Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.12 @ 22:42:16

Player: puppuppit

Result: Destroyed by as-60197 with Assembled Heavy Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (43)      215
Value Destroyed (738)      738
Prototype IDs (23)         460
Alien Tech Used (0)        0
Bonus (300)                300
              TOTAL SCORE: 2513

 Bonus
-------
Aligned with FarCom        300

 Cogmind 
---------
Core Integrity             0/250
Matter                     138/300
Energy                     91/100
System Corruption          4%
Temperature                Cool (2)
Movement                   Hovering (120) Ox1
Location                   -9/Mines

 Parts 
-------
>        --- POWER (1) --------
             (None)
>        --- PROPULSION (2) ---
         Hover Unit
         Hover Unit
>        --- UTILITY (2) ------
   Small Storage Unit
>        --- WEAPON (2) -------
   Light Assault Rifle
         Rocket Launcher
>        --- INVENTORY (8) ----
   Light Nuclear Core
  Medium Matter Pod (100)
         Propulsion Shielding
         Latent Energy Streamer

 Peak State 
------------
>        --- POWER ------------
   Light Ion Engine
>        --- PROPULSION -------
         Hover Unit
         Hover Unit
>        --- UTILITY ----------
   Small Storage Unit
         Hacking Suite
>        --- WEAPON -----------
   Light Assault Rifle
         Grenade Launcher
>        --- INVENTORY --------
   Light Nuclear Core
         Hover Unit
         Hover Unit
         Hover Unit
  Medium Matter Pod
         Propulsion Shielding
         Latent Energy Streamer
         Rocket Launcher
[Rating: 11]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Hover Unit
  Wheel                    Wheel
  Hover Unit               Hover Unit
Utility                    Small Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
  Processor                Signal Interpreter
  Hackware                 Hacking Suite
Weapon                     Light Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             48   | 8   26  2   2   10  
  Power                    8    | 2   6   .   .   .   
    Engine                 7    | 2   5   .   .   .   
    Core                   1    | .   1   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               16   | 2   9   .   .   5   
    Treads                 .    | .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   
    Wheel                  2    | 2   .   .   .   .   
    Hover                  14   | .   9   .   .   5   
    Flight                 .    | .   .   .   .   .   
  Utility                  7    | 2   3   .   2   .   
    Device                 1    | 1   .   .   .   .   
    Storage                4    | 1   2   .   1   .   
    Processor              1    | .   1   .   .   .   
    Hackware               1    | .   .   .   1   .   
    Protection             .    | .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   17   | 2   8   2   .   5   
    Energy Gun             4    | 1   3   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          7    | 1   4   1   .   1   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               6    | .   1   1   .   4   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 9    | .   3   .   .   6   
  Power                    1    | .   .   .   .   1   
  Propulsion               3    | .   .   .   .   3   
  Utility                  1    | .   .   .   .   1   
  Weapon                   4    | .   3   .   .   1   
  Highest Loss Streak      6    | .   3   .   .   6   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     96   | .   98  100 100 82  
  Engine                   11   | .   11  14  14  7   
  Wheel                    5    | .   10  .   .   .   
  Hover                    22   | .   17  28  28  26  
  Device                   2    | .   4   .   .   .   
  Storage                  14   | .   14  14  14  14  
  Processor                9    | .   9   14  5   .   
  Hackware                 1    | .   .   .   8   7   
  Energy Gun               5    | .   11  .   .   .   
  Ballistic Gun            14   | .   15  15  14  13  
  Launcher                 7    | .   1   12  14  11  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             15   | 14  15  12  12  13  
  Greatest Support         20   | 20  20  12  12  12  
  Greatest Overweight (x)  1    | .   .   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   8   
  Average Capacity         7    | 7   8   8   8   8   
  Most Carried             8    | 4   8   8   8   8   
  Average Carried          6    | 1   6   7   7   6   
  Final Capacity           8    | 8   8   8   8   8   
  Final Carried            8    | 4   8   8   8   4   

