Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 22:22:39 Player: naththebg Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (337) 1685 Value Destroyed (14254) 14254 Prototype IDs (56) 1120 Alien Tech Used (11) 2200 Bonus (23337) 23337 TOTAL SCORE: 50696 Bonus ------- Triggered High Security 1000 Triggered Max Security 2000 High Alert Combat Kills 6231 Follower Combat Kills 2106 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 500 Met Sigix 2000 Activated Exoskeleton 3000 Win 3000 Cogmind --------- Core Integrity 395/1600 Matter 176/300 Energy 100/100 System Corruption 0% +Membrane Temperature Cool (2) Movement Flying (40) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Field Propulsion Array > --- UTILITY (11) ----- Advanced Quantum Shading Machine Advanced Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Improved Matter Neutralizer Core Cannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Antigrav Array Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System 2N-1CE's Frost Array Large Storage Unit Advanced Quantum Shading Machine Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Experimental Weapon Cycler Experimental Thermal Shield Phase Redirector > --- WEAPON ----------- Enhanced Quantum Rifle Nova Cannon Nova Cannon Advanced Micro-nuke Launcher Gravity Flail > --- INVENTORY -------- Light Quantum Reactor Improved Antigrav System Improved Antigrav System Medium Storage Unit Precision Energy Filter Stasis Canceller Experimental Hardlight Generator Subatomic Replicator Tachyon Dispersion Ray Enhanced Nova Cannon Core Cannon Guided Remote Datajack Sigix Containment Pod [Rating: 206] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Zero-point Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Redirector Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Rocket Launcher Special Weapon Guided Remote Datajack Impact Weapon Gravity Flail Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . . 8 2 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . . . . 2 . 1 . . . . 1 . . . . 1 Utility 9 | . . . . . . 4 1 1 . . . . 1 . 1 . . 1 Weapon 3 | . . . . . . 2 . . . . . . . . 1 . . . Parts Attached 290 | 6 13 1 3 3 1 62 42 11 1 9 2 . 43 31 18 8 22 14 Power 37 | 1 2 1 . . . 6 7 1 . 2 . . 5 3 1 . 4 4 Engine 17 | 1 2 1 . . . 5 5 . . 1 . . 2 . . . . . Core 7 | . . . . . . 1 2 1 . 1 . . 1 . . . . 1 Reactor 13 | . . . . . . . . . . . . . 2 3 1 . 4 3 Propulsion 79 | 2 2 . . 3 . 14 9 2 . 2 . . 15 6 4 2 10 8 Treads 11 | . 2 . . 3 . 5 1 . . . . . . . . . . . Leg 15 | 2 . . . . . 9 2 . . 2 . . . . . . . . Wheel 3 | . . . . . . . 2 . . . . . 1 . . . . . Hover 38 | . . . . . . . 4 2 . . . . 10 6 4 2 10 . Flight 12 | . . . . . . . . . . . . . 4 . . . . 8 Utility 96 | 1 4 . . . 1 19 16 7 . . 2 . 15 14 8 3 4 2 Device 50 | . 2 . . . 1 10 10 4 . . . . 8 8 4 1 2 . Storage 9 | 1 2 . . . . 1 2 . . . . . . 2 1 . . . Processor 13 | . . . . . . . . 1 . . 2 . 3 3 2 . 2 . Hackware 1 | . . . . . . . . . . . . . 1 . . . . . Protection 22 | . . . . . . 8 4 2 . . . . 3 1 1 1 . 2 Artifact 1 | . . . . . . . . . . . . . . . . 1 . . Weapon 78 | 2 5 . 3 . . 23 10 1 1 5 . . 8 8 5 3 4 . Energy Gun 28 | . 1 . . . . 8 5 . 1 5 . . 3 3 2 . . . Energy Cannon 24 | . 4 . 2 . . 5 4 . . . . . . 1 3 3 2 . Ballistic Gun 3 | 2 . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 6 | . . . . . . 5 1 . . . . . . . . . . . Launcher 8 | . . . 1 . . 5 . . . . . . . . . . 2 . Special Weapon 2 | . . . . . . . . . . . . . . 2 . . . . Impact Weapon 3 | . . . . . . . . . . . . . 3 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 1 . . . . Special Melee Weapon 2 | . . . . . . . . 1 . . . . 1 . . . . . Unidentified Prototypes 50 | . 1 . 1 . . 6 6 1 . . . . 5 20 3 2 5 . Corrupted Parts 1 | . . . . . . . . . . . . . . 1 . . . . System Corruption 15 | . . . . . . . . . . . . . . 15 . . . . Parts Lost 154 | . . . . . . 21 32 3 . 21 . . 22 . 7 2 28 18 Power 26 | . . . . . . 3 6 . . 4 . . 3 . 1 . 6 3 Propulsion 53 | . . . . . . 5 8 . . 6 . . 10 . 2 1 10 11 Utility 41 | . . . . . . 5 9 2 . 5 . . 7 . 3 1 5 4 Weapon 34 | . . . . . . 8 9 1 . 6 . . 2 . 1 . 7 . Highest Loss Streak 18 | . . . . . . 7 6 2 . 16 . . 14 . 4 1 8 18 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . Average Backups 11 | 2 11 15 14 15 14 13 13 7 11 11 5 5 4 6 10 11 10 5 Power 1 | . 2 4 3 3 3 2 1 . . . . . . 1 1 . . . Propulsion 1 | 1 2 2 2 2 2 1 1 1 2 2 . . . . 1 1 1 . Utility 3 | . 2 4 3 3 3 3 3 2 4 5 3 3 2 2 3 4 1 . Weapon 3 | . 2 3 5 6 4 5 4 1 3 1 . . . 1 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . 5 1 1 1 1 11 2 . . 2 . . 4 1 1 . . . Power 2 | . . . 1 . . 1 . . . . . . . . . . . . Propulsion 7 | . 2 1 . 1 . 2 1 . . . . . . . . . . . Utility 10 | . . . . . . 3 1 . . 2 . . 3 1 . . . . Weapon 9 | . 3 . . . 1 4 . . . . . . . . 1 . . . Tool/Special 2 | . . . . . . 1 . . . . . . 1 . . . . . Average Slot Usage (%) 81 | . 99 100 85 75 75 91 86 47 77 56 1 10 71 47 96 88 82 40 Engine 5 | . 14 14 12 12 12 5 8 2 5 2 . . 1 . . . . . Reactor 1 | . . . . . . . . . . . . . 2 2 8 8 7 . Treads 11 | . 18 28 26 25 25 17 12 . . . . . . . . . . . Leg 3 | . 9 . . . . 7 4 . . 3 . . . . . . . . Hover 6 | . . . . . . . 1 20 26 13 . . 15 6 23 20 22 10 Device 15 | . 13 14 12 12 12 21 15 5 15 9 . . 8 8 26 23 20 6 Storage 6 | . 14 14 12 12 12 6 4 7 10 10 . . . 1 4 4 4 2 Processor 4 | . . . . . . . . 