Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.31 @ 12:48:44 Player: darki Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (91) 455 Value Destroyed (3538) 3538 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (398) 398 TOTAL SCORE: 8371 Bonus ------- High Alert Combat Kills 96 Follower Combat Kills 66 Aligned with FarCom 300 Friendly Fire -64 Cogmind --------- Core Integrity 0/850 Matter 217/300 Energy 12/125 System Corruption 6% Temperature Cool (9) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- Neutron Cannon Heavy Proton Missile Launcher > --- INVENTORY (5) ---- Light Ion Engine High-capacity Matter Pod (200) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Force Booster Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Authchip [R/Combat] > --- WEAPON ----------- Power Maul Power Maul > --- INVENTORY -------- Titanium Leg Titanium Leg Titanium Leg Large Battery High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Core Analyzer Layered Light Armor Plating Tractor Beam Gatling Laser Gauss Rifle Assault Cannon Advanced Assault Cannon Rocket Launcher Heavy Rocket Launcher Heavy Flail Power Maul [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Layered Light Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Authchip [R/Combat] Protection Layered Light Armor Plating Weapon Power Maul Energy Gun Small Laser Energy Cannon Neutron Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 8 | . . . . . 4 2 2 Weapon . | . . . . . . . . Parts Attached 90 | . . 6 1 1 24 32 26 Power 8 | . . 1 . . 2 2 3 Engine 5 | . . 1 . . 1 1 2 Core 3 | . . . . . 1 1 1 Reactor . | . . . . . . . . Propulsion 14 | . . 1 . . 4 3 6 Treads 4 | . . 1 . . 3 . . Leg 10 | . . . . . 1 3 6 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 38 | . . 2 1 . 12 17 6 Device 12 | . . . . . 4 6 2 Storage 5 | . . . 1 . . 1 3 Processor 1 | . . . . . . . 1 Hackware 1 | . . . . . . 1 . Protection 19 | . . 2 . . 8 9 . Artifact . | . . . . . . . . Weapon 30 | . . 2 . 1 6 10 11 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 4 | . . 1 . . . 3 . Ballistic Cannon 6 | . . 1 . . 5 . . Launcher 10 | . . . . 1 1 2 6 Special Weapon . | . . . . . . . . Impact Weapon 9 | . . . . . . 5 4 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . . . . . 2 4 Corrupted Parts 1 | . . . . . . . 1 System Corruption 2 | . . . . . . . 2 Parts Lost 45 | . . 2 . . 6 15 22 Power 4 | . . . . . . 2 2 Propulsion 10 | . . 2 . . . 1 7 Utility 23 | . . . . . 6 10 7 Weapon 8 | . . . . . . 2 6 Highest Loss Streak 7 | . . 2 . . 2 4 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 85 91 85 85 92 87 61 Engine 6 | . 14 14 14 14 3 4 2 Core 1 | . . . . . 4 . 1 Treads 6 | . . 4 14 14 15 3 . Leg 8 | . 28 18 . . . 11 11 Device 9 | . . . . . 10 16 10 Storage 10 | . 14 14 14 14 9 7 12 Protection 19 | . . 10 14 14 31 25 3 Ballistic Gun 4 | . 14 13 14 12 . 1 2 Ballistic Cannon 6 | . . 11 14 14 15 1 . Impact Weapon 5 | . . . . . . 11 9 Naked Turns 6 | . . . . . . . 6 Heaviest Build 87 | 13 13 21 56 57 87 80 77 Greatest Support 43 | 20 20 20 20 20 43 43 37 Greatest Overweight (x) 18 | . . 2 2 2 8 4 18 Average Overweight (x) 1 | . . . 1 2 1 1 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 Average Capacity 17 | 8 8 8 11 20 20 20 19 Most Carried 20 | 6 7 8 13 15 20 20 17 Average Carried 15 | 6 6 7 8 14 18 19 14 Final Capacity 20 | 8 8 8 20 20 20 20 5 Final Carried 19 | 6 7 7 13 15 19 17 2 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 2501 | 200 . 