Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 19:40:36 Player: StaticNoob Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (492) 2460 Value Destroyed (22848) 22848 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (15675) 15675 TOTAL SCORE: 51863 Bonus ------- High Alert Combat Kills 3126 Follower Combat Kills 1669 Entered Garrisons 400 Network Hubs Disabled 200 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3512 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -1132 Cogmind --------- Core Integrity 1177/1600 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Centrium Leg > --- UTILITY (14) ----- Experimental Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Improved Transmission Jammer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Centrium Leg Enhanced Hardcell Cannon Core Stripper Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Experimental Flexi-carbon Leg Improved Thunder Leg Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Large Storage Unit Experimental Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Advanced Weapon Cycler Improved Transmission Jammer Advanced Reaction Control System Centrium Medium Armor Plating EM Shield Hacking Suite Advanced Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Experimental Neutron Missile Launcher > --- INVENTORY -------- Light Antimatter Reactor Quantum Reactor Biometal Leg Improved Thunder Leg Centrium Leg High-capacity Matter Pod Advanced Point Defense System Drone Bay Vortex Shotgun KE Penetrator Enhanced Hardcell Cannon Advanced Remote Datajack Improved Plasma Cutter Core Stripper [Rating: 194] Favorites ----------- Power Quantum Reactor Engine Improved Ion Engine Power Core Light Neutrino Core Reactor Quantum Reactor Propulsion Titanium Leg Leg Titanium Leg Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Matter Neutralizer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Ext Cet Arc Hub Fac Upp War Pro Fac Res Tes Res Qua Acc Slots Evolved 18 | . . 2 . 2 . . 2 . . . . 2 . . . . 2 . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 3 | . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Utility 12 | . . . . 2 . . 2 . . . . 1 . . . . 2 . . . 1 . . 2 . 2 Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 304 | 6 13 26 . 7 22 17 19 4 15 4 1 8 18 6 3 1 9 . 22 4 23 33 1 13 2 27 Power 31 | 1 1 3 . 2 2 1 2 2 . 1 . . 2 1 . . . . 3 1 3 3 . 1 . 2 Engine 15 | 1 1 3 . 2 1 1 1 2 . . . . 2 . . . . . . . . 1 . . . . Core 4 | . . . . . 1 . 1 . . 1 . . . . . . . . 1 . . . . . . . Reactor 12 | . . . . . . . . . . . . . . 1 . . . . 2 1 3 2 . 1 . 2 Propulsion 77 | 2 4 6 . 1 5 6 4 . 3 1 . 3 9 . . . 2 . 8 . 4 8 . 5 . 6 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 77 | 2 4 6 . 1 5 6 4 . 3 1 . 3 9 . . . 2 . 8 . 4 8 . 5 . 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 111 | 1 5 4 . 3 5 7 11 . 6 1 . 4 2 4 2 1 5 . 6 2 10 14 . 5 2 11 Device 60 | . 3 2 . . 4 2 8 . 3 . . 1 2 1 1 . 3 . 3 1 7 8 . 2 . 9 Storage 8 | 1 2 1 . . . 2 . . . . . . . . . . . . . 1 . . . 1 . . Processor 19 | . . 1 . 2 . 2 . . 3 . . . . 1 . . 2 . 1 . . 4 . 1 . 2 Hackware 9 | . . . . . . . 1 . . . . 3 . . 1 . . . . . 2 . . . 2 . Protection 15 | . . . . 1 1 1 2 . . 1 . . . 2 . 1 . . 2 . 1 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 3 13 . 1 10 3 2 2 6 1 1 1 5 1 1 . 2 . 5 1 6 8 1 2 . 8 Energy Gun 9 | . . 4 . . . . . . . 1 . . 1 . . . . . 1 . . . . . . 2 Energy Cannon 10 | . . . . . 1 1 . . 1 . . . . . . . . . 1 . 1 1 . 1 . 3 Ballistic Gun 52 | 2 2 8 . 1 8 2 2 1 3 . 1 1 4 1 1 . 2 . 3 . 3 5 . 1 . 1 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Launcher 6 | . . 1 . . . . . 1 2 . . . . . . . . . . 1 . . 1 . . . Special Weapon 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 3 . . . 1 . . 2 1 . . . 2 . . . . 5 1 3 4 . . . 2 Corrupted Parts 11 | . . . . . . . . . . . . . . . . . . . 6 . 5 . . . . . System Corruption 66 | . . . . . . . . . . . . . . . . . . . 35 . 31 . . . . . Parts Lost 128 | . 3 12 . 4 14 1 7 1 7 4 . 1 5 . 1 . 2 . 10 2 19 2 . 1 5 27 Power 14 | . . 3 . 1 2 . . . . . . . . . . . . . 1 1 2 1 . . . 3 Propulsion 32 | . . 4 . . 3 1 2 . 4 1 . . 1 . 1 . . . 3 . 4 . . 1 1 6 Utility 38 | . 1 1 . . 3 . 2 . 1 1 . . 1 . . . 2 . 2 1 8 1 . . 2 12 Weapon 44 | . 2 4 . 3 6 . 3 1 2 2 . 1 3 . . . . . 4 . 5 . . . 2 6 Highest Loss Streak 17 | . 2 4 . 2 5 1 3 1 3 3 . 1 2 . 1 . 2 . 10 2 11 1 . 1 5 17 To Critical Strikes 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Average Backups 12 | . 7 9 10 9 9 11 14 14 14 14 14 14 14 15 14 15 14 13 14 13 12 14 15 14 13 12 Power 1 | . 2 . 1 . 1 1 1 1 1 2 2 1 . 1 1 1 1 1 . 3 1 . 1 1 1 1 Propulsion 1 | . 1 1 1 . 1 2 2 2 1 1 2 1 1 1 . 1 1 1 . 1 1 2 2 1 1 2 Utility 4 | . 2 5 6 4 2 5 6 6 7 6 7 6 6 7 7 7 4 3 2 . 1 2 3 4 4 3 Weapon 3 | . . 1 1 2 2 2 3 4 3 2 2 3 4 4 4 4 5 6 7 6 5 6 7 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . 1 5 . . . 3 5 . 1 . . 2 3 4 1 . 3 . . . . 12 . 6 1 7 Power 8 | . 1 . . . . . 2 . . . . . 1 1 . . . . . . . . . 1 . 2 Propulsion 17 | . . 1 . . . 2 1 . 1 . . . 1 . 1 . 1 . . . . 6 . 2 . 1 Utility 14 | . . 4 . . . . 1 . . . . 1 1 1 . . 1 . . . . 3 . 1 . 1 Weapon 13 | . . . . . . 1 1 . . . . . . 2 . . . . . . . 3 . 2 1 3 Tool/Special 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Average Slot Usage (%) 97 | . 96 96 100 98 99 99 99 99 99 96 97 99 99 99 100 100 99 100 98 98 93 94 99 95 94 91 Engine 4 | . 14 10 11 7 6 9 6 7 7 . . . 4 1 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 4 6 6 5 5 4 4 9 8 9 8 8 7 Leg 23 | . 28 31 33 27 26 27 22 23 22 22 23 25 26 26 26 26 22 23 22 23 19 21 22 17 17 15 Device 13 | . 12 9 . . 14 9 10 7 12 7 7 5 10 6 11 10 17 17 14 10 14 23 23 21 17 24 Storage 7 | . 14 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 10 10 4 4 4 4 3 Processor 11 | . . 1 11 18 9 17 15 15 15 15 15 13 13 13 13 13 12 17 16 11 10 10 14 13 13 13 Hackware 4 | . . . . . . . 6 7 7 7 7 19 15 13 13 13 9 5 2 . 5 . . . 7 7 Protection 4 | . . . . 8 3 . 3 6 2 6 7 . . 5 1 1 4 5 10 17 8 6 4 11 7 3 Energy Cannon 3 | . . . . . 3 . 5 . 1 . 4 4 6 6 6 6 1 . 4 . 1 4 3 4 3 7 Ballistic Gun 16 | . 26 25 33 26 18 26 16 22 20 12 10 13 12 11 13 13 14 17 11 14 8 9 14 12 12 3 Peak Build Rating 194 | 6 11 23 23 29 28 32 45 47 52 52 53 67 75 89 91 89 100 98 118 107 121 153 152 178 178 194 Average Rating 75 | 4 8 15 22 27 24 29 41 45 45 46 49 62 67 85 86 86 96 98 108 102 108 126 151 173 172 177 On Entrance 69 | . 6 9 23 23 22 22 31 45 46 42 45 51 67 75 89 86 86 98 98 102 107 104 152 152 178 126 Avg Prop Armor Cover (%) 18 | . . . . . . . . 4 . . . . . . . . . . . . . . . . 2 24 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 14 22 25 24 31 35 44 46 54 65 54 54 47 58 69 71 70 72 70 85 78 99 111 102 121 121 127 Greatest Support 146 | 20 20 47 47 51 51 47 52 49 54 47 47 71 86 86 86 76 76 76 94 94 98 142 142 146 146 146 Greatest Overweight (x) 2 | 1 1 1 . . . . . 