Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.26 @ 12:48:37 Player: DrZettl Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (171) 855 Value Destroyed (6448) 6448 Prototype IDs (13) 260 Alien Tech Used (1) 200 Bonus (420) 420 TOTAL SCORE: 14283 Bonus ------- High Alert Combat Kills 417 Follower Combat Kills 41 Friendly Fire -38 Cogmind --------- Core Integrity 0/1300 Matter 113/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Heart of Steel Railgun Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Medium Treads Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Improved Cryofiber Web High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Target Analyzer Heart of Steel > --- WEAPON ----------- Long-range Proton Cannon High-powered Shotgun Coil Gun KE Penetrator > --- INVENTORY -------- Antimatter Reactor Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Energy Well Compact Matter Pod Advanced Terrain Scanner Improved Propulsion Shielding Layered Light Armor Plating Layered Light Armor Plating Layered Medium Armor Plating Advanced Hardlight Generator Hacking Suite Quantum Rifle Mass Driver Improved Grenade Launcher Plasma Sword [Rating: 107] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Q-thruster Utility Large Storage Unit Device Improved Cryofiber Web Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Layered Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Slots Evolved 14 | . . . 2 2 2 2 . . 2 2 . . 2 Power 1 | . . . . . . . . . . 1 . . . Propulsion 4 | . . . . 1 . . . . 1 1 . . 1 Utility 7 | . . . 2 . 1 2 . . 1 . . . 1 Weapon 2 | . . . . 1 1 . . . . . . . . Parts Attached 202 | 7 7 4 25 12 12 38 4 4 39 16 15 4 15 Power 21 | 1 1 2 3 2 1 4 . . 3 3 . 1 . Engine 13 | 1 1 2 3 . 1 3 . . 1 1 . . . Core 5 | . . . . 2 . 1 . . 2 . . . . Reactor 3 | . . . . . . . . . . 2 . 1 . Propulsion 41 | 2 1 1 7 1 1 5 . . 10 6 1 1 5 Treads 14 | . . . 2 1 1 5 . . 1 1 1 . 2 Leg 9 | . . . . . . . . . 5 4 . . . Wheel 15 | 2 1 1 5 . . . . . 4 1 . 1 . Hover 1 | . . . . . . . . . . . . . 1 Flight 2 | . . . . . . . . . . . . . 2 Utility 69 | 2 3 . 7 4 4 10 1 2 17 3 9 2 5 Device 27 | . . . 3 2 . 4 . . 9 1 5 1 2 Storage 9 | 2 3 . . . 1 . . . 2 . . . 1 Processor 5 | . . . . 1 1 1 1 . 1 . . . . Hackware 1 | . . . . . . . . . . . . . 1 Protection 27 | . . . 4 1 2 5 . 2 5 2 4 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 71 | 2 2 1 8 5 6 19 3 2 9 4 5 . 5 Energy Gun 7 | 1 1 . . . . 1 . . 2 . . . 2 Energy Cannon 7 | . . . 1 . . 1 1 . 1 2 1 . . Ballistic Gun 32 | 1 1 1 5 4 4 11 . . . 1 2 . 2 Ballistic Cannon 9 | . . . 2 . . 4 1 1 1 . . . . Launcher 6 | . . . . 1 . 1 1 1 2 . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . 2 1 . . 2 1 2 . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . Unidentified Prototypes 9 | . . . 1 . . 2 . . 3 . 1 . 2 Parts Lost 87 | . 2 3 13 2 4 9 3 9 8 6 2 18 8 Power 11 | . 1 1 2 . 1 2 . . . 1 . 3 . Propulsion 26 | . . 1 3 . . 2 . 3 2 4 1 6 4 Utility 20 | . . . 4 2 1 . 1 3 2 . . 5 2 Weapon 30 | . 1 1 4 . 2 5 2 3 4 1 1 4 2 Highest Loss Streak 12 | . 1 3 3 1 3 3 3 9 2 6 2 12 2 Average Slot Usage (%) 86 | . 99 98 98 100 99 94 99 66 75 90 94 72 13 Engine 3 | . 13 14 10 1 2 5 . . . 2 . . . Core 3 | . . . . 7 4 . 6 6 4 5 5 . . Treads 9 | . . . 1 27 23 19 20 3 . 2 6 3 1 Leg 3 | . . . . . . . . . 2 19 15 13 . Wheel 5 | . 28 26 20 . . . . . 7 . . . . Device 8 | . . . 10 11 6 10 13 7 9 10 8 6 1 Storage 13 | . 28 28 22 18 15 13 13 13 11 10 10 8 . Processor 6 | . . . . 