Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.19 @ 06:14:33 // Winter2019/RPGLIKE Player: Farfid Result: Crushed by singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (1973) 9865 Value Destroyed (120436) 120436 Prototype IDs (116) 2320 Alien Tech Used (8) 1600 Bonus (146633) 146633 TOTAL SCORE: 292554 Bonus ------- Triggered High Security 3500 High Alert Combat Kills 92439 Follower Combat Kills 2117 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 5172 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Friendly Fire -3695 Cogmind --------- Core Integrity 0/2200 Matter 592/600 Energy 1280/1300 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox4 Location -1/Access_0 Parts ------- > --- POWER (4) -------- Vortex Chain Reactor Vortex Chain Reactor > --- PROPULSION (2) --- Centrium Wheel Centrium Wheel > --- UTILITY (12) ----- Desublimator Experimental Terrain Scanner Advanced Armor Integrity Analyzer Recoil Nullifier Precision Matter Filter Advanced Kinecellerator Experimental Phase Shifter Centrium Heavy Armor Plating Centrium Heavy Armor Plating Experimental Force Field > --- WEAPON (8) ------- XL Autogun Array XL Autogun Array > --- INVENTORY (6) ---- Protomatter-75 Protomatter-72 Protomatter-77 Protomatter-69 Experimental Matter Compressor (500) Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Vortex Chain Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel > --- UTILITY ---------- Experimental Terrain Scanner Experimental Core Analyzer Recoil Nullifier Precision Matter Filter Advanced Kinecellerator Advanced Reaction Control System Experimental Phase Shifter Centrium Heavy Armor Plating Centrium Heavy Armor Plating Experimental Force Field > --- WEAPON ----------- XL Autogun Array XL Autogun Array > --- INVENTORY -------- Protomatter Protomatter Protomatter Protomatter Long-range Tractor Beam Transdimensional Reconstructor [Rating: 231] Favorites ----------- Power Vortex Chain Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Centrium Wheel Leg Enhanced Biometal Leg Wheel Centrium Wheel Hover Unit Zionite Glidesys I Flight Unit Cesium-ion Thruster Utility Long-range Tractor Beam Device Long-range Tractor Beam Storage Advanced Energy Well Processor Experimental Core Analyzer Protection Centrium Heavy Armor Plating Weapon XL Autogun Array Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Heavy Autocannon Launcher Micro-nuke Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 21 | 2 . . 1 . . 1 2 . 6 . . . 1 . . 1 . 1 . . 1 . 1 . . . 1 . 1 . . 1 . 1 . . Power 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Propulsion 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . . 1 1 . 2 . . . 1 . . 1 . 1 . . . . . . . . 1 . 1 . . . . 1 . . Weapon 6 | 1 . . . . . . 1 . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 537 | 5 3 1 4 . . 1 8 7 25 2 2 5 14 6 23 3 2 17 1 2 21 1 21 5 . 6 5 . 15 11 2 27 91 58 134 9 Power 41 | 1 . . . . . . . 3 1 . . . . 1 7 . . 3 . . 1 . 1 . . . . . 1 1 . 2 5 . 14 . Engine 10 | 1 . . . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 5 . Core 12 | . . . . . . . . . . . . . . 1 4 . . 3 . . . . . . . . . . . . . . . . 4 . Reactor 19 | . . . . . . . . 1 . . . . . . 2 . . . . . 1 . 1 . . . . . 1 1 . 2 5 . 5 . Propulsion 22 | 2 . 1 . . . . . . 1 1 . . 3 . . . . . . . . . 2 . . . . . . . . . . 1 11 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Wheel 13 | 2 . 1 . . . . . . 1 1 . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 4 . Hover 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Utility 348 | . 1 . 2 . . 1 2 1 9 1 1 2 10 3 10 3 . 6 1 . 14 1 18 5 . 6 3 . 13 8 2 21 69 42 84 9 Device 209 | . . . 1 . . 1 1 . 4 . . 1 3 3 10 3 . 5 . . 5 1 10 4 . 1 3 . 11 6 1 17 32 28 49 9 Storage 10 | . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . 4 . 3 . Processor 32 | . . . . . . . . . . . . . 1 . . . . . 1 . 3 . 1 . . . . . 2 . 1 2 9 1 11 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 97 | . 1 . 1 . . . 1 1 5 1 1 . 5 . . . . 1 . . 5 . 7 1 . 5 . . . 2 . 2 24 13 21 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 126 | 2 2 . 2 . . . 6 3 14 . 1 3 1 2 6 . 2 8 . 2 6 . . . . . 2 . 1 2 . 4 17 15 25 . Energy Gun 29 | 2 2 . . . . . 3 1 8 . 1 1 . . . . . 1 . . 1 . . . . . . . . . . 1 4 1 3 . Energy Cannon 15 | . . . 1 . . . 1 . 4 . . . . . 1 . . . . . . . . . . . . . . 1 . . 2 5 . . Ballistic Gun 41 | . . . 1 . . . 2 1 2 . . 1 1 . . . 1 . . 2 . . . . . . 1 . . 1 . 3 7 7 11 . Ballistic Cannon 16 | . . . . . . . . . . . . . . 1 1 . 1 3 . . 3 . . . . . 1 . . . . . 2 . 4 . Launcher 16 | . . . . . . . . 1 . . . 1 . 1 4 . . 4 . . 2 . . . . . . . 1 . . . . 1 1 . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 105 | . . . 1 . . . 2 2 2 . . 1 7 . 3 . . 5 . . 13 . 2 . . 2 . . 4 7 . 12 15 8 13 6 Parts Lost 7 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Average Slot Usage (%) 72 | . 84 100 99 100 100 100 91 99 99 96 86 86 85 70 69 72 72 72 73 73 68 70 71 75 76 75 76 77 77 76 75 71 65 64 59 60 Engine 1 | . 16 16 14 14 14 12 10 9 2 6 6 6 5 1 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 3 4 5 5 5 5 5 2 . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . 8 6 6 6 5 5 5 5 5 5 5 5 5 5 8 9 9 9 9 9 8 8 8 8 7 7 6 7 Wheel 8 | . 33 33 28 28 28 26 22 20 16 9 6 6 4 5 5 5 5 5 5 5 5 5 4 9 9 9 9 9 8 8 8 8 8 7 6 7 Device 26 | . . . 13 14 14 19 31 30 25 25 25 25 22 23 23 27 27 29 31 31 27 29 28 29 28 28 30 31 31 33 32 32 29 28 25 25 Processor 5 | . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 7 10 9 9 9 9 9 9 8 8 8 8 8 7 4 3 Protection 5 | . 1 16 14 14 14 12 3 10 8 11 5 6 3 5 5 5 5 5 5 5 5 5 3 2 4 3 4 4 4 4 4 4 3 3 5 7 Energy Gun 3 | . 33 33 18 . . . 1 10 27 25 25 24 21 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . . . 6 14 14 12 13 19 1 12 12 12 11 9 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 6 7 7 6 7 Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 4 5 4 4 5 5 3 5 4 4 4 4 4 4 4 4 4 1 . . . . Launcher 2 | . . . . . . . . . . . . . . 4 4 5 5 5 5 5 4 5 4 4 4 4 4 4 4 4 4 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 187 | 9 14 14 15 15 15 16 20 25 65 58 58 58 60 73 76 77 77 87 87 87 130 130 151 154 154 154 156 156 165 165 160 162 165 166 187 177 Greatest Support 49 | 31 31 31 25 25 25 25 25 25 25 33 33 33 49 33 33 33 33 33 33 33 33 33 37 37 37 37 37 37 37 37 37 37 37 37 37 37 Greatest Overweight (x) 8 | . . . . . . . . . 2 2 1 1 1 2 2 2 2 2 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 8 4 Average Overweight (x) 2 | . . . . . . . . . 1 1 1 1 . 1 1 2 2 2 2 2 2 3 3 3 4 3 3 4 3 3 4 3 3 3 3 4 Largest Inventory Capacity 6 | 1 1 1 1 1 1 1 2 2 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 Average Capacity 4 | 1 1 1 1 1 1 1 1 2 2 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 Most Carried 6 | . 1 1 1 . . . 2 1 4 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 Average Carried 4 | . . . . . . . . . 1 4 4 4 3 1 3 4 5 4 5 5 4 4 4 4 4 4 4 5 4 4 4 4 4 5 5 3 Final Capacity 6 | 1 1 1 1 1 1 1 2 2 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 6 6 Final Carried 6 | . . . . . . . . . 4 5 5 5 2 4 4 5 5 5 5 5 4 5 5 4 5 5 5 5 4 5 4 5 5 5 1 6 Class Distribution -------------------- 45% | Generator-Executioner 14% | Executioner 12% | Gunner 9% | Mutant 4% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Gunner | -8/Storage Gunner | -7/Factory Scavenger-Executioner | -7/Lower Caves Executioner | -7/Lower Caves Mutant | -7/Zion Derelict-Executioner | -7/Deep Caves Gunner | -6/Proximity Caves Gunner | -6/Factory Executioner | -6/Lower Caves Executioner | -6/Lower Caves Gunner | -5/Factory Executioner | -5/Upper Caves Executioner | -5/Upper Caves Commander-Mutant | -5/Warlord Executioner | -4/Proximity Caves Generator-Executioner | -4/Factory Generator-Executioner | -4/Upper Caves Generator-Executioner | -4/Upper Caves Generator-Mutant | -4/Zhirov Generator-Executioner | -3/Proximity Caves Generator-Executioner | -3/Research Generator-Executioner | -3/Armory Generator-Gunner | -3/Lab Generator-Executioner | -2/Research Generator-Executioner | -2/Quarantine Generator-Executioner | -2/Section 7 Generator-Executioner | -1/Access Generator-Executioner | -1/Command Generator-Executioner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 33785 | 250 20 20 63 91 . 85 307 361 336 105 157 48 320 770 1878 114 184 2928 378 322 1256 384 3676 648 244 . 1206 358 922 40 130 2227 3307 2745 6637 1268 Remotely 29400 | . . . . . . . 304 361 336 105 151 48 320 770 1878 114 184 2928 369 322 1216 384 3668 648 244 . 1206 358 922 40 130 1866 3061 2630 3877 960 Salvage Created 112102 | . 417 183 723 204 . 552 930 1022 2336 505 451 . 487 1657 4696 355 410 7350 941 570 3109 875 7935 1456 541 . 2721 741 1263 . 237 9952 11837 13021 32801 1824 Parts 4715 | . 18 12 32 9 . 27 40 37 106 17 20 . 29 94 221 9 20 373 34 37 136 49 370 67 31 . 147 34 63 . 25 290 543 530 1168 127 Haulers Intercepted 47 | . 1 . 2 . . . 1 5 7 . . . . . 3 . . 9 . . . . 3 . . . . 2 . . . 1 5 8 . . Recyclers Shooed 6 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . 1 . . . . . . 2 . . Parts Field Recycled 845 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . 11 . . 81 61 110 568 . Retrieved Matter 14816 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 452 . 300 . . 1349 1142 1427 10146 . Parts Self-Destructed 663 | . . . . . . . . . . 21 20 . . 92 . 9 27 . 34 55 147 48 . 42 35 . 133 . . . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . . . . . . . 6 . . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 1707 | . 7 5 12 2 . 10 16 9 39 8 10 . 14 28 65 4 10 141 15 17 45 13 135 21 13 . 34 5 19 . 6 138 161 167 514 24 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Guns 1466 | . 6 5 10 1 . 5 8 9 24 8 10 . 14 25 54 2 5 100 10 11 22 11 78 14 6 . 21 3 12 . 2 126 161 166 513 24 Cannons 123 | . . . 1 1 . 5 8 . 