2 5 4 1 10 18 19 9 8 11 14 Protection 4 | . . . . . . 5 10 1 5 2 . . 5 . 2 2 . 1 Energy Gun 5 | . . . . . . 14 7 . 4 6 . . . 2 8 4 1 . Energy Cannon 8 | . 23 28 16 12 12 5 11 . . . . . . 1 6 7 6 . Impact Weapon 1 | . . . . . . . . . . . . . 3 3 4 4 4 . Peak Build Rating 206 | 6 11 12 22 26 30 83 96 90 85 94 11 11 135 172 203 202 206 108 Average Rating 76 | 3 8 11 17 24 29 67 82 53 84 61 2 11 90 70 192 185 171 80 On Entrance 54 | . 6 11 12 22 26 30 77 30 83 85 2 11 11 29 171 149 196 85 Naked Turns 139 | . . . . . . . . . . 9 130 . . . . . . . Heaviest Build 113 | 12 31 35 37 37 38 85 113 54 54 68 . . 72 74 103 105 105 45 Greatest Support 125 | 20 40 40 40 40 40 108 108 55 55 55 3 3 74 101 125 119 114 50 Greatest Overweight (x) 17 | . 1 . . . . 2 9 1 . 17 . . 3 14 . 1 1 1 Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 10 15 15 15 15 Average Capacity 12 | 7 12 15 15 15 15 15 14 9 15 14 5 5 5 6 11 15 15 11 Most Carried 15 | 6 15 15 15 15 15 15 15 13 13 15 5 5 5 10 15 15 15 11 Average Carried 11 | 3 11 14 14 15 14 13 13 7 12 11 5 5 4 6 11 12 12 6 Final Capacity 15 | 8 15 15 15 15 15 15 5 15 15 5 5 5 5 10 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 15 5 12 12 5 5 5 5 10 12 14 8 4 Class Distribution -------------------- 37% | Mutant 30% | Scavenger-Tank 8% | Scavenger-Scout 7% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -3/Testing Scavenger-Scout | -2/Research Scavenger-Scout | -2/Quarantine Scavenger-Scout | -2/Section 7 Alien-Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Matter Collected 6998 | 235 372 10 100 30 . 2541 1268 . . 422 28 . 515 486 451 101 415 24 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 16348 | . 633 56 183 94 . 5482 4683 . . 524 . . 1797 684 1365 215 632 . Parts 592 | . 33 4 6 2 . 227 131 . . 14 . . 73 40 40 13 9 . Haulers Intercepted 11 | . 2 . . . . 4 2 . . . . . 2 1 . . . . Recyclers Shooed 16 | . 1 . . 1 . 4 7 . . . . . . 1 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 202 | . 10 1 7 . . 83 60 . . 5 . . 13 2 10 2 9 . Melee 13 | . . . . . . 1 2 . . . . . 8 . 2 . . . Guns 55 | . . . . . . 33 16 . . 3 . . . 1 2 . . . Cannons 55 | . 9 1 2 . . 21 13 . . . . . . 1 3 2 3 . AOE 50 | . . . 4 . . 26 19 . . . . . . . . . 1 . Classes Destroyed 24 | . 7 1 3 . . 9 2 . . . . . . . . . 2 . Worker 45 | . 1 . . . . 10 14 . . 1 . . 9 1 5 4 . . Builder 21 | . 1 . . . . 5 6 . . . . . 3 3 2 . 1 . Tunneler 4 | . . . . . . . 1 . . . . . 2 . 1 . . . Hauler 11 | . 2 . . . . 4 2 . . . . . 2 1 . . . . Recycler 26 | . 1 . . 1 . 4 10 . . 1 . . 4 2 3 . . . Mechanic 5 | . . . . . . 2 3 . . . . . . . . . . . Operator 3 | . 2 . . . . . . . . . . . . . . 1 . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . Watcher 17 | . 2 . . . . 7 3 . . . . . 2 . 3 . . . Swarmer 17 | . . . 4 . . 3 4 . . . . . 4 . 2 . . . Saboteur 4 | . . . . . . 1 2 . . . . . . . . . 1 . Grunt 92 | . 10 . . . . 55 22 . . 3 . . . . 1 . 1 . Brawler 9 | . . . . . . 2 6 . . 1 . . . . . . . . Duelist 6 | . . . . . . 3 3 . . . . . . . . . . . Protector 2 | . . . . . . 2 . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . Sentry 11 | . . 1 . . . 3 4 . . 1 . . . . 2 . . . Specialist 2 | . . . . . . 2 . . . . . . . . . . . . Hunter 15 | . . . . . . 6 9 . . . . . . . . . . . Programmer 33 | . . . . . . 5 9 . . . . . 9 2 5 2 1 . Heavy 1 | . . . . . . 1 . . . . . . . . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . 2 . Combat Programmer 3 | . . . . . . . . . . . . . . . . . 3 . Alpha 7 1 | . . . . . . . . . . . . . . . . . 1 . Subdweller 3 | . . . 3 . . . . . . . . . . . . . . . Best Kill Streak 12 | . 6 1 4 1 . 11 12 . . 4 . . 5 4 4 4 2 . Combat Bots Only 9 | . 5 1 4 . . 8 9 . . 4 . . 4 2 2 2 2 . Max Kills in Single Turn 6 | . 2 1 3 1 . 5 6 . . 1 . . 1 1 2 2 1 . Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . Exploded 5 | . . . 3 . . 5 4 . . . . . . . . . 1 . Melee 1 | . . . . . . 1 1 . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Hostile Shots Fired 2486 | . 27 . 114 . . 503 380 40 6 154 13 3 274 27 299 34 294 318 Missed 926 | . 7 . 47 . . 139 112 14 2 46 5 1 107 10 164 18 111 143 Hits 1560 | . 20 . 67 . . 364 268 26 4 108 8 2 167 17 135 16 183 175 Melee 18 | . . . . . . 3 8 . . 2 . . . . 4 . . 1 Projectile 1542 | . 20 . 67 . . 361 260 26 4 106 8 2 167 17 131 16 183 174 AOE 5 | . . . 2 . . . . . . . . . . . 2 . 1 . Critical Strikes 75 | . . . . . . 18 20 . . 3 1 . 11 . 9 . 10 3 Actively Blocked 3 | . . . . . . . . . . 1 . . 2 . . . . . Part Disruptions 7 | . . . . . . 1 3 . . . . . 2 . 1 . . . Actively Blocked 1 | . . . . . . . . . . . . . 1 . . . . . Damage Taken 30325 | . 244 . 633 . . 6365 5945 549 74 2344 160 50 3175 235 2461 595 3366 4129 Core 6355 | . 49 . 183 . . 609 847 226 18 684 160 50 724 75 234 178 415 1903 Absorbed by Shields 1710 | . . . . . . . . . . . . . 534 90 799 . 287 . Redirected to Core 167 | . . . . . . . . . . . . . . . . 82 85 . Redirected to Shielding 373 | . . . . . . . 92 . . 102 . . 104 . . 75 . . Ignored by Resistances 1149 | . . . . . . 103 . . . . . . . 56 233 . 757 . Regen/Repaired (Parts) 1487 | . . . . . 401 334 282 12 . . . . . . . . . 458 Core Remaining (%) 29 | 100 . . . . 7 28 15 . . . . 1 . 38 . . 26 24 Volleys Fired 583 | . 35 1 26 3 . 210 149 . 1 28 . . 1 18 53 13 44 1 Largest 4 | . 2 2 2 1 . 4 4 . 1 4 . . 1 3 4 3 2 1 Hottest 377 | . 128 128 136 40 . 320 345 . 81 324 . . 81 234 377 291 300 300 Shots Fired 1569 | . 