Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 18:59:09 Player: Sorus Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (98) 490 Value Destroyed (2975) 2975 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (567) 567 TOTAL SCORE: 8192 Bonus ------- Follower Combat Kills 267 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 269/500 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Coolant Injector High-capacity Matter Pod > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Coolant Injector Small Storage Unit Medium Matter Pod Improved Medium Armor Plating Hacking Drone Bay > --- WEAPON ----------- Arc Projector Gauss Cannon > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine High-capacity Matter Pod Advanced Beam Cannon Minigun Minigun Gauss Rifle Self-destruct Interrupter [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Coolant Injector Storage Small Storage Unit Processor 0b10 Alert Chip Protection Heavy Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Slots Evolved 6 | . . . . . 4 . 2 . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 2 . 1 . . . Utility 3 | . . . . . 2 . 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 81 | 8 11 2 4 7 12 16 15 2 3 1 Power 12 | 1 3 . . 2 2 2 1 . 1 . Engine 9 | 1 2 . . 2 . 2 1 . 1 . Core 3 | . 1 . . . 2 . . . . . Reactor . | . . . . . . . . . . . Propulsion 23 | 2 3 . 3 2 4 2 7 . . . Treads . | . . . . . . . . . . . Leg 22 | 2 3 . 2 2 4 2 7 . . . Wheel 1 | . . . 1 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 22 | 3 1 . 1 2 4 3 4 2 2 . Device 9 | 1 1 . . 1 . 1 3 1 1 . Storage 6 | 2 . . . . 1 2 . . 1 . Processor 1 | . . . 1 . . . . . . . Hackware . | . . . . . . . . . . . Protection 6 | . . . . 1 3 . 1 1 . . Artifact . | . . . . . . . . . . . Weapon 24 | 2 4 2 . 1 2 9 3 . . 1 Energy Gun 10 | 2 2 2 . . . 2 2 . . . Energy Cannon 3 | . . . . . . 3 . . . . Ballistic Gun 5 | . 1 . . . 1 2 . . . 1 Ballistic Cannon 2 | . . . . . 1 . 1 . . . Launcher 3 | . 1 . . 1 . 1 . . . . Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 . 6 . . 1 . Corrupted Parts 1 | . . . . . . . 1 . . . System Corruption 3 | . . . . . . . 3 . . . Parts Lost 31 | . 2 . . 5 1 3 4 2 . 14 Power 3 | . . . . 2 . . . . . 1 Propulsion 12 | . . . . 1 1 2 3 . . 5 Utility 7 | . . . . . . 1 1 2 . 3 Weapon 9 | . 2 . . 2 . . . . . 5 Highest Loss Streak 9 | . 2 . . 2 1 1 3 1 . 9 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | 5 7 8 7 6 7 7 6 5 6 6 Power 1 | . 1 1 1 . . 1 . 1 1 1 Propulsion 1 | 4 3 4 3 1 . . . . . . Utility 1 | . . 1 1 2 1 1 . 1 1 . Weapon 3 | . 1 2 2 1 3 4 5 3 3 3 Tool/Special . | . . . . . . . . . . . Unused Backups 15 | . 9 . . 2 . 3 . . . 1 Power 5 | . 1 . . 1 . 2 . . . 1 Propulsion 6 | . 5 . . 1 . . . . . . Utility 1 | . . . . . . 1 . . . . Weapon 3 | . 3 . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 100 98 89 88 89 97 99 82 Engine 7 | . 10 14 14 13 . 3 6 7 7 6 Core 2 | . 3 . . . 7 5 . . . . Leg 32 | . 28 28 27 28 34 35 35 38 38 27 Device 7 | . 14 14 11 . . 6 7 11 13 14 Storage 12 | . 14 14 14 13 8 10 15 15 15 14 Processor 3 | . . . 2 14 9 . . . . . Protection 5 | . . . . . 12 8 6 7 7 2 Energy Gun 8 | . 17 18 28 23 . 5 2 . . 3 Ballistic Gun 4 | . 2 . . . 8 2 5 7 7 3 Ballistic Cannon 3 | . . . . . 7 4 3 7 7 2 Launcher 1 | . 7 10 . 