1 1 1 1 . . . . . 1 . 1 . 2 1 . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 6 9 10 10 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 1 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 15 15 15 15 Average Carried 13 | . 7 9 10 9 9 11 14 14 14 14 14 14 14 14 14 15 14 13 14 13 12 14 15 14 14 13 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 9 10 10 9 10 15 15 15 15 15 15 15 15 15 15 15 13 13 15 15 14 15 15 15 15 5 Class Distribution -------------------- 28% | Scavenger-Gunner 15% | Gunner 14% | Scavenger-Tank 13% | Skirmisher 6% | Mutant 5% | Hacker-Skirmisher 4% | Commander-Skirmisher 3% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Hacker-Skirmisher | -6/Factory Commander-Skirmisher | -6/Extension Commander-Gunner | -6/Cetus Commander-Skirmisher | -6/Archives Scavenger-Skirmisher | -6/Hub_04(d) Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Tank | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Gunner | -1/Access Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Ext Cet Arc Hub Fac Upp War Pro Fac Res Tes Res Qua Acc Matter Collected 14647 | 228 519 1210 35 376 1130 825 938 497 806 237 46 246 764 160 192 52 391 . 1052 310 936 876 162 749 488 1422 Remotely 2673 | . . . . . . . . . 453 . . . . . . . . . 334 156 515 . . 266 328 621 Salvage Created 20597 | . 625 1895 53 538 1431 1073 1359 413 662 241 . 230 1259 121 139 319 566 . 1564 301 1254 434 808 743 822 3747 Parts 1047 | . 50 109 1 37 79 78 73 32 44 6 . 18 54 6 8 22 38 . 60 9 55 13 58 23 31 143 Haulers Intercepted 18 | . . 5 . 1 . 6 . . . . . . 1 . . . . . . . 1 2 . . . 2 Recyclers Shooed 8 | . . 1 1 . . 1 2 . . . . . 1 . . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 5 . . . . . . . . . 8 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Ext Cet Arc Hub Fac Upp War Pro Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 370 | . 18 35 2 11 35 17 25 16 15 5 . 7 21 2 1 1 12 . 28 6 26 4 12 8 10 53 Guns 206 | . 18 32 1 11 13 17 20 9 9 2 . 2 11 1 . . 12 . 18 4 3 . 4 7 4 8 Cannons 56 | . . . . . 12 . 4 . . 1 . 2 10 . 1 1 . . 3 . 4 3 2 1 1 11 AOE 94 | . . 3 1 . 10 . . 7 6 2 . 3 . . . . . . 7 2 14 1 6 . 5 27 Classes Destroyed 25 | . 4 6 . . 2 1 1 . 1 . . . . . . . . . 5 1 . . 1 2 1 . Worker 32 | . 3 4 . 2 . 1 2 . 2 . . . . . . 6 1 . . . . 2 3 . 4 2 Builder 22 | . . 2 . . . 1 1 . . . . . . . . 1 . . . . 4 1 5 . 2 5 Tunneler 4 | . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 1 Hauler 18 | . . 5 . 1 . 6 . . . . . . 1 . . . . . . . 1 2 . . . 2 Recycler 7 | . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . 3 Mechanic 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Operator 8 | . . . . . . 1 . . . . . . . . 2 1 1 . . . . . . . 1 2 Drone 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Watcher 21 | . 1 5 . . . 5 1 . 2 . . 1 1 . . 1 . . . . 2 . 1 . . 1 Swarmer 92 | . 8 8 . 3 6 8 4 11 4 4 . 4 3 . . . 5 . 2 . 7 . 3 . . 12 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 133 | . 10 16 1 3 17 6 11 . 2 . . . 9 . . . 3 . 6 3 12 . . 5 7 22 Brawler 9 | . . . . . 1 . 1 1 . . . . . . . . . . 4 . . . . . . 2 Duelist 12 | . . 2 1 1 . . 1 1 . . . . 1 . . . . . 2 . 2 . . . . 1 Protector 4 | . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Sentry 48 | . . 9 . 4 9 3 4 1 2 1 . 1 7 . 1 1 . . . . . . . 1 . 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 30 | . . . . . 2 . . . . . . . . . . . . . 5 2 4 4 5 . 2 6 Programmer 30 | . . . . . . . 4 2 6 . . 2 . . . . 4 . . . 2 . 4 . . 6 Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Cetus Guard 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sapper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 18 | . 5 9 2 7 5 6 5 4 4 4 . 5 3 1 2 7 5 . 8 3 11 5 10 2 14 18 Combat Bots Only 15 | . 3 6 2 5 5 6 5 4 3 4 . 5 3 1 1 1 5 . 8 3 7 2 6 2 7 15 Max Kills in Single Turn 8 | . 1 3 1 1 3 2 2 4 2 1 . 3 1 1 1 8 3 . 3 2 7 2 8 1 4 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploded 5 | . . 2 1 . 3 . . 4 2 1 . 3 . . . . . . 2 2 5 1 4 . 2 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Ext Cet Arc Hub Fac Upp War Pro Fac Res Tes Res Qua Acc Hostile Shots Fired 2436 | . 104 153 6 52 141 51 165 78 136 49 . 57 180 33 7 27 57 . 147 46 283 75 65 39 126 359 Missed 746 | . 25 43 . 8 35 14 55 19 48 15 . 24 53 11 2 11 18 . 47 15 77 25 26 6 43 126 Intercepted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Deflected 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Hits 1690 | . 79 110 6 44 106 37 110 59 88 34 . 33 127 22 5 16 39 . 100 31 206 50 39 33 83 233 Melee 31 | . . 5 . . . . 2 1 . . . . . . . . . . 4 . 4 . . 5 2 8 Projectile 1659 | . 79 105 6 44 106 37 108 58 88 34 . 33 127 22 5 16 39 . 96 31 202 50 39 28 81 225 AOE 12 | . . . 6 . . . . . . . . . . . . . . . 5 . . . . . . 1 Critical Strikes 61 | . 1 1 . 3 6 1 2 2 4 . . . 2 3 . . 3 . 7 1 10 1 1 1 4 8 Part Disruptions 4 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . 1 . Damage Taken 28421 | . 826 1456 262 567 1706 486 1544 854 1080 356 . 296 1502 512 165 224 712 . 2714 512 3302 670 750 1130 1838 4957 Core 3248 | . 168 229 97 63 179 126 148 122 86 28 . 22 313 105 . 48 47 . 445 49 329 98 . 25 98 423 Absorbed by Shields 1241 | . . . . . 31 . . . . . . . 53 79 . . 164 . 429 . 485 . . . . . Ignored by Resistances 559 | . . . . . . . . . . . . . . . . . . . . . . 154 . . . 405 Regen/Repaired (Parts) 2380 | . 67 . . . . . 188 . 130 . . 222 . . . . . . 301 . 788 403 . 281 . . Core Remaining (%) 58 | 100 32 . 18 . . 33 . . . . 45 . . . . 42 . . . 45 71 . 92 . 91 73 Volleys Fired 1228 | . 67 123 3 33 123 63 81 37 54 15 6 51 66 12 16 6 20 . 81 13 64 30 35 32 26 171 Largest 4 | . 2 3 3 3 3 3 3 3 3 3 1 3 3 3 3 3 3 . 3 3 3 4 4 4 4 4 Hottest 251 | . 40 121 79 69 126 75 125 78 105 156 105 160 214 214 173 173 173 . 160 98 114 219 203 211 214 251 Shots Fired 2955 | . 125 356 9 97 235 184 227 94 124 29 6 80 182 36 48 16 60 . 232 37 118 112 89 100 81 278 Gun 2200 | . 125 354 8 97 119 182 169 92 109 24 1 34 125 24 32 11 56 . 164 36 66 73 55 84 55 105 Cannon 662 | . . . . . 81 2 58 . 7 2 5 46 57 12 16 5 4 . 66 . 45 39 31 16 20 150 Launcher 92 | . . 2 1 . 35 . . 2 8 3 . . . . . . . . 2 1 6 . 3 . 6 23 Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic 2107 | . 125 267 8 97 119 182 169 92 109 16 . 30 123 17 32 11 56 . 164 36 90 82 55 84 55 88 Thermal 645 | . . 87 . . 81 2 58 . 7 10 6 50 59 19 16 5 4 . 66 . . 30 31 16 20 78 Explosive 92 | . . 2 1 . 35 . . 2 8 3 . . . . . . . . 2 1 6 . 3 . 6 23 Electromagnetic 102 | . . . . . . . . . . . . . . . . . . . . . 21 . . . . 81 Entropic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Robot Hit Streak 25 | . 7 24 7 16 23 17 25 15 10 18 . 21 16 9 7 12 9 . 20 21 9 8 10 12 9 7 Robot Miss Streak 8 | . 5 6 . 3 3 2 8 6 5 2 . 5 6 3 4 2 5 . 5 7 2 5 3 3 4 6 Penetration Max 2 | . . . . . 1 . . 1 . . . . 1 1 1 1 1 . 1 . 1 2 2 1 1 1 Secondary Targets 20 | . . 