Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.23 @ 18:49:54 // Halloween2020/ForbiddenLore Player: W_W Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (1031) 1031 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2501 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 112/300 Energy 62/250 System Corruption 0% Temperature Cool (952) Movement Core (650) Ox12 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (16) --- Ion Engine Light Nuclear Core High-capacity Matter Pod (177) Signal Interpreter Transport Network Coupler ECM Suite Light Armor Plating Light Armor Plating Bomb Drone Bay Mining Laser Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Particle Gun Improved Medium Laser Improved Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core High-capacity Matter Pod Signal Interpreter Transport Network Coupler ECM Suite Light Armor Plating Light Armor Plating Bomb Drone Bay EM Pulse Gun EM Shotgun Light Cannon Rocket Launcher Mining Laser Plasma Cutter [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 44 | 7 20 5 12 Power 8 | 1 5 2 . Engine 8 | 1 5 2 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 2 1 Treads 7 | 2 2 2 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 5 . . Device . | . . . . Storage 7 | 2 5 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 22 | 2 8 1 11 Energy Gun 14 | 1 6 1 6 Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 1 2 . . Ballistic Cannon 2 | . . . 2 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 19 | . 6 2 11 Power 3 | . 2 1 . Propulsion 2 | . . . 2 Utility . | . . . . Weapon 14 | . 4 1 9 Highest Loss Streak 10 | . 3 2 10 Average Slot Usage (%) 98 | . 99 99 92 Engine 13 | . 13 13 11 Treads 27 | . 28 28 19 Storage 27 | . 28 28 22 Energy Gun 15 | . 15 13 22 Ballistic Gun 12 | . 12 14 6 Naked Turns . | . . . . Heaviest Build 50 | 15 40 40 50 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 12 | . . . 12 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 16 | 8 16 16 16 Average Capacity 13 | 7 11 16 16 Most Carried 16 | 5 16 16 16 Average Carried 12 | 3 10 15 15 Final Capacity 16 | 8 16 16 16 Final Carried 16 | 5 16 16 12 Class Distribution -------------------- 83% | Mutant 10% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1249 | 440 453 64 292 Remotely . | . . . . Salvage Created 1847 | 361 738 253 495 Parts 154 | 34 70 11 39 Haulers Intercepted 4 | . 2 . 2 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 38 | . 18 7 13 Guns 29 | . 17 6 6 Cannons 3 | . . . 3 AOE 6 | . 1 1 4 Classes Destroyed 9 | 3 6 . . Worker 6 | 4 1 1 . Builder 1 | . 1 . . Tunneler 9 | 9 . . . Hauler 4 | . 2 . 2 Recycler 3 | 1 1 . 1 Operator 1 | . 1 . . Watcher 4 | . 2 . 2 Swarmer 20 | . 9 3 8 Grunt 18 | . 9 4 5 Best Kill Streak 13 | 4 7 3 13 Combat Bots Only 8 | . 4 2 8 Max Kills in Single Turn 4 | 1 2 2 4 Gunslinging 1 | . 1 . . Exploded 4 | . 1 1 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2369 | . 749 345 1275 Core 543 | . 87 33 423 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 100 . 52 . Volleys Fired 172 | 30 73 24 45 Largest 4 | 2 2 2 4 Hottest 245 | 60 80 60 245 Shots Fired 356 | 60 140 46 110 Gun 328 | 60 140 46 82 Cannon 26 | . . . 26 Launcher 2 | . . . 2 Special . | . . . . Kinetic 138 | 30 58 24 26 Thermal 120 | . 73 . 47 Explosive 2 | . . . 2 Electromagnetic 96 | 30 9 22 35 Robot Hit Streak 13 | 7 13 8 10 Robot Miss Streak 5 | 3 5 3 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 207 | 28 93 32 54 Core Hits 93 | 15 41 14 23 Critical Hits 2 | . 2 . . Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3100 | 384 1176 520 1020 Guns 2314 | 384 1007 329 594 Cannons 146 | . . . 146 Explosions 551 | . 94 177 280 Melee . | . . . . Ramming 89 | . 75 14 . Kinetic 801 | 188 351 106 156 Thermal 1203 | . 657 177 369 Explosive 249 | . . . 249 Electromagnetic 758 | 196 93 223 246 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Effects 7 | . 1 6 . Message Errors 4 | . . 4 . Energy Discharges 1 | . . 1 . Data Loss (minor) 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage 58 | . 24 1 33 Projectiles . | . . . . Explosions 58 | . 24 1 33 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 153 | . 34 47 72 Shots 5 | . 1 2 2 Rammed 14 | . 13 1 . Targets Rammed 14 | . 13 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 1291 | . 