Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.25 @ 20:41:06 Player: satan5 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (120) 600 Value Destroyed (5188) 5188 Prototype IDs (45) 900 Alien Tech Used (2) 400 Bonus (5136) 5136 TOTAL SCORE: 20124 Bonus ------- Follower Combat Kills 627 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 460 Win 3000 Friendly Fire -251 Cogmind --------- Core Integrity 1359/1600 Matter 286/300 Energy 273/280 System Corruption 2% Temperature Cool (14) Movement Hovering (44) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (9) --- Improved Antigrav System Improved Antigrav System Combat Antigrav System Combat Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Experimental Cooling System High-capacity Storage Unit Long-range Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Improved Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Improved Hacking Suite > --- WEAPON (4) ------- Cooled Phase Cannon Advanced KE Penetrator > --- INVENTORY (20) --- Improved Antigrav System Antigrav Array Combat Linear Gravjet Experimental Cooling System Advanced Energy Well (500) Improved Cloaking Device Improved Remote Shield Improved System Shield Gamma Rifle Gamma Rifle Gamma Rifle HERF Cannon Chain Missile Launcher Ragnarok Missile Launcher Plasma Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Improved Antigrav System Improved Antigrav System Combat Antigrav System Combat Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Long-range Sensor Array Experimental Signal Interpreter Experimental Targeting Computer Improved Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Improved Hacking Suite Assault Drone Bay > --- WEAPON ----------- Cooled Phase Cannon Hypervelocity Coil Gun Hypervelocity Coil Gun Advanced KE Penetrator > --- INVENTORY -------- Light Quantum Reactor Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array Combat Linear Gravjet Experimental Cooling System Advanced Energy Well Improved Cloaking Device Improved Remote Shield Improved System Shield Gamma Rifle Gamma Rifle Gamma Rifle HERF Cannon Chain Missile Launcher Ragnarok Missile Launcher Plasma Lance [Rating: 206] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Combat Linear Gravjet Leg Aluminum Leg Hover Unit Combat Linear Gravjet Utility Large Storage Unit Device Experimental Cooling System Storage Large Storage Unit Processor Improved Target Analyzer Hackware Makeshift Hacking Suite Protection Gun Armor Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Cooled Phase Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Compact Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Phasing Sabre Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 10 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . Propulsion 7 | . . . . . 4 . . . . 1 . . . . . 1 1 Utility 9 | . . . . . 6 . . . . . . . . . 2 1 . Weapon 1 | . . . . . . . . . . . . . . . . . 1 Parts Attached 143 | 6 7 1 8 3 28 1 8 17 1 9 . 2 1 4 8 30 9 Power 16 | 1 . 1 1 1 4 . . 1 . . . 2 . . . 4 1 Engine 3 | 1 . . 1 1 . . . . . . . . . . . . . Core 5 | . . 1 . . 3 . . . . . . 1 . . . . . Reactor 8 | . . . . . 1 . . 1 . . . 1 . . . 4 1 Propulsion 36 | 2 . . 4 1 6 . 1 2 1 3 . . . 3 2 7 4 Treads . | . . . . . . . . . . . . . . . . . . Leg 7 | 2 . . 4 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 29 | . . . . . 6 . 1 2 1 3 . . . 3 2 7 4 Flight . | . . . . . . . . . . . . . . . . . . Utility 47 | 1 2 . 2 . 12 . 1 8 . 3 . . 1 . 3 12 2 Device 19 | . 1 . 1 . 2 . . 4 . 3 . . . . 1 7 . Storage 5 | 1 1 . . . 1 . . . . . . . 1 . . 1 . Processor 11 | . . . . . 3 . . 4 . . . . . . . 3 1 Hackware 9 | . . . . . 4 . 1 . . . . . . . 2 1 1 Protection 3 | . . . 1 . 2 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 44 | 2 5 . 1 1 6 1 6 6 . 3 . . . 1 3 7 2 Energy Gun 16 | 1 4 . . . 3 . 6 1 . . . . . . 1 . . Energy Cannon 7 | . . . . . 3 . . 1 . 2 . . . . 1 . . Ballistic Gun 9 | 1 . . 1 1 . . . 1 . 1 . . . . 1 2 1 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . 3 . Launcher 3 | . 1 . . . . . . . . . . . . 1 . . 1 Special Weapon 2 | . . . . . . . . 2 . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . 2 . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 32 | . . . 1 . 4 1 . 13 . 4 . . 2 1 . 5 1 Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . System Corruption 4 | . . . . . . . . 4 . . . . . . . . . Parts Lost 45 | . . . 8 . 1 . 7 . 1 4 . 1 . . 11 2 10 Power 4 | . . . 1 . . . . . . 1 . . . . 1 . 1 Propulsion 19 | . . . 4 . . . 3 . 1 1 . 1 . . 4 . 5 Utility 8 | . . . 1 . . . 1 . . . . . . . 2 2 2 Weapon 14 | . . . 2 . 1 . 3 . . 2 . . . . 4 . 2 Highest Loss Streak 7 | . . . 4 . 1 . 5 . 1 2 . 