Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.22 @ 00:20:01 Player: Vincent Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (164) 820 Value Destroyed (5598) 5598 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (483) 483 TOTAL SCORE: 13441 Bonus ------- Follower Combat Kills 175 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -292 Cogmind --------- Core Integrity 0/1150 Matter 690/700 Energy 240/240 System Corruption 12% Temperature Cool (0) Movement Rolling (140) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Light Antimatter Reactor > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (12) ----- Experimental Cooling System Medium Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Matter Compressor Visual Processing Unit Terrain Scanner Terrain Scan Processor Modified TNC Medium Insulated Plating Medium Regenerative Plating > --- WEAPON (3) ------- Dispersion Rifle High-powered Shotgun Phasing Sabre > --- INVENTORY (30) --- Light Antimatter Reactor Light Quantum Reactor Medium Treads Medium Treads Armored Medium Treads Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Improved Coolant Injector Medium Matter Pod (100) Advanced Matter Compressor (195) Advanced Weight Redist. System Structural Scanner Transport Network Coupler Overload Regulator Medium Insulated Plating Field Recycling Unit (0) Phase Gun Dispersion Rifle Dispersion Rifle Dispersion Rifle Dispersion Rifle Dispersion Rifle HERF Cannon HERF Cannon HERF Cannon Heavy Neutron Cannon Heavy Neutron Cannon Coil Gun Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Visual Processing Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Modified TNC Advanced Armor Integrity Analyzer Overload Regulator Advanced Transmission Jammer Medium Regenerative Plating EM Shield > --- WEAPON ----------- Phase Gun Phase Gun Long-range Proton Cannon > --- INVENTORY -------- Micro Fission Core Micro Fission Core Armored Medium Treads Heavy Treads Advanced Medium Treads Improved Coolant Injector Matter Compressor Improved Particle Charger Hardened Light Armor Plating Tesla Rifle Phase Gun Phase Cannon KE Penetrator KE Penetrator KE Penetrator Heavy Flak Cannon Long-range Missile Launcher Phasing Sabre Self-destruct Interrupter [Rating: 113] Favorites ----------- Power Micro Fission Core Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Slots Evolved 12 | . . 2 . . . 2 2 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . Utility 10 | . . 1 . . . 2 2 2 . . . . 2 . 1 Weapon 1 | . . 1 . . . . . . . . . . . . . Parts Attached 351 | 6 29 25 10 4 5 25 13 5 17 9 1 12 56 55 79 Power 21 | 1 1 1 2 . . 1 . . 2 . . . 2 4 7 Engine 7 | 1 1 1 1 . . 1 . . 1 . . . 1 . . Core 12 | . . . 1 . . . . . 1 . . . 1 4 5 Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 34 | 2 5 . 2 . . . . . 1 . . 1 14 3 6 Treads 11 | . . . . . . . . . . . . . 4 3 4 Leg 7 | 2 3 . . . . . . . . . . . 2 . . Wheel 16 | . 2 . 2 . . . . . 1 . . 1 8 . 2 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 132 | 1 15 14 1 4 2 10 2 3 5 1 . 7 13 27 27 Device 73 | . 8 8 . 2 1 3 1 2 3 1 . 3 10 19 12 Storage 19 | 1 3 . . 1 . 2 . 1 . . . 2 . 1 8 Processor 8 | . . . . . . 2 1 . . . . . 2 1 2 Hackware . | . . . . . . . . . . . . . . . . Protection 32 | . 4 6 1 1 1 3 . . 2 . . 2 1 6 5 Artifact . | . . . . . . . . . . . . . . . . Weapon 164 | 2 8 10 5 . 3 14 11 2 9 8 1 4 27 21 39 Energy Gun 54 | 2 7 3 2 . . 2 1 1 3 1 . . 12 4 16 Energy Cannon 25 | . . . . . . 2 5 . 1 2 . 1 4 5 5 Ballistic Gun 34 | . 1 5 2 . 2 4 2 1 2 . . 2 . 5 8 Ballistic Cannon 17 | . . . . . . 2 . . 1 3 . . 5 4 2 Launcher 16 | . . 2 1 . 