Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.19 @ 16:42:46

Player: Luminiferous

Result: Destroyed by as-15679 with Assembled Blade

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (10)      50
Value Destroyed (190)      190
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 640

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     213/300
Energy                     15/100
System Corruption          2%
Temperature                Cool (28)
Movement                   Flying (197) Ox2
Location                   -10/Mines

 Parts 
-------
>        --- POWER (1) --------
             (None)
>        --- PROPULSION (2) ---
         Flight Unit
         Flight Unit
>        --- UTILITY (2) ------
   Large Storage Unit
>        --- WEAPON (2) -------
             (None)
>        --- INVENTORY (15) ---
   Light Ion Engine
   Light Ion Engine
         Flight Unit
   Small Storage Unit
  Medium Storage Unit
  Medium Laser
         Beam Cannon
   Light Cannon

 Peak State 
------------
>         --- POWER ------------
    Light Ion Engine
>         --- PROPULSION -------
  Compact Wheel
  Compact Wheel
>         --- UTILITY ----------
    Small Storage Unit
    Large Storage Unit
>         --- WEAPON -----------
          EM Pulse Gun
   Medium Laser
>         --- INVENTORY --------
    Light Ion Engine
          Grenade Launcher
[Rating: 7]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Compact Wheel
  Leg                      Aluminum Leg
  Wheel                    Compact Wheel
  Flight Unit              Flight Unit
Utility                    Large Storage Unit
  Storage                  Large Storage Unit
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Energy Cannon            Beam Cannon
  Ballistic Cannon         Light Cannon
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             22   | 7   4   11  
  Power                    1    | 1   .   .   
    Engine                 1    | 1   .   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               9    | 3   1   5   
    Treads                 .    | .   .   .   
    Leg                    1    | 1   .   .   
    Wheel                  4    | 2   1   1   
    Hover                  .    | .   .   .   
    Flight                 4    | .   .   4   
  Utility                  2    | 1   1   .   
    Device                 .    | .   .   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   10   | 2   2   6   
    Energy Gun             5    | 2   1   2   
    Energy Cannon          1    | .   .   1   
    Ballistic Gun          .    | .   .   .   
    Ballistic Cannon       1    | .   .   1   
    Launcher               3    | .   1   2   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   1   6   
  Power                    1    | .   .   1   
  Propulsion               4    | .   1   3   
  Utility                  .    | .   .   .   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      5    | .   1   5   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     82   | .   82  83  
  Engine                   13   | .   14  13  
  Wheel                    25   | .   25  27  
  Storage                  14   | .   14  14  
  Energy Gun               25   | .   28  19  
  Launcher                 2    | .   .   6   
Naked Turns                .    | .   .   .   
Heaviest Build             28   | 12  28  28  
  Greatest Support         32   | 32  32  20  
  Greatest Overweight (x)  1    | .   1   1   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         14   | 5   14  15  
  Most Carried             13   | 5   11  13  
  Average Carried          6    | 3   4   10  
  Final Capacity           15   | 8   15  15  
  Final Carried            8    | 1   8   8   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Jun Mat Min 
Matter Collected           370  | 197 108 65  
  Remotely                 .    | .   .   .   
Salvage Created            293  | .   272 21  
  Parts                    17   | .   12  5   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Combat Hostiles Destroyed  9    | .   5   4   
  Guns                     4    | .   3   1   
  AOE                      5    | .   2   3   
Classes Destroyed          5    | .   4   1   
  Recycler                 1    | .   1   .   
  Mechanic                 1    | .   1   .   
  Swarmer                  6    | .   3   3   
  Grunt                    2    | .   2   .   
  Assembled                1    | .   .   1   
Best Kill Streak           4    | .   4   3   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   2    | .   2   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   2   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Jun Mat Min 
Damage Taken               641  | .   160 481 
  Core                     251  | .   43  208 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              25   | .   14  11  
  Largest                  2    | .   2   2   
  Hottest                  90   | .   90  80  
Shots Fired                44   | .   28  16  
  Gun                      33   | .   27  6   
  Cannon                   5    | .   .   5   
  Launcher                 6    | .   1   5   
  Special                  .    | .   .   .   
  Kinetic                  3    | .   .   3   
  Thermal                  19   | .   14  5   
  Explosive                6    | .   1   5   
  Electromagnetic          16   | .   13  3   
  Robot Hit Streak         12   | .   12  5   
  Robot Miss Streak        4    | .   2   4   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           25   | .   21  4   
  Core Hits                22   | .   13  9   
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         3    | .   2   1   
    Burn                   2    | .   1   1   
    Corrupt                1    | .   1   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           671  | .   343 328 
  Guns                     292  | .   269 23  
  Cannons                  .    | .   .   .   
  Explosions               379  | .   74  305 
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Thermal                  148  | .   135 13  
  Explosive                379  | .   74  305 
  Electromagnetic          144  | .   134 10  
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         2    | .   .   2   
  Average Corruption       2    | .   .   2   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            2    | .   .   2   
  Projectiles              .    | .   .   .   
  Explosions               2    | .   .   2   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      81   | .   .   81  
  Shots                    3    | .   .   3   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        186  | .   186 54  
  Average Temperature      54   | .   71  24  
  Received Heat Transfer   196  | .   36  160 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             1    | .   1   .   
  Heat Transferred         592  | .   481 111 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   
Missiles Intercepted       .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Peak Influence             233  | .   233 221 
  Initial                  90   | .   .   90  
  Average                  103  | .   55  209 
Maximum Alert Level        1    | .   1   1   
  Low Security (%)         64   | 100 95  3   
  Level 1                  35   | .   4   96  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              31   | .   14  17  
  Peak Tracking Total      14   | .   4   14  
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                1    | .   .   1   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Jun Mat Min 
Machines Disabled          3    | .   .   3   
  Max in Single Turn       2    | .   .   2   
Machines Repaired          .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Machines Accessed          3    | .   3   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                12   | .   12  .   
  Successful               5    | .   5   .   
  Failed                   7    | .   7   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   8    | .   8   .   
  Terminals                8    | .   8   .   
  Fabricators              .    | .   .   .   
  Repair Stations          4    | .   4   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             2    | .   2   .   
  Locate Traps             1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       1    | .   1   .   
  Scan Component           1    | .   1   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         2    | .   2   .   
  Terminals                2    | .   2   .   
    Botnet                 2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         3    | .   3   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Jun Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Jun Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Jun Mat Min 
Turns Passed               1049 | 70  625 354 
Spaces Moved               687  | 57  310 320 
  Core                     8    | 8   .   .   
  Treads                   .    | .   .   .   
  Legs                     6    | 6   .   .   
  Wheels                   673  | 43  310 320 
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  100 95  
  Average Speed            99   | 95  104 95  
  Slowest Speed            120  | 120 115 95  
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       32   | 3   39  56  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             2    | .   .   2   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          43   | .   8   35  
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      43   | .   8   35  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Total                      1009 | 72  585 352 
  Wait                     242  | .   242 .   
  Move                     685  | 56  309 320 
  Hop                      .    | .   .   .   
  Pick Up                  24   | 7   11  6   
  Fast Attach              2    | 2   .   .   
  Attach                   13   | 5   3   5   
  Detach                   2    | .   2   .   
  Swap                     7    | .   1   6   
  Drop                     8    | 2   3   3   
  Fire                     25   | .   14  11  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     1    | .   .   1   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Junkyard
-10/Materials
-10/Mines