281 30 20 708 1084 178 Remotely 284 | . . . . . . 216 68 Salvage Created 3077 | . . 141 . . 649 1330 957 Parts 133 | . . 7 . . 37 38 51 Haulers Intercepted 3 | . . . . . 1 1 1 Recyclers Shooed 4 | . . . . . . 2 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 73 | . . 8 . . 19 30 16 Melee 15 | . . . . . . 14 1 Guns 5 | . . 3 . . . 1 1 Cannons 23 | . . 5 . . 15 2 1 AOE 14 | . . . . . 4 3 7 Classes Destroyed 16 | . . 4 . . 5 3 4 Worker 8 | . . . . . 1 1 6 Builder 7 | . . . . . . . 7 Tunneler 1 | . . . . . . . 1 Hauler 3 | . . . . . 1 1 1 Recycler 3 | . . . . . 1 1 1 Mechanic 1 | . . . . . . 1 . Watcher 3 | . . . . . 1 1 1 Swarmer 4 | . . . . . . . 4 Grunt 31 | . . 1 . . 12 14 4 Duelist 2 | . . . . . . 1 1 Sentry 8 | . . 1 . . 3 3 1 Demolisher 2 | . . 2 . . . . . Specialist 1 | . . . . . . . 1 Hunter 11 | . . . . . 4 4 3 Programmer 6 | . . . . . . 4 2 Assembled 8 | . . 4 . . . 4 . Best Kill Streak 15 | . . 5 . . 5 5 15 Combat Bots Only 5 | . . 5 . . 4 4 5 Max Kills in Single Turn 6 | . . 1 . . 2 3 6 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 1 2 2 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 9082 | . 20 627 . . 1444 3492 3499 Core 1435 | . . 119 . . 67 392 857 Absorbed by Shields 444 | . . . . . 301 143 . Redirected to Shielding 138 | . . . . . . 138 . Regen/Repaired (Parts) 66 | . . . . . 66 . . Core Remaining (%) 70 | 100 . . . 52 87 44 . Volleys Fired 115 | . . 17 . . 58 23 17 Largest 2 | . . 2 . . 2 2 2 Hottest 96 | . . 62 . . 96 96 90 Shots Fired 210 | . . 34 . . 105 47 24 Gun 56 | . . 17 . . . 25 14 Cannon 128 | . . 17 . . 92 18 1 Launcher 26 | . . . . . 13 4 9 Special . | . . . . . . . . Kinetic 183 | . . 34 . . 92 43 14 Thermal 1 | . . . . . . . 1 Explosive 22 | . . . . . 13 4 5 Electromagnetic 4 | . . . . . . . 4 Robot Hit Streak 10 | . . 3 . . 9 10 5 Robot Miss Streak 5 | . . 4 . . 5 4 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 197 | . . 15 . . 61 82 39 Core Hits 126 | . . 12 . . 45 23 46 Critical Kills . | . . . . . . . . Critical Parts Destroyed 24 | . . . . . . 18 6 Critical Strikes 28 | . . . . . 4 18 6 Blast 4 | . . . . . 4 . . Smash 24 | . . . . . . 18 6 Melee Attacks 157 | . . . . . . 103 54 Impact 157 | . . . . . . 103 54 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . . 4 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks 11 | . . . . . . 8 3 Damage Inflicted 10354 | . . 343 . . 2395 4180 3436 Guns 616 | . . 103 . . . 336 177 Cannons 2033 | . . 237 . . 1517 242 37 Explosions 3554 | . . . . . 878 633 2043 Melee 4148 | . . . . . . 2969 1179 Ramming 3 | . . 3 . . . . . Kinetic 2612 | . . 340 . . 1517 578 177 Thermal 37 | . . . . . . . 37 Explosive 2942 | . . . . . 826 633 1483 Electromagnetic 612 | . . . . . 52 . 560 Impact 4148 | . . . . . . 2969 1179 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 19 | . . . . . 1 19 6 Average Corruption 6 | . . . . . 1 7 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 111 | . . . . . 3 92 16 Message Errors 31 | . . . . . . 27 4 Matter Fused 23 | . . . . . 1 18 4 Heat Flow Errors 7 | . . . . . . 7 . Energy Discharges 19 | . . . . . 1 14 4 Parts Rejected 2 | . . . . . . 2 . Data Loss (minor) 10 | . . . . . 1 7 2 Data Loss (major) 10 | . . . . . . 9 1 Misfires 1 | . . . . . . 1 . Alerts 5 | . . . . . . 5 . Misdirections 2 | . . . . . . 2 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1736 | . . . . . 9 1188 539 Projectiles 1 | . . . . . . 1 . Explosions 127 | . . . . . 