5 . 2 . 2 2 2 1 . . . . . . . 2 . 1 . 1 . . 2 . . Max Gunslinging Chain 2 | . . 1 . 1 . 1 1 1 1 . . . . . . . 2 . 1 . 1 . . 1 . . Shots Hit Robots 1725 | . 67 211 6 70 111 119 153 60 72 25 . 29 120 28 25 9 37 . 153 23 78 53 45 57 37 137 Core Hits 1008 | . 35 86 5 25 58 50 64 29 42 11 . 14 79 22 8 16 19 . 109 24 69 26 31 32 45 109 Critical Kills 29 | . 1 . . . . . 1 . . . . . 1 . 1 . 3 . 11 1 1 . 1 2 . 6 Critical Parts Destroyed 38 | . . . . . . . . 1 1 1 . . 1 . 3 . 5 . 19 1 2 3 . . . 1 Critical Strikes 88 | . 1 2 . . . . 1 1 1 1 . . 2 1 5 . 8 . 39 2 5 3 1 3 . 12 Burn 3 | . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Meltdown 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 Destroy 75 | . 1 . . . . . . 1 1 1 . . 2 . 4 . 8 . 39 2 3 3 1 3 . 6 Blast 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60388 | . 806 3085 305 1060 2714 1914 3145 1659 2369 609 . 972 3529 835 740 1780 1250 . 6225 669 4990 2006 2864 1605 3340 11917 Guns 27451 | . 805 2843 89 1060 1071 1906 1918 1201 1365 406 . 371 1992 511 524 268 1191 . 3209 308 932 904 950 1280 792 1555 Cannons 12562 | . . . . . 947 . 1142 . . 77 . 348 1537 324 216 123 34 . 1861 . 1288 613 351 325 412 2964 Explosions 20080 | . . 224 215 . 696 . . 458 1000 126 . 249 . . . 1389 . . 1155 361 2770 489 1467 . 2111 7370 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 295 | . 1 18 1 . . 8 85 . 4 . . 4 . . . . 25 . . . . . 96 . 25 28 Kinetic 26590 | . 805 1912 89 1060 1071 1906 1918 1201 1365 254 . 326 1968 421 524 268 1191 . 3209 308 1603 968 950 1280 792 1201 Thermal 12299 | . . 931 147 . 947 . 1142 . . 229 . 393 1561 414 216 123 34 . 2112 . 579 549 351 325 412 1834 Explosive 16491 | . . 224 68 . 696 . . 458 1000 126 . 249 . . . . . . 904 361 2191 489 561 . 2111 7053 Electromagnetic 4407 | . . . . . . . . . . . . . . . . 1389 . . . . 617 . 906 . . 1495 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 306 | . . . . . . . . . . . . . . . . . . . . . . . . . . 306 Highest Corruption 40 | . . . . 1 2 4 5 . 3 3 3 1 1 1 1 1 2 2 20 10 40 5 8 . 3 2 Average Corruption 3 | . . . . 1 1 3 3 . 2 3 3 1 1 1 1 1 1 2 7 10 30 1 5 . 1 1 Corruption Purged 9 | . . . . . . . 5 . . . . . . . 1 . 1 . . . . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 201 | . . . . 2 37 26 12 . 9 8 8 5 5 1 1 . 2 . 7 16 32 4 15 . . 11 Message Errors 30 | . . . . . 9 3 2 . 1 2 1 3 1 1 . . . . . 3 . . 2 . . 2 Matter Fused 63 | . . . . 1 13 10 5 . 3 3 4 1 1 . 1 . . . 1 7 7 1 3 . . 2 Heat Flow Errors 29 | . . . . . 4 2 1 . 1 . 1 1 . . . . 1 . 3 3 7 2 2 . . 1 Energy Discharges 24 | . . . . . 3 2 . . 2 1 1 . 2 . . . . . 2 2 2 . 4 . . 3 Parts Rejected 6 | . . . . . . 1 . . . . . . 1 . . . 1 . . . 2 . 1 . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 14 | . . . . . 1 3 1 . 1 1 1 . . . . . . . . . 2 . 2 . . 2 Data Loss (major) 12 | . . . . 1 1 2 1 . . 1 . . . . . . . . . 1 3 1 . . . 1 Misfires 5 | . . . . . 3 1 . . 1 . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Weapon Failures 10 | . . . . . 2 2 1 . . . . . . . . . . . . . 4 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1067 | . . 24 . . 14 . 33 15 13 . . 25 22 . 20 58 . . 3 . 189 15 107 . 19 510 Projectiles 168 | . . . . . . . 28 . . . . 25 22 . 20 . . . . . 25 15 . . . 33 Explosions 871 | . . 24 . . 14 . . 15 13 . . . . . . 58 . . 3 . 164 . 84 . 19 477 Melee 28 | . . . . . . . 5 . . . . . . . . . . . . . . . 23 . . . Knockbacks 11 | . . . 1 . . 1 . . . . . . . . . . . . . . 6 . 2 . 1 . Impact 5 | . . . 1 . . 1 . . . . . . . . . . . . . . . . 2 . 1 . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 594 | . . . . . 187 . . 27 . . . . . . . 99 . . 28 53 90 . 18 . . 92 Shots 15 | . . . . . 5 . . 1 . . . . . . . 1 . . 2 2 1 . 2 . . 1 Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 34 | . 1 6 1 . . 2 7 . 2 . . 1 . . . . 3 . . . . . 4 . 3 4 Kicked 31 | . 1 6 1 . . 2 7 . 2 . . 1 . . . . 3 . . . . . 4 . 3 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 567 | . 11 567 9 76 347 178 416 9 270 180 198 261 396 328 119 153 82 . 530 147 198 194 288 346 81 511 Average Temperature 87 | . 11 133 6 26 53 37 72 2 96 69 73 82 123 139 35 85 29 . 138 43 76 65 104 130 30 115 Received Heat Transfer 5727 | . 330 468 . 198 621 189 429 54 192 54 . 69 529 36 18 42 24 . 1060 45 391 9 . 192 198 579 Effects 33 | . . 13 . . . . 1 . 1 . . . 5 . . . . . 2 . . . 3 . . 8 Shutdowns 8 | . . 3 . . . . . . . . . . 1 . . . . . 1 . . . . . . 3 Energy Bleed 4 | . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 Interference 11 | . . . . . . . . . . . . . 4 . . . . . . . . . 3 . . 4 Matter Decay 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Damage (core) 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 3 Total Turns 101 | . . . . . . . . . . . . . . . . . . . . . . . . 28 . 73 Longest Duration 58 | . . . . . . . . . . . . . . . . . . . . . . . . 17 . 58 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 7 Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 6 Parts Fried 33 | . . . . . . . . . . . . . . . . 6 . . . . 6 . 6 . . 15 Impact Corruptions 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Robots Melted 5 | . . . . . . . 1 . . . . . . 1 1 . . . . . 1 . . . . 1 Combat Hostiles 4 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 Parts Melted 17 | . . 8 . . . . 1 . . . . 1 1 1 2 . . . 1 . . . . . . 2 Heat Transferred 12127 | . . 2061 150 . 1369 . 1554 . . 424 . 396 1554 555 222 111 37 . 200 . 450 555 333 295 416 1445 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Ext Cet Arc Hub Fac Upp War Pro Fac Res Tes Res Qua Acc Maximum Alert Level 5 | . . 1 1 . 5 3 2 3 2 . . . 2 1 1 3 2 . . . 3 1 2 1 2 5 Low Security (%) 40 | 100 100 62 68 100 6 . 39 . 7 . . 100 92 4 63 36 . . . . 27 11 64 86 55 . Level 1 28 | . . 37 31 . 12 . 39 17 82 . . . 4 95 36 61 4 . . . 13 88 24 13 3 44 Level 2 13 | . . . . . 31 8 20 41 9 . . . 3 . . . 95 . . . 19 . 11 . 40 5 Level 3 11 | . . . . . 19 91 . 41 . . . . . . . 1 . . . . 39 . . . . 12 Level 4 3 | . . . . . 23 . . . . . . . . . . . . . . . . . . . . 14 Level 5 2 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . 21 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2126 | . 140 301 218 175 1759 909 457 903 473 . . 160 453 336 286 858 646 . . . 792 390 508 275 522 2126 Initial 857 | . . 52 110 76 1 857 329 311 473 . . . 16 248 111 19 420 . . . . 390 91 272 . 260 Average 364 | . 31 169 160 73 816 813 249 650 266 . . 17 101 262 170 235 518 . . . 447 261 152 96 231 898 Influence Increases 16929 | . 468 1081 118 306 1898 701 806 602 543 145 . 383 1096 348 237 919 513 . 813 125 1285 239 687 245 653 2718 Destroy 0b10 Robot/C 8140 | . 360 700 40 220 700 420 500 320 280 100 . 200 580 160 80 140 260 . 620 100 560 80 260 160 240 1060 Destroy 0b10 Robot/NC 625 | . 20 95 . 15 . 70 25 . 35 5 . 5 15 10 10 45 10 . 25 5 45 25 45 . 35 85 Destroy Leader 1410 | . 