3 . . . . . . Peak Build Rating 46 | 9 12 7 13 19 29 36 39 38 45 46 Average Rating 24 | 5 8 7 7 14 27 29 29 36 42 36 On Entrance 19 | . 9 7 7 13 15 28 19 38 34 45 Naked Turns . | . . . . . . . . . . . Heaviest Build 46 | 15 16 16 15 18 33 46 42 36 37 30 Greatest Support 75 | 20 20 20 20 26 46 40 75 75 75 75 Greatest Overweight (x) 5 | . . . . . . 1 1 . . 5 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 8 8 8 8 8 8 Most Carried 8 | 8 8 8 8 8 8 8 8 6 8 8 Average Carried 7 | 5 7 8 7 7 7 7 6 5 7 7 Final Capacity 8 | 8 8 8 8 5 8 8 8 8 8 5 Final Carried 8 | 8 8 8 8 5 8 8 5 5 8 1 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Matter Collected 2885 | 280 204 20 . 226 376 637 677 129 209 127 Remotely . | . . . . . . . . . . . Salvage Created 3380 | 203 461 . . 251 334 822 1078 60 . 171 Parts 221 | 25 23 . . 11 17 49 74 6 . 16 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 6 | 1 . . . . . 1 4 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 8 . 13 Prevented 6 | . . . . . . . . 3 . 3 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Combat Hostiles Destroyed 68 | . 8 . . 8 6 15 20 4 . 7 Guns 34 | . 6 . . 7 3 7 7 2 . 2 Cannons 23 | . . . . . 3 5 8 2 . 5 AOE 8 | . 1 . . . . 3 4 . . . Classes Destroyed 15 | 3 2 . . 2 3 3 2 . . . Worker 6 | 2 1 . . . . . 3 . . . Builder 3 | . . . . . . 1 2 . . . Tunneler 6 | 6 . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 4 | 1 1 . . . . 1 1 . . . Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . . . . . . 1 . . . Drone 3 | . . . . . . 1 . . . 2 Watcher 7 | . 1 . . . 1 2 3 . . . Swarmer 19 | . . . . 3 . 4 4 4 . 4 Grunt 36 | . 8 . . 3 5 9 10 . . 1 Duelist 2 | . . . . 2 . . . . . . Sentry 4 | . . . . . . 3 1 . . . Hunter 1 | . . . . . 1 . . . . . Programmer 5 | . . . . . . . 5 . . . Best Kill Streak 6 | 5 3 . . 3 2 5 6 2 . 4 Combat Bots Only 5 | . 2 . . 3 2 4 5 2 . 4 Max Kills in Single Turn 4 | 2 2 . . 1 2 2 4 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . . . . 1 3 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Hostile Shots Fired 566 | . 63 . . 50 35 72 127 90 . 129 Missed 166 | . 16 . . 10 9 15 37 43 . 36 Hits 400 | . 47 . . 40 26 57 90 47 . 93 Melee 12 | . . . . 8 . . . . . 4 Projectile 388 | . 47 . . 32 26 57 90 47 . 89 Critical Strikes 16 | . 1 . . 2 . 3 4 1 . 5 Actively Blocked 1 | . . . . . . . . 1 . . Part Disruptions 1 | . . . . . . . 1 . . . Damage Taken 6007 | 55 606 . . 642 386 994 1093 589 . 1642 Core 984 | 29 54 . . 132 14 53 82 31 . 589 Absorbed by Shields 200 | . . . . . . . 200 . . . Redirected to Shielding 108 | . . . . . 3 . . 105 . . Regen/Repaired (Parts) 454 | . 33 . . . . 241 180 . . . Core Remaining (%) 63 | 88 . . . 14 . 87 . . . . Volleys Fired 307 | 13 44 . 9 32 39 63 61 17 1 28 Largest 2 | 2 2 . 2 2 2 2 2 2 2 2 Hottest 131 | 80 85 . 100 100 62 126 131 65 65 123 Shots Fired 567 | 26 67 . 11 57 75 119 123 34 2 53 Gun 379 | 26 66 . 11 54 39 78 61 17 1 26 Cannon 170 | . . . . . 36 27 62 17 1 27 Launcher 13 | . 1 . . 3 . 9 . . . . Special 5 | . . . . . . 5 . . . . Kinetic 265 | . 10 . . . 75 31 93 34 2 20 Thermal 157 | . 12 . 4 54 . 67 4 . . 16 Explosive 4 | . 1 . . 3 . . . . . . Electromagnetic 136 | 26 44 . 7 . . 16 26 . . 17 Robot Hit Streak 13 | 3 11 . . 13 4 8 9 3 . 4 Robot Miss Streak 5 | 5 3 . . 2 3 5 4 4 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 305 | 12 48 . . 