Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.29 @ 14:41:54 Player: Demise Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (255) 1275 Value Destroyed (7179) 7179 Prototype IDs (51) 1020 Alien Tech Used (1) 200 Bonus (1873) 1873 TOTAL SCORE: 18247 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 219 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -192 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 34/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Zionite Metafield Generator Recalibrator Compact HERF Cannon Hellfire Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Linear Gravjet Improved Antigrav System Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Zionite Metafield Generator Experimental Signal Interpreter Layered Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield Mini Drone Bay > --- WEAPON ----------- Hellfire Missile Launcher CR-A16's Pointy Stick > --- INVENTORY -------- Experimental Heat Sink Zionite Biocell Zionite Biocell Experimental Sensor Array Cloaking Device Compact HERF Cannon Tri-rail Accelerator [Rating: 113] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Flak Gun Energy Gun Zionite Laser-M Energy Cannon Compact HERF Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . 2 . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . 1 . . . . Utility 8 | . . . 2 . . . 2 2 . . . . . 2 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 419 | 7 21 10 37 19 2 5 37 18 16 21 5 33 3 62 15 14 41 2 25 7 19 Power 34 | 1 3 1 1 . . 1 4 1 . 2 . 4 . 5 . 2 4 . 1 . 4 Engine 13 | 1 3 1 1 . . . 1 1 . 2 . . . 1 . 1 . . . . 1 Core 14 | . . . . . . 1 3 . . . . . . 1 . 1 4 . 1 . 3 Reactor 7 | . . . . . . . . . . . . 4 . 3 . . . . . . . Propulsion 69 | 2 2 1 9 6 . 2 5 . . 1 1 6 1 8 3 7 7 . 1 . 7 Treads 22 | 2 1 . 9 1 . 1 3 . . 1 . . 1 3 . . . . . . . Leg 5 | . . . . . . . . . . . 1 2 . 2 . . . . . . . Wheel 15 | . 1 1 . 5 . 1 2 . . . . 1 . 3 . 1 . . . . . Hover 21 | . . . . . . . . . . . . 3 . . . 5 7 . 1 . 5 Flight 6 | . . . . . . . . . . . . . . . 3 1 . . . . 2 Utility 181 | 1 6 . 10 4 1 . 17 6 12 9 . 16 1 29 10 3 25 1 18 5 7 Device 66 | . . . . . . . 2 2 8 3 . 4 1 10 5 2 11 1 12 2 3 Storage 27 | 1 4 . 1 1 1 . 3 1 1 . . 4 . . 3 . 3 . 2 2 . Processor 14 | . 1 . 2 . . . 2 1 . . . 2 . 1 1 1 . . 2 . 1 Hackware 16 | . . . . . . . . 1 . . . . . 4 1 . 7 . 1 . 2 Protection 58 | . 1 . 7 3 . . 10 1 3 6 . 6 . 14 . . 4 . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 135 | 3 10 8 17 9 1 2 11 11 4 9 4 7 1 20 2 2 5 1 5 2 1 Energy Gun 28 | 2 4 . . 2 . . 2 2 . . 1 3 . 7 1 2 2 . . . . Energy Cannon 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . Ballistic Gun 59 | 1 2 3 11 5 . 2 7 8 2 5 1 3 . 7 . . 2 . . . . Ballistic Cannon 6 | . 1 2 . . . . 1 . . . . . . . . . 1 . 1 . . Launcher 17 | . 2 2 2 2 . . . . . 2 . . . 4 . . . 1 1 1 . Special Weapon 4 | . 1 1 1 . . . . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 7 | . . . 3 . . . 1 . 1 2 . . . