Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.14 @ 18:43:24 Player: alice_fexa Result: Destroyed Tau Ceti IV! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (220) 1100 Value Destroyed (8263) 8263 Prototype IDs (145) 2900 Alien Tech Used (8) 1600 Bonus (39366) 39366 TOTAL SCORE: 64329 Bonus ------- High Alert Combat Kills 514 Follower Combat Kills 217 Aligned with FarCom 300 Met Data Miner 300 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Started Test 138-C 8000 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A2 1000 Win 3000 Friendly Fire -165 Cogmind --------- Core Integrity 1118/1600 Matter 291/300 Energy 1376/1380 System Corruption 1% Temperature Cool (4) Movement Flying (24) Location Subspace Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (2) --- Electron Diverter Experimental Q-thruster > --- UTILITY (19) ----- Improved Fusion Compressor Improved Fusion Compressor Lightpack 2.0 Experimental Energy Well Gravity Neutralizing Apparatus Dimensional Manipulator Dimensional Manipulator Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Advanced Phase Shifter Advanced Powered Armor Experimental Force Field > --- WEAPON (3) ------- Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY (24) --- Zero-point Reactor Zero-point Reactor Experimental Cesium-ion Thruster Electron Diverter Cooled Q-thruster Experimental Q-thruster Experimental Matter Compressor (500) Experimental Matter Compressor (500) Gravity Neutralizing Apparatus Experimental Sensor Array Femtoactuators Reaction Control System Advanced Phase Shifter Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Powered Armor Experimental Force Field Modified Quantum Sheargun Sigix Broadsword Plasma Lance Plasma Lance Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Electron Diverter Experimental Q-thruster > --- UTILITY ---------- Improved Fusion Compressor Lightpack 2.0 Experimental Energy Well Dimensional Manipulator Dimensional Manipulator Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer Experimental Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Advanced Phase Shifter Experimental Utility Shielding Centrium Medium Armor Plating Advanced Powered Armor Experimental Force Field > --- WEAPON ----------- Plasma Lance Plasma Lance Plasma Lance > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Experimental Cesium-ion Thruster Electron Diverter Cooled Q-thruster Experimental Q-thruster Improved Fusion Compressor Experimental Matter Compressor Experimental Matter Compressor Gravity Neutralizing Apparatus Experimental Sensor Array Femtoactuators Reaction Control System Advanced Phase Shifter Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Powered Armor Experimental Force Field Modified Quantum Sheargun Sigix Broadsword Plasma Lance Plasma Lance [Rating: 243] Favorites ----------- Power Mini Fusion Reactor Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Mini Fusion Reactor Propulsion Improved Flight Unit Treads Light Treads Wheel Wheel Hover Unit Airjet Flight Unit Improved Flight Unit Utility Experimental Hacking Suite Device Experimental Sensor Array Storage Lightpack 2.0 Processor Experimental Signal Interpreter Hackware Experimental Hacking Suite Protection Experimental Utility Shielding Weapon Ionic Axe Energy Gun Heavy EM Shotgun Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Shock Maul Slashing Weapon Ionic Axe Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . . . . 4 2 . . 2 . . . . . . 2 . . . . . . 2 . . 2 . 2 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 364 | 6 16 3 1 2 38 25 2 28 12 . 5 1 1 7 2 8 1 20 . . 4 . 15 2 2 11 24 4 10 4 13 81 16 Power 19 | 1 2 2 . . 3 2 . 2 1 . . . . . . . . . . . . . 3 . . . . . . . . 2 1 Engine 7 | 1 2 1 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . 1 . . 2 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 1 Propulsion 40 | 2 3 . 1 . 5 5 . 6 1 . . . . . . 1 1 4 . . 2 . 1 . 1 . 4 1 1 . . . 1 Treads 6 | 1 1 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 1 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . . . . 2 . 6 1 . . . . . . 1 1 4 . . 2 . 1 . 1 . 4 1 1 . . . 1 Utility 203 | 1 4 . . . 11 9 2 14 8 . 2 . . 2 2 3 . 11 . . 2 . 6 2 . 8 6 3 8 4 11 73 11 Device 122 | . 2 . . . 5 3 2 7 5 . . . . 1 2 . . 3 . . 1 . 2 2 . 5 4 2 6 4 3 57 6 Storage 9 | 1 2 . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 2 Processor 17 | . . . . . . 3 . 3 . . 1 . . . . . . . . . . . . . . . . . . . 5 5 . Hackware 22 | . . . . . 1 2 . 3 2 . 1 . . . . 2 . 3 . . . . 4 . . 1 2 . . . 1 . . Protection 33 | . . . . . 5 . . 1 1 . . . . 1 . 1 . 4 . . 1 . . . . 1 . 1 2 . 2 10 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 102 | 2 7 1 . 2 19 9 . 6 2 . 3 1 1 5 . 4 . 5 . . . . 5 . 1 3 14 . 1 . 2 6 3 Energy Gun 7 | 1 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Energy Cannon 13 | . . . . . 5 3 . 2 . . . . . . . . . . . . . . . . . . 3 . . . . . . Ballistic Gun 9 | 1 5 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 6 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Launcher 13 | . . . . . 3 2 . . . . . . 1 1 . 1 . 1 . . . . . . . 2 . . . . 1 1 . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 23 | . . . . 1 3 2 . 1 2 . 1 1 . 1 . 1 . 3 . . . . . . . . 6 . 1 . . . . Piercing Weapon 12 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . 1 5 3 Special Melee Weapon 17 | . . . . . . 1 . 3 . . 1 . . 1 . 2 . 1 . . . . 4 . 1 1 2 . . . . . . Unidentified Prototypes 31 | . . . . . 2 . . . . . 1 . . . . 1 . 3 . . 2 . 1 1 . 2 3 . 2 . 3 10 . Parts Lost 16 | . 1 . . . 2 . . 3 . . . . . . . . . 2 . . . . . . . . . . . . 1 . 7 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Utility 9 | . . . . . 1 . . 2 . . . . . . . . . 1 . . . . . . . . . . . . 1 . 4 Weapon 5 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 2 | . 1 . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 Average Slot Usage (%) 94 | . 96 100 100 100 99 92 92 89 93 93 92 93 93 93 93 93 94 93 94 94 93 94 93 94 93 93 94 94 94 94 91 95 95 Engine 1 | . 14 12 . . 1 . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . 1 14 14 7 7 7 2 4 6 6 6 6 6 6 5 5 5 5 5 5 5 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 4 4 4 4 4 4 4 4 Treads 2 | . 13 14 14 14 9 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 14 14 14 14 9 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . 4 15 15 13 13 13 13 13 13 13 11 11 10 11 11 11 11 10 10 9 9 9 8 8 8 8 8 8 Device 15 | . 1 . . . 18 12 15 15 13 13 13 13 13 9 13 11 11 11 11 11 11 11 13 15 15 22 23 25 26 25 23 26 29 Storage 9 | . 24 28 28 28 18 9 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 5 7 Processor 5 | . . . . . . 9 7 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 18 20 24 Hackware 22 | . . . . . 9 18 23 22 26 33 33 33 33 33 33 35 35 34 35 35 35 35 37 36 36 32 33 30 30 30 17 7 . Protection 4 | . . . . . 8 2 . . 5 . . . . 3 . 5 5 4 5 5 4 5 5 5 5 3 4 7 7 8 7 11 10 Energy Gun 1 | . 7 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 20 28 28 24 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . 3 1 6 7 6 6 6 4 4 6 5 6 5 5 4 5 5 5 5 5 5 5 4 3 4 4 4 4 4 2 Special Melee Weapon 2 | . . . . . . 1 7 5 6 6 5 6 . 1 . 4 5 4 . . . . 4 5 5 2 3 4 4 4 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 10 40 40 40 41 60 59 16 21 21 16 17 17 17 21 17 19 19 22 22 22 22 22 22 20 20 27 27 44 51 41 43 68 69 Greatest Support 93 | 10 10 10 10 10 16 18 18 22 21 18 18 18 18 21 18 19 21 22 22 22 26 22 28 28 28 28 30 44 58 56 43 68 93 Greatest Overweight (x) 5 | . 3 3 3 4 5 3 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Average Overweight (x) . | . 2 3 3 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 36 | 6 16 16 16 16 16 36 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Capacity 21 | 5 13 16 16 16 16 21 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Most Carried 24 | 4 16 16 16 16 16 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Carried 21 | 1 12 15 15 15 15 19 24 23 23 24 23 24 24 23 24 23 24 23 24 24 24 24 23 24 23 23 23 23 23 23 21 23 22 Final Capacity 24 | 6 16 16 16 16 16 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Final Carried 24 | 4 16 16 16 16 16 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 23 23 Class Distribution -------------------- 44% | Wizard-Sprinter 19% | Hacker-Sprinter 11% | Mutant 10% | Scavenger-Mutant 6% | Hacker-Mutant 4% | Machinist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Commander-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Testing Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Machinist-Sprinter | -1/Command Machinist-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 10092 | 197 392 58 . 40 777 240 . 289 141 . 351 10 10 . 100 80 10 277 5 35 . 77 262 91 20 190 442 743 428 691 351 2983 802 Remotely 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . Salvage Created 11125 | . 619 32 . . 1548 497 . 299 192 . 221 67 58 26 61 153 . 443 41 . . 71 262 . 35 305 192 778 79 280 967 2501 1398 Parts 541 | . 49 3 . . 75 33 . 17 2 . 16 . 3 2 . 7 . 25 6 . . 10 9 . 2 22 6 18 3 10 44 72 107 Haulers Intercepted 21 | . 1 . . . 6 1 . 1 2 . . . . . . 1 . 3 . . . . 2 . . 1 . . . 2 1 . . Recyclers Shooed 7 | . 1 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . . . . 3 . . . . . 3 . . 6 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 120 | . 12 2 . . 27 5 . 3 . . . . 1 . 1 . . 5 4 . . 11 . . . 5 . 1 . . 5 22 16 Melee 46 | . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . . 1 . . 5 20 16 Guns 16 | . 12 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 26 | . . . . . 19 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 32 | . . . . . 6 . . . . . . . . . 1 . . 5 4 . . 9 . . . 5 . . . . . 2 . Classes Destroyed 18 | . 6 . . . 4 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 5 . Worker 8 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . 2 . . 2 . 1 . Builder 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 21 | . 1 . . . 6 1 . 1 2 . . . . . . 1 . 3 . . . . 2 . . 1 . . . 2 1 . . Recycler 12 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . 1 1 5 . . 1 1 . Mechanic 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Operator 16 | . 2 . . . 2 2 . 1 . . . . . . . . . 1 . . . . . . . 2 . 1 . . 2 3 . Watcher 36 | . 2 . . . 5 1 . 2 . . 3 . . . . 3 . 3 . . . . 2 . 1 1 1 1 2 1 6 2 . Swarmer 37 | . 3 2 . . 7 . . . . . . . . . . . . 5 4 . . 11 . . . 5 . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 35 | . 9 . . . 11 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . . 2 9 . Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 12 | . . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 3 1 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 7 | . . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 6 | . 5 2 . . 4 2 . 2 1 . 2 . 1 1 1 2 . 5 4 . . 5 1 . 1 6 1 4 1 1 3 6 6 Combat Bots Only 6 | . 5 2 . . 4 2 . 1 . . . . 1 . 1 . . 5 4 . . 5 . . . 5 . 1 . . 2 6 6 Max Kills in Single Turn 4 | . 1 1 . . 4 1 . 1 1 . 1 . 1 1 1 1 . 2 3 . . 3 1 . 1 3 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . . . . . . . . 1 . . 2 3 . . 3 . . . 2 . . . . . 1 . Melee 1 | . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . 1 . . 1 1 1 Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 5 Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) A8 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 5285 | . 484 33 . . 983 15 . 325 . . 15 . . 47 . . . 94 31 . . 58 31 . . 275 . 83 115 . 158 744 1794 Core 934 | . 75 7 . . 115 . . 123 . . . . . . . . . 26 17 . . 28 . . . 148 . . 13 . 30 59 293 Absorbed by Shields 2486 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 . . 774 1642 Core Remaining (%) 87 | 100 . . . 67 79 . . 82 . . . . . . 100 . . . . . . 92 . . 100 . 88 . . 96 . . 69 Volleys Fired 247 | . 75 6 . . 111 11 . 11 . . . . . . 1 . . 3 2 . . 11 . . . 7 4 . . . . 5 . Largest 2 | . 2 2 . . 2 1 . 1 . . . . . . 1 . . 1 1 . . 1 . . . 1 1 . . . . 1 . Hottest 120 | . 60 40 . . 120 120 . 120 . . . . . . 30 . . 80 80 . . 80 . . . 80 120 . . . . 55 . Shots Fired 388 | . 150 12 . . 171 11 . 11 . . . . . . 1 . . 3 2 . . 11 . . . 7 4 . . . . 5 . Gun 184 | . 150 12 . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 173 | . . . . . 147 11 . 11 . . . . . . . . . . . . . . . . . . 4 . . . . . . Launcher 31 | . . . . . 2 . . . . . . . . . 1 . . 3 2 . . 11 . . . 7 . . . . . 5 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 210 | . 114 12 . . 84 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 79 | . . . . . 53 11 . 11 . . . . . . . . . . . . . . . . . . 4 . . . . . . Explosive 31 | . . . . . 2 . . . . . . . . . 1 . . 3 2 . . 11 . . . 7 . . . . . 5 . Electromagnetic 68 | . 36 . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 12 2 . . 16 4 . 6 . . . . . . 7 . . . 9 . . 11 . . . 13 . . . . . 1 . Robot Miss Streak 5 | . 3 5 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 570 | . 92 5 . . 96 13 . 21 15 . 5 2 1 2 1 9 . 20 2 . . 4 12 . 1 6 8 17 6 10 37 76 109 Core Hits 342 | . 34 2 . . 59 11 . 16 4 . 3 1 1 1 1 3 . 15 4 . . 13 4 . 1 13 3 7 2 5 18 48 73 Critical Hits 31 | . . . . . 2 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . 4 . . . 4 17 Critical Kills 14 | . . . . . 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . 3 . . . 2 5 Critical Parts Destroyed 11 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 8 Melee Attacks 1005 | . . . . 4 14 59 2 79 47 . 22 2 1 9 7 57 . 97 . . 7 5 50 . 7 36 39 51 18 35 119 110 128 Impact 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Slashing 752 | . . . . 4 14 59 2 79 46 . 12 2 1 7 7 55 . 96 . . 7 5 48 . 7 36 39 51 18 35 84 30 8 Piercing 236 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 35 80 120 Sneak Attacks 72 | . . . . . 2 7 . 3 4 . 5 . . 2 . 6 . 8 . . . 2 5 . . 2 4 7 . 4 7 4 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 2 . Follow-up Attacks 52 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 18 32 Damage Inflicted 39016 | . 987 58 . . 4174 1345 . 1273 715 . 530 245 53 83 57 786 . 2340 498 . . 1875 822 . 