63 2 38 3 . 729 419 . 1 51 . . 1 27 138 38 58 1 Gun 768 | . . . . . . 428 206 . 1 51 . . 1 11 58 12 . . Cannon 732 | . 63 2 31 3 . 272 185 . . . . . . 14 80 26 55 1 Launcher 67 | . . . 7 . . 29 28 . . . . . . . . . 3 . Special 2 | . . . . . . . . . . . . . . 2 . . . . Kinetic 150 | . . . . . . 142 3 . . . . . . 5 . . . . Thermal 1279 | . 63 2 31 3 . 558 317 . 1 51 . . 1 20 138 38 55 1 Explosive 67 | . . . 7 . . 29 28 . . . . . . . . . 3 . Electromagnetic 71 | . . . . . . . 71 . . . . . . . . . . . Robot Hit Streak 31 | . 10 3 14 4 . 31 16 . . 18 . . 19 22 20 4 6 . Robot Miss Streak 7 | . 3 . 2 . . 7 4 . 1 2 . . . 1 5 1 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . . . . . 3 2 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . 1 . . . . . . . . Shots Hit Robots 1004 | . 41 1 20 2 . 408 276 1 . 42 . . 69 30 72 15 27 . Core Hits 562 | . 18 1 9 1 . 257 179 . . 16 . . 18 7 29 4 23 . Critical Kills 22 | . 2 . 2 . . 9 1 . . . . . . 2 1 . 5 . Critical Parts Destroyed 43 | . . . . . . 16 . . . . . . 9 10 4 2 2 . Critical Strikes 97 | . 2 . 2 . . 33 19 . . . . . 12 12 8 2 7 . Burn 21 | . . . . . . 2 16 . . . . . . . 3 . . . Meltdown 11 | . 2 . 2 . . 1 1 . . . . . . . 1 . 4 . Destroy 27 | . . . . . . 24 . . . . . . . 2 . . 1 . Blast 6 | . . . . . . 6 . . . . . . . . . . . . Corrupt 2 | . . . . . . . 2 . . . . . . . . . . . Smash 27 | . . . . . . . . . . . . . 9 10 4 2 2 . Impale 3 | . . . . . . . . . . . . . 3 . . . . . Melee Attacks 199 | . . . . . . . . 1 . . . . 117 27 24 18 12 . Impact 140 | . . . . . . . . . . . . . 61 25 24 18 12 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 57 | . . . . . . . . . . . . . 55 2 . . . . Sneak Attacks 39 | . . . . . . . . 1 . . . . 19 7 7 3 2 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . 3 . . . . . Damage Inflicted 46918 | . 767 21 664 113 . 15152 14265 . . 1022 . . 4419 2340 3759 888 3508 . Guns 12390 | . . . . . . 6117 3872 . . 985 . . 25 257 989 145 . . Cannons 12774 | . 745 21 472 97 . 3966 3935 . . . . . . 215 1422 344 1557 . Explosions 12993 | . . . 192 . . 5028 6434 . . . . . . . . . 1339 . Melee 8308 | . . . . . . . . . . . . . 4388 1868 1041 399 612 . Ramming 453 | . 22 . . 16 . 41 24 . . 37 . . 6 . 307 . . . Kinetic 2506 | . . . . . . 2347 29 . . . . . . 130 . . . . Thermal 21662 | . 745 21 472 97 . 7736 6782 . . 985 . . 25 342 2411 489 1557 . Explosive 11886 | . . . 192 . . 4520 5835 . . . . . . . . . 1339 . Electromagnetic 2103 | . . . . . . 508 1595 . . . . . . . . . . . Impact 6507 | . . . . . . . . . . . . . 2587 1868 1041 399 612 . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 1801 | . . . . . . . . . . . . . 1801 . . . . . Highest Corruption 59 | . . . . . . 4 4 . 8 9 9 9 40 59 10 6 2 . Average Corruption 9 | . . . . . . 1 2 . 8 8 9 9 15 45 7 3 2 . Corruption Purged 16 | . . . . . . . 6 . . . . . . . 10 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 242 | . . . . . . 29 33 . 2 15 4 . 58 59 25 6 11 . Message Errors 58 | . . . . . . 7 7 . . 2 . . 16 16 6 2 2 . Matter Fused 60 | . . . . . . 6 8 . 1 6 2 . 12 16 5 1 3 . Heat Flow Errors 25 | . . . . . . 1 4 . . 3 . . 7 6 2 . 2 . Energy Discharges 25 | . . . . . . 2 2 . . 3 1 . 6 7 3 . 1 . Parts Rejected 5 | . . . . . . 1 . . . . . . 1 . 2 . 1 . Parts Fused 4 | . . . . . . . 2 . . . . . 1 . 1 . . . Data Loss (minor) 18 | . . . . . . 4 4 . . . . . 7 2 1 . . . Data Loss (major) 12 | . . . . . . 1 1 . 1 1 . . . 2 3 2 1 . Misfires 8 | . . . . . . 3 2 . . . . . . 1 1 1 . . Alerts 3 | . . . . . . 1 . . . . 1 . 1 . . . . . Misdirections 12 | . . . . . . . . . . . . . 7 5 . . . . Weapon Failures 12 | . . . . . . 3 3 . . . . . . 4 1 . 1 . Overload Shots 10 | . . . . . . . 10 . . . . . . . . . . . Effects 1 | . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . Overflow Damage 5443 | . . . 5 13 . 221 432 . . . . . 1718 1256 998 344 456 . Projectiles 493 | . . . . 13 . 84 43 . . . . . 24 28 54 25 222 . Explosions 569 | . . . 5 . . 137 389 . . . . . . . . . 38 . Melee 4381 | . . . . . . . . . . . . . 1694 1228 944 319 196 . Knockbacks 53 | . . . . . . 21 . . . . . . 18 7 3 . 4 . Impact 30 | . . . . . . 1 . . . . . . 16 7 3 . 3 . Kinetic 19 | . . . . . . 19 . . . . . . . . . . . . Secondary 4 | . . . . . . 1 . . . . . . 2 . . . 1 . Self-Inflicted Damage 1040 | . . . 36 . . 216 536 . . 11 . . 3 . 152 . 86 . Shots 27 | . . . 1 . . 9 15 . . . . . . . . . 2 . Rammed 19 | . 1 . . 2 . 1 3 . . 4 . . 1 . 7 . . . Targets Rammed 35 | . 9 . . 2 . 5 3 . . 8 . . 1 . 7 . . . Kicked 12 | . 6 . . . . 2 . . . 4 . . . . . . . . Crushed 4 | . 2 . . . . 2 . . . . . . . . . . . . Highest Temperature 515 | . 351 36 11 11 . 302 480 325 210 515 . . 296 244 200 1 250 158 Average Temperature 102 | . 87 20 6 11 . 45 139 127 153 144 . . 74 76 76 1 81 102 Received Heat Transfer 5160 | . 138 . 216 . . 1899 1217 144 18 462 . 9 9 23 125 . 504 396 Effects 20 | . 2 . . . . . 3 2 . 11 . . 2 . . . . . Shutdowns 3 | . . . . . . . 1 . . 2 . . . . . . . . Energy Bleed 3 | . 1 . . . . . . . . 2 . . . . . . . . Interference 7 | . . . . . . . 2 2 . 1 . . 2 . . . . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . Damage (major) 4 | . . . . . . . . . . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . Robots Corrupted 30 | . . . . . . . 5 . . . . . 13 4 3 3 2 . Combat Hostiles 13 | . . . . . . . 4 . . . . . 5 2 1 . 1 . Parts Fried 59 | . . . . . . 