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . 1 1 1 1 1 . . . 1 1 . Special Melee Weapon 3 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 Unidentified Prototypes 26 | . . . 1 . . . 1 . 1 2 . 10 . 3 1 . 2 1 3 . 1 Parts Lost 70 | . 5 1 1 7 . 1 4 . . 3 . 2 . 22 1 . 4 . 2 10 7 Power 6 | . . . . . . . . . . . . . . 3 1 . . . . . 2 Propulsion 23 | . 1 1 1 2 . 1 . . . 1 . . . 5 . . 3 . 1 4 3 Utility 26 | . . . . 3 . . 3 . . 2 . 1 . 8 . . . . 1 6 2 Weapon 15 | . 4 . . 2 . . 1 . . . . 1 . 6 . . 1 . . . . Highest Loss Streak 10 | . 3 1 1 2 . 1 3 . . 2 . 2 . 9 1 . 2 . 1 10 6 Average Slot Usage (%) 88 | . 93 89 99 96 91 87 81 83 81 80 84 87 91 88 91 92 95 100 97 60 72 Engine 5 | . 14 14 11 11 11 4 4 4 7 7 7 1 . . . 1 . . . . 2 Core 1 | . . . . . . 6 4 2 . . . . . . 5 1 10 11 11 7 3 Reactor 1 | . . . . . . . . . . . . 5 7 4 . . . . . . . Treads 6 | . 22 14 21 8 . 1 4 . . 3 . . 3 4 . . . . . . . Leg 1 | . . . . . . . . . . . 6 6 3 2 . . . . . . . Wheel 5 | . . 3 . 11 22 19 6 7 7 7 7 7 7 5 2 . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 13 21 22 21 10 7 Device 5 | . . . . . . . . 6 6 5 . 5 7 7 18 21 15 16 15 10 10 Storage 23 | . 17 28 32 33 24 22 23 23 26 28 28 22 28 24 16 12 5 5 5 5 4 Processor 5 | . 3 . . . . . 5 6 7 7 7 15 14 9 6 6 5 5 5 5 9 Hackware 4 | . . . . . . . . 6 3 . . . . 8 18 18 24 27 26 14 14 Protection 7 | . 6 . 11 10 11 11 13 7 5 6 14 8 7 7 . . 1 . . . 4 Energy Gun 1 | . 13 1 . 3 . . . 1 . . . 3 . 3 4 6 . . . . . Ballistic Gun 11 | . 9 22 21 17 11 21 17 13 10 11 13 9 7 5 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 6 1 6 6 5 5 5 4 4 Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 177 | 11 73 75 117 117 125 127 143 136 167 177 167 167 152 161 110 24 42 38 37 52 21 Greatest Support 68 | 40 40 20 40 40 20 23 43 28 28 28 28 28 28 42 42 51 68 60 60 55 42 Greatest Overweight (x) 49 | . 4 7 8 11 6 12 13 4 44 6 5 5 5 49 2 4 1 . . 1 2 Average Overweight (x) 2 | . . 4 2 4 5 6 4 4 5 5 5 4 5 4 . . . . . . . Largest Inventory Capacity 48 | 6 20 20 28 32 32 32 48 28 36 36 36 36 36 36 32 4 8 8 10 10 4 Average Capacity 25 | 4 11 20 27 28 30 32 29 28 31 36 36 29 36 35 10 4 5 8 8 7 4 Most Carried 36 | 4 17 20 28 28 31 32 32 28 33 36 36 36 36 36 28 4 8 8 10 10 4 Average Carried 24 | 3 9 19 26 27 27 31 29 27 29 34 35 28 35 32 10 3 4 7 8 7 3 Final Capacity 36 | 6 20 20 28 28 32 32 28 28 36 36 36 36 36 28 4 4 8 8 10 4 4 Final Carried 36 | 4 17 20 28 28 31 32 28 28 32 36 36 36 36 28 4 4 8 8 10 4 4 Class Distribution -------------------- 74% | Hauler-Mutant 5% | Scavenger-Mutant 5% | Mutant 4% | Hacker-Mutant 3% | Wizard-Sprinter 3% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Sprinter | -5/Factory Hacker-Mutant | -5/Garrison Hacker-Scout | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Gar Fac Matter Collected 11586 | 317 733 276 968 521 41 361 1179 370 657 1344 63 356 613 2309 120 232 368 . 473 2 283 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11623 | 180 968 321 1287 322 . 