82 1581 977 1731 436 1214 3720 6819 6615 Guns 1307 | . 987 58 . . 262 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 3679 | . . . . . 3001 424 . 254 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 5411 | . . . . . 599 . . 170 . . . . . . 57 109 . 631 498 . . 1571 . . . 1133 . . . . . 643 . Melee 28619 | . . . . . 312 921 . 849 715 . 530 245 53 83 . 677 . 1709 . . . 304 822 . 82 448 977 1731 436 1214 3720 6176 6615 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1853 | . 687 58 . . 1108 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2537 | . . . . . 1859 424 . 254 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 5036 | . . . . . 316 . . 78 . . . . . . 57 109 . 631 498 . . 1571 . . . 1133 . . . . . 643 . Electromagnetic 971 | . 300 . . . 579 . . 92 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 166 | . . . . . . . . . . . 166 . . . . . . . . . . . . . . . . . . . . . . Slashing 15209 | . . . . . 312 921 . 849 715 . 364 245 53 . . 677 . 1709 . . . 304 822 . 82 448 977 1731 436 1214 1720 1332 298 Piercing 13244 | . . . . . . . . . . . . . . 83 . . . . . . . . . . . . . . . . 2000 4844 6317 Highest Corruption 10 | . . . . . . . 10 10 . . . . . . . . . 3 . . . . . . . 1 1 . . . 1 4 1 Average Corruption 2 | . . . . . . . 10 4 . . . . . . . . . 2 . . . . . . . 1 1 . . . 1 2 1 Corruption Purged 19 | . . . . . . . . 11 . . . . . . . . . 3 . . . . . . . . 1 . . . . 4 . Effects 77 | . . . . . . . 2 46 . . . . . . . . . 1 . . . . . . . 2 3 . . . 4 16 3 Message Errors 18 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . 1 1 . . . 1 5 . Matter Fused 14 | . . . . . . . . 9 . . . . . . . . . 1 . . . . . . . . . . . . . 4 . Heat Flow Errors 13 | . . . . . . . 2 8 . . . . . . . . . . . . . . . . . . . . . . . 3 . Energy Discharges 15 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Data Loss (minor) 12 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . 2 . . . 2 2 . Targeting Errors 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4569 | . . . . . 237 378 . 192 89 . 132 96 . . . 299 . 305 20 . . 324 111 . . 179 414 575 30 56 585 351 196 Projectiles 148 | . . . . . 92 32 . 6 . . 18 . . . . . . . . . . . . . . . . . . . . . . Explosions 656 | . . . . . 43 . . . . . . . . . . 79 . . 20 . . 324 . . . 179 . . . . . 11 . Melee 3765 | . . . . . 102 346 . 186 89 . 114 96 . . . 220 . 305 . . . . 111 . . . 414 575 30 56 585 340 196 Knockbacks 13 | . . . . . 11 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . . . . . . . Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 380 | . 70 . . . 238 140 137 380 . . . . . . . . . 60 20 . . 44 . . . 66 124 . . . . 200 . Average Temperature 71 | . 23 . . . 62 48 69 141 . . . . . . . . . 34 15 . . 22 . . . 27 65 . . . . 116 . Received Heat Transfer 777 | . 255 . . . 297 . . . . . 6 . . 6 . . . 18 . . . . . . . 9 . . . . 36 20 130 Effects 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . 2 . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . 3 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 5018 | . . . . . 3658 880 . 480 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 605 | . 189 154 . . 283 481 31 199 505 15 406 . . . . 400 2 444 . . . . 444 10 437 400 476 180 107 165 605 295 . Average Influence 87 | . 57 53 . . 100 141 18 34 189 6 46 . . . . 46 2 60 . . . . 204 10 78 60 96 66 47 70 162 176 . Maximum Alert Level 3 | . . . . . 1 2 . . 2 . 2 . . . . 2 . 2 . . . . 2 . 2 2 2 . . . 2 3 . Low Security (%) 84 | 100 100 100 . 100 90 78 100 100 52 100 99 . . . . 99 100 89 . . . . 59 100 82 85 91 100 100 100 68 7 . Level 1 7 | . . . . . 9 2 . . 37 . . . . . . . . 9 . . . . 18 . . 13 . . . . 27 9 . Level 2 5 | . . . . . . 19 . . 9 . . . . . . . . . . . . . 22 . 17 . 8 . . . 4 21 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 57 | . 4 . . . 2 8 . 6 4 . 2 . . . . 4 . 7 . . . . 2 . . 5 2 2 2 1 4 2 . Investigation 17 | . 2 . . . . 3 . 2 1 . 1 . . . . 1 . 2 . . . . . . . 2 . . 1 . 2 . . Extermination 28 | . . . . . . 3 . 3 3 . 1 . . . . 3 . 4 . . . . 1 . . 3 2 2 1 1 1 . . Reinforcement 12 | . 2 . . . 2 2 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 42 | . 4 . . . 4 1 . 2 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . 27 . Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . 2 3 1 . Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . 2 3 1 . Times Spotted 311 | . 24 5 . . 35 22 6 19 7 4 4 2 1 4 1 9 1 12 1 . . 5 13 . 5 7 4 5 7 5 21 45 37 Peak Tracking Total 15 | . 5 3 . . 4 4 6 3 2 4 2 2 . 4 1 2 1 3 1 . . 5 5 . 4 4 1 4 3 3 4 12 15 Tactical Retreats 57 | . 3 . . . 5 6 . 4 3 . 1 1 . . . 2 . 1 . . . 4 4 . 2 2 . 1 . 3 5 4 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 26 | . . . . . . 3 . 3 2 . . . . . . 1 . 2 . . . . 2 . . 2 . . 2 . . 9 . Indirectly 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 21 | . . . . . . . . . . . 8 . . . . . . 6 . . . . . . 7 . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . Reprogrammed 26 | . 3 . . . . . . . . . . . . . . 18 . 2 . . . . . . 3 . . . . . . . . Reused 6 | . 2 . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . 2 . . . . . . . . . . . . . 1 2 . 2 . 1 . 2 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 42 | . 1 . . . 9 . . 9 . . 1 . . 1 . 1 . 1 . . . . . . . . 9 . 3 2 1 2 2 Max in Single Turn 6 | . 1 . . . 6 . . 5 . . 1 . . 1 . 1 . 1 . . . . . . . . 1 . 1 1 1 1 1 Garrison Access 19 | . . . . . 1 2 . 3 . . 1 . . . . 2 . . . . . . 2 . 1 1 . 1 1 1 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 11 | . . . . . . 1 . . 1 . 1 . . . . 1 . 1 . . . . 1 . 1 1 1 1 . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 237 | . 5 . 2 . 11 12 . 31 14 . 17 . . 2 . 18 . 29 1 . 4 . 8 . 6 18 9 7 13 9 17 3 1 Terminals 145 | . 4 . . . 8 7 . 15 11 . 12 . . . . 14 . 16 . . . . 4 . 2 11 6 5 10 8 9 3 . Fabricators 26 | . . . . . . 1 . 6 2 . 2 . . . . 1 . 6 . . . . 1 . 1 1 1 1 . . 3 . . Repair Stations 15 | . 1 . . . 1 . . 3 . . 1 . . . . . . 3 . . . . 1 . 1 2 . . 1 . 1 . . Recycling Units 15 | . . . . . 1 2 . 4 1 . . . . . . . . 3 . . . . . . 1 2 . . . . 1 . . Scanalyzers 7 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 2 . 1 . . . . Garrison Access 19 | . . . . . 1 2 . 3 . . 1 . . . . 2 . . . . . . 2 . 1 1 . 1 1 1 3 . . Total Hacks 890 | . 28 . 2 . 45 43 . 79 47 . 55 . . 10 . 65 . 101 1 . 16 . 38 . 24 79 42 38 46 28 80 19 4 Successful 715 | . 19 . 2 . 29 30 . 57 30 . 49 . . 10 . 61 . 91 1 . 16 . 32 . 23 68 40 37 37 23 46 10 4 Failed 172 | . 9 . . . 16 12 . 22 16 . 6 . . . . 4 . 10 . . . . 6 . 1 11 2 1 8 5 34 9 . Catastrophic 14 | . . . . . 1 . . 4 1 . . . . . . . . 1 . . . . . . . 2 . . . . 4 1 . Database Lockouts 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Manual 499 | . 18 . 1 . 26 27 . 37 27 . 33 . . . . 33 . 58 . . 1 . 27 . 16 45 22 24 32 18 40 14 . Terminals 626 | . 22 . . . 35 32 . 49 37 . 45 . . . . 54 . 63 . . . . 24 . 13 61 27 31 40 27 47 19 . Fabricators 131 | . . . . . . 4 . 15 8 . 6 . . . . 8 . 22 . . . . 10 . 7 8 12 6 . . 25 . . Repair Stations 46 | . 6 . . . 4 . . 