62 190 10 62 20 122 122 40 104 10 . 62 64 . . 42 40 . . 20 108 24 32 40 30 206 Allied During Kill 860 | . . . . . 3 16 . . . . . . 302 157 90 162 90 . 33 . 7 . . . . . Successful Hack 541 | . 10 30 . 7 30 22 49 . 38 . . 50 59 7 . 8 26 . . . 38 35 51 . 51 30 Disable Machine 1125 | . . 30 45 . 30 45 15 15 15 . . 30 . . 45 225 45 . . . 255 45 75 15 90 105 Anti-Garrison Action 1250 | . . . . . 750 . . 150 . . . . . . . 150 . . . . . . . . . 200 Destroy Structure 2423 | . 1 21 23 2 350 6 5 77 56 . . 36 16 14 12 147 42 . . . 272 30 224 30 147 912 Lose Combat Pursuer 555 | . 15 15 . . 15 . 90 . 15 30 . . 60 . . . . . 135 . . . . . 60 120 Influence Decreases 14867 | . 342 923 204 502 141 1734 1087 144 1233 327 31 349 685 515 459 117 752 230 873 452 544 819 366 729 219 1090 Entered New Map 4938 | . . 74 174 122 1 902 397 134 430 79 7 . 18 197 167 37 438 230 389 329 2 353 72 212 . 174 Time Decay 7193 | . 321 579 30 190 . 482 620 . 583 208 24 159 482 198 262 60 294 . 244 123 332 446 294 507 169 586 Lost Part 1231 | . 21 120 . 40 140 10 70 10 70 40 . . 40 . 10 . 20 . 100 . 190 20 . 10 50 270 Lost Ally 606 | . . . . . . 40 . . . . . 41 145 120 20 20 . . 140 . 20 . . . . 60 Purge Threat 899 | . . 150 . 150 . 300 . . 150 . . 149 . . . . . . . . . . . . . . Squads Dispatched 80 | . 4 5 . 2 . 4 10 . 6 . . 5 . . . 5 3 . . . 5 8 2 1 5 15 Investigation 20 | . 3 2 . . . 1 1 . 2 . . 2 . . . 1 . . . . . 6 . . . 2 Extermination 16 | . . . . . . . 3 . 3 . . 2 . . . . 2 . . . 1 . 1 . 1 3 Reinforcement 25 | . 1 3 . . . 2 3 . 1 . . 1 . . . 1 . . . . 2 2 1 1 4 3 Assault 12 | . . . . . . 1 . . . . . . . . . 2 1 . . . 2 . . . . 6 Garrison 7 | . . . . 2 . . 3 . . . . . . . . 1 . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Ext Cet Arc Hub Fac Upp War Pro Fac Res Tes Res Qua Acc Distress Signals 35 | . 1 2 1 . . 3 2 . 2 . . 1 1 2 . 1 . . 1 . 1 1 1 13 2 . Communications Jammed 174 | . . . . . . . . . . . . . . . . . 1 . . 1 . 39 8 100 21 4 Distress Signals 170 | . . . . . . . . . . . . . . . . . 1 . . . . 39 8 100 21 1 Times Spotted 611 | . 28 51 5 14 33 28 37 16 29 6 1 8 38 10 14 2 17 . 89 6 34 22 13 17 21 72 Peak Tracking Total 12 | . 4 6 2 3 4 4 8 4 5 4 1 2 5 5 2 9 6 . 12 3 7 7 4 5 8 7 Tactical Retreats 25 | . 1 1 . . 1 . 5 . 1 1 . . 3 . . . . . 3 . . . . . 3 6 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Ext Cet Arc Hub Fac Upp War Pro Fac Res Tes Res Qua Acc Traps Triggered 31 | . 3 3 . 1 7 1 2 3 1 . . . 1 . . . 2 . . . . 3 3 . 1 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Ext Cet Arc Hub Fac Upp War Pro Fac Res Tes Res Qua Acc Machines Disabled 89 | . . 2 3 . 8 3 1 5 1 . 2 2 1 . 3 16 3 . . . 17 3 5 1 6 7 Max in Single Turn 14 | . . 1 3 . 1 1 1 2 1 . 1 2 1 . 1 14 1 . . . 6 1 3 1 4 1 Garrison Access 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . 3 Garrison Relay 8 | . . . . . 6 . . 2 . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 11 | . . . . . 6 1 . 1 1 . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Ext Cet Arc Hub Fac Upp War Pro Fac Res Tes Res Qua Acc Machines Accessed 123 | . 6 11 . 5 5 8 16 . 12 . . 9 14 1 . 1 7 . 1 . 4 4 6 1 3 9 Terminals 80 | . 4 10 . 3 5 7 7 . 7 . . 3 13 1 . 1 2 . . . 2 2 4 1 3 5 Fabricators 6 | . . . . . . . 2 . . . . 2 . . . . 1 . . . . . 1 . . . Repair Stations 11 | . 1 . . 1 . . 2 . 2 . . 1 . . . . 1 . . . 1 2 . . . . Recycling Units 8 | . 1 . . . . . 1 . 1 . . 2 1 . . . 1 . . . . . . . . 1 Scanalyzers 7 | . . 1 . . . 1 1 . 1 . . 1 . . . . 1 . . . . . 1 . . . Garrison Access 10 | . . . . 1 . . 3 . 1 . . . . . . . 1 . . . 1 . . . . 3 Total Hacks 347 | . 16 33 . 11 9 20 41 . 34 . . 31 30 1 . 10 24 . 1 . 15 13 17 3 12 26 Successful 147 | . 8 16 . 6 2 8 13 . 10 . . 18 19 1 . 5 8 . 1 . 8 4 2 1 6 11 Failed 198 | . 8 17 . 5 7 12 28 . 23 . . 12 11 . . 5 16 . . . 7 9 15 2 6 15 Catastrophic 47 | . . 1 . 1 2 3 8 . 8 . . 1 1 . . . 6 . . . 3 2 4 1 1 5 Database Lockouts 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Manual 170 | . 8 17 . 6 1 15 20 . 11 . . 14 19 1 . 10 13 . . . 5 6 8 3 2 11 Terminals 235 | . 10 28 . 9 9 17 19 . 21 . . 10 29 1 . 10 11 . . . 6 8 14 3 12 18 Fabricators 15 | . . . . . . . 3 . . . . 10 . . . . 1 . . . . . 1 . . . Repair Stations 34 | . 3 . . 1 . . 5 . 6 . . 3 . . . . 4 . . . 7 5 . . . . Recycling Units 21 | . 3 . . . . . 4 . 1 . . 4 1 . . . 5 . . . . . . . . 3 Scanalyzers 22 | . . 5 . . . 3 3 . 4 . . 4 . . . . 1 . . . . . 2 . . . Garrison Access 19 | . . . . 1 . . 7 . 2 . . . . . . . 2 . . . 2 . . . . 5 Terminal Hacks 69 | . . 12 . 4 2 5 5 . 4 . . 3 11 1 . 5 . . 1 . 3 2 . 1 5 5 Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis 4 | . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 11 | . . 3 . 2 . . 2 . 1 . . . 1 . . . . . . . . . . . 2 . Open Door 8 | . . . . . . . . . . . . . 6 1 . . . . 1 . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 6 | . . 1 . . . 1 . . 1 . . 1 . . . . . . . . 1 . . 1 . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . 1 . 1 . 2 . . 1 . . 1 . . . . . . . . . . . . . . Locate Traps 6 | . . 1 . . . 1 . . . . . . 2 . . . . . . . 1 . . . . 1 Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 12 | . . . . . . . . . 1 . . 1 . . . 5 . . . . . 1 . . 1 3 Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Station Hacks 17 | . 2 . . . . . 4 . 2 . . 2 . . . . 3 . . . 4 . . . . . Scan Component 9 | . 1 . . . . . 2 . 1 . . 1 . . . . 2 . . . 2 . . . . . Repair 8 | . 1 . . . . . 2 . 1 . . 1 . . . . 1 . . . 2 . . . . . Recycling Unit Hacks 10 | . 2 . . . . . 1 . 1 . . 3 . . . . 2 . . . . . . . . 1 Retrieve Matter 3 | . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Retrieve Components 7 | . 1 . . . . . 1 . 1 . . 2 . . . . 1 . . . . . . . . 1 Scanalyzer 12 | . . 4 . . . 2 1 . 2 . . 2 . . . . . . . . . . 1 . . . Insert Component 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 9 | . . 2 . . . 2 . . 2 . . 2 . . . . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 2 Unlock Access 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Unauthorized Hacks 32 | . 4 . . 1 . 1 1 . 1 . . 5 8 . . . 3 . . . 1 2 1 . 1 3 Terminals 23 | . 4 . . 1 . 1 1 . 1 . . 2 7 . . . 1 . . . 1 1 1 . 1 1 Assimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Botnet 13 | . 1 . . 1 . 1 1 . 1 . . 2 1 . . . 1 . . . 1 . 1 . 1 1 Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Skim 8 | . 3 . . . . . . . . . . . 5 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Patch 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Recycling Units 4 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . 1 Reject 3 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 104 | . 5 11 . 4 5 8 15 . 11 . . 8 7 . . 1 6 . . . 3 3 6 1 3 7 Full Trace Events 8 | . . . . . 1 1 1 . 2 . . . . . . . . . . . . 2 . . . 1 Feedback Events 4 | . . . . . 1 1 . . 1 . . . . . . . . . . . . 1 . . . . Corruption 4 | . . . . . 1 1 . . 1 . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robots Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . 152 . . . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 11 . Parts Built 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . . . 64 . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Part Studies Acquired 8 | . . 1 . . . 2 . . 2 . . 2 . . . . . . . . . . 1 . . . Parts Repaired 7 | . 1 . . . . . 2 . 1 . . 1 . . . . . . . . 2 . . . . . Time 278 | . 26 . . . . . 70 . 22 . . 19 . . . . 62 . . . 79 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 2 . . . . . 1 . 2 . . . . . . . 1 . . . . . . . . 10 Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Ext Cet Arc Hub Fac Upp War Pro Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . . . . 1 . 4 . 3 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . . . . . . 1 . 4 . 2 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 38 | . . . . . 22 . 4 10 . . . . . . . 1 . . . . . . . 1 . . Machine Destruction 34 | . . . . . 22 . . 10 . . . . . . . 1 . . . . . . . 1 . . Programmers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 3 3 1 1 . . . . . Autooverrided 7 | . . . . . . . . . . . . . . . . . 1 . 4 . 2 . . . . . Robots Rewired 18 | . . . . . . . . . . . . . 13 . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Ext Cet Arc Hub Fac Upp War Pro Fac Res Tes Res Qua Acc Total Allies 46 | . . . . . 2 . . . . . . 5 21 5 . . 1 . 9 . 3 . . . . . Largest Group 14 | . . . . . 2 2 . . . . . 3 14 13 12 9 6 . 6 . 2 . . . . . Highest-Rated Group 856 | . . . . . 51 51 . . . . . 60 588 856 811 596 509 . 317 . 147 . . . . . Highest-Rated Ally 159 | . . . . . 31 31 . . . . . 20 159 159 153 96 96 . 64 . 116 . . . . . Initial Warlord ECA Mod 12 | . . . . . . 8 7 7 12 12 12 11 11 11 11 11 10 10 10 9 9 8 8 7 7 6 Total Orders 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 EXPLORE 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Ally Attacks 304 | . . . . . 1 16 . . . . . 13 67 61 27 35 20 . 51 . 13 . . . . . Total Damage 8659 | . . . . . 22 300 . . . . . 246 1492 1299 727 1599 542 . 1851 . 581 . . . . . Kills 47 | . . . . . . 4 . . . . . 3 9 8 4 8 1 . 7 . 3 . . . . . Allies Corrupted 8 | . . . . . . . . . . . . . . . . . 5 . 1 . . . . . . 2 Allies Melted 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Ext Cet Arc Hub Fac Upp War Pro Fac Res Tes Res Qua Acc Active Infowar (turns) 14847 | . 30 325 . . 32 1045 968 28 1251 450 386 1107 1210 24 461 90 649 3 772 383 189 991 644 1621 416 1772 Optics 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Sensors 11044 | . . . . . . 1045 968 28 1251 450 386 1107 1210 22 461 90 475 . . . . 816 644 1621 345 125 Terrain 357 | . . 325 . . 32 . . . . . . . . . . . . . . . . . . . . . Jamming 7437 | . . . . . . . . . . . . . . . . . 649 3 772 383 189 988 644 1621 416 1772 ECM 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Ext Cet Arc Hub Fac Upp War Pro Fac Res Tes Res Qua Acc Turns Passed 25346 | 47 1273 1873 73 392 2266 1256 2090 914 1818 450 386 1122 1265 413 574 122 649 3 1447 415 890 1104 644 1621 416 1823 Spaces Moved 15127 | 34 603 1082 49 201 1425 800 1309 421 1004 322 244 781 700 158 82 75 469 3 877 277 363 711 436 1236 284 1181 Core 104 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . 99 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 15023 | 29 603 1082 49 201 1425 800 1309 421 1004 322 244 781 700 158 82 75 469 3 877 277 363 711 436 1236 284 1082 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 121 121 123 108 123 126 118 108 108 111 108 116 112 112 112 112 108 111 106 110 107 110 116 50 Average Speed 124 | 111 160 121 121 123 123 117 126 180 152 117 149 113 109 116 112 112 112 112 114 111 149 127 109 115 117 111 Slowest Speed 242 | 120 190 190 121 130 130 125 130 196 196 184 184 118 116 116 116 112 180 112 185 111 242 181 110 117 175 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 42 | 3 89 94 13 25 90 65 44 59 27 47 22 25 87 65 71 13 16 1 64 57 8 21 52 30 34 34 Regions Visited 26 Branch Regions 12 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Known Exits Taken 21 | . . 1 1 1 . 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Scrap Searched 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Spaces Dug 286 | . . . . . 191 2 . 9 7 17 3 33 . . . . . . . . . 1 10 . . 13 Terrain Destroyed 1779 | . . 19 29 . 307 2 . 89 71 50 3 52 15 5 14 163 16 . 105 30 160 19 136 30 58 406 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 300 | . . . . . . 2 . 2 8 1 3 37 15 5 14 3 14 . 46 1 17 19 25 30 15 43 AOE 1474 | . . 19 29 . 307 . . 87 63 49 . 15 . . . 160 . . 59 28 142 . 110 . 43 363 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Gar Fac Low Low Fac Ext Cet Arc Hub Fac Upp War Pro Fac Res Tes Res Qua Acc Total 19363 | 40 786 1384 54 271 1679 992 1597 502 1172 365 259 948 1063 365 528 99 547 2 1120 354 598 853 559 1394 329 1503 Wait 1888 | . 80 104 . 24 38 78 145 17 61 18 6 87 154 173 419 17 18 . 67 54 114 21 78 77 4 34 Move 15101 | 33 602 1081 48 201 1424 799 1308 419 1003 321 243 780 699 157 81 74 469 2 876 276 362 710 435 1235 283 1180 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 155 | 1 8 16 . 4 9 10 12 1 6 3 . 7 10 4 2 . 8 . 10 2 10 11 1 11 1 8 Fast Attach 145 | 6 5 10 . . 7 5 5 . 5 . . 2 2 5 3 . 8 . 15 2 14 22 3 8 . 18 Attach 114 | . 4 12 . 5 10 2 9 1 6 4 1 3 6 . 1 . 4 . 6 3 16 2 . 3 . 16 Detach 27 | . 1 1 . . 1 1 . . 1 1 . . 1 . . . . . 1 1 5 4 . 1 . 8 Swap 231 | . 8 13 2 2 16 13 15 10 25 3 3 9 16 3 2 2 4 . 18 3 10 13 2 5 10 24 Drop 219 | . 7 18 . 2 3 15 15 2 5 . . 8 15 11 4 . 14 . 17 . 3 39 1 22 2 16 Fire 1228 | . 67 123 3 33 123 63 81 37 54 15 6 51 66 12 16 6 20 . 81 13 64 30 35 32 26 171 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kick 30 | . 1 6 1 . . 2 7 . 2 . . 1 . . . . 2 . . . . . 4 . 3 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . 23 . . 10 . . . . 5 . . . . . . . . 1 . . . . Rewire 120 | . . . . . . . . 2 . . . . 89 . . . . . 29 . . . . . . . Trap 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 60 | . . . . . 25 4 . 3 4 . . . . . . . . . . . . . . . . 