518 1313 316 128 1169 . 288 364 2226 . 611 437 . 655 96 424 Parts 590 | 14 51 27 89 12 . 35 77 20 2 29 . 31 4 87 . 24 24 . 31 5 28 Haulers Intercepted 20 | . 2 . 5 . . . 4 . . . . . . 3 . . 2 . 4 . . Recyclers Shooed 8 | . . 1 1 . . . . . . . . . . 5 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . 27 . . 2 . . . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Gar Fac Combat Hostiles Destroyed 171 | . 20 10 27 22 . 13 22 6 . 18 . 5 . 18 . 2 . . 1 5 2 Melee 5 | . . . . . . . . . . . . . . . . 2 . . 1 1 1 Guns 122 | . 13 5 22 14 . 13 21 6 . 10 . 5 . 13 . . . . . . . Cannons 4 | . 2 2 . . . . . . . . . . . . . . . . . . . AOE 38 | . 5 3 5 8 . . . . . 8 . . . 4 . . . . . 4 1 Classes Destroyed 21 | 3 5 1 2 2 . . 2 1 1 2 . 1 . . . . . . . 1 . Worker 24 | 2 1 3 2 1 . 2 2 . . . . . . 5 . . 5 . 1 . . Builder 8 | . . 1 . . . . . . . . . . . 3 . . 3 . 1 . . Tunneler 7 | 3 . . 1 . . 1 . . . . . . . 1 . 1 . . . . . Hauler 20 | . 2 . 5 . . . 4 . . . . . . 3 . . 2 . 4 . . Recycler 20 | 1 4 2 . 1 . 1 . . . . . . . 5 . 3 . . 1 . 2 Mechanic 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . Operator 9 | . 1 . 5 . . . . . . . . . . 1 . . 1 . . . 1 Watcher 14 | . 1 . . . . . 2 . . . . . . 3 . 2 1 . 3 . 2 Swarmer 35 | . 3 8 4 3 . 7 4 . . 2 . . . . . . . . . 4 . Grunt 72 | . 17 2 19 . . 6 12 . . 8 . . . 8 . . . . . . . Brawler 7 | . . . . . . . 2 . . 5 . . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . Sentry 13 | . . . 3 . . . 3 2 . 2 . . . 2 . 1 . . . . . Demolisher 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . Hunter 5 | . . . . . . . 1 1 . . . . . 3 . . . . . . . Programmer 11 | . . . . . . . . 3 . . . . . 4 . 1 . . 1 . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . Z-Technician 5 | . . . . . . . . . . . . 5 . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . 1 . . . . . . . . . Decomposer 2 | . . . . . . . . . 2 . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . 2 . . . . . . . . . . . . Assembled 21 | . . . . 18 . . . . . . . 3 . . . . . . . . . Best Kill Streak 9 | 2 4 3 5 6 . 5 5 3 . 9 . 5 . 6 . 1 2 . 2 4 2 Combat Bots Only 8 | . 3 3 4 6 . 4 5 3 . 8 . 3 . 4 . 1 . . 1 4 1 Max Kills in Single Turn 3 | 2 1 1 2 3 . 2 2 1 1 3 . 1 . 3 . 1 2 . 1 3 1 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . Exploded 3 | . 1 1 2 3 . . . . . 3 . . . 1 . . . . . 3 1 Melee 1 | . . . . . . . . . . . . . . . . 1 . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Gar Fac Damage Taken 16917 | . 820 387 871 1297 . 782 2193 485 . 1393 . 973 . 4282 32 101 718 . 46 1437 1100 Core 2849 | . 147 37 130 107 . 128 276 62 . 179 . 152 . 556 32 29 106 . . 315 593 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 42 | 100 . 26 . . . 8 49 . . . . . 43 . . 27 . . . . . Volleys Fired 681 | 12 98 40 91 62 . 42 125 19 . 32 . 58 1 86 . 5 8 . . 2 . Largest 2 | 2 2 2 2 2 . 2 2 2 . 2 . 2 1 2 . 1 1 . . 1 . Hottest 225 | 100 100 100 100 83 . 46 68 68 . 73 . 