7 . . 2 . . . . . . 10 . . . . 2 . 2 6 . . 4 . 3 . . Recycling Units 22 | . . . . . 4 4 . 4 2 . . . . . . . . 4 . . . . . . 1 2 . . . . 1 . . Scanalyzers 9 | . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . 1 3 . 1 . . . . Garrison Access 23 | . . . . . 2 3 . 4 . . 1 . . . . 2 . . . . . . 2 . 1 1 . 1 1 1 4 . . Terminal Hacks 411 | . 8 . 2 . 15 18 . 24 16 . 30 . . 10 . 37 . 40 1 . 16 . 15 . 9 42 22 26 25 20 25 6 4 Record 17 | . . . 1 . . . . . . . . . . 6 . . . . . . 10 . . . . . . . . . . . . Part Schematic 35 | . . . . . 2 3 . 1 1 . 4 . . 1 . 1 . 5 . . . . 3 . . 8 . . 2 . 4 . . Robot Analysis 10 | . . . . . . . . . . . 1 . . . . 3 . 1 . . . . . . . 1 1 2 . . 1 . . Prototype ID Bank 45 | . 1 . . . 2 1 . 6 . . 1 . . 3 . 4 . 5 . . 6 . 1 . 1 3 4 4 . 1 1 1 . Open Door 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 3 . . Level Access Points 5 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . 1 1 . . Branch Access Points 8 | . . . . . . . . 1 . . 1 . . . . . . 1 . . . . 1 . 1 1 . 1 . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Index 12 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 1 1 1 2 1 1 . . Terminal Index 8 | . 1 . . . 1 1 . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . Fabricator Index 4 | . . . . . . 1 . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 22 | . . . . . 2 2 . 1 2 . 1 . . . . 2 . 2 . . . . . . . 2 2 1 2 . 2 1 . Unreport Threat 60 | . 1 . . . 3 3 . 4 4 . 3 . . . . 4 . 5 . . . . 2 . 3 9 2 5 2 5 5 . . Locate Traps 73 | . 2 . . . 3 3 . 5 3 . 5 . . . . 8 . 9 . . . . 3 . 1 8 5 4 8 3 2 1 . Reprogram Traps 6 | . 1 . . . . . . . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . Recall Investigation 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 2 . . 1 . . . . Recall Extermination 19 | . . . . . . . . . 2 . 1 . . . . 2 . 4 . . . . 1 . . 3 2 2 1 1 . . . Recall Reinforcements 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 16 | . . . . . 1 1 . 1 1 . 2 . . . . 1 . 1 . . . . 1 . 1 1 1 1 1 1 1 . . Registered Prototypes 11 | . . . . . . . . 1 1 . 1 . . . . 1 . 1 . . . . 1 . 1 1 . 2 . . 1 . . Zone Layout 37 | . 1 . . . 1 2 . 1 1 . 5 . . . . 4 . 3 . . . . . . . 2 2 3 6 3 1 2 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 73 | . . . . . . 2 . 10 4 . 4 . . . . 5 . 11 . . . . 6 . 3 5 10 3 . . 10 . . Network Status 6 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . 3 . . . . . . Load Schematic 30 | . . . . . . 1 . 5 1 . 1 . . . . 2 . 6 . . . . 2 . 1 2 3 1 . . 5 . . Build 37 | . . . . . . 1 . 5 2 . 2 . . . . 3 . 5 . . . . 3 . 2 3 4 2 . . 5 . . Repair Station Hacks 40 | . 6 . . . 3 . . 3 . . 2 . . . . . . 10 . . . . 2 . 2 6 . . 4 . 2 . . Scan Component 21 | . 3 . . . 2 . . 2 . . 1 . . . . . . 5 . . . . 1 . 1 3 . . 2 . 1 . . Repair 19 | . 3 . . . 1 . . 1 . . 1 . . . . . . 5 . . . . 1 . 1 3 . . 2 . 1 . . Recycling Unit Hacks 20 | . . . . . 4 2 . 4 2 . . . . . . . . 4 . . . . . . 1 2 . . . . 1 . . Report Inventory 14 | . . . . . 3 1 . 2 1 . . . . . . . . 3 . . . . . . 1 2 . . . . 1 . . Retrieve Components 6 | . . . . . 1 1 . 2 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . 1 3 . 1 . . . . Insert Component 8 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 1 3 . 1 . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 19 | . . . . . 1 2 . 3 . . 1 . . . . 2 . . . . . . 2 . 1 1 . 1 1 1 3 . . Seal Access 19 | . . . . . 1 2 . 3 . . 1 . . . . 2 . . . . . . 2 . 1 1 . 1 1 1 3 . . Unauthorized Hacks 143 | . 5 . . . 6 6 . 13 8 . 11 . . . . 16 . 24 . . . . 7 . 7 11 5 7 6 2 5 4 . Terminals 102 | . 5 . . . 6 5 . 11 6 . 9 . . . . 13 . 13 . . . . 3 . 3 8 3 4 6 2 1 4 . Track 9 | . 1 . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . 3 . Assimilate 13 | . 1 . . . 1 1 . 1 1 . 2 . . . . 1 . 2 . . . . . . 2 . . . . . . 1 . Botnet 77 | . 3 . . . 4 4 . 6 5 . 7 . . . . 11 . 10 . . . . 3 . 1 8 3 3 6 2 1 . . Detonate 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 41 | . . . . . . 1 . 2 2 . 2 . . . . 3 . 11 . . . . 4 . 4 3 2 3 . . 4 . . Report 6 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 1 . 1 . . . . . Prioritize 16 | . . . . . . . . 1 1 . 1 . . . . 1 . 5 . . . . 1 . 1 1 1 1 . . 2 . . Siphon 17 | . . . . . . 1 . 1 1 . 1 . . . . 1 . 5 . . . . 1 . 1 1 1 1 . . 2 . . Haulers 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . Used 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Hacking Detections 141 | . 4 . . . 10 10 . 24 12 . 9 . . . . 11 . 12 . . . . 4 . 1 11 6 3 5 4 12 3 . Full Trace Events 12 | . 1 . . . . 2 . 2 . . 1 . . . . . . 2 . . . . . . . 2 . . . . 2 . . Feedback Events 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . 2 3 . 1 1 . 4 . . 1 . 1 . 6 . . . . 3 . . 8 . . 2 . 4 . . Parts Built 35 | . . . . . . 1 . 4 2 . 2 . . . . 3 . 5 . . . . 3 . 2 3 4 2 . . 4 . . Matter 8683 | . . . . . . 109 . 760 426 . 426 . . . . 714 . 1136 . . . . 789 . 526 887 1248 526 . . 1136 . . Time 2372 | . . . . . . 36 . 236 76 . 152 . . . . 126 . 245 . . . . 138 . 186 315 444 186 . . 232 . . Total Part Build Rating 236 | . . . . . . 3 . 20 10 . 10 . . . . 18 . 31 . . . . 21 . 14 25 36 14 . . 34 . . Parts Repaired 19 | . 3 . . . 1 . . 1 . . 1 . . . . . . 5 . . . . 1 . 1 3 . . 2 . 1 . . Time 910 | . 90 . . . 22 . . 62 . . 19 . . . . . . 215 . . . . 99 . 89 144 . . 148 . 22 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 35 | . . . . . 10 10 . 2 10 . . . . . . . . 3 . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . 1 . . . . 1 . 2 . . . . . . 2 . . . . . . . . . . Non-combat 5 | . . . . . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . . . . . 1 . . . . 1 . 2 . . . . . . 2 . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . find_fabricator 3 | . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Total Allies 16 | . 1 3 . . . 1 . 4 1 . 1 . . . . . . 2 . . . . . . 2 . . . . . . 1 . Largest Group 4 | . 1 4 3 3 3 1 . 3 1 1 1 . . . . . . 1 . . . . . . 2 2 . . . . . 1 . Highest-Rated Group 93 | . 10 50 40 40 40 26 . 93 26 26 26 . . . . . . 26 . . . . . . 20 20 . . . . . 26 . Highest-Rated Ally 31 | . 10 16 16 16 16 26 . 31 26 26 26 . . . . . . 26 . . . . . . 10 10 . . . . . 26 . Total Orders 23 | . . . . . 2 7 . . 1 . 6 . . . . . . 6 . 1 . . . . . . . . . . . . . STAY 12 | . . . . . 1 4 . . 1 . 3 . . . . . . 3 . . . . . . . . . . . . . . . FOLLOW 10 | . . . . . 1 3 . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 73 | . . 19 . . 29 . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage 816 | . . 155 . . 260 . . 401 . . . . . . . . . . . . . . . . . . . . . . . . . Kills 9 | . . 3 . . 3 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 10 | . . . . . . . . . . . 1 . . . . 3 . 1 . . . . . . . 1 1 2 . . 1 . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . . . 2 1 . 2 . . . . 1 . 2 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 28532 | 42 1435 716 414 174 3614 2030 65 2743 1046 67 878 208 115 70 522 1245 114 2509 124 293 227 222 1289 175 540 1343 1188 923 648 726 980 1391 456 Spaces Moved 34597 | 38 818 583 360 131 1942 1961 101 2705 1227 109 1427 456 327 108 458 2035 217 2732 318 451 557 584 1589 269 715 2412 1609 1015 984 911 1803 2482 1163 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4275 | 36 818 583 360 131 1942 405 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 575 | . . . . . . 