3 13 . . . . . 21 8 8 5 1 . Impact Corruptions 111 | . . . . . . . . . . . . . 54 19 23 9 6 . Robots Melted 20 | . 2 . 2 . . 2 6 . . 2 . . . . 2 . 4 . Combat Hostiles 18 | . 1 . 1 . . 2 6 . . 2 . . . . 2 . 4 . Parts Melted 128 | . 5 . 2 . . 45 51 . . 4 . . 1 1 13 . 6 . Heat Transferred 31469 | . 1554 37 592 . . 10958 12704 . . 1554 . . 37 333 2664 407 629 . Parts Sabotaged 9 | . . . . . . 6 3 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Maximum Alert Level 5 | . . . . . . 5 5 4 2 1 . . . 1 3 3 5 5 Low Security (%) 38 | 100 100 100 . 100 . 16 . . . 15 . . 100 99 22 . . . Level 1 6 | . . . . . . 14 . . . 84 . . . . 15 . . . Level 2 9 | . . . . . . 6 . . 100 . . . . . 57 36 48 . Level 3 16 | . . . . . . 32 27 . . . . . . . 4 63 . . Level 4 18 | . . . . . . 22 51 100 . . . . . . . . . . Level 5 5 | . . . . . . 7 15 . . . . . . . . . . 6 High Security 1 | . . . . . . . 4 . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . 51 93 Peak Influence 3735 | . 135 30 . 41 . 1943 2810 1448 499 368 . . 115 270 954 842 3735 3114 Initial 2234 | . . 10 . 11 . . 1100 1347 499 335 . . 19 . 151 535 452 2234 Average 716 | . 44 11 . 6 . 811 1416 1352 488 283 . . 64 22 453 695 1539 2596 Influence Increases 13823 | . 358 20 210 117 . 3006 2644 231 . 203 15 . 662 439 1570 487 2746 1115 Destroy 0b10 Robot/C 4720 | . 200 20 120 . . 1620 1200 . . 100 . . 260 40 200 40 720 200 Destroy 0b10 Robot/NC 705 | . 45 . . 5 . 170 195 . . 10 . . 110 45 70 25 10 20 Destroy Leader 1030 | . 68 . . . . 332 260 . . 20 . . 58 12 56 10 172 42 Allied During Kill 283 | . . . . . . . . . . . . . . . . . 210 73 Successful Hack 188 | . 27 . . 21 . 38 . 6 . 13 . . . 16 26 19 22 . Select Force Hacks 90 | . . . . 90 . . . . . . . . . . . . . . Disable Machine 1440 | . 15 . . . . 465 315 . . . . . 15 90 45 150 285 60 Anti-Garrison Action 300 | . . . . . . . 150 . . . . . . . . 150 . . Destroy Structure 1362 | . 3 . . 1 . 171 464 . . . . . 54 26 183 48 367 45 Partial Spotted 195 | . . . . . . . . 45 . 15 . . 15 15 60 15 30 . Lose Combat Pursuer 3510 | . . . 90 . . 210 60 180 . 45 15 . 150 195 930 30 930 675 Influence Decreases 11879 | . 330 48 186 141 . 1063 1985 1553 949 534 126 8 691 169 887 636 822 1751 Entered New Map 5952 | . . 18 . 13 . . 991 1403 929 144 56 8 10 . 119 418 352 1491 Time Decay 3763 | . 330 30 186 128 . 553 674 120 20 180 70 . 517 169 398 198 190 . Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . 300 . . . Lost Part 1484 | . . . . . . 210 320 30 . 210 . . 164 . 70 20 280 180 Lost Ally 80 | . . . . . . . . . . . . . . . . . . 80 Purge Threat 300 | . . . . . . 300 . . . . . . . . . . . . Squads Dispatched 123 | . 3 . . . . 21 26 3 . 3 . . 8 3 10 4 29 13 Investigation 6 | . . . . . . 1 2 1 . . . . . 1 1 . . . Extermination 26 | . . . . . . 5 5 . . . . . 7 1 5 2 1 . Reinforcement 27 | . 3 . . . . 10 5 . . . . . 1 1 4 . 2 1 Assault 51 | . . . . . . 5 10 2 . . . . . . . 2 20 12 Garrison 7 | . . . . . . . 4 . . 3 . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . 6 . Searches Triggered 2 | . . . . . . . . . . . . . . . 2 . . . Construction Impeded 8 | . . . . . . 2 3 . . . . . 1 . . . 1 1 Haulers Reinforced 4 | . . . . . . 2 2 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Distress Signals 24 | . . . . . . 7 4 2 . . . . 1 . 5 1 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 665 | . 15 1 12 . . 109 89 15 6 15 4 5 37 21 123 16 115 82 Peak Tracking Total 39 | . 3 1 6 . . 8 10 9 5 8 3 7 6 16 38 8 39 39 Tactical Retreats 73 | . . . 3 . . 10 4 5 1 1 1 . 6 3 18 1 14 6 Traps | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Traps Triggered 16 | . 3 . . . . 1 2 1 . 1 . . 1 . 4 1 2 . Indirectly 2 | . . . . . . . 2 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Machines Disabled 104 | . 1 . 2 . . 31 22 . . . . . 1 8 3 11 21 4 Max in Single Turn 4 | . 1 . 1 . . 3 4 . . . . . 1 1 1 2 2 3 Garrison Access 2 | . . . . . . . 1 . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Machines Accessed 51 | . 6 . . 10 . 7 3 2 . 2 . . 1 4 8 3 5 . Terminals 33 | . 4 . . 5 . 4 1 . . 2 . . . 3 6 3 5 . Fabricators 2 | . . . . . . . . . . . . . 1 . 1 . . . Repair Stations 4 | . . . . . . 1 1 1 . . . . . 1 . . . . Recycling Units 12 | . 2 . . 5 . 2 1 1 . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 113 | . 13 . . 29 . 18 6 4 . 3 . . 2 9 15 7 7 . Successful 59 | . 8 . . 18 . 10 2 3 . 3 . . . 2 4 3 6 . Failed 54 | . 5 . . 11 . 8 4 1 . . . . 2 7 11 4 1 . Catastrophic 13 | . 1 . . . . 1 1 1 . . . . . 3 6 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 35 | . 3 . . 13 . 7 2 1 . 2 . . . 1 6 . . . Terminals 79 | . 10 . . 15 . 14 3 . . 3 . . . 8 12 7 7 . Fabricators 4 | . . . . . . . . . . . . . 2 . 2 . . . Repair Stations 6 | . . . . . . 1 2 2 . . . . . 1 . . . . Recycling Units 24 | . 3 . . 14 . 3 1 2 . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 32 | . 5 . . 6 . 5 1 . . 2 . . . 1 3 3 6 . Record 4 | . . . . 1 . . . . . . . . . . 2 1 . . Prototype ID Bank 4 | . . . . 2 . 1 . . . . . . . . . . 1 . Open Door 3 | . . . . . . . . . . . . . . . . 1 2 . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . 1 . . . Alert Level 5 | . 1 . . 1 . 1 . . . . . . . 1 . 1 . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . Locate Traps 5 | . 2 . . . . 1 . . . . . . . . . . 2 . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . 1 . . 1 . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 10 | . 