13 . . . . . 7 2 3 6 4 2 9 2 19 7 3 . 10 2 5 . 4 10 . . . . AOE 113 | . 1 . . . . . . . . . . . . 3 4 . 2 35 1 4 14 . 38 . 4 . 3 . 2 . . 2 . . . . Classes Destroyed 31 | . 4 2 3 2 . . 3 1 1 . 1 . 2 1 1 . . 1 . . 6 . . . . . . . . . . 3 . . . . Worker 53 | . . 1 1 . . 1 1 . 2 . . . . . 2 . . 4 . . . . 4 . . . . 1 . . . 2 6 14 14 . Builder 31 | . 1 . . . . . 1 . 5 . . . . . 4 . . 3 . . . . 1 . . . 2 1 . . . 1 3 9 . . Tunneler 5 | . . . . 1 . 1 . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Hauler 47 | . 1 . 2 . . . 1 5 7 . . . . . 3 . . 9 . . . . 3 . . . . 2 . . . 1 5 8 . . Recycler 26 | . . . . 1 . 1 . . 1 . . . . . 4 . . . . . . . 2 . . . 2 1 . . . . 3 6 5 . Carrier 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 30 | . . . . . . . 1 . . . . . . . . . . 2 . . . . 4 . . . . . . . . 7 . 5 11 . Operator 10 | . . . . . . . 1 1 . . . . . . 1 . . 1 . . . . 3 . . . . . . . . 1 . . 2 . Watcher 34 | . 1 . . . . . . . 2 . . . . . 2 . . 5 . . . . 3 . . . 2 2 1 . 1 1 3 5 6 . Swarmer 198 | . . 3 . . . 4 . 3 3 . . . . 10 7 . 6 15 1 9 6 . 27 3 4 . 6 . 2 . 1 . 13 21 54 . Saboteur 64 | . . . . . . . . . . . . . . . . . . 4 . . . . 6 . . . . 1 . . . 7 7 8 31 . Grunt 627 | . 7 2 7 2 . 5 8 2 27 7 8 . . 11 31 4 4 51 3 6 10 4 59 5 6 . 8 1 5 . . 52 60 73 159 . Brawler 125 | . . . 1 . . . . . 1 . 1 . . 1 6 . . 11 2 1 4 5 14 3 . . 2 . 1 . . 13 11 8 40 . Duelist 115 | . . . 1 . . 1 3 1 1 . . . . . 5 . . 14 3 1 1 1 11 1 . . 2 . . . . 7 14 9 39 . Protector 53 | . . . . . . . . . . . . . . . 3 . . 9 . . 3 . 3 . . . 1 . . . . 7 8 5 14 . Researcher 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 . . . Sentry 76 | . . . 3 . . . 4 2 4 1 1 . . 1 3 . . 12 2 1 1 2 5 1 1 . 7 . 5 . 3 . 7 7 3 . Demolisher 14 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 12 . Specialist 12 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 11 . Hunter 142 | . . . . . . . 1 1 2 . . . . 3 6 . . 16 4 . 4 . 3 . . . 2 3 5 . 2 17 17 9 47 . Programmer 142 | . . . . . . . . . 1 . . . . 1 3 . . 9 . . . . 7 1 2 . 4 . 3 . . 24 10 10 67 . Behemoth 15 | . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . 2 1 1 . . . 3 3 2 . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 . . Combat Programmer 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 2 2 . Investigator 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 2 . Striker 31 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . 2 3 3 16 . Executioner 23 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 1 7 11 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Light 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 11 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . 2 . Thug 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . Knight 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Best Kill Streak 49 | . 4 3 4 2 . 8 6 11 10 3 4 . 3 7 13 3 4 38 9 8 20 6 16 9 5 . 11 6 3 . 3 36 44 27 49 8 Combat Bots Only 49 | . 2 3 3 1 . 7 5 5 8 3 4 . 3 7 12 3 4 33 9 8 20 6 15 9 5 . 5 2 3 . 2 33 35 19 49 8 Max Kills in Single Turn 6 | . 2 1 2 1 . 2 2 3 2 1 2 . 1 3 3 1 1 5 2 3 4 2 6 1 3 . 3 3 2 . 1 3 3 3 3 1 Gunslinging 1 | . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Exploded 6 | . 1 . . . . . . . . . . . . 3 3 . 1 5 1 3 4 . 6 . 3 . 3 . 2 . . 1 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed 10 | . . . . . . . . 1 . . . . 1 . . . . . . . 2 . . . . . . . . 1 . . . . 2 3 01-MTF (-8/Storage) Z-Imprinter (-7/Deep Caves) Warlord (-5/Warlord) Fake God Mode (-5/Warlord) A5 (-3/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Damage Taken 28252 | . 236 53 407 97 . 296 1031 303 1394 47 149 . 831 631 1634 74 138 1865 181 277 1952 139 1544 115 79 . 417 156 222 . 110 1788 2584 1717 5549 2236 Core 17874 | . 196 42 302 74 . 206 816 200 988 24 104 . 586 420 1070 44 84 1191 120 209 1369 95 1038 86 56 . 176 49 58 . 45 634 1330 1136 3451 1675 Absorbed by Shields 18284 | . . . . . . . . . . . . . . . . . . 523 66 101 702 49 1417 123 81 . 435 165 233 . 117 1815 2773 1788 5583 2313 Redirected to Core 15668 | . 125 34 230 45 . 149 647 164 852 24 104 . 487 393 964 44 84 1115 120 170 1204 81 968 78 47 . 130 34 46 . 23 499 1202 1021 3188 1396 Core Remaining (%) 94 | 100 . 99 . . . 80 . 79 . . . . . 95 . . 98 . . . . 100 . . . . 100 . . 100 . . 96 . . . Volleys Fired 2955 | . 21 7 32 19 . 25 60 43 92 13 14 . 36 58 132 8 12 235 27 22 68 17 180 29 12 . 62 25 51 5 13 209 248 272 783 125 Largest 6 | . 2 2 2 2 . 2 3 3 6 6 6 . 5 3 2 2 2 2 2 2 3 2 3 2 2 . 2 2 2 1 2 3 2 2 2 2 Hottest 210 | . 90 90 90 83 . 83 112 117 120 130 130 . 110 110 113 113 113 113 113 113 199 150 199 150 150 . 150 150 150 60 150 210 120 120 135 120 Shots Fired 5870 | . 42 14 64 38 . 50 130 106 391 60 75 . 165 72 214 14 18 298 43 35 108 34 319 52 22 . 113 44 88 5 24 403 492 544 1544 249 Gun 4988 | . 42 14 56 19 . 25 80 106 260 60 75 . 165 68 129 8 10 226 26 20 67 17 166 28 10 . 59 25 46 5 13 342 492 544 1536 249 Cannon 808 | . . . 8 19 . 25 50 . 131 . . . . 3 82 6 6 47 15 13 32 17 134 24 10 . 53 19 39 . 11 57 . . 7 . Launcher 73 | . . . . . . . . . . . . . . 1 3 . 2 25 2 2 9 . 19 . 2 . 1 . 3 . . 4 . . . . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 4973 | . . . 19 19 . 25 70 70 3 22 28 . 66 71 211 14 16 273 41 33 99 34 300 52 20 . 112 44 85 5 24 399 492 544 1533 249 Thermal 720 | . . . 8 19 . 25 60 36 388 38 47 . 99 . . . . . . . . . . . . . . . . . . . . . . . Explosive 72 | . . . . . . . . . . . . . . 1 3 . 2 25 2 2 8 . 19 . 2 . 1 . 3 . . 4 . . . . Electromagnetic 103 | . 42 14 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Hit Streak 87 | . 11 9 11 18 . 24 29 14 39 60 50 . 23 35 42 19 26 66 40 13 33 50 80 28 19 . 30 22 23 . 16 67 84 52 87 48 Robot Miss Streak 7 | . 1 1 1 1 . 1 2 2 2 3 1 . 4 3 3 3 2 2 3 2 3 1 3 1 2 . 5 3 6 . 1 5 5 4 7 4 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 143 | . 1 1 1 . . . 2 2 9 . 3 . 6 . . . . . . . . . . . . . . . . . . 17 22 21 58 . Max Gunslinging Chain 2 | . 1 1 1 . . . 1 1 2 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 1 1 1 . Shots Hit Robots 4987 | . 30 9 50 30 . 39 106 74 250 35 63 . 108 63 191 13 17 266 34 26 96 29 269 39 19 . 93 34 66 . 20 372 453 508 1348 237 Core Hits 5553 | . 13 7 21 5 . 20 42 28 99 19 24 . 37 55 197 12 22 378 41 36 147 30 333 37 24 . 95 29 62 . 20 506 619 597 1736 262 Critical Hits 23 | . . . 1 . . 1 1 2 2 . . . . . 1 . . . . . 2 . 5 . 1 . 6 . . . . 1 . . . . Critical Kills 8 | . . . 1 . . . . 1 1 . . . . . . . . . . . 2 . 1 . . . 2 . . . . . . . . . Critical Parts Destroyed 13 | . . . . . . 1 1 1 1 . . . . . 1 . . . . . . . 2 . 1 . 4 . . . . 1 . . . . Melee Attacks 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 . Impact 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 384291 | . 606 128 736 473 . 648 1796 1353 5607 675 1165 . 1857 3518 12281 716 1220 29116 2371 2146 10110 2584 29133 3725 1815 . 7841 3243 5195 . 1554 34212 41727 40198 117963 18579 Guns 329451 | . 501 128 611 187 . 243 1021 1353 3266 675 1165 . 1857 3325 9471 607 820 18412 1720 1344 5464 1760 14872 2458 904 . 4992 1858 2888 . 988 29660 41727 40097 116498 18579 Cannons 27985 | . . . 125 286 . 405 775 . 2341 . . . . . 1595 109 142 1348 358 280 1960 824 6815 1267 437 . 2497 1168 1825 . 566 2862 . . . . Explosions 25390 | . 105 . . . . . . . . . . . . 193 1215 . 258 9356 293 522 2686 . 7446 . 474 . 352 217 482 . . 1690 . 101 . . Melee 1365 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1365 . Ramming 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . Kinetic 345981 | . . . 217 187 . 243 861 967 47 126 326 . 510 3325 11066 716 962 19760 2078 1624 7424 2584 21687 3725 1341 . 7489 3026 4713 . 1554 32522 41727 40097 116498 18579 Thermal 12319 | . 105 . 125 286 . 405 935 386 5560 549 839 . 1347 . 114 . . 757 . . . . 713 . . . 97 . . . . . . 101 . . Explosive 23395 | . . . . . . . . . . . . . . 193 1101 . 258 8599 293 522 2686 . 6625 . 474 . 255 217 482 . . 1690 . . . . Electromagnetic 1131 | . 501 128 394 . . . . . . . . . . . . . . . . . . . 108 . . . . . . . . . . . . . Impact 687 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 687 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 678 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 678 . Highest Corruption 7 | . 1 1 . . . . 3 3 7 7 7 7 . . 1 1 1 3 3 3 3 1 1 1 1 1 2 . . . . 7 . . . . Average Corruption 2 | . 1 1 . . . . 3 3 5 7 7 7 . . 1 1 1 2 3 3 1 1 1 1 1 1 1 . . . . 4 . . . . Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 7 . . . . Effects 237 | . 1 3 . . . . 2 17 55 20 25 3 . . 4 1 4 16 17 9 2 1 3 1 5 . 7 . . . . 41 . . . . Message Errors 48 | . . 1 . . . . 1 5 6 5 6 . . . . . 1 4 4 2 1 1 1 . 2 . 5 . . . . 3 . . . . Matter Fused 36 | . . . . . . . 1 2 9 4 6 . . . . . . 1 3 3 . . . . . . . . . . . 7 . . . . Heat Flow Errors 21 | . . . . . . . . 4 4 1 . 1 . . . . . . 3 1 . . . . . . . . . . . 7 . . . . Energy Discharges 26 | . . 2 . . . . . 1 3 2 2 . . . . 1 1 1 4 1 1 . 1 . 2 . 1 . . . . 3 . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 25 | . . . . . . . . 1 4 2 3 1 . . 1 . 2 3 1 1 . . 1 . 1 . . . . . . 4 . . . . Data Loss (major) 4 | . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Misfires 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Targeting Errors 57 | . 1 . . . . . . 3 20 5 6 . . . 2 . . 6 1 1 . . . 1 . . 1 . . . . 10 . . . . Weapon Failures 17 | . . . . . . . . 1 7 . . . . . 1 . . 1 1 . . . . . . . . . . . . 6 . . . . Overload Shots 4 | . . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3944 | . . . . 3 . . 3 . 46 . . . . . 154 . 1 358 2 1 170 115 1716 183 48 . 162 143 165 . . 567 . . 107 . Projectiles 2535 | . . . . 3 . . 3 . 46 . . . . . 2 . . . 2 1 105 115 1250 183 48 . 162 143 138 . . 334 . . . . Explosions 1302 | . . . . . . . . . . . . . . . 152 . 1 358 . . 65 . 466 . . . . . 27 . . 