Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 13:01:39 Player: Evel Wyn Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (49) 245 Value Destroyed (2229) 2229 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2019) 2019 TOTAL SCORE: 10213 Bonus ------- Pacifist 200 Follower Combat Kills 331 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Met Data Miner 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/1000 Matter 278/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Fission Core Advanced Targeting Computer Tesla Rifle Coil Gun Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Advanced Targeting Computer Improved Reaction Control System Layered Medium Armor Plating Improved Focal Shield Point Defense System Dynamic Insulation System > --- WEAPON ----------- Beamcaster Coil Gun Hypervelocity Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Advanced Targeting Computer Improved Light Armor Plating Coil Gun Mini Grenade Launcher Improved Datajack [Rating: 69] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Improved Reaction Control System Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Coil Gun Energy Gun Beamcaster Energy Cannon Light EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Dat Pro Fac Gar Fac DSF Slots Evolved 10 | . . 2 . 2 2 . . 2 . . . 2 . . . Power 1 | . . . . . . . . 1 . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . Utility 6 | . . 1 . 1 2 . . . . . . 2 . . . Weapon 1 | . . . . . . . . 1 . . . . . . . Parts Attached 114 | 7 1 3 12 11 16 4 3 30 13 . 8 6 . . . Power 12 | 1 . . 2 2 1 . . 4 1 . . 1 . . . Engine 7 | 1 . . 2 1 . . . 2 . . . 1 . . . Core 5 | . . . . 1 1 . . 2 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 29 | 3 . 1 6 3 4 1 1 8 1 . . 1 . . . Treads 4 | 1 . . . 1 1 . 1 . . . . . . . . Leg 19 | 2 . 1 6 1 1 . . 6 1 . . 1 . . . Wheel 2 | . . . . 1 . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4 | . . . . . 2 . . 2 . . . . . . . Utility 36 | 1 1 1 4 3 5 1 1 9 6 . 2 2 . . . Device 24 | . 1 1 4 . 2 . 1 7 4 . 2 2 . . . Storage 2 | 1 . . . . 1 . . . . . . . . . . Processor 3 | . . . . . 1 . . 1 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . . Protection 7 | . . . . 3 1 1 . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 37 | 2 . 1 . 3 6 2 1 9 5 . 6 2 . . . Energy Gun 2 | . . . . . . . 1 . 1 . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . . . . Ballistic Gun 20 | 2 . 1 . 1 3 2 . 6 2 . 3 . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . Launcher 7 | . . . . 1 . . . 1 2 . 2 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . . . . . 1 1 . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 61 | . . . 5 12 3 2 . 17 1 . 3 16 1 . 1 Power 8 | . . . 1 2 . . . 3 . . . 2 . . . Propulsion 19 | . . . 1 5 1 1 . 6 . . 2 3 . . . Utility 23 | . . . 2 3 1 1 . 6 1 . 1 7 . . 1 Weapon 11 | . . . 1 2 1 . . 2 . . . 4 1 . . Highest Loss Streak 16 | . . . 5 7 2 1 . 7 1 . 2 16 1 . 1 To Critical Strikes 2 | . . . 1 . . . . 1 . . . . . . . Average Slot Usage (%) 84 | . 96 100 99 63 65 88 90 87 99 100 89 66 7 . 5 Engine 5 | . 14 11 11 1 . . . 4 6 6 6 3 . . . Core 4 | . . . . 6 5 7 7 3 5 6 6 3 . . . Leg 17 | . 28 33 33 20 1 7 7 17 25 26 16 7 . . . Wheel 1 | . . . . 2 . 5 7 1 . . . . . . . Flight 2 | . . . . . 12 14 7 2 . . . . . . . Device 15 | . 10 22 21 . 6 7 13 16 22 20 19 20 . . . Storage 6 | . 14 11 11 9 6 7 7 6 6 6 6 3 . . . Processor 4 | . . . . . 4 7 7 8 7 6 6 5 5 . 5 Protection 4 | . . . . 8 5 13 7 3 1 6 6 3 . . . Energy Gun 2 | . . . . . . . 6 2 5 6 6 3 . . . Ballistic Gun 12 | . 28 22 22 . 