 History 
---------
 Turn | Location      | Event
   12 | -11/Junkyard  | Discovered new exit (range 15)
   71 | -11/Junkyard  | Entered Materials
  306 | -10/Materials | Build established: Mutant
  446 | -10/Materials | Discovered new exit (range 12)
  696 | -10/Materials | Entered Mines
  704 | -10/Mines     | Met a Derelict bent on vengeance
  979 | -10/Mines     | Found a hidden stash of uninstalled traps
 1024 | -10/Mines     | Assembled infested the area
 1047 | -10/Mines     | Core integrity fell below 50%
 1050 | -10/Mines     | Core integrity fell below 20%
 1050 | -10/Mines     | Destroyed by as-15679 with Assembled Blade

 Last Messages 
---------------
00882_ Acquired Lgt. Cannon.
00884_ Acquired Beam Cannon.
00938_ T-07 Excavator is excavating. <x2>
00962_ U-05 Engineer lays Concrete. <x2>
00978_ K-01 Serf collects debris.
00979_ A stash of uninstalled traps is collected here!
00981_ Acquired Blade Trap.
00984_ Dropped Blade Trap.
00985_ Installed Blade Trap.
01024_ ALERT: Infestation in the mines, dispatching Demolisher response
  squad.
01037_ as-09063 destroyed.
01038_ as-05658 destroyed.
01038_ Lgt. Ion Engine destroyed.
01040_ Grenade Launcher destroyed.
01040_ System corrupted by crushing effect (+2).
01045_ EM Pulse Gun destroyed.
01045_ Dropped Wheel. <x2>
01047_ as-87571 destroyed.
01048_ Flight Unit destroyed. <x2>

 Map 
-----
+----------------------------------------------------+
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|   ##   ##???#            aaaa a      #???????????? |
|  ###   ##???#             a  ## ######???????????? |
| ##?#    #???#          ## aa  #??????????????????? |
| #??##   ##??##        ###    ##??????????????????? |
| ???##    #???#####   ##?##    ???????????????????? |
| ?###     #???????#####???######??????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TeslaTacticalBoosters
  Manual?         0
Play Time         00:08:55
  Cumulative      14.7 hours
  Start           2024.01.19 @ 16:34:15
  End             2024.01.19 @ 16:42:46
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          46
  Rogue           46
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             17
Gallery%          26
Achievement%      24
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          1
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       SHIFT_HUE(270)|BRIGHTNESS(75)
Filters           SHIFT_HUE(90)|BRIGHTNESS(125)
Steam             1


RUN: 64f1b33a-0e6b-451f-a576-18f5a791031c