2 . . 5 . 2 . 1 . . . . . . . . . . Retrieve Matter 2 | . 1 . . . . . . 1 . . . . . . . . . . Retrieve Components 8 | . 1 . . 5 . 2 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 1 . . 6 . 3 1 1 . 1 . . . 1 . . . . Terminals 8 | . 1 . . 3 . 2 . . . 1 . . . 1 . . . . Botnet 8 | . 1 . . 3 . 2 . . . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 1 1 . . . . . . . . . . Patch 3 | . . . . . . 1 1 1 . . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . . . . . . . . . . . Tunnel 3 | . . . . 3 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 5 . . 9 . 6 2 1 . . . . 1 4 8 3 2 . Full Trace Events 4 | . . . . 2 . . 1 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . 3 . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 1 . . 6 . 10 . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 1 . . . . . . . . 3 . . Machine Destruction 4 | . . . . . . . 1 . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Total Allies 8 | . . . . . . . . . . . . . . . . . 1 7 Largest Group 6 | . . . . . . . . . . . . . . . . . 1 6 Highest-Rated Group 1204 | . . . . . . . . . . . . . . . . . 1204 1204 Highest-Rated Ally 1204 | . . . . . . . . . . . . . . . . . 1204 1204 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 127 | . . . . . . . . . . . . . . . . . 91 36 Total Damage 12028 | . . . . . . . . . . . . . . . . . 9305 2723 Kills 41 | . . . . . . . . . . . . . . . . . 27 14 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Active Infowar (turns) 5047 | . 468 . . . . . . 74 59 134 . . 1095 907 941 419 804 146 Optics 2284 | . . . . . . . . . . . . . . . 915 419 804 146 Sensors 3493 | . . . . . . . . . . . . . 1095 907 574 365 552 . IFF 34 | . . . . . . . . 34 . . . . . . . . . . Structural 468 | . 468 . . . . . . . . . . . . . . . . . Traps 233 | . . . . . . . . 40 59 134 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Turns Passed 15690 | 64 1162 87 649 683 1002 3542 2764 257 59 379 143 19 1494 1015 941 419 804 207 Spaces Moved 12712 | 45 636 41 335 402 585 1493 994 370 95 302 279 37 2058 719 1983 801 1186 351 Core 850 | 6 . . . . . . . . . 21 279 37 170 302 . . . 35 Treads 3457 | . 384 41 335 402 585 1033 677 . . . . . . . . . . . Legs 798 | 39 252 . . . . 460 17 . . 30 . . . . . . . . Wheels 163 | . . . . . . . 163 . . . . . . . . . . . Hover 7019 | . . . . . . . 137 370 95 251 . . 1625 417 1983 801 1186 154 Flight 425 | . . . . . . . . . . . . . 263 . . . . 162 Fastest Speed 16 | 50 120 160 160 160 170 120 58 52 52 50 50 50 28 16 16 28 35 31 Average Speed 88 | 110 145 160 160 165 170 160 202 58 52 74 50 50 44 63 33 38 43 47 Slowest Speed 900 | 120 190 160 160 170 170 330 410 98 52 900 50 50 200 750 36 115 137 106 Overloaded Moves 600 | . . . . . . . . . . . . . . 12 289 130 169 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . 1 . . Robots Hopped 11 | . . . . . . . . . . . . . . . . . . 11 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 42 | 4 98 11 16 82 48 48 28 15 75 7 48 11 29 57 70 67 71 14 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 4 | . . . . 3 1 . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 3 | . . . . . 1 . . . . . 1 1 . . . . . . Spaces Dug 112 | . . . 2 1 . 5 . . . . . . 27 10 38 14 15 . Terrain Destroyed 674 | . . . 48 1 . 166 280 . . . . . 27 12 65 17 58 . Melee 58 | . . . . . . . . . . . . . 27 9 14 5 3 . Projectile 149 | . . . 2 1 . 25 24 . . . . . . 3 51 12 31 . AOE 467 | . . . 46 . . 141 256 . . . . . . . . . 24 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Fac Was Fac Upp Upp Res Tes Res Qua Sec Acc Total 15614 | 56 808 62 413 417 595 2156 1421 407 103 418 280 36 2425 1206 2171 868 1395 377 Wait 1342 | . 79 15 42 5 . 278 162 16 6 58 . . 174 363 43 10 85 6 Move 12680 | 44 635 40 334 401 584 1492 993 370 94 302 278 36 2058 718 1982 800 1185 334 Hop 5 | . . . . . . . . . . . . . . . . . . 5 Pick Up 147 | 6 20 2 3 . 4 42 13 8 . 4 . . 6 8 11 8 6 6 Fast Attach 195 | 6 8 . 1 . . 25 24 10 . 4 2 . 39 32 8 4 24 8 Attach 117 | . 3 . . . . 24 20 2 1 10 . . 7 7 8 9 15 11 Detach 40 | . . . . . . 4 6 . 1 4 . . 4 6 2 2 8 3 Swap 113 | . 6 1 2 3 2 36 26 . . . . . 5 8 15 2 7 . Drop 159 | . 13 3 5 3 5 40 25 . . 1 . . 21 19 12 2 7 3 Fire 583 | . 35 1 26 3 . 210 149 . 1 28 . . 1 18 53 13 44 1 Melee 192 | . . . . . . . . 1 . . . . 110 27 24 18 12 . Ram 12 | . . . . . . . 2 . . 3 . . . . 7 . . . Kick 12 | . 6 . . . . 2 . . . 4 . . . . . . . . Crush 9 | . 3 . . 2 . 3 1 . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . 6 . 2 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Identified exit to Materials 311 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 13) 1137 | -10/Materials | Discovered new exit (range 9) 1227 | -10/Materials | Entered Mines 1234 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1285 | -10/Mines | Discovered new exit (range 9) 1288 | -10/Mines | Discovered exit to Materials (range 9) 1314 | -10/Mines | Entered Subcaves 1315 | -10/Subcaves | Approached by a straggling Scientist 1541 | -10/Subcaves | Visited 4L-MR0's lab 1569 | -10/Subcaves | Core integrity fell below 50% 1589 | -10/Subcaves | Found Prototype Energy Cannon 1589 | -10/Subcaves | Identified Powered Cannon 1590 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 1924 | -10/Subcaves | Core integrity fell below 20% 1935 | -10/Subcaves | Discovered new exit (range 16) 1963 | -10/Subcaves | Entered Recycling 2260 | -8/Recycling | Discovered new exit (range 16) 2605 | -8/Recycling | Scanned before Scraplab entrance 2629 | -8/Recycling | Entered Scraplab 2643 | -8/Recycling | Discovered new exit (range 3) 2646 | -8/Recycling | Entered Scraptown 3067 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3094 | -8/Scraptown | Visited Comm Corps 3115 | -8/Scraptown | Visited CPS Storage 3147 | -8/Scraptown | Visited Cyclists 3186 | -8/Scraptown | Visited The Evicted 3222 | -8/Scraptown | Visited Awakened 3249 | -8/Scraptown | Visited CR-KLE's Repair Center 3262 | -8/Scraptown | CR-KLE repaired 4 parts 3385 | -8/Scraptown | Visited Assassins FH 3567 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3572 | -8/Scraptown | Learned location of Zion (-6) 3594 | -8/Scraptown | Discovered new exit (range 11) 3648 | -8/Scraptown | Entered Factory 3648 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 4153 | -6/Factory | Build established: Scavenger-Tank 4346 | -6/Factory | Lost 7 parts (1p2n2u2w) 4768 | -6/Factory | Lost 5 parts (2n1u2w) 4776 | -6/Factory | Destroyed 7 combat bots 5398 | -6/Factory | First assault squad dispatched 5626 | -6/Factory | Lost 3 parts (1p1n1w) 5635 | -6/Factory | Destroyed 7 combat bots 5657 | -6/Factory | Cargo convoy interrupted 6682 | -6/Factory | Core integrity fell below 50% 6843 | -6/Factory | Discovered new exit (range 14) 7155 | -6/Factory | High security lockdown imminent 7179 | -6/Factory | Destroyed 8 combat bots 7190 | -6/Factory | Entered another Factory area 7190 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7280 | -5/Factory | Build established: Tank 7490 | -5/Factory | First assault squad dispatched 7765 | -5/Factory | Lost 3 parts (2n1w) 8043 | -5/Factory | Build established: Scavenger-Tank 8951 | -5/Factory | Garrison activated, responded to threat 9416 | -5/Factory | Lost 4 parts (2n1u1w) 9545 | -5/Factory | Destroyed 9 combat bots 9597 | -5/Factory | Spotted B-75 Beast 9625 | -5/Factory | Destroyed B-75 Beast 9647 | -5/Factory | Lost 4 parts (1p1n2u) 9756 | -5/Factory | Lost 5 parts (1n4w) 9823 | -5/Factory | High security lockdown imminent 9835 | -5/Factory | Core integrity fell below 50% 9865 | -5/Factory | Lost 4 parts (2p1u1w) 9903 | -5/Factory | High security lockdown engaged 9946 | -5/Factory | Discovered new exit (range 15) 9954 | -5/Factory | Entered another Factory area 9954 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9983 | -4/Factory | Lost 6 parts (2p1n2u1w) 10073 | -4/Factory | Discovered new exit (range 14) 10114 | -4/Factory | Found Quantum Capacitor 10128 | -4/Factory | Build established: Mutant 10204 | -4/Factory | First assault squad dispatched 10211 | -4/Factory | Sucked down chute 10211 | -4/Factory | Entered Waste 10226 | -4/Waste | EMP discharged 10230 | -4/Waste | Spotted C-40 Crusher 10232 | -4/Waste | Spotted C-40 Crusher 10234 | -4/Waste | Spotted C-40 Crusher 10240 | -4/Waste | Spotted C-40 Crusher 10245 | -4/Waste | Spotted C-40 Crusher 10248 | -4/Waste | Spotted C-40 Crusher 10264 | -4/Waste | Discovered new exit (range 11) 10269 | -4/Waste | Identified exit to Factory 10270 | -4/Waste | Entered Factory 10300 | -4/Factory | Identified exit to DSF 10389 | -4/Factory | Discovered new exit (range 11) 10394 | -4/Factory | Identified exit to Research 10399 | -4/Factory | Identified exit to Upper Caves 10399 | -4/Factory | Identified exit to Armory 10445 | -4/Factory | Garrison activated, responded to threat 10560 | -4/Factory | Core integrity fell below 50% 10597 | -4/Factory | Lost 16 parts (2p4n4u6w) 10640 | -4/Factory | Released all parts (4) 10649 | -4/Factory | Entered Upper Caves 10650 | -4/Upper Caves | Core integrity fell below 20% 10651 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10760 | -4/Upper Caves | Learned location of 1 exit from Research 10777 | -4/Upper Caves | Identified exit to Upper Caves 10792 | -4/Upper Caves | Ambushed by research squad 10792 | -4/Upper Caves | Entered another Upper Caves area 10806 | -4/Upper Caves | Discovered exit to Research (range 10) 10808 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10811 | -4/Upper Caves | Entered Research 10811 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10812 | -3/Research | Identified exit to Research 10831 | -3/Research | Found Prototype Device 10831 | -3/Research | Identified Exp. Shield Generator 10834 | -3/Research | Found Exp. Shield Generator 11320 | -3/Research | System corruption reached 10% 11708 | -3/Research | Lost 3 parts (2n1u) 11882 | -3/Research | Found Exp. Shield Generator 11885 | -3/Research | Found Exp. Shield Generator 12186 | -3/Research | Build established: Scavenger-Gladiator 12257 | -3/Research | System corruption reached 30% 12283 | -3/Research | Core integrity fell below 50% 12299 | -3/Research | Discovered new exit (range 13) 12305 | -3/Research | Identified exit to Testing 12305 | -3/Research | Entered Testing 12305 | -3/Testing | Spotted Superbehemoth 12314 | -3/Testing | Lost 14 parts (2p5n5u2w) 12345 | -3/Testing | Found Prototype Device 12345 | -3/Testing | Identified 2N-1CE's Frost Array 12573 | -3/Testing | Build established: Mutant 12873 | -3/Testing | Found Prototype Protection 12873 | -3/Testing | Identified Centrium Heavy Armor Plating 13120 | -3/Testing | Found Prototype Reactor 13120 | -3/Testing | Identified