7 13 8 10 12 13 11 7 . . . Peak Build Rating 69 | 6 7 10 18 18 30 39 40 56 66 64 64 69 8 5 5 Average Rating 38 | 4 6 9 12 12 22 36 39 46 62 64 60 51 6 5 5 On Entrance 24 | . 6 7 10 7 3 30 33 40 52 64 64 60 8 5 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 69 | 12 13 15 27 33 23 26 35 48 69 65 65 63 1 . . Greatest Support 65 | 20 20 30 30 40 23 18 12 63 65 65 50 35 3 3 3 Greatest Overweight (x) 3 | . . . . 2 1 2 2 3 1 . 1 2 . . . Average Overweight (x) . | . . . . . . 1 1 . . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 6 8 8 8 8 7 8 8 8 8 8 8 7 5 5 5 Most Carried 8 | 6 8 8 8 6 6 8 8 8 8 8 8 7 5 5 5 Average Carried 7 | 3 7 7 7 5 4 7 7 7 7 8 7 6 5 5 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 6 7 8 6 4 6 8 8 8 8 8 8 5 5 5 5 Class Distribution -------------------- 28% | Scavenger-Mutant 25% | Mutant 21% | Tank 11% | Scavenger-Tank 4% | Commander-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Tank | -5/Proximity Caves Tank | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Mutant | -5/DSF Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Dat Pro Fac Gar Fac DSF Matter Collected 2107 | 182 . 15 308 91 142 71 80 430 513 . 275 . . . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2078 | . . 15 122 137 80 . . 657 260 . 615 192 . . . Parts 80 | . . 2 8 6 5 . . 21 19 . 15 4 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled 2 | . . . . . . . . . 2 . . . . . . Retrieved Matter 8 | . . . . . . . . . 8 . . . . . . Parts Self-Destructed 31 | . . . . . . . 4 . 13 . 14 . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Dat Pro Fac Gar Fac DSF Combat Hostiles Destroyed 50 | . . . 3 4 4 . . 13 9 . 13 4 . . . Melee 4 | . . . . . . . . 4 . . . . . . . Guns 26 | . . . 3 . 4 . . 9 3 . 7 . . . . Cannons 3 | . . . . 3 . . . . . . . . . . . AOE 17 | . . . . 1 . . . . 6 . 6 4 . . . Classes Destroyed 8 | . . 1 2 1 1 . . 1 1 . 1 . . . . Operator 1 | . . 1 . . . . . . . . . . . . . Swarmer 13 | . . . . . 4 . . 3 6 . . . . . . Grunt 24 | . . . 2 2 . . . 7 . . 9 4 . . . Brawler 2 | . . . . . . . . 1 . . 1 . . . . Duelist 3 | . . . . 1 . . . 1 . . 1 . . . . Sentry 4 | . . . 1 1 . . . 1 1 . . . . . . Programmer 2 | . . . . . . . . . 2 . . . . . . Assembled 2 | . . . . . . . . . . . 2 . . . . Best Kill Streak 6 | . . 1 2 2 4 . . 6 5 . 5 4 . . . Combat Bots Only 6 | . . . 2 2 4 . . 6 5 . 5 4 . . . Max Kills in Single Turn 3 | . . 1 1 1 1 . . 1 3 . 2 2 . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . . . . 3 . 2 2 . . . Melee 1 | . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Dat Pro Fac Gar Fac DSF Hostile Shots Fired 835 | . 2 44 81 144 48 99 4 214 37 . 33 57 71 . 1 Missed 313 | . 1 22 28 57 16 30 2 83 13 . 5 20 36 . . Damage Taken 7856 | . 9 251 785 1449 474 676 34 1645 289 . 500 1091 574 . 79 Core 2074 | . 9 31 106 224 164 73 34 201 74 . 114 422 543 . 79 Absorbed by Shields 436 | . . . . . . . . 104 187 . 95 . 50 . . Core Remaining (%) 72 | 100 96 . 65 59 . . 61 . . . 54 . . . . Volleys Fired 103 | . . 1 13 17 19 . . 24 9 . 17 3 . . . Largest 3 | . . 2 2 1 1 . . 3 3 . 3 3 . . . Hottest 138 | . . 43 43 44 23 . . 125 138 . 138 135 . . . Shots Fired 217 | . . 2 26 17 19 . . 66 27 . 51 9 . . . Gun 184 | . . 2 26 . 19 . . 63 23 . 45 6 . . . Cannon 17 | . . . . 17 . . . . . . . . . . . Launcher 16 | . . . . . . . . 3 4 . 6 3 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 152 | . . 2 26 17 19 . . 43 14 . 28 3 . . . Thermal 49 | . . . . . . . . 20 9 . 17 3 . . . Explosive 16 | . . . . . . . . 3 4 . 6 3 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . . 2 4 3 4 . . 13 7 . 7 6 . . . Robot Miss Streak 3 | . . . 3 2 2 . . 3 1 . 3 1 . . . Penetration Max 1 | . . . . . . . . 