Cogmind - Beta 17.1 *** ADVENTURER MODE // 2026.09.30 @ 00:40:13 Player: Sid Result: Smashed by cave-in Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (799) 799 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1874 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 189/300 Energy 240/240 System Corruption 9% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (3) ------ Terrain Scan Processor > --- WEAPON (3) ------- Small Laser Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY (5) ---- Nuclear Core Improved Heat Sink Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Matter Pod Terrain Scan Processor Particle Charger > --- WEAPON ----------- Light Assault Rifle Improved Grenade Launcher Heavy Hammer > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Heat Sink Light Cannon [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Terrain Scan Processor Device Tractor Beam Storage Small Matter Pod Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 32 | 5 11 16 Power 7 | 1 2 4 Engine 5 | 1 2 2 Core 2 | . . 2 Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight 2 | . . 2 Utility 7 | . 4 3 Device 2 | . 1 1 Storage 4 | . 2 2 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 12 | 2 3 7 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . 1 . Launcher 5 | . 1 4 Special Weapon 1 | . . 1 Impact Weapon 1 | . . 1 Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 15 | . 1 14 Power 4 | . 1 3 Propulsion 3 | . . 3 Utility 3 | . . 3 Weapon 5 | . . 5 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 3 | 1 3 3 Power . | . . . Propulsion . | . . . Utility 1 | . 2 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 8 | . 4 4 Power 1 | . . 1 Propulsion 4 | . 3 1 Utility 3 | . 1 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 84 | . 82 86 Engine 7 | . 9 4 Core 1 | . . 4 Leg 18 | . 23 9 Flight 3 | . . 9 Device 3 | . 3 2 Storage 14 | . 13 16 Processor 8 | . 7 11 Ballistic Gun 10 | . 13 7 Ballistic Cannon 2 | . 1 4 Launcher 6 | . 3 10 Impact Weapon 1 | . . 5 Slashing Weapon 2 | . 4 . Peak Build Rating 21 | 5 8 21 Average Rating 8 | 3 6 13 On Entrance 4 | . 5 8 Avg Prop Armor Cover (%) 1 | . . 1 Naked Turns . | . . . Heaviest Build 29 | 6 10 29 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 25 | 5 25 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 3 5 5 Average Carried 3 | 1 3 3 Final Capacity 5 | 5 5 5 Final Carried 5 | 2 5 3 Class Distribution -------------------- 94% | Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 873 | 244 325 304 Remotely 60 | . 60 . Salvage Created 748 | 42 397 309 Parts 52 | 1 22 29 Haulers Intercepted . | . . . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | 1 6 12 Guns 7 | 1 3 3 Cannons 3 | . . 3 AOE 9 | . 3 6 Classes Destroyed 8 | 1 4 3 Worker 3 | . 2 1 Builder 3 | . 1 2 Recycler 2 | . 2 . Mechanic 1 | . . 1 Watcher 3 | . 1 2 Swarmer 3 | . . 3 Grunt 14 | 1 6 7 Sentry 2 | . . 2 Best Kill Streak 6 | 1 2 6 Combat Bots Only 3 | 1 2 3 Max Kills in Single Turn 3 | 1 2 3 Gunslinging . | . . . Exploded 2 | . 2 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 228 | 5 42 181 Missed 79 | 2 13 64 Hits 149 | 3 29 117 Projectile 149 | 3 29 117 Critical Strikes 6 | . 2 4 Damage Taken 1787 | 24 378 1385 Core 563 | . 161 402 Absorbed by Shields . | . . . Ignored by Resistances 450 | 7 109 334 Regen/Repaired (Parts) 39 | . . 39 Core Remaining (%) 67 | 100 35 . Volleys Fired 100 | 4 49 47 Largest 3 | 2 2 3 Hottest 80 | 60 60 80 Shots Fired 143 | 8 66 69 Gun 88 | 8 48 32 Cannon 31 | . 7 24 Launcher 24 | . 11 13 Special . | . . . Kinetic 115 | 4 55 56 Thermal . | . . . Explosive 24 | . 11 13 Electromagnetic 4 | 4 . . Robot Hit Streak 12 | 5 12 10 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 62 | 5 29 28 Core Hits 63 | 6 27 30 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Blast 1 | . 1 . Melee Attacks 7 | . 7 . Impact . | . . . Slashing 7 | . 7 . Piercing . | . . . Sneak Attacks 6 | . 6 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2122 | 68 1020 1034 Guns 397 | 59 179 159 Cannons 209 | . 17 192 Explosions 1194 | . 511 683 Melee 306 | . 306 . Ramming 16 | 9 7 . Kinetic 563 | 16 196 351 Thermal . | . . . Explosive 1194 | . 511 683 Electromagnetic 43 | 43 . . Impact . | . . . Slashing 306 | . 306 . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 18 | . 17 1 Projectiles . | . . . Explosions 1 | . . 1 Melee 17 | . 17 . Knockbacks 3 | . 2 1 Impact 1 | . 1 . Kinetic 2 | . 1 1 Secondary . | . . . Self-Inflicted Damage 70 | . 70 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 7 | 5 2 . Kicked 7 | 5 2 . Crushed . | . . . Highest Temperature 66 | 32 27 66 Average Temperature 13 | 16 11 13 Received Heat Transfer 975 | 18 267 690 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 185 | 20 78 185 Initial 20 | . 5 20 Average 39 | 3 23 72 Influence Increases 778 | 20 303 455 Destroy 0b10 Robot/C 380 | 20 120 240 Destroy 0b10 Robot/NC 60 | . 30 30 Destroy Leader 86 | . 32 54 Successful Hack 9 | . 