Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.19 @ 16:28:54 Player: Demise Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (242) 1210 Value Destroyed (8541) 8541 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (-2279) -2279 TOTAL SCORE: 13212 Bonus ------- High Alert Combat Kills 773 Follower Combat Kills 216 Met Data Miner 300 Friendly Fire -3568 Cogmind --------- Core Integrity 0/1000 Matter 292/300 Energy 620/700 System Corruption 4% Temperature Cool (9) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit Improved Energy Well Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Makeshift System Shield > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (12) --- Cooled Field Propulsion Drive High-capacity Matter Pod (200) Hypervelocity Gauss Rifle Hypervelocity Gauss Cannon Power Maul Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Energy Well Long-range Terrain Scanner Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Focal Shield Makeshift System Shield > --- WEAPON ----------- Neutron Cannon Gauss Rifle > --- INVENTORY -------- Cooled Field Propulsion Drive High-capacity Matter Pod Tesla Rifle Long-range Proton Cannon Gauss Rifle Hypervelocity Gauss Rifle Bore Cannon Hypervelocity Gauss Cannon Power Maul Dirty Bomb Trap Dirty Bomb Trap Dirty Bomb Trap [Rating: 78] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Reinforced Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Flak Gun Energy Gun Heavy EM Shotgun Energy Cannon Neutron Cannon Ballistic Gun Flak Gun Ballistic Cannon Bore Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . 2 . . . . . . 1 Utility 6 | . . . . . 4 2 . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 260 | 7 16 9 1 7 53 21 10 14 6 9 14 14 31 48 Power 22 | 1 2 3 . 1 3 1 1 2 . . 1 1 1 5 Engine 13 | 1 2 3 . . 2 . 1 1 . . . 1 1 1 Core 8 | . . . . 1 1 1 . . . . 1 . . 4 Reactor 1 | . . . . . . . . 1 . . . . . . Propulsion 44 | 2 . . . 5 7 2 3 5 . 1 1 . 8 10 Treads 23 | 2 . . . 1 7 2 3 3 . 1 1 . 3 . Leg 14 | . . . . . . . . . . . . . 4 10 Wheel 4 | . . . . 4 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . 2 . . . . 1 . Utility 74 | 2 3 . 1 . 12 15 2 4 . . 6 8 6 15 Device 19 | . . . . . . 2 1 1 . . 2 3 1 9 Storage 18 | 2 3 . 1 . 3 2 . 1 . . 2 1 1 2 Processor 2 | . . . . . . . . . . . . . . 2 Hackware 3 | . . . . . 1 1 . . . . . . . 1 Protection 32 | . . . . . 8 10 1 2 . . 2 4 4 1 Artifact . | . . . . . . . . . . . . . . . Weapon 120 | 2 11 6 . 1 31 3 4 3 6 8 6 5 16 18 Energy Gun 12 | . . . . . 7 . . . . . . . 1 4 Energy Cannon 9 | . . . . . . . . . . 2 1 1 2 3 Ballistic Gun 53 | 2 6 3 . 1 15 3 3 . 3 3 2 2 3 7 Ballistic Cannon 8 | . . . . . . . . . . . . 1 5 2 Launcher 26 | . 2 3 . . 6 . . 1 2 3 3 1 4 1 Special Weapon 4 | . 3 . . . 1 . . . . . . . . . Impact Weapon 6 | . . . . . . . 1 2 1 . . . 1 1 Slashing Weapon 2 | . . . . . 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 4 1 . 1 . . . . . 1 Parts Lost 85 | . . 1 . 1 3 4 3 1 . 1 3 6 28 34 Power 9 | . . . . . . 1 . . . . 1 1 2 4 Propulsion 22 | . . 1 . 1 . . 1 . . 1 1 2 6 9 Utility 28 | . . . . . 1 2 . 1 . . 1 2 13 8 Weapon 26 | . . . . . 2 1 2 . . . . 1 7 13 Highest Loss Streak 24 | . . 1 . 1 1 2 2 1 . 1 2 6 24 6 Average Slot Usage (%) 80 | . 100 88 85 95 99 98 98 80 80 80 80 74 51 71 Engine 6 | . 14 13 14 4 8 4 4 6 6 6 3 1 3 . Core 1 | . . . . 9 . 2 1 . . . 2 3 . 6 Treads 13 | . 28 17 14 11 17 14 24 20 20 20 20 15 1 . Leg 1 | . . . . . . . . . . . . . 2 15 Device 3 | . . . . . . . . . . . 