1 . . 1 1 . . . Secondary Targets 7 | . . . 1 . . . . 5 . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . 1 . . 1 . . . . Shots Hit Robots 148 | . . 2 15 8 14 . . 62 14 . 24 8 1 . . Core Hits 113 | . . 1 7 6 5 . . 32 17 . 32 13 . . . Critical Kills 4 | . . . . . . . . . 1 . 3 . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . 3 . . . . Critical Strikes 13 | . . . . . . . . 5 1 . 7 . . . . Burn 4 | . . . . . . . . 3 . . 1 . . . . Destroy 7 | . . . . . . . . . 1 . 6 . . . . Sever 2 | . . . . . . . . 2 . . . . . . . Melee Attacks 23 | . . . . . 3 . . 17 . . . 1 2 . . Impact . | . . . . . . . . . . . . . . . . Slashing 17 | . . . . . . . . 17 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4470 | . . 28 236 377 172 . . 1465 577 . 966 649 . . . Guns 2112 | . . 28 233 . 172 . . 930 214 . 383 152 . . . Cannons 181 | . . . . 181 . . . . . . . . . . . Explosions 1796 | . . . . 189 . . . 164 363 . 583 497 . . . Melee 371 | . . . . . . . . 371 . . . . . . . Ramming 10 | . . . 3 7 . . . . . . . . . . . Kinetic 1681 | . . 28 233 181 172 . . 663 101 . 213 90 . . . Thermal 801 | . . . . 189 . . . 267 113 . 170 62 . . . Explosive 1607 | . . . . . . . . 164 363 . 583 497 . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 371 | . . . . . . . . 371 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 3 | . 3 . . . . 2 2 . 1 1 1 . . . . Average Corruption 1 | . 2 . . . . 2 2 . 1 1 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 12 | . 1 . . . . . 3 . 3 1 4 . . . . Message Errors 5 | . . . . . . . 2 . 2 . 1 . . . . Matter Fused 4 | . . . . . . . . . . 1 3 . . . . Heat Flow Errors 2 | . . . . . . . 1 . 1 . . . . . . Energy Discharges 1 | . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 288 | . . . . 69 . . . . . . . 219 . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 288 | . . . . 69 . . . . . . . 219 . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 654 | . . . . 83 . . . 88 45 . 48 390 . . . Shots 14 | . . . . 1 . . . 3 2 . 2 6 . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 3 | . . . 2 1 . . . . . . . . . . . Kicked 3 | . . . 2 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 547 | . . . 11 63 . . 179 228 221 . 547 218 . . . Average Temperature 124 | . . . 5 19 . . 87 82 105 . 193 110 . . . Received Heat Transfer 2532 | . . 138 333 756 . 72 36 458 29 . 170 378 162 . . Effects 12 | . . . . . . . . 1 1 . 10 . . . . Shutdowns 5 | . . . . . . . . . . . 5 . . . . Energy Bleed 4 | . . . . . . . . 1 1 . 2 . . . . Interference 3 | . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . . 1 . . . . Heat Transferred 1506 | . . . . 100 . . . 740 185 . 370 111 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Dat Pro Fac Gar Fac DSF Peak Influence 389 | . . 110 389 274 95 . . 182 . . . 163 284 156 109 Initial 156 | . . . 46 39 6 . . 9 . . . 20 114 156 109 Average 101 | . . 38 196 163 67 . . 69 . . . 50 162 156 109 Maximum Alert Level 1 | . . . 1 1 . . . . . . . . 1 . . Low Security (%) 88 | 100 100 100 64 73 100 . . 100 . . . 100 70 100 100 Level 1 11 | . . . 35 26 . . . . . . . . 29 . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . 4 3 . . . 4 . . . 1 . . 1 Investigation 3 | . . . 1 1 . . . . . . . 1 . . . Extermination 1 | . . . . . . . . 1 . . . . . . . Reinforcement 4 | . . . 1 2 . . . . . . . . . . 1 Assault 2 | . . . 2 . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Dat Pro Fac Gar Fac DSF Distress Signals 8 | . . 2 3 1 . . . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 148 | . 3 12 30 18 5 5 4 17 13 . 17 10 14 . . Peak Tracking Total 11 | . 3 8 9 8 4 6 4 6 5 . 