9 10 108 Melee 1608 | . . . . . . 1177 431 Knockbacks 39 | . . 2 . . 11 20 6 Impact 19 | . . . . . . 13 6 Kinetic 17 | . . 2 . . 11 4 . Secondary 3 | . . . . . . 3 . Self-Inflicted Damage 232 | . . . . . 43 32 157 Shots 10 | . . . . . 3 2 5 Rammed . | . . . . . . . . Targets Rammed 2 | . . 2 . . . . . Kicked 2 | . . 2 . . . . . Crushed . | . . . . . . . . Highest Temperature 513 | . . 122 . . 513 300 44 Average Temperature 156 | . . 64 . . 179 132 26 Received Heat Transfer 2293 | . 12 36 . . 643 894 708 Effects 15 | . . . . . 15 . . Shutdowns 2 | . . . . . 2 . . Interference 4 | . . . . . 4 . . Matter Decay 3 | . . . . . 3 . . Short Circuit 4 | . . . . . 4 . . Damage (minor) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 15 | . . . . . . 7 8 Impact Corruptions 53 | . . . . . . 36 17 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 547 | . 30 60 . 81 285 547 280 Initial 258 | . . 11 . . . 81 258 Average 141 | . 6 23 . 4 137 206 151 Maximum Alert Level 2 | . . . . . 1 2 1 Low Security (%) 76 | 100 100 100 . 100 82 64 66 Level 1 13 | . . . . . 17 12 33 Level 2 9 | . . . . . . 22 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 31 | . 2 . . . 5 15 9 Investigation 9 | . 1 . . . 4 3 1 Extermination 9 | . . . . . . 6 3 Reinforcement 12 | . 1 . . . 1 5 5 Assault 1 | . . . . . . 1 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . . 1 2 1 Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 2 | . . . . . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 5 20 . 3 25 41 29 Peak Tracking Total 10 | . 3 10 . 3 3 5 7 Tactical Retreats 5 | . . . . . . 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . 1 . . . 2 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . . . 6 . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . 1 . . . . 2 Power Sources Rigged 1 | . . . . . 1 . . Exploded 1 | . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 10 | . . 1 . . 7 1 1 Max in Single Turn 3 | . . 1 . . 3 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised 2 | . . . . . . 1 1 Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 19 | . . . 1 . 7 8 3 Terminals 12 | . . . . . 5 5 2 Fabricators 4 | . . . . . . 3 1 Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 48 | . . . 1 . 26 15 6 Successful 19 | . . . 1 . 10 6 2 Failed 29 | . . . . . 16 9 4 Catastrophic 10 | . . . . . 5 4 1 Database Lockouts . | . . . . . . . . Manual 22 | . . . 1 . 14 7 . Terminals 36 | . . . . . 22 11 3 Fabricators 7 | . . . . . . 4 3 Repair Stations 3 | . . . . . 3 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 12 | . . . 1 . 7 3 1 Record 2 | . . . . . 1 1 . Open DSF 2 | . . . . . . 1 1 Branch Access Points 1 | . . . . . 1 . . Fabricator Index 1 | . . . . . . 1 . Alert Level 2 | . . . . . 2 . . Disarm Traps 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . Registered Components 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 4 | . . . . . . 3 1 Network Status 3 | . . . . . . 2 1 Build 1 | . . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . . . . . 7 5 2 Full Trace Events 8 | . . . . . 4 3 1 Feedback Events 2 | . . . . . 1 1 . Corruption 2 | . . . . . 1 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . . 2 . Authchips 1 | . . . . . . 1 . Time 58 | . . . . . . 58 . Total Robot Build Rating 6 | . . . . . . 6 . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 16 | . . . . . 16 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 5 | . . . . 3 . 2 . Largest Group 3 | . . . . 