3 7 7 9 7 9 10 10 8 . Protection 7 | . . . 10 2 7 9 8 6 7 10 11 7 1 Energy Cannon 1 | . . . . . . . 3 6 3 2 3 1 . Ballistic Gun 12 | . 22 27 18 26 28 18 11 1 . 2 12 8 . Ballistic Cannon 3 | . . . 3 . . 6 5 6 6 5 . . . Launcher 1 | . . . . . . . 3 5 3 . . . . Naked Turns 117 | . . . . . . . . . . . . 12 105 Heaviest Build 139 | 17 41 42 54 55 68 114 84 100 117 137 139 135 10 Greatest Support 135 | 20 20 20 40 60 60 60 60 60 65 90 90 75 135 Greatest Overweight (x) 40 | . 2 4 3 . 1 2 1 33 33 4 1 40 3 Average Overweight (x) 1 | . . 1 1 . . 1 1 11 3 1 1 1 . Largest Inventory Capacity 20 | 8 16 16 16 16 18 18 18 18 20 20 20 20 4 Average Capacity 16 | 6 14 16 16 16 16 18 18 18 18 20 20 18 4 Most Carried 20 | 3 11 11 16 16 17 18 14 14 20 20 20 20 4 Average Carried 14 | 1 8 10 14 15 15 16 12 10 12 19 19 17 3 Final Capacity 20 | 8 16 16 16 16 18 18 18 18 20 20 20 4 4 Final Carried 20 | 3 11 11 16 16 16 14 14 10 18 20 20 4 4 Class Distribution -------------------- 26% | Gunner 23% | Mutant 15% | Scavenger-Mutant 14% | Scavenger-Gunner 8% | Scavenger-Tank 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Matter Collected 7058 | 179 297 140 1015 772 442 1747 134 89 1254 323 481 114 71 Remotely . | . . . . . . . . . . . . . . Salvage Created 7434 | 64 520 176 1571 851 398 1781 129 79 1163 369 186 . 147 Parts 349 | 4 23 7 90 35 17 84 7 4 48 14 14 . 2 Haulers Intercepted 9 | . 1 . 4 . . 1 . . 1 2 . . . Recyclers Shooed 5 | . . 1 1 . . 2 . . 1 . . . . Parts Field Recycled 56 | . . . . . . . . . 56 . . . . Retrieved Matter 426 | . . . . . . . . . 426 . . . . Parts Self-Destructed 19 | . . . . . . . 3 4 . . 12 . . Prevented 5 | . . . . . . . 3 . . . 2 . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Combat Hostiles Destroyed 128 | . 8 2 29 19 5 32 2 2 15 7 5 . 2 Guns 77 | . 8 2 20 16 5 18 1 . 1 1 3 . 2 Cannons 41 | . . . 9 . . 12 . 1 11 6 2 . . AOE 10 | . . . . 3 . 2 1 1 3 . . . . Classes Destroyed 15 | 1 3 . 3 1 2 3 . 1 1 . . . . Worker 5 | . . . . . 1 3 . . 1 . . . . Builder 11 | . 2 . . . . 4 . . 4 1 . . . Tunneler 1 | . . . . . . 1 . . . . . . . Hauler 9 | . 1 . 4 . . 1 . . 1 2 . . . Recycler 15 | 1 1 1 4 2 1 1 . . 4 . . . . Operator 1 | . . . . 1 . . . . . . . . . Watcher 1 | . . . . . . . . . 1 . . . . Swarmer 20 | . . . 4 5 . 7 . . . . 4 . . Grunt 63 | . 8 2 19 13 1 12 . . 6 . . . 2 Brawler 1 | . . . . . . 1 . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . Sentry 13 | . . . 5 . 2 4 . . 1 . 1 . . Hunter 13 | . . . . . . 5 2 . 2 4 . . . Programmer 15 | . . . . . 2 3 . 1 6 3 . . . Behemoth 1 | . . . . . . . . 1 . . . . . Best Kill Streak 10 | 1 3 2 10 9 3 4 2 1 5 3 3 . 1 Combat Bots Only 8 | . 2 2 6 8 2 3 2 1 4 3 3 . 1 Max Kills in Single Turn 3 | 1 2 1 2 2 1 3 1 1 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . 2 1 1 1 . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Damage Taken 18813 | . 622 95 1497 1272 925 3788 152 967 2439 1383 284 2057 3332 Core 3516 | . 184 23 285 131 47 492 43 112 544 134 . 202 1319 Absorbed by Shields 134 | . . . . . . . . . . . . 114 20 Core Remaining (%) 56 | 100 . 17 28 76 93 . . 23 45 . . 70 . Volleys Fired 440 | 3 55 14 96 56 18 88 3 5 50 25 15 2 10 Largest 4 | 2 2 2 2 3 4 4 4 3 3 3 4 3 1 Hottest 234 | 60 60 43 67 76 93 153 143 119 210 234 169 136 35 Shots Fired 1077 | 6 109 28 191 166 66 289 10 13 102 50 32 5 10 Gun 795 | 6 109 28 158 162 66 194 4 . 16 17 21 4 10 Cannon 262 | . . . 33 . . 