Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.10.24 @ 21:21:16 Player: Terminus Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (276) 1380 Value Destroyed (9139) 9139 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (462) 462 TOTAL SCORE: 16501 Bonus ------- High Alert Combat Kills 124 Follower Combat Kills 93 Met Data Miner 300 Friendly Fire -55 Cogmind --------- Core Integrity 0/850 Matter 250/300 Energy 200/200 System Corruption 57% Temperature Cool (0) Movement Immobile (Siege) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (7) ------ Improved Cooling System Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite Hacking Suite Quantum Router > --- WEAPON (3) ------- Bore Cannon Bore Cannon Bore Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Fission Core Improved Medium Treads Improved Medium Treads Heavy Siege Treads Improved Cooling System Target Analyzer Makeshift Hacking Suite Makeshift Hacking Suite Heavy Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Coil Gun Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Hacking Suite Hacking Suite Quantum Router > --- WEAPON ----------- Bore Cannon Bore Cannon Bore Cannon > --- INVENTORY -------- Improved Deuterium Engine Fission Core Improved Medium Treads Improved Medium Treads Heavy Siege Treads Improved Cooling System Target Analyzer Makeshift Hacking Suite Makeshift Hacking Suite Heavy Assault Rifle Gauss Rifle Gauss Rifle Gauss Rifle Coil Gun [Rating: 80] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Utility Hacking Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . Utility 5 | . . . 1 . 1 2 . . . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . Parts Attached 256 | 6 6 2 23 4 21 50 9 14 2 11 65 10 27 6 . Power 13 | 1 . . 4 . . 3 . . . 1 1 . 3 . . Engine 10 | 1 . . 4 . . 3 . . . 1 1 . . . . Core 1 | . . . . . . . . . . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . 2 . . Propulsion 43 | 2 1 1 7 . 6 6 1 2 . . 9 1 6 1 . Treads 38 | 2 1 1 7 . 6 6 1 2 . . 4 1 6 1 . Leg 5 | . . . . . . . . . . . 5 . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 125 | 1 2 1 5 4 7 26 5 9 . 10 39 5 9 2 . Device 63 | . 1 1 1 . 3 15 3 4 . 6 22 3 2 2 . Storage 8 | 1 1 . 1 1 1 1 . . . . 1 . 1 . . Processor 8 | . . . . . . 2 . . . . 2 2 2 . . Hackware 6 | . . . . . 1 . . 1 . . 1 . 3 . . Protection 40 | . . . 3 3 2 8 2 4 . 4 13 . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 75 | 2 3 . 7 . 8 15 3 3 2 . 16 4 9 3 . Energy Gun 3 | 1 1 . . . 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 47 | 1 . . 3 . 6 11 2 2 1 . 11 1 9 . . Ballistic Cannon 9 | . 2 . 4 . . . . . . . . . . 3 . Launcher 6 | . . . . . 1 1 1 1 . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . 3 . . 1 . 3 3 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 1 2 . . . . 1 . 1 . . Parts Lost 50 | . . 2 1 . 1 1 3 5 . 3 19 9 6 . . Power 3 | . . . 1 . . . . . . 1 1 . . . . Propulsion 15 | . . 1 . . . . 1 2 . . 7 1 3 . . Utility 19 | . . 1 . . 1 1 1 2 . 2 5 5 1 . . Weapon 13 | . . . . . . . 1 1 . . 6 3 2 . . Highest Loss Streak 9 | . . 1 1 . 1 1 3 4 . 2 9 5 2 . . Average Slot Usage (%) 96 | . 95 97 99 99 99 99 99 99 100 99 98 74 81 85 86 Engine 7 | . 14 14 11 11 9 7 7 7 7 7 5 3 . . . Treads 21 | . 27 27 22 22 27 23 23 22 23 23 20 4 16 13 13 Device 10 | . 9 11 11 11 9 14 14 13 15 14 10 5 1 5 6 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 5 2 6 6 Processor 8 | . . . . . . 13 15 15 15 14 12 20 10 13 13 Hackware 7 | . . . . . 9 7 7 6 7 7 13 4 18 20 20 Protection 3 | . . . 10 10 8 1 . 1 . 1 1 . 3 . . Ballistic Gun 17 | . 5 . 5 33 26 22 23 22 21 23 19 14 18 6 . Ballistic Cannon 5 | . 