Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.01 @ 09:04:50 Player: Lazz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (40) 200 Value Destroyed (1047) 1047 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1162) 1162 TOTAL SCORE: 6809 Bonus ------- Follower Combat Kills 161 Aligned with FarCom 300 Met Data Miner 300 MAIN.C Attacked Proxy Base 500 Friendly Fire -99 Cogmind --------- Core Integrity 0/700 Matter 263/300 Energy 90/100 System Corruption 5% Temperature Cool (10) Movement Hovering (75) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Wheel Makeshift Hover Unit VTOL Module > --- UTILITY (5) ------ Lightpack 2.0 Seismic Detector Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (40) --- Light Ion Engine Makeshift Heat Sink Advanced Heat Sink Advanced Weight Redist. System Core Analyzer Transmission Jammer ECM Suite Improved Propulsion Shielding Improved Propulsion Shielding Improved Weapon Shielding Improved Medium Armor Plating Hacking Suite System Shield Heavy EM Pulse Gun Advanced Beam Rifle Advanced Beam Rifle Gatling Laser Gatling Laser Disruptor Cannon Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon Gauss Rifle Gauss Rifle Proton Missile Launcher Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher Mini Grenade Launcher Flail Scythe Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Gravmag System Xenon Bombardment Thruster > --- UTILITY ---------- Lightpack 2.0 Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Great Maul Makeshift Sword > --- INVENTORY -------- Light Ion Engine Wheel VTOL Module VTOL Module VTOL Module Makeshift Heat Sink Advanced Weight Redist. System Seismic Detector Core Analyzer Transmission Jammer ECM Suite Improved Propulsion Shielding Improved Propulsion Shielding Improved Weapon Shielding Improved Medium Armor Plating System Shield Authchip [R/Combat] Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Gauss Rifle Mini Grenade Launcher Missile Launcher Flail Great Maul Scythe [Rating: 73] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Lightpack 2.0 Device Seismic Detector Storage Lightpack 2.0 Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Gauss Rifle Launcher Missile Launcher Impact Weapon Flail Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . 1 . . . 1 . . . . . Utility 3 | . . 1 . . . 1 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 46 | 6 6 3 . 1 4 2 8 10 2 . 4 Power 6 | 1 . . . . . . 3 1 . . 1 Engine 3 | 1 . . . . . . . 1 . . 1 Core 3 | . . . . . . . 3 . . . . Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 4 1 . . 3 . 2 4 1 . 2 Treads 2 | 2 . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . Hover 7 | . 4 . . . . . 2 . . . 1 Flight 9 | . . . . . 3 . . 4 1 . 1 Utility 8 | 1 1 1 . 1 . 1 1 1 1 . . Device 3 | . 1 . . . . . . 1 1 . . Storage 2 | 1 . . . 1 . . . . . . . Processor 1 | . . . . . . 1 . . . . . Hackware 1 | . . . . . . . 1 . . . . Protection 1 | . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 13 | 2 1 1 . . 1 1 2 4 . . 1 Energy Gun 5 | 2 . 1 . . . 1 1 . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon 3 | . 1 . . . . . . 2 . . . Slashing Weapon 2 | . . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . . 1 . . . Parts Lost 21 | . 2 . . . . . 5 8 . . 6 Power 4 | . . . . . . . 1 2 . . 1 Propulsion 12 | . 2 . . . . . 3 4 . . 3 Utility 1 | . . . . . . . . . . . 1 Weapon 4 | . . . . . . . 1 2 . . 1 Highest Loss Streak 7 | . 1 . . . . . 5 7 . . 