24 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Sto / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves (discovered 2 exits: Upp / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 16) 336 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 15) 803 | -10/Materials | Discovered new exit (range 13) 912 | -10/Materials | Discovered new exit (range 13) 1149 | -10/Materials | Discovered new exit (range 12) 1156 | -10/Materials | Core integrity fell below 50% 1290 | -10/Materials | Repaired Lgt. Assault Rifle 1321 | -10/Materials | Entered another Materials area 1321 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1746 | -9/Materials | Discovered new exit (range 11) 1939 | -9/Materials | Discovered new exit (range 5) 2081 | -9/Materials | Build established: Scavenger-Gunner 2232 | -9/Materials | Discovered new exit (range 15) 2348 | -9/Materials | Lost 4 parts (3n1w) 2739 | -9/Materials | Core integrity fell below 50% 2880 | -9/Materials | Discovered new exit (range 5) 2888 | -9/Materials | Identified exit to Materials 2948 | -9/Materials | Build established: Gunner 3026 | -9/Materials | Discovered exit to Materials (range 16) 3037 | -9/Materials | Identified exit to Mines 3194 | -9/Materials | Entered Mines 3226 | -9/Mines | Discovered exit to Materials (range 13) 3245 | -9/Mines | Assembled infested the area 3267 | -9/Mines | Core integrity fell below 20% 3267 | -9/Mines | Entered Materials 3267 | -8/Materials | Evolved 2 slots: Utility x2 3532 | -8/Materials | Garrison activated, responded to threat 3659 | -8/Materials | Identified exit to Garrison 3659 | -8/Materials | Entered Garrison 3747 | -8/Garrison | Triggered checkpoint 3955 | -8/Garrison | Triggered checkpoint 4121 | -8/Garrison | Lost 4 parts (1n1u2w) 4167 | -8/Garrison | Triggered checkpoint 4267 | -8/Garrison | Build established: Scavenger-Gunner 4276 | -8/Garrison | Discovered new exit (range 8) 4417 | -8/Garrison | Triggered checkpoint 4501 | -8/Garrison | Lost 5 parts (1p2u2w) 4609 | -8/Garrison | Triggered checkpoint 4667 | -8/Garrison | Discovered new exit (range 12) 4789 | -8/Garrison | Triggered checkpoint 4843 | -8/Garrison | Discovered new exit (range 14) 4925 | -8/Garrison | Triggered checkpoint 4945 | -8/Garrison | Learned Materials security intel 4953 | -8/Garrison | Garrison Relay disabled 4971 | -8/Garrison | Triggered checkpoint 5487 | -8/Garrison | Rescued a captive Derelict 5488 | -8/Garrison | Rescued a captive Derelict 5529 | -8/Garrison | Garrison Relay disabled 5581 | -8/Garrison | Triggered checkpoint 5651 | -8/Garrison | Garrison Relay disabled 5705 | -8/Garrison | Garrison Relay disabled 5729 | -8/Garrison | Garrison Relay disabled 5883 | -8/Garrison | Garrison Relay disabled 5925 | -8/Garrison | Entered Materials 5925 | -8/Materials | Accompanied by 2 allies 6275 | -8/Materials | Core integrity fell below 50% 6308 | -8/Materials | Discovered new exit (range 7) 6314 | -8/Materials | Identified exit to Factory 6464 | -8/Materials | Build established: Skirmisher 6751 | -8/Materials | Discovered exit to Factory (range 15) 7125 | -8/Materials | First assault squad dispatched 7181 | -8/Materials | Entered Factory 7181 | -7/Factory | Evolved 2 slots: Utility x2 7272 | -7/Factory | Repaired Hvy. Assault Rifle+ 7741 | -7/Factory | Garrison activated, responded to threat 8074 | -7/Factory | Lost 3 parts (1u2w) 8190 | -7/Factory | Discovered new exit (range 3) 8191 | -7/Factory | Identified exit to Factory 8331 | -7/Factory | Build established: Gunner 8342 | -7/Factory | Discovered exit to Factory (range 5) 8664 | -7/Factory | Repaired Titanium Leg 8719 | -7/Factory | Discovered new exit (range 7) 8783 | -7/Factory | Identified exit to Storage 9259 | -7/Factory | Identified exit to Garrison 9271 | -7/Factory | Entered Garrison 9367 | -7/Garrison | Triggered checkpoint 9388 | -7/Garrison | Garrison Relay disabled 9476 | -7/Garrison | Triggered checkpoint 9579 | -7/Garrison | Triggered checkpoint 9691 | -7/Garrison | Discovered new exit (range 10) 9707 | -7/Garrison | Identified exit to Factory 9743 | -7/Garrison | Triggered checkpoint 9810 | -7/Garrison | Phase Generator disabled 9825 | -7/Garrison | Garrison Relay disabled 9889 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10163 | -7/Garrison | Discovered exit to Factory (range 10) 10185 | -7/Garrison | Entered Factory 10209 | -7/Factory | Central database locked down 10597 | -7/Factory | Build established: Skirmisher 10793 | -7/Factory | Repaired Gauss Rifle+ 11346 | -7/Factory | Identified exit to Lower Caves 11434 | -7/Factory | Build established: Scientist-Skirmisher 11457 | -7/Factory | Cargo convoy interrupted 11481 | -7/Factory | Core integrity fell below 50% 11520 | -7/Factory | Lost 3 parts (1n1u1w) 11575 | -7/Factory | Found Prototype Launcher 11576 | -7/Factory | Identified Scatter Rocket Array 11786 | -7/Factory | Build established: Gunner 12003 | -7/Factory | Entered Lower Caves 12008 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12044 | -7/Lower Caves | Met a Warlord Commander 12045 | -7/Lower Caves | Learned location of Warlord (-5) 12046 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12070 | -7/Lower Caves | Lost 3 parts (1n1u1w) 12079 | -7/Lower Caves | Learned Factory garrison access intel 12227 | -7/Lower Caves | Build established: Skirmisher 12440 | -7/Lower Caves | Discovered new exit (range 12) 12450 | -7/Lower Caves | Identified exit to Lower Caves 12453 | -7/Lower Caves | Entered another Lower Caves area 12468 | -7/Lower Caves | Learned location of Zion (-6) 12480 | -7/Lower Caves | Discovered exit to Factory (range 14) 12516 | -7/Lower Caves | Encountered a Warlord checkpoint 12574 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 12839 | -7/Lower Caves | Entered Factory 12839 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12840 | -6/Factory | Loaded intel: 4 garrison access locations 12965 | -6/Factory | Identified exit to Lower Caves 12965 | -6/Factory | Identified exit to Extension 12991 | -6/Factory | Fabricated Com. HERF Cannon? 13122 | -6/Factory | Repaired Carbon-fiber Leg+ 13172 | -6/Factory | Build established: Hacker-Skirmisher 13405 | -6/Factory | Central database locked down 13435 | -6/Factory | Discovered new exit (range 14) 13496 | -6/Factory | Identified exit to Factory 13603 | -6/Factory | Fabricated E-15 Imp? 13961 | -6/Factory | Entered Extension 14446 | -6/Extension | Rescued a captive Derelict 14491 | -6/Extension | Learned Hub_04(d) stockpile data 14536 | -6/Extension | Rescued a captive Derelict 14549 | -6/Extension | Learned location of 1 exit from Proximity Caves 14596 | -6/Extension | Learned 2 Lower Caves zone layouts 14633 | -6/Extension | Learned location of 2 exits from Factory 14638 | -6/Extension | Rescued a captive Derelict 14705 | -6/Extension | Learned location of 1 exit from Cetus 14743 | -6/Extension | Learned 2 Upper Caves zone layouts 14793 | -6/Extension | Learned location of 1 exit from Upper Caves 14793 | -6/Extension | Spotted B-75 Beast 14799 | -6/Extension | Allies destroyed B-75 Beast 14808 | -6/Extension | Spotted B-75 Beast 14823 | -6/Extension | Allies destroyed B-75 Beast 14836 | -6/Extension | Disrupted transfer network 14916 | -6/Extension | Lost 6 allies 14963 | -6/Extension | Rescued A7 14997 | -6/Extension | Rescued a captive Derelict 14997 | -6/Extension | Rescued a captive Derelict 15034 | -6/Extension | Rescued a captive Derelict 15173 | -6/Extension | Discovered exit to Factory (range 10) 15174 | -6/Extension | Discovered new exit (range 6) 15194 | -6/Extension | Identified