1 2 1 . 2 1 1 1 . 1 3 Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . 2 2 . . 1 . . 6 2 4 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . . . 1 1 Parts Lost 64 | . 2 1 2 . . . . . 6 1 . 2 7 13 30 Power 7 | . . . 1 . . . . . 2 . . . . . 4 Propulsion 8 | . . . . . . . . . 1 . . 1 1 2 3 Utility 24 | . . . 1 . . . . . 1 1 . 1 3 8 9 Weapon 25 | . 2 1 . . . . . . 2 . . . 3 3 14 Highest Loss Streak 23 | . 1 1 2 . . . . . 6 1 . 1 3 4 23 Average Slot Usage (%) 93 | . 98 99 98 91 88 89 92 93 91 92 93 93 99 92 90 Engine 4 | . 14 11 6 . . 8 7 6 5 6 6 6 2 . . Core 2 | . . . 3 11 11 . . . . . . . 2 4 7 Treads 1 | . . . . . . . . . . . . . . 4 5 Leg 2 | . 26 . . . . . . . . . . . . . . Wheel 9 | . 1 22 22 22 22 18 15 13 12 13 13 12 10 . 1 Device 16 | . 10 16 . 4 9 14 7 20 18 19 20 19 24 21 17 Storage 11 | . 14 11 11 11 11 9 7 7 13 13 13 13 11 11 15 Processor 15 | . . . . . . 11 23 20 20 20 20 20 21 23 18 Protection 3 | . 3 5 20 9 1 1 7 4 . . . 1 5 4 4 Energy Gun 5 | . 26 13 11 11 2 2 . 3 5 . . . 5 2 3 Energy Cannon 2 | . . . . . . 1 9 13 5 2 . . 2 3 3 Ballistic Gun 6 | . . 18 20 22 22 14 5 2 . 2 . 1 . 3 4 Ballistic Cannon 3 | . . . . . . 4 . . 1 11 13 13 4 3 . Launcher 1 | . . . 1 . 8 1 2 . 5 1 6 4 . . . Slashing Weapon 1 | . . . . . . 2 2 . . . . . 1 1 1 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 152 | 10 32 40 41 100 100 113 115 142 152 147 147 149 108 117 147 Greatest Support 75 | 20 24 24 24 24 24 24 24 24 22 22 22 22 40 70 75 Greatest Overweight (x) 32 | . 1 1 1 4 4 4 4 5 6 6 6 6 32 3 4 Average Overweight (x) 3 | . . 1 1 2 3 4 4 4 6 6 6 5 3 1 1 Largest Inventory Capacity 32 | 6 10 10 10 30 24 24 24 32 32 32 32 32 20 20 30 Average Capacity 21 | 5 7 10 10 19 24 24 24 25 32 32 32 29 20 20 21 Most Carried 32 | 5 10 10 10 22 24 24 24 31 31 32 32 32 20 20 30 Average Carried 20 | 2 6 9 9 17 23 23 23 24 25 30 31 29 19 19 18 Final Capacity 32 | 6 10 10 10 24 24 24 24 32 32 32 32 20 20 20 30 Final Carried 32 | 4 10 10 10 22 24 24 24 31 28 32 32 20 20 20 30 Class Distribution -------------------- 41% | Hauler-Skirmisher 13% | Scavenger-Skirmisher 10% | Hauler-Assassin 9% | Mutant 7% | Scavenger-Assassin 4% | Hauler-Mutant 4% | Tank 3% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -9/Mines Hauler-Skirmisher | -9/Exiles Hauler-Skirmisher | -8/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Zion Hauler-Mutant | -5/Proximity Caves Scavenger-Assassin | -5/Factory Hauler-Skirmisher | -5/Extension Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Matter Collected 7141 | 260 316 336 148 60 230 256 94 190 401 194 14 142 866 1439 2195 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7066 | . 316 456 30 . 213 190 142 174 283 227 . 145 1116 1447 2327 Parts 328 | . 13 33 1 . 14 10 10 11 8 6 . 9 53 57 103 Haulers Intercepted 4 | . . . . . . . . . . . . . . 1 3 Recyclers Shooed 14 | . . 2 . . 2 . . 1 . . . . 3 . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 3 10 . 14 . . . Prevented 5 | . . . . . . . . . 5 . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Combat Hostiles Destroyed 106 | . 8 7 7 . 4 4 6 1 5 4 . 7 14 19 20 Guns 41 | . 5 7 1 . 4 1 . . 1 . . 1 5 6 10 Cannons 35 | . . . . . . 1 3 1 2 2 . 2 9 10 5 AOE 26 | . 1 . 6 . . 2 3 . 2 2 . 4 . 3 3 Classes Destroyed 16 | . 3 4 2 . . . 1 . . . . . 1 5 . Worker 28 | . . 2 . . 1 1 . 2 . . . . 6 . 16 Builder 7 | . . 1 . . . . . . . . . . . 2 4 Tunneler 2 | . . . . . . . . . . . . . 1 . 1 Hauler 4 | . . . . . . . . . . . . . . 1 3 Recycler 12 | . . 1 . . 2 . . 1 . . . . 2 2 4 Watcher 9 | . 2 1 . . . 2 . . . . . . 1 1 2 Swarmer 24 | . 3 . . . 4 . 4 . . 3 . 5 . 