1 . . 7 1 7 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Backups 14 | 2 11 14 13 14 14 14 14 14 13 12 14 13 14 14 11 16 16 Power . | . 1 1 . . 1 2 2 2 2 . . . . . . . . Propulsion 2 | . 1 4 3 2 1 1 . . 2 2 2 1 1 1 1 5 4 Utility 4 | . 2 4 3 4 4 5 4 3 3 4 5 5 6 5 4 4 4 Weapon 6 | 1 6 5 5 6 7 6 7 7 6 5 7 7 7 7 5 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 2 . . 4 10 . . 5 . 2 . . 1 . . 10 10 Power 2 | . . . . . . . . 2 . . . . . . . . . Propulsion 10 | . . . . . 3 . . . . 2 . . . . . 2 3 Utility 12 | . . . . 2 3 . . 1 . . . . 1 . . 3 2 Weapon 20 | . 2 . . 2 4 . . 2 . . . . . . . 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 95 100 93 77 88 100 94 90 99 99 100 100 99 99 94 97 97 Engine 3 | . 14 6 5 11 1 . . . . . . . . . . . . Core 1 | . . 7 8 . 2 . . . . 2 5 . . . . . . Reactor 4 | . . . . . . 5 5 5 5 7 5 9 10 10 8 7 7 Leg 8 | . 28 28 26 22 . . . . . . . . . . . . . Hover 19 | . . . . . 27 33 28 24 32 34 35 35 35 35 29 32 33 Device 7 | . 10 14 9 . 2 5 4 4 5 7 10 10 9 10 8 16 14 Storage 7 | . 14 14 13 11 6 5 5 5 5 5 5 5 5 5 4 4 3 Processor 11 | . . . . . 7 16 16 17 27 22 20 20 20 20 18 16 19 Hackware 4 | . . . . . 14 11 11 10 5 5 5 5 5 5 11 4 3 Protection 3 | . . . 2 11 7 5 5 4 . . . . . . . . . Energy Gun 10 | . 25 28 15 18 11 . 6 14 16 8 . . . . . . . Energy Cannon 3 | . . . . . 2 10 6 1 . 3 15 15 15 14 11 3 3 Ballistic Gun 3 | . 1 . 10 3 . . . . . . . . . . . 8 10 Peak Build Rating 206 | 6 11 13 21 24 99 96 100 123 125 143 137 140 141 141 151 188 206 Average Rating 92 | 4 9 12 17 21 79 94 92 95 123 136 136 139 140 135 143 174 199 On Entrance 88 | . 6 11 13 21 23 92 95 88 123 125 137 137 140 141 140 112 186 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 10 30 32 34 36 60 58 61 66 53 77 77 78 78 85 80 115 114 Greatest Support 126 | 20 20 20 20 25 58 58 58 67 69 86 86 86 86 87 88 109 126 Greatest Overweight (x) 4 | . 1 1 1 1 4 . 1 2 . . . 1 . 1 1 1 1 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 Most Carried 20 | 3 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Carried 15 | 2 12 14 13 14 14 14 14 14 14 13 14 14 14 14 12 19 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Final Carried 20 | 3 14 15 11 15 15 14 14 15 14 15 15 15 15 15 10 20 17 Class Distribution -------------------- 36% | Scavenger-Gunner 36% | Mutant 7% | Hacker-Mutant 7% | Hacker-Gunner 6% | Commander-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Scraptown Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Commander-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 3180 | 168 185 10 126 75 119 104 297 370 10 259 . 30 40 130 60 884 313 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6772 | 112 331 82 377 . 454 66 420 69 262 1060 . 859 259 327 769 759 566 Parts 294 | 5 26 8 26 . 24 2 10 2 5 36 . 35 4 10 39 38 24 Haulers Intercepted 7 | . 2 . . . . . . . . 3 . . . . . . 2 Recyclers Shooed 3 | . . . . . 1 . . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . 12 . . . . . 8 . . 19 2 5 . . . Prevented 47 | . . . . . . 2 10 . 7 . . 23 1 4 . . . Kills | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 86 | . 6 3 11 . 8 1 7 2 2 8 . 11 . 8 10 6 3 Melee 1 | . . . . . . . . . . 1 . . . . . . . Guns 34 | . 6 3 7 . 6 . 2 1 1 1 . . . . . 6 1 Cannons 27 | . . . . . . . 1 . . 2 . 8 . 5 9 . 2 AOE 9 | . . . 3 . 1 . . . 1 . . 2 . 2 . . . Classes Destroyed 19 | 2 6 . 1 . 2 1 2 2 . 1 . . . . 1 1 . Worker 8 | . 2 . . . . . . . . 2 . . . . . 2 2 Builder 2 | . . . . . 1 . . . . . . . . . 1 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . Hauler 7 | . 2 . . . . . . . . 3 . . . . . . 2 Recycler 4 | 1 . . . . . . . . . 1 . . . . 1 1 . Operator 2 | . 1 . . . . . . . . . . . . . . 1 . Drone 3 | . . . . . . . . . . 1 . . . 2 . . . Watcher 8 | . 1 . . . 1 . . . . 2 . . . . 1 2 1 Swarmer 23 | . 3 2 3 . 4 . . . . 2 . . . 2 6 . 1 Grunt 24 | . 3 1 . . 2 . 4 . 2 3 . 7 . . . 1 1 Brawler 1 | . . . . . . . . . . . . . . . . 1 . Duelist 5 | . . . . . . . 1 . . . . 3 . . . 1 . Sentry 10 | . . . . . 2 . . . 2 1 . 1 . 2 1 1 . Hunter 6 | . . . . . . 1 . . . . . . . 2 2 . 1 Programmer 5 | . . . . . . . 2 . . 1 . . . . . 2 . Heavy 1 | . . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . 1 . . . . . . . . . Executioner 1 | . . . . . . . . 1 . . . . . . . . . Subdweller 8 | . . . 8 . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 5 | 2 3 2 3 . 5 1 2 2 2 4 . 3 . 3 4 3 2 Combat Bots Only 5 | . 3 2 3 . 5 1 2 2 2 2 . 3 . 3 4 3 1 Max Kills in Single Turn 3 | 1 2 1 3 . 1 1 1 1 3 1 . 2 . 2 2 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . 1 . . . 1 . . 2 . 2 . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 557 | . 21 3 51 . 41 11 49 5 12 32 . 8 . 