Zero-point Reactor 13124 | -3/Testing | Found Prototype Special Weapon 13124 | -3/Testing | Identified Gui. Remote Datajack 13129 | -3/Testing | Found Prototype Processor 13129 | -3/Testing | Identified Exp. Target Analyzer 13131 | -3/Testing | Found Prototype Device 13131 | -3/Testing | Identified Exp. Weapon Cycler 13195 | -3/Testing | Found Prototype Device 13195 | -3/Testing | Identified Exp. Hardlight Generator 13238 | -3/Testing | Found Prototype Device 13238 | -3/Testing | Identified Exp. Thermal Shield 13308 | -3/Testing | Discovered exit to Research (range 11) 13313 | -3/Testing | Found Prototype Energy Gun 13313 | -3/Testing | Identified Tachyon Dispersion Ray 13320 | -3/Testing | Entered Research 13320 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 13634 | -2/Research | Build established: Scavenger-Scout 13820 | -2/Research | Search patrols dispatched 13905 | -2/Research | System corruption reached 10% 13969 | -2/Research | Found Prototype Device 13969 | -2/Research | Identified Exp. Actuator Array 14070 | -2/Research | Search patrols dispatched 14093 | -2/Research | Discovered new exit (range 10) 14096 | -2/Research | Identified exit to Access 14101 | -2/Research | Identified exit to Quarantine 14238 | -2/Research | Discovered exit to Access (range 13) 14261 | -2/Research | Entered Quarantine 14288 | -2/Quarantine | Lost 4 parts (1p1n2u) 14350 | -2/Quarantine | Found Alien Artifact 14384 | -2/Quarantine | Found Alien Artifact 14385 | -2/Quarantine | Identified Core Reset Matrix 14385 | -2/Quarantine | Identified Phase Redirector 14385 | -2/Quarantine | Used Core Reset Matrix 14389 | -2/Quarantine | Detected hypermatrix surge 14389 | -2/Quarantine | Sensed 11 artifacts in vicinity 14433 | -2/Quarantine | Met incapacitated Sigix Warrior 14433 | -2/Quarantine | Lockdown squad dispatched 14463 | -2/Quarantine | Found Sigix Containment Pod 14499 | -2/Quarantine | Spotted Lightning 14556 | -2/Quarantine | Discovered exit to Access (range 21) 14574 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 14589 | -2/Quarantine | Found Core Cannon 14600 | -2/Quarantine | Warped through subspace 14613 | -2/Quarantine | Found Transdimensional Reconstructor 14613 | -2/Quarantine | Warped through subspace 14620 | -2/Quarantine | Found Subatomic Replicator 14650 | -2/Quarantine | Spotted Fortress 14676 | -2/Quarantine | Discovered new exit (range 6) 14676 | -2/Quarantine | Discovered new exit (range 6) 14678 | -2/Quarantine | Identified exit to Protoforge 14680 | -2/Quarantine | Identified exit to Section 7 14680 | -2/Quarantine | Entered Section 7 14681 | -2/Section 7 | Detected hypermatrix surge 14681 | -2/Section 7 | Sensed 21 artifacts in vicinity 14698 | -2/Section 7 | Found Integrated Dissipator 14698 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14706 | -2/Section 7 | Spotted S7 Guard 14808 | -2/Section 7 | Found Prototype Launcher 14808 | -2/Section 7 | Identified Adv. Micro-nuke Launcher 14818 | -2/Section 7 | Found Unknown Device 14818 | -2/Section 7 | Identified Quantum Capacitor 14866 | -2/Section 7 | Spotted S7 Guard 14873 | -2/Section 7 | Found Core Regenerator 14893 | -2/Section 7 | Found Core Membrane 14893 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 14932 | -2/Section 7 | Found Integrated Reactor 14932 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14937 | -2/Section 7 | Spotted S7 Guard 14940 | -2/Section 7 | Spotted Alpha 7 14941 | -2/Section 7 | Spotted Alpha 7 14951 | -2/Section 7 | Spotted B-99 Colossus 14972 | -2/Section 7 | Spotted Executioner 14974 | -2/Section 7 | Spotted Executioner 15025 | -2/Section 7 | Spotted Executioner 15051 | -2/Section 7 | Activated Sigix Exoskeleton 15051 | -2/Section 7 | Received instructions from Sigix Warrior 15054 | -2/Section 7 | Used Subatomic Replicator to replicate Core Regenerator 15059 | -2/Section 7 | Core integrity fell below 50% 15067 | -2/Section 7 | Destroyed Alpha 7 15073 | -2/Section 7 | Scanned by Researcher 15077 | -2/Section 7 | Allies destroyed Alpha 7 15088 | -2/Section 7 | Found Prototype Processor 15088 | -2/Section 7 | Identified Exp. Target Analyzer 15098 | -2/Section 7 | Allies destroyed Executioner 15105 | -2/Section 7 | Intercept squad dispatched 15122 | -2/Section 7 | Spotted Tracker 15123 | -2/Section 7 | Spotted Tracker 15123 | -2/Section 7 | Destroyed Tracker 15129 | -2/Section 7 | Destroyed Tracker 15148 | -2/Section 7 | Spotted Combat Programmer 15152 | -2/Section 7 | Spotted Combat Programmer 15154 | -2/Section 7 | Destroyed Combat Programmer 15162 | -2/Section 7 | Destroyed Combat Programmer 15202 | -2/Section 7 | Spotted B-90 Cyclops 15225 | -2/Section 7 | Lost 4 parts (1p1u2w) 15277 | -2/Section 7 | Intercept squad dispatched 15293 | -2/Section 7 | Spotted Tracker 15295 | -2/Section 7 | Spotted Tracker 15297 | -2/Section 7 | Allies destroyed Tracker 15302 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 15305 | -2/Section 7 | Allies destroyed Tracker 15319 | -2/Section 7 | Spotted Combat Programmer 15320 | -2/Section 7 | Found Integrity Redistributor 15322 | -2/Section 7 | Destroyed Combat Programmer 15324 | -2/Section 7 | Spotted Combat Programmer 15355 | -2/Section 7 | Found Prototype Processor 15355 | -2/Section 7 | Identified Exp. Targeting Computer 15355 | -2/Section 7 | Spotted Executioner 15358 | -2/Section 7 | Spotted