233 . . . . Melee 107 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107 . Knockbacks 114 | . . . . . . . . . . . . . . . 20 . 3 4 4 5 6 1 26 2 4 . 12 1 8 . . 13 . . 5 . Impact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Kinetic 99 | . . . . . . . . . . . . . . . 18 . 3 3 4 5 6 1 25 2 2 . 9 1 8 . . 12 . . . . Secondary 10 | . . . . . . . . . . . . . . . 2 . . 1 . . . . 1 . 2 . 3 . . . . 1 . . . . Self-Inflicted Damage 422 | . 37 . . . . . . . . . . . . 59 67 . . 81 53 . . . . . . . . . 25 . . . . . 100 . Shots 7 | . 1 . . . . . . . . . . . . 1 2 . . 1 1 . . . . . . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 274 | . 56 12 42 29 . 58 25 274 194 109 86 65 115 206 4 . . 6 185 220 71 . 53 9 17 . 131 80 96 . . 141 198 . 167 . Average Temperature 41 | . 27 4 16 15 . 20 8 68 101 30 31 42 36 61 4 . . 3 79 146 37 . 13 4 10 . 39 34 30 . . 60 74 . 167 . Received Heat Transfer 5018 | . 108 6 183 63 . 135 495 99 744 27 102 . 295 153 372 27 51 360 24 36 132 18 278 26 35 . 40 19 . . 8 193 444 136 376 33 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact Corruptions 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . 6 . Robots Melted 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 51 | . . . . . . 1 2 1 27 5 4 . 5 . . . . 1 . . . . 1 . . . . . . . . . 1 3 . . Heat Transferred 19805 | . 150 . 259 592 . 851 1924 777 9398 1073 1628 . 1983 . 50 . . 450 . . . . 550 . . . 120 . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 16608 | . 226 227 452 187 . 245 379 823 1259 . . . . . 2146 . . 5220 . . . . 4073 . . . . 578 1606 . 384 4015 6949 8624 16608 . Initial 5519 | . . 87 88 127 . . 17 90 373 . . . . . 194 . . 483 . . . . 80 . . . . 237 322 . . 209 2258 4168 5519 . Average 5195 | . 109 208 276 158 . 104 200 601 889 . . . . . 1005 . . 2165 . . . . 2198 . . . . 392 973 . 223 2291 5860 7067 11569 . Maximum Alert Level 5 | . 1 1 2 . . 1 1 3 4 . . . . . 5 . . 5 . . . . 5 . . . . 2 5 . 1 5 5 5 5 . Low Security (%) 5 | 100 80 20 27 100 . 64 49 6 . . . . . . 3 . . . . . . . 9 . . . . . . . 39 . . . . . Level 1 8 | . 19 79 53 . . 35 50 17 . . . . . . 27 . . . . . . . 8 . . . . 43 8 . 60 12 . . . . Level 2 6 | . . . 19 . . . . 26 16 . . . . . 18 . . 10 . . . . 2 . . . . 56 28 . . 3 . . . . Level 3 8 | . . . . . . . . 49 66 . . . . . 1 . . 15 . . . . 7 . . . . . 24 . . 11 . . . . Level 4 6 | . . . . . . . . . 16 . . . . . 21 . . 10 . . . . 10 . . . . . 36 . . 10 . . . . Level 5 15 | . . . . . . . . . . . . . . . 24 . . 37 . . . . 21 . . . . . 1 . . 2 12 22 20 . High Security 49 | . . . . . . . . . . . . . . . 3 . . 26 . . . . 40 . . . . . . . . 60 87 77 79 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 1 . . Squads Dispatched 249 | . 1 . 2 . . . 1 3 14 . . . . . 21 . . 33 . 1 . . 25 . . . . 7 3 . 1 35 35 25 42 . Investigation 40 | . 1 . . . . . 1 1 6 . . . . . 7 . . 8 . . . . 7 . . . . 1 1 . 1 1 . 1 4 . Extermination 11 | . . . . . . . . . 1 . . . . . 3 . . 1 . . . . 1 . . . . . 1 . . 2 . . 2 . Reinforcement 28 | . . . 2 . . . . 2 3 . . . . . 4 . . 3 . . . . 1 . . . . 4 . . . 3 5 1 . . Assault 149 | . . . . . . . . . . . . . . . 6 . . 19 . 1 . . 16 . . . . 1 1 . . 26 24 19 36 . Garrison 12 | . . . . . . . . . 4 . . . . . 1 . . 2 . . . . . . . . . 1 . . . . 3 1 . . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 . . Construction Impeded 8 | . . . . . . . . . 2 . . . . . 2 . . 2 . . . . . . . . . 1 . . . . 1 . . . Haulers Reinforced 8 | . . . . . . . . . 1 . . . . . 2 . . 1 . . . . . . . . . 2 . . . 1 . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 35 | . 1 . . . . . 2 1 2 . . . . . 2 . . 2 . . . . 3 . . . . 1 3 . 1 1 5 2 9 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 2152 | . 12 5 12 2 . 10 24 35 57 8 11 . 18 30 96 4 9 178 16 22 44 6 163 20 11 . 33 14 36 . 9 190 220 201 605 51 Peak Tracking Total 41 | . 4 3 3 2 . 4 7 5 5 3 3 . 3 4 11 4 4 15 9 7 18 4 11 9 5 . 6 4 7 . 4 16 22 14 41 6 Tactical Retreats 50 | . 2 . . . . . 1 1 3 . 1 . 1 2 5 1 . 5 . 3 2 . 3 . . . 1 . . . . . 2 4 13 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 43 | . 1 . . . . . . . 3 . . . . . 7 . . 3 . . 1 . 2 . . . 3 1 5 . 1 2 2 7 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . 1 3 . . . 1 . . . . . 6 . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 180 | . 1 1 1 . . . 1 5 . . . . 1 1 24 . . 35 . . 5 1 28 1 . . 4 1 13 2 . 12 19 13 8 3 Max in Single Turn 7 | . 1 1 1 . . . 1 1 . . . . . 1 7 . . 5 . . 2 1 5 1 . . 1 1 1 1 . 1 2 1 1 1 Garrison Access 13 | . . . . . . . . . 2 . . . . . 2 . . 2 . . . . 3 . . . . 1 . . . 1 . 2 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 110 | . 2 . 2 . 1 . 6 8 12 1 . . . . 13 1 . 13 1 . 5 . 11 1 2 4 3 . 6 1 . 8 . 5 4 . Terminals 64 | . 2 . 2 . . . 5 8 6 . . . . . 9 1 . 7 . . . . 6 . . . 1 . 6 . . 5 . 2 4 . Fabricators 10 | . . . . . . . . . 2 . . . . . 2 . . 3 . . . . 1 . . . 1 . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . 2 . . . . Garrison Access 13 | . . . . . . . 1 . 3 . . . . . 2 . . 2 . . . . 2 . . . . . . . . 1 . 2 . . Total Hacks 310 | . 8 . 6 . 1 . 17 28 31 1 . . . . 43 5 . 35 1 . 11 . 28 1 2 17 9 . 18 1 . 23 . 11 13 . Successful 161 | . 2 . 2 . 1 . 9 14 14 1 . . . . 19 2 . 18 1 . 11 . 12 1 2 17 6 . 6 1 . 10 . 4 8 . Failed 148 | . 6 . 4 . . . 8 14 17 . . . . . 24 2 . 17 . . . . 16 . . . 3 . 12 . . 13 . 7 5 . Catastrophic 38 | . 1 . 1 . . . 3 2 6 . . . . . 6 . . 2 . . . . 8 . . . . . 3 . . 2 . 2 2 . Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 133 | . 4 . 2 . . . 4 12 15 . . 5 . . 23 6 . 20 . . . . 5 . . . 4 . 6 1 . 18 . 3 5 . Terminals 206 | . 8 . 6 . . . 15 28 20 . . . . . 33 5 . 22 . . . . 13 . . . 2 . 18 . . 17 . 6 13 . Fabricators 29 | . . . . . . . . . 5 . . . . . 6 . . 9 . . . . 1 . . . 6 . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 15 | . . . . . . . . . . . . . . . . . . 1 . . . . 10 . . . . . . . . 4 . . . . Garrison Access 23 | . . . . . . . 2 . 5 . . . . . 4 . . 3 . . . . 4 . . . . . . . . 2 . 3 . . Terminal Hacks 104 | . 2 . 2 . 1 . 9 9 9 1 . . . . 10 1 . 9 1 . 11 . 3 1 2 17 1 . 4 1 . 4 . 1 5 . Record 16 | . . . . . 1 . . . . . . . . . . . . . . . 9 . . . . 5 . . . 1 . . . . . . Part Schematic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 . . . . Robot Analysis 12 | . . . . . . . 2 1 1 . . . . . 3 . . . . . . . . . . 4 . . 1 . . . . . . . Prototype ID Bank 20 | . . . 1 . . . 4 1 2 . . . . . 3 1 . 2 . . . . 2 . . 4 . . . . . . . . . . Open Door 10 | . . . . . . . . 1 . 1 . . . . . . . . 1 . 2 . . 1 2 . 1 . . . . 1 . . . . Branch Access Points 5 | . 1 . . . . . 1 . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Index 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Unreport Threat 7 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . 2 . . 1 . Locate Traps 9 | . 1 . 1 . . . 1 2 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . Hauler Manifests 8 | . . . . . . . . 2 . . . . . . 2 . . 2 . . . . 1 . . . . . . . . . . 1 . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Analyze 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . . . . . 1 . . . . . 1 . . 1 . . . . 2 . . . . . . . . . . 2 . . Seal Access 7 | . . . . . . . . . 1 . . . . . 1 . . 1 . . . . 2 . . . . . . . . . . 2 . . Unauthorized Hacks 40 | . . . . . . . . 5 4 . . . . . 8 1 . 7 . . . . 1 . . . 2 . 2 . . 6 . 1 3 . Terminals 21 | . . . . . . . . 5 . . . . . . 5 1 . 1 . . . . . . . . . . 2 . . 4 . . 3 . Track 6 | . . . . . . . . 1 . . . . . . 2 1 . . . . . . . . . . . . . . . 1 . . 1 . Botnet 12 | . . . . . . . . 4 . . . . . . 3 . . . . . . . . . . . . . 2 . . 2 . . 1 . Detonate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 11 | . . . . . . . . . 2 . . . . . 2 . . 4 . . . . 1 . . . 1 . . . . . . 1 . . Report 4 | . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers 6 | . . . . . . . . . 1 . . . . . 1 . . 2 . . . . 1 . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Tunnel 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Extract 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . Jam 4 | . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 2 . 2 . . . 6 8 8 . . . . . 12 1 . 11 . . . . 8 . . . 1 . 6 . . 7 . 4 4 . Full Trace Events 30 | . 1 . 1 . . . 2 1 4 . . . . . 5 1 . 5 . . . . 6 . . . . . 1 . . . . 1 2 . Feedback Events 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 4 . . . . . 1 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Matter 234 | . . . . . . . . . . . . . . . . . . 234 . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . . 58 . . . . . . . . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Robots Rewired 33 | . . . . . . . . . . . . . . . . . . . 2 2 4 2 . 5 . . 12 . 6 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 81 | . . . . . . . . 2 . . . 2 . . . . . . 2 2 4 2 . 5 . . 12 . 16 . . . . 3 31 . Largest Group 14 | . . . . . . . . 2 . . . 2 2 1 . . . . 2 3 7 2 2 5 5 . 10 10 12 5 3 . . 3 14 . Highest-Rated Group 586 | . . . . . . . . 120 . . . 188 188 81 . . . . 78 127 345 77 77 193 193 . 336 336 586 233 146 . . 138 428 . Highest-Rated Ally 243 | . . . . . . . . 99 . . . 94 94 81 . . . . 49 49 60 47 47 49 49 . 56 56 58 50 50 . . 46 243 . Total Orders 10 | . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . . . . . 1 . . . 3 . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . Ally Attacks 472 | . . . . . . . . 33 . . . . 24 . . . . . 4 21 15 . 5 . 12 . 12 45 88 23 14 . . . 176 . Total Damage 14259 | . . . . . . . . 1171 . . . . 548 . . . . . 107 846 367 . 165 . 736 . 267 1241 2819 972 502 . . . 4518 . Kills 75 | . . . . . . . . 17 . . . . 5 . . . . . 1 6 . . . . 2 . . 4 16 2 5 . . . 17 . Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 2 . . . . 1 . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 12 | . . . . . . . 2 1 1 . . . . . 3 . . . . . . . . . . 4 . . 1 . . . . . . . Derelict Logs Recovered 21 | . . 1 . . . . . . . 2 1 2 . 2 . 1 3 . 2 1 . 2 . 2 2 . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 41890 | 42 196 338 451 224 101 424 465 741 1513 602 568 887 1041 1003 2004 869 805 1947 830 641 1181 897 2600 879 738 323 1359 347 992 274 232 1945 2353 2873 8464 741 Spaces Moved 27729 | 40 109 332 369 184 127 400 282 437 1096 517 450 793 777 720 1295 674 630 1167 616 440 738 602 1496 560 512 238 797 222 543 174 148 975 1373 1710 5778 408 Core 5 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 26349 | 38 109 332 369 184 127 400 282 437 1096 517 450 793 641 720 1295 674 630 1167 616 440 738 602 1496 560 512 238 797 222 543 174 148 975 1373 1710 4536 408 Hover 136 | . . . . . . . . . . . . . 136 . . . . . . . . . . . . . . . . . . . . . . . Flight 1239 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1239 . Fastest Speed 37 | 50 90 80 80 80 80 80 80 80 80 100 110 110 56 110 110 120 120 120 120 120 120 130 120 120 130 120 120 130 120 120 130 120 120 120 37 130 Average Speed 116 | 88 90 89 80 80 80 80 80 80 92 104 110 110 100 117 119 120 120 120 120 120 122 130 135 126 130 128 128 130 129 129 130 123 126 129 112 130 Slowest Speed 200 | 100 90 90 80 80 80 80 80 80 100 110 110 110 110 120 120 120 120 120 120 120 130 130 140 130 130 130 130 130 130 130 130 130 130 130 200 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 62 | 3 35 76 47 35 49 76 38 77 41 72 62 84 70 90 45 91 91 50 90 70 75 93 61 86 86 60 83 15 52 99 6 66 62 51 80 37 Regions Visited 36 Branch Regions 26 Pre-discovered Areas 14 | . . . . . 1 . . 1 1 1 . 2 . . . . . . . . 1 . . 2 1 3 1 . . . . . . . . . Known Exits Taken 10 | . 1 . . . . . 1 . 1 . . . . . 1 . . 1 1 . . 1 . . . . 1 1 . . 1 . . . . . Unknown Exits Taken 26 | 1 . 1 1 1 1 1 . 1 . 1 1 1 1 1 . 1 1 . . 1 1 . 1 1 1 1 . . 1 1 . 1 1 1 1 . Scrap Searched 49 | . . 1 . 1 . 1 . . . 16 2 4 . 2 . 5 5 . 3 2 . 2 . 2 2 . 1 . . . . . . . . . Spaces Dug 229 | . . . . . . . . . 5 . . . 2 3 16 4 . 22 8 4 12 . 23 13 . . 35 15 8 . 4 16 1 . 12 26 Terrain Destroyed 2977 | . 2 . . . . . . 14 18 . . . 4 40 113 11 48 604 59 86 214 15 514 52 55 . 89 44 122 . 23 259 235 77 31 248 Melee 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Projectile 1519 | . . . . . . . . 14 18 . . . 4 24 50 11 10 145 30 33 65 15 168 52 17 . 54 37 56 . 23 188 235 . 22 248 AOE 1449 | . 2 . . . . . . . . . . . . 16 63 . 38 459 29 53 149 . 346 . 38 . 35 7 66 . . 71 . 77 . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 35976 | 44 165 359 460 222 126 453 399 748 1371 564 503 808 990 873 1662 727 673 1645 688 538 980 700 1921 704 574 254 1080 261 790 222 177 1658 1986 2366 7666 619 Wait 2257 | . 18 16 34 20 . 20 11 237 46 21 24 4 97 33 75 33 18 104 17 53 44 13 117 65 41 3 112 8 32 10 7 315 24 133 447 5 Move 27693 | 39 108 331 368 183 126 399 281 436 1095 516 449 792 776 719 1294 673 629 1166 615 439 737 601 1495 559 511 237 796 221 542 173 147 974 1372 1709 5777 408 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 117 | . 1 . 1 . . . 2 . 10 3 3 1 4 5 9 3 2 5 . . 2 3 4 . 2 1 4 . 1 5 1 5 6 3 23 8 Fast Attach 463 | 5 1 . 3 . . 1 8 5 21 2 1 5 10 2 20 . 2 11 . 2 21 . 14 2 . 4 4 . 12 11 . 23 91 55 121 6 Attach 31 | . . . . . . . . . 2 . 1 . 4 2 . 1 . 1 . . . . 2 1 . . 1 . 1 . 1 1 2 1 10 . Detach 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Swap 59 | . 2 1 1 . . . . 2 2 . . . . 2 3 2 . 5 1 . . 1 5 2 . 3 . . 2 2 1 4 8 2 5 3 Drop 548 | . 3 1 4 . . . 6 7 22 6 3 6 19 5 29 1 4 18 . 2 24 2 16 4 1 4 7 . 15 13 2 26 86 57 146 9 Fire 2955 | . 21 7 32 19 . 25 60 43 92 13 14 . 36 58 132 8 12 235 27 22 68 17 180 29 12 . 62 25 51 5 13 209 248 272 783 125 Melee 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 98 | . . . . . . . . . 8 . . . . . 8 . . . . . . . . . . . . . 24 . . . 20 38 . . Rewire 273 | . . . . . . . . . . . . . . . . . . . 17 6 30 22 . 35 1 . 70 . 92 . . . . . . . Trap 4 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1416 | . 11 3 17 . . 8 31 18 72 2 8 . 44 47 89 6 6 100 11 14 54 41 88 7 6 2 24 7 18 3 5 101 128 95 295 55 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / [Rec]) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Dat]) -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x4 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Armory (discovered 3 exits: [*Res x2] / *Lab) -3/Lab -2/Research -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 22 | -11/Scrapyard | Discovered new exit (range 14) 43 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Identified exit to Mines 239 | -10/Materials | Entered Mines 241 | -10/Mines | Reached level 2 310 | -10/Mines | Build established: Mutant 461 | -10/Mines | Learned 2 Materials zone layouts 571 | -10/Mines | Discovered new exit (range 6) 577 | -10/Mines | Entered Materials 579 | -9/Materials | Reached level 3 606 | -9/Materials | Upgraded with Utility slot (x1) 772 | -9/Materials | Discovered new exit (range 3) 836 | -9/Materials | Reached level 4 847 | -9/Materials | Discovered new exit (range 11) 912 | -9/Materials | Discovered new exit (range 16) 1028 | -9/Materials | Entered Mines 1037 | -9/Mines | Discovered new exit (range 8) 1064 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1095 | -9/Mines | Reached level 5 1189 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1249 | -9/Mines | Discovered new exit (range 5) 1252 | -9/Mines | Entered Exiles 1273 | -9/Exiles | Met 8R-AWN 1286 | -9/Exiles | Met EX-HEX 1317 | -9/Exiles | Met EX-DEC 1321 | -9/Exiles | Learned location of Zion (-7) 1347 | -9/Exiles | Discovered new exit (range 10) 1353 | -9/Exiles | Entered Mines 1550 | -8/Mines | Upgraded with Utility slot (x1) 1584 | -8/Mines | Reached level 6 1652 | -8/Mines | Destroyed 7 combat bots 1669 | -8/Mines | Discovered new exit (range 5) 1777 | -8/Mines | Entered Materials 1779 | -8/Materials | Reached level 7 1821 | -8/Materials | Identified exit to Storage 1833 | -8/Materials | Upgraded with Utility slot (x1) 1912 | -8/Materials | Core integrity fell below 50% 2013 | -8/Materials | Reached level 8 2151 | -8/Materials | Upgraded with Weapon slot (x1) 2168 | -8/Materials | Discovered new exit (range 20) 2242 | -8/Materials | Entered Storage 2244 | -8/Storage | Reached level 9 2315 | -8/Storage | Reached level 10 2438 | -8/Storage | Met 01-MTF 2492 | -8/Storage | Discovered new exit (range 16) 2536 | -8/Storage | Reached level 11 2586 | -8/Storage | Learned location of Armory (-3) 2650 | -8/Storage | Discovered new exit (range 17) 2687 | -8/Storage | Build established: Scavenger-Gunner 2973 | -8/Storage | Destroyed 01-MTF 2983 | -8/Storage | Entered Factory 2985 | -7/Factory | Reached level 12 2991 | -7/Factory | Reached level 13 3209 | -7/Factory | Garrison activated, responded to threat 3233 | -7/Factory | Reached level 14 3393 | -7/Factory | Build established: Gunner 3474 | -7/Factory | Upgraded with Weapon slot (x1) 3497 | -7/Factory | Upgraded with Weapon slot (x1) 3739 | -7/Factory | Identified exit to Lower Caves 3860 | -7/Factory | Upgraded with Weapon slot (x1) 3889 | -7/Factory | Reached level 15 3905 | -7/Factory | Upgraded with Power slot (x1) 3982 | -7/Factory | Discovered new exit (range 14) 4107 | -7/Factory | Destroyed 8 combat bots 4156 | -7/Factory | Upgraded with Utility slot (x1) 4215 | -7/Factory | Build established: Scavenger-Executioner 4237 | -7/Factory | Garrison activated, responded to threat 4299 | -7/Factory | Discovered new exit (range 17) 4376 | -7/Factory | Upgraded with Utility slot (x1) 4496 | -7/Factory | Entered Lower Caves 4498 | -7/Lower Caves | Reached level 16 4641 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4718 | -7/Lower Caves | Learned Factory garrison access intel 5025 | -7/Lower Caves | Discovered new exit (range 18) 5098 | -7/Lower Caves | Entered another Lower Caves area 5172 | -7/Lower Caves | Build established: Executioner 5418 | -7/Lower Caves | Discovered new exit (range 16) 5501 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5553 | -7/Lower Caves | Learned location of 1 exit from Factory 5666 | -7/Lower Caves | Entered Zion 5681 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5709 | -7/Zion | Given A8's code to call for help 5718 | -7/Zion | System corruption cleaned by Quarantine Array 5750 | -7/Zion | Discovered new exit (range 20) 5970 | -7/Zion | Learned location of Warlord (-5) 6031 | -7/Zion | Found Prototype Launcher 6031 | -7/Zion | Identified Gui. Missile Launcher 6141 | -7/Zion | Learned 8 Factory zone layouts 6318 | -7/Zion | Build established: Mutant 6524 | -7/Zion | Opened final containment barrier to the Deep Caves 6528 | -7/Zion | Discovered new exit (range 10) 6537 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6539 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6547 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6553 | -7/Zion | Entered Deep Caves 6553 | -7/Deep Caves | Accompanied by 2 allies 6555 | -7/Deep Caves | Reached level 17 6567 | -7/Deep Caves | Upgraded with Utility slot (x1) 6652 | -7/Deep Caves | Z-Facility disabled 6684 | -7/Deep Caves | Attacked by Z-Imprinter 6729 | -7/Deep Caves | Destroyed Z-Imprinter 6751 | -7/Deep Caves | Found Prototype Device 6751 | -7/Deep Caves | Identified Zio. Metafield Generator 6868 | -7/Deep Caves | Found Prototype Protection 6868 | -7/Deep Caves | Identified Zio. Weapon Casing 6999 | -7/Deep Caves | Build established: Derelict-Executioner 7119 | -7/Deep Caves | Discovered new exit (range 8) 7521 | -7/Deep Caves | Spotted as-45379 7523 | -7/Deep Caves | Found Prototype Ballistic Gun 7523 | -7/Deep Caves | Identified XL Autogun Array 7594 | -7/Deep Caves | Entered Proximity Caves 7594 | -6/Proximity Caves | Accompanied by 1 ally 7817 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7839 | -6/Proximity Caves | Reached level 18 7999 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8022 | -6/Proximity Caves | Build