Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.24 @ 13:56:08 Player: Jiber Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (1766) 1766 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4761 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 261/300 Energy 100/100 System Corruption 10% Temperature Cool (21) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Target Analyzer Stasis Canceller Remote Shield Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Melee Analysis Suite Weapon Cycler > --- WEAPON ----------- Arc Projector Improved Spread Laser Minigun Katana > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Aluminum Leg Lightning Gun Field Laser Particle Cannon Assault Cannon Improved Datajack [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Katana Energy Gun Improved Spread Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 1 1 . . Weapon 2 | . . . 1 1 . . Parts Attached 60 | 6 3 10 19 10 9 3 Power 9 | 1 . 1 3 1 2 1 Engine 6 | 1 . 1 2 1 1 . Core 3 | . . . 1 . 1 1 Reactor . | . . . . . . . Propulsion 13 | 2 1 2 6 2 . . Treads . | . . . . . . . Leg 13 | 2 1 2 6 2 . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 1 4 5 2 2 . Device 5 | . . 1 2 1 1 . Storage 4 | 1 1 1 . 1 . . Processor 5 | . . 2 2 . 1 . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 23 | 2 1 3 5 5 5 2 Energy Gun 11 | 1 . 2 1 2 4 1 Energy Cannon 2 | . . . 2 . . . Ballistic Gun 5 | 1 . 1 1 1 . 1 Ballistic Cannon 1 | . . . . 1 . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon 1 | . . . . 1 . . Unidentified Prototypes 2 | . . 1 . 1 . . Parts Lost 38 | . . 1 11 . 14 12 Power 6 | . . . 1 . 2 3 Propulsion 7 | . . . 3 . 3 1 Utility 6 | . . . 1 . 3 2 Weapon 19 | . . 1 6 . 6 6 Highest Loss Streak 12 | . . 1 6 . 6 12 To Critical Strikes . | . . . . . . . Average Backups 6 | . 2 5 7 9 6 7 Power 1 | . . . . 1 1 1 Propulsion . | . . 1 . 1 . . Utility 2 | . 1 2 4 2 1 2 Weapon 2 | . 1 2 1 3 2 3 Tool/Special . | . . . . . . . Unused Backups 7 | . . . 1 3 . 3 Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 6 | . . . 1 2 . 3 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 85 98 84 99 90 80 Engine 6 | . 14 11 5 7 4 . Core 1 | . . . 2 . 1 6 Leg 20 | . 28 33 22 23 15 6 Device 6 | . . 3 3 7 9 6 Storage 8 | . 14 11 9 7 7 7 Processor 16 | . . 17 18 15 18 23 Protection 2 | . . . 3 7 . . Energy Gun 10 | . 14 11 3 11 12 12 Energy Cannon 1 | . . . 3 3 1 . Ballistic Gun 4 | . 1 8 6 3 2 . Launcher 1 | . 12 1 1 . . . Slashing Weapon 3 | . . . 5 6 4 . Piercing Weapon 1 | . . . . . 1 7 Special Melee Weapon 1 | . . . . . 4 6 Peak Build Rating 45 | 6 6 15 25 43 45 37 Average Rating 27 | 3 6 11 19 35 38 34 On Entrance 18 | . 6 6 15 25 43 36 Naked Turns . | . . . . . . . Heaviest Build 37 | 13 15 23 31 37 37 33 Greatest Support 44 | 20 20 30 32 44 44 10 Greatest Overweight (x) 10 | . . . 2 1 3 10 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 25 | 8 25 25 10 15 10 10 Average Capacity 9 | 7 8 8 10 10 10 10 Most Carried 10 | 5 5 10 10 10 10 9 Average Carried 6 | . 3 5 7 9 6 7 Final Capacity 10 | 8 8 10 10 10 10 10 Final Carried 10 | . 5 10 10 10 7 4 Class Distribution -------------------- 47% | Scavenger-Mutant 18% | Mutant 18% | Scavenger-Tank 10% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1562 | 263 120 166 499 4 482 28 Remotely . | . . . . . . . Salvage Created 1936 | 104 164 377 734 23 422 112 Parts 90 | 2 4 26 34 1 15 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled 4 | . . 4 . . . . Retrieved Matter 12 | . . 12 . . . . Parts Self-Destructed 15 | . . . . . 13 2 Prevented 1 | . . . . . 1 . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 38 | . 4 6 13 . 13 2 Melee 9 | . . . 5 . 2 2 Guns 21 | . 2 4 7 . 8 . Cannons 4 | . . . 1 . 3 . AOE 4 | . 2 2 . . . . Classes Destroyed 11 | 2 2 1 2 . 2 2 Tunneler 2 | 1 . . 1 . . . Recycler 3 | 1 . . 2 . . . Watcher 8 | . 1 4 2 1 . . Swarmer 7 | . . . . . 7 . Cutter 2 | . . . 