575 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 29745 | . . . . . . 981 101 2705 1227 109 1427 456 327 108 458 2035 217 2732 318 451 557 584 1589 269 715 2412 1609 1015 984 911 1803 2482 1163 Fastest Speed 24 | 50 80 110 110 110 120 32 32 32 32 32 32 32 32 32 32 27 27 27 27 27 27 27 27 27 27 27 24 24 24 24 24 24 24 Average Speed 39 | 78 102 110 110 112 128 59 32 32 32 32 32 32 32 32 32 27 27 27 27 27 27 27 27 27 27 27 26 24 24 24 24 24 24 Slowest Speed 130 | 80 110 110 110 120 130 130 32 102 32 32 32 32 32 32 32 32 27 115 27 27 27 27 35 27 27 27 27 24 24 24 24 24 24 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . . . . 2 . 6 . . 5 . . . . 4 . 6 . . . . . . . 7 13 4 2 1 3 1 4 Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 61 | 4 83 99 69 27 95 41 82 69 23 76 33 73 47 77 61 53 95 63 53 88 82 67 34 92 20 54 90 21 89 58 43 89 57 Regions Visited 33 Branch Regions 16 Pre-discovered Areas 5 | . . . 1 1 . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . Known Exits Taken 18 | . . . . . . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 17 | . . 1 . 2 . . . . . . . 3 2 . 4 . . . 1 3 . 1 . . . . . . . . . . . Spaces Dug 513 | . . . . 3 12 47 2 50 26 . 13 . . 3 7 43 . 64 . . 7 3 36 . 6 31 17 33 5 21 56 19 9 Terrain Destroyed 925 | . . . . 3 90 47 2 57 26 . 13 . . 3 15 67 . 102 26 . 7 141 36 . 6 107 18 33 5 21 56 35 9 Melee 512 | . . . . 3 11 47 2 50 26 . 13 . . 3 7 43 . 64 . . 7 3 36 . 6 31 17 33 5 21 56 19 9 Projectile 19 | . . . . . 16 . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . AOE 394 | . . . . . 63 . . 5 . . . . . . 8 24 . 38 26 . . 138 . . . 76 . . . . . 16 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Res Tes Res Qua Sec Acc Com Ac0 Total 48208 | 47 1294 648 379 152 2879 2720 130 4447 1812 140 1814 513 334 129 820 2638 271 4345 353 622 626 626 2384 370 1052 3047 2304 1676 1388 1390 2319 3233 1306 Wait 11443 | . 341 52 12 9 716 582 24 1594 497 32 347 55 6 . 353 514 52 1473 34 169 49 27 702 98 317 575 616 607 327 430 388 413 32 Move 34456 | 37 817 582 359 130 1941 1957 100 2693 1227 108 1416 455 326 107 457 2027 216 2719 317 450 556 583 1589 268 714 2397 1583 1006 980 908 1796 2479 1156 Hop 53 | . . . . . . 2 . 4 . . 5 . . . . 4 . 6 . . . . . . . 7 12 4 1 1 3 1 3 Pick Up 197 | 4 25 1 3 3 22 23 1 15 4 . 5 . . 3 . 14 1 7 . 1 3 . 13 . 2 7 6 3 6 2 6 12 5 Fast Attach 182 | 6 5 1 . . 11 7 . 7 3 . 2 . . . . 2 . 17 . . 4 . 7 2 1 7 10 . 4 7 8 67 4 Attach 51 | . 2 . . 1 5 7 . 1 2 . . . . . . 2 . . . . . . 4 . . 3 . 2 1 2 4 7 8 Detach 11 | . . . . 1 1 2 . 1 1 . . . . . . . . 1 . . . . 2 . . . . . . 1 . . 1 Swap 141 | . 9 2 1 1 22 11 2 20 7 . 3 1 1 7 2 4 1 4 . . . . 4 . 1 1 14 2 6 1 1 8 5 Drop 306 | . 20 4 4 3 36 23 1 21 6 . 6 . . 3 . 14 1 12 . 1 7 . 13 2 3 7 20 1 9 3 11 72 3 Fire 247 | . 75 6 . . 111 11 . 11 . . . . . . 1 . . 3 2 . . 11 . . . 7 4 . . . . 5 . Melee 918 | . . . . 4 14 59 2 79 47 . 22 2 1 9 7 57 . 97 . . 7 5 50 . 7 36 39 51 18 35 102 79 89 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 181 | . . . . . . 36 . 1 18 . . . . . . . . . . . . . . . . . . . 36 . . 90 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 21 | . . . . . . . . . . . 8 . . . . . . 6 . . . . . . 7 . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -7/Waste -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -6/Factory -6/Waste -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / Upp x2) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 Subspace History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 43 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 16) 871 | -10/Materials | Discovered new exit (range 5) 918 | -10/Materials | Repaired Lgt. Treads 958 | -10/Materials | Repaired Lgt. Nuclear Core 985 | -10/Materials | Repaired Lgt. Assault Rifle 1050 | -10/Materials | Discovered new exit (range 11) 1274 | -10/Materials | Discovered new exit (range 15) 1478 | -10/Materials | Entered Mines 1478 | -10/Mines | Accompanied by 1 ally 1525 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1585 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1688 | -10/Mines | Discovered new exit (range 11) 1708 | -10/Mines | Discovered new exit (range 16) 1836 | -10/Mines | Build established: Commander-Mutant 1997 | -10/Mines | Learned Materials terminal intel 2176 | -10/Mines | Build established: Mutant 2184 | -10/Mines | Discovered new exit (range 5) 2194 | -10/Mines | Entered Exiles 2194 | -10/Exiles | Accompanied by 3 allies 2220 | -10/Exiles | Met 8R-AWN 2240 | -10/Exiles | Met EX-HEX 2291 | -10/Exiles | Met EX-DEC 2347 | -10/Exiles | Learned location of Zion (-7) 2370 | -10/Exiles | Met EX-BIN 2386 | -10/Exiles | Aligned with FarCom system 2387 | -10/Exiles | Given EX-Vault access code 2412 | -10/Exiles | Opened EX-Vault 2419 | -10/Exiles | Found Gui. Plasma Cannon 2424 | -10/Exiles | Found Lightpack 2.0 2449 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2586 | -10/Exiles | Discovered new exit (range 11) 2608 | -10/Exiles | Stole two prototypes: Lightpack 2.0, Gui. Plasma Cannon 2608 | -10/Exiles | Entered Mines 2608 | -9/Mines | Accompanied by 3 allies 2627 | -9/Mines | Assembled infested the area 2632 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2708 | -9/Mines | Discovered new exit (range 5) 2782 | -9/Mines | Entered Materials 2782 | -8/Materials | Accompanied by 3 allies 2782 | -8/Materials | Evolved 4 slots: Utility x4 2783 | -8/Materials | Loaded intel: 11 terminal locations 3091 | -8/Materials | Build established: Scavenger-Mutant 3771 | -8/Materials | Discovered new exit (range 7) 4568 | -8/Materials | Discovered new exit (range 5) 4974 | -8/Materials | Discovered new exit (range 11) 5391 | -8/Materials | Build established: Mutant 5926 | -8/Materials | Repaired Broken Mni. Grenade Launcher 6213 | -8/Materials | Build established: Scavenger-Mutant 6396 | -8/Materials | Entered Factory 6396 | -7/Factory | Evolved 2 slots: Utility x2 6398 | -7/Factory | FarCom data flow suspended 6859 | -7/Factory | Build established: Hacker-Mutant 7287 | -7/Factory | Discovered new exit (range 5) 7289 | -7/Factory | Identified exit to Factory 7450 | -7/Factory | Fabricated Adv. Sensor Array? 