballistic Gun 8 | . 14 3 . 10 15 9 9 2 Launcher 3 | . . 10 11 3 . 4 2 . Naked Turns . | . . . . . . . . . Heaviest Build 79 | 15 34 34 37 46 51 51 51 79 Greatest Support 70 | 20 24 24 36 56 56 63 70 70 Greatest Overweight (x) 5 | . 1 1 1 . . 1 5 1 Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 Average Capacity 13 | 7 12 15 15 15 15 15 15 13 Most Carried 20 | 8 15 15 15 15 14 15 15 20 Average Carried 13 | 4 11 14 14 14 12 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 7 15 15 15 15 9 15 15 5 Class Distribution -------------------- 69% | Mutant 10% | Hacker-Tank 8% | Scavenger-Tank 6% | Hacker-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Matter Collected 2020 | 283 467 63 181 445 . 41 383 157 Remotely . | . . . . . . . . . Salvage Created 2175 | 74 526 14 199 348 . 131 787 96 Parts 141 | 6 41 5 13 17 . 7 48 4 Haulers Intercepted 5 | . 2 . 2 1 . . . . Recyclers Shooed 8 | . . . 1 1 . . 6 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Combat Hostiles Destroyed 36 | . 10 3 1 6 . 4 11 1 Guns 23 | . 5 . . 5 . 1 11 1 Cannons 6 | . 5 . 1 . . . . . AOE 7 | . . 3 . 1 . 3 . . Classes Destroyed 13 | 2 6 . 2 . . 1 2 . Worker 10 | . 1 . 1 2 . . 5 1 Builder 1 | . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 5 | . 2 . 2 1 . . . . Recycler 1 | 1 . . . . . . . . Operator 1 | . . . 1 . . . . . Watcher 2 | . 1 . . . . . 1 . Swarmer 6 | . 3 3 . . . . . . Grunt 20 | . 7 . . 4 . 3 6 . Duelist 1 | . . . . . . 1 . . Sentry 5 | . . . 1 2 . . 2 . Specialist 2 | . . . . . . . 2 . Programmer 2 | . . . . . . . 1 1 Best Kill Streak 6 | 2 5 3 2 4 . 4 6 1 Combat Bots Only 5 | . 5 3 1 4 . 4 5 1 Max Kills in Single Turn 2 | 1 2 2 1 1 . 2 2 1 Gunslinging 1 | . . . . . . . 1 . Exploded 2 | . . 2 . 1 . 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Hostile Shots Fired 659 | . 52 2 13 45 . 72 147 328 Missed 210 | . 17 2 4 16 . 26 34 111 Damage Taken 7820 | . 515 4 173 492 . 1202 1694 3740 Core 1651 | . 54 . 32 29 . 116 411 1009 Absorbed by Shields 396 | . . . . . . 41 . 355 Redirected to Shielding 113 | . . . . 29 . 84 . . Ignored by Resistances 38 | . . . . . . . 38 . Regen/Repaired (Parts) 46 | . . . . 46 . . . . Core Remaining (%) 83 | 100 . 78 92 94 . 83 51 . Volleys Fired 182 | 5 42 3 23 30 . 4 52 23 Largest 3 | 2 2 1 1 2 . 2 3 2 Hottest 149 | 40 88 33 68 68 . 66 149 131 Shots Fired 315 | 10 82 3 23 43 . 6 117 31 Gun 229 | 10 40 . . 31 . 4 117 27 Cannon 67 | . 42 . 12 9 . . . 4 Launcher 19 | . . 3 11 3 . 2 . . Special . | . . . . . . . . . Kinetic 177 | 10 40 . . 28 . 4 72 23 Thermal 87 | . 42 . 12 12 . . 13 8 Explosive 19 | . . 3 11 3 . 2 . . Electromagnetic 32 | . . . . . . . 32 . Robot Hit Streak 11 | 5 7 . 6 5 . 3 11 5 Robot Miss Streak 9 | 2 9 . 1 2 . 1 4 5 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 3 | . . . . 1 . . 2 . Max Gunslinging Chain 1 | . . . . 1 . . 1 . Shots Hit Robots 189 | 6 44 . 10 27 . 4 80 18 Core Hits 110 | 3 21 3 11 21 . 9 38 4 Critical Kills 2 | . 1 . . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . 1 1 Critical Strikes 4 | . 1 . . . . . 2 1 Destroy 4 | . 1 . . . . . 2 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5177 | 74 700 151 438 758 . 356 2020 680 Guns 3216 | 74 278 . . 329 . 46 1884 605 Cannons 797 | . 422 . 205 104 . . . 66 Explosions 1147 | . . 151 225 325 . 310 136 . Melee . | . . . . . . . . . Ramming 17 | . . . 8 . . . . 9 Kinetic 2577 | 74 278 . . 294 . 46 1324 561 Thermal 1165 | . 422 . 205 139 . . 289 110 Explosive 1011 | . . 151 225 325 . 310 . . Electromagnetic 407 | . . . . . . . 407 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . . 9 7 Average Corruption 4 | . . . . . . . 4 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . . . . . 6 8 Matter Fused 1 | . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . 1 2 Energy Discharges 4 | . . . . . . . 2 2 Data Loss (minor) 4 | . . . . . . . 2 2 Data Loss (major) 1 | . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 40 | . . . . 31 . . 9 . Projectiles 10 | . . . . 10 . . . . Explosions 30 | . . . . 21 . . 9 . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 96 | . . 4 4 20 . . 68 . Shots 3 | . . 1 . 1 . . 1 . Rammed 1 | . . . 1 . . . . . Targets Rammed 5 | . . . 1 . . . . 4 Kicked 4 | . . . . . . . . 4 Crushed . | . . . . . . . . . Highest Temperature 618 | . 342 . 99 101 . . 618 316 Average Temperature 129 | . 120 . 33 33 . . 180 157 Received Heat Transfer 1516 | . 300 . 39 126 . 108 502 441 Effects 17 | . 