5 . Grunt 34 | . 5 4 . . . 3 . . 5 . . . 2 7 8 Brawler 1 | . . . . . . . . . . . . . . 1 . Sentry 9 | . . 3 . . . 1 . . . 1 . 1 2 1 . Demolisher 1 | . . . 1 . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . . . . . 1 2 Programmer 24 | . . . . . . . 2 1 . . . 1 10 . 10 Behemoth 2 | . . . . . . . . . . . . . . 2 . Assembled 6 | . . . 6 . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . 1 . . . Thug 2 | . . . . . . . . . . . . . . 2 . Butcher 1 | . . . . . . . . . . . . . . 1 . Best Kill Streak 6 | . 2 4 6 . 5 3 4 2 4 3 . 3 5 3 6 Combat Bots Only 6 | . 2 2 6 . 4 3 4 1 4 3 . 3 2 3 4 Max Kills in Single Turn 4 | . 1 1 2 . 2 1 2 1 2 3 . 3 1 4 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 2 . . 1 2 . 2 2 . 2 . 3 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Damage Taken 13227 | . 596 439 295 . 179 224 213 32 1555 187 . 399 1078 1899 6131 Core 2427 | . 173 11 50 . 22 32 16 32 492 15 . . 199 220 1165 Absorbed by Shields 166 | . . . . . . . . . . . . . . 166 . Core Remaining (%) 70 | 100 30 . . . 79 94 97 . . . . 36 . 58 . Volleys Fired 441 | . 49 30 5 . 19 24 8 13 12 6 . 16 65 54 140 Largest 3 | . 2 3 3 . 3 3 3 3 3 3 . 3 3 3 3 Hottest 266 | . 110 111 116 . 116 194 186 219 210 161 . 139 241 241 266 Shots Fired 1027 | . 92 85 7 . 40 43 24 39 26 18 . 38 155 156 304 Gun 704 | . 92 85 3 . 40 23 5 13 9 4 . 11 97 76 246 Cannon 292 | . . . . . . 13 16 26 11 12 . 24 58 79 53 Launcher 31 | . . . 4 . . 7 3 . 6 2 . 3 . 1 5 Special . | . . . . . . . . . . . . . . . . Kinetic 469 | . . 58 2 . 36 30 5 8 2 13 . 35 55 82 143 Thermal 445 | . 67 25 1 . 4 6 16 31 9 3 . . 96 62 125 Explosive 29 | . . . 4 . . 7 3 . 4 2 . 3 . 1 5 Electromagnetic 84 | . 25 2 . . . . . . 11 . . . 4 11 31 Robot Hit Streak 19 | . 19 7 6 . 6 5 3 4 3 7 . 11 19 9 17 Robot Miss Streak 15 | . 4 7 1 . 6 6 3 4 4 15 . 7 4 11 6 Penetration Max 1 | . . . . . . . . . . . . 1 1 1 1 Secondary Targets 3 | . . . . . . . . . . . . . . 1 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 1 Shots Hit Robots 666 | . 56 72 3 . 25 21 10 20 8 16 . 28 101 99 207 Core Hits 348 | . 14 37 14 . 11 17 8 6 12 10 . 23 38 53 105 Critical Hits 33 | . . 1 . . . . . . . . . 3 10 8 11 Critical Kills 12 | . . . . . . . . . . . . 1 5 2 4 Critical Parts Destroyed 21 | . . 1 . . . . . . . . . 2 5 6 7 Melee Attacks 52 | . . . . . . 10 8 . . 6 . . 14 8 6 Impact . | . . . . . . . . . . . . . . . . Slashing 52 | . . . . . . 10 8 . . 6 . . 14 8 6 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 18511 | . 779 678 470 . 353 798 520 208 635 665 . 851 2961 2739 6854 Guns 9389 | . 671 678 8 . 353 133 91 77 138 13 . 71 1249 1200 4707 Cannons 5295 | . . . . . . 140 174 131 175 137 . 507 1336 1371 1324 Explosions 3147 | . 108 . 462 . . 432 255 . 322 101 . 273 253 168 773 Melee 653 | . . . . . . 93 . . . 414 . . 96 . 50 Ramming 27 | . . . . . . . . . . . . . 27 . . Kinetic 6314 | . . 489 . . 315 188 91 . . 100 . 578 732 1241 2580 Thermal 7226 | . 523 162 8 . 38 85 174 208 175 50 . . 2033 1130 2640 Explosive 2568 | . . . 462 . . 432 255 . 218 101 . 273 . 168 659 Electromagnetic 1723 | . 256 27 . . . . . . 242 . . . 73 200 925 Impact . | . . . . . . . . . . . . . . . . Slashing 653 | . . . . . . 93 . . . 414 . . 96 . 50 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . 1 . . . . . 1 . . . . 4 8 9 12 Average Corruption 6 | . 1 . . . . . 1 . . . . 3 5 8 7 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 284 | . 1 . . . . . . . . . . 8 56 162 57 Message Errors 40 | . . . . . . . . . . . . 1 11 22 6 Matter Fused 72 | . . . . . . . . . . . . 2 12 47 11 Heat Flow Errors 24 | . . . . . . . . . . . . . 