Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.19 @ 00:06:24 Player: Adam_the_Great Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1788) 1788 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (215) 215 TOTAL SCORE: 4618 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 150 Friendly Fire -21 Cogmind --------- Core Integrity 0/700 Matter 215/300 Energy 93/100 System Corruption 13% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Transport Network Coupler Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Recoil Stabilizer Weapon Cycler Reflective Plating EM Pulse Gun Heavy Laser Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Particle Cannon Autogun Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Improved Treads Transport Network Coupler Reflective Plating EM Pulse Gun Beam Rifle Heavy Laser Gatling Laser Shotgun Assault Cannon Datajack [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Targeting Computer Device Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 62 | 6 15 13 14 14 Power 8 | 1 2 2 1 2 Engine 8 | 1 2 2 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 22 | 2 4 5 8 3 Treads 17 | . 2 4 8 3 Leg 5 | 2 2 1 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 1 1 2 Device 2 | . . 1 1 . Storage 2 | 1 1 . . . Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 25 | 2 7 5 4 7 Energy Gun 4 | 2 . . . 2 Energy Cannon 3 | . . . . 3 Ballistic Gun 11 | . 4 3 4 . Ballistic Cannon 2 | . . 1 . 1 Launcher 5 | . 3 1 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 20 | . 3 . . 17 Power 3 | . 1 . . 2 Propulsion 6 | . 1 . . 5 Utility 2 | . . . . 2 Weapon 9 | . 1 . . 8 Highest Loss Streak 16 | . 1 . . 16 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 98 97 89 94 Engine 12 | . 13 11 9 13 Treads 21 | . 21 13 25 27 Leg 6 | . 6 16 . . Device 6 | . . 11 14 10 Storage 11 | . 14 11 9 7 Processor 12 | . 13 11 9 11 Energy Gun 4 | . 10 . . . Energy Cannon 1 | . . . . 5 Ballistic Gun 15 | . 14 19 16 14 Ballistic Cannon 1 | . . 1 6 . Launcher 1 | . 2 1 . . Peak Build Rating 30 | 6 7 17 25 30 Average Rating 14 | 4 6 12 21 27 On Entrance 10 | . 6 7 14 25 Naked Turns . | . . . . . Heaviest Build 67 | 11 49 55 59 67 Greatest Support 90 | 20 40 66 67 90 Greatest Overweight (x) 18 | 1 4 2 18 14 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 Most Carried 14 | 7 9 12 14 13 Average Carried 8 | 4 6 7 11 11 Final Capacity 20 | 8 20 20 20 20 Final Carried 12 | 4 7 10 12 6 Class Distribution -------------------- 56% | Mutant 27% | Gunner 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1333 | 185 309 219 211 409 Remotely . | . . . . . Salvage Created 1729 | . 626 237 199 667 Parts 89 | . 34 15 13 27 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 42 | . 19 7 4 12 Guns 28 | . 13 3 2 10 Cannons 7 | . . 3 2 2 AOE 5 | . 4 1 . . Classes Destroyed 8 | . 4 2 . 2 Tunneler 2 | . . 1 . 1 Recycler 1 | . 1 . . . Watcher 2 | . 1 . . 1 Swarmer 7 | . 6 . . 1 Grunt 25 | . 13 5 3 4 Sentry 7 | . . 2 1 4 Specialist 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 7 | . 3 5 2 7 Combat Bots Only 6 | . 3 4 2 6 Max Kills in Single Turn 2 | . 2 1 1 2 Gunslinging . | . . . . . Exploded 2 | . 2 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 482 | . 112 41 11 318 Missed 161 | . 37 15 2 107 Damage Taken 4064 | . 808 354 141 2761 Core 903 | . 162 25 12 704 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 35 93 97 . Volleys Fired 137 | . 60 18 12 47 Largest 3 | . 2 2 3 3 Hottest 130 | . 90 65 81 130 Shots Fired 286 | . 107 33 33 113 Gun 212 | . 99 20 25 68 Cannon 61 | . . 8 8 45 Launcher 13 | . 8 5 . . Special . | . . . . . Kinetic 161 | . 22 28 33 78 Thermal 109 | . 77 . . 32 Explosive 13 | . 8 5 . . Electromagnetic 3 | . . . . 