Investigator 15385 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 60% 15404 | -2/Section 7 | Found Integrated Dissipator 15404 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 15407 | -2/Section 7 | Lost 8 parts (1p4n2u1w) 15471 | -2/Section 7 | Discovered exit to Access (range 19) 15473 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 40% 15484 | -2/Section 7 | Entered Access 15484 | -1/Access | Accompanied by 1 ally (Sigix Warrior) 15484 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 15515 | -1/Access | Lost 7 parts (2p2n3w) 15539 | -1/Access | Spotted B-99 Colossus 15563 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-81) 15571 | -1/Access | Sigix Exoskeleton integrity reduced to 20% 15609 | -1/Access | Core integrity fell below 50% 15612 | -1/Access | Used Core Regenerator, restored core integrity (+400) 15613 | -1/Access | Used Core Regenerator, restored core integrity (+400) 15669 | -1/Access | Spotted Executioner 15683 | -1/Access | Emitted hypermatrix ping 15684 | -1/Access | Discovered new exit (range 13) 15688 | -1/Access | Assembled emerged from beneath the floor 15690 | -1/Access | Spotted B-99 Colossus 15691 | -1/Access | Identified exit to Surface 15691 | *** | Heading to fleet! Last Messages --------------- 15683_ Slug penetrates Wall. 15684_ Lgt. Quantum Reactor destroyed. 15684_ Beam penetrates Sealed Barrier. 15684_ Sealed Barrier breached. 15684_ Beam penetrates Main Access Shell. 15684_ Main Access Shell breached. 15684_ EXIT=FOUND 15685_ Imp. Gyrokinetic Inverter destroyed. 15688_ Assembled emerge from beneath the floor. 15688_ as-02417 sneak attacks. 15688_ S-43 Plague destroyed. 15688_ S-43 Plague suffers critical hit (Burn). 15688_ as-66210 destroyed. 15690_ P-80 Master resets S-43 Plague, system corruption cleaned. 15691_ EXIT=IDENTIFIED: SURFACE 15691_ Slug penetrates as-29949. 15691_ as-29949 destroyed. 15691_ Slug penetrates S-43 Plague. [Achievement: Winner's Signature] Map ----- +----------------------------------------------------+ | ????????????????????????????????????# #?# # # | | ????????????????????????????????????# #?# # | | ????????????????????????????????????# #?# / | | ????????????????????????? ?????????# #?# # | | ??????????????????????? ######### ########## # | | ??????????????????????? ########/# | | ??????????????????????? [ # | | ??????????????????????? " *% # | | ??????????????????????? %" ! # ! | | ??????????????????????? # =% | | ??????????????????????? # " | | ??????????????????????? # """ | | ???????????????????????? """"T"""" # """ | | ??????????????????????????""""""""" + " | | ?????????????????????????????######### # | | ?????????????????????????????????????# # [ | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# ########## | | ?????????????????????????????????????# #????????? | | ????????????????????##########"#######s #????????? | | ????????????????????" " aes%#????????? | | ????????????????????" " a=% #????????? | | ??????????????????????"""""" #????????? | | ????????????????????" " " #????????? | | ????????????????????" "@ " " #????????? | | ?????????????????" " "" " " #????????? | | ?????????????? "??" " " #????????? | | ???????????? ??????"""""" " #????????? | | ??????????????????????????? """" """ #????????? | | ??????????????????????????? """"T""" #????????? | | ??????????????????????????####"####### #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ????????????????????????????#######??# #????????? | | ????????????????????????????# ?# #????????? | | ????????????????????????????# ?# #????????? | | ????????????????????????????# # #????????? | | ????????????????????????????# " # #?######## | | ????????????????????????????#""" ! / #? """ | | ????????????????????????????# """ # # ""T"" | | ????????????????????????????# " # # "" "" | | ????????????????????????????# !?# / | | ????????????????????????????# ?# # | | ????????????????????################## # !! | | ??????????????????# # #? ! != | +----------------------------------------------------+ Best States ------------- Heat Dissipation 207 Energy Generation 67 Energy Capacity 710 Matter Stores 369 Matter Capacity 600 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 25 Armor Coverage 1050 Resistance: KI 20 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 30 Evasion (%) 72 Targeting Accuracy 12 Melee Accuracy 14 Target Analysis 14 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Adv. Thermal Defense Suite | -2/Section 7 | Archive Adv. EM Shield | -2/Section 7 | Archive Adv. KE Penetrator | -2/Section 7 | Archive Robot Schematics ------------------ D-83 Annihilator | -2/Section 7 | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Reset Matrix Phase Redirector High-powered Transdimensional Reconstructor Transdimensional Reconstructor Integrated Dissipator Core Membrane Integrated Reactor Core Cannon Subatomic Replicator Integrity Redistributor Core Regenerator Achievements -------------- Most Wanted Signature Confirmed Winner's Signature Challenges ------------ None Game ------ Seed ResetHackingMegatreads Manual? 0 Play Time 03:34:39 Cumulative 313.6 hours Start 2025.07.10 @ 17:47:01 End 2025.07.10 @ 22:22:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type 2 Total 7 Types 4/0/2/0/0/0/0/0/0/1 Lore% 81 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1065d81-3075-47cb-890d-a4e91e165c79