7 14 9 14 Storage 21 | . 28 28 28 28 27 30 26 26 26 26 22 13 10 9 Hackware 4 | . . . . . 9 13 13 6 6 6 . . . 4 Protection 8 | . . . . . 17 14 11 6 6 6 9 11 9 . Ballistic Gun 12 | . 27 25 28 28 14 14 12 2 5 10 10 7 5 5 Ballistic Cannon 1 | . . . . . . . . . . . . 1 4 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 225 | 14 59 60 75 75 153 161 165 198 198 203 214 198 225 145 Greatest Support 123 | 40 40 40 20 26 43 40 92 112 112 114 123 123 39 80 Greatest Overweight (x) 74 | . 1 2 3 7 8 7 3 8 1 1 1 8 74 48 Average Overweight (x) 2 | . . 1 2 5 2 3 1 1 1 1 1 2 10 1 Largest Inventory Capacity 52 | 8 18 18 20 20 36 36 36 36 36 36 52 44 44 24 Average Capacity 29 | 6 13 18 19 20 28 36 36 36 36 36 38 43 36 11 Most Carried 44 | 4 18 18 20 20 36 36 36 36 36 36 44 44 44 24 Average Carried 27 | 2 12 17 19 19 27 35 34 35 36 35 35 39 31 8 Final Capacity 44 | 8 18 18 20 20 36 36 36 36 36 36 44 44 24 12 Final Carried 44 | 3 18 18 20 20 36 36 33 36 36 35 44 35 24 5 Class Distribution -------------------- 79% | Hauler-Mutant 14% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Matter Collected 7737 | 283 567 219 10 131 1275 972 654 464 365 299 397 250 869 982 Remotely . | . . . . . . . . . . . . . . . Salvage Created 11769 | 163 642 228 . 222 2118 1307 962 2292 649 367 199 149 1246 1225 Parts 491 | 9 35 23 . 12 96 77 35 26 29 15 7 1 45 81 Haulers Intercepted 8 | . 2 . . . 4 1 . . . . . . . 1 Recyclers Shooed 7 | 1 . . . 1 3 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . . 15 3 . 37 . Prevented 10 | . . . . . . . . . . . 2 . 8 . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 173 | . 13 13 . 1 33 25 16 5 12 6 4 4 21 20 Melee 2 | . . . . . 2 . . . . . . . . . Guns 114 | . 9 6 . 1 22 25 15 1 6 5 1 3 6 14 Cannons 11 | . . . . . 1 . . . . . . 1 7 2 AOE 41 | . 4 7 . . 8 . 1 4 5 1 2 . 5 4 Classes Destroyed 20 | 3 5 1 . . 4 2 . 3 . 1 . . 1 . Worker 12 | 2 1 . . 2 1 2 . . . . . . . 4 Builder 7 | . . . . . 1 . . . 1 . . . . 5 Tunneler 5 | 3 . . . . . 1 . . 1 . . . . . Hauler 8 | . 2 . . . 4 1 . . . . . . . 1 Recycler 11 | 1 2 1 . 2 4 1 . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . 2 . Operator 3 | . 2 . . . 1 . . . . . . . . . Watcher 8 | . 3 . . . 4 . . . . . . . . 1 Swarmer 36 | . 8 9 . . 7 4 . . 4 . . . 4 . Grunt 88 | . 5 2 . 1 17 15 15 . 5 4 2 . 10 12 Brawler 6 | . . . . . . 1 1 . 1 . . . 3 . Duelist 4 | . . . . . 1 . . . . 1 1 . 1 . Sentry 14 | . . . . . 8 2 . . 1 . 1 . 2 . Hunter 7 | . . . . . 1 . . . 1 . . . 1 4 Programmer 7 | . . . . . . 3 . . . . . . . 4 Behemoth 1 | . . . . . . . . . . 1 . . . . Compactor 5 | . . . . . . . . 5 . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . 4 . . Assembled 2 | . . 2 . . . . . . . . . . . . Surgeon 2 | . . . . . . . . 2 . . . . . . Wasp 2 | . . . . . . . . 2 . . . . . . Thug 6 | . . . . . . . . 6 . . . . . . Savage 2 | . . . . . . . . 2 . . . . . . Martyr 2 | . . . . . . . . 2 . . . . . . Best Kill Streak 8 | 3 3 6 . 2 5 5 5 3 6 3 3 4 6 8 Combat Bots Only 6 | . 3 6 . 1 4 5 5 3 5 3 3 4 6 4 Max Kills in Single Turn 7 | 1 2 3 . 1 2 2 2 2 2 1 1 2 3 7 Gunslinging 1 | . . 1 . . . . 1 . . . . . . . Exploded 3 | . 2 3 . . 2 . 1 1 2 1 1 . 3 3 Melee 1 | . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Damage Taken 18465 | . 319 276 . 75 2113 1898 1681 94 1071 775 247 2088 3591 4237 Core 2140 | . 50 43 . . 261 147 113 . 93 . . 143 290 1000 Absorbed by Shields 39 | . . . . . . 39 . . . . . . . . Core Remaining (%) 63 | 100 . . . 62 52 79 . . . . . . 