2 . . . Grunt 21 | . 4 4 9 . 3 1 Brawler 1 | . . . . . 1 . Sentry 4 | . . 2 1 . 1 . Hunter 2 | . . . 1 . 1 . Programmer 1 | . . . . . . 1 Decomposer 1 | . . . . . . 1 Best Kill Streak 7 | 2 3 2 7 1 7 1 Combat Bots Only 7 | . 2 2 3 . 7 1 Max Kills in Single Turn 2 | 1 2 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 1 . . . . Melee 1 | . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 559 | . 16 25 123 . 224 171 Missed 158 | . 4 6 30 . 69 49 Hits 401 | . 12 19 93 . 155 122 Melee 4 | . . . 2 . 2 . Projectile 397 | . 12 19 91 . 153 122 AOE 2 | . . . 2 . . . Critical Strikes 5 | . 1 . 2 . 1 1 Damage Taken 4880 | . 168 253 1472 . 1800 1187 Core 1105 | . . 34 364 . 233 474 Absorbed by Shields 148 | . . . 148 . . . Regen/Repaired (Parts) 169 | . . 38 131 . . . Core Remaining (%) 81 | 100 100 91 33 . . . Volleys Fired 169 | 3 16 26 64 4 48 8 Largest 3 | 2 2 2 3 3 3 2 Hottest 167 | 70 80 90 136 160 167 150 Shots Fired 301 | 6 24 50 108 12 92 9 Gun 251 | 6 16 50 100 6 64 9 Cannon 36 | . . . 2 6 28 . Launcher 14 | . 8 . 6 . . . Special . | . . . . . . . Kinetic 160 | 3 . 16 90 4 43 4 Thermal 70 | 3 16 8 9 4 26 4 Explosive 14 | . 8 . 6 . . . Electromagnetic 57 | . . 26 3 4 23 1 Robot Hit Streak 9 | 3 5 7 9 1 9 3 Robot Miss Streak 6 | . 6 2 4 5 6 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 193 | 3 8 31 80 2 61 8 Core Hits 106 | 3 9 19 34 2 35 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 11 | . 2 . 4 1 4 . Burn 2 | . 2 . . . . . Blast 3 | . . . . 1 2 . Sever 6 | . . . 4 . 2 . Melee Attacks 41 | . . . 23 . 14 4 Impact . | . . . . . . . Slashing 37 | . . . 23 . 14 . Piercing 3 | . . . . . . 3 Sneak Attacks 2 | . . . 2 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4322 | 33 362 499 1733 44 1444 207 Guns 2213 | 33 89 414 810 . 728 139 Cannons 449 | . . . 20 44 385 . Explosions 565 | . 273 76 216 . . . Melee 1086 | . . . 687 . 331 68 Ramming 9 | . . 9 . . . . Kinetic 1511 | 9 . 95 715 44 572 76 Thermal 741 | 24 89 138 67 . 375 48 Explosive 489 | . 273 . 216 . . . Electromagnetic 486 | . . 257 48 . 166 15 Impact . | . . . . . . . Slashing 1018 | . . . 687 . 331 . Piercing 68 | . . . . . . 68 Highest Corruption 10 | . . . . . 9 10 Average Corruption 9 | . . . . . 8 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 34 | . . . . . 27 7 Message Errors 8 | . . . . . 7 1 Matter Fused 12 | . . . . . 11 1 Heat Flow Errors 5 | . . . . . 4 1 Energy Discharges 3 | . . . . . 1 2 Parts Rejected 2 | . . . . . 1 1 Data Loss (minor) 2 | . . . . . 1 1 Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Overload Shots 2 | . . . . . . 2 Overflow Damage 26 | . . . 4 . 22 . Projectiles . | . . . . . . . Explosions 4 | . . . 4 . . . Melee 22 | . . . . . 22 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 109 | . . 23 86 . . . Shots 4 | . . 1 3 . . . Rammed . | . . . . . . . Targets Rammed 1 | . . 1 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 370 | 40 140 370 69 97 253 187 Average Temperature 67 | 19 43 120 18 48 66 58 Received Heat Transfer 1506 | . 111 99 531 . 288 477 Effects 5 | . . 5 . . . . Shutdowns 1 | . . 1 . . . . Interference 3 | . . 3 . . . . Matter Decay 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 4 . . . . . Heat Transferred 1427 | 74 407 335 148 . 376 87 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 2 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 116 | 10 108 88 116 35 . . Initial 35 | . . 32 . 35 . . Average 39 | 2 53 42 65 3 . . Influence Increases 1257 | 10 177 219 419 37 345 50 Destroy 0b10 Robot/C 760 | . 80 120 260 . 260 40 Destroy 0b10 Robot/NC 65 | 10 5 20 25 5 . . Destroy Leader 186 | . 32 48 54 2 40 10 Successful Hack 16 | . 4 5 7 . . . Disable Machine 60 | . 15 . 15 30 . . Destroy Structure 80 | . 41 11 28 . . . Lose Combat Pursuer 90 | . . 15 30 . 45 . Influence Decreases 1257 | 10 100 296 340 116 345 50 Entered New Map 89 | . . 45 . 44 . . Time Decay 1020 | 10 100 241 290 72 267 40 Lost Part 148 | . . 