Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 17:00:59 Player: paplal Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (78) 390 Value Destroyed (2150) 2150 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (470) 470 TOTAL SCORE: 3990 Bonus ------- High Alert Combat Kills 470 Cogmind --------- Core Integrity 0/400 Matter 240/300 Energy 102/275 System Corruption 0% Temperature Cool (9) Movement Treading (225) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Shock Bomb Launcher > --- INVENTORY (25) --- Deuterium Engine Deuterium Engine Deuterium Engine Light Treads Light Treads Light Armor Plating Remote Shield Beam Rifle Improved Medium Laser Beam Cannon Enhanced Autogun Shock Bomb Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit > --- WEAPON ----------- Beam Cannon Enhanced Autogun > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Deuterium Engine Deuterium Engine Light Treads Light Treads Light Treads Advanced Treads Advanced Treads Aluminum Leg Disposable Heat Sink Targeting Computer Light Armor Plating Light Armor Plating Beam Rifle Beam Rifle Beam Rifle Particle Gun Particle Gun Improved Medium Laser Enhanced Autogun Enhanced Autogun Shock Bomb Launcher Shock Bomb Launcher Improved Datajack [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit Improved Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Medium Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 64 | 5 10 49 Power 14 | 1 1 12 Engine 14 | 1 1 12 Core . | . . . Reactor . | . . . Propulsion 20 | . 2 18 Treads 15 | . . 15 Leg 4 | . 2 2 Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 7 | 2 1 4 Device 2 | 1 1 . Storage 3 | 1 . 2 Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 23 | 2 6 15 Energy Gun 7 | 2 2 3 Energy Cannon 5 | . 3 2 Ballistic Gun 4 | . . 4 Ballistic Cannon . | . . . Launcher 6 | . 1 5 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 4 | . . 4 Parts Lost 23 | . 7 16 Power 5 | . 1 4 Propulsion 8 | . 2 6 Utility 4 | . 1 3 Weapon 6 | . 3 3 Highest Loss Streak 3 | . 3 3 To Critical Strikes . | . . . Average Slot Usage (%) 78 | . 68 83 Engine 15 | . 13 16 Treads 18 | . . 26 Leg 6 | . 10 5 Device 1 | . 3 1 Storage 12 | . 14 11 Protection 2 | . 2 2 Energy Gun 2 | . 5 1 Energy Cannon 6 | . 14 3 Ballistic Gun 3 | . . 4 Launcher 6 | . 2 8 Naked Turns . | . . . Heaviest Build 107 | 12 15 107 Greatest Support 66 | 3 20 66 Greatest Overweight (x) 4 | 3 4 4 Average Overweight (x) . | 2 1 . Largest Inventory Capacity 25 | 8 8 25 Average Capacity 15 | 7 8 19 Most Carried 25 | 6 8 25 Average Carried 10 | 4 6 12 Final Capacity 25 | 8 8 25 Final Carried 13 | 6 8 13 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1301 | 250 108 943 Remotely 10 | 10 . . Salvage Created 2527 | 138 698 1691 Parts 155 | 8 34 113 Haulers Intercepted 2 | . . 2 Recyclers Shooed 7 | 1 3 3 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 53 | . 15 38 Guns 9 | . 3 6 Cannons 11 | . 8 3 AOE 32 | . 4 28 Classes Destroyed 13 | 2 3 8 Worker 4 | . . 4 Builder 4 | . . 4 Tunneler 2 | 2 . . Hauler 2 | . . 2 Recycler 6 | 1 2 3 Mechanic 1 | . . 1 Operator 1 | . 1 . Watcher 5 | . 1 4 Swarmer 6 | . . 6 Grunt 36 | . 15 21 Duelist 3 | . . 3 Protector 2 | . . 2 Sentry 6 | . . 6 Best Kill Streak 9 | 2 3 9 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 3 | . 1 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 255 | . 84 171 Missed 63 | . 21 42 Damage Taken 3281 | . 924 2357 Core 607 | . 207 400 Absorbed by Shields . | . . . Core Remaining (%) 58 | 100 17 . Volleys Fired 172 | 11 68 93 Largest 2 | 2 2 2 Hottest 120 | 80 120 95 Shots Fired 253 | 22 100 131 Gun 99 | 22 31 46 Cannon 86 | . 60 26 Launcher 68 | . 9 59 Special . | . . . Kinetic 27 | . . 27 Thermal 138 | 11 82 45 Explosive 39 | . 9 30 Electromagnetic 49 | 11 9 29 Robot Hit Streak 15 | 4 7 15 Robot Miss Streak 6 | 3 6 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 156 | 13 63 80 Core Hits 131 | 4 32 95 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Meltdown 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 5053 | 159 1387 3507 Guns 930 | 159 237 534 Cannons 964 | . 683 281 Explosions 3146 | . 462 2684 Melee . | . . . Ramming 13 | . 5 8 Kinetic 329 | . . 329 Thermal 1501 | 91 849 561 Explosive 2398 | . 462 1936 Electromagnetic 812 | 68 71 673 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 55 | . 32 23 Projectiles 15 | . 15 . Explosions 40 | . 17 23 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 761 | . 168 593 Shots 28 | . 4 24 Rammed 2 | . 1 1 Targets Rammed 4 | . 2 2 Kicked 1 | . 1 . Crushed 1 | . . 1 Highest Temperature 553 | 54 371 553 Average Temperature 111 | 21 113 122 Received Heat Transfer 1158 | . 429 729 Effects 18 | . 3 15 Shutdowns 5 | . 1 4 Energy Bleed 4 | . 2 2 Interference 1 | . . 1 Short Circuit 3 | . . 3 Damage (minor) 2 | . . 2 Damage (major) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 3 | . 1 2 Heat Transferred 3102 | 200 1818 1084 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 1012 | 15 372 1012 Initial 156 | . 9 156 Average 504 | 7 106 742 Maximum Alert Level 3 | . 1 3 Low Security (%) 35 | 100 92 2 Level 1 7 | . 7 8 Level 2 15 | . . 23 Level 3 41 | . . 