16 28 27 . . . . . . . . . . 13 20 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 116 | 12 32 32 61 65 108 116 112 115 106 112 112 108 79 61 61 Greatest Support 140 | 40 40 40 43 43 66 79 79 84 84 84 112 70 140 140 140 Greatest Overweight (x) 34 | 2 . 1 1 1 1 1 1 1 1 1 34 1 . . . Average Overweight (x) . | . . . . 1 . 1 1 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 15 15 15 Average Capacity 21 | 7 14 15 19 20 24 25 25 25 25 25 25 24 9 15 15 Most Carried 25 | 2 15 15 20 20 25 25 25 25 25 23 25 24 12 15 15 Average Carried 19 | 1 11 14 18 20 24 24 24 24 23 21 23 22 6 14 15 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 5 15 15 15 Final Carried 25 | 2 15 15 20 20 25 25 24 25 23 21 23 5 12 15 15 Class Distribution -------------------- 28% | Skirmisher 15% | Tank 14% | Hacker-Gunner 13% | Mutant 9% | Hacker-Skirmisher 8% | Scavenger-Tank 3% | Hacker-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Scavenger-Gunner | -6/Waste Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Matter Collected 10023 | 178 384 327 1150 116 1004 1374 470 320 47 335 1986 284 1432 531 85 Remotely 1470 | . . . . . . 691 . 160 . 73 546 . . . . Salvage Created 11335 | . 762 130 1023 131 1458 1488 482 406 26 568 2354 284 1702 471 50 Parts 579 | . 39 12 67 6 78 83 16 26 4 21 123 7 70 20 7 Haulers Intercepted 17 | . 2 . 6 . 4 4 . . . . 1 . . . . Recyclers Shooed 18 | . 5 . 1 . 2 3 1 . . . 4 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 62 | . . . . . . . 3 25 . 15 . . . 19 . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Combat Hostiles Destroyed 196 | . 14 11 20 3 28 22 7 10 . 10 33 1 23 13 1 Guns 129 | . 7 . . 3 25 18 4 8 . 10 27 1 23 3 . Cannons 45 | . 7 8 19 . . . . . . . . . . 10 1 AOE 21 | . . 3 . . 3 4 3 2 . . 6 . . . . Classes Destroyed 17 | . 7 . 2 . 1 3 1 . . . 1 1 . 1 . Worker 18 | . 1 . 2 . 3 5 . . . . 6 . 1 . . Builder 7 | . . . . . . 2 . . . . 5 . . . . Tunneler 2 | . . . . . . . . . . . 1 . 1 . . Hauler 17 | . 2 . 6 . 4 4 . . . . 1 . . . . Recycler 14 | . 3 . 3 . 1 3 . . . . 2 . 2 . . Minesweeper 2 | . . . . . . . 1 1 . . . . . . . Operator 6 | . 2 . . . 1 1 . . . . . . 2 . . Watcher 13 | . 2 . 4 . 2 2 . . . . 3 . . . . Swarmer 47 | . 5 8 3 . 4 4 3 3 . 2 7 . 1 7 . Grunt 93 | . 9 3 11 2 16 11 . 5 . 3 18 . 12 3 . Brawler 2 | . . . . . 1 . . . . . . . 1 . . Duelist 6 | . . . 1 1 1 . . 1 . . . . 2 . . Sentry 22 | . . . 5 . 6 1 . . . 1 4 . 4 1 . Hunter 8 | . . . . . . 1 . 1 . . 1 . 2 2 1 Programmer 10 | . . . . . . 5 . . . 1 3 . 1 . . Compactor 1 | . . . . . . . . . . . . 1 . . . Packrat 2 | . . . . . . . 2 . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . Thug 6 | . . . . . . . 4 . . 2 . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | . 7 3 7 3 6 5 4 4 1 3 10 1 5 4 1 Combat Bots Only 9 | . 3 3 4 3 4 5 4 4 . 3 9 1 4 4 1 Max Kills in Single Turn 3 | . 2 3 2 1 2 2 2 2 1 2 3 1 1 2 1 Gunslinging 1 | . . . . . . . . 1 . 1 . . . . . Exploded 3 | . . 3 . . 2 2 2 2 . . 3 . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Damage Taken 12999 | . 368 427 670 155 1003 1075 439 487 . 583 3158 930 2750 768 186 Core 1426 | . 22 69 40 48 34 211 20 44 . 70 263 228 288 56 33 Absorbed by Shields . | . . . . . . . . . . . . . . . . Reduced by Siege Mode 144 | . . . . . . . . . . . . . 59 70 15 Core Remaining (%) 76 | 100 . 63 . 78 93 . . . . 50 . . . . . Volleys Fired 602 | . 61 32 66 5 71 73 20 19 . 20 109 11 88 24 3 Largest 3 | . 2 2 3 3 3 3 3 3 . 3 3 3 3 3 3 Hottest 171 | . 70 70 105 69 69 84 84 84 . 84 88 88 84 171 171 Shots Fired 1636 | . 122 64 197 15 209 213 56 53 . 60 315 31 227 68 6 Gun 1259 | . 66 . 12 15 207 210 54 51 . 