 Class Distribution 
--------------------
 64% | Scavenger-Mutant
 35% | Mutant

 Dominant Class 
----------------
 Scavenger-Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines
 Scavenger-Mutant | -10/Exiles
 Scavenger-Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Yrd Mat Min Exi Min 
Matter Collected           1083 | 425 450 78  .   130 
  Remotely                 .    | .   .   .   .   .   
Salvage Created            1329 | 237 940 123 .   29  
  Parts                    90   | 15  57  18  .   .   
Haulers Intercepted        2    | .   2   .   .   .   
Recyclers Shooed           1    | .   1   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Combat Hostiles Destroyed  31   | .   14  6   .   11  
  Guns                     14   | .   12  1   .   1   
  AOE                      17   | .   2   5   .   10  
Classes Destroyed          9    | 3   5   .   .   1   
  Worker                   8    | 2   5   .   .   1   
  Tunneler                 6    | 5   .   1   .   .   
  Hauler                   2    | .   2   .   .   .   
  Recycler                 2    | 1   1   .   .   .   
  Operator                 2    | .   2   .   .   .   
  Watcher                  3    | .   3   .   .   .   
  Swarmer                  6    | .   3   3   .   .   
  Grunt                    14   | .   11  3   .   .   
  Assembled                11   | .   .   .   .   11  
Best Kill Streak           6    | 5   5   4   .   6   
  Combat Bots Only         6    | .   4   3   .   6   
Max Kills in Single Turn   2    | 2   1   2   .   2   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 2    | .   1   2   .   2   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11  -10  -10  -10  -9   
--------                   Run  | Yrd  Mat  Min  Exi  Min  
Hostile Shots Fired        131  | .    90   8    .    33   
  Missed                   45   | .    26   1    .    18   
Damage Taken               1044 | .    655  72   .    317  
  Core                     257  | .    160  22   .    75   
  Absorbed by Shields      .    | .    .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    .    
Volleys Fired              137  | 17   98   8    .    14   
  Largest                  2    | 2    2    2    .    2    
  Hottest                  85   | 60   85   50   .    53   
Shots Fired                254  | 34   180  14   .    26   
  Gun                      232  | 34   175  10   .    13   
  Cannon                   .    | .    .    .    .    .    
  Launcher                 22   | .    5    4    .    13   
  Special                  .    | .    .    .    .    .    
  Kinetic                  141  | 17   101  10   .    13   
  Thermal                  20   | .    20   .    .    .    
  Explosive                22   | .    5    4    .    13   
  Electromagnetic          71   | 17   54   .    .    .    
  Robot Hit Streak         14   | 10   14   3    .    4    
  Robot Miss Streak        4    | 2    4    2    .    4    
  Penetration Max          .    | .    .    .    .    .    
  Secondary Targets        4    | .    4    .    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    .    
Shots Hit Robots           161  | 24   118  8    .    11   
  Core Hits                85   | 9    46   8    .    22   
  Critical Kills           .    | .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    
  Critical Strikes         2    | .    2    .    .    .    
    Corrupt                2    | .    2    .    .    .    
Melee Attacks              .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    
Damage Inflicted           3131 | 317  1726 373  .    715  
  Guns                     1892 | 317  1459 76   .    40   
  Cannons                  .    | .    .    .    .    .    
  Explosions               1225 | .    267  297  .    661  
  Melee                    .    | .    .    .    .    .    
  Ramming                  14   | .    .    .    .    14   
  Kinetic                  895  | 143  636  76   .    40   
  Thermal                  245  | .    245  .    .    .    
  Explosive                1152 | .    194  297  .    661  
  Electromagnetic          825  | 174  651  .    .    .    
  Impact                   .    | .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    
Highest Corruption         4    | .    .    .    .    4    
  Average Corruption       3    | .    .    .    .    3    
  Corruption Purged        .    | .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    
  Effects                  6    | .    .    .    .    6    
    Message Errors         1    | .    .    .    .    1    
    Energy Discharges      2    | .    .    .    .    2    
    Data Loss (minor)      1    | .    .    .    .    1    
    Data Loss (major)      1    | .    .    .    .    1    
    Weapon Failures        1    | .    .    .    .    1    
Overload Shots             .    | .    .    .    .    .    
Overflow Damage            55   | .    .    49   .    6    
  Projectiles              .    | .    .    .    .    .    
  Explosions               55   | .    .    49   .    6    
  Melee                    .    | .    .    .    .    .    
Knockbacks                 .    | .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    
Self-Inflicted Damage      54   | .    23   .    .    31   
  Shots                    3    | .    1    .    .    2    
  Rammed                   4    | .    .    .    .    4    
Targets Rammed             4    | .    .    .    .    4    
  Kicked                   .    | .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    
Highest Temperature        144  | .    144  16   .    14   
  Average Temperature      48   | .    54   8    .    4    
  Received Heat Transfer   321  | .    240  36   .    45   
Siege Activations          .    | .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Fried              2    | 1    1    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    
  Parts Melted             1    | .    1    .    .    .    
  Heat Transferred         507  | .    507  .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    
Power Chain Reactions      2    | .    2    .    .    .    