7 14 3 Energy Discharges 36 | . . . . . . . . . . . . . 5 24 7 Parts Rejected 2 | . . . . . . . . . . . . . 1 1 . Data Loss (minor) 37 | . 1 . . . . . . . . . . 1 8 23 4 Data Loss (major) 17 | . . . . . . . . . . . . . 6 7 4 Misfires 8 | . . . . . . . . . . . . . . 6 2 Alerts 1 | . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . 2 Targeting Errors 36 | . . . . . . . . . . . . 4 4 14 14 Weapon Failures 9 | . . . . . . . . . . . . . 2 4 3 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 736 | . . . 13 . . 78 18 20 . 131 . . 321 23 132 Projectiles 143 | . . . . . . . . 20 . . . . 72 3 48 Explosions 366 | . . . 13 . . 78 18 . . 2 . . 193 20 42 Melee 227 | . . . . . . . . . . 129 . . 56 . 42 Knockbacks 25 | . . . . . . 1 . . . . . 10 3 5 6 Impact . | . . . . . . . . . . . . . . . . Kinetic 25 | . . . . . . 1 . . . . . 10 3 5 6 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 635 | . 38 . 36 . . 87 . . 45 47 . . 239 59 84 Shots 13 | . 1 . 1 . . 2 . . 2 1 . . 3 1 2 Rammed 1 | . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 606 | . 485 376 75 . 248 251 360 161 548 85 . 153 418 268 606 Average Temperature 134 | . 159 144 41 . 168 98 132 59 319 47 . 72 116 92 120 Received Heat Transfer 2165 | . 204 183 20 . . 54 . . 456 30 . 27 108 297 786 Effects 40 | . 7 2 . . 3 . 2 . 11 . . . 1 3 11 Shutdowns 9 | . 4 . . . . . . . 1 . . . . . 4 Energy Bleed 8 | . 2 2 . . 1 . . . 1 . . . 1 . 1 Interference 14 | . 1 . . . 2 . 2 . 6 . . . . 3 . Short Circuit 1 | . . . . . . . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . . . . . . . 3 Damage (core) 5 | . . . . . . . . . 3 . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . 2 . . . . . . . . . . . . . 3 Combat Hostiles 4 | . 2 . . . . . . . . . . . . . 2 Parts Fried 12 | . 2 . . . . . . . 2 . . . . 1 7 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 12 | . 1 . . . . . . . . . . 1 6 3 1 Heat Transferred 10475 | . 1178 210 10 . 50 126 222 333 259 74 . . 3233 1399 3381 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . . . . . . . . . . . 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Peak Influence 284 | . 132 214 34 . 105 143 133 54 . . . . 234 284 283 Initial 133 | . . 9 24 . . . 39 . . . . . 59 68 133 Average 75 | . 38 67 26 . 94 7 62 26 . . . . 132 84 137 Maximum Alert Level 1 | . . 1 . . . . . . . . . . 1 1 1 Low Security (%) 93 | 100 100 97 100 . 100 100 100 100 . . . . 89 89 84 Level 1 6 | . . 2 . . . . . . . . . . 10 10 15 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 2 2 1 . . 3 3 . . . . . 7 1 8 Investigation 4 | . 2 1 1 . . . . . . . . . . . . Extermination 11 | . . . . . . . 2 . . . . . 5 . 4 Reinforcement 11 | . . 1 . . . 3 1 . . . . . 1 1 4 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 1 1 1 Haulers Reinforced 3 | . . . . . . . . . . . . . . . 3 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Distress Signals 1 | . . . . . . . . . . . . . . 1 . Communications Jammed 11 | . . . . . . . . . . . . . 1 . 10 Distress Signals 8 | . . . . . . . . . . . . . 1 . 7 Times Spotted 164 | . 17 14 12 . 4 10 7 2 5 5 . 12 18 26 32 Peak Tracking Total 19 | . 3 3 19 . 4 3 6 1 4 4 . 5 3 6 6 Tactical Retreats 13 | . 4 1 . . . . . . . . . 1 1 4 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Traps Triggered 11 | . 3 2 . . . . 1 . . . . . 2 2 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . 1 . Reused 1 | . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Machines Disabled 14 | . 1 . . . . 3 . . . . . . 5 2 3 Max in Single Turn 2 | . 1 . . . . 1 . . . . . . 2 1 1 Energy Cycler 2 | . . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Machines Accessed 35 | . 7 2 1 5 . 4 1 2 . . . . 4 8 1 Terminals 25 | . 7 1 . . . 4 . 1 . . . . 3 8 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . 1 . . Recycling Units 2 | . . 1 . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 113 | . 12 8 1 50 . 8 2 3 . . . . 8 19 2 Successful 96 | . 6 8 1 50 . 6 2 1 . . . . 6 14 2 Failed 17 | . 6 . . . . 2 . 2 . . . . 2 5 . Catastrophic 3 | . 2 . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 3 | . . . . 1 . 1 . 1 . . . . . . . Terminals 54 | . 12 5 . . . 8 . 2 . . . . 6 19 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 2 . . . . . 2 . . Recycling Units 4 | . . 3 . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 90 | . 6 5 1 50 . 6 . 1 . . . . 5 14 2 Record 63 | . . 1 . 49 . 4 . . . . . . 3 4 2 Part Schematic 1 | . . . . . . . . 1 . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . . 1 . Open Door 5 | . . . 1 . . . . . . . . . 1 3 . Level Access Points 1 | . 1 . . . . . . . . . . . . . . Branch Access Points 2 | . . 1 . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . Alert Level 6 | . 2 1 . . . 1 . . . . . . . 2 . Locate Traps 3 | . 1 1 . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . . 1 . Dispatch Records 1 | . . . . . . . . . . . . . 1 . . Registered Components 2 | . 1 . . . . . . . . . . . . 1 . Zone Layout 2 | . 1 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 2 . . . . . 1 . . Scan Component 2 | . . . . . . . 1 . . . . . 1 . . Repair 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . 3 . . . . . . . . . . . . . Process 1 | . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 21 | . 6 1 . . . 2 1 . . . . . 3 7 1 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . Time 19 | . . . . . . . 19 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 159 | . . 159 . . . . . . . . . . . . . Retrieved Matter 229 | . . 229 . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Total Allies 8 | . . . . . . . . . . . 6 . . 2 . Largest Group 6 | . . . . . . . . . . . 6 5 . 2 . Highest-Rated Group 148 | . . . . . . . . . . . 148 134 . 62 . Highest-Rated Ally 31 | . . . . . . . . . . . 31 31 . 31 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 33 | . . . . . . . . . . . . 21 . 12 . Total Damage 482 | . . . . . . . . . . . . 294 . 188 . Kills 5 | . . . . . . . . . . . . 4 . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . 1 . . . . . 3 2 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Turns Passed 22235 | 62 2048 831 187 1209 413 2881 870 501 642 873 1544 1069 2659 4354 2092 Spaces Moved 9909 | 41 1024 401 139 997 227 733 318 277 399 544 1041 657 1113 1289 709 Core 4 | 3 . . . . . . . . . . . . 1 . . Treads 1826 | . . . . . . . . . . . . . 2 1235 589 Legs 972 | 38 932 . . . . . . . . . . . 2 . . Wheels 7107 | . 92 401 139 997 227 733 318 277 399 544 1041 657 1108 54 120 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 100 100 120 130 130 130 145 145 145 115 120 120 130 Average Speed 138 | 114 122 100 100 118 120 130 130 131 145 145 145 141 124 177 173 Slowest Speed 1650 | 120 150 100 100 130 130 130 130 140 145 145 145 145 1650 180 197 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 48 | 4 98 25 37 93 47 36 11 5 63 71 86 77 20 92 16 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . . . 1 . . . . 2 1 . . . . . Known Exits Taken 5 | . 1 1 . . 1 . . . . . . . 1 1 . Unknown Exits Taken 10 | 1 . . 1 1 . 1 1 1 1 1 1 1 . . . Scrap Searched 10 | . . . . . . . . . 2 3 3 2 . . . Spaces Dug 46 | . . . . . . 12 8 . . . . . 13 8 5 Terrain Destroyed 440 | . 10 . 28 . 2 112 22 . 47 23 . 16 77 46 57 Melee 43 | . . . . . . 