Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 10:21:06 Player: Schrodingersyndrome Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1136) 1136 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 3227 Bonus ------- High Alert Combat Kills 9 Follower Combat Kills 47 Cogmind --------- Core Integrity 0/550 Matter 130/300 Energy 66/100 System Corruption 22% Temperature Warm (181) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (5) ---- Weight Redist. System Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Weight Redist. System Advanced Weight Redist. System Visual Processing Unit Shield Generator > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Proton Missile Launcher [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Weight Redist. System Device Weight Redist. System Storage Medium Matter Pod Processor Signal Interpreter Protection Layered Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 68 | 9 18 9 12 20 Power 7 | 1 1 3 1 1 Engine 7 | 1 1 3 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 2 3 6 4 Treads 2 | . 2 . . . Leg 7 | 2 . . 1 4 Wheel . | . . . . . Hover 2 | . . 1 1 . Flight 6 | . . 2 4 . Utility 24 | 3 10 . 4 7 Device 15 | 2 5 . 2 6 Storage 4 | 1 3 . . . Processor 4 | . 2 . 1 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 20 | 3 5 3 1 8 Energy Gun 4 | 2 1 1 . . Energy Cannon 2 | . . . . 2 Ballistic Gun 4 | 1 3 . . . Ballistic Cannon 6 | . . 2 . 4 Launcher 4 | . 1 . 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 3 | . . . . 3 System Corruption 22 | . . . . 22 Parts Lost 17 | . 1 4 . 12 Power 4 | . . 2 . 2 Propulsion 4 | . . 1 . 3 Utility 4 | . . 1 . 3 Weapon 5 | . 1 . . 4 Highest Loss Streak 12 | . 1 3 . 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 99 70 66 74 Engine 11 | . 14 10 11 8 Treads 8 | . 18 10 . . Leg 11 | . 9 . 10 24 Flight 2 | . . 8 . 3 Device 16 | . 17 19 11 19 Storage 1 | . 4 . . . Processor 3 | . 5 . . 5 Protection 3 | . . . 10 . Energy Gun 5 | . 13 4 . . Ballistic Gun 4 | . 5 15 . . Ballistic Cannon 8 | . . 2 22 10 Launcher 3 | . 9 . . 2 Peak Build Rating 24 | 9 11 9 21 24 Average Rating 12 | 4 8 8 18 18 On Entrance 7 | . 7 8 9 14 Naked Turns . | . . . . . Heaviest Build 24 | 10 12 11 22 24 Greatest Support 59 | 20 46 46 26 59 Greatest Overweight (x) 5 | . . . 2 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 5 25 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 3 | 2 4 3 4 2 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 4 2 5 2 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1322 | 420 286 103 252 261 Remotely . | . . . . . Salvage Created 1280 | 128 416 165 66 505 Parts 91 | 13 27 15 6 30 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 29 | 1 10 5 4 9 Guns 9 | 1 4 4 . . Cannons 11 | . . 1 4 6 AOE 9 | . 6 . . 3 Classes Destroyed 11 | 3 3 1 1 3 Worker 2 | 1 . . . 1 Builder 3 | . . . . 3 Tunneler 5 | 4 . . . 1 Hauler 2 | . 1 1 . . Recycler 1 | . 1 . . . Watcher 5 | . 3 1 . 1 Swarmer 8 | . . 4 3 1 Grunt 15 | 1 10 1 . 3 Brawler 2 | . . . . 2 Sentry 3 | . . . 1 2 Specialist 1 | . . . . 1 Best Kill Streak 6 | 6 4 4 2 6 Combat Bots Only 4 | 1 2 4 2 3 Max Kills in Single Turn 4 | 1 2 1 1 4 Gunslinging . | . . . . . Exploded 2 | . 2 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 291 | 3 47 46 27 168 Missed 87 | 1 12 13 6 55 Damage Taken 2593 | 21 469 344 204 1555 Core 742 | 11 81 83 15 552 Absorbed by Shields 134 | . . . . 134 Core Remaining (%) 77 | 95 63 . 75 . Volleys Fired 142 | 10 53 30 10 39 Largest 2 | 2 2 2 2 2 Hottest 120 | 60 95 85 78 120 Shots Fired 243 | 20 86 60 20 57 Gun 148 | 20 72 56 . . Cannon 71 | . . 4 20 47 Launcher 24 | . 14 . . 10 Special . | . . . . . Kinetic 141 | 10 24 47 20 40 Thermal 78 | 10 48 13 . 