7597 | -7/Factory | Local fabrication network quarantined 7893 | -7/Factory | Discovered new exit (range 10) 7896 | -7/Factory | Identified exit to Lower Caves 7997 | -7/Factory | Discovered new exit (range 7) 7999 | -7/Factory | Identified exit to Storage 8041 | -7/Factory | Build established: Hacker-Sprinter 8041 | -7/Factory | Discovered exit to Factory (range 15) 8336 | -7/Factory | Central database locked down 8426 | -7/Factory | Sucked down chute 8426 | -7/Factory | Entered Waste 8439 | -7/Waste | Spotted C-40 Crusher 8441 | -7/Waste | EMP discharged 8441 | -7/Waste | System corruption reached 10% 8441 | -7/Waste | Spotted C-40 Crusher 8470 | -7/Waste | Spotted C-40 Crusher 8471 | -7/Waste | Spotted C-40 Crusher 8478 | -7/Waste | Spotted C-40 Crusher 8479 | -7/Waste | Discovered new exit (range 12) 8479 | -7/Waste | Spotted C-40 Crusher 8491 | -7/Waste | Identified exit to Factory 8491 | -7/Waste | Entered Factory 9142 | -7/Factory | Build established: Hacker-Mutant 9347 | -7/Factory | Discovered exit to Lower Caves (range 16) 9406 | -7/Factory | Discovered exit to Factory (range 5) 9497 | -7/Factory | Repaired Imp. System Restoration Module? 9612 | -7/Factory | Build established: Hacker-Sprinter 9620 | -7/Factory | Discovered exit to Lower Caves (range 16) 9875 | -7/Factory | Fabricated Imp. Hacking Suite? 10287 | -7/Factory | Allied Derelicts emerged from ambush trap array 10489 | -7/Factory | Discovered exit to Factory (range 5) 10576 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 10625 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 10718 | -7/Factory | Discovered exit to Factory (range 7) 10737 | -7/Factory | Crushed by falling debris 11078 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 11234 | -7/Factory | Entered another Factory area 11234 | -6/Factory | Accompanied by 1 ally 11234 | -6/Factory | Evolved 2 slots: Utility x2 11454 | -6/Factory | Fabricated Exp. Sensor Array? 11536 | -6/Factory | Local fabrication network quarantined 11546 | -6/Factory | Fabricated Exp. Sensor Array (x1) 12181 | -6/Factory | Discovered new exit (range 6) 12205 | -6/Factory | Central database locked down 12280 | -6/Factory | Manually triggered Chute Trap 12280 | -6/Factory | Sucked down chute 12280 | -6/Factory | Entered Waste 12305 | -6/Waste | 1 allies followed down the chute 12316 | -6/Waste | Spotted C-40 Crusher 12316 | -6/Waste | Spotted C-40 Crusher 12317 | -6/Waste | Spotted C-40 Crusher 12319 | -6/Waste | Spotted C-40 Crusher 12324 | -6/Waste | Spotted C-40 Crusher 12331 | -6/Waste | Spotted C-40 Crusher 12339 | -6/Waste | Discovered new exit (range 14) 12343 | -6/Waste | Identified exit to Factory 12347 | -6/Waste | Entered Factory 12347 | -6/Factory | Accompanied by 1 ally 12388 | -6/Factory | Found Exp. Signal Interpreter 12405 | -6/Factory | Identified exit to Lower Caves 12405 | -6/Factory | Identified exit to Extension 12757 | -6/Factory | Identified exit to Factory 12794 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 12850 | -6/Factory | Local fabrication network quarantined 12871 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 12918 | -6/Factory | Repaired Imp. Datajack 13225 | -6/Factory | Entered Lower Caves 13225 | -6/Lower Caves | Accompanied by 1 ally 13225 | -6/Lower Caves | Spotted B-75 Beast 13230 | -6/Lower Caves | Learned location of 1 exit from Factory 13233 | -6/Lower Caves | Encountered a Warlord checkpoint 13289 | -6/Lower Caves | Learned Factory emergency access door positions 13393 | -6/Lower Caves | Discovered new exit (range 5) 13427 | -6/Lower Caves | Spotted F0-6YE(f) 13428 | -6/Lower Caves | Encountered a Master Thief 13432 | -6/Lower Caves | Identified exit to Lower Caves 13433 | -6/Lower Caves | Entered another Lower Caves area 13476 | -6/Lower Caves | Encountered a Warlord checkpoint 13540 | -6/Lower Caves | Learned 4 Factory zone layouts 13547 | -6/Lower Caves | Discovered new exit (range 5) 13548 | -6/Lower Caves | Identified exit to Data Miner 13548 | -6/Lower Caves | Entered Data Miner 13548 | -6/Data Miner | Discovered new exit (range 6) 13555 | -6/Data Miner | Met Data Miner 13567 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13567 | -6/Data Miner | Learned location of Section 7 (-2) 13571 | -6/Data Miner | Received God Mode back door access code from Data Miner 13583 | -6/Data Miner | Destroyed Data Miner 13587 | -6/Data Miner | Found Ghost Barrier 13589 | -6/Data Miner | Found Quantum Router 13593 | -6/Data Miner | Data Conduit disabled 13616 | -6/Data Miner | Identified exit to Proximity Caves 13618 | -6/Data Miner | Entered Proximity Caves 13719 | -5/Proximity Caves | Learned 12 Factory zone layouts 13965 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14123 | -5/Proximity Caves | Discovered exit to Factory (range 9) 14140 | -5/Proximity Caves | Entered Factory 14140 | -5/Factory | Evolved 2 slots: Utility x2 14141 | -5/Factory | Identified exit to Upper Caves 14200 | -5/Factory | Fabricated Mni. Smartbomb Launcher (x1) 14244 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 14287 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 14453 | -5/Factory | Build established: Wizard-Sprinter 14542 | -5/Factory | Local fabrication network quarantined 14710 | -5/Factory | Discovered new exit (range 8) 14714 | -5/Factory | Identified exit to Factory 15202 | -5/Factory | Discovered exit to Factory (range 15) 15385 | -5/Factory | Manually triggered Chute Trap 15385 | -5/Factory | Sucked down chute 15385 | -5/Factory | Entered Waste 15385 | -5/Waste | The area was eerily silent 15401 | -5/Waste | Found Broken Adv. Powered Armor 15436 | -5/Waste | Discovered new exit (range 12) 15446 | -5/Waste | Identified exit to Factory 15490 | -5/Waste | A Compactor rumbled back to life 15499 | -5/Waste | Spotted C-40 Crusher 15499 | -5/Waste | Entered Factory 15560 | -5/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 15561 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 15569 | -5/Factory | Fabricated Gravity Neutralizing Apparatus? 15587 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 15731 | -5/Factory | Found Prototype Hackware 15731 | -5/Factory | Identified Exp. Hacking Suite 16172 | -5/Factory | Discovered exit to Factory (range 4) 16329 | -5/Factory | Repaired Exp. Cesium-ion Thruster 16377 | -5/Factory | Repaired Broken Adv. Powered Armor? 17080 | -5/Factory | Fabricated Mni. Fusion Reactor? 17093 | -5/Factory | Fabricated Exp. Hacking Suite? 17093 | -5/Factory | Local fabrication network quarantined 17690 | -5/Factory | Repaired Exp. Utility Shielding 17764 | -5/Factory | Repaired Exp. Sensor Array 17894 | -5/Factory | Repaired Ionic Axe 18008 | -5/Factory | Entered Upper Caves 18115 | -5/Upper Caves | Discovered new exit (range 5) 18132 | -5/Upper Caves | Identified exit to Upper Caves 18132 | -5/Upper Caves | Entered another Upper Caves area 18165 | -5/Upper Caves | Learned 4 Factory zone layouts 18294 | -5/Upper Caves | Discovered new exit (range 13) 18297 | -5/Upper Caves | Identified exit to Warlord 18425 | -5/Upper Caves | Entered Warlord 18468 | -5/Warlord | Learned 4 Armory zone layouts 18468 | -5/Warlord | Learned Armory trap positions 18468 | -5/Warlord | Learned Quarantine emergency access door positions 18468 | -5/Warlord | Learned Research stockpile data 18469 | -5/Warlord | Learned Armory security intel 18469 | -5/Warlord | Learned Testing security intel 18469 | -5/Warlord | Learned Quarantine security intel 18469 | -5/Warlord | Learned Factory recycling unit intel 18469 | -5/Warlord | Learned