38 38 62 67 14 . 26 Core Hits 160 | 10 22 . . 16 18 32 44 5 . 13 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 18 | . 2 . . 1 . 6 5 1 . 3 Burn 7 | . 1 . . 1 . 5 . . . . Destroy 1 | . . . . . . . 1 . . . Blast 9 | . . . . . . 1 4 1 . 3 Corrupt 1 | . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6967 | 258 814 . . 538 803 1588 2158 306 . 502 Guns 3350 | 155 690 . . 484 298 791 641 124 . 167 Cannons 2415 | . . . . . 499 453 948 182 . 333 Explosions 1085 | 103 124 . . 42 . 324 492 . . . Melee . | . . . . . . . . . . . Ramming 117 | . . . . 12 6 20 77 . . 2 Kinetic 2909 | . 90 . . . 797 362 1109 306 . 245 Thermal 2224 | 103 266 . . 484 . 688 518 . . 165 Explosive 66 | . 24 . . 42 . . . . . . Electromagnetic 1651 | 155 434 . . . . 518 454 . . 90 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . 1 1 1 1 . . 13 13 13 1 Average Corruption 3 | . 1 1 1 1 . . 5 13 13 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 81 | . 7 1 4 11 . . 35 20 3 . Message Errors 15 | . 1 . 1 1 . . 9 3 . . Matter Fused 19 | . 2 . 1 3 . . 8 5 . . Heat Flow Errors 9 | . 2 . 1 1 . . 3 2 . . Energy Discharges 13 | . . . 1 3 . . 4 2 3 . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 11 | . 2 . . . . . 6 3 . . Data Loss (major) 6 | . . 1 . 2 . . . 3 . . Misfires 3 | . . . . . . . 3 . . . Alerts 3 | . . . . 1 . . 1 1 . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 124 | 4 . . . 15 5 15 80 5 . . Projectiles 60 | . . . . . 5 15 35 5 . . Explosions 64 | 4 . . . 15 . . 45 . . . Melee . | . . . . . . . . . . . Knockbacks 21 | . . . . . 7 3 7 3 . 1 Impact 1 | . . . . . . . 1 . . . Kinetic 20 | . . . . . 7 3 6 3 . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 224 | 55 29 . . 84 . 55 . . . 1 Shots 8 | 2 1 . . 2 . 3 . . . . Rammed 1 | . . . . . . . . . . 1 Targets Rammed 19 | . . . . 1 1 4 12 . . 1 Kicked 18 | . . . . 1 1 4 12 . . . Crushed . | . . . . . . . . . . . Highest Temperature 467 | 36 467 . 104 234 84 404 198 192 20 196 Average Temperature 91 | 16 181 . 42 91 25 117 48 41 11 82 Received Heat Transfer 1676 | . 342 . . 84 135 423 185 12 . 495 Effects 7 | . 2 . . . . 5 . . . . Energy Bleed 5 | . 2 . . . . 3 . . . . Matter Decay 1 | . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . 1 . . . Combat Hostiles 2 | . 1 . . . . . 1 . . . Parts Fried 8 | . 2 . . . . 1 5 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 9 | 1 . . . 6 . 2 . . . . Heat Transferred 4910 | 150 631 . . 1483 . 1813 537 . . 296 Parts Sabotaged 3 | . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | 3 1 . . . . 1 2 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Maximum Alert Level 1 | . . . . . . 1 1 . . . Low Security (%) 83 | 100 100 100 . 100 100 68 46 . . . Level 1 16 | . . . . . . 31 53 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 381 | 15 59 9 . 55 34 381 276 . . . Initial 135 | . . 9 . . 6 8 135 . . . Average 74 | 1 16 1 . 10 3 154 191 . . . Influence Increases 2873 | 45 323 . . 205 165 1065 740 105 . 225 Destroy 0b10 Robot/C 1524 | . 160 . . 128 96 560 400 80 . 100 Destroy 0b10 Robot/NC 152 | 45 15 . . . 12 20 50 . . 10 Destroy Leader 316 | . 42 . . 24 20 104 106 10 . 10 Allied During Kill 43 | . . . . . . 43 . . . . Trap Triggered on 0b10 8 | . . . . 8 . . . . . . Successful Hack 74 | . 