Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.31 @ 09:03:52 Player: Sir Cheese Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (510) 510 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1540 Bonus ------- None Cogmind --------- Core Integrity 359/400 Matter 175/300 Energy 204/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer ECM Suite > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Improved Ion Engine Faulty Improved Flight Unit Heat Sink Small Storage Unit Light Assault Rifle Light Assault Rifle Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Targeting Computer ECM Suite > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Improved Flight Unit Heat Sink Small Storage Unit Light Assault Rifle Light Assault Rifle Datajack Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 20 | 7 5 8 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 4 | 2 . 2 Leg 1 | . . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 2 2 3 Device 4 | 1 2 1 Storage 2 | 1 . 1 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 3 4 Power 1 | . 1 . Propulsion 1 | . 1 . Utility 1 | . . 1 Weapon 4 | . 1 3 Highest Loss Streak 3 | . 3 2 To Critical Strikes . | . . . Average Backups 5 | 1 4 7 Power 1 | . 1 2 Propulsion . | . . . Utility . | . . 1 Weapon 2 | 1 2 1 Tool/Special . | . . . Unused Backups 6 | . . 6 Power 2 | . . 2 Propulsion 1 | . . 1 Utility . | . . . Weapon 2 | . . 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 83 | . 90 70 Engine 8 | . 12 2 Treads 19 | . 21 16 Device 13 | . 14 13 Storage 12 | . 14 11 Processor 2 | . . 7 Energy Gun 16 | . 21 7 Ballistic Gun 7 | . 5 12 Peak Build Rating 13 | 7 8 13 Average Rating 7 | 5 7 9 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 23 | 15 15 23 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | 1 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 8 | 7 8 8 Most Carried 10 | 4 7 10 Average Carried 5 | 1 4 7 Final Capacity 10 | 8 8 10 Final Carried 9 | 3 6 9 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 475 | 109 229 137 Remotely . | . . . Salvage Created 758 | 55 334 369 Parts 60 | 9 23 28 Haulers Intercepted 3 | . . 3 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | . 9 9 Guns 18 | . 9 9 Classes Destroyed 8 | 2 4 2 Worker 1 | 1 . . Tunneler 2 | 2 . . Hauler 3 | . . 3 Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 8 | . 3 5 Grunt 9 | . 6 3 Sentry 1 | . . 1 Best Kill Streak 5 | 1 5 4 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 115 | . 65 50 Missed 20 | . 8 12 Hits 95 | . 57 38 Projectile 95 | . 57 38 Critical Strikes 3 | . 1 2 Damage Taken 1126 | . 726 400 Core 162 | . 121 41 Absorbed by Shields . | . . . Regen/Repaired (Parts) 118 | . 118 . Core Remaining (%) 75 | 100 51 . Volleys Fired 77 | 4 40 33 Largest 2 | 2 2 2 Hottest 100 | 70 100 80 Shots Fired 139 | 8 72 59 Gun 137 | 8 70 59 Cannon . | . . . Launcher . | . . . Special 2 | . 2 . Kinetic 65 | 4 15 46 Thermal 74 | 4 57 13 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 5 11 12 Robot Miss Streak 5 | 1 3 5 Penetration Max . | . . . Secondary Targets 4 | . 3 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 90 | 5 45 40 Core Hits 41 | 3 22 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1186 | 64 565 557 Guns 1186 | 64 565 557 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 636 | 25 139 472 Thermal 550 | 39 426 85 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 312 | 18 312 . Average Temperature 90 | 8 100 . Received Heat Transfer 558 | . 414 144 Effects 4 | . 4 . Energy Bleed 1 | . 1 . Interference 3 | . 3 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1550 | 111 1239 200 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 115 | 5 83 115 Initial 21 | . 3 21 Average 27 | 1 28 32 Influence Increases 501 | 15 254 232 Destroy 0b10 Robot/C 360 | . 180 180 Destroy 0b10 Robot/NC 40 | 15 10 15 Destroy Leader 78 | . 42 36 Successful Hack 20 | . 20 . Destroy Structure 3 | . 2 1 Influence Decreases 406 | 10 208 188 Entered New Map 32 | . 2 30 Time Decay 314 | 10 176 128 Lost Part 60 | . 30 30 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . 2 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 14 17 Peak Tracking Total 8 | . 