9 8 . . . . . 13 8 5 Projectile 57 | . . . 1 . 2 6 . . 2 2 . 3 7 21 13 AOE 340 | . 10 . 27 . . 97 14 . 45 21 . 13 57 17 39 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Ext Fac Total 17450 | 56 1728 755 179 1025 327 2607 742 386 438 603 1081 768 2227 3230 1298 Wait 6219 | . 581 291 13 2 69 1779 385 73 2 29 18 61 901 1747 268 Move 9894 | 40 1023 400 138 996 226 732 317 276 398 543 1040 656 1112 1288 709 Hop . | . . . . . . . . . . . . . . . . Pick Up 285 | 10 21 5 7 17 5 19 7 14 5 8 11 15 33 42 66 Fast Attach 27 | . 12 4 1 . . . . . . . . 3 3 . 4 Attach 118 | 6 5 3 2 2 . 3 2 2 8 1 . 1 13 28 42 Detach 13 | . 1 . . . . . . . 2 . . . 1 5 4 Swap 206 | . 12 18 7 2 5 22 11 3 9 8 1 8 40 27 33 Drop 176 | . 24 4 6 6 3 18 4 5 2 2 11 8 28 29 26 Fire 441 | . 49 30 5 . 19 24 8 13 12 6 . 16 65 54 140 Melee 52 | . . . . . . 10 8 . . 6 . . 14 8 6 Ram 1 | . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . 16 2 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [Dee] / [*Pro]) -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x3 / *Upp x2 / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory (discovered 2 exits: [Res x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Identified exit to Materials 333 | -10/Materials | Build established: Mutant 602 | -10/Materials | Core integrity fell below 50% 823 | -10/Materials | Discovered new exit (range 15) 1988 | -10/Materials | Discovered new exit (range 12) 2111 | -10/Materials | Entered another Materials area 2111 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2555 | -9/Materials | Identified exit to Mines 2942 | -9/Materials | Entered Mines 2943 | -9/Mines | Assembled infested the area 2958 | -9/Mines | Met a Derelict shopkeep closing up shop 2958 | -9/Mines | Met a Derelict bent on vengeance 2999 | -9/Mines | Met 8R-AWN 3014 | -9/Mines | Identified exit to Materials 3107 | -9/Mines | Discovered exit to Materials (range 3) 3124 | -9/Mines | Discovered new exit (range 5) 3129 | -9/Mines | Entered Exiles 3139 | -9/Exiles | Build established: Tank 3155 | -9/Exiles | Welcomed by 8R-AWN 3172 | -9/Exiles | Met EX-HEX 3207 | -9/Exiles | Met EX-BIN 3281 | -9/Exiles | Aligned with FarCom system 3282 | -9/Exiles | Given EX-Vault access code 3403 | -9/Exiles | Opened EX-Vault 3414 | -9/Exiles | Found Modified TNC 3439 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3472 | -9/Exiles | Met EX-DEC 3477 | -9/Exiles | Learned location of Zion (-6) 3590 | -9/Exiles | Discovered new exit (range 14) 3796 | -9/Exiles | Build established: Hauler-Tank 3818 | -9/Exiles | Visited The Gauntlet 4144 | -9/Exiles | Learned about 8R-AWN's background 4173 | -9/Exiles | Discovered new exit (range 14) 4195 | -9/Exiles | Build established: Hauler-Skirmisher 4338 | -9/Exiles | Left Exiles lab with Modified TNC 4338 | -9/Exiles | Entered Mines 4705 | -8/Mines | Discovered exit to Materials (range 7) 4751 | -8/Mines | Entered Materials 4751 | -8/Materials | Evolved 2 slots: Utility x2 6512 | -8/Materials | Build established: Hauler-Mutant 7022 | -8/Materials | Build established: Hauler-Assassin 7615 | -8/Materials | Discovered new exit (range 11) 7632 | -8/Materials | Entered Factory 7632 | -7/Factory | Evolved 2 slots: Utility x2 7755 | -7/Factory | Repaired Arm. Treads 8099 | -7/Factory | Discovered new exit (range 21) 8445 | -7/Factory | Build established: Hauler-Skirmisher 8502 | -7/Factory | Entered another Factory area 8502 | -6/Factory | Evolved 2 slots: Utility x2 8944 | -6/Factory | Discovered new exit (range 23) 9003 | -6/Factory | Entered Lower Caves 9038 | -6/Lower Caves | Core integrity fell below 50% 9066 | -6/Lower Caves | Lost 6 parts (2p1n1u2w) 9281 | -6/Lower Caves | Learned 12 Factory zone layouts 9603 | -6/Lower Caves | Discovered new exit (range 14) 9645 | -6/Lower Caves | Entered another Lower Caves area 9698 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9734 | -6/Lower Caves | Learned location of Extension (-5) 10049 | -6/Lower Caves | Spotted B-75 Beast 10090 | -6/Lower Caves | Learned Factory stockpile data 10142 | -6/Lower Caves | Encountered a Warlord checkpoint 10448 | -6/Lower Caves | Discovered new exit (range 18) 10518 | -6/Lower Caves | Entered Zion 10540 | -6/Zion | Gained Derelict followers 10568 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10653 | -6/Zion | Discovered new exit (range 11) 10653 | -6/Zion | Gained Derelict followers 10699 | -6/Zion | Found CR-A16's Pointy Stick 11060 | -6/Zion | Learned Factory emergency access door positions 11144 | -6/Zion | Learned Factory emergency access door positions 11218 | -6/Zion | Learned Factory repair station intel 11299 | -6/Zion | Learned Factory security intel 11455 | -6/Zion | Discovered new exit (range 19) 11508 | -6/Zion | Rebuked by Imprinter 12062 | -6/Zion | Entered Proximity Caves 12062 | -5/Proximity Caves | Accompanied by 6 allies 12556 | -5/Proximity Caves | Build established: Hauler-Mutant 12932 | -5/Proximity Caves | Discovered new exit (range 17) 12934 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13035 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 13048 | -5/Proximity Caves | Learned 12 Factory zone layouts 13131 | -5/Proximity Caves | Entered Factory 13131 | -5/Factory | Evolved 2 slots: Utility x2 13132 | -5/Factory | Identified exit to Factory 13132 | -5/Factory | Identified exit to Upper Caves 13132 | -5/Factory | Identified exit to Extension 13136 | -5/Factory | Loaded intel: 6 repair station locations 13514 | -5/Factory | Garrison activated, responded to threat 13645 | -5/Factory | Lost 3 parts (1n1u1w) 13734 | -5/Factory | Lost 3 parts (2u1w) 14138 | -5/Factory | Build established: Hauler-Skirmisher 15145 | -5/Factory | Build established: Scavenger-Skirmisher 15210 | -5/Factory | Discovered exit to Factory (range 20) 15446 | -5/Factory | Discovered exit to Upper Caves (range 5) 15702 | -5/Factory | Build established: Scavenger-Assassin 15790 | -5/Factory | Entered Extension 15854 | -5/Extension | Energy Cycler disabled 15855 | -5/Extension | Rescued a captive Derelict 15855 | -5/Extension | Rescued a captive Derelict 15855 | -5/Extension | Rescued a captive Derelict 15855 | -5/Extension | Rescued a captive Derelict 15857 | -5/Extension | Rescued a captive Derelict 15857 | -5/Extension | Rescued a captive Derelict 15885 | -5/Extension | Lost 4 parts (2n1u1w) 16643 | -5/Extension | Build established: Scavenger-Skirmisher 17106 | -5/Extension | Spotted B-75 Beast 17110 | -5/Extension | Build established: Hauler-Skirmisher 18008 | -5/Extension | Destroyed B-75 Beast 18022 | -5/Extension | Spotted B-75 Beast 18033 | -5/Extension | Destroyed B-75 Beast 18038 | -5/Extension | Discovered exit to Factory (range 16) 18090 | -5/Extension | Disrupted transfer network 18364 | -5/Extension | Crushed by falling debris 18550 | -5/Extension | Build established: Hauler-Assassin 19157 | -5/Extension | Found Prototype Protection 19159 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 19334 | -5/Extension | Identified Med. Regenerative Plating 19427 | -5/Extension | Build established: Scavenger-Skirmisher 19645 | -5/Extension | Discovered new exit (range 24) 19736 | -5/Extension | Discovered