3 To Critical Strikes . | . . . . . . . . . . . . Average Backups 17 | 2 6 7 8 8 11 15 18 24 22 23 29 Power 1 | . 1 1 1 . 1 1 1 . . . . Propulsion 2 | . 2 . . . . 3 3 4 1 1 . Utility 7 | . . 1 2 2 4 5 8 11 12 12 11 Weapon 6 | . 2 4 5 5 5 4 5 8 9 10 16 Tool/Special . | . . . . . . . . . . . . Unused Backups 29 | . . 2 . . . 1 . 2 . . 24 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 11 | . . . . . . . . . . . 11 Weapon 18 | . . 2 . . . 1 . 2 . . 13 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 73 | . 97 94 100 89 68 70 67 67 58 61 69 Engine 7 | . 14 11 11 11 11 9 3 . 7 7 11 Core 3 | . . . . . . . 5 9 . . . Wheel 2 | . . 7 11 11 4 . . . . . 3 Hover 11 | . 23 22 22 22 17 . 9 15 . . 2 Flight 10 | . . . . . 4 27 13 4 21 23 18 Device 3 | . 12 11 11 5 . . . . 5 7 5 Storage 8 | . 14 11 11 11 11 9 7 7 7 7 7 Processor 3 | . . . . . . 8 7 5 . . . Hackware 3 | . . . . . . . 3 7 7 7 7 Protection 1 | . . 8 11 6 . . . . . . . Energy Gun 8 | . 20 11 11 11 11 12 10 1 . . 3 Impact Weapon 4 | . 8 11 11 11 4 5 4 4 . . . Slashing Weapon 2 | . . . . . . . . 8 7 7 2 Peak Build Rating 73 | 6 10 19 19 44 45 47 66 73 56 56 70 Average Rating 45 | 5 9 17 19 30 42 45 52 60 55 56 64 On Entrance 34 | . 6 10 19 19 44 41 46 65 50 56 56 Avg Prop Armor Cover (%) 8 | . . 13 13 10 6 . . 3 . . 8 Naked Turns . | . . . . . . . . . . . . Heaviest Build 25 | 10 12 15 15 15 16 12 21 19 11 11 25 Greatest Support 40 | 40 40 14 10 14 14 12 32 32 16 16 16 Greatest Overweight (x) 2 | . 1 1 1 1 2 . . 2 . . 2 Average Overweight (x) . | . . . 1 . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 40 40 40 40 40 40 40 40 Average Capacity 32 | 7 8 8 8 22 40 40 40 40 40 40 40 Most Carried 33 | 4 8 8 8 10 14 17 22 27 24 23 33 Average Carried 17 | 2 6 7 8 8 11 15 18 25 22 23 29 Final Capacity 40 | 8 8 8 8 40 40 40 40 40 40 40 40 Final Carried 31 | 4 6 8 8 10 14 17 22 21 23 23 31 Class Distribution -------------------- 69% | Hauler-Mutant 23% | Mutant 7% | Hauler-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 849 | 260 45 40 . 10 16 29 145 119 19 . 166 Remotely . | . . . . . . . . . . . . Salvage Created 1108 | 110 184 42 . . 55 29 281 166 . . 241 Parts 56 | 4 1 3 . . 8 1 15 1 . . 23 Haulers Intercepted 2 | . . 1 . . . . 1 . . . . Recyclers Shooed 2 | 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . . . . 40 Prevented 35 | . . . . . . . . 1 . . 34 Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 32 | . 2 . . . 4 . 9 4 . . 13 Melee 1 | . . . . . . . . 1 . . . Guns 10 | . 1 . . . . . 6 . . . 3 AOE 17 | . . . . . 4 . 3 . . . 10 Classes Destroyed 9 | 2 1 1 . . 2 . 1 2 . . . Worker 1 | . . . . . 1 . . . . . . Tunneler 3 | 1 . . . . 1 1 . . . . . Hauler 2 | . . 1 . . . . 1 . . . . Recycler 2 | 1 1 . . . . . . . . . . Swarmer 23 | . . . . . 4 . 6 1 . . 12 Grunt 5 | . 2 . . . . . 2 . . . 1 Duelist 2 | . . . . . . . . 2 . . . Hunter 1 | . . . . . . . . 1 . . . Programmer 1 | . . . . . . . 1 . . . . Best Kill Streak 8 | 2 3 1 . . 6 1 5 2 . . 8 Combat Bots Only 8 | . 2 . . . 4 . 5 2 . . 8 Max Kills in Single Turn 5 | 1 1 1 . . 5 1 3 1 . . 3 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . 4 . 3 . . . 3 Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Hostile Shots Fired 201 | . 15 12 . . 4 . 63 62 . . 45 Missed 67 | . 4 5 . . 1 . 22 23 . . 12 Hits 134 | . 11 7 . . 3 . 41 39 . . 33 Melee 7 | . . . . . . . . 7 . . . Projectile 127 | . 11 7 . . 3 . 41 32 . . 33 Critical Strikes 5 | . . . . . . . . 3 . . 2 Damage Taken 2354 | . 175 87 . . 74 . 646 715 . . 657 Core 766 | . 43 12 . . . . 