5 9 11 . . Tactical Retreats 22 | . . 2 2 4 1 1 . 1 . . 5 2 4 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Dat Pro Fac Gar Fac DSF Traps Triggered 7 | . 2 . 1 1 1 . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Dat Pro Fac Gar Fac DSF Machines Disabled 8 | . . . . 1 . . . 1 1 . . 5 . . . Max in Single Turn 5 | . . . . 1 . . . 1 1 . . 5 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Dat Pro Fac Gar Fac DSF Machines Accessed 16 | . . 2 1 . 2 . . . 3 4 . 3 . 1 . Terminals 7 | . . 2 1 . 2 . . . . . . 1 . 1 . Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Total Hacks 49 | . . 2 1 . 2 . . . 8 29 . 6 . 1 . Successful 42 | . . . 1 . 2 . . . 8 29 . 1 . 1 . Failed 7 | . . 2 . . . . . . . . . 5 . . . Catastrophic 3 | . . 2 . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . 1 . . . . . . Terminals 8 | . . 2 1 . 2 . . . . . . 2 . 1 . Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 3 . . . Terminal Hacks 41 | . . . 1 . 2 . . . 8 29 . . . 1 . Record 18 | . . . . . 1 . . . 6 11 . . . . . Part Schematic 9 | . . . . . . . . . . 9 . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . Open Door 3 | . . . 1 . . . . . 2 . . . . . . Open DSF 2 | . . . . . 1 . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . Hacking Detections 6 | . . 2 . . 1 . . . . . . 2 . 1 . Full Trace Events 1 | . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Dat Pro Fac Gar Fac DSF Used RIF Installer 1 | . . . . . . . . . . . . . 1 . . Robots Hacked 3 | . . . . . 1 . . . . . . 1 1 . . Non-combat . | . . . . . . . . . . . . . . . . Combat 3 | . . . . . 1 . . . . . . 1 1 . . Robot Hacks Applied 3 | . . . . . 1 . . . . . . 1 1 . . parse_system 3 | . . . . . 1 . . . . . . 1 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Dat Pro Fac Gar Fac DSF Total Allies 13 | . . . 12 . 1 . . . . . . . . . . Largest Group 10 | . . . 10 . 1 . . . . . . . . . . Highest-Rated Group 126 | . . . 126 . 32 . . . . . . . . . . Highest-Rated Ally 32 | . . . 31 . 32 . . . . . . . . . . Total Orders 3 | . . . 3 . . . . . . . . . . . . FOLLOW 1 | . . . 1 . . . . . . . . . . . . GUARD 1 | . . . 1 . . . . . . . . . . . . EXPLORE 1 | . . . 1 . . . . . . . . . . . . Ally Attacks 96 | . . . 93 . 3 . . . . . . . . . . Total Damage 977 | . . . 888 . 89 . . . . . . . . . . Kills 15 | . . . 15 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Dat Pro Fac Gar Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 1 2 . . . 1 . . . . Drone Launches 4 | . . . 4 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Dat Pro Fac Gar Fac DSF Turns Passed 5911 | 69 151 213 671 402 479 420 220 860 528 137 1271 332 142 3 13 Spaces Moved 4034 | 45 122 171 503 278 252 320 181 513 381 115 624 267 233 5 24 Core 408 | 4 . . . . . . . . . . . 142 233 5 24 Treads 198 | 6 . . . 18 174 . . . . . . . . . . Legs 2780 | 35 122 171 503 172 71 34 . 427 381 115 624 125 . . . Wheels 641 | . . . . 88 . 286 181 86 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 7 | . . . . . 7 . . . . . . . . . . Fastest Speed 32 | 50 120 120 120 100 32 105 105 120 120 120 190 50 50 50 50 Average Speed 130 | 119 120 120 120 123 158 126 117 134 122 120 190 114 50 50 50 Slowest Speed 260 | 160 120 120 120 240 190 190 120 260 190 120 190 260 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 24 23 76 27 7 49 20 12 54 75 67 5 36 . 23 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . Known Exits Taken 3 | . . . . . . . . . . . 1 1 . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 6 | . . . . . . 1 2 . 2 . 1 . . . . Spaces Dug 14 | . . . . . . . . . 5 . 9 . . . . Terrain Destroyed 158 | . . . . 13 . . . 27 24 . 