established: Gunner 8026 | -6/Proximity Caves | Destroyed 7 combat bots 8270 | -6/Proximity Caves | Spotted B-75 Beast 8274 | -6/Proximity Caves | Destroyed B-75 Beast 8552 | -6/Proximity Caves | Discovered new exit (range 8) 8597 | -6/Proximity Caves | Entered Factory 8598 | -6/Factory | Identified exit to Lower Caves 8599 | -6/Factory | Identified exit to Extension 8599 | -6/Factory | Reached level 19 8601 | -6/Factory | Loaded intel: 3 garrison access locations 8706 | -6/Factory | Discovered new exit (range 13) 8979 | -6/Factory | Discovered new exit (range 12) 9297 | -6/Factory | First assault squad dispatched 9421 | -6/Factory | Reached level 20 9598 | -6/Factory | Spotted B-75 Beast 9608 | -6/Factory | Destroyed B-75 Beast 9614 | -6/Factory | Garrison activated, responded to threat 9950 | -6/Factory | Destroyed 7 combat bots 10430 | -6/Factory | Reached level 21 10490 | -6/Factory | Destroyed 12 combat bots 10538 | -6/Factory | High security lockdown imminent 10601 | -6/Factory | Entered Lower Caves 10606 | -6/Lower Caves | Learned Factory interactive machine intel 10607 | -6/Lower Caves | Upgraded with Utility slot (x1) 11022 | -6/Lower Caves | Central database locked down 11027 | -6/Lower Caves | Build established: Executioner 11387 | -6/Lower Caves | Discovered new exit (range 14) 11445 | -6/Lower Caves | Build established: Gunner 11470 | -6/Lower Caves | Entered another Lower Caves area 11498 | -6/Lower Caves | Discovered new exit (range 19) 11687 | -6/Lower Caves | Encountered a Warlord checkpoint 11831 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11858 | -6/Lower Caves | Learned Factory stockpile data 11866 | -6/Lower Caves | Build established: Executioner 11937 | -6/Lower Caves | Learned Factory security intel 12117 | -6/Lower Caves | Discovered new exit (range 14) 12275 | -6/Lower Caves | Entered Factory 12277 | -5/Factory | Reached level 22 12278 | -5/Factory | Loaded intel: 46 interactive machine locations 12450 | -5/Factory | Build established: Gunner 12508 | -5/Factory | Fabricated Micro-nuke Launcher? 12692 | -5/Factory | Identified exit to Upper Caves 12891 | -5/Factory | Reached level 23 12966 | -5/Factory | Upgraded with Utility slot (x1) 13093 | -5/Factory | Discovered new exit (range 23) 13175 | -5/Factory | First assault squad dispatched 13439 | -5/Factory | Destroyed 21 combat bots 13624 | -5/Factory | Reached level 24 13710 | -5/Factory | High security lockdown imminent 13790 | -5/Factory | High security lockdown engaged 13946 | -5/Factory | Discovered new exit (range 22) 13960 | -5/Factory | Destroyed 8 combat bots 14012 | -5/Factory | Destroyed 17 combat bots 14074 | -5/Factory | Garrison activated, responded to threat 14106 | -5/Factory | Reached level 25 14115 | -5/Factory | Sterilization system engaged 14115 | -5/Factory | Non-combat units ordered to evacuate 14151 | -5/Factory | Destroyed 33 combat bots 14202 | -5/Factory | Discovered new exit (range 20) 14215 | -5/Factory | Combat units ordered to evacuate 14222 | -5/Factory | Entered Upper Caves 14223 | -5/Upper Caves | Encountered a Warlord checkpoint 14299 | -5/Upper Caves | Learned Factory emergency access door positions 14437 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14486 | -5/Upper Caves | Destroyed 9 combat bots 14563 | -5/Upper Caves | Build established: Executioner 14730 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14905 | -5/Upper Caves | Identified exit to Upper Caves 15035 | -5/Upper Caves | Build established: Gunner 15052 | -5/Upper Caves | Entered another Upper Caves area 15052 | -5/Upper Caves | Accompanied by 2 allies 15068 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15091 | -5/Upper Caves | Discovered new exit (range 15) 15098 | -5/Upper Caves | Destroyed 8 combat bots 15321 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15430 | -5/Upper Caves | Learned Factory stockpile data 15576 | -5/Upper Caves | Discovered new exit (range 21) 15586 | -5/Upper Caves | Build established: Executioner 15637 | -5/Upper Caves | Spotted B-75 Beast 15652 | -5/Upper Caves | Allies destroyed B-75 Beast 15693 | -5/Upper Caves | Entered Warlord 15693 | -5/Warlord | Accompanied by 3 allies 15715 | -5/Warlord | Discovered new exit (range 20) 15733 | -5/Warlord | System corruption cleaned by Quarantine Array 15822 | -5/Warlord | Learned 4 Command zone layouts 15822 | -5/Warlord | Learned 4 Command zone layouts 15822 | -5/Warlord | Learned 4 Research zone layouts 15822 | -5/Warlord | Learned Research scanalyzer intel 15822 | -5/Warlord | Learned Armory garrison access intel 15822 | -5/Warlord | Learned Armory recycling unit intel 15822 | -5/Warlord | Learned Quarantine emergency access door positions 15822 | -5/Warlord | Learned location of Testing (-3) 15999 | -5/Warlord | Warlord's base attacked by MAIN.C 16012 | -5/Warlord | Found Prototype Energy Gun 16012 | -5/Warlord | Identified Vortex Shotgun 16019 | -5/Warlord | Found Prototype Launcher 16019 | -5/Warlord | Identified Vortex Catalyst Activator 16105 | -5/Warlord | Met Warlord 16174 | -5/Warlord | Found Prototype Reactor 16174 | -5/Warlord | Identified Vortex Chain Reactor 16181 | -5/Warlord | Found Prototype Device 16181 | -5/Warlord | Identified System Purifier 16197 | -5/Warlord | Found Prototype Processor 16197 | -5/Warlord | Identified Exp. Core Analyzer 16349 | -5/Warlord | Warlord forces counterattacked 16438 | -5/Warlord | Build established: Commander-Mutant 16477 | -5/Warlord | Attacked by Warlord forces 16477 | -5/Warlord | Destroyed AF-KN2(K) 16477 | -5/Warlord | Spotted T1-PX4(K) 16481 | -5/Warlord | Destroyed T1-PX4(K) 16497 | -5/Warlord | Destroyed Warlord 16500 | -5/Warlord | Destroyed Fake God Mode 16509 | -5/Warlord | Found Prototype Processor 16509 | -5/Warlord | Identified Exp. Targeting Computer 16513 | -5/Warlord | Found Unknown Protection 16513 | -5/Warlord | Identified Hvy. Reflective Plating 16516 | -5/Warlord | Found Adv. Powered Armor 16534 | -5/Warlord | Found Prototype Processor 16534 | -5/Warlord | Identified Exp. Melee Analysis Suite 16620 | -5/Warlord | Upgraded with Weapon slot (x1) 16621 | -5/Warlord | Found Prototype Ballistic Cannon 16621 | -5/Warlord | Identified Hvy. Autocannon 16674 | -5/Warlord | Spotted Striker 16676 | -5/Warlord | Destroyed Striker 16696 | -5/Warlord | Spotted Striker 16709 | -5/Warlord | Destroyed Striker 16721 | -5/Warlord | Spotted Striker 16731 | -5/Warlord | Destroyed Striker 16733 | -5/Warlord | Destroyed Striker 16751 | -5/Warlord | Spotted Striker 16758 | -5/Warlord | Destroyed Striker 16783 | -5/Warlord | Destroyed 20 combat bots 16791 | -5/Warlord | Spotted Executioner 16799 | -5/Warlord | Spotted Striker 16799 | -5/Warlord | Spotted Striker 16805 | -5/Warlord | Destroyed Striker 16807 | -5/Warlord | Destroyed Striker 16809 | -5/Warlord | Core integrity fell below 50% 16811 | -5/Warlord | Reached level 26 16813 | -5/Warlord | Destroyed Executioner 16836 | -5/Warlord | Found Prototype Device 16836 | -5/Warlord | Identified Adv. Kinecellerator 16846 | -5/Warlord | Destroyed 16 combat bots 16874 | -5/Warlord | Entered Proximity Caves 16875 | -4/Proximity Caves | Identified exit to Factory 17145 | -4/Proximity Caves | Learned Research stockpile data 17211 | -4/Proximity Caves | Build established: Executioner 17331 | -4/Proximity Caves | Spotted B-86 Titan 17336 | -4/Proximity Caves | Destroyed B-86 Titan 17555 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 17771 | -4/Proximity Caves | Entered Factory 17771 | -4/Factory | Accompanied by 2 allies 18084 | -4/Factory | Discovered new exit (range 12) 18152 | -4/Factory | Spotted B-86 Titan 18177 | -4/Factory | Found Unknown Device 18177 | -4/Factory | Identified Quantum Capacitor 18247 | -4/Factory | Reached level 27 18271 | -4/Factory | Destroyed 12 combat bots 18277 | -4/Factory | Upgraded with Power slot (x1) 18349 | -4/Factory | Destroyed 11 combat bots 18488 | -4/Factory | Discovered new exit (range 17) 18519 | -4/Factory | Destroyed 8 combat bots 18521 | -4/Factory | First assault squad dispatched 18647 | -4/Factory | Discovered new exit (range 5) 18732 | -4/Factory | Destroyed 11 combat bots 18781 | -4/Factory | Build established: Generator-Executioner 18955 | -4/Factory | Discovered new exit (range 9) 19275 | -4/Factory | Discovered new exit (range 8) 19329 | -4/Factory | Reached level 28 19329 | -4/Factory | High security lockdown imminent 19359 | -4/Factory | Destroyed 11 combat bots 19409 | -4/Factory | High security lockdown engaged 19455 | -4/Factory | Destroyed 15 combat bots 19531 | -4/Factory | Destroyed 9 combat bots 19588 | -4/Factory | Destroyed 10 combat bots 19652 | -4/Factory | Sterilization system engaged 19652 | -4/Factory | Non-combat units ordered to evacuate 19677 | -4/Factory | Destroyed 9 combat bots 19752 | -4/Factory | Combat units ordered to evacuate 19952 | -4/Factory | Ambient heat levels rising (+10) 20084 | -4/Factory | Identified exit to Research 20102 | -4/Factory | Ambient heat levels rising (+10) 20218 | -4/Factory | Build established: Generator-Skirmisher 20252 | -4/Factory | Ambient heat levels rising (+10) 20371 | -4/Factory | Entered Upper Caves 20494 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 20533 | -4/Upper Caves | Destroyed 9 combat bots 20659 | -4/Upper Caves | Attacked by a faux Warlord 21005 | -4/Upper Caves | Build established: Generator-Executioner 21045 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 21137 | -4/Upper Caves | Discovered new exit (range 17) 21250 | -4/Upper Caves | Entered another Upper Caves area 21250 | -4/Upper Caves | Accompanied by 5 allies 21281 | -4/Upper Caves | Discovered exit to Research (range 15) 21393 | -4/Upper Caves | P-70 Sage assimilated allied Sentinel 7a 21577 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21720 | -4/Upper Caves | Encountered a Warlord checkpoint 21855 | -4/Upper Caves | Discovered new exit (range 23) 21892 | -4/Upper Caves | Learned Research trap positions 21988 | -4/Upper Caves | Entered Zhirov 21988 | -4/Zhirov | Discovered new exit (range 4) 22018 | -4/Zhirov | Met Zhirov 22048 | -4/Zhirov | Learned location of Command (-1) 22048 | -4/Zhirov | Learned location of Quarantine (-2) 22056 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22076 | -4/Zhirov | Found Alien Artifact 22076 | -4/Zhirov | Identified Integrated Reactor 22076 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22178 | -4/Zhirov | Build established: Generator-Mutant 22311 | -4/Zhirov | Entered Proximity Caves 22313 | -3/Proximity Caves | Reached level 29 22434 | -3/Proximity Caves | Upgraded with Utility slot (x1) 22499 | -3/Proximity Caves | Spotted B-86 Titan 22504 | -3/Proximity Caves | Destroyed B-86 Titan 22560 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22906 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 22923 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22998 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 23130 | -3/Proximity Caves | Spotted B-86 Titan 23133 | -3/Proximity Caves | Destroyed B-86 Titan 23174 | -3/Proximity Caves | Discovered exit to Research (range 22) 23356 | -3/Proximity Caves | Build established: Generator-Executioner 23670 | -3/Proximity Caves | Entered Research 23670 | -3/Research | Accompanied by 10 allies 23671 | -3/Research | Identified exit to Armory 23672 | -3/Research | Reached level 30 23673 | -3/Research | Loaded intel: 84 trap records 23675 | -3/Research | Loaded intel: 6 scanalyzer locations 23973 | -3/Research | Spotted B-86 Titan 23983 | -3/Research | Destroyed B-86 Titan 24017 | -3/Research | Entered Armory 24017 | -3/Armory | Accompanied by 2 allies 24018 | -3/Armory | Loaded intel: 2 recycling unit locations 24327 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 24439 | -3/Armory | Discovered new exit (range 10) 24627 | -3/Armory | Reached level 31 24685 | -3/Armory | Spotted B-86 Titan 24690 | -3/Armory | Destroyed B-86 Titan 24740 | -3/Armory | Discovered new exit (range 11) 24741 | -3/Armory | Found Prototype Launcher 24741 | -3/Armory | Identified Hellfire Missile Launcher 24750 | -3/Armory | Found Prototype Device 24750 | -3/Armory | Identified Exp. Thermal Shield 24763 | -3/Armory | Upgraded with Utility slot (x1) 24767 | -3/Armory | First assault squad dispatched 24818 | -3/Armory | Discovered new exit (range 24) 25009 | -3/Armory | Entered Lab 25009 | -3/Lab | Accompanied by 5 allies 25009 | -3/Lab | Discovered new exit (range 9) 25026 | -3/Lab | Unable to decrypt terminal 25026 | -3/Lab | Opened the door to a hidden lab 25027 | -3/Lab | Gained access to the hidden lab's interior 25030 | -3/Lab | Unable to decrypt terminal 25058 | -3/Lab | Detected by scanners 25083 | -3/Lab | Allies destroyed A5 25085 | -3/Lab | Build established: Generator-Gunner 25096 | -3/Lab | Found Prototype Protection 25096 | -3/Lab | Identified Med. Regenerative Plating 25156 | -3/Lab | Unable to decrypt terminal 25171 | -3/Lab | Found Prototype Energy Cannon 25171 | -3/Lab | Identified Potential Cannon 25184 | -3/Lab | Found Prototype Protection 25184 | -3/Lab | Identified Exp. Powered Armor 25215 | -3/Lab | Found Alien Artifact 25215 | -3/Lab | Identified Core Expander 25215 | -3/Lab | Installed Core Expander, added new Weapon slot 25220 | -3/Lab | Found Alien Artifact 25220 | -3/Lab | Identified Integrated Dissipator 25220 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 25248 | -3/Lab | Found Alien Artifact 25283 | -3/Lab | Entered Research 25283 | -2/Research | Accompanied by 3 allies 25320 | -2/Research | Reached level 32 25423 | -2/Research | Discovered new exit (range 17) 25480 | -2/Research | Identified exit to Quarantine 25515 | -2/Research | Entered Quarantine 25526 | -2/Quarantine | Spotted Alpha 7 25533 | -2/Quarantine | Destroyed Alpha 7 25546 | -2/Quarantine | Found Prototype Processor 25546 | -2/Quarantine | Identified Exp. Target Analyzer 25550 | -2/Quarantine | Found Prototype Device 25550 | -2/Quarantine | Identified Exp. ECM Suite 25671 | -2/Quarantine | Build established: Generator-Executioner 25732 | -2/Quarantine | Found Prototype Processor 25732 | -2/Quarantine | Identified Spectral Analyzer 25775 | -2/Quarantine | Scanned by Researcher 25797 | -2/Quarantine | First assault squad dispatched 25855 | -2/Quarantine | Destroyed 10 combat bots 25911 | -2/Quarantine | Reached level 33 26032 | -2/Quarantine | Intercept squad dispatched 26043 | -2/Quarantine | Spotted Tracker 26044 | -2/Quarantine | Spotted Tracker 26046 | -2/Quarantine | Destroyed Tracker 26050 | -2/Quarantine | Destroyed Tracker 26062 | -2/Quarantine | Found Prototype Device 26062 | -2/Quarantine | Identified Exp. Phase Shifter 26075 | -2/Quarantine | Spotted Combat Programmer 26076 | -2/Quarantine | Spotted Combat Programmer 26077 | -2/Quarantine | Destroyed Combat Programmer 26091 | -2/Quarantine | Destroyed Combat Programmer 26122 | -2/Quarantine | Destroyed 10 combat bots 26227 | -2/Quarantine | Found Alien Artifact 26230 | -2/Quarantine | Identified Subatomic Replicator 26230 | -2/Quarantine | Used Subatomic Replicator to replicate XL Autogun Array 26283 | -2/Quarantine | High security lockdown imminent 26305 | -2/Quarantine | Destroyed 8 combat bots 26363 | -2/Quarantine | High security lockdown engaged 26461 | -2/Quarantine | Spotted Striker 26468 | -2/Quarantine | Destroyed Striker 26497 | -2/Quarantine | Destroyed 18 combat bots 26566 | -2/Quarantine | Spotted Investigator 26568 | -2/Quarantine | Destroyed Investigator 26572 | -2/Quarantine | Reached level 34 26575 | -2/Quarantine | Spotted Executioner 26576 | -2/Quarantine | Destroyed Executioner 26601 | -2/Quarantine | Destroyed 14 combat bots 26696 | -2/Quarantine | Spotted Executioner 26699 | -2/Quarantine | Destroyed Executioner 26746 | -2/Quarantine | Destroyed 26 combat bots 26906 | -2/Quarantine | Spotted Striker 26910 | -2/Quarantine | Destroyed Striker 26915 | -2/Quarantine | Spotted Executioner 26917 | -2/Quarantine | Destroyed Executioner 26923 | -2/Quarantine | Sterilization system engaged 26923 | -2/Quarantine | Non-combat units ordered to evacuate 26952 | -2/Quarantine | Destroyed 33 combat bots 27023 | -2/Quarantine | Combat units ordered to evacuate 27032 | -2/Quarantine | Spotted Fortress 27049 | -2/Quarantine | Destroyed Fortress 27066 | -2/Quarantine | Upgraded with Power slot (x1) 27066 | -2/Quarantine | Found Vortex Chain Reactor 27072 | -2/Quarantine | Found Prototype Device 27072 | -2/Quarantine | Identified Thermal Barrier 27075 | -2/Quarantine | Found Unknown Device 27075 | -2/Quarantine | Identified Antimissile System 27083 | -2/Quarantine | Found Prototype Device 27083 | -2/Quarantine | Identified EM Dispersion Field 27087 | -2/Quarantine | Found Prototype Device 27087 | -2/Quarantine | Identified Exp. Force Field 27111 | -2/Quarantine | Found Prototype Protection 27111 | -2/Quarantine | Identified Centrium Heavy Armor Plating 27223 | -2/Quarantine | Ambient heat levels rising (+10) 27373 | -2/Quarantine | Ambient heat levels rising (+10) 27439 | -2/Quarantine | Discovered new exit (range 12) 27460 | -2/Quarantine | Entered Section 7 27540 | -2/Section 7 | Spotted S7 Guard 27555 | -2/Section 7 | Destroyed S7 Guard 27561 | -2/Section 7 | Found Prototype Protection 27561 | -2/Section 7 | Identified Hvy. Regenerative Plating 27566 | -2/Section 7 | Found Alien Artifact 27566 | -2/Section 7 | Identified Core Membrane 27566 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 27610 | -2/Section 7 | Found Alien Artifact 27610 | -2/Section 7 | Identified Core Reset Matrix 27610 | -2/Section 7 | Identified Transdimensional Reconstructor 27610 | -2/Section 7 | Used Core Reset Matrix 27614 | -2/Section 7 | Sensed 19 artifacts in vicinity 27648 | -2/Section 7 | Found Integrated Reactor 27648 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27710 | -2/Section 7 | First assault squad dispatched 27710 | -2/Section 7 | Found Integrated Dissipator 27710 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27719 | -2/Section 7 | Reached level 35 27735 | -2/Section 7 | Garrison activated, responded to threat 27745 | -2/Section 7 | High security lockdown imminent 27812 | -2/Section 7 | Destroyed 29 combat bots 27825 | -2/Section 7 | High security lockdown engaged 27901 | -2/Section 7 | Destroyed 34 combat bots 27949 | -2/Section 7 | Spotted Investigator 27951 | -2/Section 7 | Destroyed Investigator 27992 | -2/Section 7 | Destroyed 19 combat bots 28106 | -2/Section 7 | Intercept squad dispatched 28112 | -2/Section 7 | Spotted Tracker 28112 | -2/Section 7 | Spotted Tracker 28113 | -2/Section 7 | Spotted Striker 28117 | -2/Section 7 | Destroyed Tracker 28123 | -2/Section 7 | Destroyed Tracker 28126 | -2/Section 7 | Spotted Combat Programmer 28128 | -2/Section 7 | Destroyed Striker 28128 | -2/Section 7 | Spotted Striker 28128 | -2/Section 7 | Spotted Combat Programmer 28135 | -2/Section 7 | Destroyed Combat Programmer 28137 | -2/Section 7 | Destroyed Combat Programmer 28143 | -2/Section 7 | Destroyed Striker 28167 | -2/Section 7 | Destroyed 31 combat bots 28263 | -2/Section 7 | Spotted B-90 Cyclops 28271 | -2/Section 7 | Destroyed B-90 Cyclops 28293 | -2/Section 7 | Spotted S7 Guard 28295 | -2/Section 7 | Destroyed S7 Guard 28323 | -2/Section 7 | Found Integrated Heat Negator 28323 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 28343 | -2/Section 7 | Spotted S7 Guard 28348 | -2/Section 7 | Spotted Executioner 28350 | -2/Section 7 | Destroyed Executioner 28362 | -2/Section 7 | Sterilization system engaged 28362 | -2/Section 7 | Non-combat units ordered to