168 124 1291 Average Temperature 284 | . 36 37 530 Received Heat Transfer 615 | . 258 96 261 Effects 55 | . . . 55 Shutdowns 9 | . . . 9 Energy Bleed 6 | . . . 6 Interference 6 | . . . 6 Matter Decay 5 | . . . 5 Short Circuit 4 | . . . 4 Damage (minor) 6 | . . . 6 Damage (major) 15 | . . . 15 Damage (core) 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | 1 . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 . 1 Heat Transferred 2490 | . 1350 350 790 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . 2 3 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 324 | 70 324 152 272 Initial 47 | . 45 47 . Average 122 | 36 193 55 93 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 75 | 100 52 100 79 Level 1 24 | . 47 . 20 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 5 . 2 Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 32 7 19 Peak Tracking Total 9 | . 5 3 9 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 7 | . 5 1 1 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 19 | . 15 1 3 Successful 10 | . 7 1 2 Failed 9 | . 8 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 9 | . 6 . 3 Terminals 12 | . 9 . 3 Fabricators . | . . . . Repair Stations 5 | . 5 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 4 . 2 Terminals 6 | . 4 . 2 Assimilate 3 | . 2 . 1 Botnet 2 | . 1 . 1 Disrupt 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3635 | 377 1724 1241 293 Spaces Moved 1853 | 172 879 722 80 Core 3 | 2 . . 1 Treads 1850 | 170 879 722 79 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 180 Average Speed 160 | 158 160 160 185 Slowest Speed 650 | 160 160 160 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 8 98 99 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 12 | . . . 12 Terrain Destroyed 53 | . 11 21 21 Melee . | . . . . Projectile . | . . . . AOE 53 | . 11 21 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2189 | 213 1055 771 150 Wait 43 | . 35 6 2 Move 1850 | 171 878 721 80 Hop . | . . . . Pick Up 35 | 5 20 6 4 Fast Attach 12 | 7 2 1 2 Attach 15 | . 5 2 8 Detach 2 | . . . 2 Swap 17 | . 13 2 2 Drop 29 | . 16 8 5 Fire 172 | 30 73 24 45 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 14 | . 13 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 378 | -11/Scrapyard | Entered Materials 379 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 6) 1099 | -10/Materials | Discovered new exit (range 9) 1418 | -10/Materials | Lost 3 parts (1p2w) 1449 | -10/Materials | Discovered new exit (range 16) 1508 | -10/Materials | Build established: Scavenger-Mutant 1554 | -10/Materials | Discovered new exit (range 15) 1811 | -10/Materials | Discovered new exit (range 16) 1878 | -10/Materials | Build established: Mutant 2064 | -10/Materials | Repaired ECM Suite 2102 | -10/Materials | Entered Mines 2191 | -10/Mines | Learned location of Storage (-7) 2248 | -10/Mines | Discovered new exit (range 5) 2648 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2729 | -10/Mines | Found the Drone Emporium 2743 | -10/Mines | Found Prototype Device 3268 | -10/Mines | Discovered new exit (range 12) 3343 | -10/Mines | Entered Materials 3343 | -9/Materials | Evolved 2 slots: Weapon x2 3611 | -9/Materials | Core integrity fell below 50% 3623 | -9/Materials | Core integrity fell below 20% 3626 | -9/Materials | Destroyed 8 combat bots 3637 | -9/Materials | Core destroyed Last Messages --------------- 03627_ Overheating: Ion Engine damaged (-3). 03627_ Overheating: Broken Lgt. Cannon damaged (-1). 03627_ Overheating: Lrg. Storage Unit damaged (-92). 03628_ Overheating: Energy bleed (-3). 03628_ Broken Lgt. Cannon destroyed. 03628_ EM Shotgun destroyed. 03629_ Power failure, Ion Engine shutdown. 03629_ Overheating: Lrg. Storage Unit damaged (-50). 03629_ A-02 Transporter destroyed. 03630_ Overheating: Lrg. Storage Unit damaged (-18). 03630_ Overheating: Ion Engine damaged (-1). 03630_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03630_ U-05 Engineer builds a Wall. 03631_ Rocket Launcher destroyed. 03633_ Overheating: Lrg. Storage Unit damaged (-17). 03634_ Y-45 Defender misfires. 03635_ Overheating: Ion Engine damaged (-1). 03635_ U-05 Engineer builds a Wall. 03637_ Overheating: Core damaged (-72). 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