73 28 146 . 225 81 . . 60 . Shots Fired 1243 | 24 186 77 172 107 . 85 249 38 . 62 . 71 1 151 . 5 13 . . 2 . Gun 1129 | 24 141 53 164 97 . 85 249 38 . 58 . 71 1 140 . 5 3 . . . . Cannon 67 | . 38 19 . . . . . . . . . . . . . . 10 . . . . Launcher 41 | . 6 4 5 10 . . . . . 4 . . . 10 . . . . . 2 . Special 6 | . 1 1 3 . . . . . . . . . . 1 . . . . . . . Kinetic 905 | 3 91 61 164 57 . 85 238 36 . 58 . 26 1 74 . . 11 . . . . Thermal 243 | 21 89 12 3 . . . . . . . . 45 . 66 . 5 2 . . . . Explosive 34 | . 6 4 5 10 . . . . . 4 . . . 3 . . . . . 2 . Electromagnetic 60 | . . . . 40 . . 11 2 . . . . . 7 . . . . . . . Robot Hit Streak 27 | 5 25 11 14 5 . 16 26 9 . 4 . . 6 27 . 1 2 . . . . Robot Miss Streak 7 | 1 4 2 5 5 . 2 4 5 . 7 . . . 3 . 3 3 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 13 | . 1 . 3 1 . . 6 . . 1 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . 1 . . . 1 . . . . . . . Shots Hit Robots 850 | 17 137 55 117 47 4 63 179 23 7 25 . 8 10 85 . 14 19 . 17 4 19 Core Hits 594 | 7 50 28 57 37 . 26 56 21 1 93 . 47 5 116 . 10 14 . 12 6 8 Critical Hits 15 | . . 1 1 3 . . 1 . . . . . . 1 . 1 2 . . . 5 Critical Kills 9 | . . 1 1 1 . . 1 . . . . . . 1 . . 2 . . . 2 Critical Parts Destroyed 6 | . . . . 2 . . . . . . . . . . . 1 . . . . 3 Melee Attacks 311 | . . . 4 . 4 1 2 1 17 18 . 8 23 21 1 30 79 . 56 8 38 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 41 | . . . 4 . . . 2 . 17 18 . . . . . . . . . . . Piercing 263 | . . . . . . . . . . . . 8 23 21 1 30 79 . 56 8 37 Sneak Attacks 53 | . . . . . 4 . . 1 7 1 . 8 . 5 . 4 9 . 9 . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27051 | 243 2244 808 2407 1112 . 979 2785 652 666 2529 . 1490 882 5372 . 732 1402 . 1320 615 813 Guns 14386 | 243 1369 395 2004 642 . 979 2762 625 . 1123 . 670 39 3493 . 17 25 . . . . Cannons 613 | . 391 186 . . . . . . . . . . . . . . 36 . . . . Explosions 4044 | . 484 227 332 470 . . . 27 . 673 . . . 1192 . . 186 . . 453 . Melee 7798 | . . . . . . . . . 666 733 . 820 843 580 . 715 1155 . 1320 162 804 Ramming 210 | . . . 71 . . . 23 . . . . . . 107 . . . . . . 9 Kinetic 11494 | 28 922 461 2004 371 . 979 2632 593 . 1123 . 670 39 1611 . . 61 . . . . Thermal 3682 | 215 838 120 . . . . . 27 . . . . . 2465 . 17 . . . . . Explosive 3002 | . 484 227 332 470 . . . . . 673 . . . 177 . . 186 . . 453 . Electromagnetic 865 | . . . . 271 . . 130 32 . . . . . 432 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 1399 | . . . . . . . . . 666 733 . . . . . . . . . . . Piercing 6399 | . . . . . . . . . . . . 820 843 580 . 715 1155 . 1320 162 804 Highest Corruption 25 | . . . . 5 5 5 6 6 6 . . . . 3 20 22 6 6 6 18 25 Average Corruption 6 | . . . . 5 5 5 5 5 3 . . . . 1 12 21 5 6 6 10 18 Corruption Purged 8 | . . . . . . . . . 6 . . . . 2 . . . . . . . Effects 364 | . . . . 25 11 21 59 22 16 . . . . 20 10 50 25 1 36 6 62 Message Errors 71 | . . . . 4 3 7 8 2 1 . . . . 3 2 9 4 . 12 1 15 Matter Fused 74 | . . . . 