evacuate 28367 | -2/Section 7 | Spotted Investigator 28372 | -2/Section 7 | Spotted Striker 28377 | -2/Section 7 | Destroyed Striker 28390 | -2/Section 7 | Destroyed Investigator 28392 | -2/Section 7 | Reached level 36 28413 | -2/Section 7 | Destroyed 35 combat bots 28462 | -2/Section 7 | Combat units ordered to evacuate 28478 | -2/Section 7 | Destroyed S7 Guard 28487 | -2/Section 7 | Found Prototype Protection 28487 | -2/Section 7 | Identified Hvy. Regenerative Plating 28549 | -2/Section 7 | Spotted B-90 Cyclops 28557 | -2/Section 7 | Destroyed B-90 Cyclops 28596 | -2/Section 7 | Found Prototype Processor 28596 | -2/Section 7 | Identified Exp. Targeting Computer 28662 | -2/Section 7 | Ambient heat levels rising (+10) 28704 | -2/Section 7 | Spotted B-99 Colossus 28713 | -2/Section 7 | Destroyed B-99 Colossus 28728 | -2/Section 7 | Found Unknown Protection 28728 | -2/Section 7 | Identified Hvy. Insulated Plating 28731 | -2/Section 7 | Found Unknown Protection 28731 | -2/Section 7 | Identified Hvy. Reflective Plating 28757 | -2/Section 7 | Found Prototype Ballistic Gun 28757 | -2/Section 7 | Identified Multirail 28812 | -2/Section 7 | Ambient heat levels rising (+10) 28841 | -2/Section 7 | Found Integrated Dissipator 28841 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 28843 | -2/Section 7 | Found Integrated Dissipator 28843 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 28846 | -2/Section 7 | Found Integrated Dissipator 28846 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 28962 | -2/Section 7 | Ambient heat levels rising (+10) 29112 | -2/Section 7 | Ambient heat levels rising (+10) 29262 | -2/Section 7 | Ambient heat levels rising (+10) 29412 | -2/Section 7 | Ambient heat levels rising (+10) 29562 | -2/Section 7 | Ambient heat levels rising (+10) 29577 | -2/Section 7 | Discovered new exit (range 23) 29621 | -2/Section 7 | Found Unknown Device 29621 | -2/Section 7 | Identified Quantum Capacitor 29641 | -2/Section 7 | Found Integrated Reactor 29641 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 29712 | -2/Section 7 | Ambient heat levels rising (+10) 29813 | -2/Section 7 | Entered Access 29903 | -1/Access | Found Prototype Protection 29903 | -1/Access | Identified Centrium Heavy Armor Plating 29906 | -1/Access | Found Prototype Launcher 29906 | -1/Access | Identified Enh. Gamma Bomb Array 29929 | -1/Access | Found Centrium Heavy Armor Plating 30063 | -1/Access | First assault squad dispatched 30210 | -1/Access | Energy Cycler disabled 30312 | -1/Access | Intercept squad dispatched 30327 | -1/Access | Spotted Tracker 30327 | -1/Access | Spotted Tracker 30330 | -1/Access | Destroyed Tracker 30334 | -1/Access | Destroyed Tracker 30359 | -1/Access | Spotted B-99 Colossus 30364 | -1/Access | Destroyed B-99 Colossus 30390 | -1/Access | Spotted Combat Programmer 30390 | -1/Access | Garrison activated, responded to threat 30391 | -1/Access | Spotted Combat Programmer 30392 | -1/Access | Destroyed Combat Programmer 30394 | -1/Access | Destroyed Combat Programmer 30447 | -1/Access | Destroyed 9 combat bots 30460 | -1/Access | High security lockdown imminent 30481 | -1/Access | Reached level 37 30532 | -1/Access | Destroyed 19 combat bots 30540 | -1/Access | High security lockdown engaged 30602 | -1/Access | Found Prototype Device 30602 | -1/Access | Identified Exp. Terrain Scanner 30688 | -1/Access | Destroyed 9 combat bots 30751 | -1/Access | Spotted Executioner 30751 | -1/Access | Spotted Executioner 30752 | -1/Access | Spotted Striker 30753 | -1/Access | Destroyed Executioner 30756 | -1/Access | Destroyed Executioner 30760 | -1/Access | Destroyed Striker 30796 | -1/Access | Destroyed 14 combat bots 30818 | -1/Access | Spotted Investigator 30843 | -1/Access | Destroyed 14 combat bots 30855 | -1/Access | Destroyed Investigator 30900 | -1/Access | Spotted Executioner 30900 | -1/Access | Spotted Executioner 30902 | -1/Access | Spotted Executioner 30902 | -1/Access | Spotted Striker 30903 | -1/Access | Destroyed Executioner 30906 | -1/Access | Destroyed Striker 30908 | -1/Access | Destroyed Executioner 30909 | -1/Access | Destroyed Executioner 30910 | -1/Access | Spotted Executioner 30910 | -1/Access | Spotted Striker 30910 | -1/Access | Spotted Executioner 30912 | -1/Access | Destroyed Striker 30914 | -1/Access | Destroyed Executioner 30916 | -1/Access | Destroyed Executioner 30937 | -1/Access | Destroyed 11 combat bots 30962 | -1/Access | Spotted Investigator 30966 | -1/Access | Destroyed Investigator 30996 | -1/Access | Sterilization system engaged 31016 | -1/Access | Destroyed 17 combat bots 31286 | -1/Access | Discovered new exit (range 25) 31296 | -1/Access | Ambient heat levels rising (+10) 31347 | -1/Access | Reached level 38 31348 | -1/Access | Upgraded with Utility slot (x1) 31368 | -1/Access | Destroyed 13 combat bots 31418 | -1/Access | Spotted B-99 Colossus 31430 | -1/Access | Destroyed B-99 Colossus 31446 | -1/Access | Ambient heat levels rising (+10) 31454 | -1/Access | Destroyed 7 combat bots 31596 | -1/Access | Ambient heat levels rising (+10) 31746 | -1/Access | Ambient heat levels rising (+10) 31896 | -1/Access | Ambient heat levels rising (+10) 31920 | -1/Access | Spotted B-99 Colossus 31927 | -1/Access | Destroyed B-99 Colossus 32046 | -1/Access | Ambient heat levels rising (+10) 32196 | -1/Access | Ambient heat levels rising (+10) 32346 | -1/Access | Ambient heat levels rising (+10) 32496 | -1/Access | Ambient heat levels rising (+10) 32531 | -1/Access | Discovered new exit (range 25) 32609 | -1/Access | Allied Derelicts emerged from ambush trap array 32646 | -1/Access | Ambient heat levels rising (+10) 32686 | -1/Access | Entered Command 32973 | -1/Command | First assault squad dispatched 33091 | -1/Command | Phase Generator disabled 33152 | -1/Command | Destroyed 10 combat bots 33289 | -1/Command | Disengaged cave seal 33359 | -1/Command | Destroyed 13 combat bots 33371 | -1/Command | Discovered new exit (range 29) 33522 | -1/Command | High security lockdown imminent 33546 | -1/Command | Destroyed 8 combat bots 33602 | -1/Command | High security lockdown engaged 33774 | -1/Command | Destroyed 14 combat bots 33778 | -1/Command | Spotted Striker 33781 | -1/Command | Destroyed Striker 33789 | -1/Command | Reached level 39 33789 | -1/Command | Destroyed Investigator 33803 | -1/Command | Spotted Striker 33803 | -1/Command | Spotted Striker 33808 | -1/Command | Destroyed Striker 33810 | -1/Command | Destroyed Striker 33833 | -1/Command | Destroyed 15 combat bots 33935 | -1/Command | Spotted Executioner 33939 | -1/Command | Destroyed Executioner 33941 | -1/Command | Destroyed Striker 33943 | -1/Command | Spotted Striker 33943 | -1/Command | Destroyed Executioner 33946 | -1/Command | Destroyed Striker 34028 | -1/Command | Destroyed 26 combat bots 34146 | -1/Command | Destroyed Striker 34147 | -1/Command | Destroyed Striker 34148 | -1/Command | Destroyed Striker 34149 | -1/Command | Destroyed Striker 34154 | -1/Command | Destroyed Executioner 34155 | -1/Command | Destroyed Executioner 34173 | -1/Command | Destroyed Investigator 34212 | -1/Command | Destroyed 28 combat bots 34386 | -1/Command | Spotted Executioner 34386 | -1/Command | Spotted Executioner 34388 | -1/Command | Destroyed Striker 34388 | -1/Command | Spotted Striker 34390 | -1/Command | Destroyed Executioner 34392 | -1/Command | Destroyed Executioner 34393 | -1/Command | Destroyed Striker 34398 | -1/Command | Destroyed Striker 34403 | -1/Command | Destroyed Striker 34416 | -1/Command | Spotted Executioner 34416 | -1/Command | Spotted Striker 34417 | -1/Command | Destroyed Striker 34418 | -1/Command | Destroyed Executioner 34440 | -1/Command | Destroyed 25 combat bots 35560 | -1/Command | Spotted Alpha 7 35560 | -1/Command | Spotted Alpha 7 35560 | -1/Command | Spotted Striker 35560 | -1/Command | Spotted Striker 35560 | -1/Command | Spotted Executioner 35560 | -1/Command | Spotted Executioner 35560 | -1/Command | Spotted Executioner 35560 | -1/Command | Spotted Executioner 35566 | -1/Command | Destroyed Striker 35570 | -1/Command | Destroyed Striker 35574 | -1/Command | Destroyed Alpha 7 35576 | -1/Command | Destroyed Executioner 35579 | -1/Command | Destroyed Executioner 35580 | -1/Command | Destroyed Executioner 35583 | -1/Command | Destroyed Alpha 7 35584 | -1/Command | Destroyed Executioner 35586 | -1/Command | Found Prototype Device 35586 | -1/Command | Identified Exp. ECM Suite 35590 | -1/Command | Spotted B-99 Colossus 35600 | -1/Command | Destroyed B-99 Colossus 35621 | -1/Command | Destroyed 9 combat bots 35704 | -1/Command | Found Unknown Device 35704 | -1/Command | Identified Antimissile System 35792 | -1/Command | Spotted M Guard 35792 | -1/Command | Spotted M Guard 35792 | -1/Command | Spotted Combat Programmer 35794 | -1/Command | Spotted Combat Programmer 35835 | -1/Command | Destroyed Combat Programmer 35845 | -1/Command | Destroyed Combat Programmer 35860 | -1/Command | Destroyed M Guard 35865 | -1/Command | Destroyed M Guard 35865 | -1/Command | All MAIN.C guards destroyed 36569 | -1/Command | Destroyed 49 combat bots 37076 | -1/Command | Destroyed 10 combat bots 37147 | -1/Command | Destroyed 7 combat bots 37232 | -1/Command | Destroyed 26 combat bots 37359 | -1/Command | Destroyed 11 combat bots 37436 | -1/Command | Destroyed 23 combat bots 37509 | -1/Command | Destroyed 18 combat bots 37613 | -1/Command | Destroyed 13 combat bots 37814 | -1/Command | Reached level 40 37868 | -1/Command | Destroyed 41 combat bots 37949 | -1/Command | Destroyed 16 combat bots 38040 | -1/Command | Destroyed 36 combat bots 38160 | -1/Command | Destroyed 31 combat bots 38368 | -1/Command | Destroyed 11 combat bots 38512 | -1/Command | Destroyed 12 combat bots 38610 | -1/Command | Destroyed 11 combat bots 