7 Explosive 14 | . 14 . . . Electromagnetic 10 | . . . . 10 Robot Hit Streak 10 | 3 10 4 2 7 Robot Miss Streak 5 | 2 5 4 5 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 121 | 10 49 28 8 26 Core Hits 70 | 7 26 13 4 20 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3212 | 126 1268 271 211 1336 Guns 976 | 126 619 231 . . Cannons 789 | . . 40 211 538 Explosions 1447 | . 649 . . 798 Melee . | . . . . . Ramming . | . . . . . Kinetic 1124 | 61 214 213 211 425 Thermal 641 | 65 405 58 . 113 Explosive 1118 | . 649 . . 469 Electromagnetic 329 | . . . . 329 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 22 | . 2 . . 22 Average Corruption 12 | . 2 . . 21 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . 3 . . 19 Message Errors 4 | . 1 . . 3 Matter Fused 4 | . 2 . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 5 | . . . . 5 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Weapon Failures 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 138 | . 16 . 3 119 Projectiles 3 | . . . 3 . Explosions 135 | . 16 . . 119 Melee . | . . . . . Knockbacks 5 | . . 1 2 2 Impact . | . . . . . Kinetic 5 | . . 1 2 2 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 236 | 32 189 236 150 173 Average Temperature 55 | 27 60 85 57 29 Received Heat Transfer 769 | 12 285 75 27 370 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1556 | 150 1073 148 . 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 409 | 45 332 319 218 409 Initial 124 | . 29 115 124 52 Average 176 | 17 173 231 156 255 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 56 | 100 64 29 62 28 Level 1 43 | . 35 70 37 70 Level 2 . | . . . . 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 . . 4 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . . . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . 1 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | 1 17 11 8 27 Peak Tracking Total 11 | 1 3 4 4 11 Tactical Retreats 8 | . 2 2 1 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 5 | . 1 . 1 3 Max in Single Turn 2 | . 1 . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 6 | . 4 . 1 1 Terminals 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 13 | . 10 . 1 2 Successful 10 | . 8 . 1 1 Failed 3 | . 2 . . 1 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 3 | . 2 . . 1 Terminals 9 | . 7 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 6 . 1 1 Record 1 | . 1 . . . Robot Analysis 1 | . . . . 1 Open Door 1 | . . . 1 . Alert Level 2 | . 2 . . . Dispatch Records 1 | . 1 . . . Surveillance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Recycle Component 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 4 . . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . 1 . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 1 Highest-Rated Group 39 | . . . 39 8 Highest-Rated Ally 31 | . . . 31 8 Total Orders . | . . . . . Ally Attacks 9 | . . . 9 . Total Damage 83 | . . . 83 . Kills 3 | . . . 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1821 | 158 615 219 506 323 Spaces Moved 1064 | 90 278 165 362 169 Core 47 | 18 . . 1 28 Treads 223 | . 191 32 . . Legs 583 | 72 87 . 323 101 Wheels . | . . . . . Hover 46 | . . 27 19 . Flight 165 | . . 106 19 40 Fastest Speed 34 | 50 120 37 34 34 Average Speed 114 | 106 147 65 122 97 Slowest Speed 300 | 120 160 160 150 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 6 49 20 76 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 134 | . 94 . 2 38 Melee . | . . . . . Projectile 3 | . . . 2 1 AOE 131 | . 94 . . 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1435 | 132 404 228 404 267 Wait 50 | 8 14 7 . 