13 . . . 4 21 36 . . . Disable Machine 177 | . 15 . . 12 . 75 75 . . . Destroy Structure 78 | . 3 . . 21 9 17 28 . . . Partial Spotted 15 | . 15 . . . . . . . . . Lose Combat Pursuer 486 | . 60 . . 12 24 225 45 15 . 105 Influence Decreases 2873 | 45 297 26 . 187 162 787 781 324 39 225 Entered New Map 341 | . . 17 . . 12 13 164 96 39 . Time Decay 2160 | 45 277 9 . 156 150 594 577 216 . 136 Lost Part 222 | . 20 . . 31 . 30 40 12 . 89 Lost Ally 150 | . . . . . . 150 . . . . Squads Dispatched 25 | . 4 . . . 5 7 8 . . 1 Investigation 11 | . 2 . . . 2 3 4 . . . Extermination 4 | . . . . . . . 4 . . . Reinforcement 9 | . 2 . . . 3 4 . . . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Distress Signals 11 | . 1 . . . 3 4 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 149 | . 20 . . 9 18 45 30 5 . 22 Peak Tracking Total 9 | . 3 . . 3 6 8 5 5 . 9 Tactical Retreats 22 | . 3 . . 1 2 8 2 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Traps Triggered 5 | . 1 . . . 1 . 3 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 1 | . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . Triggered 1 | . . . . 1 . . . . . . Most Traps Carried 2 | . . . . 2 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Machines Disabled 12 | . 1 . . 1 . 5 5 . . . Max in Single Turn 2 | . 1 . . 1 . 2 2 . . . Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Machines Accessed 25 | . 6 . 4 1 1 5 8 . . . Terminals 11 | . 4 . . . 1 3 3 . . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 4 | . 1 . . . . 1 2 . . . Recycling Units 3 | . 1 . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 102 | . 21 . 40 1 3 13 24 . . . Successful 80 | . 13 . 40 1 2 8 16 . . . Failed 21 | . 8 . . . 1 5 7 . . . Catastrophic 7 | . 5 . . . . 2 . . . . Database Lockouts 1 | . . . . . . . 1 . . . Manual 25 | . 6 . 2 . . 7 7 . 3 . Terminals 39 | . 17 . . . 3 8 11 . . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 12 | . 2 . . . . 3 7 . . . Recycling Units 7 | . 2 . . . . 2 3 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 65 | . 9 . 40 1 2 4 9 . . . Record 44 | . 3 . 39 . 1 . 1 . . . Prototype ID Bank 1 | . . . . . . . 1 . . . Open Door 2 | . . . . 1 . 1 . . . . Open DSF 1 | . . . . . . . 1 . . . Branch Access Points 3 | . 1 . . . . 1 1 . . . Emergency Access Points 2 | . . . . . . 1 1 . . . Alert Level 3 | . 2 . . . . . 1 . . . Locate Traps 2 | . 1 . . . . . 1 . . . Dispatch Records 1 | . . . . . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Zone Layout 4 | . 1 . . . . 1 2 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . Repair Station Hacks 7 | . 2 . . . . 2 3 . . . Scan Component 4 | . 1 . . . . 1 2 . . . Repair 3 | . 1 . . . . 1 1 . . . Recycling Unit Hacks 6 | . 2 . . . . 2 2 . . . Recycle Component 1 | . . . . . . . 1 . . . Report Inventory 2 | . 1 . . . . 1 . . . . Retrieve Matter 2 | . . . . . . 1 1 . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 17 | . 4 . . . 1 4 8 . . . Full Trace Events 12 | . 4 . . . 1 3 4 . . . Feedback Events 1 | . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . 1 1 . . . Time 102 | . 26 . . . . 38 38 . . . Parts Recycled 1 | . . . . . . . 1 . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 110 | . . . . . . 110 . . . . Retrieved Components 10 | . 