12 101 50 161 Missed 212 | . 8 . 14 . 13 5 14 1 4 14 . 2 . 4 37 24 72 Hits 345 | . 13 3 37 . 28 6 35 4 8 18 . 6 . 8 64 26 89 Melee 2 | . . . . . . . 2 . . . . . . . . . . Projectile 343 | . 13 3 37 . 28 6 33 4 8 18 . 6 . 8 64 26 89 AOE 5 | . . . 4 . . . . 1 . . . . . . . . . Critical Strikes 18 | . . . 1 . 1 . 4 . . 2 . 1 . . 2 3 4 Part Disruptions 2 | . . . . . . . 2 . . . . . . . . . . Damage Taken 7213 | . 160 41 875 . 477 46 737 147 147 387 . 133 . 183 1529 594 1757 Core 1055 | . 39 . 201 . 20 . 116 . 71 67 . 18 . 53 207 22 241 Absorbed by Shields 26 | . . . . . . . . 10 . . . . . . . . 16 Regen/Repaired (Parts) 569 | . 33 . . . . . . 114 . 153 . . . . . 269 . Core Remaining (%) 76 | 100 . . . 4 . . . . 79 . . . . 88 84 98 84 Volleys Fired 338 | 4 25 3 43 . 29 8 14 19 9 30 2 25 4 11 32 32 48 Largest 4 | 2 2 2 2 . 4 2 3 3 3 3 1 3 3 3 3 3 4 Hottest 321 | 60 90 90 90 . 220 162 222 200 200 227 40 282 202 282 321 190 225 Shots Fired 712 | 8 49 6 70 . 65 10 33 31 27 78 2 52 12 27 70 75 97 Gun 417 | 8 48 6 70 . 53 . 19 23 27 52 . . . . 10 51 50 Cannon 287 | . . . . . 12 10 14 2 . 26 2 52 12 26 60 24 47 Launcher 2 | . 1 . . . . . . . . . . . . 1 . . . Special 6 | . . . . . . . . 6 . . . . . . . . . Kinetic 151 | 4 9 . 32 . . . . . . . . . . . 5 51 50 Thermal 157 | 4 9 . . . 6 6 1 . . . 2 8 4 6 40 24 47 Explosive 2 | . 1 . . . . . . . . . . . . 1 . . . Electromagnetic 394 | . 30 6 38 . 59 4 32 23 27 78 . 44 8 20 25 . . Entropic 2 | . . . . . . . . 2 . . . . . . . . . Robot Hit Streak 19 | 4 8 2 13 . 14 5 11 16 17 8 . 11 18 8 13 19 11 Robot Miss Streak 7 | 1 7 1 3 . 4 . 4 4 2 3 . 1 . 2 5 2 3 Penetration Max 2 | . . . . . . . . . . . . . . . . 2 1 Secondary Targets 4 | . 1 . 2 . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 400 | 7 27 4 44 . 46 4 30 18 21 55 . 12 7 12 43 37 33 Core Hits 256 | 3 21 3 25 . 35 1 17 6 12 37 . 21 3 14 19 18 21 Critical Kills 12 | . . . . . . . . . . . . . . . . 8 4 Critical Parts Destroyed 18 | . . . . . . . 4 . . . . . . . 1 7 6 Critical Strikes 42 | . . . . . 1 2 7 . . 2 . . 1 1 2 16 10 Destroy 27 | . . . . . . . . . . . . . . . 1 16 10 Corrupt 10 | . . . . . 1 2 3 . . 1 . . 1 1 1 . . Smash 4 | . . . . . . . 4 . . . . . . . . . . Impale 1 | . . . . . . . . . . 1 . . . . . . . Melee Attacks 20 | . . . . . . 2 8 . . 10 . . . . . . . Impact 10 | . . . . . . 2 8 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 10 | . . . . . . . . . . 10 . . . . . . . Sneak Attacks 4 | . . . . . . . 2 . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 11933 | 69 467 47 914 . 1007 144 1011 142 473 1618 . 975 190 972 1789 1101 1014 Guns 3732 | 69 378 47 737 . 591 . 242 142 219 568 . . . . 104 282 353 Cannons 6006 | . . . . . 234 144 272 . . 560 . 846 190 595 1685 819 661 Explosions 1246 | . 89 . 177 . 182 . . . 254 38 . 129 . 377 . . . Melee 949 | . . . . . . . 497 . . 452 . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 997 | 24 20 . 257 . . . . . . . . . . . 61 282 353 Thermal 3892 | 45 50 . 177 . 201 . . . 254 . . 276 47 178 1184 819 661 Explosive 440 | . 63 . . . . . . . . . . . . 377 . . . Electromagnetic 5655 | . 334 47 480 . 806 144 514 142 219 1166 . 699 143 417 544 . . Impact 497 | . . . . . . . 497 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 452 | . . . . . . . . . . 452 . . . . . . . Highest Corruption 5 | . . . . . . . 4 4 . 1 1 1 1 1 5 5 2 Average Corruption 3 | . . . . . . . 3 4 . 1 1 1 1 1 3 4 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 66 | . . . . . . . 4 1 . 3 2 3 . 1 1 50 1 Message Errors 16 | . . . . . . . 1 . . . 1 . . . . 14 . Matter Fused 20 | . . . . . . . . 1 . 1 . . . . . 18 . Heat Flow Errors 5 | . . . . . . . . . . 1 . . . . . 4 . Energy Discharges 3 | . . . . . . . . . . . 1 . . 1 . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 9 | . . . . . . . 2 . . 1 . 1 . . . 5 . Data Loss (major) 6 | . . . . . . . . . . . . 1 . . . 4 1 Misfires 3 | . . . . . . . . . . . . 1 . . . 2 . Weapon Failures 2 | . . . . . . . 1 . . . . . . . . 1 . Overload Shots 64 | . . . . . . . . . . . . 1 . 4 25 23 11 Effects 3 | . . . . . . . . . . . . . . . 2 1 . Heat Surge 3 | . . . . . . . . . . . . . . . 2 1 . Overflow Damage 684 | . . . . . 21 2 378 . 1 15 . . 38 21 109 99 . Projectiles 293 | . . . . . 21 2 1 . . 8 . . 38 15 109 99 . Explosions 7 | . . . . . . . . . 1 . . . . 6 . . . Melee 384 | . . . . . . . 377 . . 7 . . . . . . . Knockbacks 2 | . . . . . . . 2 . . . . . . . . . . Impact 2 | . . . . . . . 2 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 139 | . 35 . 25 . 30 . . . 49 . . . . . . . . Shots 4 | . 1 . 1 . 1 . . . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 568 | 40 84 12 . . 