exit to Cetus 15226 | -6/Extension | Entered Cetus 15226 | -6/Cetus | Accompanied by 13 allies (A7) 15227 | -6/Cetus | Identified exit to Archives 15231 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 15238 | -6/Cetus | Build established: Commander-Skirmisher 15241 | -6/Cetus | Spotted Cetus Guard 15241 | -6/Cetus | Spotted Cetus Guard 15245 | -6/Cetus | Spotted Cetus Guard 15247 | -6/Cetus | Spotted Cetus Guard 15259 | -6/Cetus | Allies destroyed Cetus Guard 15262 | -6/Cetus | Allies destroyed Cetus Guard 15268 | -6/Cetus | Allies destroyed Cetus Guard 15273 | -6/Cetus | Destroyed Cetus Guard 15300 | -6/Cetus | Lost 5 allies 15326 | -6/Cetus | Started Cetus Manufacturing Module 15333 | -6/Cetus | Escorted A7 to Cetus Mainframe 15351 | -6/Cetus | Manufactured an Enhanced Grunt 15376 | -6/Cetus | Manufactured an Enhanced Grunt 15401 | -6/Cetus | Manufactured an Enhanced Grunt 15426 | -6/Cetus | Manufactured an Enhanced Grunt 15451 | -6/Cetus | Manufactured an Enhanced Grunt 15493 | -6/Cetus | Spotted Cetus Guard 15493 | -6/Cetus | Spotted Cetus Guard 15495 | -6/Cetus | Spotted Cetus Guard 15496 | -6/Cetus | Spotted Cetus Guard 15503 | -6/Cetus | Allies destroyed Cetus Guard 15504 | -6/Cetus | Core integrity fell below 50% 15504 | -6/Cetus | Destroyed Cetus Guard 15506 | -6/Cetus | Allies destroyed Cetus Guard 15513 | -6/Cetus | Allies destroyed Cetus Guard 15517 | -6/Cetus | Discovered exit to Factory (range 15) 15523 | -6/Cetus | Met Revision 17 15639 | -6/Cetus | Entered Archives 15639 | -6/Archives | Accompanied by 12 allies (A7) 15644 | -6/Archives | Received a hacking code to weaken MAIN.C 15692 | -6/Archives | Build established: Commander-Gunner 15737 | -6/Archives | Discovered exit to Factory (range 14) 15789 | -6/Archives | Discovered new exit (range 15) 15808 | -6/Archives | Identified exit to Hub_04(d) 16043 | -6/Archives | Build established: Commander-Skirmisher 16213 | -6/Archives | Entered Hub_04(d) 16213 | -6/Hub_04(d) | Accompanied by 9 allies 16240 | -6/Hub_04(d) | Discovered exit to Factory (range 20) 16243 | -6/Hub_04(d) | Garrison activated, responded to threat 16333 | -6/Hub_04(d) | Network Hub disabled 16335 | -6/Hub_04(d) | Entered Factory 16335 | -5/Factory | Accompanied by 5 allies 16335 | -5/Factory | Evolved 2 slots: Utility x2 16336 | -5/Factory | Identified exit to Upper Caves 16337 | -5/Factory | Identified exit to Factory 16612 | -5/Factory | Lost 5 allies 16635 | -5/Factory | First assault squad dispatched 16984 | -5/Factory | Entered Upper Caves 16985 | -5/Upper Caves | Identified exit to Upper Caves 16987 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 16987 | -5/Upper Caves | Entered Warlord 17026 | -5/Warlord | System corruption cleaned by Quarantine Array 17029 | -5/Warlord | System corruption reached 10% 17055 | -5/Warlord | System corruption cleaned by Quarantine Array 17074 | -5/Warlord | System corruption cleaned by Quarantine Array 17100 | -5/Warlord | Build established: Scavenger-Gunner 17304 | -5/Warlord | Visited the Vortex Lab 17313 | -5/Warlord | Found Prototype Energy Gun 17313 | -5/Warlord | Identified Vortex Shotgun 17316 | -5/Warlord | Found Vortex Shotgun 17320 | -5/Warlord | Warlord's base attacked by MAIN.C 17670 | -5/Warlord | Warlord forces counterattacked 17691 | -5/Warlord | Lost 5 allies 17713 | -5/Warlord | Spotted Striker 17795 | -5/Warlord | Lost 11 allies 17842 | -5/Warlord | Spotted Striker 17843 | -5/Warlord | Destroyed Striker 17843 | -5/Warlord | Spotted Striker 17861 | -5/Warlord | Spotted Striker 17870 | -5/Warlord | Destroyed Striker 17907 | -5/Warlord | Build established: Scavenger-Tank 17914 | -5/Warlord | Destroyed 8 combat bots 17918 | -5/Warlord | Lost 7 allies 17937 | -5/Warlord | Spotted Striker 17995 | -5/Warlord | Warlord base infiltrated, sounded retreat 17995 | -5/Warlord | Lost 3 allies 18094 | -5/Warlord | Spotted Striker 18102 | -5/Warlord | Destroyed Striker 18224 | -5/Warlord | Discovered new exit (range 14) 18236 | -5/Warlord | Identified exit to Proximity Caves 18256 | -5/Warlord | Spotted B-86 Titan 18324 | -5/Warlord | Crushed by falling debris 18335 | -5/Warlord | Destroyed B-86 Titan 18355 | -5/Warlord | Lost 10 parts (1p3n2u4w) 18357 | -5/Warlord | Spotted Executioner 18363 | -5/Warlord | Met Warlord 18389 | -5/Warlord | Found Prototype Launcher 18434 | -5/Warlord | Entered Proximity Caves 18537 | -4/Proximity Caves | Identified Exp. Neutron Missile Launcher 18632 | -4/Proximity Caves | Learned 8 Research zone layouts 18703 | -4/Proximity Caves | Core integrity fell below 50% 18744 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18849 | -4/Proximity Caves | Entered Factory 18849 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18864 | -4/Factory | Identified exit to DSF 18934 | -4/Factory | Repaired Centrium Medium Armor Plating 18961 | -4/Factory | Repaired Arm. Leg+ 19011 | -4/Factory | Identified exit to Upper Caves 19011 | -4/Factory | Identified exit to Armory 19120 | -4/Factory | Destroyed 7 combat bots 19326 | -4/Factory | System corruption reached 10% 19349 | -4/Factory | First assault squad dispatched 19427 | -4/Factory | Lost 11 parts (2p4n2u3w) 19469 | -4/Factory | System corruption reached 30% 19515 | -4/Factory | Lost 6 parts (5u1w) 19539 | -4/Factory | Spotted B-86 Titan 19543 | -4/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 19631 | -4/Factory | Discovered new exit (range 15) 19705 | -4/Factory | Identified exit to Research 19736 | -4/Factory | Build established: Scavenger-Mutant 19739 | -4/Factory | Entered Research 19739 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 19740 | -3/Research | Identified exit to Research 19848 | -3/Research | Identified exit to DSF 19879 | -3/Research | Spotted B-86 Titan 19945 | -3/Research | Revision forces began assault on 0b10 19950 | -3/Research | Met up with Revision 17++ 20376 | -3/Research | Build established: Scavenger-Tank 20409 | -3/Research | Found Prototype Processor 20409 | -3/Research | Identified Exp. Signal Interpreter 20419 | -3/Research | Found Prototype Processor 20419 | -3/Research | Identified Exp. Melee Analysis Suite 20445 | -3/Research | Research terminal network offline 20481 | -3/Research | Found Adv. Powered Armor 20538 | -3/Research | Spotted Executioner 20541 | -3/Research | Spotted Striker 20564 | -3/Research | Found Prototype Processor 20564 | -3/Research | Identified Exp. Core Analyzer 20756 | -3/Research | Discovered new exit (range 5) 20761 | -3/Research | Identified exit to Testing 20772 | -3/Research | Spotted Striker 20843 | -3/Research | Entered Testing 21026 | -3/Testing | Build established: Scavenger-Gunner 21116 | -3/Testing | Scanned by Researcher 21430 | -3/Testing | Discovered exit to Research (range 6) 21487 | -3/Testing | Entered Research 21487 | -2/Research | Warlord