3 Robot Hit Streak 23 | . 14 6 5 23 Robot Miss Streak 4 | . 4 4 3 3 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 191 | . 73 18 19 81 Core Hits 100 | . 39 22 7 32 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 6 | . 5 1 . . Burn 4 | . 4 . . . Destroy 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3534 | . 1175 517 285 1557 Guns 1996 | . 764 181 196 855 Cannons 852 | . . 66 89 697 Explosions 672 | . 402 270 . . Melee . | . . . . . Ramming 14 | . 9 . . 5 Kinetic 1713 | . 120 247 285 1061 Thermal 1105 | . 644 . . 461 Explosive 672 | . 402 270 . . Electromagnetic 30 | . . . . 30 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . . 13 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Matter Fused 4 | . . . . 4 Misfires 1 | . . . . 1 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 38 | . 1 1 . 36 Projectiles 36 | . . . . 36 Explosions 2 | . 1 1 . . Melee . | . . . . . Knockbacks 8 | . . . 2 6 Impact . | . . . . . Kinetic 7 | . . . 2 5 Secondary 1 | . . . . 1 Self-Inflicted Damage 22 | . . 22 . . Shots 1 | . . 1 . . Rammed 3 | . 2 . . 1 Targets Rammed 4 | . 2 . . 2 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 378 | . 360 13 36 378 Average Temperature 116 | . 112 4 14 146 Received Heat Transfer 906 | . 399 150 99 258 Effects 7 | . 2 . . 5 Shutdowns 1 | . . . . 1 Energy Bleed 3 | . 2 . . 1 Interference 2 | . . . . 2 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . 2 . . . Combat Hostiles 2 | . 2 . . . Parts Melted 12 | . 6 . . 6 Heat Transferred 2730 | . 1971 . . 759 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 628 | . 362 205 221 628 Initial 115 | . . 115 75 18 Average 166 | . 215 115 129 154 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 65 | 100 37 96 76 82 Level 1 30 | . 62 3 23 . Level 2 3 | . . . . 17 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 5 3 . 4 Investigation 6 | . 4 1 . 1 Extermination 1 | . . . . 1 Reinforcement 3 | . 1 2 . . Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 3 3 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 32 13 9 34 Peak Tracking Total 10 | . 4 6 3 10 Tactical Retreats 7 | . 4 . . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 2 1 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 15 | . 1 . . 14 Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . 7 1 2 2 Terminals 12 | . 7 1 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 45 | . 30 3 6 6 Successful 23 | . 17 1 2 3 Failed 21 | . 12 2 4 3 Catastrophic 4 | . 3 . . 1 Database Lockouts 1 | . 1 . . . Manual . | . . . . . Terminals 45 | . 30 3 6 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 23 | . 17 1 2 3 Record 19 | . 15 1 1 2 Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Alert Level 1 | . . . 1 . Hauler Manifests 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 6 1 1 2 Full Trace Events 5 | . 3 1 . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 24 | . . . . 24 Total Damage 1120 | . . . . 1120 Kills 12 | . . . . 12 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3517 | 59 1497 724 484 753 Spaces Moved 1578 | 41 582 328 256 371 Core 20 | 14 . . 3 3 Treads 1199 | . 417 161 253 368 Legs 359 | 27 165 167 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 145 148 Average Speed 184 | 98 218 188 157 155 Slowest Speed 950 | 120 400 260 950 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 81 29 23 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 89 | . 56 33 . . Melee . | . . . . . Projectile . | . . . . . AOE 89 | . 56 33 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1938 | 60 701 400 313 464 Wait 81 | . 18 25 17 21 Move 1574 | 40 581 327 255 371 Hop . | . . . . . Pick Up 57 | 12 16 11 12 6 Fast Attach . | . . . . . Attach 30 | 6 4 2 9 9 Detach 1 | . . . 