7 4 7 12 7 7 . . . . 2 1 7 7 . 7 . 6 Heat Flow Errors 30 | . . . . . 1 1 6 2 1 . . . . 5 . 5 2 . 7 . . Energy Discharges 33 | . . . . 3 . 2 9 1 3 . . . . 2 . 1 1 . 1 1 9 Parts Rejected 4 | . . . . . . . . . . . . . . . 2 1 . . . 1 . Data Loss (minor) 39 | . . . . 6 2 . 6 7 3 . . . . 4 1 4 2 . 3 . 1 Data Loss (major) 16 | . . . . 2 . . 3 2 1 . . . . . 1 1 2 1 2 . 1 Misfires 7 | . . . . . . 1 1 . . . . . . . . . 5 . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 39 | . . . . . . . . . . . . . . . 3 16 . . . . 20 Targeting Errors 49 | . . . . 3 1 3 13 1 . . . . . 4 . 6 2 . 4 3 9 Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . 2 . . . . . Overflow Damage 2172 | . 21 13 2 12 . . . . 406 131 . 300 347 369 . 71 211 . 254 . 35 Projectiles 12 | . 12 . . . . . . . . . . . . . . . . . . . . Explosions 305 | . 9 13 . 12 . . . . . . . . . 242 . . 29 . . . . Melee 1855 | . . . 2 . . . . . 406 131 . 300 347 127 . 71 182 . 254 . 35 Knockbacks 11 | . 4 4 2 . . . . . . . . . . 1 . . . . . . . Impact 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . Kinetic 8 | . 4 4 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 632 | . . 42 15 72 . . 11 . . 19 . . . 262 . . 207 . . . 4 Shots 16 | . . 2 1 2 . . . . . 1 . . . 8 . . 2 . . . . Rammed 23 | . . . 5 . . . 2 . . . . . . 13 . . . . . . 3 Targets Rammed 24 | . . . 6 . . . 2 . . . . . . 13 . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 429 | 168 207 114 72 253 217 104 429 237 201 279 . 210 10 383 . 200 325 . 228 3 . Average Temperature 83 | 61 53 28 16 82 118 26 131 66 107 108 . 59 5 97 . 71 122 . 77 3 . Received Heat Transfer 4108 | . 438 81 318 100 . 342 891 12 . 357 . 321 . 657 . 12 72 . . 426 81 Effects 14 | . . . . . . . 11 . . . . . . 3 . . . . . . . Shutdowns 3 | . . . . . . . 3 . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . . 2 . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . 4 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Combat Hostiles 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Parts Fried 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . Impact Corruptions 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | 1 4 . . . . . . . . . . . . 2 . . . . . 1 . Heat Transferred 5314 | 629 2013 250 . . . . . 50 . . . . . 2335 . 37 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Gar Fac Peak Influence 630 | 30 280 246 253 95 . 175 400 630 . . . . . 371 109 193 314 62 534 496 396 Initial 249 | . 19 61 13 . . . 27 153 . . . . . . 109 52 44 32 43 229 249 Average 142 | 12 95 74 88 18 . 54 196 342 . . . . . 207 76 85 107 49 194 422 268 Maximum Alert Level 2 | . 1 1 1 . . . 2 2 . . . . . 1 . . 1 . 2 2 1 Low Security (%) 71 | 100 89 87 90 100 . 100 59 46 . . . . . 33 100 100 85 100 56 . 18 Level 1 23 | . 10 12 9 . . . 38 7 . . . . . 66 . . 14 . 15 16 81 Level 2 5 | . . . . . . . 1 46 . . . . . . . . . . 27 83 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 6 1 10 . . 1 4 7 . 1 . . . 14 . 4 7 . 4 . 