5 8 Tactical Retreats 1 | . . 1 ECM-based Alert Blocks 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 3 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 15 1 Successful 10 | . 9 1 Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Emergency Access Points 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . . 1 Report Inventory 1 | . . 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 4 | . 4 . Track 1 | . 1 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 340 | 10 263 67 Seismic 273 | 10 263 . ECM 67 | . . 67 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1070 | 111 637 322 Spaces Moved 423 | 57 232 134 Core 11 | 9 2 . Treads 399 | 48 230 121 Legs 13 | . . 13 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 120 Average Speed 157 | 146 160 156 Slowest Speed 200 | 160 200 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 4 38 14 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | . 2 . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile 2 | . 2 . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 683 | 77 419 187 Wait 133 | . 133 . Move 421 | 56 231 134 Hop . | . . . Pick Up 24 | 10 6 8 Fast Attach 3 | . . 3 Attach 14 | 7 2 5 Detach 1 | . . 1 Swap 7 | . 6 1 Drop 3 | . 1 2 Fire 77 | 4 40 33 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 13) 112 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 484 | -10/Materials | Repaired Lgt. Treads 542 | -10/Materials | Discovered new exit (range 10) 681 | -10/Materials | Lost 3 parts (1p1n1w) 749 | -10/Materials | Entered another Materials area 749 | -9/Materials | Evolved 2 slots: Utility x2 1071 | -9/Materials | Self-destructed Last Messages --------------- W-16 Scout sends out distress signal. R-06 Scavenger collects Aluminum Leg. U-05 Engineer builds a Door. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. A-02 Transporter destroyed. R-06 Scavenger collects Weight Redist. System. K-01 Serf collects debris. W-16 Scout sends out distress signal. R-06 Scavenger collects Prototype Flight Unit. K-01 Serf collects debris. R-06 Scavenger collects Prototype Energy Gun. K-01 Serf collects debris. R-06 Scavenger collects Prototype Energy Cannon. Assault Rifle destroyed. S-10 Pest destroyed. K-01 Serf collects debris. R-06 Scavenger collects Prototype Energy Cannon. Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# u#????????????????????? | | ????????????????????????+ g#######??????????????? | | ????????????????????????# ws % ???????????????? | | ????????????????????????#*ks#######??????????????? | | ????????????????????????# # """ #??????????????? | | ????????????????????????# # "Y" #??????????????? | | ????????????????????????# + #??????????????? | | ????????????????????????#@ # #??????????????? | | ????????????????????????# r# """ #??????????????? | | ????????????????????????#! %# """ #??????????????? | | ????????????????????????#!k]# """ #??????????????? | | ?????????????########???# =*# #??????????????? | | ????????????? #???# #######??????????????? | | ?????????????# #???# ########?????????????? | | ??############ #???# u #?????????????? | | ??# ## #???# +?????????????? | | ??# ## ##??# #?????????????? | | ??# ## #??# ==* #?????????????? | | ??# ## ####u* = #?????????????? | | ??# ## w #?????????????? | | ??# ## a####### #?????????????? | | ??? ?# #?????? ????????????? | | ????? ???# #??????? ??????????? | | ????###+###??# #????????# ????????? | | ????# #### #?????????? #???????? | | ????# * #??????????? ?????????? | | ????# !| #?????????????????????? | | ????# !%| #?????????????????????? | | ????# ###+### #?????????????????????? | | ###### ### ##### #?????????????????????? | | # #?# #???# #?????????????????????? | | # #?#! #???# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 251 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 15% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertHybridSaw Manual? 0 Play Time 00:12:12 Cumulative 70.3 hours Start 2026.10.31 @ 08:54:06 End 2026.10.31 @ 09:03:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 63 Adventurer 21 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 44 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5ebec232-174d-4b9f-99bf-75b46b8208d8