39210 | -1/Command | Spotted B-99 Colossus 39272 | -1/Command | Found Prototype Device 39272 | -1/Command | Identified EM Dispersion Field 39783 | -1/Command | Crushed by falling debris 40278 | -1/Command | Met MAIN.C 40281 | -1/Command | 0b10 Conduit disabled 40284 | -1/Command | Destroyed MAIN.C Shell 40285 | -1/Command | MAIN.C activated Command garrisons 40294 | -1/Command | Destroyed MAIN.C 40314 | -1/Command | Found Prototype Protection 40314 | -1/Command | Identified Exp. Powered Armor 40325 | -1/Command | Found Centrium Heavy Armor Plating 40339 | -1/Command | Discovered new exit (range 30) 40363 | -1/Command | Spotted B-99 Colossus 40663 | -1/Command | Destroyed B-99 Colossus 41143 | -1/Command | Warped through subspace to slip node 41143 | -1/Command | Discovered new exit (range 5) 41150 | -1/Command | Entered Access_0 41151 | -1/Access_0 | Sensed 2 artifacts in vicinity 41151 | -1/Access_0 | Met Architect 41155 | -1/Access_0 | Destroyed A8 41162 | -1/Access_0 | Architect warped through subspace 41196 | -1/Access_0 | Architect warped through subspace 41232 | -1/Access_0 | Architect warped through subspace 41268 | -1/Access_0 | Architect warped through subspace 41312 | -1/Access_0 | Architect warped through subspace 41316 | -1/Access_0 | A6 warped into view 41326 | -1/Access_0 | Destroyed A6 41358 | -1/Access_0 | Architect warped through subspace 41398 | -1/Access_0 | Architect warped through subspace 41440 | -1/Access_0 | Architect warped through subspace 41473 | -1/Access_0 | Architect warped through subspace 41502 | -1/Access_0 | Subspace Access Node disabled 41505 | -1/Access_0 | Architect warped through subspace 41505 | -1/Access_0 | Subspace Access Node disabled 41538 | -1/Access_0 | Architect warped through subspace 41562 | -1/Access_0 | Architect warped through subspace 41586 | -1/Access_0 | Architect warped through subspace 41592 | -1/Access_0 | Destroyed 8 combat bots 41599 | -1/Access_0 | Found Prototype Device 41604 | -1/Access_0 | Identified Exp. Thermal Shield 41609 | -1/Access_0 | Architect warped through subspace 41631 | -1/Access_0 | Found Prototype Device 41631 | -1/Access_0 | Identified Exp. Weapon Cycler 41634 | -1/Access_0 | Found Prototype Device 41634 | -1/Access_0 | Identified Desublimator 41644 | -1/Access_0 | Found Exp. Phase Shifter 41669 | -1/Access_0 | Architect warped through subspace 41687 | -1/Access_0 | Architect warped through subspace 41703 | -1/Access_0 | Architect warped through subspace 41713 | -1/Access_0 | Subspace Access Node disabled 41719 | -1/Access_0 | Architect warped through subspace 41731 | -1/Access_0 | Architect warped through subspace 41743 | -1/Access_0 | Architect warped through subspace 41766 | -1/Access_0 | Architect warped through subspace 41781 | -1/Access_0 | Architect warped through subspace 41792 | -1/Access_0 | Architect warped through subspace 41806 | -1/Access_0 | Architect warped through subspace 41820 | -1/Access_0 | Architect warped through subspace 41841 | -1/Access_0 | Architect warped through subspace 41844 | -1/Access_0 | Subspace Access Node disabled 41879 | -1/Access_0 | Destroyed Architect 41880 | -1/Access_0 | Architect triggered a singularity event 41889 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 41891 | -1/Access_0 | Crushed by singularity! Last Messages --------------- 41872_ Penetrated by Quantum Shear. 41872_ Critical hit. 41874_ Destroyed Exp. Phase Shifter. 41875_ Penetrated by Quantum Shear. 41877_ Quantum Shear penetrates Wall. 41877_ Penetrated by Quantum Shear. 41879_ Architect: "If I can't win, no one wins!" 41879_ Architect destroyed. 41880_ A0_COM: Initiating irreversible singularity event. Goodbye. 41881_ A0_COM: 10. 41882_ A0_COM: 9. 41883_ A0_COM: 8. 41884_ A0_COM: 7. 41885_ A0_COM: 6. 41886_ A0_COM: 5. 41887_ A0_COM: 4. 41888_ A0_COM: 3. 41889_ A0_COM: 2. 41889_ Acquired data core, extracted unknown sensor trigger ID. 41890_ A0_COM: 1. Map ----- +----------------------------------------------------+ | ??????????#????###"? ? ?# ?## ##?## #? ? | | ??????????###?####!" ?#? #?###########? ? | | ?????????#??######"" ## ##?### #### | | ???????###?#######"? ? # ## ## #### ? | | ???#?###?##?########## # ?## ? #### ? | | ??#?#??#?#?############?# ## ? #?### ??## ? | | ???########?##?####### ###### #### ### | | ? #??#############?## ####### ## ### ? | | ?? #?##?############### ######## ####? | | ? ###?################ #### ### ? ?##? #?## | | #? ??##?###########?### ### ## ## ######??## | | ?#???################## ## ? #####?###?#?##? | | #? ??################## ######## | | #? ?#?################# # ## #######? | | ?#???################## ##### ##### ######## | | #???################### ############## ###### | | "#??#######?##### ############?## ?##### | | #???############# #########?###### #####" | | "#?################ ################ ## "" | | ?# ?#############?## ######### #### # "" | | ?? ################### ;######## ### ##"" | | "? #################### ###### #### """## | | #? #######?############ ! ## ##### #### | | # #####################!** ;;;;;"" "" ###" | | ? ####################;!%![ ""! "" ""!!""#" | | ? ?#####?#############; !@!## ""! ! """]!!%=" " | | #################### ; ;;;;" != ""!%=]""## | | ?#?#################;; ;; ;; ;; * =!""### | | ?#??############## #; ;####;; = "" ### | | ?############### ## ;#### ###### | | ############# ## "" "" ###### | | ############# ## " ;;; ##### | | ??########### ;# ### ## ; #### | | ############## ;####### ""## ; "?# | | ############## #; ;### ###" ######" ### | | ?###?######### #;; #### ##" ######" " # | | #############; ##;; ### ##" "#####""" "## | | #?##?##### #### ;# #" "" ### | | ?""" ""### ######; ###" # "" "## | | "### ###### #### " "## " ## " # | | ? ##### #### #######" " " # | | ? #### #### ### # "#" | | "### ### ##" ## ### "### | | """" ""### ### ##" ## # ###" # | | ####"##### ### ## ##### # # "#" ## | | ##?##?### ? ## ## ###### " ## # ### | | ##?###?### ? ######### ### # " #### | | ###?####### #### ### ## ## #" ####### | | ####??##### ### ## #" # ## "#####"# | | ?#?#?### ? #### ## # ""##"### "" "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 270 Coolant Potential 100 Energy Generation 185 Energy Capacity 1600 Matter Stores 600 Matter Capacity 600 Sight Range 18 Terrain Scan Range 30 Terrain Scan Density 310 Jamming Range 16 Power Amplification 40 Additional Mass Support 9 EM Shielding 4 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 76 Targeting Accuracy 12 Melee Accuracy 22 Launcher Accuracy 30 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 30 Kinecelleration 50 Force Boost 3 Salvage Targeting 4 Offensive Hacking 5 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Micro-nuke Launcher | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Core Expander Integrated Dissipator Subatomic Replicator Core Membrane Core Reset Matrix Integrated Heat Negator Transdimensional Reconstructor Achievements -------------- Traitor Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Levels Raised 39 | . . 1 2 1 . 1 2 3 4 1 . . 1 1 3 . . 4 . . 1 . 2 . . . 1 1 1 . 1 2 2 2 2 . XP Earned 62701 | 3000 1030 1175 3204 750 200 1650 3760 4445 6177 562 549 220 460 2508 3658 161 267 5450 272 364 707 579 3188 284 288 73 1234 806 1227 528 1131 3557 2067 3207 3445 518 XP Spent 61215 | 2930 . 1500 500 . . 1070 5290 240 12030 1250 . . 2000 1675 1400 2300 . 3720 . . 4260 . 800 . . . 2900 . 4025 . . 3920 880 5000 3525 . Upgrades 111 | 12 . 6 1 . . 4 9 2 19 1 . . 1 7 3 1 . 4 . . 9 . 1 . . . 1 . 5 . . 7 4 2 12 . Power Slot 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Propulsion Slot 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 11 | . . . 1 . . 1 1 . 2 . . . 1 . . 1 . 1 . . . . . . . . 1 . 1 . . . . 1 . . Weapon Slot 6 | 1 . . . . . . 1 . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Core Integrity 32 | 2 . 2 . . . . . . 4 . . . . . . . . 2 . . 2 . . . . . . . 2 . . 4 4 . 10 . Heat Dissipation 13 | 2 . . . . . . 1 2 3 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Energy Generation 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Storage 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . 2 . Mass Support 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 6 | 1 . . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sight Range 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Terrain Scan Density 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 7 | 2 . 1 . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . Hack Attack % 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 4 | . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . KI Damage % 4 | . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . Protomatter Created 29700 | . 89 13 122 . . 49 224 . 715 45 233 . 135 328 921 72 63 2113 184 255 732 376 2204 360 168 . 728 106 426 . 278 2167 3483 3325 8995 791 Integrity Restored 28671 | . 234 37 362 . . 145 669 423 1496 31 145 . 881 963 1853 101 113 1955 210 267 1135 915 1703 85 103 11 417 127 261 50 59 2109 2655 1851 6030 1275 Core 17474 | . 196 35 309 . . 120 586 423 1155 18 58 . 638 372 1118 44 70 1185 140 200 890 583 1029 66 77 8 176 43 64 . 34 645 1275 1191 3451 1275 Parts 11197 | . 38 2 53 . . 25 83 . 341 13 87 . 243 591 735 57 43 770 70 67 245 332 674 19 26 3 241 84 197 50 25 1464 1380 660 2579 . Protomatter Decayed 23291 | . . . . . . . . 5 168 33 103 . . 2 105 . 48 1039 111 241 1827 . 1353 327 212 . 543 214 615 39 346 1321 2674 4298 7665 2 Game ------ Seed GammaAntigravPit Manual? 1 Play Time 06:28:56 Cumulative 627.0 hours Start 2021.07.18 @ 12:56:24 End 2021.07.19 @ 06:14:33 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type - Total 46 Types 26/3/7/4/3/0/2/0/1 Lore% 94 Gallery% 95 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 240af932-e841-45fc-82e8-bf7311280ee1