24 . Volleys Fired 697 | 27 57 19 . 11 136 78 52 19 32 27 28 19 84 108 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 Hottest 146 | 40 100 56 . 46 100 56 56 64 64 90 90 90 114 146 Shots Fired 1189 | 54 101 34 . 22 242 156 103 37 61 45 35 27 103 169 Gun 979 | 54 88 30 . 22 232 156 103 19 54 26 6 15 37 137 Cannon 108 | . . . . . . . . . . 3 19 6 49 31 Launcher 91 | . 5 4 . . 7 . . 18 7 16 10 6 17 1 Special 11 | . 8 . . . 3 . . . . . . . . . Kinetic 961 | 54 88 30 . 22 197 156 103 19 54 26 6 16 59 131 Thermal 104 | . 8 . . . 22 . . . . 3 19 5 26 21 Explosive 47 | . 5 4 . . 5 . . 18 . 6 3 6 . . Electromagnetic 77 | . . . . . 18 . . . 7 10 7 . 18 17 Robot Hit Streak 25 | 10 12 5 . 6 23 19 23 13 25 9 4 4 16 17 Robot Miss Streak 9 | 3 5 2 . 2 3 9 4 3 7 6 3 5 5 5 Penetration Max 1 | . . . . . . . . . . . . . 1 1 Secondary Targets 17 | . 1 1 . . 5 4 3 . 1 . . . . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 1 1 . 1 . . . . 1 Shots Hit Robots 890 | 32 51 21 . 15 177 145 97 60 54 33 10 14 77 104 Core Hits 746 | 8 28 16 . 8 90 149 125 33 60 42 14 41 74 58 Critical Hits 13 | . . . . . 2 . . . . . . 1 7 3 Critical Kills 4 | . . . . . . . . . . . . 1 2 1 Critical Parts Destroyed 8 | . . . . . 1 . . . . . . . 5 2 Melee Attacks 60 | . . . . . 3 . 1 32 3 . . . 14 7 Impact 57 | . . . . . . . 1 32 3 . . . 14 7 Slashing 3 | . . . . . 3 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . . . . . . 25 . . . . 10 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . . Damage Inflicted 26582 | 335 1043 743 . 242 3729 2694 2117 4410 1503 956 697 811 2794 4508 Guns 14333 | 335 733 332 . 242 2816 2672 1799 577 995 555 108 264 800 2105 Cannons 927 | . . . . . . . . . . . . 20 578 329 Explosions 8181 | . 310 411 . . 885 . 318 1743 508 401 589 527 583 1906 Melee 3091 | . . . . . . . . 2090 . . . . 833 168 Ramming 24 | . . . . . 2 22 . . . . . . . . Kinetic 14086 | 335 733 332 . 242 2254 2672 1799 577 995 555 108 284 1226 1974 Thermal 2879 | . . . . . 426 . . . 38 . 89 . 152 2174 Explosive 4329 | . 310 411 . . 549 . 318 1743 . 230 241 527 . . Electromagnetic 2173 | . . . . . 498 . . . 470 171 259 . 583 192 Impact 3091 | . . . . . . . . 2090 . . . . 833 168 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 4 4 . . . . 1 1 12 4 Average Corruption 4 | . . . . . 2 3 . . . . 1 1 5 3 Corruption Purged . | . . . . . . . . . . . . . . . Effects 204 | . . . . . 49 20 . . . . 3 3 106 23 Message Errors 53 | . . . . . 10 4 . . . . 1 2 32 4 Matter Fused 45 | . . . . . 13 7 . . . . . . 19 6 Heat Flow Errors 20 | . . . . . 6 2 . . . . . . 8 4 Energy Discharges 33 | . . . . . 8 1 . . . . 1 1 17 5 Parts Rejected 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 23 | . . . . . 8 . . . . . 1 . 11 3 Data Loss (major) 10 | . . . . . . . . . . . . . 10 . Misfires 3 | . . . . . . . . . . . . . 3 . Alerts 1 | . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . 2 . Targeting Errors 12 | . . . . . 3 6 . . . . . . 2 1 Weapon Failures 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 942 | . 40 36 . . 50 . 47 402 2 . 30 . 101 234 Projectiles . | . . . . . . . . . . . . . . . Explosions 499 | . 40 36 . . 50 . 47 38 2 . 30 . 22 234 Melee 443 | . . . . . . . . 364 . . . . 79 . Knockbacks 20 | . . . . . . . . 9 . . . . 7 4 Impact 14 | . . . . . . . . 9 . . . . 2 3 Kinetic 5 | . . . . . . . . . . . . . 5 . Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 435 | . . . . . 60 . 64 97 . . 20 . 58 136 Shots 17 | . . . . . 4 . 1 5 . . 1 . 3 3 Rammed 3 | . . . . . . 