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Peak Influence             387  | 40  387 257 .   70  
  Initial                  96   | .   26  96  .   .   
  Average                  165  | 16  220 183 .   20  
Maximum Alert Level        1    | .   1   1   .   .   
  Low Security (%)         60   | 100 36  72  .   100 
  Level 1                  39   | .   63  27  .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          5    | .   5   .   .   .   
  Investigation            4    | .   4   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            1    | .   1   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Distress Signals           .    | .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              47   | .   21  6   .   20  
  Peak Tracking Total      9    | .   5   2   .   9   
  Tactical Retreats        6    | .   1   2   .   3   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Traps Triggered            1    | .   1   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Yrd Mat Min Exi Min 
Machines Disabled          3    | .   2   .   .   1   
  Max in Single Turn       1    | .   1   .   .   1   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Machines Accessed          15   | .   10  .   5   .   
  Terminals                8    | .   8   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   
  Recycling Units          1    | .   1   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                81   | .   31  .   50  .   
  Successful               58   | .   8   .   50  .   
  Failed                   22   | .   22  .   .   .   
    Catastrophic           2    | .   2   .   .   .   
  Database Lockouts        1    | .   1   .   .   .   
  Manual                   18   | .   17  .   1   .   
  Terminals                26   | .   26  .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          3    | .   3   .   .   .   
  Recycling Units          2    | .   2   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             55   | .   5   .   50  .   
  Record                   49   | .   .   .   49  .   
  Robot Analysis           4    | .   4   .   .   .   
  Branch Access Points     1    | .   1   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       1    | .   1   .   .   .   
  Refit                    1    | .   1   .   .   .   
Recycling Unit Hacks       2    | .   2   .   .   .   
  Retrieve Components      2    | .   2   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         9    | .   9   .   .   .   
  Full Trace Events        4    | .   4   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Yrd Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Total Allies               .    | .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Robot Analysis Total       4    | .   4   .   .   .   
Derelict Logs Recovered    2    | .   .   1   .   1   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11 -10 -10 -10 -9  
-------------              Run  | Yrd Mat Min Exi Min 
Turns Passed               2005 | 128 923 494 185 275 
Spaces Moved               1945 | 76  872 412 323 262 
  Core                     1    | 1   .   .   .   .   
  Treads                   .    | .   .   .   .   .   
  Legs                     .    | .   .   .   .   .   
  Wheels                   372  | 75  297 .   .   .   
  Hover                    1572 | .   575 412 323 262 
  Flight                   .    | .   .   .   .   .   
  Fastest Speed            50   | 50  56  56  56  56  
  Average Speed            62   | 79  66  56  56  60  
  Slowest Speed            120  | 80  80  56  56  120 
  Overloaded Moves         .    | .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   
Exploration Rate (%)       61   | 4   97  79  71  56  
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     1    | .   .   .   1   .   
  Known Exits Taken        2    | .   1   1   .   .   
  Unknown Exits Taken      2    | 1   .   .   1   .   
Scrap Searched             2    | .   .   1   .   1   
Spaces Dug                 .    | .   .   .   .   .   
Terrain Destroyed          163  | .   35  26  .   102 
  Melee                    .    | .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   
  AOE                      163  | .   35  26  .   102 
Terrain Rammed             .    | .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   

 Actions                        | -11  -10  -10  -10  -9   
---------                  Run  | Yrd  Mat  Min  Exi  Min  
Total                      2504 | 106  1053 662  326  357  
  Wait                     321  | .    20   239  .    62   
  Move                     1941 | 75   871  411  322  262  
  Hop                      .    | .    .    .    .    .    
  Pick Up                  20   | 4    14   1    1    .    
  Fast Attach              14   | 8    6    .    .    .    
  Attach                   11   | .    2    1    .    8    
  Detach                   4    | .    .    .    .    4    
  Swap                     23   | .    18   1    2    2    
  Drop                     29   | 2    24   1    1    1    
  Fire                     137  | 17   98   8    .    14   
  Melee                    .    | .    .    .    .    .    
  Ram                      4    | .    .    .    .    4    
  Kick                     .    | .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    
  Escape Stasis            .    | .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines
-10/Exiles
-9/Mines