21 Move 1060 | 89 277 164 361 169 Hop . | . . . . . Pick Up 64 | 14 19 9 12 10 Fast Attach . | . . . . . Attach 47 | 7 11 7 6 16 Detach 10 | . 4 . 2 4 Swap 21 | 2 7 2 6 4 Drop 40 | 2 18 9 7 4 Fire 142 | 10 53 30 10 39 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 159 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 8) 652 | -10/Materials | Build established: Scavenger-Mutant 666 | -10/Materials | Discovered new exit (range 12) 774 | -10/Materials | Entered another Materials area 774 | -9/Materials | Evolved 2 slots: Propulsion x2 918 | -9/Materials | Discovered new exit (range 15) 982 | -9/Materials | Lost 3 parts (1p1n1u) 993 | -9/Materials | Entered Mines 996 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1208 | -9/Mines | Discovered new exit (range 7) 1234 | -9/Mines | Learned location of Zion (-7) 1254 | -9/Mines | Build established: Mutant 1479 | -9/Mines | Discovered new exit (range 3) 1499 | -9/Mines | Entered Materials 1499 | -8/Materials | Accompanied by 1 ally 1499 | -8/Materials | Evolved 2 slots: Utility x2 1540 | -8/Materials | System corruption reached 10% 1719 | -8/Materials | Discovered new exit (range 17) 1786 | -8/Materials | Core integrity fell below 50% 1813 | -8/Materials | Core integrity fell below 20% 1822 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- X-57 Shotgunner IFF system glitched. M-13 Machinist repairs Lgt. Ion Engine. Proton Missile Launcher destroyed. ECM Suite destroyed. System corrupted: Heat flow error (+119). S-10 Pest destroyed. Acquired Ion Cannon. Scanalyzer disabled. Acquired Ion Cannon. System corrupted: Ion Cannon failed to cycle. X-57 Shotgunner suffers critical hit (Burn). B-36 Bruiser destroyed. System corrupted: Matter fused (-9). X-57 Shotgunner IFF system glitched. Critical hit (Burn: +37). System corrupted: Ion Cannon failed to cycle. Lgt. Ion Engine destroyed. ECM Suite destroyed. Ion Cannon destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????############??????????????????????? | | ?????????? ???# # #??????????????????????? | | ????????? # /Yg""g #?????????????? ?????? | | ???????????? /Y # "S *##????????????? < ?????? | | ???????????????# %x=g Y #????????????? #????? | | ???????????????# #mg%=]]##????????????? #????? | | ???????????????# # / @#?????????????? #????? | | ???????????????# ########?????????????? #????? | | ???? ######## #?????????????# ##???? | | ???# ############?? ###?? | | ?????????####### ? ??? | | ???????????????##+##### H ? ??? | | ??????????????????????# ? ???? | | ??????????????????????# !###########??? ????? | | ?????????????????????##%![## #???# #????? | | ?????????????????????# % = # """ #???# #????? | | ?????????????????????# " """ #???# #????? | | ?????????????????????# "% """ #???# #????? | | ?????????????????????# ##""#%% ## | | ?????????????????????# # "%=[%*! %+ | | ???????????????######## ## !! %#####[ %####?? | | ???????????????# # ## !! #???##%##????? | | ???????????????# =# ## ! #????? #?????? | | ???????????????# ###########????? #?????? | | ???????????????# # #??# #?????????? #?????? | | ???????????????# # #??# #??????????? ?????? | | ???????????????# # ####+###?????????#?????? | | ???????????????######## # #???????????????? | | ??????????????????????# # =#???????????????? | | ??????????????????????# # "" #???????????????? | | ??????????????????????# + S"" #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Loot Pinata Shopping List Storm Trooper System Compromised Challenges ------------ None Game ------ Seed SmallCatalystPenetrator Manual? 0 Play Time 01:11:56 Cumulative 1.1 hours Start 2024.10.09 @ 08:42:12 End 2024.10.09 @ 10:21:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 010fcc29-a64d-450d-b990-7227c120ad28