Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.18 @ 20:53:17 Player: weirdfoe Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (657) 657 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3487 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 198/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Medium Laser Beam Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Signal Interpreter Improved Melee Analysis Suite Advanced ECM Suite > --- WEAPON ----------- Flak Cannon Scythe > --- INVENTORY -------- Light Deuterium Engine Medium Laser Beam Rifle Heavy Assault Rifle [Rating: 23] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Reactive Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 44 | 8 2 21 9 4 . Power 5 | 1 . 2 1 1 . Engine 4 | 1 . 2 1 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 13 | 3 . 7 2 1 . Treads 7 | . . 6 1 . . Leg 2 | 2 . . . . . Wheel 4 | 1 . 1 1 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 2 4 2 2 . Device 2 | . . 1 . 1 . Storage 3 | 1 2 . . . . Processor 3 | . . 1 1 1 . Hackware . | . . . . . . Protection 3 | . . 2 1 . . Artifact . | . . . . . . Weapon 15 | 3 . 8 4 . . Energy Gun 6 | 2 . 4 . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 . 4 1 . . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . . 1 2 1 3 Power 2 | . . 1 . . 1 Propulsion 2 | . . . 1 1 . Utility 2 | . . . . . 2 Weapon 1 | . . . 1 . . Highest Loss Streak 3 | . . 1 2 1 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 96 98 43 53 37 Engine 9 | . 14 10 7 6 . Treads 20 | . . 32 5 . . Leg 2 | . 28 . . . . Wheel 3 | . . . 6 12 5 Device 2 | . . 2 1 3 5 Storage 10 | . 24 13 1 . . Processor 9 | . . 10 5 13 11 Protection 3 | . . 5 1 . . Energy Gun 6 | . 14 9 . . . Ballistic Gun 9 | . 14 12 6 . . Ballistic Cannon 1 | . . . 1 7 4 Slashing Weapon 1 | . . . 5 7 5 Peak Build Rating 23 | 6 7 20 19 23 22 Average Rating 16 | 4 6 18 10 19 16 On Entrance 10 | . 6 7 15 13 22 Naked Turns 50 | . . . 32 . 18 Heaviest Build 28 | 14 24 28 28 17 17 Greatest Support 84 | 20 20 66 84 26 10 Greatest Overweight (x) 1 | 1 1 1 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 Average Capacity 8 | 6 9 10 5 5 5 Most Carried 10 | 7 7 10 9 4 4 Average Carried 7 | 4 6 9 3 3 4 Final Capacity 10 | 8 10 10 5 5 5 Final Carried 10 | 6 6 10 3 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 753 | 179 79 427 68 . . Remotely . | . . . . . . Salvage Created 841 | . . 841 . . . Parts 50 | . . 50 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 25 | . . 25 . . . Guns 25 | . . 25 . . . Classes Destroyed 4 | . . 4 . . . Operator 1 | . . 1 . . . Swarmer 11 | . . 11 . . . Grunt 9 | . . 9 . . . Sentry 5 | . . 5 . . . Best Kill Streak 5 | . . 5 . . . Combat Bots Only 5 | . . 5 . . . Max Kills in Single Turn 2 | . . 2 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 221 | . . 139 27 40 15 Missed 67 | . . 42 6 19 . Damage Taken 2381 | . 30 1061 444 181 665 Core 947 | . 10 127 103 42 665 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 96 68 81 . . Volleys Fired 69 | . . 64 5 . . Largest 2 | . . 2 1 . . Hottest 73 | . . 73 33 . . Shots Fired 133 | . . 128 5 . . Gun 128 | . . 128 . . . Cannon . | . . . . . . Launcher 5 | . . . 5 . . Special . | . . . . . . Kinetic 73 | . . 73 . . . Thermal 55 | . . 55 . . . Explosive 5 | . . . 5 . . Electromagnetic . | . . . . . . Robot Hit Streak 21 | . . 21 14 . . Robot Miss Streak 3 | . . 2 3 . . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 102 | . . 100 2 . . Core Hits 45 | . . 40 5 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 4 . . . Burn 4 | . . 4 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1514 | . . 1183 331 . . Guns 1169 | . . 1169 . . . Cannons . | . . . . . . Explosions 331 | . . . 331 . . Melee . | . . . . . . Ramming 14 | . . 14 . . . Kinetic 618 | . . 618 . . . Thermal 551 | . . 551 . . . Explosive 331 | . . . 331 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Parts Rejected 1 | . . . . . 1 Alerts 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 96 | . . . 96 . . Shots 3 | . . . 3 . . Rammed 1 | . . 1 . . . Targets Rammed 2 | . . 2 . . . Kicked . | . . . . . . Crushed 1 | . . 1 . . . Highest Temperature 150 | . . 150 12 . . Average Temperature 32 | . . 33 7 . . Received Heat Transfer 594 | . . 387 144 63 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 1747 | . . 1747 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Peak Influence 393 | . . 393 238 197 65 Initial 165 | . . . 165 107 65 Average 130 | . . 135 213 144 47 Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 76 | 100 100 74 28 100 100 Level 1 23 | . . 25 71 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 3 4 . . Investigation 3 | . . 