4 Investigation 27 | . 5 1 5 . . . 3 2 . . . . . 2 . 1 3 . 2 . 3 Extermination 12 | . . . . . . . . 2 . . . . . 4 . 2 2 . 1 . 1 Reinforcement 15 | . 1 . 5 . . 1 . . . . . . . 4 . 1 2 . 1 . . Assault 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Garrison 7 | . . . . . . . 1 2 . . . . . 4 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . . . . . . 2 . . 1 . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Gar Fac Distress Signals 14 | . 3 . 3 . . . 1 1 . . . . . 1 . 1 1 . 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 335 | . 36 13 46 24 . 14 34 11 . 23 . 6 . 37 6 9 29 4 19 11 13 Peak Tracking Total 8 | . 5 3 4 7 . 4 4 3 . 8 . 3 . 5 6 3 5 4 7 7 5 Tactical Retreats 35 | . 3 2 1 2 . 1 2 . . . . . . 4 . 1 9 . 8 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Gar Fac Traps Triggered 15 | . 2 . 2 . . . 1 . . . . . . 1 . 1 6 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Gar Fac Machines Disabled 31 | . 1 1 . 2 . 1 2 . . . . 1 . 19 . . 2 . . 2 . Max in Single Turn 17 | . 1 1 . 1 . 1 1 . . . . 1 . 17 . . 2 . . 1 . Garrison Access 4 | . . . . . . . 1 1 . . . . . 1 . . . . . . 1 Garrison Relay 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Gar Fac Machines Accessed 104 | . 9 1 11 . 1 . 10 10 2 . . . . 13 . 4 18 . 16 . 9 Terminals 55 | . 6 . 7 . . . 6 4 . . . . . 8 . 1 12 . 9 . 2 Fabricators 11 | . . . . . . . . 1 . . . . . 1 . 1 4 . 2 . 2 Repair Stations 13 | . 1 . 2 . . . 2 2 . . . . . . . 1 1 . 2 . 2 Recycling Units 10 | . 2 . 1 . . . . 1 . . . . . 2 . 1 1 . 1 . 1 Scanalyzers 5 | . . . 1 . . . 1 . . . . . . 1 . . . . 1 . 1 Garrison Access 6 | . . . . . . . 1 2 . . . . . 1 . . . . 1 . 1 Total Hacks 378 | . 34 1 55 . 1 . 35 28 2 . . . . 30 . 11 81 . 72 . 28 Successful 236 | . 20 1 32 . 1 . 23 17 2 . . . . 16 . 6 52 . 54 . 12 Failed 141 | . 13 . 23 . . . 12 11 . . . . . 14 . 5 29 . 18 . 16 Catastrophic 23 | . 1 . 2 . . . 1 3 . . . . . 2 . . 8 . 2 . 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 215 | . 22 . 25 . . . 17 18 . . 4 . . 15 . 2 62 . 45 . 5 Terminals 230 | . 26 . 38 . . . 22 13 . . . . . 20 . 2 55 . 49 . 5 Fabricators 40 | . . . . . . . . 4 . . . . . 2 . 4 17 . 7 . 6 Repair Stations 40 | . 3 . 8 . . . 9 6 . . . . . . . 2 3 . 4 . 5 Recycling Units 29 | . 5 . 2 . . . . 2 . . . . . 4 . 3 6 . 3 . 4 Scanalyzers 27 | . . . 7 . . . 3 . . . . . . 3 . . . . 8 . 6 Garrison Access 8 | . . . . . . . 1 3 . . . . . 1 . . . . 1 . 2 Terminal Hacks 74 | . 11 1 9 . 1 . 7 3 2 . . . . 4 . . 18 . 18 . . Record 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . Part Schematic 17 | . 2 . . . . . 2 1 . . . . . 2 . . 6 . 4 . . Robot Analysis 8 | . 3 . 1 . . . . . . . . . . . . . 1 . 3 . . Prototype ID Bank 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . Open Door 4 | . . 1 . . . . . . 2 . . . . 1 . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Branch Access Points 4 | . . . 1 . . . 1 1 . . . . . . . . . . 1 . . Terminal Index 6 | . 1 . 1 . . . 