60 311 31 227 15 . Cannon 364 | . 56 64 185 . . . . . . . . . . 53 6 Launcher 13 | . . . . . 2 3 2 2 . . 4 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 1590 | . 89 64 197 15 207 210 54 51 . 60 311 31 227 68 6 Thermal 33 | . 33 . . . . . . . . . . . . . . Explosive 13 | . . . . . 2 3 2 2 . . 4 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 12 9 14 9 10 12 9 12 . 17 18 11 14 8 6 Robot Miss Streak 9 | . 3 4 4 4 9 6 3 2 . 1 5 2 4 6 . Penetration Max 1 | . . . . . . 1 . 1 . 1 1 1 1 1 1 Secondary Targets 22 | . . . . 2 3 2 2 2 . 3 4 . 3 1 . Max Gunslinging Chain 1 | . . . . 1 1 1 1 1 . 1 1 . 1 1 . Shots Hit Robots 1065 | . 79 31 109 10 159 138 35 33 1 45 212 25 151 32 5 Core Hits 528 | . 37 13 44 8 93 68 19 20 1 21 111 4 71 16 2 Critical Kills 18 | . . . . 1 2 1 . . . . 2 . 2 9 1 Critical Parts Destroyed 32 | . 1 . . . . 1 1 2 . 3 4 1 3 13 3 Critical Strikes 67 | . 4 1 7 1 2 3 1 2 . 3 6 5 5 22 5 Destroy 56 | . 1 . . 1 2 3 1 2 . 3 6 5 5 22 5 Blast 11 | . 3 1 7 . . . . . . . . . . . . Melee Attacks 26 | . . . . . . 6 . . 1 . 9 10 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 26 | . . . . . . 6 . . 1 . 9 10 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 25020 | . 1103 686 1997 201 2651 3950 1085 1078 124 1068 6147 707 3337 737 149 Guns 18333 | . 435 . 86 168 2216 3303 805 890 . 1068 5213 707 3269 173 . Cannons 3764 | . 630 558 1897 . . . . . . . . . . 551 128 Explosions 2373 | . . 125 . . 360 571 263 188 . . 837 . 29 . . Melee 124 | . . . . . . . . . 124 . . . . . . Ramming 426 | . 38 3 14 33 75 76 17 . . . 97 . 39 13 21 Kinetic 21822 | . 790 558 1983 168 2216 3303 805 890 . 1068 5213 707 3269 724 128 Thermal 493 | . 275 125 . . . 93 . . . . . . . . . Explosive 2021 | . . . . . 360 478 263 188 . . 732 . . . . Electromagnetic 134 | . . . . . . . . . . . 105 . 29 . . Impact . | . . . . . . . . . . . . . . . . Slashing 124 | . . . . . . . . . 124 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 57 | . 1 1 1 1 . . . . . 2 10 56 57 57 57 Average Corruption 19 | . 1 1 1 1 . . . . . 2 5 34 56 57 57 Corruption Purged 1 | . . . . . . . . . . . . 1 . . . Effects 283 | . 2 3 7 7 . . . . . . 52 25 128 48 11 Message Errors 68 | . 1 2 3 3 . . . . . . 15 3 30 9 2 Matter Fused 56 | . . . . . . . . . . . 8 2 28 16 2 Heat Flow Errors 29 | . . . . . . . . . . . 6 3 11 8 1 Energy Discharges 28 | . 1 1 . 2 . . . . . . 3 6 8 6 1 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 28 | . . . 3 2 . . . . . . 9 1 11 2 . Data Loss (major) 14 | . . . . . . . . . . . 5 4 2 1 2 Misfires 5 | . . . . . . . . . . . 2 . 3 . . Alerts 4 | . . . . . . . . . . . . . 2 2 . Misdirections 6 | . . . . . . . . . . . . 3 3 . . Weapon Failures 44 | . . . 1 . . . . . . . 4 2 30 4 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 164 | . 8 . 13 . 27 70 . 26 . . 11 . . . 9 Projectiles 21 | . 8 . 13 . . . . . . . . . . . . Explosions 128 | . . . . . 22 70 . 26 . . 10 . . . . Melee 15 | . . . . . 5 . . . . . 1 . . . 9 Knockbacks 31 | . 5 4 15 . 2 1 . . . . 1 . . 3 . Impact 4 | . . . . . 2 1 . . . . 1 . . . . Kinetic 25 | . 5 4 13 . . . . . . . . . . 3 . Secondary 2 | . . . 2 . . . . . . . . . . . . Self-Inflicted Damage 109 | . . . . . . 109 . . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . Rammed 49 | . 7 2 6 4 8 6 3 . . . 6 . 3 3 1 Targets Rammed 53 | . 7 2 6 4 9 7 3 . . . 7 . 4 3 1 Kicked 1 | . . . . . . . . . . . 1 . . . . Crushed 3 | . . . . . 1 1 . . . . . . 1 . . Highest Temperature 292 | . 188 102 69 2 8 2 36 8 . 16 273 269 292 287 42 Average Temperature 59 | . 70 32 13 2 8 2 18 8 . 5 99 117 71 127 42 Received Heat Transfer 3709 | . 