3 . . . . . . . . Targets Rammed 5 | . . . . . 2 3 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . . . . . Highest Temperature 438 | . 100 20 . 4 344 197 207 336 365 232 303 52 438 226 Average Temperature 88 | . 33 10 . 4 91 38 84 142 123 73 116 32 96 52 Received Heat Transfer 5178 | . 30 78 . 45 852 549 684 . 258 165 78 270 1224 945 Effects 7 | . . . . . 3 . . . . 1 . . 3 . Shutdowns 1 | . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . Interference 5 | . . . . . 2 . . . . 1 . . 2 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 . . . 1 . 1 . 1 . Combat Hostiles 3 | . . . . . . . . . 1 . 1 . 1 . Parts Fried 14 | . . . . . 3 . . 4 1 . . . 5 1 Impact Corruptions 16 | . . . . . . . . 12 . . . . 3 1 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 1 . . . 1 . . . . 1 Heat Transferred 2817 | . . . . . 742 . . . 100 . 100 . 100 1775 Parts Sabotaged 4 | . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . 2 . . . 2 . 1 . 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Peak Influence 928 | 30 201 329 . 53 752 928 814 335 221 . . . . 793 Initial 413 | . 19 34 . . . 333 413 277 . . . . . 18 Average 258 | 13 87 90 . 12 292 562 671 132 82 . . . . 327 Maximum Alert Level 3 | . 1 1 . . 3 3 3 1 1 . . . . 3 Low Security (%) 56 | 100 96 89 . 100 42 . . 70 90 . . . . 54 Level 1 18 | . 3 10 . . 22 49 . 29 9 . . . . 7 Level 2 10 | . . . . . 21 6 57 . . . . . . 8 Level 3 14 | . . . . . 13 44 42 . . . . . . 28 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 35 | . 3 . . . 5 10 5 . 2 . . . 1 9 Investigation 9 | . 2 . . . 2 1 3 . . . . . . 1 Extermination 5 | . . . . . . 2 . . . . . . . 3 Reinforcement 14 | . 1 . . . 3 3 . . 2 . . . . 5 Assault 5 | . . . . . . 2 2 . . . . . 1 . Garrison 2 | . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 2 1 . . 1 . . . . 2 Haulers Reinforced 4 | . . . . . . 1 . . 1 . . . . 2 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Distress Signals 14 | . 1 . . . 11 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 248 | . 22 12 . 2 58 32 23 6 14 11 5 6 23 34 Peak Tracking Total 7 | . 3 3 . 2 7 5 6 2 5 3 4 4 6 4 Tactical Retreats 17 | . 1 1 . . 1 . 1 . . 4 1 . . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Traps Triggered 4 | . . . . . 1 1 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . . . . 1 5 1 Traps Extracted . | . . . . . . . . . . . . . . . Installed 12 | . . . . . . . . . . . . 4 5 3 Triggered 6 | . . . . . . . . . . . . . 5 1 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Machines Disabled 41 | . . . . . 4 . 3 . 4 . . 1 1 28 Max in Single Turn 22 | . . . . . 2 . 2 . 2 . . 1 1 22 Garrison Access 3 | . . . . . 1 1 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Machines Accessed 46 | . 10 1 1 1 14 5 4 . 1 1 1 4 . 3 Terminals 23 | . 7 1 . 1 9 1 2 . 1 . . . . 1 Fabricators 2 | . . . . . . 1 . . . . . . . 1 Repair Stations 4 | . 1 . . . 1 2 . . . . . . . . Recycling Units 4 | . 2 . . . 1 . 1 . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . . . . 1 Garrison Access 3 | . . . . . 1 1 1 . . . . . . . Total Hacks 166 | . 38 2 1 4 52 11 15 . 4 1 1 27 . 10 Successful 113 | . 16 . 1 1 43 9 8 . 4 1 1 27 . 2 Failed 51 | . 22 2 . 2 8 2 7 . . . . . . 8 Catastrophic 10 | . 6 1 . . 1 1 . . . . . . . 1 Database Lockouts 2 | . . . . 1 1 . . . . . . . . . Manual 73 | . 23 3 . 4 23 3 8 . 3 . . . . 6 Terminals 86 | . 26 2 . 4 34 3 8 . 4 . . . . 5 Fabricators 5 | . . . . . . 1 . . . . . . . 4 Repair Stations 12 | . 2 . . . 