94 4 10 76 33 11 1 . Launcher 20 | . . . . 4 . 1 2 3 10 . . . . Special . | . . . . . . . . . . . . . . Kinetic 965 | 3 92 28 191 162 66 288 7 5 58 27 24 4 10 Thermal 60 | . . . . . . . 1 5 31 23 . . . Explosive 18 | . . . . 4 . 1 . 3 10 . . . . Electromagnetic 34 | 3 17 . . . . . 2 . 3 . 8 1 . Robot Hit Streak 45 | 2 15 7 14 30 45 30 9 13 10 13 7 2 12 Robot Miss Streak 10 | 1 3 2 6 3 1 5 3 2 6 5 10 1 . Penetration Max 2 | . . . . . . 1 . . . . . . 2 Secondary Targets 4 | . . . 2 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . Shots Hit Robots 787 | 4 80 16 140 124 59 202 7 9 75 40 16 5 10 Core Hits 372 | 2 23 7 72 47 16 107 9 6 47 20 11 1 4 Critical Hits 28 | . 1 . 1 3 1 5 . . 7 7 1 . 2 Critical Kills 10 | . . . 1 1 1 1 . . 3 1 1 . 1 Critical Parts Destroyed 18 | . 1 . . 2 . 4 . . 4 6 . . 1 Melee Attacks 57 | . . . . . 15 1 . . 12 11 18 . . Impact . | . . . . . . . . . . . . . . Slashing 57 | . . . . . 15 1 . . 12 11 18 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 2 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17514 | 51 1013 160 2060 2122 812 4885 202 358 3373 1799 322 65 292 Guns 9628 | 51 917 160 1584 1798 751 3237 47 . 287 268 204 34 290 Cannons 5714 | . . . 476 . . 1457 50 208 2148 1226 118 31 . Explosions 1767 | . 96 . . 324 . 169 105 150 732 191 . . . Melee 381 | . . . . . 61 . . . 206 114 . . . Ramming 24 | . . . . . . 22 . . . . . . 2 Kinetic 13897 | 26 756 160 2060 1798 751 4694 97 90 1719 1160 262 34 290 Thermal 1378 | . 96 . . . . 49 . 118 781 334 . . . Explosive 1415 | . . . . 324 . 120 . 150 630 191 . . . Electromagnetic 419 | 25 161 . . . . . 105 . 37 . 60 31 . Impact . | . . . . . . . . . . . . . . Slashing 381 | . . . . . 61 . . . 206 114 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . . 1 11 . . . 11 1 1 . 3 Average Corruption 3 | . . . . 1 3 . . . 3 1 1 . 1 Corruption Purged 1 | . . . . . . . . . . . 1 . . Effects 59 | . . . . . 17 . . . 38 3 1 . . Message Errors 17 | . . . . . 5 . . . 10 1 1 . . Matter Fused 9 | . . . . . 6 . . . 3 . . . . Heat Flow Errors 9 | . . . . . 2 . . . 7 . . . . Energy Discharges 8 | . . . . . 2 . . . 6 . . . . Data Loss (minor) 6 | . . . . . . . . . 4 2 . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . 1 . . . . Targeting Errors 6 | . . . . . 1 . . . 5 . . . . Weapon Failures 1 | . . . . . 1 . . . . . . . . Overload Shots 2 | . . . . . . . . . 2 . . . . Overflow Damage 201 | . . . . 8 2 35 . . 112 42 2 . . Projectiles 67 | . . . . . . 4 . . 52 9 2 . . Explosions 132 | . . . . 8 . 31 . . 60 33 . . . Melee 2 | . . . . . 2 . . . . . . . . Knockbacks 72 | . . . 14 . . 27 2 . 16 11 2 . . Impact . | . . . . . . . . . . . . . . Kinetic 65 | . . . 12 . . 25 2 . 15 10 1 . . Secondary 7 | . . . 2 . . 2 . . 1 1 1 . . Self-Inflicted Damage 309 | . 25 . . 45 . . . . 151 88 . . . Shots 10 | . 1 . . 3 . . . . 5 1 . . . Rammed 5 | . . . . . . 2 . . . . . . 3 Targets Rammed 5 | . . . . . . 2 . . . . . . 3 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 783 | . 84 2 74 60 195 783 . 45 737 649 242 . . Average Temperature 127 | . 42 2 12 18 52 169 . 21 204 209 131 . . Received Heat Transfer 3614 | . 348 54 645 513 174 810 . 96 204 . 18 176 576 Effects 52 | . . . . . . 30 . . 17 2 3 . . Shutdowns 8 | . . . . . . 4 . . 4 . . . . Energy Bleed 4 | . . . . . . 1 . . 2 1 . . . Interference 8 | . . . . . . 2 . . 3 . 3 . . Matter Decay 8 | . . . . . . 4 . . 3 1 . . . Short Circuit 5 | . . . . . . 4 . . 