165 210 234 48 486 210 198 153 . 159 930 . 805 99 12 Siege Activations 9 | . . . . . . . . . . . . . 4 4 1 Total Turns 147 | . . . . . . . . . . . . . 71 67 9 Longest Duration 31 | . . . . . . . . . . . . . 31 20 9 Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 2 . . . . . . . . . . 1 . Impact Corruptions 6 | . . . 1 . 1 . . . . . 1 . . 1 2 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . 3 1 . . . . . . . . . . 1 . . Heat Transferred 1064 | . 814 200 . . . 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Peak Influence 610 | . 254 268 377 88 302 470 . . . . 610 162 315 . . Initial 162 | . . 63 45 18 5 127 . . . . . 162 . . . Average 173 | . 111 161 207 30 183 171 . . . . 254 121 154 . . Maximum Alert Level 2 | . 1 1 1 . 1 2 . . . . 2 . 1 . . Low Security (%) 60 | 100 88 68 38 100 44 69 . . . . 36 100 67 . . Level 1 33 | . 11 31 61 . 55 21 . . . . 45 . 32 . . Level 2 5 | . . . . . . 9 . . . . 17 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 4 . 1 . 4 14 . . . . 12 . 3 . . Investigation 13 | . 2 . 1 . 2 5 . . . . 2 . 1 . . Extermination 10 | . . . . . . 5 . . . . 4 . 1 . . Reinforcement 12 | . 2 . . . 2 4 . . . . 3 . 1 . . Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . Haulers Reinforced 3 | . . . . . . 2 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Distress Signals 9 | . 2 . 2 . 1 1 . . . . 2 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 273 | . 26 12 31 3 43 28 7 9 . 10 50 6 28 18 2 Peak Tracking Total 5 | . 4 3 4 3 5 4 4 4 . 3 5 3 4 5 2 Tactical Retreats 20 | . 1 1 4 . 2 . . 1 . . 5 1 1 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Traps Triggered 15 | . 1 . 2 . 1 4 . . . . 5 . 2 . . Indirectly 1 | . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . 5 . . . . . . Triggered 2 | . . . . . . . . . . 1 . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Machines Disabled 34 | . . 7 1 . . 8 . . . . 7 . 11 . . Max in Single Turn 6 | . . 6 1 . . 2 . . . . 2 . 5 . . Garrison Access 5 | . . . . . . 1 . . . . 3 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Machines Accessed 68 | . 9 . 9 1 5 13 . . 4 . 16 . 10 1 . Terminals 39 | . 6 . 7 1 3 8 . . . . 9 . 5 . . Fabricators 8 | . . . . . . 3 . . . . 3 . 2 . . Repair Stations 5 | . 1 . 1 . . 1 . . . . . . 2 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . 2 . . . . . 1 . . . . Garrison Access 5 | . . . . . . 1 . . . . 3 . 1 . . Total Hacks 223 | . 27 . 34 7 25 29 . . 30 . 38 . 32 1 . Successful 154 | . 15 . 21 3 20 19 . . 30 . 24 . 21 1 . Failed 68 | . 12 . 13 4 5 9 . . . . 14 . 11 . . Catastrophic 6 | . 1 . 2 . 1 . . . . . 1 . 1 . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . Manual 81 | . 18 . 21 6 8 9 . . . . 11 . 8 . . Terminals 122 | . 22 . 25 7 13 19 . . . . 21 . 15 . . Fabricators 17 | . . . . . . 6 . . . . 7 . 4 . . Repair Stations 21 | . 2 . 6 . . 3 . . . . . . 10 . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . Scanalyzers 18 | . . . 3 . 12 . . . . . 3 . . . . Garrison Access 11 | . . . . . . 1 . . . . 7 . 3 . . Terminal Hacks 76 | . 6 . 8 1 6 8 . . 30 . 9 . 7 1 . Record 14 | . . . . 1 2 . . . 11 . . . . . . Part Schematic 15 | . . . . . . 1 . . 10 . 3 . 1 . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . Prototype ID Bank 6 | . 1 . 2 . . . . . 3 . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . Open DSF 5 | . . . . . . 2 . . . . 1 . 2 . . Branch Access Points 4 | . . . 1 . . 1 . . . . 1 . 1 . . Terminal Index 5 | . 1 . . . 1 1 . . . . 1 . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . Repair Station Index 1 | . . . 1 . . . . . . . . . . . . Alert Level 5 | . 1 . 1 . 1 . . . . . 1 . 