416 288 347 30 72 507 . 162 242 390 568 324 90 Average Temperature 125 | 22 23 7 . . 141 132 151 12 31 185 . 61 113 102 144 127 31 Received Heat Transfer 640 | . 36 9 78 . 90 . 90 13 . 27 . 69 . 9 75 117 27 Effects 29 | . . . . . 6 . 1 . . 13 . . . 2 7 . . Shutdowns 13 | . . . . . . . 1 . . 6 . . . 2 4 . . Energy Bleed 3 | . . . . . . . . . . 3 . . . . . . . Interference 11 | . . . . . 6 . . . . 3 . . . . 2 . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 8 | . . . 1 . . . 1 1 2 3 . . . . . . . Combat Hostiles 7 | . . . 1 . . . 1 1 2 2 . . . . . . . Robots Corrupted 15 | . . . 1 . 1 1 4 1 . 4 . 1 . 1 1 . . Combat Hostiles 14 | . . . 1 . 1 1 4 1 . 3 . 1 . 1 1 . . Parts Fried 35 | . 1 . 5 . 2 4 2 3 . 11 . 2 . 1 4 . . Impact Corruptions 10 | . . . . . . . 10 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 1 . . . . . . . . . . . . . . Heat Transferred 3077 | 100 100 . 200 . 174 . . . 100 . . 224 37 137 957 550 498 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 1 . 2 . 3 . . . 1 1 . 1 . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 2 | . . . . . 1 . . . . 1 . . . . 1 2 1 Low Security (%) 52 | 100 100 100 . . 56 . . . . 79 . . . . 17 31 36 Level 1 40 | . . . . . 43 . . . . 20 . . . . 82 50 63 Level 2 6 | . . . . . . . . . . . . . . . . 18 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 456 | 10 85 74 . . 396 . . . . 321 . . . . 383 456 374 Initial 251 | . . 6 . . . . . . . . . . . . 183 200 251 Average 183 | . 22 19 . . 166 . . . . 146 . . . . 260 256 222 Influence Increases 4907 | 10 216 104 90 . 632 45 265 220 126 620 . 375 10 140 648 885 521 Destroy 0b10 Robot/C 1800 | . 120 80 60 . 200 20 140 160 80 140 . 220 . 120 200 160 100 Destroy 0b10 Robot/NC 185 | 10 30 . . . 10 . . . . 45 . . 10 10 15 30 25 Destroy Leader 320 | . 26 20 . . 42 10 20 . 20 50 . 20 . 10 52 44 6 Allied During Kill 116 | . . 4 . . 12 . . 60 26 2 . . . . . 9 3 Successful Hack 101 | . 8 . . . 41 . . . . 4 . . . . . . 48 Disable Machine 120 | . . . . . 30 . . . . 15 . . . . 15 30 30 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . . 300 . Destroy Structure 195 | . 17 . . . 42 . . . . 4 . . . . 36 27 69 Advance Influence 150 | . . . . . . . . . . . . . . . 150 . . Partial Spotted 150 | . . . . . 15 . . . . 45 . . . . 60 30 . Lose Combat Pursuer 1470 | . 15 . 30 . 240 15 105 . . 315 . 135 . . 120 255 240 Influence Decreases 4533 | 10 199 107 104 . 269 235 310 194 280 314 184 304 203 90 341 823 566 Entered New Map 1143 | . . 11 8 . . 135 34 128 154 . 114 24 193 . 17 157 168 Time Decay 2834 | 10 199 96 66 . 183 100 206 46 116 254 70 270 10 90 214 626 278 Lost Part 400 | . . . 30 . 10 . 70 . 10 40 . 10 . . 110 20 100 Lost Ally 156 | . . . . . 76 . . 20 . 20 . . . . . 20 20 Squads Dispatched 26 | . 1 . . . 5 . . . . 3 . 1 . . 7 5 4 Investigation 9 | . . . . . 2 . . . . . . . . . 1 4 2 Extermination 5 | . . . . . 1 . . . . 1 . . . . 1 . 2 Reinforcement 7 | . 1 . . . 2 . . . . 1 . . . . 2 1 . Assault 1 | . . . . . . . . . . . . 1 . . . . . Garrison 4 | . . . . . . . . . . 1 . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 20 | . 1 . . . 2 . . 3 . 1 . . . . 2 9 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 227 | . 12 5 13 . 31 2 13 27 3 21 . 13 . 5 19 32 31 Peak Tracking Total 14 | . 3 3 5 . 7 1 5 12 1 10 . 7 . 2 7 14 14 Tactical Retreats 47 | . 1 . 1 . 9 1 4 . . 8 . 6 . . 5 7 5 Traps | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 3 | . . . . . 2 . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 12 | . . . . . 2 . . 1 . 1 . . 1 . 1 4 2 Max in Single Turn 1 | . . . . . 1 . . 1 . 1 . . 1 . 1 1 1 Garrison Access 5 | . . . . . 1 . . . . 1 . . . . . 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 49 | . 4 . . 3 13 . 1 7 . 4 1 . 4 . 2 4 6 Terminals 12 | . 2 . . . 5 . . . . 1 . . . . . 1 3 Fabricators 6 | . . . . . 3 . . . . 1 . . . . 1 1 . Repair Stations 2 | . 1 . . . . . . . . 1 . . . . . . . Recycling Units 6 | . 1 . . . 3 . . . . . . . . . 1 . 1 Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . . . . 1 . . . . . 2 2 Total Hacks 148 | . 11 . . 21 37 . 1 16 . 15 1 . 17 . 7 11 11 Successful 99 | . 5 . . 21 20 . 1 16 . 8 1 . 17 . 4 2 4 Failed 49 | . 6 . . . 17 . . . . 7 . . . . 3 9 7 Catastrophic 8 | . . . . . 1 . . . . 2 . . . . . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 30 | . 6 . . . 16 . . . . 1 . . . . 1 3 3 Terminals 35 | . 6 . . . 15 . . . . 5 . . . . . 3 6 Fabricators 14 | . . . . . 6 . . . . 2 . . . . 4 2 . Repair Stations 8 | . 2 . . . . . . . . 6 . . . . . . . Recycling Units 19 | . 3 . . . 11 . . . . . . . . . 3 . 2 Scanalyzers 4 | . . . . . 4 . . . . . . . . . . . . Garrison Access 12 | . . . . . 1 . . . . 2 . . . . . 