65 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 12 | . 5 7 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 6 | . 3 3 Assault 3 | . . 3 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 7 | . 4 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 84 | . 28 56 Peak Tracking Total 6 | . 4 6 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 7 | . 1 6 Indirectly 4 | . . 4 Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 14 | . 6 8 Max in Single Turn 3 | . 1 3 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 4 4 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 8 8 Successful 7 | . 4 3 Failed 9 | . 4 5 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 1 7 Fabricators . | . . . Repair Stations 3 | . 2 1 Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Alert Level 2 | . 1 1 Reinforcement Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 1 1 Scan Component 1 | . . 1 Refit 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2592 | 216 719 1657 Spaces Moved 1104 | 94 330 680 Core 226 | 94 132 . Treads 534 | . . 534 Legs 307 | . 161 146 Wheels . | . . . Hover 37 | . 37 . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 179 | 179 157 190 Slowest Speed 465 | 200 250 465 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 9 57 60 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 311 | . 56 255 Melee . | . . . Projectile . | . . . AOE 311 | . 56 255 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1471 | 121 429 921 Wait 23 | . . 23 Move 1102 | 93 329 680 Hop . | . . . Pick Up 69 | 11 14 44 Fast Attach 2 | . 1 1 Attach 47 | 5 9 33 Detach 6 | . . 6 Swap 15 | . . 15 Drop 31 | 1 6 24 Fire 172 | 11 68 93 Melee . | . . . Ram 1 | . 1 . Kick 1 | . 1 . Crush 2 | . . 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / [*Min] / [*Sto x2]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 217 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 10) 701 | -10/Materials | Core integrity fell below 50% 707 | -10/Materials | Lost 3 parts (1p2w) 853 | -10/Materials | Discovered new exit (range 16) 918 | -10/Materials | Core integrity fell below 20% 936 | -10/Materials | Entered another Materials area 936 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 952 | -9/Materials | Discovered new exit (range 11) 1273 | -9/Materials | Discovered new exit (range 12) 1356 | -9/Materials | Discovered new exit (range 8) 1368 | -9/Materials | Destroyed 7 combat bots 1564 | -9/Materials | Discovered new exit (range 8) 1928 | -9/Materials | Core integrity fell below 50% 2136 | -9/Materials | First assault squad dispatched 2262 | -9/Materials | Lost 3 parts (1p1n1u) 2294 | -9/Materials | Core integrity fell below 20% 2332 | -9/Materials | Lost 3 parts (1p1n1w) 2593 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02536_ ALERT: Significant disruption in Zone 9P, assault force dispatched. 02555_ Blade Trap short circuited. 02555_ Massive razor-sharp blades shoot up from within the floor. 02565_ U-05 Engineer lays Concrete. 02576_ Blade Trap short circuited. 02576_ Massive razor-sharp blades shoot up from within the floor. 02584_ R-06 Scavenger collects Corrupted Visual Processing Unit. 02586_ Blade Trap short circuited. 02586_ Massive razor-sharp blades shoot up from within the floor. 02586_ C-30 ARC bursts open, deploying its payload. 02586_ G-47 Trooper unfolds itself. 02586_ L-31 Rogue unfolds itself. 02586_ G-34 Mercenary unfolds itself. 02586_ M-13 Machinist unfolds itself. Map ----- +----------------------------------------------------+ | ?### + """""????????? | | ####+##### ## """""????????? | | # ## #??? ???????? | | # ## #????? ?????? | | # ## #??????? #????? | | # ## #????????? #????? | | ########## #???????????????? | | ???# # #???????????????? | | ???# # #???????????????? | | ???# # #???????????????? | | ???# # #???????????????? | | ???# # #???????????????? | | ???### ### #???????????????? | | ?????# #?# #???????????????? | | ?????# ### #??????? ???????? | | ?????# #?????? #??????? | | ?????# #????? #??????? | | ?????# #???? #??????? | | ?????# #???? #??????? | | ?????# #??? #??????? | | ?????# #### #####??? | | ?????# l % +??? | | ?##### g #??? | | ?#/ l g #??? | | ?#// m +??? | | ?#] @ ###########????? | | ?#] r #??????????? | | ?#== #??????????? | | ?#== ! ########## #??????????? | | ?#####k##? ??# #??????????? | | ????##%##?""""??# #??????????? | | ###### "# """" ## #??????????? | | # %[#=## """" ######??????????? | | # %/!!/ #???????????????? | | #!/%=# # !#???????????????? | | #= %*#=[####+###???????????????? | | #===%=== #?????????????????? | | #=[!*[%#######?????????????????? | | #=![=#!#???????????????????????? | | # =[/# #???????????????????????? | | #[[[=# #???????????????????????? | | ###### #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# ???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | | ?????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Significant Disruption Challenges ------------ None Game ------ Seed HoverGammaVibroblade Manual? 0 Play Time 00:37:45 Cumulative 4.8 hours Start 2024.04.14 @ 13:55:40 End 2024.04.14 @ 17:00:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0895687-8939-4e85-9200-0931d71a3704