47 47 . . . Melee . | . . . . . . . . . . . . . . . . Projectile 7 | . . . . 3 . . . 2 2 . . . . . . AOE 151 | . . . . 10 . . . 25 22 . 47 47 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Low Dat Pro Fac Gar Fac DSF Total 4448 | 57 127 176 547 317 312 337 189 613 420 114 669 285 257 4 24 Wait 51 | . . . 5 9 13 . . . 1 . 18 4 1 . . Move 4014 | 44 121 170 498 277 251 319 180 512 380 114 623 266 231 4 24 Hop 2 | . . . 2 . . . . . . . . . . . . Pick Up 58 | 5 3 2 3 2 5 5 3 18 7 . 2 3 . . . Fast Attach 42 | 7 1 . 4 3 8 3 2 10 3 . . 1 . . . Attach 41 | . . 2 2 5 8 . 1 15 2 . 1 5 . . . Detach 11 | 1 . . . . 5 1 . 1 2 . . 1 . . . Swap 31 | . . 1 6 3 . 1 . 5 8 . 7 . . . . Drop 42 | . 2 . 11 . . 5 3 11 8 . 1 1 . . . Fire 103 | . . 1 13 17 19 . . 24 9 . 17 3 . . . Melee 23 | . . . . . 3 . . 17 . . . 1 2 . . Ram . | . . . . . . . . . . . . . . . . Kick 3 | . . . 2 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . . 23 . . Rewire 4 | . . . 1 . . 3 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Sub]) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x3 / Upp / Gar) -5/Garrison -5/Factory -5/DSF History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 13) 70 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 11) 180 | -10/Materials | Discovered new exit (range 15) 221 | -10/Materials | Entered another Materials area 221 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Build established: Mutant 427 | -9/Materials | Discovered new exit (range 7) 434 | -9/Materials | Entered Storage 493 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 724 | -9/Storage | Met a pair of Derelict thieves 838 | -9/Storage | Lost 8 allies 1084 | -9/Storage | Discovered new exit (range 16) 1085 | -9/Storage | Build established: Scavenger-Mutant 1105 | -9/Storage | Entered Materials 1105 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1134 | -8/Materials | Lost 5 parts (1p1n2u1w) 1393 | -8/Materials | Lost 3 parts (1n1u1w) 1480 | -8/Materials | Discovered new exit (range 15) 1507 | -8/Materials | Entered Factory 1507 | -7/Factory | Evolved 2 slots: Utility x2 1536 | -7/Factory | Lost 7 parts (2p2n2u1w) 1548 | -7/Factory | Build established: Mutant 1887 | -7/Factory | Discovered new exit (range 6) 1889 | -7/Factory | Build established: Scavenger-Mutant 1954 | -7/Factory | Discovered new exit (range 8) 1986 | -7/Factory | Entered Lower Caves 2309 | -7/Lower Caves | Ambushed by research squad 2331 | -7/Lower Caves | Encountered a Warlord checkpoint 2345 | -7/Lower Caves | Learned 4 Factory zone layouts 2369 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2390 | -7/Lower Caves | Discovered new exit (range 13) 2406 | -7/Lower Caves | Entered another Lower Caves area 2457 | -7/Lower Caves | Learned Factory trap positions 2464 | -7/Lower Caves | Discovered new exit (range 5) 2562 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 2626 | -7/Lower Caves | Entered Factory 2626 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 2628 | -6/Factory | Loaded intel: 130 trap records 2755 | -6/Factory | Garrison activated, responded to threat 2790 | -6/Factory | Lost 6 parts (2p2n2u) 2854 | -6/Factory | Lost 4 parts (1n1u2w) 3174 | -6/Factory | Discovered new exit (range 11) 3250 | -6/Factory | Lost 7 parts (1p3n3u) 3486 | -6/Factory | Entered Lower Caves 3504 | -6/Lower Caves | Found DCF Scrap (12 items) 3716 | -6/Lower Caves | Learned location of 1 exit from Factory 3716 | -6/Lower Caves | Learned Extension stockpile data 3716 | -6/Lower Caves | Learned Research security intel 3716 | -6/Lower Caves | Learned Armory security intel 3966 | -6/Lower