3 . . . . . 12 2 Shutdowns 2 | . . . . . . . 2 . Energy Bleed 2 | . 1 . . . . . 1 . Interference 4 | . 2 . . . . . . 2 Matter Decay 2 | . . . . . . . 2 . Damage (minor) 1 | . . . . . . . 1 . Damage (major) 5 | . . . . . . . 5 . Damage (core) 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . 1 1 . . . . Heat Transferred 2113 | . 888 . 370 259 . . 396 200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Peak Influence 521 | 10 282 108 521 368 50 115 392 350 Initial 141 | . 6 9 41 141 45 35 60 119 Average 142 | 2 119 71 233 201 45 39 208 101 Maximum Alert Level 2 | . 1 . 2 1 . . 1 1 Low Security (%) 73 | 100 85 100 49 41 100 100 52 92 Level 1 23 | . 14 . 27 58 . . 47 7 Level 2 2 | . . . 22 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 1 1 3 . . 1 2 3 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 9 | . 1 . 3 . . 1 2 2 Assault 2 | . . 1 . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Distress Signals 8 | . 2 . 2 2 . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 109 | . 18 2 18 13 . 8 16 34 Peak Tracking Total 20 | . 6 2 5 6 . 8 5 20 Tactical Retreats 8 | . 1 . 1 . . 1 . 5 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Traps Triggered 6 | . 1 . 2 . . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Machines Disabled 4 | . . . . 1 . . 3 . Max in Single Turn 1 | . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Machines Accessed 17 | . 5 . 2 6 1 . 1 2 Terminals 13 | . 5 . . 4 1 . 1 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 2 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 43 | . 13 . 7 13 1 . 5 4 Successful 29 | . 9 . 6 10 1 . 2 1 Failed 14 | . 4 . 1 3 . . 3 3 Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 14 | . 6 . 1 5 . . 2 . Terminals 31 | . 13 . . 8 1 . 5 4 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units . | . . . . . . . . . Scanalyzers 10 | . . . 7 3 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . 6 . . 3 1 . 1 1 Record 1 | . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . Emergency Access Points 2 | . 1 . . 1 . . . . Alert Level 1 | . . . . 1 . . . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 4 | . 3 . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 9 | . . . 6 3 . . . . Insert Component 4 | . . . 3 1 . . . . Analyze 5 | . . . 3 2 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 3 . . 2 . . 1 . Terminals 6 | . 3 . . 2 . . 1 . Botnet 6 | . 3 . . 2 . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 5 . 1 5 . . . 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . 3 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 38 | . . . . 38 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . 3 1 . . . . Part Schematics Acquired 4 | . . . 3 1 . . . . Parts Damaged 1 | . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 1 1 . . . . Highest-Rated Group 31 | . . 31 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 36 | . . . 22 14 . . . . Total Damage 499 | . . . 355 144 . . . . Kills 12 | . . . 10 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Turns Passed 3768 | 89 993 353 457 564 28 142 483 659 Spaces Moved 2611 | 48 562 321 387 372 19 88 270 544 Core 212 | 4 . . . . . . . 208 Treads . | . . . . . . . . . Legs 1109 | 24 418 . . 242 19 47 23 336 Wheels 1288 | 20 144 321 387 130 . 41 245 . Hover 2 | . . . . . . . 2 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 105 105 90 90 122 100 100 50 Average Speed 110 | 105 139 105 94 110 122 117 103 95 Slowest Speed 300 | 120 190 105 105 122 122 195 300 196 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 4 80 73 41 32 1 65 9 25 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 24 | . . 24 . . . . . . Terrain Destroyed 190 | . . 37 89 32 . 14 7 11 Melee . | . . . . . . . . . Projectile 11 | . . . . . . . . 11 AOE 179 | . . 37 89 32 . 14 7 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Total 3226 | 74 702 333 458 486 25 121 369 658 Wait 159 | . 35 6 32 49 . . 12 25 Move 2603 | 47 561 320 386 371 18 87 269 544 Hop . | . . . . . . . . . Pick Up 75 | 11 24 1 6 8 . 12 4 9 Fast Attach 43 | 6 4 . 2 3 . 5 9 14 Attach 23 | 1 . . 2 2 2 3 7 6 Detach 11 | . 1 . . 2 . . 4 4 Swap 41 | 1 9 2 1 10 1 2 6 9 Drop 83 | 3 26 1 5 11 4 7 6 20 Fire 182 | 5 42 3 23 30 . 4 52 23 Melee . | . . . . . . . . . Ram 1 | . . . 1 . . . . . Kick 4 | . . . . . . . . 