234 227 . . 250 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 31 | . . 31 . . . . . . . . . Regen/Repaired (Parts) 35 | . . . . . . . . . . . 35 Core Remaining (%) 94 | 100 82 . . . 97 100 . . . . . Volleys Fired 51 | 5 7 1 . . 3 1 16 3 . . 15 Largest 2 | 2 2 1 . . 1 2 2 2 . . 1 Hottest 122 | 80 80 61 . . 61 122 122 122 . . 61 Shots Fired 79 | 10 14 1 . . 3 2 27 7 . . 15 Gun 68 | 10 14 1 . . 1 2 26 7 . . 7 Cannon . | . . . . . . . . . . . . Launcher 11 | . . . . . 2 . 1 . . . 8 Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 68 | 10 14 1 . . 1 2 26 7 . . 7 Explosive 11 | . . . . . 2 . 1 . . . 8 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 12 | 5 12 . . . 1 2 3 2 . . 8 Robot Miss Streak 8 | 1 1 . . . 1 . 6 8 . . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . Shots Hit Robots 74 | 8 15 1 . . 2 1 19 18 2 . 8 Core Hits 50 | 3 3 . . . 7 1 12 2 . . 22 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . 1 1 . . . Critical Strikes 7 | . 1 . . . . 1 1 3 . . 1 Burn 2 | . . . . . . 1 . . . . 1 Smash 4 | . 1 . . . . . 1 2 . . . Sever 1 | . . . . . . . . 1 . . . Melee Attacks 85 | . 10 2 . . 1 7 37 26 2 . . Impact 75 | . 10 2 . . 1 7 37 18 . . . Slashing 10 | . . . . . . . . 8 2 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . 1 1 . . 1 . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . 4 . . . Damage Inflicted 3712 | 88 274 84 . . 424 20 789 608 116 . 1309 Guns 728 | 88 130 . . . 20 20 250 80 . . 140 Cannons . | . . . . . . . . . . . . Explosions 1768 | . . . . . 312 . 287 . . . 1169 Melee 1216 | . 144 84 . . 92 . 252 528 116 . . Ramming . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 728 | 88 130 . . . 20 20 250 80 . . 140 Explosive 1768 | . . . . . 312 . 287 . . . 1169 Electromagnetic . | . . . . . . . . . . . . Impact 980 | . 144 84 . . 92 . 252 408 . . . Slashing 236 | . . . . . . . . 120 116 . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 5 5 5 5 Average Corruption 4 | . . . . . . . 3 5 5 5 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 29 | . . . . . . . 9 9 2 . 9 Message Errors 6 | . . . . . . . 2 1 1 . 2 Matter Fused 8 | . . . . . . . 2 3 1 . 2 Heat Flow Errors 3 | . . . . . . . 2 . . . 1 Energy Discharges 6 | . . . . . . . 1 2 . . 3 Parts Rejected 1 | . . . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . . 1 1 . . . Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 620 | . 75 64 . . 73 . 90 164 87 . 67 Projectiles . | . . . . . . . . . . . . Explosions 106 | . . . . . 11 . 28 . . . 67 Melee 514 | . 75 64 . . 62 . 62 164 87 . . Knockbacks 6 | . 2 . . . 1 . 3 . . . . Impact 6 | . 2 . . . 1 . 3 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 168 | . . . . . 50 . 28 . . . 90 Shots 5 | . . . . . 1 . 1 . . . 3 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 327 | 54 236 14 . . 18 51 327 267 . . 215 Average Temperature 85 | 25 121 10 . . 13 28 92 116 . . 53 Received Heat Transfer 645 | . 96 36 . . . . 144 243 . . 126 Effects 1 | . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 7 | . 2 1 . . 1 . . 3 . . . Combat Hostiles 4 | . 1 . . . . . . 3 . . . Parts Fried 8 | . 3 . . . 2 . . 3 . . . Impact Corruptions 18 | . 3 1 . . 3 . 4 7 . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | 1 1 . . . . 1 . . . . . Heat Transferred 1573 | 200 300 . . . 37 111 444 148 . . 333 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . . . . 1 . . . . Low Security (%) 82 | 100 100 100 100 . 100 100 66 . . . . Level 1 17 | . . . . . . . 