1 . . Unreport Threat 4 | . . . 2 . 1 . . . . . 1 . . . . Locate Traps 3 | . 1 . . . . 2 . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . 1 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . 1 . . . . Fabricator Hacks 14 | . . . . . . 5 . . . . 6 . 3 . . Network Status 3 | . . . . . . 1 . . . . 2 . . . . Load Schematic 6 | . . . . . . 2 . . . . 2 . 2 . . Build 5 | . . . . . . 2 . . . . 2 . 1 . . Repair Station Hacks 17 | . 2 . 4 . . 3 . . . . . . 8 . . Scan Component 9 | . 1 . 2 . . 2 . . . . . . 4 . . Repair 8 | . 1 . 2 . . 1 . . . . . . 4 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 3 . 12 . . . . . 3 . . . . Insert Component 11 | . . . 2 . 6 . . . . . 3 . . . . Analyze 7 | . . . 1 . 6 . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . . . . 3 . 1 . . Seal Access 5 | . . . . . . 1 . . . . 3 . 1 . . Unauthorized Hacks 24 | . 7 . 6 2 2 2 . . . . 3 . 2 . . Terminals 22 | . 5 . 6 2 2 2 . . . . 3 . 2 . . Assimilate 3 | . . . . 1 . 1 . . . . 1 . . . . Botnet 19 | . 5 . 6 1 2 1 . . . . 2 . 2 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 51 | . 7 . 9 1 3 10 . . . . 13 . 8 . . Full Trace Events 8 | . . . . . 1 4 . . . . 2 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 1 . 6 1 . . 10 . 3 . 1 . . Parts Built 10 | . . . . . . 4 . . . . 4 . 2 . . Authchips . | . . . . . . . . . . . . . . . . Time 257 | . . . . . . 126 . . . . 78 . 53 . . Total Part Build Rating 42 | . . . . . . 16 . . . . 14 . 12 . . Parts Repaired 8 | . 1 . 2 . . 1 . . . . . . 4 . . Time 340 | . 26 . 52 . . 44 . . . . . . 218 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . 6 . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 . 6 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Total Allies 5 | . . 2 . . . 1 . . . . 1 1 . . . Largest Group 2 | . . 2 1 . . 1 . . . . 1 1 . . . Highest-Rated Group 53 | . . 53 22 . . 26 . . . . 26 31 . . . Highest-Rated Ally 31 | . . 31 22 . . 26 . . . . 26 31 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 32 | . . 14 5 . . . . . . . . 13 . . . Total Damage 408 | . . 190 69 . . . . . . . . 149 . . . Kills 3 | . . 2 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . 2 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Turns Passed 20103 | 62 1371 870 2010 1188 1776 2712 1619 990 365 908 3035 453 1780 790 174 Spaces Moved 8004 | 40 679 456 735 481 577 914 638 358 145 342 1280 129 716 415 99 Core 14 | 13 . . . . . . . . . . 1 . . . . Treads 7746 | 27 679 456 735 481 577 914 638 358 145 342 1066 98 716 415 99 Legs 244 | . . . . . . . . . . . 213 31 . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 240 240 240 240 240 160 160 160 160 160 Average Speed 202 | 129 160 160 220 240 236 240 240 240 240 240 170 223 166 160 160 Slowest Speed 1750 | 160 160 240 240 240 240 240 240 240 240 240 1750 240 170 170 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . Exploration Rate (%) 59 | 4 98 97 66 96 53 33 81 61 77 57 38 81 24 65 17 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 5 | . 2 . . . . . 1 . 1 1 . . . . . Known Exits Taken 7 | . . . 1 . . 1 1 1 1 . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . 1 . . . . . Scrap Searched 15 | . . 1 . 2 . . 5 2 . 3 . . . 2 . Spaces Dug 76 | . . . . . 13 6 17 21 . . 7 10 2 . . Terrain Destroyed 277 | . . 28 . . 21 53 36 33 . 4 61 10 4 25 2 Melee 23 | . . . . . . 6 . . . . 7 10 . . . Projectile 59 | . . . . . . 4 1 2 . 4 19 . 2 25 2 AOE 189 | . . 28 . . 21 42 35 31 . . 32 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Total 10453 | 47 844 531 987 499 826 1241 677 445 163 381 1865 251 1102 485 109 Wait 1259 | . 