4 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 711 | -10/Materials | Discovered new exit (range 6) 769 | -10/Materials | Discovered new exit (range 6) 851 | -10/Materials | Discovered new exit (range 15) 999 | -10/Materials | Discovered new exit (range 16) 1083 | -10/Materials | Entered Mines 1086 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1243 | -10/Mines | Discovered new exit (range 8) 1350 | -10/Mines | Discovered new exit (range 15) 1386 | -10/Mines | Met a Derelict testing a Signal Generator 1393 | -10/Mines | Found Signal Generator 1436 | -10/Mines | Entered Materials 1436 | -9/Materials | Accompanied by 1 ally 1436 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1642 | -9/Materials | Discovered new exit (range 11) 1893 | -9/Materials | Entered another Materials area 1893 | -8/Materials | Accompanied by 1 ally 1893 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2012 | -8/Materials | Repaired Imp. Grenade Launcher 2441 | -8/Materials | Discovered new exit (range 8) 2457 | -8/Materials | Entered Factory 2457 | -7/Factory | Evolved 2 slots: Utility x2 2481 | -7/Factory | Identified exit to DSF 2485 | -7/Factory | Entered DSF 2511 | -7/DSF | Additional patrols routed to DSF 2607 | -7/DSF | Discovered new exit (range 16) 2615 | -7/DSF | Lost 7 parts (2n4u1w) 2627 | -7/DSF | Entered Factory 2627 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2752 | -6/Factory | Identified exit to Lower Caves 2919 | -6/Factory | Lost 4 parts (2u2w) 3102 | -6/Factory | Discovered new exit (range 7) 3110 | -6/Factory | Entered another Factory area 3110 | -5/Factory | Evolved 2 slots: Utility x2 3384 | -5/Factory | Build established: Scavenger-Tank 3398 | -5/Factory | Spotted B-75 Beast 3710 | -5/Factory | Core integrity fell below 50% 3711 | -5/Factory | Lost 14 parts (1p6n4u3w) 3758 | -5/Factory | Core integrity fell below 20% 3769 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 03685_ Acquired Unknown Device. 03685_ Identified Force Field. 03687_ Dropped Force Field. 03709_ System corrupted: IFF burst signal emitted. 03718_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03725_ System corrupted: Component data lost. 03725_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 03727_ Acquired Mic. Fission Core. 03737_ System Shield destroyed. 03748_ Connecting with DSF Access... 03755_ K-01 Serf cleans the Fabricator. 03756_ System corrupted: Heat flow error (+209). 03767_ W-25 Informer sends out distress signal. 03769_ Triggered Segregator Trap. 03769_ Arcs of energy rise from the floor. 03769_ Cld. Aerolev Unit blown off. 03769_ System Shield blown off. 03769_ Core Analyzer blown off. 03769_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ??????????? ???????? | | ??????????????###?????# ??????????# ??????? | | ??????????????? ????# ??????????# #??????? | | ???????????????? ???# #?????????# #??????? | | ????????????????? ?## ##????????# #??????? | | ??????????????????" # #????????# #??????? | | ??????????????????? # #????????# #??????? | | ???????????????????? u #????????+ +??????? | | ?????????????????????# !Y ?????????# #??????? | | ?????????????????????# ?????????# #??????? | | ??????????????????????# k########### ######## | | ??????????????????????# @ w u | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# ##############+######### | | ??????????????????????# #??????????? ??????? | | ??????????????????????# #????????? ????? | | ??????????????????????# #???????# ??? | | ??????????????????????# ????????# #?? | | ??????????????????????# ????????# #?? | | ??????????????????????# ????????# #?? | | ??????????????????????# ????????# / #?? | | ?????????????????????? ????????# #?? | | ?????????????????????? ????????# #?? | | ?????????????????????? ????????# ! ### | | ???????????????????????? ?????????# + | | ??????????????????????????????????# ### | | ??????????????????????????????????##############?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????############# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 700 Matter Stores 389 Matter Capacity 450 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Weapon Shielding 66 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 60 Core Analysis 6 Recoil Reduction 4 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveTeslaRigger Manual? 0 Play Time 01:06:23 Cumulative 138.2 hours Start 2024.06.09 @ 14:32:20 End 2024.06.09 @ 16:26:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 55 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2054c55f-42bf-4852-bff1-34626044fb53