Factory scanalyzer intel 18514 | -5/Warlord | Opened Warlord's prototype stash 18516 | -5/Warlord | Found System Mapper 18518 | -5/Warlord | Found Prototype Device 18518 | -5/Warlord | Identified Exp. Cloaking Device 18649 | -5/Warlord | Discovered new exit (range 12) 18651 | -5/Warlord | Identified exit to Proximity Caves 18652 | -5/Warlord | Entered Proximity Caves 18688 | -4/Proximity Caves | Learned location of 1 exit from Research 18737 | -4/Proximity Caves | Spotted B-86 Titan 18870 | -4/Proximity Caves | Discovered exit to Factory (range 5) 18874 | -4/Proximity Caves | Entered Factory 18874 | -4/Factory | Evolved 2 slots: Utility x2 18876 | -4/Factory | Loaded intel: 6 recycling unit locations 18877 | -4/Factory | Loaded intel: 4 scanalyzer locations 19046 | -4/Factory | Identified exit to Upper Caves 19077 | -4/Factory | Discovered new exit (range 12) 19084 | -4/Factory | Identified exit to Research 19142 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 19190 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 19238 | -4/Factory | Fabricated Mni. Fusion Reactor (x1) 19388 | -4/Factory | Local fabrication network quarantined 19488 | -4/Factory | Discovered exit to Research (range 3) 19838 | -4/Factory | Repaired Mni. Fusion Reactor 20163 | -4/Factory | Sucked down chute 20163 | -4/Factory | Entered Waste 20163 | -4/Waste | The area was eerily silent 20210 | -4/Waste | Discovered new exit (range 16) 20224 | -4/Waste | Found Prototype Device 20224 | -4/Waste | Identified Exp. Weapon Cycler 20237 | -4/Waste | Identified exit to Factory 20320 | -4/Waste | A Compactor rumbled back to life 20330 | -4/Waste | Spotted C-40 Crusher 20338 | -4/Waste | Entered Factory 20454 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 20584 | -4/Factory | Fabricated Imp. Fusion Compressor? 20646 | -4/Factory | Local fabrication network quarantined 20717 | -4/Factory | Fabricated Imp. Fusion Compressor (x1) 20798 | -4/Factory | Discovered exit to Research (range 15) 20878 | -4/Factory | Entered Research 20878 | -3/Research | Accompanied by 2 allies 20878 | -3/Research | Evolved 2 slots: Utility x2 20879 | -3/Research | Identified exit to Armory 20880 | -3/Research | Identified exit to Research 20972 | -3/Research | Identified exit to Testing 21044 | -3/Research | Found Prototype Device 21044 | -3/Research | Identified Exp. Transmission Jammer 21158 | -3/Research | Repaired Mni. Smartbomb Launcher 21317 | -3/Research | Fabricated Dimensional Manipulator (x1) 21370 | -3/Research | Found Exp. Melee Analysis Suite 21387 | -3/Research | Spotted B-86 Titan 21429 | -3/Research | Fabricated Dimensional Manipulator? 21533 | -3/Research | Fabricated Exp. System Shield (x1) 21653 | -3/Research | Repaired Mni. Smartbomb Launcher 21702 | -3/Research | Repaired Exp. Utility Shielding 21960 | -3/Research | Spotted B-86 Titan 22087 | -3/Research | Local fabrication network quarantined 22221 | -3/Research | Entered Testing 22238 | -3/Testing | Found Prototype Energy Cannon 22238 | -3/Testing | Identified Cld. Nova Cannon 22359 | -3/Testing | Found Prototype Ballistic Cannon 22359 | -3/Testing | Identified Omega Cannon 22554 | -3/Testing | Found Exp. Hacking Suite 22639 | -3/Testing | Found Molecular Scythe 22661 | -3/Testing | Found Prototype Slashing Weapon 22748 | -3/Testing | Identified Nanosword 22809 | -3/Testing | Fabricated Femtoactuators (x1) 22921 | -3/Testing | Fabricated Exp. Q-thruster? 23046 | -3/Testing | Fabricated Exp. Q-thruster (x1) 23162 | -3/Testing | Fabricated Exp. Force Field (x1) 23190 | -3/Testing | Spotted PH-LM895RCL85 23311 | -3/Testing | Local fabrication network quarantined 23354 | -3/Testing | Found Ghost Barrier 23409 | -3/Testing | Entered Research 23409 | -2/Research | Evolved 2 slots: Utility x2 23441 | -2/Research | Identified exit to Quarantine 23705 | -2/Research | Fabricated Exp. Melee Analysis Suite (x1) 23709 | -2/Research | Local fabrication network quarantined 23800 | -2/Research | Fabricated Exp. Melee Analysis Suite? 24332 | -2/Research | Entered Quarantine 24349 | -2/Quarantine | Cryocooling Duct disabled 24364 | -2/Quarantine | Ambient heat levels rising (+20) 24364 | -2/Quarantine | Non-combat units ordered to evacuate 24411 | -2/Quarantine | Repaired Adv. Powered Armor 24493 | -2/Quarantine | Repaired Exp. Utility Shielding 24613 | -2/Quarantine | Discovered new exit (range 5) 24621 | -2/Quarantine | Found Alien Slashing Weapon 24730 | -2/Quarantine | Identified Sigix Broadsword 24773 | -2/Quarantine | Found Alien Artifact 24773 | -2/Quarantine | Identified Core Reset Matrix 24773 | -2/Quarantine | Used Core Reset Matrix 24777 | -2/Quarantine | Detected hypermatrix surge 24777 | -2/Quarantine | Sensed 12 artifacts in vicinity 24793 | -2/Quarantine | Central database locked down 24838 | -2/Quarantine | Found Subatomic Replicator 24952 | -2/Quarantine | Spotted Fortress 24969 | -2/Quarantine | Discovered new exit (range 5) 24969 | -2/Quarantine | Identified exit to Section 7 24980 | -2/Quarantine | Entered Section 7 24981 | -2/Section 7 | Sensed 19 artifacts in vicinity 24995 | -2/Section 7 | Found Integrity Redistributor 24995 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-44) 25007 | -2/Section 7 | Identified exit to Access 25410 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Dissipator 25412 | -2/Section 7 | Found Integrated Dissipator 25412 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 25414 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 25605 | -2/Section 7 | Spotted Executioner 25617 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 25632 | -2/Section 7 | Spotted B-99 Colossus 25649 | -2/Section 7 | Found LRC Boosters 25649 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 25651 | -2/Section 7 | Found LRC Energy Well 25651 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 25706 | -2/Section 7 | Entered Access 25706 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 25748 | -1/Access | Identified exit to Surface 25748 | -1/Access | Identified exit to Command 25836 | -1/Access | Exp. Hacking Suite fried by hacking feedback 25845 | -1/Access | Fabricated Exp. Armor Integrity Analyzer? 25895 | -1/Access | Fabricated Exp. Armor Integrity Analyzer? 26001 | -1/Access | Repaired Adv. Powered Armor 26158 | -1/Access | Found Prototype Device 26158 | -1/Access | Identified Exp. Terrain Scanner 26267 | -1/Access | Fabricated Adv. Powered Armor (x1) 26310 | -1/Access | Fabricated Adv. Powered Armor? 