1 . . . . Damage (minor) 8 | . . . . . . 6 . . 2 . . . . Damage (major) 7 | . . . . . . 7 . . . . . . . Damage (core) 4 | . . . . . . 2 . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1669 | . 100 . . . . 50 . 148 890 481 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Peak Influence 844 | 5 185 58 466 505 260 844 . . 417 434 . . 104 Average Influence 196 | 1 68 44 237 370 65 415 . . 105 266 . . 53 Maximum Alert Level 3 | . . . 2 2 1 3 . . 2 2 . . . Low Security (%) 57 | 100 100 100 43 6 95 8 . . 78 16 . . 100 Level 1 28 | . . . 35 40 4 55 . . 20 74 . . . Level 2 10 | . . . 20 52 . 17 . . . 8 . . . Level 3 3 | . . . . . . 17 . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 . 4 5 3 14 . . 5 1 . 1 4 Investigation 10 | . 1 . 4 1 1 1 . . . . . . 2 Extermination 10 | . . . . . 1 3 . . 4 1 . . 1 Reinforcement 9 | . 2 . . 1 1 3 . . 1 . . . 1 Assault 2 | . . . . . . 1 . . . . . 1 . Garrison 9 | . . . . 3 . 6 . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Distress Signals 15 | . . . 3 3 1 6 . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 257 | . 20 2 47 34 13 48 2 2 23 8 5 16 37 Peak Tracking Total 14 | . 4 2 8 9 4 5 2 1 4 4 4 13 14 Tactical Retreats 33 | . 6 . 4 8 . 3 . . . . . 3 9 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Traps Triggered 10 | . . . 2 . 3 1 . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Machines Disabled 22 | . . . 1 3 . 13 . . 3 1 1 . . Max in Single Turn 4 | . . . 1 1 . 4 . . 1 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Machines Accessed 24 | . 3 . 5 4 2 4 2 . . 1 2 . 1 Terminals 12 | . 3 . 3 2 . 1 1 . . . 1 . 1 Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . Recycling Units 2 | . . . 1 1 . . . . . . . . . Scanalyzers 3 | . . . 1 1 . . . . . 1 . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . Total Hacks 67 | . 9 . 26 12 4 7 2 . . 1 3 . 3 Successful 40 | . 5 . 16 10 . 2 2 . . 1 3 . 1 Failed 27 | . 4 . 10 2 4 5 . . . . . . 2 Catastrophic 3 | . 1 . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 30 | . 7 . 14 6 . . . . . . 1 . 2 Terminals 39 | . 9 . 15 7 . 2 1 . . . 2 . 3 Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 5 | . . . . . 2 3 . . . . . . . Recycling Units 5 | . . . 4 1 . . . . . . . . . Scanalyzers 12 | . . . 7 4 . . . . . 1 . . . Garrison Access 3 | . . . . . 2 1 . . . . . . . Terminal Hacks 10 | . 3 . 1 1 . . 2 . . . 2 . 1 Record 3 | . . . . . . . 1 . . . 2 . . Robot Analysis 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . 1 . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . 1 1 . . . . . . . . . Report Inventory 2 | . . . 1 1 . . . . . . . . . Scanalyzer 12 | . . . 7 4 . . . . . 1 . . . Insert Component 7 | . . . 3 3 . . . . . 1 . . . Analyze 5 | . . . 4 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 39 | . 6 . 21 10 . . . . . . 2 . . Terminals 14 | . 2 . 7 4 . . . . . . 1 . . Track 5 | . 1 . 2 1 . . . . . . 1 . . Assimilate 4 | . 1 . 2 1 . . . . . . . . . Botnet 5 | . . . 3 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 2 . 4 3 2 3 . . . . . . 1 Full Trace Events 9 | . 2 . 3 2 . 1 . . . . . . 1 Feedback Events 2 | . . . . 1 . . . . . . . . 1 Corruption 2 | . . . . 1 . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 38 | . . . . . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 1 . . . . . . . . . Part Schematics Acquired 4 | . . . 3 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Total Allies 14 | . . . . 1 12 . . 