1 1 . . . . . . . . 1 . 1 . . Fabricator Index 3 | . . . . . . . . . . . . . . 1 . . 1 . 1 . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 9 | . 1 . 3 . . . . . . . . . . . . . 3 . 2 . . Locate Traps 4 | . 2 . . . . . . . . . . . . . . . 1 . 1 . . Recall Extermination 4 | . . . . . . . . . . . . . . . . . 2 . 2 . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . . . . . . 1 . 1 . . Fabricator Hacks 29 | . . . . . . . . 2 . . . . . 2 . 3 12 . 6 . 4 Load Schematic 12 | . . . . . . . . 1 . . . . . 1 . 1 4 . 3 . 2 Build 17 | . . . . . . . . 1 . . . . . 1 . 2 8 . 3 . 2 Repair Station Hacks 33 | . 2 . 8 . . . 8 4 . . . . . . . 2 2 . 4 . 3 Scan Component 17 | . 1 . 4 . . . 4 2 . . . . . . . 1 1 . 2 . 2 Repair 16 | . 1 . 4 . . . 4 2 . . . . . . . 1 1 . 2 . 1 Recycling Unit Hacks 10 | . 1 . 1 . . . . 1 . . . . . 1 . 1 3 . 1 . 1 Retrieve Matter 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . Retrieve Components 8 | . 1 . 1 . . . . 1 . . . . . . . 1 2 . 1 . 1 Scanalyzer 21 | . . . 7 . . . 2 . . . . . . 1 . . . . 8 . 3 Insert Component 9 | . . . 4 . . . 1 . . . . . . 1 . . . . 2 . 1 Analyze 12 | . . . 3 . . . 1 . . . . . . . . . . . 6 . 2 Garrison Access Hacks 5 | . . . . . . . 1 1 . . . . . 1 . . . . 1 . 1 Unlock Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 4 | . . . . . . . 1 1 . . . . . 1 . . . . . . 1 Unauthorized Hacks 64 | . 6 . 7 . . . 5 6 . . . . . 7 . . 17 . 16 . . Terminals 52 | . 6 . 7 . . . 5 4 . . . . . 7 . . 10 . 13 . . Track 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Assimilate 9 | . . . 1 . . . . 1 . . . . . 3 . . 2 . 2 . . Botnet 33 | . 4 . 5 . . . 3 2 . . . . . 4 . . 7 . 8 . . Operators 8 | . 1 . 1 . . . 2 1 . . . . . . . . 1 . 2 . . Fabricators 5 | . . . . . . . . 1 . . . . . . . . 3 . 1 . . Report 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Siphon 2 | . . . . . . . . . . . . . . . . . 2 . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 5 | . . . . . . . . . . . . . . . . . 3 . 2 . . Reject 1 | . . . . . . . . . . . . . . . . . 1 . . . . Recyclers 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Mask 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 8 . 10 . . . 9 9 . . . . . 11 . 4 15 . 10 . 8 Full Trace Events 25 | . 4 . 5 . . . 3 2 . . . . . 2 . 1 3 . 2 . 3 Feedback Events 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 2 . 2 . . . 2 1 . . . . . 2 . . 6 . 6 . . Parts Built 17 | . . . . . . . . 1 . . . . . 1 . 4 6 . 2 . 3 Matter 2604 | . . . . . . . . 146 . . . . . 146 . 468 901 . 497 . 446 Time 820 | . . . . . . . . 73 . . . . . 36 . 78 264 . 258 . 111 Total Part Build Rating 102 | . . . . . . . . 3 . . . . . 3 . 28 37 . 11 . 20 Parts Repaired 15 | . 1 . 4 . . . 4 2 . . . . . . . . 1 . 2 . 1 Time 740 | . 26 . 122 . . . 146 96 . . . . . . . 89 62 . 155 . 44 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . 3 . 10 . . . . 4 . . . . . . . 1 3 . 10 . 1 Parts Scanalyzed 8 | . . . 3 . . . 1 . . . . . . 1 . . . . 2 . 