33 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 274 | 10 76 37 2 . 118 41 274 . . . . Initial 41 | . . 27 2 . . 41 . . . . . Average 54 | . 24 16 . . 62 2 89 . . . . Influence Increases 1348 | 10 136 45 . . 123 26 367 120 . . 521 Destroy 0b10 Robot/C 720 | . 40 . . . 80 . 180 80 . . 340 Destroy 0b10 Robot/NC 40 | 10 5 5 . . 10 5 5 . . . . Destroy Leader 104 | . 10 2 . . 10 . 42 10 . . 30 Allied During Kill 76 | . . . . . . . . . . . 76 Successful Hack 35 | . . 7 . . . 14 14 . . . . Select Force Hacks 50 | . . . . . . . 50 . . . . Destroy Structure 53 | . 6 1 . . 23 7 16 . . . . Partial Spotted 45 | . 15 30 . . . . . . . . . Lose Combat Pursuer 225 | . 60 . . . . . 60 30 . . 75 Influence Decreases 987 | 10 70 104 7 . 15 134 166 321 . . 160 Entered New Map 186 | . . 39 5 . . 67 . 75 . . . Time Decay 586 | 10 60 47 2 . 15 26 146 180 . . 100 Lost Part 136 | . 10 . . . . . 20 66 . . 40 Lost Ally 20 | . . . . . . . . . . . 20 Purge Threat 59 | . . 18 . . . 41 . . . . . Squads Dispatched 8 | . . 1 . . . . 7 . . . . Investigation 3 | . . . . . . . 3 . . . . Extermination 3 | . . . . . . . 3 . . . . Reinforcement 2 | . . 1 . . . . 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 1 | . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 71 | . 8 4 . . 4 . 12 12 1 . 30 Peak Tracking Total 7 | . 7 3 . . 4 . 6 7 2 . 7 Tactical Retreats 9 | . 1 . . . . . 3 2 . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 1 | . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 1 | . . . . . . . . 1 . . . Max in Single Turn 1 | . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . 1 . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 18 | . . 2 . 1 . 4 4 2 . 4 1 Terminals 9 | . . 2 . . . 4 2 . . . 1 Fabricators 2 | . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 62 | . . 2 . 1 . 9 7 13 . 29 1 Successful 54 | . . 2 . 1 . 4 4 13 . 29 1 Failed 8 | . . . . . . 5 3 . . . . Catastrophic 4 | . . . . . . 3 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 11 | . . 1 . 1 . 6 3 . . . . Terminals 16 | . . 2 . . . 9 4 . . . 1 Fabricators 3 | . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 52 | . . 2 . 1 . 4 2 13 . 29 1 Record 23 | . . . . . . . . 12 . 11 . Part Schematic 11 | . . . . . . . . . . 11 . Robot Schematic 4 | . . . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 2 | . . . . . . . . 1 . . 1 Open DSF 1 | . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . Unreport Threat 2 | . . 1 . . . 1 . . . . . Registered Components 1 | . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 2 . . . . Terminals . | . . . . . . . . . . . . Fabricators 2 | . . . . . . . 2 . . . . Overload 1 | . . . . . . . 1 . . . . Recompile 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . . 1 . . . 4 2 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . 11 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 2 | . . . . . . . . . . . 2 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . . . . 34 Total Damage 694 | . . . . . . . . . . . 694 Kills 4 | . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Active Infowar (turns) 827 | . 179 133 41 110 . . . . 78 26 260 Seismic 827 | . 179 133 41 110 . . . . 78 26 260 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 2554 | 110 203 133 41 215 46 173 781 384 87 26 355 Spaces Moved 2534 | 54 202 126 44 254 38 295 418 427 229 82 365 Core 3 | 3 . . . . . . . . . . . Treads 61 | 51 10 . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 401 | . . 96 44 152 . . . . . . 