forces began assault on 0b10 21487 | -2/Research | Evolved 2 slots: Utility x2 21512 | -2/Research | Distinguished unit "Metalheads" dispatched to help 21594 | -2/Research | Identified exit to Quarantine 21597 | -2/Research | Research machine network offline 22104 | -2/Research | Borebot progress halted 22114 | -2/Research | Lost 3 allies 22358 | -2/Research | Build established: Scavenger-Tank 22403 | -2/Research | Spotted Executioner 22409 | -2/Research | Destroyed Executioner 22471 | -2/Research | Borebot progress halted 22491 | -2/Research | Borebot progress halted 22654 | -2/Research | Spotted B-90 Cyclops 22662 | -2/Research | Destroyed B-90 Cyclops 22677 | -2/Research | Lost 4 allies 22992 | -2/Research | Given Cave Seal Controls access code 23108 | -2/Research | Entered Quarantine 23171 | -2/Quarantine | Identified exit to Access 23261 | -2/Quarantine | Spotted JJ-776(L) 23273 | -2/Quarantine | Destroyed JJ-776(L) 23389 | -2/Quarantine | Destroyed 7 combat bots 23433 | -2/Quarantine | Found Alien Impact Weapon 23454 | -2/Quarantine | Build established: Scavenger-Gunner 23524 | -2/Quarantine | Entered Access 23524 | -1/Access | Evolved 2 slots: Utility x2 23554 | -1/Access | Lost 5 parts (1n2u2w) 23884 | -1/Access | Discovered new exit (range 3) 24473 | -1/Access | Destroyed 8 combat bots 24524 | -1/Access | First assault squad dispatched 24969 | -1/Access | Garrison activated, responded to threat 25007 | -1/Access | Destroyed 15 combat bots 25255 | -1/Access | Energy Cycler disabled 25319 | -1/Access | Lost 17 parts (3p5n6u3w) 25346 | -1/Access | Identified exit to Surface 25347 | *** | Escaped! Last Messages --------------- 25290_ U-05 Engineer builds a Door. 25291_ Penetrated by Slug. 25292_ R-10 Processor collects Hcp. Matter Pod. 25292_ K-01 Serf collects debris. 25294_ Penetrated by Slug. 25323_ C-45 Heavy ARC bursts open, deploying its payload. 25323_ G-73 Enforcer unfolds itself. 25323_ L-61 Swordsman unfolds itself. 25323_ G-73 Enforcer unfolds itself. 25323_ I-47 Archangel unfolds itself. 25323_ K-01 Serf collects debris. 25324_ Slammed into G-73 Enforcer. 25325_ Slammed into K-01 Serf. 25325_ Adv. Heat Sink destroyed. 25325_ Adv. Hacking Suite destroyed. 25326_ Slammed into K-01 Serf. 25342_ K-01 Serf cleans the Terminal. 25346_ EXIT=IDENTIFIED: SURFACE [Achievement: Leg Day] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????##??#?####?? | | ??????????????????????????????????????# ? ? #?? | | ??????????????????????????????????????? #?? | | ??????????????????????????????????????? #?? | | ###????????????????????????????????????? " ??? | | ????????????????????????????????????? """ ??? | | ??????????????????????????????????????""" ???? | | ???????????????????????????????????? " ???? | | #?????????????????????????????????? ??### | | #?????????????????????????????????? ??# | | " #???################################+#### | | """ #???# # | | """ #???# k # | | " #???# ####### k""############## # | | #???# #?????# ""#????????????# # | | ?????# #?????# ""#????????????# # | | ???????# #?????# T#????????????# + | | #+########## #?????# ""#????????????# ### | | #?????# ""#????????????# # | | #?????# ""#???########## # | | #/#############?????"""" """""??## # [# | | ????????????????# #??## # [# | | = ??????????????# #???# #[%#[ | | ????????????# " "" #?# # #[%# | | #???????????# " " #?# # #[[### | | """"" #???????????# ?" @" "? #?# # + % | | """"" #???????????# ?" "" "??#?# # # % | | """"" #???????????#??" "????# # ###### | | """"" #??????????????""""""????### [ % #????? | | "????? #?????????????????????????########+####### | | ?????? #?????????????????????????### # | | ???????????????????????????????????#?# | | ?????????????????????????????????????# " | | #?????????????????????????????????????# T | | ?????????????????????????????????????## " | | ?????????????????????????????????????# | | ?????????????????????????????????????## | | ??????????????????????????????????????# | | ??????????????????????????????????????# = ! | | ??????????????????????????????????????# !! | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????##########+##### | | ?????????###?????????????????????? #? | | ???????? ??????????????????????? #? | | ??????? ????????????????????????? #? | | ###??? ?????????????????????????? ^^ #? | | ???????????????????????? ^ #? | | ####/######??????????????????????? #? | | #??????????????????????????????? ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 100 Energy Generation 45 Energy Capacity 575 Matter Stores 465 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 12 Armor Coverage 775 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Core Shielding 30 Point Defense Rating 80 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 82 Targeting Accuracy 12 Target Analysis 12 Core Analysis 8 Offensive Hacking 24 Defensive Hacking 12 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Spectral Analyzer | -3/Testing | Archive Tactical Quantum Warhead | -3/Testing | Archive Exp. Shock Absorption System | -2/Quarantine | Archive Exp. Energy Well | -2/Quarantine | Archive Neutron Missile Launcher | -2/Quarantine | Archive Helical Railgun | -2/Quarantine | Archive Hvy. Dispersion Rifle | -2/Quarantine | Archive Cld. Antigrav System | -2/Quarantine | Archive Gravity Flail | -2/Quarantine | Archive Adv. Myomer Leg | -2/Quarantine | Archive Adv. Dynamic Insulation System | -2/Quarantine | Archive Adv. Variable Charge Gun | -2/Quarantine | Archive Electron Diverter | -2/Quarantine | Archive Robot Schematics ------------------ K-01 Serf | -2/Quarantine | Hacked R-06 Scavenger | -2/Quarantine | Archive A-27 Freighter | -2/Quarantine | Archive C-65 Expert | -2/Quarantine | Archive Fabricated ------------ Com. HERF Cannon | x1 | -6/Factory | Preloaded E-15 Imp | x2 | -6/Factory | Preloaded Repaired ---------- Lgt. Assault Rifle | 16% | -10/Materials Hvy. Assault Rifle | 29% | -7/Factory Titanium Leg | 26% | -7/Factory Gauss Rifle | 7% | -7/Factory Carbon-fiber Leg | 10% | -6/Factory Centrium Medium Armor Plating | 18% | -4/Factory Arm. Leg | 8% | -4/Factory Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Carbon-fiber Leg | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Flak Gun | -6/Factory | Hacked Arm. Leg | -6/Factory | Hacked Coil Gun | -3/Testing | Hacked Alien Tech Used ----------------- None Achievements -------------- I Like You, Cogmind Leg Day Physics Protects Welcome To The Revolution Challenges ------------ None Game ------ Seed SpectralAntigravRipper Manual? 0 Play Time 04:13:25 Cumulative 248.0 hours Start 2025.11.09 @ 18:00:05 End 2025.11.15 @ 19:40:36 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type 0 Total 8 Types 6/0/1/1/0/0/0/0/0/0 Lore% 82 Gallery% 73 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0e50fa9-b707-4f5d-8417-a0aeae3e2962