1 . . . . . Largest Group 7 | . . . . 1 7 . . 1 . . . . . Highest-Rated Group 149 | . . . . 10 149 . . 137 . . . . . Highest-Rated Ally 137 | . . . . 10 31 . . 137 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . 14 . . . . . . . . Total Damage 208 | . . . . . 208 . . . . . . . . Kills 2 | . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 3 . . . 2 . . Drone Launches 2 | . . . . . . 2 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Turns Passed 12038 | 53 475 342 1102 753 1003 1457 1150 597 2069 644 1538 157 698 Spaces Moved 6155 | 39 285 291 589 305 490 596 610 88 687 319 927 100 829 Core 553 | 1 . . . . . . . 30 45 . . 25 452 Treads 2241 | . . . 36 305 490 596 610 58 . 13 . . 133 Legs 1396 | . . . . . . . . . 88 306 927 75 . Wheels 1721 | 38 285 291 553 . . . . . 554 . . . . Hover 130 | . . . . . . . . . . . . . 130 Flight 114 | . . . . . . . . . . . . . 114 Fastest Speed 40 | 50 80 90 100 170 170 186 186 186 110 150 150 50 40 Average Speed 157 | 79 89 95 113 170 175 187 186 674 229 154 150 145 76 Slowest Speed 2050 | 80 100 120 210 170 190 210 186 1700 1700 240 150 2050 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 43 66 44 22 10 16 78 15 12 7 93 17 20 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 . . . 1 . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . . . . 1 1 . . 4 . . Spaces Dug 43 | . . . . . 11 2 . . 10 9 11 . . Terrain Destroyed 296 | . 3 . . 23 11 84 . 3 98 60 13 . 1 Melee 42 | . . . . . 11 1 . . 10 9 11 . . Projectile 66 | . . . . . . 12 . 2 28 21 2 . 1 AOE 188 | . 3 . . 23 . 71 . 1 60 30 . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Fac Fac Upp Upp Res Total 7577 | 51 396 327 839 415 581 776 619 96 1069 405 1022 106 875 Wait 493 | . 35 17 77 29 25 20 . . 233 22 28 1 6 Move 6140 | 38 284 290 588 304 489 595 609 87 686 318 926 99 827 Hop 1 | . . . . . . . . . . . . . 1 Pick Up 109 | 3 10 2 31 7 13 13 1 . 16 7 6 . . Fast Attach 78 | 7 1 . 6 3 . 9 1 1 19 7 9 1 14 Attach 72 | . 1 3 13 4 6 14 3 3 14 4 3 3 1 Detach 20 | . . . 1 . . 1 . . 15 . 2 . 1 Swap 53 | . 5 1 6 5 6 15 . . 6 5 4 . . Drop 97 | . 5 . 21 7 9 17 . . 18 6 11 . 3 Fire 440 | 3 55 14 96 56 18 88 3 5 50 25 15 2 10 Melee 57 | . . . . . 15 1 . . 12 11 18 . . Ram 1 | . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . Crush 4 | . . . . . . 2 . . . . . . 2 Escape Stasis 9 | . . . . . . . . . . . . . 9 Rewire 2 | . . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 3 exits: *Fac / Sto / [*Low]) -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac x2]) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Core integrity fell below 50% 322 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 11) 529 | -10/Materials | Entered Mines 697 | -10/Mines | Core integrity fell below 20% 722 | -10/Mines | Lost 3 parts (1p1n1w) 840 | -10/Mines | Discovered new exit (range 16) 871 | -10/Mines | Entered Materials 871 | -9/Materials | Evolved 2 slots: Utility x2 1283 | -9/Materials | Discovered new exit (range 13) 1401 | -9/Materials | Lost 3 parts (2u1w) 1431 | -9/Materials | Core integrity fell below 50% 1690 | -9/Materials | Lost 3 parts (1p1n1u) 1943 | -9/Materials | Discovered new exit (range 14) 1973 | -9/Materials | Entered another Materials area 1973 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2228 | -8/Materials | Destroyed 8 combat bots 2373 | -8/Materials | Garrison activated, responded to threat 2723 | -8/Materials | Discovered new exit (range 3) 2726 | -8/Materials | Entered Factory 2726 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2727 | -7/Factory | Identified exit to Storage 2778 | -7/Factory | Discovered new exit (range 6) 2981 | -7/Factory | Build established: Gunner 3336 | -7/Factory | Discovered new exit (range 12) 3394 | -7/Factory | Lost 3 parts (1p2w) 3698 | -7/Factory | System corruption reached 10% 3729 | -7/Factory | Entered another Factory area 3729 | -6/Factory | Evolved 2 slots: Utility x2 3888 | -6/Factory | Garrison activated, responded to threat 4172 | -6/Factory | Discovered new exit (range 22) 4252 | -6/Factory | Repaired Arm. Treads 4442 | -6/Factory | Build established: Scavenger-Gunner 4512 | -6/Factory | Garrison activated, responded to threat 4716 | -6/Factory | Discovered new exit (range 15) 4828 | -6/Factory | Build established: Gunner 4991 | -6/Factory | Spotted B-75 Beast 5013 | -6/Factory | Core integrity fell below 50% 5129 | -6/Factory | First assault squad dispatched 5175 | -6/Factory | Lost 3 parts (2p1w) 5186 | -6/Factory | Entered Lower Caves 5303 | -6/Lower Caves | Learned Factory trap positions 5312 | -6/Lower Caves | Build established: Scavenger-Tank 5327 | -6/Lower Caves | Learned Factory security intel 5702 | -6/Lower Caves | Lost 3 parts (1u2w) 5925 | -6/Lower Caves | Spotted B-75 Beast 5965 | -6/Lower Caves | Build established: Gunner 6044 | -6/Lower Caves | Found Prototype Device 6308 | -6/Lower Caves | Discovered new exit (range 16) 6336 | -6/Lower Caves | Entered another Lower Caves area 6402 | -6/Lower Caves | Spotted B-75 Beast 6487 | -6/Lower Caves | 1C-UTU showed up to help 6487 | -6/Lower Caves | Destroyed B-75 Beast 6489 | -6/Lower Caves | 1C-UTU revealed a hidden path 6510 | -6/Lower Caves | Lost 9 parts (3n3u3w) 6737 | -6/Lower Caves | Discovered new exit (range 10) 6933 | -6/Lower Caves | Entered Factory 6933 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6934 | -5/Factory | Loaded intel: 76 trap records 7187 | -5/Factory | Build established: Tank 7673 | -5/Factory | Build established: Mutant 7793 | -5/Factory | Identified Heart of Steel 8431 | -5/Factory | Build established: Scavenger-Mutant 8710 | -5/Factory | Discovered new exit (range 5) 8765 | -5/Factory | Build established: Scavenger-Gunner 8921 | -5/Factory | Core integrity fell below 50% 8937 | -5/Factory | System corruption reached 10% 9002 | -5/Factory | Entered another Factory area 9002 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 9411 | -4/Factory | Lost 6 parts (1p4n1w) 9575 | -4/Factory | Discovered new exit (range 11) 9646 | -4/Factory | Entered Upper Caves 9807 | -4/Upper Caves | Build established: Scavenger-Mutant 9930 | -4/Upper Caves | Learned location of 1 exit from Research 10340 | -4/Upper Caves | Build established: Scavenger-Gunner 10608 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10856 | -4/Upper Caves | Discovered new exit (range 9) 11080 | -4/Upper Caves | Build established: Scavenger-Tank 11100 | -4/Upper Caves | Found Alien Artifact 11100 | -4/Upper Caves | Identified Dimensional Node Initializer 11100 | -4/Upper Caves | Initialized slip node 11184 | -4/Upper Caves | Entered another Upper Caves area 11186 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11280 | -4/Upper Caves | Lost 6 parts (1p2n2u1w) 11329 | -4/Upper Caves | Released all parts (4) 11333 | -4/Upper Caves | Discovered new exit (range 15) 11341 | -4/Upper Caves | Entered Research 11341 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11342 | -3/Research | Identified exit to Testing 11360 | -3/Research | Lost 12 parts (2p4n3u3w) 11464 | -3/Research | Spotted B-86 Titan 11644 | -3/Research | Build established: Mutant 11791 | -3/Research | Released all parts (3) 11800 | -3/Research | Core integrity fell below 50% 12022 | -3/Research | Core integrity fell below 20% 12039 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11963_ Field strength at 91. 