70 37 99 3 114 162 6 47 1 8 350 87 241 28 6 Move 7990 | 39 678 455 734 480 576 913 637 357 144 341 1280 128 715 414 99 Hop . | . . . . . . . . . . . . . . . . Pick Up 147 | 2 17 2 26 . 17 13 2 7 4 1 30 2 19 5 . Fast Attach 62 | 6 3 1 8 3 4 8 . . . . 8 2 17 2 . Attach 49 | . . 1 2 . 3 4 3 5 . 3 16 2 9 1 . Detach 1 | . . . . . . . . . . . . . . 1 . Swap 145 | . 3 . 13 1 14 38 6 9 2 8 41 6 1 3 . Drop 112 | . 5 1 33 3 18 15 . 1 6 . 15 3 8 4 . Fire 602 | . 61 32 66 5 71 73 20 19 . 20 109 11 88 24 3 Melee 26 | . . . . . . 6 . . 1 . 9 10 . . . Ram . | . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 . . . . Crush 52 | . 7 2 6 4 9 7 3 . . . 6 . 4 3 1 Escape Stasis 2 | . . . . . . 2 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . 5 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 819 | -10/Materials | Discovered new exit (range 6) 1035 | -10/Materials | Discovered new exit (range 12) 1196 | -10/Materials | Repaired Lgt. Treads 1316 | -10/Materials | Discovered new exit (range 9) 1434 | -10/Materials | Entered Mines 1478 | -10/Mines | Discovered new exit (range 11) 2098 | -10/Mines | Discovered new exit (range 8) 2109 | -10/Mines | Learned Materials stockpile data 2304 | -10/Mines | Entered Materials 2304 | -9/Materials | Accompanied by 1 ally 2304 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2344 | -9/Materials | Identified exit to Mines 2711 | -9/Materials | Build established: Scavenger-Tank 2768 | -9/Materials | Repaired Lgt. Armor Plating 2796 | -9/Materials | Repaired Lgt. Cannon 3091 | -9/Materials | Discovered new exit (range 13) 4314 | -9/Materials | Entered Mines 4575 | -9/Mines | Found a hidden stash of uninstalled traps 4639 | -9/Mines | Build established: Tank 4982 | -9/Mines | Discovered new exit (range 7) 5034 | -9/Mines | Discovered new exit (range 5) 5442 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5502 | -9/Mines | Entered Materials 5502 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6327 | -8/Materials | Discovered new exit (range 15) 7278 | -8/Materials | Entered Factory 7278 | -7/Factory | Evolved 2 slots: Utility x2 7279 | -7/Factory | Identified exit to Storage 7586 | -7/Factory | Build established: Skirmisher 8440 | -7/Factory | Fabricated Gauss Rifle (x2) 8894 | -7/Factory | Repaired Imp. Medium Armor Plating 9422 | -7/Factory | Identified exit to Lower Caves 9768 | -7/Factory | Fabricated Gauss Rifle? 9928 | -7/Factory | Central database locked down 9990 | -7/Factory | Entered Lower Caves 10547 | -7/Lower Caves | Ambushed by wild Derelicts 10607 | -7/Lower Caves | Lost 3 parts (1n1u1w) 11014 | -7/Lower Caves | Learned Factory stockpile data 11597 | -7/Lower Caves | Discovered new exit (range 6) 11607 | -7/Lower Caves | Identified exit to Lower Caves 11609 | -7/Lower Caves | Entered another Lower Caves area 11642 | -7/Lower Caves | Learned Factory stockpile data 11957 | -7/Lower Caves | Lost 4 parts (2n2u) 12133 | -7/Lower Caves | Learned Factory emergency access door positions 12501 | -7/Lower Caves | Discovered new exit (range 12) 12522 | -7/Lower Caves | Identified exit to Data Miner 12599 | -7/Lower Caves | Entered Data Miner 12599 | -7/Data Miner | Discovered new exit (range 6) 12645 | -7/Data Miner | Met Data Miner 12693 | -7/Data Miner | Learned location of Section 7 (-2) 12693 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12727 | -7/Data Miner | Received God Mode back door access code from Data Miner 12870 | -7/Data Miner | Destroyed Data Miner 12875 | -7/Data Miner | Data Conduit disabled 12876 | -7/Data Miner | Found Prototype Hackware 12880 | -7/Data Miner | Found Prototype Hackware 12886 | -7/Data Miner | Found Prototype Hackware 12958 | -7/Data Miner | Identified exit to Proximity Caves 12964 | -7/Data Miner | Entered Proximity Caves 12966 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13176 | -6/Proximity Caves | Learned location of Extension (-4) 13796 | -6/Proximity Caves | Discovered new exit (range 7) 13872 | -6/Proximity Caves | Entered Factory 13872 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13873 | -6/Factory | Identified System Mapper 13918 | -6/Factory | Fabricated Imp. Signal Interpreter (x2) 14516 | -6/Factory | Identified Deep Network Scanner 14516 | -6/Factory | Identified Quantum Router 14736 | -6/Factory | Build established: Hacker-Skirmisher 15075 | -6/Factory | Discovered new exit (range 12) 15093 | -6/Factory | Identified exit to Factory 15636 | -6/Factory | Discovered exit to Factory (range 13) 16142 | -6/Factory | Fabricated Gauss Rifle? 16226 | -6/Factory | Garrison activated, responded to threat 16309 | -6/Factory | System corruption reached 10% 16334 | -6/Factory | Destroyed 9 combat bots 16336 | -6/Factory | Lost 9 parts (1p3n2u3w) 16539 | -6/Factory | Discovered exit to Factory (range 9) 16705 | -6/Factory | Identified exit to Lower Caves 16907 | -6/Factory | Sucked down chute 16907 | -6/Factory | Entered Waste 16908 | -6/Waste | Met a frightened Derelict 16922 | -6/Waste | EMP discharged 16963 | -6/Waste | Spotted C-40 Crusher 16987 | -6/Waste | Destroyed C-40 Crusher 17022 | -6/Waste | EMP discharged 17122 | -6/Waste | EMP discharged 17122 | -6/Waste | System corruption reached 30% 17144 | -6/Waste | Spotted C-40 Crusher 17151 | -6/Waste | Spotted C-40 Crusher 17157 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 17180 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17199 | -6/Waste | Crushed by falling debris 17222 | -6/Waste | EMP discharged 17230 | -6/Waste | Lost 3 parts (1n2u) 17250 | -6/Waste | Spotted C-40 Crusher 17274 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17278 | -6/Waste | Crushed by Compactor (1 part destroyed) 17281 | -6/Waste | Crushed by Compactor (1 part destroyed) 17318 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 17322 | -6/Waste | EMP discharged 17333 | -6/Waste | Core integrity fell below 50% 17334 | -6/Waste | Lost 5 parts (2u3w) 17340 | -6/Waste | Discovered new exit (range 10) 17349 | -6/Waste | Crushed by Compactor (1 part destroyed) 17360 | -6/Waste | Entered Factory 17459 | -6/Factory | Discovered exit to Lower Caves (range 7) 17461 | -6/Factory | Discovered exit to Factory (range 13) 17516 | -6/Factory | Found Hvy. Reactive Plating 17775 | -6/Factory | Build established: Hacker-Gunner 17817 | -6/Factory | Repaired Broken Hvy. Siege Treads 17979 | -6/Factory | Core integrity fell below 20% 18058 | -6/Factory | Fabricated Hvy. Treads (x2) 18143 | -6/Factory | Repaired Gauss Rifle 18188 | -6/Factory | Repaired Gauss Rifle 18234 | -6/Factory | Repaired Gauss Rifle 18927 | -6/Factory | Discovered exit to Factory (range 16) 19140 | -6/Factory | Entered Lower Caves 19477 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19922 | -6/Lower Caves | Discovered new exit (range 6) 19928 | -6/Lower Caves | Identified exit to Lower Caves 19930 | -6/Lower Caves | Entered another Lower Caves area 20067 | -6/Lower Caves | Encountered a Warlord checkpoint 20087 | -6/Lower Caves | Spotted B-75 Beast 20104 | -6/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 20096_ HV Slug penetrates Wall. 20096_ B-75 Beast suffers critical hit (Destroy). 20096_ Destroyed Imp. Medium Treads. 20097_ Slug penetrates Wall. 20099_ 8A-U7H(M) destroyed. 