4 6 . . . . . . . . Recycling Units 15 | . 10 . . . 2 . 3 . . . . . . . Scanalyzers 11 | . . . . . 10 . . . . . . . . 1 Garrison Access 7 | . . . . . 2 1 4 . . . . . . . Terminal Hacks 61 | . 6 . 1 1 17 . 5 . 1 1 1 27 . 1 Record 13 | . 1 . 1 . . . . . . . . 11 . . Part Schematic 9 | . . . . . 2 . 2 . . . . 5 . . Robot Schematic 8 | . . . . . . . . . . . . 8 . . Robot Analysis 7 | . 4 . . 1 2 . . . . . . . . . Prototype ID Bank 5 | . . . . . 2 . . . . . . 3 . . Open Door 2 | . . . . . . . . . . 1 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . Terminal Index 5 | . 1 . . . 1 . 1 . 1 . . . . 1 Fabricator Index 1 | . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . . . Unreport Threat 3 | . . . . . 3 . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . Zone Layout 3 | . . . . . 3 . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . 1 Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 12 | . 2 . . . 4 6 . . . . . . . . Scan Component 6 | . 1 . . . 2 3 . . . . . . . . Repair 6 | . 1 . . . 2 3 . . . . . . . . Recycling Unit Hacks 5 | . 3 . . . 1 . 1 . . . . . . . Report Inventory 4 | . 2 . . . 1 . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 10 . . . . . . . . . Insert Component 5 | . . . . . 5 . . . . . . . . . Analyze 5 | . . . . . 5 . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 1 . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 20 | . 5 . . . 10 1 1 . 3 . . . . . Terminals 19 | . 5 . . . 9 1 1 . 3 . . . . . Track 3 | . 1 . . . 1 . . . 1 . . . . . Assimilate 3 | . . . . . 3 . . . . . . . . . Botnet 10 | . 3 . . . 4 1 1 . 1 . . . . . Operators 3 | . 1 . . . 1 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . 9 1 . 1 10 3 4 . 1 . . . . 3 Full Trace Events 11 | . 3 1 . 1 1 1 3 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . 8 . . Robots Built 1 | . . . . . . 1 . . . . . . . . Matter 252 | . . . . . . 252 . . . . . . . . Time 67 | . . . . . . 67 . . . . . . . . Total Robot Build Rating 4 | . . . . . . 4 . . . . . . . . Part Schematics Acquired 14 | . . . . . 7 . 2 . . . . 5 . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . . . 2 3 . . . . . . . . Time 228 | . 26 . . . 88 114 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 3 3 . . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Total Allies 27 | . . . . 5 2 1 . 19 . . . . . . Largest Group 18 | . . . . 4 4 1 . 18 . . . . . . Highest-Rated Group 650 | . . . . 71 71 37 . 650 . . . . . . Highest-Rated Ally 50 | . . . . 31 31 37 . 50 . . . . . . Total Orders 1 | . . . . . 1 . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . Ally Attacks 81 | . . . . 4 45 . . 32 . . . . . . Total Damage 2149 | . . . . 81 629 . . 1439 . . . . . . Kills 15 | . . . . 1 8 . . 6 . . . . . . Allies Corrupted 5 | . . . . . . . . 5 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total 7 | . 4 . . 1 2 . . . . . . . . . Derelict Logs Recovered 8 | . . . . 3 . . . . . 2 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 8 | . . . . . . . . . . . . . . 8 Investigations 1 | . . . . . . . . . . . . . . 1 Reinforcements 3 | . . . . . . . . . . . . . . 3 Guards 4 | . . . . . . . . . . . . . . 4 Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Turns Passed 21658 | 184 1527 1198 419 826 3651 1678 578 1367 521 1523 1148 507 5161 1370 Spaces Moved 8098 | 69 740 577 194 481 1385 532 199 682 225 800 571 214 900 529 Core 250 | 16 . . . . . . . . . . . . 217 17 Treads 6757 | 53 740 577 194 97 1343 532 199 682 225 800 571 214 530 . Legs 665 | . . . . . . . . . . . . . 