3 3 2 . Highest-Rated Group 42 | . . . . 40 40 42 . Highest-Rated Ally 21 | . . . . 16 16 21 . Total Orders 1 | . . . . . . . 1 EXPLORE 1 | . . . . . . . 1 Ally Attacks 32 | . . . . 7 4 21 . Total Damage 485 | . . . . 67 28 390 . Kills 9 | . . . . 3 . 6 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 9535 | 2 84 1119 693 835 1688 3802 1312 Spaces Moved 3252 | 2 70 563 266 249 424 1272 406 Core 24 | . . . . . . . 24 Treads 1356 | . . 149 266 249 423 269 . Legs 1872 | 2 70 414 . . 1 1003 382 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 120 240 320 240 200 50 Average Speed 242 | 120 120 178 258 320 306 247 214 Slowest Speed 950 | 120 120 260 320 320 680 410 950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 41 | 1 22 97 61 60 44 33 16 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 32 | . . . . . 2 16 14 Terrain Destroyed 162 | . . 2 . . 65 39 56 Melee 30 | . . . . . . 16 14 Projectile 26 | . . 2 . . 18 6 . AOE 106 | . . . . . 47 17 42 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 4435 | 1 70 647 275 288 707 1707 740 Wait 720 | . . 42 . 37 170 252 219 Move 3244 | 1 69 562 265 248 423 1270 406 Hop . | . . . . . . . . Pick Up 55 | . 1 8 7 2 16 12 9 Fast Attach 44 | . . 4 . . 10 19 11 Attach 25 | . . 1 . . 7 5 12 Detach 1 | . . . . . 1 . . Swap 22 | . . 1 1 1 7 9 3 Drop 59 | . . 10 2 . 14 17 16 Fire 115 | . . 17 . . 58 23 17 Melee 136 | . . . . . . 89 47 Ram . | . . . . . . . . Kick 2 | . . 2 . . . . . Crush . | . . . . . . . . Escape Stasis 11 | . . . . . . 11 . Rewire . | . . . . . . . . Trap 1 | . . . . . 1 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 15) 87 | -10/Materials | Entered Mines 165 | -10/Mines | Discovered new exit (range 7) 279 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 303 | -10/Mines | Build established: Mutant 348 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 393 | -10/Mines | Learned location of Storage (-9) 488 | -10/Mines | Assembled infested the area 767 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 820 | -10/Mines | Discovered new exit (range 10) 1197 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1197 | -10/Mines | Discovered new exit (range 5) 1206 | -10/Mines | Entered Exiles 1267 | -10/Exiles | Met 8R-AWN 1308 | -10/Exiles | Met EX-HEX 1380 | -10/Exiles | Met EX-BIN 1409 | -10/Exiles | Aligned with FarCom system 1411 | -10/Exiles | Given EX-Vault access code 1467 | -10/Exiles | Opened EX-Vault 1496 | -10/Exiles | Found PSU Rigger 1543 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1610 | -10/Exiles | Met EX-DEC 1874 | -10/Exiles | Discovered new exit (range 10) 1899 | -10/Exiles | Left Exiles lab with PSU Rigger 1899 | -10/Exiles | Entered Mines 1919 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2679 | -9/Mines | Discovered new exit (range 6) 2734 | -9/Mines | Entered Materials 2734 | -8/Materials | Accompanied by 3 allies 2734 | -8/Materials | Evolved 4 slots: Utility x4 3702 | -8/Materials | Repaired Rocket Launcher 3833 | -8/Materials | Build established: Scavenger-Mutant 3952 | -8/Materials | Identified exit to Garrison 4234 | -8/Materials | Discovered new exit (range 4) 4422 | -8/Materials | Entered Factory 4422 | -7/Factory | Evolved 2 slots: Utility x2 4477 | -7/Factory | Build established: Mutant 4819 | -7/Factory | Lost 3 parts (1u2w) 5255 | -7/Factory | Lost 3 parts (1n2u) 6781 | -7/Factory | Fabricated H-55 Commando? 