6 3 Terminal Hacks 60 | . . . . 21 2 . 1 16 . . 1 . 17 . . . 2 Record 36 | . . . . 21 . . . 10 . . . . 5 . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 8 | . . . . . . . . 4 . . . . 4 . . . . Open Door 5 | . . . . . . . 1 2 . . 1 . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . 4 . . . . 1 . . . . 2 2 . Network Status 2 | . . . . . 1 . . . . 1 . . . . . . . Load Schematic 3 | . . . . . 1 . . . . . . . . . 1 1 . Build 4 | . . . . . 2 . . . . . . . . . 1 1 . Repair Station Hacks 7 | . 2 . . . . . . . . 5 . . . . . . . Scan Component 4 | . 1 . . . . . . . . 3 . . . . . . . Repair 3 | . 1 . . . . . . . . 2 . . . . . . . Recycling Unit Hacks 7 | . 1 . . . 3 . . . . . . . . . 2 . 1 Retrieve Components 7 | . 1 . . . 3 . . . . . . . . . 2 . 1 Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . 1 . . . . . . 1 Seal Access 3 | . . . . . 1 . . . . 1 . . . . . . 1 Unauthorized Hacks 9 | . 2 . . . 6 . . . . 1 . . . . . . . Terminals 8 | . 2 . . . 5 . . . . 1 . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . Botnet 5 | . 1 . . . 3 . . . . 1 . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . . . 11 . . . . 2 . . . . 2 4 5 Full Trace Events 8 | . . . . . 1 . . . . . . . . . 1 4 2 Feedback Events 2 | . . . . . . . . . . . . . . . . . 2 Corruption 1 | . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 . . . . . . . 4 . . . . Parts Built 6 | . . . . . 4 . . . . . . . . . 1 1 . Authchips . | . . . . . . . . . . . . . . . . . . Time 368 | . . . . . 88 . . . . . . . . . 93 187 . Total Part Build Rating 38 | . . . . . 24 . . . . . . . . . 7 7 . Parts Repaired 3 | . 1 . . . . . . . . 2 . . . . . . . Time 199 | . 32 . . . . . . . . 167 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 3 . . . 9 . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 5 . . . . . . . . . Allies Hacked 2 | . . . . . 2 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 10 | . . 1 . . 4 . . 5 . . . . . . . . . Largest Group 5 | . . 1 1 . 3 . . 5 4 2 . . . . . . . Highest-Rated Group 244 | . . 31 31 . 157 . . 244 203 105 . . . . . . . Highest-Rated Ally 64 | . . 31 31 . 54 . . 64 64 64 . . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . 1 3 STAY 1 | . . . . . . . . . . . . . . . . . 1 RETURN 3 | . . . . . . . . . . . . . . . . 1 2 Ally Attacks 118 | . . 3 . . 16 . . 40 24 2 . . . . . 19 14 Total Damage 3463 | . . 43 . . 407 . . 1184 1047 74 . . . . . 386 322 Kills 15 | . . 1 . . 2 . . 6 2 . . . . . . 2 2 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 5933 | . . . 693 . 257 198 112 . . 393 144 590 71 306 401 2149 619 Sensors 5210 | . . . . . 257 198 112 . . 393 144 590 71 306 401 2119 619 Terrain 693 | . . . 693 . . . . . . . . . . . . . . Cloaking 2034 | . . . . . . . . . . . . . . . . 1535 499 Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 8 | . . 1 1 2 . . . . 1 . 2 1 . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . 2 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . 1 1 Exploration | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 12795 | 57 754 316 1130 2395 773 200 429 1394 463 557 144 590 71 306 448 2149 619 Spaces Moved 13595 | 30 342 157 525 1248 1060 470 539 1342 685 1007 374 1270 143 628 572 2177 1026 Core 3 | 3 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 2317 | 27 342 157 525 1248 18 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 11275 | . . . . . 1042 470 539 1342 685 1007 374 1270 143 628 572 2177 1026 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 21 | 50 120 190 190 190 35 35 35 36 36 34 37 35 35 29 35 21 29 Average Speed 76 | 113 181 190 190 190 47 35 53 85 36 36 37 36 35 34 39 87 35 Slowest Speed 310 | 120 190 190 190 190 310 35 97 156 40 41 37 109 35 102 113 105 101 Overloaded Moves 376 | . . . . . . . . . . . . . . 11 59 244 62 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 12 | . . . . . . 3 . . . . . . . . . . 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 52 51 36 59 29 58 50 96 82 17 59 87 62 72 11 59 26 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 6 | . . 1 . . . . . . 1 . 1 . 3 . . . . Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 16 | . . . . 2 . 2 4 . 1 . 2 3 . 2 . . . Spaces Dug 44 | . 11 . . . 1 7 . 1 . 2 . 3 . . 3 3 13 Terrain Destroyed 149 | . 19 . 5 . 20 8 1 2 14 2 2 15 . 2 18 10 31 Melee 4 | . . . . . . 2 . . . 2 . . . . . . . Projectile 77 | . . . . . 3 6 1 2 . . 2 3 . 2 18 10 30 AOE 67 | . 19 . 5 . 17 . . . 14 . . 12 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Sub Scr Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 15301 | 43 428 171 587 1276 1272 488 632 1545 880 1113 377 1348 152 696 730 2354 1209 Wait 897 | . 36 5 6 . 105 4 29 134 186 33 . 