2 1 . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . . 32 11 5 4 Peak Tracking Total 7 | . . 7 6 2 4 Tactical Retreats 7 | . . 3 2 2 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 4 | . 1 1 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 1 | . . 1 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . . 2 . . . Successful . | . . . . . . Failed 2 | . . 2 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 2 | . . 2 . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 8 | . . . . . 8 Total Damage 147 | . . . . . 147 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 2534 | 70 168 1553 286 381 76 Spaces Moved 1563 | 41 99 706 273 386 58 Core 68 | 3 . . 64 . 1 Treads 687 | . . 667 20 . . Legs 133 | 27 99 7 . . . Wheels 675 | 11 . 32 189 386 57 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 115 50 90 80 Average Speed 121 | 118 165 145 92 92 93 Slowest Speed 225 | 190 190 225 155 100 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 22 35 30 10 27 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 19 | . . . 19 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 19 | . . . 19 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 2063 | 60 103 1109 303 408 80 Wait 342 | 2 2 286 12 18 22 Move 1559 | 40 98 705 272 386 58 Hop . | . . . . . . Pick Up 26 | 10 1 14 1 . . Fast Attach 15 | 2 . 7 3 3 . Attach 13 | 4 1 2 6 . . Detach 2 | . . . 2 . . Swap 16 | 2 1 12 . 1 . Drop 19 | . . 17 2 . . Fire 69 | . . 64 5 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 5) 239 | -10/Materials | Entered another Materials area 239 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 1757 | -9/Materials | Discovered new exit (range 14) 1792 | -9/Materials | Entered another Materials area 1792 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1838 | -8/Materials | Released all parts (9) 2069 | -8/Materials | Discovered new exit (range 10) 2077 | -8/Materials | Identified exit to Factory 2078 | -8/Materials | Entered Factory 2078 | -7/Factory | Evolved 2 slots: Utility x2 2459 | -7/Factory | Sucked down chute 2459 | -7/Factory | Entered Waste 2460 | -7/Waste | Met a frightened Derelict 2474 | -7/Waste | EMP discharged 2477 | -7/Waste | Spotted C-40 Crusher 2478 | -7/Waste | Spotted C-40 Crusher 2499 | -7/Waste | Spotted C-40 Crusher 2501 | -7/Waste | Spotted C-40 Crusher 2509 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2517 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2517 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2524 | -7/Waste | Core integrity fell below 50% 2533 | -7/Waste | Core integrity fell below 20% 2535 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 02464_ ALERT: Foreign system detected. Charging EMP. 02474_ System corrupted (+7). 02480_ System corrupted: IFF burst signal emitted. 02498_ ZX-4YU(g) Beamcaster crushed. 02498_ ZX-4YU(g) Imp. Heat Sink crushed. 02498_ ZX-4YU(g) Carbon-fiber Leg crushed. 02498_ ZX-4YU(g) destroyed. 02503_ Carbon-fiber Leg crushed. 02503_ Imp. Heat Sink crushed. 02503_ Lgt. Angular Momentum Engine crushed. 02504_ Corrupted Coil Gun crushed. 02506_ 62 Matter crushed. 02509_ Mic. Nuclear Core crushed. 02509_ Flak Cannon crushed. 02513_ System corrupted: Wheel rejected. 02515_ Flak Cannon crushed. 02517_ Imp. Melee Analysis Suite crushed. 02517_ Scythe crushed. 02517_ Adv. ECM Suite crushed. 02517_ Imp. Signal Interpreter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ??????????????????????# = #???????????#?????????? | | ??????????????????????# @ #?????????? #?????????? | | ??????????????????????#CCCC#????????? #?????????? | | ??????????????????????#CCCC#???????? #?????????? | | ????????????????????### CC ######## ######????? | | ????????????????????# CCCC ????? | | ????????????????????# CC ???? | | ????????????????????# ???? | | ????????????????????# ???? | | ????????????????????### ######## #?????????? | | ????????############??# #?????????????????????? | | ????????# #??# #?????????????????????? | | ????????# #??# #?????????????????????? | | ????????# #### #?????????????????????? | | ????????#! #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #### #?????????????????????? | | ????????# #??# #?????????????????????? | | ????????# #??# #?????????????????????? | | ????????############??# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ????????????????????? #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingHellfireHammer Manual? 0 Play Time 00:40:42 Cumulative 45.4 hours Start 2024.11.18 @ 20:11:32 End 2024.11.18 @ 20:53:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d15fc3d-7571-4208-9190-83eab726e791