109 Hover 989 | . 192 30 . 102 26 . 236 391 . . 12 Flight 1080 | . . . . . 12 295 182 36 229 82 244 Fastest Speed 32 | 50 56 56 95 61 34 34 34 34 32 32 32 Average Speed 61 | 153 62 86 95 81 72 34 43 66 32 32 79 Slowest Speed 200 | 160 160 116 95 95 200 34 52 180 34 32 145 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . 5 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 6 40 17 10 60 9 24 12 60 40 68 39 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . Known Exits Taken 2 | . . . . . . 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 5 | . . . . . . . . 2 1 . 2 Spaces Dug 37 | . 6 1 . . . 7 18 5 . . . Terrain Destroyed 138 | . 6 1 . . 27 7 21 5 . . 71 Melee 37 | . 6 1 . . . 7 18 5 . . . Projectile . | . . . . . . . . . . . . AOE 101 | . . . . . 27 . 3 . . . 71 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Total 3316 | 68 249 148 43 262 51 353 929 479 239 81 414 Wait 522 | . 17 7 . . . 43 435 6 4 . 10 Move 2523 | 53 201 125 43 253 37 294 417 426 228 81 365 Hop . | . . . . . . . . . . . . Pick Up 60 | 4 6 6 . 5 2 5 11 6 3 . 12 Fast Attach 24 | 6 1 2 . 1 3 1 3 3 1 . 3 Attach 24 | . 4 1 . . . 1 6 7 1 . 4 Detach 5 | . . . . . 2 . . 1 . . 2 Swap 10 | . 1 . . . 1 1 3 4 . . . Drop 17 | . 2 4 . 3 2 . 1 2 . . 3 Fire 51 | 5 7 1 . . 3 1 16 3 . . 15 Melee 80 | . 10 2 . . 1 7 37 21 2 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 424 | -9/Materials | Discovered new exit (range 15) 447 | -9/Materials | Entered Mines 452 | -9/Mines | Met a Derelict bent on vengeance 471 | -9/Mines | Learned location of Zion (-6) 485 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 485 | -9/Mines | Discovered new exit (range 5) 488 | -9/Mines | Entered Exiles 512 | -9/Exiles | Met 8R-AWN 528 | -9/Exiles | Met EX-HEX 556 | -9/Exiles | Met EX-BIN 567 | -9/Exiles | Aligned with FarCom system 568 | -9/Exiles | Given EX-Vault access code 592 | -9/Exiles | Opened EX-Vault 607 | -9/Exiles | Found Lightpack 2.0 641 | -9/Exiles | Warned to stay clear of 0b10 Research branches 658 | -9/Exiles | Met EX-DEC 695 | -9/Exiles | Discovered new exit (range 14) 703 | -9/Exiles | Left Exiles lab with Lightpack 2.0 703 | -9/Exiles | Entered Mines 721 | -8/Mines | Discovered new exit (range 8) 749 | -8/Mines | Entered Materials 749 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 900 | -8/Materials | Build established: Hauler-Mutant 902 | -8/Materials | Identified exit to Factory 922 | -8/Materials | Entered Factory 922 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1405 | -7/Factory | Lost 5 parts (1p3n1w) 1671 | -7/Factory | Identified exit to Lower Caves 1703 | -7/Factory | Entered Lower Caves 1866 | -7/Lower Caves | Entered a destroyed Warlord outpost 2031 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2066 | -7/Lower Caves | Core integrity fell below 50% 2084 | -7/Lower Caves | Discovered new exit (range 6) 2087 | -7/Lower Caves | Entered another Lower Caves area 2105 | -7/Lower Caves | Lost 7 parts (1p4n2w) 2112 | -7/Lower Caves | Encountered a Warlord checkpoint 2117 | -7/Lower Caves | Learned Factory non-interactive machine intel 2172 | -7/Lower Caves | Discovered new exit (range 5) 2174 | -7/Lower Caves | Entered Data Miner 2174 | -7/Data Miner | Discovered new exit (range 6) 2181 | -7/Data Miner | Met Data Miner 2186 | -7/Data Miner | Learned location of Section 7 (-2) 2186 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2192 | -7/Data Miner | Received God Mode back door access code from Data Miner 