10 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Total Allies 9 | . . . . . . 9 . . . . Largest Group 3 | . . . . . . 3 . . . . Highest-Rated Group 47 | . . . . . . 47 . . . . Highest-Rated Ally 16 | . . . . . . 16 . . . . Total Orders 16 | . . . . 2 . 13 . . . 1 ROAM 1 | . . . . . . 1 . . . . GUARD 3 | . . . . . . 3 . . . . EXPLORE 8 | . . . . . . 8 . . . . RETURN 4 | . . . . 2 . 1 . . . 1 Ally Attacks 65 | . . . . . . 65 . . . . Total Damage 464 | . . . . . . 464 . . . . Kills 13 | . . . . . . 13 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 5 | . . . . . . 5 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Active Infowar (turns) 2619 | 37 1370 126 917 . . . . 169 . . Terrain 541 | 37 504 . . . . . . . . . Seismic 2078 | . 866 126 917 . . . . 169 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 . . . 1 2 1 Drone Launches 60 | . . . . 6 . 53 . . . 1 Drone Recoveries 42 | . . . . 6 . 35 . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Turns Passed 13265 | 316 1370 126 1087 1691 2363 2256 1771 543 1173 569 Spaces Moved 7757 | 238 894 95 871 1119 869 850 1116 396 926 383 Core 45 | 42 . . . . . . . . . 3 Treads . | . . . . . . . . . . . Legs 7712 | 196 894 95 871 1119 869 850 1116 396 926 380 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 122 124 120 Average Speed 127 | 107 120 120 120 120 120 176 125 123 124 122 Slowest Speed 300 | 120 120 120 120 120 120 190 190 124 124 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 8 73 26 94 98 36 76 24 50 78 31 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 1 . . . . 2 . Known Exits Taken 2 | . 1 . . . . . 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 . 1 1 . Scrap Searched 12 | . . 1 . 2 . . . 4 5 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 84 | . 3 . . 22 8 12 25 11 . 3 Melee . | . . . . . . . . . . . Projectile 33 | . . . . . 8 6 5 11 . 3 AOE 51 | . 3 . . 22 . 6 20 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Zio Pro Total 10570 | 269 1128 106 902 1412 2121 1479 1361 416 946 430 Wait 2178 | 1 138 10 11 213 1181 491 120 . 10 3 Move 7745 | 237 893 94 870 1118 868 849 1115 395 923 383 Hop 1 | . . . . . . . . . 1 . Pick Up 66 | 8 17 . 2 12 5 8 9 1 3 1 Fast Attach 35 | 8 2 . 1 5 5 3 9 1 1 . Attach 34 | . 3 . 2 4 6 4 7 1 1 6 Detach 10 | 1 . . . 1 4 3 . . 1 . Swap 71 | . 11 2 2 5 7 18 19 1 4 2 Drop 65 | 1 20 . 3 13 5 11 9 . 1 2 Fire 307 | 13 44 . 9 32 39 63 61 17 1 28 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 Kick 18 | . . . . 1 1 4 12 . . . Crush . | . . . . . . . . . . . Escape Stasis 4 | . . . . 4 . . . . . . Rewire 26 | . . . 2 1 . 19 . . . 4 Trap 3 | . . . . 3 . . . . . . Miscellaneous 6 | . . . . . . 6 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 317 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 318 | -10/Materials | Met a group of wandering Federalists 438 | -10/Materials | Discovered new exit (range 16) 515 | -10/Materials | Discovered new exit (range 9) 1087 | -10/Materials | Identified exit to Mines 1583 | -10/Materials | Repaired EM Pulse Gun 1597 | -10/Materials | Discovered new exit (range 16) 1687 | -10/Materials | Entered Mines 1689 | -10/Mines | Met a Derelict bent on vengeance 1732 | -10/Mines | Assembled infested the area 1770 | -10/Mines | Met 8R-AWN 1808 | -10/Mines | Discovered new exit (range 