 History 
---------
 Turn | Location      | Event
   37 | -11/Scrapyard | Discovered new exit (range 15)
  129 | -11/Scrapyard | Entered Materials
  145 | -10/Materials | Identified exit to Mines
  322 | -10/Materials | Build established: Mutant
  390 | -10/Materials | Discovered new exit (range 15)
  633 | -10/Materials | Lost 3 parts (3w)
  744 | -10/Materials | Central database locked down
  818 | -10/Materials | Discovered new exit (range 12)
  827 | -10/Materials | Identified exit to Materials
  899 | -10/Materials | Build established: Scavenger-Mutant
  979 | -10/Materials | Core integrity fell below 50%
 1003 | -10/Materials | Discovered exit to Materials (range 13)
 1052 | -10/Materials | Entered Mines
 1073 | -10/Mines     | Excavation squad dispatched
 1073 | -10/Mines     | A large section of the Mines collapsed
 1323 | -10/Mines     | Excavation squad dispatched
 1343 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 1455 | -10/Mines     | Learned location of 1 exit from Materials
 1544 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1544 | -10/Mines     | Discovered new exit (range 5)
 1546 | -10/Mines     | Identified exit to Exiles
 1546 | -10/Mines     | Entered Exiles
 1560 | -10/Exiles    | Met 8R-AWN
 1568 | -10/Exiles    | Met EX-HEX
 1586 | -10/Exiles    | Met EX-BIN
 1594 | -10/Exiles    | Aligned with FarCom system
 1594 | -10/Exiles    | Given EX-Vault access code
 1619 | -10/Exiles    | Opened EX-Vault
 1624 | -10/Exiles    | Found Latent Energy Streamer
 1636 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 1645 | -10/Exiles    | Exiles lab attacked by MAIN.C
 1656 | -10/Exiles    | Learned location of Zion (-7)
 1724 | -10/Exiles    | Discovered new exit (range 14)
 1731 | -10/Exiles    | Left Exiles lab with Latent Energy Streamer
 1731 | -10/Exiles    | Entered Mines
 1791 | -9/Mines      | Learned Materials terminal intel
 1842 | -9/Mines      | Assembled infested the area
 1879 | -9/Mines      | Core integrity fell below 20%
 1935 | -9/Mines      | Lost 6 parts (1p3n1u1w)
 2006 | -9/Mines      | Destroyed by as-60197 with Assembled Heavy Rifle

 Last Messages 
---------------
01906_ System corrupted: Component data lost.
01906_ System corrupted: Lgt. Assault Rifle jammed.
01906_ as-08991 destroyed.
01906_ as-10459 destroyed.
01910_ The unstable cave ceiling collapses.
01913_ as-32301 destroyed.
01917_ The unstable cave ceiling collapses. <x2>
01937_ System corrupted: Energy discharge (-27).
01942_ The unstable cave ceiling collapses. <x3>
01957_ as-89092 destroyed.
01959_ The unstable cave ceiling collapses.
01960_ as-55646 destroyed.
01967_ System corrupted: Energy discharge (-23).
01976_ The unstable cave ceiling collapses. <x3>
01987_ K-01 Serf destroyed.
01990_ as-76756 destroyed.
01990_ as-24334 destroyed.
01994_ System corrupted: Substantial component data lost.
01994_ Acquired 94 matter.
02000_ Acquired 8 matter.

 Map 
-----
+----------------------------------------------------+
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ??????????????????????########???????????????????? |
| ??????????????????????#      #???????????????????? |
| #?????????????????????#      #???????????????????? |
| ???????????????????####  """ #???????????????????? |
| ???????????????????#     """ #???????????????????? |
| #??????????????????# ## [""" #???????????????????? |
| #??????????????????# ## ! ===#???????????????????? |
| #??????????????##### ### *####???????????????????? |
| #??????????????#=% %      ###????????????????????? |
| ???????????????# ####### @  ##???????????????????? |
| ???????????????# ????##      ##??????????????????? |
| ???????????????# #???#        ##?????????????????? |
| ???????????????  #??##      %    ????????????????? |
| #??????????????# #??#                    #???????? |
| #??????#####???# ##?##                  #????????? |
| #?????##   #####  ########          $  #?????????? |
| #????##     ##    ## ##   ##           ??????????? |
| #???##            ##       #          #??????????? |
| ???##                  #  #      %a  #???????????? |
| ??##    ##                 #####      ???????????? |
| ###    ##?#                 ###?     ????????????? |
| %=     ####                   ##?  ??????????????? |
| ###     ##                     #?????????????????? |
| ?##                    #       ##????????????????? |
| ?#                   #   #      #????????????????? |
| #              ###  ##### ##    ##???????????????? |
| #             ##?####???#        #???????????????? |
| #      ########?????????#    # ###???????????????? |
|       ##????????????????##    ##?????????????????? |
|      ##??????????????????#### #??????????????????? |
| #   ##??????????????????????###??????????????????? |
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| ###??????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                53
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              BehemothMultinovaSlayer
  Manual?         0
Play Time         00:27:08
  Cumulative      138.2 hours
  Start           2024.03.12 @ 22:15:58
  End             2024.03.12 @ 22:42:16
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          75
  Rogue           75
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             56
Gallery%          61
Achievement%      53
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              12/Smallcaps
Map View          83x54
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             0


RUN: 824d24da-4410-409e-95c2-9cc1982cd09d