7192 | -7/Factory | Discovered new exit (range 5) 7448 | -7/Factory | System corruption reached 10% 7622 | -7/Factory | First assault squad dispatched 7800 | -7/Factory | Lost 4 parts (4u) 7805 | -7/Factory | Crushed by falling debris 7806 | -7/Factory | Core integrity fell below 50% 8178 | -7/Factory | Discovered new exit (range 14) 8224 | -7/Factory | Entered another Factory area 8224 | -6/Factory | Evolved 2 slots: Utility x2 8655 | -6/Factory | Lost 5 parts (1p1n3u) 9336 | -6/Factory | Cargo convoy interrupted 9344 | -6/Factory | Lost 4 parts (2n1u1w) 9435 | -6/Factory | Core integrity fell below 50% 9466 | -6/Factory | Core integrity fell below 20% 9497 | -6/Factory | Lost 7 parts (1p1n2u3w) 9536 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09523_ U-05 Engineer destroyed. 09523_ R-10 Processor collects Corrupted Wheel. 09523_ R-10 Processor collects Corrupted Structural Scanner. 09524_ U-05 Engineer lays Concrete. 09524_ U-05 Engineer destroyed. 09525_ Acquired Hvy. Proton Missile Launcher. 09526_ K-01 Serf collects debris. 09527_ R-10 Processor collects Terrain Scanner. 09528_ R-10 Processor collects Corrupted Wheel. 09529_ K-01 Serf collects debris. 09530_ Acquired Corrupted Carbon-fiber Leg. 09530_ Integrated Corrupted Carbon-fiber Leg (+2). 09530_ Corrupted Carbon-fiber Leg temporarily disabled. 09531_ R-10 Processor collects Autogun. 09532_ R-10 Processor collects Structural Scanner. 09533_ K-01 Serf collects debris. 09533_ U-05 Engineer lays Concrete. 09535_ Door malfunctions. 09535_ R-10 Processor collects Unknown Power Core. 09536_ The unstable cave ceiling collapses. 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""""""" # #?###+##########?????????? | | ?????????# """"""" #!### #?????????? | | ?????????# """"""" =/#=# # #?????????? | | ?????????# [ ![!#%#!# #?????????? | | #+##############/######[### #?????????? | | / %]!%[% !# ] #?????????? | | R [[!![%%# #?????????? | | g ! %!@/ ]! #?????????? | | %g !/!=| | ]! #?????????? | | %g [%!u = ] #?????????? | | ###+######### #= ! #?????????? | | """ #????????? k #?????????? | | """ #??????[[! % #?????????? | | """ #????? [[! ! #############?????????? | | """ #????? #=%* #########?????????????? | | #?????] *# * # #?????????????? | | #?????? = # """"#?????????????? | | #?############## # """"#?????????????? | | #?# %# =# """"#?????????????? | | // #?# #u %# """"#?????????????? | | !#?# +=! R/% """"#?????????????? | | / #?# % #=% # """"??????????????? | | #?# # # """"??????????????? | | ! #?#+############^ # #?????????????? | | #?# #??????????###+#+##########?????????????? | | #?# #???????????? ? ????????????????????????? | | ### #########??? ? ???????????????????????? | | +?? ??? ??????????????????????? | | ###??? ????? ?????????????????????? | | #???? ??????? ????????????????????? | | ####### #???# ??????? ???????????????????? | | ##+###?????? #???? ????????? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 17 Energy Capacity 300 Matter Stores 1014 Matter Capacity 1100 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 16 Armor Coverage 975 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Force Boost 20 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded, Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearCryofiberBoregun Manual? 0 Play Time 00:52:33 Cumulative 112.0 hours Start 2022.10.31 @ 11:58:05 End 2022.10.31 @ 12:48:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 66 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47e1e8d3-6989-42f4-b250-ed6b9772730c