20100_ Penetrated by Slug. 20100_ System corrupted: Bore Cannon jammed. 20100_ H-66 Slayer suffers critical hit (Destroy). 20100_ H-66 Slayer destroyed. 20100_ HV Slug penetrates H-66 Slayer. 20100_ H-66 Slayer suffers critical hit (Destroy). 20100_ Destroyed Flexi-carbon Leg. 20100_ HV Slug penetrates B-75 Beast. 20100_ B-75 Beast suffers critical hit (Destroy). 20100_ Destroyed Rnf. Deuterium Engine. 20103_ Penetrated by Slug. 20103_ System corrupted: Bore Cannon jammed. 20103_ HV Slug penetrates H-66 Slayer. 20103_ HV Slug penetrates B-75 Beast. 20103_ B-75 Beast suffers critical hit (Destroy). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? ??????????????????? | | ??????????????????????????? $??????????????????? | | ??????????????????????????? BB ??????????????????? | | ??????????????????????????? BB#??????????????????? | | ??????????????????????????? % ???????????????????? | | ???????????????????????????h ;???????????????????? | | ?????????????????????????? #???????????????????? | | ??????????????????####????![%#??????##???????????? | | ?????????????????## #???%=!#????# #???????????? | | ????????????????## #??![ #???# #???????????? | | ???????????????## #?; #??# #???????????? | | ??????????????## #;% ### ##??????????? | | ??????????????# #??????????? | | ??????????????# % #????????????? | | ??????????????# ### @! #?????????????? | | ??????????????# #?# !%! #### #?????????????? | | ??????????????# ## * #??????????????????? | | ??????????????# ##?????????????????? | | ??????????????# % ######????????????? | | ??????????????# !% #????????????? | | ??????????????# #????????????? | | ??????????????## ### ????????? | | ???????????????## ##??# #####?????????? | | ????????????????# ##;# ###??##?????????????? | | ????????????????# #?? # #?????????????????? | | ???????????????# #???## #?????????????????? | | ???????????????# #?######## #?????????????????? | | ???????????????# #?## ##??# #?????????????????? | | ???????????????## #??# #??# #####?????????????? | | ????????????????##???# #### #?????????????? | | ?????????????????##### ## ## ###???????????? | | ?????????????????# ### #???????????? | | ?????????????????# ##?## ##??????????? | | ?????????????????### ## #?## ## ##??????###? | | ???????????????????## ######?# ######## #? | | ????????????????????# #?????## #? | | ???????????????###### #??????#### ## | | ???????????????# #?????????## ##### | | ???????????????# """" ##??????????# #???## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 442 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 40 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 25 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Med. Treads | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Weapon Cycler | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Imp. Core Shielding | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Adv. Sensor Array | -6/Factory | Hacked Hvy. Treads | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Huge Storage Unit | -6/Factory | Hacked Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Gauss Rifle | x2 | -7/Factory Gauss Rifle | x2 | -7/Factory Imp. Signal Interpreter | x2 | -6/Factory Gauss Rifle | x2 | -6/Factory Hvy. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterMinesnifferBiocell Manual? 0 Play Time 01:44:48 Cumulative 1344.9 hours Start 2021.10.24 @ 19:22:33 End 2021.10.24 @ 21:21:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 464 Rogue 464 Adventurer 0 Explorer 0 Win Type - Total 95 Types 21/12/37/5/1/2/15/1/1 Lore% 94 Gallery% 95 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50a0efae-6da4-464a-8cfb-d39c833b99e3