Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 23:41:20 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (799) 799 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2124 Bonus ------- None Cogmind --------- Core Integrity 95/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (200) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Seismic Detector ECM Suite Thief Drone Bay (3/3) Datajack Mining Laser Katana Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Thief Drone Bay > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit ECM Suite Assault Rifle Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 39 | 3 8 7 21 Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 12 | . 2 1 9 Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 12 | . 2 1 9 Utility 10 | 1 3 3 3 Device 5 | 1 . 3 1 Storage 2 | . 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 16 | 2 3 2 9 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 13 | 2 3 2 6 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 15 | . 1 . 14 Power 1 | . . . 1 Propulsion 7 | . . . 7 Utility 2 | . . . 2 Weapon 5 | . 1 . 4 Highest Loss Streak 5 | . 1 . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 70 | . 78 99 58 Engine 2 | . . 13 2 Flight 19 | . 22 28 14 Device 8 | . 14 14 4 Storage 11 | . 11 14 11 Protection 2 | . . . 5 Ballistic Gun 24 | . 28 28 20 Naked Turns . | . . . . Heaviest Build 19 | 3 14 19 18 Greatest Support 16 | 3 8 8 16 Greatest Overweight (x) 5 | . 1 2 5 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 10 | 5 10 10 10 Average Capacity 9 | 5 8 10 10 Most Carried 10 | 5 10 10 10 Average Carried 8 | 2 8 9 8 Final Capacity 10 | 5 10 10 10 Final Carried 10 | 5 10 10 7 Class Distribution -------------------- 50% | Mutant 42% | Scavenger-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 867 | 141 247 18 461 Remotely . | . . . . Salvage Created 1120 | 23 271 45 781 Parts 84 | 5 24 6 49 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | 1 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 26 | . 6 3 17 Guns 26 | . 6 3 17 Classes Destroyed 10 | 1 4 . 5 Worker 2 | . . . 2 Builder 1 | . . . 1 Tunneler 1 | 1 . . . Hauler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 9 | . 3 3 3 Grunt 10 | . 3 . 7 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 5 | . . . 5 Best Kill Streak 5 | 1 5 3 4 Combat Bots Only 5 | . 5 3 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 164 | . 30 7 127 Missed 40 | . 6 4 30 Damage Taken 1618 | . 276 24 1318 Core 420 | . 107 8 305 Absorbed by Shields . | . . . . Core Remaining (%) 77 | 100 . 54 . Volleys Fired 139 | 9 37 4 89 Largest 2 | 2 2 2 2 Hottest 65 | 40 40 40 65 Shots Fired 272 | 18 74 8 172 Gun 272 | 18 74 8 172 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 260 | 18 74 8 160 Thermal . | . . . . Explosive . | . . . . Electromagnetic 12 | . . . 12 Robot Hit Streak 14 | 3 8 2 14 Robot Miss Streak 6 | 2 4 3 6 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 177 | 10 42 3 122 Core Hits 67 | 4 17 3 43 Critical Kills . | . . . . Critical Parts Destroyed 2 | 1 . . 1 Critical Strikes 2 | 1 . . 1 Destroy 2 | 1 . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1718 | 84 374 43 1217 Guns 1718 | 84 374 43 1217 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1553 | 84 374 43 1052 Thermal . | . . . . Explosive . | . . . . Electromagnetic 165 | . . . 165 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 63 | . 15 . 63 Average Temperature 11 | . 5 . 12 Received Heat Transfer 549 | . 126 . 423 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 287 | 5 152 70 287 Initial 27 | . 3 . 27 Average 96 | 2 39 68 148 Maximum Alert Level 1 | . . . 1 Low Security (%) 87 | 100 100 100 75 Level 1 12 | . . . 24 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 15 2 27 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 8 | . 5 1 2 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 26 | . 21 1 4 Successful 13 | . 9 1 3 Failed 13 | . 12 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 5 | . 3 . 2 Terminals 22 | . 18 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 8 1 2 Robot Analysis 3 | . 2 . 1 Prototype ID Bank 1 | . 1 . . Open Door 1 | . . 1 . Terminal Index 1 | . 1 . . Recycling Unit Index 1 | . 1 . . Unreport Threat 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Botnet 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 5 . 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 3 | . 2 . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1615 | 64 557 183 811 Spaces Moved 984 | 60 488 122 314 Core 310 | 60 122 . 128 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 674 | . 366 122 186 Fastest Speed 31 | 50 37 117 31 Average Speed 110 | 50 83 126 159 Slowest Speed 300 | 50 117 197 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 69 34 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1279 | 79 578 143 479 Wait 68 | . 31 . 37 Move 981 | 59 487 121 314 Hop . | . . . . Pick Up 35 | 8 10 5 12 Fast Attach 5 | . 3 1 1 Attach 22 | 3 1 1 17 Detach 4 | . . . 4 Swap 12 | . 4 5 3 Drop 13 | . 5 6 2 Fire 139 | 9 37 4 89 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 12) 192 | -10/Materials | Discovered new exit (range 12) 216 | -10/Materials | Discovered new exit (range 11) 469 | -10/Materials | Discovered new exit (range 15) 622 | -10/Materials | Entered Mines 624 | -10/Mines | Met a Derelict bent on vengeance 752 | -10/Mines | Assembled infested the area 771 | -10/Mines | Discovered new exit (range 13) 782 | -10/Mines | Found the Drone Emporium 787 | -10/Mines | Found Prototype Device 787 | -10/Mines | Identified Thief Drone Bay 805 | -10/Mines | Entered Materials 805 | -9/Materials | Evolved 2 slots: Propulsion x2 997 | -9/Materials | Lost 5 parts (1p4n) 1251 | -9/Materials | Build established: Mutant 1488 | -9/Materials | Core integrity fell below 50% 1530 | -9/Materials | Lost 3 parts (1n2w) 1616 | -9/Materials | Self-destructed Last Messages --------------- 01561_ Connecting with Terminal... >>Analysis(H-55 Commando) Downloading analysis... H-55 Commando Tier: 3 H-series hunters aggressively track down intruders, and have multiple means of ensuring they can complete that task. Their advanced probability systems are capable of predicting target positions for some time after contact is lost. When necessary, hunter squad leaders also launch an autonomous drone from their built-in drone bay to help find escaped targets. The H-55 cannot be remotely detected by low-level sensor arrays. 01574_ Critical hit (Burn: +37). 01574_ Lgt. Armor Plating destroyed. 01576_ Y-45 Defender destroyed. 01587_ Acquired 11 matter. 01604_ Flight Unit destroyed. 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