5) 1813 | -10/Mines | Entered Exiles 1875 | -10/Exiles | Discovered new exit (range 15) 1905 | -10/Exiles | Welcomed by 8R-AWN 1933 | -10/Exiles | Met EX-HEX 2021 | -10/Exiles | Met EX-DEC 2051 | -10/Exiles | Learned location of Zion (-7) 2153 | -10/Exiles | Visited The Gauntlet 2409 | -10/Exiles | Discovered new exit (range 10) 2521 | -10/Exiles | Met EX-BIN 2676 | -10/Exiles | Aligned with FarCom system 2677 | -10/Exiles | Given EX-Vault access code 2713 | -10/Exiles | Opened EX-Vault 2732 | -10/Exiles | Found 0b10 Alert Chip 2758 | -10/Exiles | Found Field Lobotomy Kit 2783 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2900 | -10/Exiles | Stole two prototypes: 0b10 Alert Chip, Field Lobotomy Kit 2900 | -10/Exiles | Entered Mines 3057 | -9/Mines | Found a hidden stash of uninstalled traps 3447 | -9/Mines | Found the Drone Emporium 3459 | -9/Mines | Found Prototype Device 3462 | -9/Mines | Identified Splice Drone Bay 3933 | -9/Mines | Learned location of Storage (-8) 4154 | -9/Mines | Core integrity fell below 50% 4532 | -9/Mines | Core integrity fell below 20% 4573 | -9/Mines | Discovered new exit (range 6) 4591 | -9/Mines | Entered Materials 4591 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5726 | -8/Materials | Build established: Scavenger-Mutant 6932 | -8/Materials | Discovered new exit (range 8) 6954 | -8/Materials | Entered Storage 6956 | -8/Storage | FarCom data flow suspended 7338 | -8/Storage | Assimilated U-05 Engineer with FLK Orb 7711 | -8/Storage | Assimilated G-47 Trooper with FLK Orb 7739 | -8/Storage | Lost 3 allies 7819 | -8/Storage | Assimilated Y-45 Defender with FLK Orb 8034 | -8/Storage | Assimilated G-47 Trooper with FLK Orb 8052 | -8/Storage | Assimilated G-47 Trooper with FLK Orb 8251 | -8/Storage | Lost 3 allies 8419 | -8/Storage | Repaired Hvy. Armor Plating 8634 | -8/Storage | Identified exit to Recycling 9026 | -8/Storage | Discovered new exit (range 14) 9210 | -8/Storage | Entered Factory 9210 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9211 | -7/Factory | Identified exit to Lower Caves 9406 | -7/Factory | Repaired Hvy. Armor Plating 9956 | -7/Factory | Central database locked down 10395 | -7/Factory | Lost 3 parts (2n1u) 10624 | -7/Factory | System corruption reached 10% 10981 | -7/Factory | Entered Lower Caves 11305 | -7/Lower Caves | Spotted B-75 Beast 11486 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11524 | -7/Lower Caves | Entered Zion 11598 | -7/Zion | System corruption cleaned by Quarantine Array 11697 | -7/Zion | Given the Hacking Drone Bay 11697 | -7/Zion | Found Prototype Device 11698 | -7/Zion | Identified Hacking Drone Bay 11826 | -7/Zion | Learned location of Warlord (-4) 12655 | -7/Zion | Received a hallucinogenic algorithm 12656 | -7/Zion | Ran a hallucination algorithm 12666 | -7/Zion | Ran a hallucination algorithm 12677 | -7/Zion | Discovered new exit (range 16) 12697 | -7/Zion | Entered Proximity Caves 12699 | -6/Proximity Caves | Spotter reported a threat 12700 | -6/Proximity Caves | Spotter reported a threat 12963 | -6/Proximity Caves | Lost 3 parts (2n1u) 13101 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13236 | -6/Proximity Caves | Learned location of 1 exit from Factory 13257 | -6/Proximity Caves | Core integrity fell below 50% 13259 | -6/Proximity Caves | Spotted B-75 Beast 13264 | -6/Proximity Caves | Core integrity fell below 20% 13266 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 13243_ Aluminum Leg destroyed. 