10 50 . 78 10 Squads Dispatched 9 | . 2 3 3 1 . . Investigation 4 | . 1 3 . . . . Extermination 1 | . . . . 1 . . Reinforcement 4 | . 1 . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 3 | . . 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 65 | . 8 14 21 1 17 4 Peak Tracking Total 7 | . 3 3 4 1 7 3 Tactical Retreats 4 | . . 1 2 . 1 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 4 | . 1 . 1 2 . . Max in Single Turn 2 | . 1 . 1 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 11 | . 2 4 2 2 1 . Terminals 3 | . 1 2 . . . . Fabricators . | . . . . . . . Repair Stations 3 | . . 1 1 1 . . Recycling Units 3 | . 1 1 . 1 . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 6 14 9 6 1 . Successful 26 | . 4 8 9 4 1 . Failed 10 | . 2 6 . 2 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 12 | . 3 9 . . . . Fabricators . | . . . . . . . Repair Stations 11 | . . 3 6 2 . . Recycling Units 9 | . 3 2 . 4 . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 2 4 . . 1 . Robot Analysis 1 | . . 1 . . . . Open Door 1 | . . . . . 1 . Terminal Index 1 | . . 1 . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . 1 . . . . Maintenance Status 1 | . 1 . . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . 2 6 . . . Scan Component 4 | . . 1 3 . . . Repair 4 | . . 1 3 . . . Recycling Unit Hacks 8 | . 2 2 . 4 . . Recycle Component 1 | . . . . 1 . . Process 2 | . . 1 . 1 . . Report Inventory 1 | . . . . 1 . . Retrieve Matter 2 | . 1 . . 1 . . Retrieve Components 2 | . 1 1 . . . . Scanalyzer 3 | . . . 3 . . . Insert Component 1 | . . . 1 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 3 1 2 . . Full Trace Events 5 | . 2 3 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . 1 3 . . . Time 116 | . . 26 90 . . . Parts Recycled 1 | . . . . 1 . . Recycled Matter 221 | . . 166 . 55 . . Retrieved Matter 55 | . . . . 55 . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 3135 | . . . 755 654 1486 240 Optics 3135 | . . . 755 654 1486 240 Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered 4 | . . . . . 3 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 4025 | 49 286 524 786 654 1486 240 Spaces Moved 2144 | 35 194 299 320 394 833 69 Core 20 | 17 . . . . . 3 Treads . | . . . . . . . Legs 2124 | 18 194 299 320 394 833 66 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 110 103 103 260 Average Speed 144 | 86 120 120 126 150 154 271 Slowest Speed 550 | 120 120 120 260 186 330 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 3 40 30 25 11 80 13 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 3 | . . . . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 79 | . 40 10 27 . 1 1 Melee . | . . . . . . . Projectile 2 | . . . . . 1 1 AOE 77 | . 40 10 27 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 2738 | 48 221 412 565 443 940 109 Wait 210 | . 1 59 94 16 19 21 Move 2138 | 34 193 298 319 393 832 69 Hop . | . . . . . . . Pick Up 71 | 5 6 12 28 8 10 2 Fast Attach 1 | 1 . . . . . . Attach 47 | 5 . 5 17 2 13 5 Detach 1 | . . . 1 . . . Swap 41 | . 4 9 10 14 4 . Drop 18 | . 1 2 9 6 . . Fire 169 | 3 16 26 64 4 48 8 Melee 41 | . . . 23 . 14 4 Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 10) 208 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered another Materials area 336 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 403 | -9/Materials | Repaired Grenade Launcher 812 | -9/Materials | Discovered new exit (range 16) 858 | -9/Materials | Build established: Scavenger-Mutant 859 | -9/Materials | Identified exit to Materials 860 | -9/Materials | Entered another Materials area 860 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1046 | -8/Materials | Lost 6 parts (1p2n3w) 1176 | -8/Materials | Core integrity fell below 50% 1196 | -8/Materials | Lost 3 parts (1u2w) 1366 | -8/Materials | Repaired Katana 1395 | -8/Materials | Repaired Aluminum Leg 1422 | -8/Materials | Repaired Lgt. Armor Plating 1449 | -8/Materials | Discovered new exit (range 13) 1646 | -8/Materials | Entered Factory 1646 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1945 | -7/Factory | Build established: Scavenger-Tank 2288 | -7/Factory | Discovered new exit (range 10) 2300 | -7/Factory | Entered Lower Caves 2458 | -7/Lower Caves | Destroyed 7 combat bots 2461 | -7/Lower Caves | Lost 3 parts (2u1w) 2758 | -7/Lower Caves | Build established: Gunner 2869 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2935 | -7/Lower Caves | Lost 4 parts (1p1n2w) 3004 | -7/Lower Caves | Lost 6 parts (1p1n1u3w) 3292 | -7/Lower Caves | Build established: Scavenger-Mutant 3643 | -7/Lower Caves | Learned 4 Factory zone layouts 3767 | -7/Lower Caves | Discovered new exit (range 5) 3786 | -7/Lower Caves | Entered another Lower Caves area 3836 | -7/Lower Caves | Learned Factory terminal intel 3936 | -7/Lower Caves | System corruption reached 10% 3977 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3993 | -7/Lower Caves | Core integrity fell below 50% 4016 | -7/Lower Caves | Core integrity fell below 20% 4026 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03977_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 03987_ Lgt. Nuclear Core destroyed. 03988_ System corrupted: Energy discharge (-21). 03989_ Field Laser destroyed. 03992_ Aluminum Leg destroyed. 03994_ Imp. Datajack destroyed. 03996_ Mak. Laser destroyed. 03998_ Shock Rifle destroyed. 03999_ Slug penetrates G-47 Trooper. 04005_ Lgt. Nuclear Core destroyed. 04006_ Gauss Rifle destroyed. 04013_ System corrupted: Particle Cannon rejected. 04013_ Imp. Heat Sink destroyed. 04021_ G-47 Trooper destroyed. 04022_ Adv. Melee Analysis Suite destroyed. 04024_ Critical hit (Burn: +37). 04026_ Hvy. Pick destroyed. 04026_ Rnf. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | #???? #?????????????????????????????? | | # ##??? #??????????????????????????????? | | ##???? ???????????????????????????????? | | ##????# #????????????????????????????????? | | ## #??### #?????????????????????????????????? | | ?# #?## #?????????????????????????????????? | | ?## ### #?????????????????????????????????? | | ??# ## #?????????????????????????????????? | | ??# %##?????????????????????????????????? | | ??# #####?????????????????????????????????? | | ??# ##?# ####???????????????### ???????????? | | ??## #??# ##?????????????# ?????????? | | ???## ##? % ###?????????## ?????????? | | ### #?# % ##??????## ?????????? | | #### ##???? ??????????? | | % % #? #??? ???????????? | | ###### ###% #?# ??? ????????????? | | ??????# #?## ### #?? ?????????????? | | ???????# #?## ## #?? #??????????????? | | ???????# ### ## #?? #??????????????? | | ???????# # #?# ???????????????? | | ???????#### ## ## ## #????????????????? | | ??????????# ?## ## ?????????????????? | | ??????????#???# # ???????????????????? | | ??????????????# ## gY #?????????????????????? | | ??????????????## ## @#??????????????????????? | | ???????????????# ][%#??????????????????????? | | ???????????????## !###????????????????????? | | ????????????????## #????????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# #######???????????????????? | | ?????????????????## ###?????????????????????????? | | ??????????????????## #???????????????????????????? | | ???????????????????###???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 85 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 63 Melee Accuracy 13 Item Schematics ----------------- Katana | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 36% | -9/Materials Katana | 20% | -8/Materials Aluminum Leg | 66% | -8/Materials Lgt. Armor Plating | 32% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumCoilRipper Manual? 0 Play Time 00:55:43 Cumulative 8.2 hours Start 2025.07.24 @ 13:02:02 End 2025.07.24 @ 13:56:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e3547e6-39b3-4c39-8059-b0bf6ecd6ace