1 . Swap 32 | . 11 11 5 5 Drop 22 | 2 9 6 2 3 Fire 137 | . 60 18 12 47 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . 2 . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 12) 519 | -10/Materials | Identified exit to Mines 945 | -10/Materials | Discovered new exit (range 9) 1100 | -10/Materials | Core integrity fell below 50% 1291 | -10/Materials | Discovered new exit (range 9) 1320 | -10/Materials | Central database locked down 1557 | -10/Materials | Entered another Materials area 1557 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1712 | -9/Materials | Build established: Scavenger-Mutant 2033 | -9/Materials | Discovered new exit (range 16) 2265 | -9/Materials | Discovered new exit (range 9) 2273 | -9/Materials | Build established: Mutant 2281 | -9/Materials | Entered another Materials area 2281 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2761 | -8/Materials | Discovered new exit (range 4) 2765 | -8/Materials | Entered Factory 2765 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3031 | -7/Factory | Build established: Gunner 3288 | -7/Factory | Allied Derelicts emerged from ambush trap array 3383 | -7/Factory | Garrison activated, responded to threat 3428 | -7/Factory | Cargo convoy interrupted 3494 | -7/Factory | Core integrity fell below 50% 3495 | -7/Factory | System corruption reached 10% 3511 | -7/Factory | Core integrity fell below 20% 3518 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03490_ Slug penetrates Wall. 03490_ Particle Cannon destroyed. 03491_ U-05 Engineer lays Concrete. 03492_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 03493_ Penetrated by Slug. 03496_ Slug penetrates Wall. 03496_ Gatling Laser destroyed. 03499_ Penetrated by Slug. 03499_ K-01 Serf collects debris. 03499_ U-05 Engineer builds a Wall. 03502_ Penetrated by Slug. 03502_ K-01 Serf collects debris. 03505_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 03507_ Slug penetrates Wall. 03508_ Penetrated by Slug. 03510_ Targeting Computer destroyed. 03510_ Beam Rifle destroyed. 03513_ Penetrated by Slug. 03515_ M-28 Smith repairs Remote Datajack. 03516_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????###+########?########?????????????????? | | ???????????# ?+ #?????????????????? | | ???????????# #?# #?????????????????? | | ???????????# #?# #?????????????????? | | ???????????+ #?#@ #?????????????????? | | ???????????# """ #?# #?????????????????? | | ???????????# """ #?# #?????????????????? | | ?########### """ ###p #?????????????????? | | ?# # #h #?????????????????? | | ## " # ^ "" # mh p #?????????????????? | | / %% [#= ^=^* #[% % #?????????????????? | | ## !!/%! =%%= #rm%% #?????????????????? | | ## *#=%[%!! # #?????????????????? | | ## ""T"" #*==!%= # #?????????????????? | | ## """"" # !!%*= ###+####?????????????????? | | ## # * == [ ?????????????????? | | ############ == *=% ???????????????? | | #??????????# %% ""????????????????? | | #??????????# *! [][% % "????????????????? | | #??????????# !%* [ ????????????????? | | #??????????########=! ????????????????? | | #????????????????"# ????????????????? | | #???????????????? # ?????????????????? | | #???????????????? # ?????????????????? | | ????????????????? #% ??????????????????? | | ????????????????? / ???????????????????? | | ????????????????? #= ?????????????????????? | | ????????????????? #% ?????????????????????? | | ?????????????????? ! ???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionGravityMembrane Manual? 0 Play Time 00:36:34 Cumulative 9.8 hours Start 2024.12.18 @ 23:30:04 End 2024.12.19 @ 00:06:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a8dcf42-5cdd-40d3-a3a2-ff18355fbd03