Caves | Build established: Scavenger-Tank 3997 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4014 | -6/Lower Caves | Entered Data Miner 4014 | -6/Data Miner | Discovered new exit (range 6) 4037 | -6/Data Miner | Met Data Miner 4095 | -6/Data Miner | Received God Mode back door access code from Data Miner 4104 | -6/Data Miner | Learned location of Section 7 (-3) 4104 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4151 | -6/Data Miner | Entered Proximity Caves 4152 | -5/Proximity Caves | Identified exit to Factory 4241 | -5/Proximity Caves | Encountered an infested base 4462 | -5/Proximity Caves | Build established: Tank 4754 | -5/Proximity Caves | Learned 12 Factory zone layouts 5422 | -5/Proximity Caves | Entered Factory 5422 | -5/Factory | Evolved 2 slots: Utility x2 5423 | -5/Factory | Identified exit to Factory 5424 | -5/Factory | Identified exit to Upper Caves 5626 | -5/Factory | Incoming investigation squad redirected 5709 | -5/Factory | Lost 16 parts (2p3n7u4w) 5751 | -5/Factory | Identified exit to Garrison 5754 | -5/Factory | Entered Garrison 5794 | -5/Garrison | Triggered checkpoint 5797 | -5/Garrison | Core integrity fell below 50% 5825 | -5/Garrison | Spotted B-75 Beast 5827 | -5/Garrison | Triggered checkpoint 5856 | -5/Garrison | Core integrity fell below 20% 5876 | -5/Garrison | Discovered new exit (range 13) 5881 | -5/Garrison | Installed Relay Interface Framework 5896 | -5/Garrison | Entered Factory 5899 | -5/Factory | Identified exit to DSF 5899 | -5/Factory | Entered DSF 5912 | -5/DSF | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 05876_ EXIT=FOUND Initiating installation procedure... 05881_ Relay Interface Framework installed. 05889_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE 05899_ Connecting with DSF Access... 05899_ Current location identified: Factory >>Open(DSF) DSF access unlocked. 05899_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 05910_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05912_ Adv. Targeting Computer destroyed. 05912_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????#""?????????? | | ?????????????????????????????????????#"#?????????? | | ????????????????????#########???????##"####??????? | | ????????????????????#!! @ #########"""""#??????? | | ????????????????#!!!#!! % #!!!# ##"""""#??????? | | ????????????? ""##"????? | | ???????????? """""????? | | ????????????##!!#!!!### ### #!!## ""###????? | | ?????????????#??#!!???# #?# #!!### ###??????? | | ????????????????##??? !?########?# #????????? | | ????????????????????# !??????????! #???????? | | ????????????????????# !??????????! #???????? | | ????????????????????### #?????????## ##???????? | | ??????????????????????= ???????????! ????????? | | ??????????????????????= ???????????! ????????? | | ?????????????????????== ???????????! ????????? | | ?????????????????????## ???????????# ##???????? | | ??????????????????????# ???????????# !????????? | | ??????????????????????? ???????????? !????????? | | ?????????????????????????????????????? ????????? | | ????????????????????????H????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 38 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 750 Resistance: KI 25 Resistance: EM 15 Point Defense Rating 80 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look The More The Merrier The Oracle Challenges ------------ None Game ------ Seed AssaultNeutrinoPenetrator Manual? 0 Play Time 01:24:31 Cumulative 22.3 hours Start 2024.09.06 @ 23:17:31 End 2024.09.07 @ 13:01:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 531f83d4-3921-4764-8dd6-ed757c338808