153 512 Wheels 426 | . . . . 384 42 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 180 200 110 150 230 175 175 178 170 170 170 240 100 Average Speed 227 | 134 171 195 212 158 214 237 186 178 178 177 170 192 541 160 Slowest Speed 3750 | 160 180 200 220 220 240 310 230 305 178 178 170 305 3750 2450 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 98 96 54 82 90 14 6 96 11 80 60 77 93 11 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 6 | . . . 1 1 1 . . . . . . 1 2 . Known Exits Taken 3 | . . . . . 1 . . . 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 . . . . 1 1 1 . Scrap Searched 11 | . . . . 2 . . . . . 2 4 . 3 . Spaces Dug 36 | . 2 . . . 4 . . . 2 2 11 4 7 4 Terrain Destroyed 498 | . 40 27 . . 78 . 29 73 9 10 40 14 31 147 Melee 5 | . . . . . 3 . . . 2 . . . . . Projectile 72 | . 6 . . . 2 . . . . 3 19 4 31 7 AOE 421 | . 34 27 . . 73 . 29 73 7 7 21 10 . 140 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Was Fac Low Low Dat Pro Fac Total 10083 | 110 889 613 205 526 1822 792 301 762 277 854 710 282 1083 857 Wait 641 | . 36 5 . 16 165 121 35 3 12 12 78 7 20 131 Move 8083 | 68 739 576 193 480 1382 531 199 681 224 799 570 213 899 529 Hop 1 | . . . . . 1 . . . . . . . . . Pick Up 168 | 7 26 1 6 4 38 16 . 4 . 3 13 16 20 14 Fast Attach 87 | 4 . . . 4 14 9 2 8 . . 3 . 10 33 Attach 55 | 3 . 1 . 1 8 4 5 1 . 1 5 6 9 11 Detach 22 | . . . . . 4 1 2 4 . . 4 1 1 5 Swap 119 | . 16 8 1 2 31 9 3 5 6 8 6 8 12 4 Drop 138 | 1 15 3 5 8 38 20 . 13 . 4 3 7 9 12 Fire 697 | 27 57 19 . 11 136 78 52 19 32 27 28 19 84 108 Melee 52 | . . . . . 3 . 1 24 3 . . . 14 7 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 5 | . . . . . 2 3 . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap 13 | . . . . . . . . . . . . 5 5 3 Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 185 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 411 | -10/Materials | Repaired Lgt. Assault Rifle? 480 | -10/Materials | Discovered new exit (range 15) 712 | -10/Materials | Discovered new exit (range 16) 1036 | -10/Materials | Discovered new exit (range 15) 1463 | -10/Materials | Discovered new exit (range 9) 1527 | -10/Materials | Discovered new exit (range 16) 1712 | -10/Materials | Entered Mines 2247 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2452 | -10/Mines | Assembled infested the area 2518 | -10/Mines | Discovered new exit (range 13) 2798 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2798 | -10/Mines | Discovered new exit (range 5) 2830 | -10/Mines | Discovered new exit (range 16) 2910 | -10/Mines | Entered Exiles 2960 | -10/Exiles | Met 8R-AWN 2994 | -10/Exiles | Met EX-HEX 3126 | -10/Exiles | Met EX-DEC 3164 | -10/Exiles | Learned location of Zion (-7) 3311 | -10/Exiles | Discovered new exit (range 10) 3329 | -10/Exiles | Entered Mines 3362 | -9/Mines | Build established: Hauler-Mutant 3369 | -9/Mines | Central database locked down 3380 | -9/Mines | Learned location of 1 exit from Materials 3431 | -9/Mines | Learned location of 1 exit from Lower Caves 3499 | -9/Mines | Discovered new exit (range 12) 3636 | -9/Mines | Discovered new exit (range 12) 3823 | -9/Mines | Found a hidden stash of uninstalled traps 3905 | -9/Mines | Learned location of Recycling (-9) 4019 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4155 | -9/Mines | Entered Materials 4155 | -8/Materials | Accompanied by 4 allies 4155 | -8/Materials | Evolved 4 slots: Utility x4 4156 | -8/Materials | Identified exit to Factory 4160 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5861 | -8/Materials | Central database locked down 6675 | -8/Materials | Repaired Arm. Treads 6726 | -8/Materials | Repaired Lgt. Angular Momentum Engine 7806 | -8/Materials | Entered Factory 7806 | -7/Factory | Evolved 2 slots: Utility x2 8577 | -7/Factory | Fabricated I-36 Angel? 