11963_ Field strength at 82. 11964_ Field strength at 73. 11965_ Field strength at 64. 11966_ ALERT: Rogue bot located, Programmers report to Research Zone 9S. 11966_ Penetrated by Slug. 11966_ Slug penetrates Wall. 11966_ Field strength at 40. 11967_ Field strength at 31. 11968_ Field strength at 22. 11969_ Slug penetrates Wall. 11969_ Field strength at 8. 11970_ Stasis field depleted. 11973_ Slug penetrates Wall. 11980_ W-44 Eye sends out distress signal. 11994_ Acquired Energy Filter. 12002_ Field Propulsion Drive destroyed. 12005_ K-01 Serf cleans the Field Manipulator. 12012_ U-05 Engineer lays Concrete. 12034_ Energy Filter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????k???????????????????????? | | ?????????????????????#### ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????? ?????# ???????????????????????? | | ?????????????? ????# ???????????????????????? | | ??????????????# ???# #??????????????????????? | | ??????????????# ??# A #??????????????????????? | | ??????????????# ### #??????????????????????? | | ??????????????? u #??????????????????????? | | ????????????????? #??????????????????????? | | ?????????????????? #??????????????????????? | | ???????????????????? p #??????????????????????? | | ?????????????????????#p #??????????????????????? | | ????????????#######??# #??#####???????????????? | | ???????????? ?# @#? """ ???????????????? | | ???????????# ?# #? """ #????????????? | | ???????????# #A # """ !#????????????? | | ???????????# # # #????????????? | | ???????????# + k/ #????????????? | | ???????????# # # #????????????? | | ???????????# ??# # #????????????? | | ???????????# ????# #? #????????????? | | ???????????####??????# #?#########????????????? | | ?????????????????????# ss#########??????????????? | | ?????????????????????# + [* #??????????????? | | ?????????????????????# # [* #????????????### | | ?????????????????????# # [ #?#?###?#????# | | ???????????########??# s s#? # [ ???# | | ???????????# ?# #? # ! #??# | | ???????????# ?# k#? #? #??# | | ???????????# # # #? " " #??# | | ???????????# # # / ?""R"" #??# | | ???????????# + + """ # """"" #??# | | ???????????#= # #????" #? ????? | | ???????????# # #????" #?? ???????? | | ???????????# ?# #############+########## | | ???????????#########?# | | ?????????????????????# | | ?????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 37 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 1200 Core Shielding 30 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 13 Target Analysis 6 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 40 Defensive Hacking 10 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Challenges ------------ None Game ------ Seed BattleAlertKatana Manual? 0 Play Time 01:51:59 Cumulative 60.3 hours Start 2019.11.21 @ 12:28:37 End 2019.11.26 @ 12:48:37 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 47 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a1b1904-7fcc-4240-9913-4c433284c279