2200 | -7/Data Miner | Entered Proximity Caves 2201 | -6/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 2269 | -6/Proximity Caves | Former 0b10 base attacked by MAIN.C 2360 | -6/Proximity Caves | Escorted by Enhanced Grunt 2363 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2412 | -6/Proximity Caves | Destroyed 8 combat bots 2414 | -6/Proximity Caves | Lost 3 parts (2n1u) 2547 | -6/Proximity Caves | Core integrity fell below 20% 2555 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02429_ EY-QOD(m) repairs Missile Launcher. 02432_ EY-QOD(m) repairs 5T-TPE(x). 02446_ EY-QOD(m) repairs Enhanced Grunt. 02476_ G-50 Soldier destroyed. 02482_ Acquired 10 matter. 02491_ System corrupted: Energy discharge (-48). 02497_ S-27 Virus destroyed. 02499_ Destroyed VTOL Module. 02499_ Destroyed Lgt. Nuclear Core. 02499_ S-27 Virus destroyed. 02503_ Autogun fries itself beyond repair. 02531_ C # SRB56J2DK 1JKY OZQCNJ EFCP 02548_ VTOL Module destroyed. 02548_ Destroyed VTOL Module. 02548_ Critical hit (Burn: +37). 02549_ Lgt. Angular Momentum Engine destroyed. 02550_ Missile Launcher destroyed. 02552_ Critical hit (Burn: +37). 02552_ Dropped Backup Power III. 02553_ Dropped Adv. Beam Rifle. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????######????????????? | | ????????????????####?#######??## ##???????????? | | ???????????????? ## ?## #???????????? | | ???????????????? ?# ###???????????? | | ??????????????????# ### "#?????????????? | | ???????????????????# ## ###?????????????? | | ???????????????????# "#??????????????? | | ???????????????????# ##??????????????? | | ???????????????????### #???????????????? | | ????????????????????#; % ###???????????????? | | ????????????????????##;% ##?????????????????? | | ????????????????????#; % ##??????????????????? | | ###????????????????##%! ###???????????????????? | | #????????????????# * ##?????????????????????? | | #???????????????## ##??????????????????????? | | #???????????????# * #??????????????????????? | | #????????????#### [ #??????????????????????? | | #??????#######%## g ##?????????????????????? | | ##?????# !%% gg @ ###???????????????????? | | ##????# ###"##;# g g ###?????????????????? | | ?????# #?####### g % ;### ##???????????? | | #??????# #?????# #????? | | #???????# #?????# ## #????? | | ##??????# #?????# ?## ;## #????? | | ##?????# #?????# ??## ### ##??? ?????? | | ####### #?????# ????####?# ##??????? ??????? | | #?????# ????????? #????????????????? | | # #????? ????????? ???????????????? | | ############????? ?????????? ??????????????? | | ???????????????????????????? [% % #?????????????? | | ???????????????????????????? * ?????????????? | | ???????????????????????????? ????????????? | | ???????????????????????????? ????????????? | | ??????????????????????????## ##????????????? | | ?????????????????????????? #?????????????? | | # ?????????????????????????? ???????????????? | | ?? #????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Hvy. Machine Gun | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bending The Rules Ride The Lightning Challenges ------------ None Game ------ Seed ModifiedTransmissionStatue Manual? 0 Play Time 00:33:44 Cumulative 336.7 hours Start 2026.09.30 @ 20:42:59 End 2026.10.01 @ 09:04:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 419 Rogue 419 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/1/1/0/0/0/1/0/0 Lore% 83 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82a139d1-9f09-40ea-887f-4db07992fb93