49 . 39 116 44 111 Move 13577 | 29 341 156 524 1247 1059 469 538 1341 684 1006 373 1269 142 627 571 2176 1025 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 134 | 4 15 3 4 14 23 . 12 8 . 11 1 1 1 4 . 26 7 Fast Attach 56 | 5 1 . . . 13 1 4 8 . 3 . . 1 1 3 16 . Attach 53 | 1 2 . 8 2 5 1 5 . 1 7 . 1 . 3 5 4 8 Detach 10 | . 1 . . . 3 . 2 . . . . . . . . 3 1 Swap 117 | . 4 1 2 3 13 3 10 24 . 11 . 2 3 4 3 28 6 Drop 99 | . 3 3 . 10 22 . 10 11 . 2 1 1 1 7 . 25 3 Fire 338 | 4 25 3 43 . 29 8 14 19 9 30 2 25 4 11 32 32 48 Melee 20 | . . . . . . 2 8 . . 10 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research -1/Access (discovered 2 exits: *Sur / *Com) To Epsilon Eridani History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 563 | -10/Materials | Repaired EM Shotgun? 698 | -10/Materials | Discovered new exit (range 6) 812 | -10/Materials | Entered Mines 855 | -10/Mines | Met a Derelict bent on vengeance 906 | -10/Mines | Discovered new exit (range 5) 917 | -10/Mines | Received a Mining Laser from a helpful Derelict 992 | -10/Mines | Learned location of Mines (-8) 1068 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1090 | -10/Mines | Discovered new exit (range 10) 1128 | -10/Mines | Entered Subcaves 1128 | -10/Subcaves | Accompanied by 1 ally 1129 | -10/Subcaves | Approached by a straggling Scientist 1212 | -10/Subcaves | Disturbed a concealed Subdweller 1326 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1417 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1423 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1686 | -10/Subcaves | Discovered new exit (range 9) 1692 | -10/Subcaves | Learned Materials garrison access intel 1777 | -10/Subcaves | Core integrity fell below 50% 1807 | -10/Subcaves | Lost 4 parts (1p1n2w) 1908 | -10/Subcaves | A Subdweller sparked back to life 1908 | -10/Subcaves | A Subdweller sparked back to life 1908 | -10/Subcaves | A Subdweller sparked back to life 1921 | -10/Subcaves | Core integrity fell below 20% 1953 | -10/Subcaves | Found Prototype Protection 1956 | -10/Subcaves | Identified Gun Armor 1958 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 1965 | -10/Subcaves | Lost 3 parts (3n) 2258 | -10/Subcaves | Entered Scraptown 2945 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2960 | -7/Scraptown | Learned location of 1 exit from Research 3150 | -7/Scraptown | Visited Symbiants 3197 | -7/Scraptown | Visited IN-MT5's Study 3273 | -7/Scraptown | Visited Assassins FH 3488 | -7/Scraptown | Visited SPCMW 3592 | -7/Scraptown | Visited Cave Peace 3653 | -7/Scraptown | Visited The Evicted 3733 | -7/Scraptown | Discovered new exit (range 7) 4393 | -7/Scraptown | Visited Comm Corps 4653 | -7/Scraptown | Entered Factory 4653 | -5/Factory | Evolved 10 slots: Propulsion x4, Utility x6 4874 | -5/Factory | Fabricated Neutrino Core (x2) 4930 | -5/Factory | Fabricated Imp. Arc Projector (x2) 4952 | -5/Factory | P-70 Sage assimilated hostile Y-64 Sentinel 5004 | -5/Factory | P-70 Sage assimilated hostile G-50 Soldier 5063 | -5/Factory | Lost 4 allies 5150 | -5/Factory | Discovered new exit (range 15) 5199 | -5/Factory | Identified exit to Factory 5368 | -5/Factory | Discovered new exit (range 15) 5396 | -5/Factory | Identified exit to Upper Caves 5426 | -5/Factory | Entered Upper Caves 5460 | -5/Upper Caves | Found Alien Artifact 5460 | -5/Upper Caves | Identified Core Expander 5460 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 5487 | -5/Upper Caves | Build established: Hacker-Mutant 5528 | -5/Upper Caves | Spotted B-75 Beast 5593 | -5/Upper Caves | Encountered a Warlord checkpoint 5619 | -5/Upper Caves | Discovered new exit (range 6) 5620 | -5/Upper Caves | Identified exit to Upper Caves 5626 | -5/Upper Caves | Entered another Upper Caves area 5735 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5936 | -5/Upper Caves | Lost 5 parts (3n2w) 6041 | -5/Upper Caves | Discovered new exit (range 14) 6053 | -5/Upper Caves | Identified exit to Warlord 6055 | -5/Upper Caves | Entered Warlord 6134 | -5/Warlord | System corruption cleaned by Quarantine Array 6153 | -5/Warlord | Discovered new exit (range 14) 6334 | -5/Warlord | Build established: Hacker-Gunner 6345 | -5/Warlord | System corruption cleaned by Quarantine Array 6544 | -5/Warlord | Opened side exit 6554 | -5/Warlord | Warlord's base attacked by MAIN.C 6652 | -5/Warlord | Met Warlord 6680 | -5/Warlord | Found Prototype Special Weapon 6680 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 6703 | -5/Warlord | Build established: Commander-Gunner 6877 | -5/Warlord | Found Prototype Energy Gun 6877 | -5/Warlord | Identified Vortex Rifle 6882 | -5/Warlord | Found Prototype Energy Cannon 6882 | -5/Warlord | Identified Vortex Driver 6904 | -5/Warlord | Warlord forces counterattacked 6938 | -5/Warlord | Found Prototype Processor 6938 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 6941 | -5/Warlord | Found Prototype Device 6941 | -5/Warlord | Identified System Purifier 7229 | -5/Warlord | Warlord base infiltrated, sounded retreat 7230 | -5/Warlord | Enhanced Grunt warped into view 7230 | -5/Warlord | Enhanced Grunt warped into view 7230 | -5/Warlord | Enhanced Grunt warped into view 7230 | -5/Warlord | Enhanced Demolisher warped into view 7230 | -5/Warlord | Enhanced Demolisher warped into view 7230 | -5/Warlord | Enhanced Demolisher warped into view 7245 | -5/Warlord | Spotted Striker 7259 | -5/Warlord | Found Prototype Processor 7259 | -5/Warlord | Identified Exp. Core Analyzer 7263 | -5/Warlord | Found Prototype Device 7263 | -5/Warlord | Identified Adv. Kinecellerator 7270 | -5/Warlord | Found Exp. Core Analyzer 7307 | -5/Warlord | Spotted Executioner 7312 | -5/Warlord | Allies destroyed Executioner 7317 | -5/Warlord | Found Prototype Device 7317 | -5/Warlord | Identified Exp. Shock Absorption System 7324 | -5/Warlord | Found Prototype Launcher 7331 | -5/Warlord | Lost 3 allies 7331 | -5/Warlord | Spotted Executioner 7342 | -5/Warlord | Destroyed Executioner 7346 | -5/Warlord | Found Exp. Targeting Computer 7354 | -5/Warlord | Spotted Striker 7354 | -5/Warlord | Spotted Striker 7361 | -5/Warlord | Destroyed Striker 7377 | -5/Warlord | Identified exit to Proximity Caves 7392 | -5/Warlord | Lost 4 allies 7449 | -5/Warlord | Entered Proximity Caves 7449 | -4/Proximity Caves | Accompanied by 4 allies 7477 | -4/Proximity Caves | Spotted B-86 Titan 7560 | -4/Proximity Caves | Build established: Scavenger-Gunner 7561 | -4/Proximity Caves | Allies destroyed B-86 Titan 7663 | -4/Proximity Caves | Learned location of Armory (-3) 7728 | -4/Proximity Caves | Discovered exit to Factory (range 9) 7912 | -4/Proximity Caves | Entered Factory 7912 | -4/Factory | Accompanied by 2 allies 7912 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7995 | -4/Factory | Repaired Broken Imp. Arc Projector? 8036 | -4/Factory | Garrison activated, responded to threat 8056 | -4/Factory | Spotted B-86 Titan 8065 | -4/Factory | Discovered new exit (range 6) 8067 | -4/Factory | Identified exit to Upper Caves 8257 | -4/Factory | Repaired Cld. Gravmag System? 8278 | -4/Factory | Discovered new exit (range 16) 8290 | -4/Factory | Identified exit to Research 8469 | -4/Factory | Entered Upper Caves 8559 | -4/Upper Caves | Learned location of Testing (-2) 8561 | -4/Upper Caves | Learned Research non-interactive machine intel 8600 | -4/Upper Caves | Discovered new exit (range 16) 8606 | -4/Upper Caves | Identified exit to Upper Caves 8613 | -4/Upper Caves | Entered another Upper Caves area 8680 | -4/Upper Caves | Discovered exit to Research (range 7) 8750 | -4/Upper Caves | Learned Research security intel 8840 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8887 | -4/Upper Caves | Encountered a Warlord checkpoint 9201 | -4/Upper Caves | Discovered new exit (range 9) 9203 | -4/Upper Caves | Identified exit to Zhirov 9203 | -4/Upper Caves | Entered Zhirov 9203 | -4/Zhirov | Discovered new exit (range 3) 9210 | -4/Zhirov | Met Zhirov 9218 | -4/Zhirov | Learned location of Command (-1) 9218 | -4/Zhirov | Learned location of Quarantine (-3) 9223 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9228 | -4/Zhirov | Found Alien Artifact 9228 | -4/Zhirov | Identified Integrated Reactor 9228 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9273 | -4/Zhirov | Identified exit to Proximity Caves 9274 | -4/Zhirov | Entered Proximity Caves 9278 | -3/Proximity Caves | Spotter reported a threat 9413 | -3/Proximity Caves | Identified Chain Missile Launcher 9422 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9554 | -3/Proximity Caves | Found DCF Scrap (14 items) 9570 | -3/Proximity Caves | Discovered exit to Research (range 15) 9580 | -3/Proximity Caves | Entered Research 9580 | -3/Research | Evolved 2 slots: Utility x2 9581 | -3/Research | Identified exit to Armory 9583 | -3/Research | Loaded intel: 58 non-interactive machine locations 9615 | -3/Research | Spotted B-86 Titan 9707 | -3/Research | Garrison activated, responded to threat 9711 | -3/Research | Fabricated Assault Drone Bay? 10026 | -3/Research | Discovered new exit (range 6) 10028 | -3/Research | Identified exit to Research 10028 | -3/Research | Entered another Research area 10028 | -2/Research | Warlord forces began assault on 0b10 10028 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10032 | -2/Research | Lost 7 parts (1p3n1u2w) 10138 | -2/Research | Research machine network offline 10166 | -2/Research | Spotted B-90 Cyclops 10289 | -2/Research | Fabricated Assault Drone Bay? 10344 | -2/Research | Spotted Executioner 10350 | -2/Research | Spotted Striker 10387 | -2/Research | Borebot progress halted 10497 | -2/Research | Found Prototype Device 10497 | -2/Research | Identified Exp. Phase Shifter 10710 | -2/Research | Borebot progress halted 10978 | -2/Research | Borebot progress halted 11265 | -2/Research | Met DD-05H 11272 | -2/Research | Discovered new exit (range 16) 11286 | -2/Research | Identified exit to Access 11328 | -2/Research | Spotted Striker 11543 | -2/Research | Given Cave Seal Controls access code 11752 | -2/Research | Found Exp. Signal Interpreter 11755 | -2/Research | Found Exp. Signal Interpreter 12177 | -2/Research | Entered Access 12177 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 12344 | -1/Access | Adv. Hacking Suite fried by hacking feedback 12384 | -1/Access | Identified exit to Surface 12591 | -1/Access | Found Prototype Launcher 12591 | -1/Access | Identified Ragnarok Missile Launcher 12735 | -1/Access | Spotted B-99 Colossus 12746 | -1/Access | Spotted B-99 Colossus 12758 | -1/Access | Discovered new exit (range 4) 12759 | -1/Access | Identified exit to Command 12796 | *** | Escaped! Last Messages --------------- 12765_ Slug penetrates Wall. 12765_ Penetrated by Slug. 12765_ Slug penetrates Sealed Heavy Doors. 12765_ Penetrated by Slug. 12766_ Slug penetrates Sealed Heavy Doors. 12767_ Slug penetrates Wall. 12767_ Slug penetrates Sealed Heavy Doors. 12769_ Slug penetrates Wall. 12770_ Penetrated by Slug. 12770_ Imp. Antigrav System destroyed. 12770_ K-01 Serf collects debris. 12773_ Slug penetrates Wall. 12792_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. Feedback: System corruption (+1%). 12792_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 12793_ K-01 Serf cleans the Terminal. 12794_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ???????????????????????????# #??????????????????? | | ???????????????????????????# #????????+#????????? | | ???????????????????????????# #???????? #????????? | | ??????????????????????????## ##??????? #????????? | | ??????????????????????????# ######## #????????? | | ??????????????????????????# " #????????? | | ??????????????????????????# +????????? | | ??????????????????????????# ####### #????????? | | ??????????????????????????##+###?????# +????????? | | ?????????????????????????? ??????# #????????? | | ???????????????????????? ????# #????????? | | ???????????????????????# = #???# #????????? | | ???????????????????????# #???# #????????? | | ???????????????????????# #???# #????????? | | ???????????????????????# #???# #????????? | | ???????????????????????# #???#p #????????? | | ???????????????????????# #???# #????????? | | ???????????????????????###########???# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" k #????????? | | ????????????????????" #????????? | | ????????????????????" #????????? | | ????????????????????" """ """ #????????? | | ????????????????????" """T"""k #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????H??????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ??????????????????k??????????????????? #????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????u????????????????????????? | | ?????????????????????R???????????????????????????? | | ???????????????????????R?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Energy Generation 72 Energy Capacity 545 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 30 Armor Coverage 60 Weapon Shielding 66 Evasion (%) 60 Targeting Accuracy 12 Target Analysis 11 Core Analysis 12 Armor Integrity Analysis 50 Energy Filtering 30 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Hcp. Storage Unit | -5/Factory | Scanalyzed Imp. Arc Projector | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Neutrino Core | x2 | -5/Factory | Preloaded Imp. Arc Projector | x2 | -5/Factory Assault Drone Bay | x1 | -3/Research Assault Drone Bay | x1 | -2/Research Repaired ---------- EM Shotgun | 34% | -10/Materials Imp. Arc Projector | 1% | -4/Factory | Broken Cld. Gravmag System | 34% | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterControlCoupler Manual? 0 Play Time 02:54:01 Cumulative 304.6 hours Start 2025.06.24 @ 20:00:53 End 2025.06.25 @ 20:41:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 118 Adventurer 14 Explorer 0 Win Type 0 Total 18 Types 15/0/1/1/0/0/0/0/1/0 Lore% 62 Gallery% 72 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98c287b5-fb7e-4fad-b3a3-41e2ff2029e6