8717 | -7/Factory | Local fabrication network quarantined 8720 | -7/Factory | Garrison activated, responded to threat 9005 | -7/Factory | Repaired Arm. Treads 9006 | -7/Factory | First assault squad dispatched 9045 | -7/Factory | Repaired Reactive Plating 9167 | -7/Factory | Discovered new exit (range 16) 9383 | -7/Factory | Repaired Arm. Treads 9484 | -7/Factory | Entered another Factory area 9484 | -6/Factory | Evolved 2 slots: Propulsion x2 9834 | -6/Factory | First assault squad dispatched 10036 | -6/Factory | Identified exit to Lower Caves 10036 | -6/Factory | Identified exit to Extension 10062 | -6/Factory | Sucked down chute 10062 | -6/Factory | Entered Waste 10063 | -6/Waste | Met a frightened Derelict 10075 | -6/Waste | Spotted C-40 Crusher 10081 | -6/Waste | Spotted C-40 Crusher 10084 | -6/Waste | Destroyed C-40 Crusher 10090 | -6/Waste | Destroyed C-40 Crusher 10107 | -6/Waste | Found Damper Plating 10115 | -6/Waste | Found Damper Plating 10127 | -6/Waste | Spotted C-40 Crusher 10138 | -6/Waste | Spotted C-40 Crusher 10146 | -6/Waste | Destroyed C-40 Crusher 10152 | -6/Waste | Spotted C-40 Crusher 10158 | -6/Waste | Destroyed C-40 Crusher 10172 | -6/Waste | Destroyed C-40 Crusher 10237 | -6/Waste | Warlord forces began an assault 10292 | -6/Waste | Spotted C-40 Crusher 10299 | -6/Waste | Allies destroyed C-40 Crusher 10356 | -6/Waste | Discovered new exit (range 13) 11429 | -6/Waste | Entered Factory 11935 | -6/Factory | Discovered exit to Lower Caves (range 9) 11950 | -6/Factory | Entered Lower Caves 11951 | -6/Lower Caves | Encountered a Warlord checkpoint 11951 | -6/Lower Caves | Identified exit to Lower Caves 11959 | -6/Lower Caves | Learned Factory terminal intel 12644 | -6/Lower Caves | Spotted B-75 Beast 13138 | -6/Lower Caves | Destroyed B-75 Beast 13473 | -6/Lower Caves | Entered another Lower Caves area 13480 | -6/Lower Caves | Discovered new exit (range 12) 14125 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14164 | -6/Lower Caves | Discovered new exit (range 9) 14439 | -6/Lower Caves | Learned Factory terminal intel 14621 | -6/Lower Caves | Entered Data Miner 14621 | -6/Data Miner | Discovered new exit (range 6) 14654 | -6/Data Miner | Met Data Miner 14684 | -6/Data Miner | Learned location of Section 7 (-3) 14684 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14710 | -6/Data Miner | Received God Mode back door access code from Data Miner 14920 | -6/Data Miner | Data Conduit disabled 14984 | -6/Data Miner | Lost 6 parts (1p2n2u1w) 15128 | -6/Data Miner | Entered Proximity Caves 15305 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16039 | -5/Proximity Caves | Learned location of Armory (-4) 17727 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17817 | -5/Proximity Caves | Core integrity fell below 50% 17864 | -5/Proximity Caves | Lost 24 parts (2p3n12u7w) 18327 | -5/Proximity Caves | System corruption reached 10% 20191 | -5/Proximity Caves | Discovered new exit (range 5) 20289 | -5/Proximity Caves | Entered Factory 20289 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 20290 | -5/Factory | Identified exit to Upper Caves 20291 | -5/Factory | Loaded intel: 20 terminal locations 20367 | -5/Factory | Lost 5 parts (2u3w) 20622 | -5/Factory | Lost 3 parts (2u1w) 20675 | -5/Factory | Build established: Scavenger-Mutant 21104 | -5/Factory | Lost 3 parts (3n) 21166 | -5/Factory | Lost 3 parts (3w) 21371 | -5/Factory | Core integrity fell below 50% 21379 | -5/Factory | Lost 6 parts (1p2n1u2w) 21535 | -5/Factory | Spotted B-75 Beast 21624 | -5/Factory | Core integrity fell below 20% 21631 | -5/Factory | Lost 5 parts (1p2n1u1w) 21659 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 21633_ U-05 Engineer lays Concrete. 21638_ YZ O2MPTPOUK DJ4ZPIY|W /VC J/ 21638_ U-05 Engineer lays Concrete. 21639_ U-05 Engineer builds a Wall. 21641_ R-10 Processor collects Unknown Wheel. 21644_ R-10 Processor collects Adv. Heat Sink. 21645_ Acquired Phase Shifter. 21647_ R-10 Processor collects Field Recycling Unit. 21648_ >> DECODED: Reinforcement location. 21648_ Acquired Lgt. Fission Core. 21650_ Acquired 25 matter. 21651_ R-10 Processor collects Hvy. Laser. 21653_ Lgt. Fission Core destroyed. 21653_ Phase Shifter destroyed. 21654_ Acquired Gauss Rifle. 21655_ Carbon-fiber Leg destroyed. 21655_ Cld. Plasma Rifle destroyed. 21656_ Slug penetrates B-75 Beast. 21658_ Slug penetrates G-50 Soldier. 21658_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????#?# """" """" # ! #####?# | | ???????????????# """" """" # !! ####### | | ???????????????# """" """" # !! ####### " | | ??????????#????# """" """" # !! ##?#### ^^ " | | ???????????????# # ####### ^ | | ???????????????? # ####### " | | ???????????? ????? ###+############ " | | ???????????????????? ? # ! ########## " | | ??????????????????####+###### | | ???????? ????#??### T | | ???????????? ??##?# t### % | | ???????????????#?## ### ################ | | ?????????????????## ##### ####### " ! ## | | ??????????????????# #####+##### """ ## | | ???????? ??? ???#?# ### ## | | ???????????????#### ### ## | | ?????????? ??#?##?# ### % ## | | ????+############## ### % ## | | ??? !%= ### ## | | ??? ! ### ## | | ??? # # ## | | ??? # # " ## | | ??? g ### " ## | | ?? # ; # ## | | ?? g ;## # ## | | ? @### % = #^ ^ ## | | ? %##"######+######+#/##### | | ^ % # | | ? # | | # | | R ^^ + | | ! =* # | | ??? *%!|BB [%* # | | ????# ######BB ! =!= # | | ???????## !#!!!%! ##############+############# | | ???????##""|" ##/########### """ ##### | | ?????###" [u ## """ """ ""F"" ##### | | ?????# " = %[ ## """ """ "" "" ##### | | ?????###" [! ##[ """ """ ##### | | ???????#" ## [* ##### | | ???????#" ## """!""" """ ##### | | ???????## ! ## """ """ """ ##### | | ????????# ## """ """ """ ##### | | ????????# "# ##### | | ????????###" """########################### | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 31 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 85 Additional Mass Support 9 Armor Coverage 1350 Resistance: KI 20 Resistance: EM 90 Core Shielding 20 Power Shielding 66 Phase Shifting 5 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Imp. Hacking Suite | -6/Factory | Hacked Imp. Flight Unit | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ I-36 Angel | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonGyrokineticTerrabomb Manual? 0 Play Time 02:19:40 Cumulative 139.6 hours Start 2020.12.19 @ 14:01:05 End 2020.12.19 @ 16:28:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 65 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21d5ca45-d612-4aaa-b7f7-67cac4e55172