13245_ Adv. Beam Cannon destroyed. 13247_ Med. Matter Pod destroyed. 13248_ B-48 Gladiator Lgt. Treads blasted off. 13249_ Critical hit (Burn: +50). 13251_ Critical hit (Burn: +37). 13251_ G-50 Soldier destroyed. 13254_ Penetrated by Slug. 13254_ Minigun destroyed. 13255_ Critical hit (Burn: +37). 13255_ B-48 Gladiator Imp. Light Armor Plating blasted off. 13256_ Adv. Heat Sink fries itself beyond repair. 13256_ Lgt. Deuterium Engine destroyed. 13256_ System corrupted by crushing effect (+1). 13256_ Critical hit (Burn: +50). 13257_ Gauss Cannon destroyed. 13259_ Minigun destroyed. 13259_ Critical hit (Burn: +50). 13260_ Slammed into B-48 Gladiator. 13266_ Sml. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ###?????????????#####???????????????###??????????? | | #???????????### ######?##########"#??????????? | | #???????????## #?# ####???????? | | #???????###### #??# * #######?? | | #???????# ###??#" #?? | | ????????# #### #### #????## = ### ## ### | | ######### ########## ####### ["###### ## | | #?## ##?## | | " ### & "### | | " " ###### ### ### | | "" " " #????# #?# ####### | | " " """ #??? #?# ##??## | | " "" ####?# ## #### | | " ##????## ### ## # | | " """" ##??????## ##?# # | | """" ##????????#### ###??# # | | """ #????????????# #????# # | | " " #????##??????# #????## ### ## | | " "" #????? ##????# ###???## ## #####? | | " ##????? ##??# ##???#### #####? | | " ###???? ####g ###????# #? | | #????# ##% #????##### #? | | ### ###????# ##???????# #? | | #?# ##?###### % %*g ## #??# #? | | ## #?## #??# % = s #?# ? | | ## ####### #### Y @*%s #????# | | ### #??# #### ![ss #????????##### | | ?## #?# #??## b;; ##????????????? | | ## #?# ######???# ##; #????????????? | | # #?# ##????????###?? BB #????????????? | | ## #?# ##???????????????BB #????????????? | | ### #?## ##????????????????? #????????????? | | ### #??# ???????????????????? #????????????? | | ## #??# ???????????????????? #????????????? | | #??# ????????????????????? #???????????? | | #??### ?????????????????????? ???????????? | | #######????##??????????????????????? ??????????? | | ???????????????????????????????????? ?????????? | | ?????????????????????????????????????#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 15 Energy Capacity 280 Matter Stores 400 Matter Capacity 600 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Matter Filtering 30 Item Schematics ----------------- Imp. Dynamic Insulation System | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Focal Shield | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 26% | -10/Materials Hvy. Armor Plating | 19% | -8/Storage Hvy. Armor Plating | 40% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Error 47 Factory Defaults Hey, That's Mine! Librarian Release The Drones! Robot Respite Challenges ------------ None Game ------ Seed ConcussiveGuidanceNanovents Manual? 0 Play Time 02:52:39 Cumulative 4.5 hours Start 2025.05.12 @ 15:54:41 End 2025.05.12 @ 18:59:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 6 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5791191d-de5f-485b-b196-9b2fb69c898f