9 . Disable Machine 54 | . 27 27 Destroy Structure 174 | . 85 89 Lose Combat Pursuer 15 | . . 15 Influence Decreases 653 | 10 255 388 Entered New Map 43 | . 5 38 Time Decay 470 | 10 240 220 Lost Part 140 | . 10 130 Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | 1 11 20 Peak Tracking Total 5 | 1 2 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 6 | . 3 3 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 3 1 Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 9 5 Successful 12 | . 8 4 Failed 2 | . 1 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 5 | . . 5 Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 2 | . 2 . Dispatch Records 1 | . 1 . Assault Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks 4 | . 4 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . . 2 Time 52 | . . 52 Parts Recycled . | . . . Recycled Matter 11 | . 11 . Retrieved Matter 11 | . 11 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1495 | 134 822 539 Spaces Moved 992 | 105 548 339 Core 29 | 29 . . Treads . | . . . Legs 769 | 76 548 145 Wheels . | . . . Hover . | . . . Flight 194 | . . 194 Fastest Speed 37 | 50 120 37 Average Speed 115 | 100 120 112 Slowest Speed 260 | 120 120 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 4 | . . 4 Potential Cave-ins . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 32 | 7 75 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 178 | . 94 84 Melee . | . . . Projectile . | . . . AOE 178 | . 94 84 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1203 | 125 643 435 Wait . | . . . Move 982 | 104 547 331 Hop 4 | . . 4 Pick Up 45 | 7 16 22 Fast Attach . | . . . Attach 28 | 5 7 16 Detach . | . . . Swap 12 | . 6 6 Drop 18 | . 9 9 Fire 100 | 4 49 47 Melee 7 | . 7 . Ram . | . . . Kick 7 | 5 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 91 | -11/Scrapyard | Discovered new exit (range 8) 135 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 11) 797 | -10/Materials | Discovered new exit (range 16) 925 | -10/Materials | Core integrity fell below 50% 957 | -10/Materials | Entered another Materials area 957 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1003 | -9/Materials | Repaired Aluminum Leg 1029 | -9/Materials | Repaired Grenade Launcher 1361 | -9/Materials | Core integrity fell below 50% 1389 | -9/Materials | Lost 4 parts (1n3w) 1497 | -9/Materials | Crushed by falling debris 1497 | -9/Materials | Smashed by cave-in Last Messages --------------- 01473_ Dropped Lgt. Ion Engine. 01473_ Acquired Nuclear Core. 01477_ U-05 Engineer lays Concrete. 01478_ K-01 Serf collects debris. 01479_ U-05 Engineer lays Concrete. 01480_ The unstable cave ceiling collapses. 01480_ U-05 Engineer lays Concrete. 01485_ Acquired Sml. Laser. 01486_ U-05 Engineer lays Concrete. 01487_ U-05 Engineer builds a Wall. 01491_ K-01 Serf collects debris. 01497_ The unstable cave ceiling collapses. 01497_ Crushed by falling debris. [Achievement: Unlikely Earthworm] 01497_ Imp. Flight Unit destroyed. 01497_ System corrupted by crushing effect (+2). 01497_ Med. Matter Pod destroyed. 01497_ System corrupted by crushing effect (+4). 01497_ Med. Matter Pod destroyed. 01497_ System corrupted by crushing effect (+3). Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#######???????????????????????????????? | | ############ #???????????????????????????????? | | #???????????????????????????????? | | T #???????????????????????????????? | | #????###########????????????????? | | #+########## #????# ! ##???????????????? | | #??## # ####### ?????????#+##???? | | " """ #### # T # ########## #???? | | " "R" # # # #???? | | " " " # """ +% # #???? | | " # "T" # % # + #???? | | " # # #### # # #???? | | ####### ##?### ! * # #???? | | #???## ### ### ##+########### #???? | | #######????# = * # ""? | | ???????????# = + ""? | | ???????????# #???? | | ???????????# # ### #####+###### #???? | | ???????????## ## ]! @ # # #???? | | ????????????# ##! * # / #???? | | ????????????# ##!! * # #### #???? | | ????????????# ####### ##= # " # ## #???? | | ????????????# #?????#### # """"" #### #???? | | ????????????# #????????# # """"" #????#???? | | ????????????# #????????# =# """"" #????????? | | ????????????# #????????# # """ #????????? | | ????????????+ +????????# """ # #????????? | | ????????????# ?????????# """ ##########????????? | | ????????????# ?????????# """ #?????????????????? | | ???????????? ?????????# #?????????????????? | | ???????????? ????????????#######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 350 Matter Capacity 500 Sight Range 16 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 35% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra Part-time Mechanic Resistances Are Futile Risk Taker Unlikely Earthworm Challenges ------------ None Game ------ Seed CryofiberLatentRay Manual? 0 Play Time 00:22:15 Cumulative 1.5 hours Start 2026.09.30 @ 00:18:54 End 2026.09.30 @ 00:40:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 51386893-1a3f-48fc-a06c-d2acd7b4d022