exit to Factory (range 10) 20144 | -5/Extension | Entered Factory 20144 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20300 | -4/Factory | Discovered new exit (range 15) 20651 | -4/Factory | Discovered new exit (range 17) 21262 | -4/Factory | Core integrity fell below 50% 21365 | -4/Factory | Lost 23 parts (3p1n8u11w) 21425 | -4/Factory | Core integrity fell below 20% 21493 | -4/Factory | Lost 5 parts (1p1n3w) 21655 | -4/Factory | Build established: Scavenger-Assassin 21802 | -4/Factory | System corruption reached 10% 22236 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 22080_ Acquired 9 matter. 22085_ Acquired 6 matter. 22091_ K-01 Serf collects debris. 22092_ Acquired 4 matter. 22092_ U-05 Engineer lays Concrete. 22093_ System corrupted: Substantial component data lost. 22095_ K-01 Serf collects debris. 22097_ Acquired Adv. Heat Sink. 22099_ K-01 Serf collects debris. 22104_ Acquired 84 matter. 22107_ Acquired 64 matter. 22114_ Acquired 38 matter. 22129_ Acquired HERF Cannon. 22130_ System corrupted: Energy discharge (-74). 22131_ Acquired HERF Cannon. 22146_ System corrupted: Substantial component data lost. 22153_ U-05 Engineer builds a Wall. 22179_ System corrupted: Heat flow error (+281). 22218_ |IRDON%IXUE%=GEZ2R=4Z%LE4 22234_ K-01 Serf cleans the Power Conduit. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????"?"" ? | | ??????????????????????????????????????????"??""" | | ??????????????????????????????????????????""""?"? | | ?????????????????????????????+?+???????? 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"" # # # ! | | ?????????????????? ? # # # %! | | ?????????????????? ?# # + ! = | | ??????????????????##?#### # # | | ??????????????????#?#?### #""" # = | | ???????????????????##?### #"R !|# | | | ?????????????????????##?# #""" !|# | | ?????????????????????#### # ! # ! % | | ??????????????????????### ###+#############+## | | ???????????????????????## A | | ????????????????????????# ! | | ??????????????????????### g % | | ?????????????????????#### | | ???????????????????????## %* | | ???????????????????????#################+######### | | ???????????????????????###########? #### ## | | ????????????????????????###########! " "" ####### | | ????????????????????????##?####?### """" ####### | | ?????????????????????????########## """" + ### | | ?????????????????????????########## """" ### ### | | ?????????????????????????######?### """" ### ### | | ????????????????????????#?######### ?""" ###%### | | ?????????????????????#???#?######## """" ###+### | | ???????????????????????############ # ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 80 Energy Generation 34 Energy Capacity 460 Matter Stores 756 Matter Capacity 1100 Sight Range 18 Robot Scan Range 10 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 20 Base Temperature (-) 100 Armor Coverage 600 Resistance: EM 25 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 45 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 66 Recoil Reduction 2 Particle Charging 20 Kinecelleration 40 Overload Regulation 40 Item Schematics ----------------- Myomer Leg | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Leap Before You Look Packrat Part-time Excavator Respectable Loadout Slippery One Tank The More The Merrier Challenges ------------ None Game ------ Seed CatalystCouplerFlakker Manual? 0 Play Time 06:34:28 Cumulative 36.0 hours Start 2021.07.21 @ 17:20:22 End 2021.07.22 @ 00:20:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 85x51 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5df6b161-0627-4afd-837d-d3ac73a72ba9