26502 | -1/Access | Local fabrication network quarantined 26649 | -1/Access | Found Prototype Launcher 26649 | -1/Access | Identified Point Singularity Launcher 26686 | -1/Access | Entered Command 26810 | -1/Command | Spotted Combat Programmer 26833 | -1/Command | Met MAIN.C 26844 | -1/Command | 0b10 Conduit disabled 26847 | -1/Command | Destroyed MAIN.C Shell 26848 | -1/Command | MAIN.C activated Command garrisons 26866 | -1/Command | Spotted Combat Programmer 26866 | -1/Command | Destroyed MAIN.C 26869 | -1/Command | Found Prototype Protection 26880 | -1/Command | Spotted B-99 Colossus 26963 | -1/Command | Destroyed all MAIN.C guards 26986 | -1/Command | Discovered exit to Surface (range 11) 27153 | -1/Command | Found Prototype Reactor 27153 | -1/Command | Identified Zero-point Reactor 27181 | -1/Command | Found Prototype Device 27181 | -1/Command | Identified Beam Splitter 27183 | -1/Command | Found Prototype Processor 27183 | -1/Command | Identified Exp. Targeting Computer 27219 | -1/Command | Found Zero-point Reactor 27313 | -1/Command | Found Prototype Processor 27313 | -1/Command | Identified Exp. Target Analyzer 27318 | -1/Command | Found Unknown Device 27318 | -1/Command | Identified Antimissile System 27410 | -1/Command | Found Prototype Device 27410 | -1/Command | Identified Exp. ECM Suite 27413 | -1/Command | Discovered exit to Surface (range 8) 27413 | -1/Command | Found Prototype Processor 27413 | -1/Command | Identified Exp. Core Analyzer 27417 | -1/Command | Found Prototype Device 27417 | -1/Command | Identified Adv. Kinecellerator 27443 | -1/Command | Build established: Machinist-Sprinter 27538 | -1/Command | Spotted B-99 Colossus 27560 | -1/Command | Destroyed B-99 Colossus 28072 | -1/Command | Warped through subspace to slip node 28072 | -1/Command | Discovered new exit (range 4) 28077 | -1/Command | Entered Access_0 28078 | -1/Access_0 | Sensed 3 artifacts in vicinity 28078 | -1/Access_0 | Met Architect 28086 | -1/Access_0 | Subspace Access Node disabled 28106 | -1/Access_0 | Architect warped through subspace 28136 | -1/Access_0 | Architect warped through subspace 28136 | -1/Access_0 | Found Modified Quantum Sheargun 28149 | -1/Access_0 | A6 warped into view 28164 | -1/Access_0 | Destroyed A6 28165 | -1/Access_0 | Found Femtoactuators 28172 | -1/Access_0 | Destroyed A8 28206 | -1/Access_0 | Architect warped through subspace 28293 | -1/Access_0 | A5 warped into view 28350 | -1/Access_0 | Architect warped through subspace 28355 | -1/Access_0 | Found Exp. Force Field 28377 | -1/Access_0 | Found Integrated Reactor 28377 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+2%) 28448 | -1/Access_0 | A4 warped into view 28459 | -1/Access_0 | Architect warped through subspace 28465 | -1/Access_0 | Destroyed A4 28498 | -1/Access_0 | Destroyed A2 28501 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 28505 | -1/Access_0 | Destroyed A5 28533 | -1/Access_0 | Started Test 138-B, establishing a local singularity 28533 | -1/Access_0 | Started Test 138-C, cascade imminent 28533 | *** | Destroyed Tau Ceti IV! Last Messages --------------- 28524_ Enhanced Grunt knocked back. 28524_ HV Slug penetrates Wall. 28524_ Acquired 7 matter. 28533_ Connecting with Gate Controls... 28533_ Current location identified: Access_0 >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. >>Gate Test 138-C Initiating Test 138-C... Warning: Experimental formulas incomplete. Potential effects include instability. Repeat command to confirm test. >>Gate Test 138-C Initiating Test 138-C... Applying incomplete calculations.... INSTABILITY DETECTED, CASCADE IMMINENT. Map ----- +----------------------------------------------------+ | ????????????????????## ######### "" ##?? | | ?????????????????????# #?? | | ??????????????????#### ##?? | | ???????????????#### ########## ####??? | | ???????????????# # #????????# ##?????? | | ???????????????# # ##????????#= ##??????? | | ???????????????# # ##????????##!="##??????? | | ???????????????# #?????????#" != ##?????? | | ???????????????# ##?????????#"!%# #?????? | | ???????????????# #??????????#%!== ##?????? | | ???????????????# #?????????##]!*! ##????? | | ???????????????# #???????# # " #????? | | ???????????##### ######???#" #" ## #????? | | ???????????""""" """""#???## #" #?# #???? | | ???????????#"""" """"##????# #" #?####???? | | ??????????##" "##????# #" ## ###??? | | ??????????#"" ""#????# #??? | | ??????????#"" ""#???## #???? | | ??????????##" "##???# ##?### | | ???????????#" "#?#### #########"# | | ???????????#" "### ##?????#"" " | | ???????????#" "## ########" | | ??????????##" "### | | ??????????#"" ""#### | | ??????????#"" ""#??# ##########" | | ??????????##" @ "##??# ?????????#"" " | | ???????????#"""" A""#???# ?????????###"# | | ???????????""""" """""#??# ???????????### | | ???????????##### ######??# ?????????????? | | ???????????????# #???????# ?????????????? | | ???????????????# #???????# ?????????????? | | ???????????????# #???????# ?????????????? | | ??????????????? #???????# ??????????????? | | ??????????????# [[ ????????# ??????????????? | | ??????????????# [[ ????????# ??????????????? | | ??????????????# ????????# ??????????????? | | ??????????????# [[ ????????????????????????? | | ??????????????# [[ #????????????????????????? | | ??????????????# ?????????????????????????? | | ?????????????????= ?????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 37 Energy Capacity 1380 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 10 Jamming Range 22 Additional Mass Support 62 EM Shielding 2 Armor Coverage 625 Utility Shielding 90 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 94 Targeting Accuracy 8 Melee Accuracy 36 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 1 Offensive Hacking 98 Defensive Hacking 45 Item Schematics ----------------- Plasma Lance | -2/Quarantine | Hacked Exp. Armor Integrity Analyzer | -2/Quarantine | Hacked Adv. Powered Armor | -1/Access | Hacked Dimensional Manipulator | -1/Access | Hacked Exp. Melee Analysis Suite | -1/Access | Hacked Exp. Phase Shifter | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Sensor Array | x1 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Gravity Neutralizing Apparatus | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Imp. Fusion Compressor | x1 | -4/Factory Imp. Fusion Compressor | x1 | -4/Factory Dimensional Manipulator | x1 | -3/Research Dimensional Manipulator | x1 | -3/Research Exp. System Shield | x1 | -3/Research Femtoactuators | x1 | -3/Testing Exp. Q-thruster | x1 | -3/Testing Exp. Q-thruster | x1 | -3/Testing Exp. Force Field | x1 | -3/Testing Exp. Melee Analysis Suite | x1 | -2/Research Exp. Melee Analysis Suite | x1 | -2/Research Exp. Armor Integrity Analyzer | x1 | -1/Access Exp. Armor Integrity Analyzer | x1 | -1/Access Adv. Powered Armor | x1 | -1/Access Adv. Powered Armor | x1 | -1/Access Alien Tech Used ----------------- Core Reset Matrix Integrity Redistributor Subatomic Replicator Integrated Dissipator LRC Boosters LRC Energy Well High-powered Transdimensional Reconstructor Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalIntegrityBeamcaster Manual? 0 Play Time 05:18:02 Cumulative 859.7 hours Start 2020.05.13 @ 18:29:47 End 2020.05.14 @ 18:43:24 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 709 Rogue 669 Adventurer 40 Explorer 0 Win Type 5 Total 86 Types 52/2/22/2/1/3/4 Lore% 93 Gallery% 97 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7478ac07-d656-434d-ad0d-8db8d3c97234