1 Part Schematics Acquired 5 | . . . 2 . . . 1 . . . . . . . . . . . 2 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 4 . . 1 . . . . . 1 . . . . . . . Non-combat 5 | . . . . . 3 . . 1 . . . . . 1 . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . Robot Hacks Applied 6 | . . . . . 4 . . 1 . . . . . 1 . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 3 . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . 1 . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Gar Fac Total Allies 17 | . . . 1 . . . . 3 . 2 4 . . 2 1 . 2 . 2 . . Largest Group 4 | . . . 1 1 . . . 3 2 2 4 3 . 2 3 . 1 . 1 . . Highest-Rated Group 156 | . . . 10 10 . . . 68 47 60 156 118 . 52 83 . 99 . 10 . . Highest-Rated Ally 99 | . . . 10 10 . . . 26 26 30 40 40 . 26 31 . 99 . 10 . . Total Orders 4 | . . . . . . . . . . . . . . 2 1 . . . 1 . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 . . RETURN 2 | . . . . . . . . . . . . . . 2 . . . . . . . Ally Attacks 43 | . . . . . . . . 24 . 13 . . . . 2 . 4 . . . . Total Damage 853 | . . . . . . . . 421 . 141 . . . . 42 . 249 . . . . Kills 9 | . . . . . . . . 5 . 2 . . . . . . 2 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Gar Fac Robot Analysis Total 8 | . 3 . 1 . . . . . . . . . . . . . 1 . 3 . . Derelict Logs Recovered 9 | . . 2 . 2 . . . . 1 2 1 . 1 . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . Drone Recoveries 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Gar Fac Turns Passed 28869 | 136 1479 1623 3617 1315 431 932 2022 1215 2892 1442 1323 1726 1507 2788 178 613 1385 32 1278 105 830 Spaces Moved 18629 | 55 619 762 1566 698 295 528 887 767 1329 808 870 1036 877 1132 172 723 2015 89 2316 121 964 Core 155 | 2 . . . . . . . . 39 . . . . 4 . 20 . . . 45 45 Treads 3210 | 53 598 472 1472 214 . 2 140 . . . . . . 259 . . . . . . . Legs 152 | . . . . . . . . . . . . 1 . 151 . . . . . . . Wheels 8832 | . 21 290 94 484 295 526 747 767 1290 808 870 1035 877 718 8 2 . . . . . Hover 5385 | . . . . . . . . . . . . . . . . 433 2015 89 2316 76 456 Flight 895 | . . . . . . . . . . . . . . . 164 268 . . . . 463 Fastest Speed 15 | 50 140 150 150 130 100 140 130 140 140 150 150 120 150 113 32 15 24 20 20 20 37 Average Speed 126 | 156 170 193 197 159 135 148 154 140 208 150 150 141 150 195 75 46 46 22 33 36 59 Slowest Speed 2500 | 160 220 220 240 260 140 260 280 140 2250 160 150 260 150 2500 113 250 116 38 38 93 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 4 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 7 97 97 98 94 64 95 49 24 96 88 91 80 79 39 79 20 53 85 42 35 25 Regions Visited 21 Branch Regions 9 Pre-discovered Areas 7 | . . 1 . 2 1 . . . . 1 2 . . . . . . . . . . Known Exits Taken 14 | . 1 1 1 1 . 1 1 1 1 1 1 1 1 . . 1 . . 1 . . Unknown Exits Taken 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . 2 . 1 . . 2 4 4 . 4 . . . . . . . . Spaces Dug 210 | . . 1 6 . . . 2 . 5 7 . 22 14 12 1 6 59 . 36 23 16 Terrain Destroyed 587 | . 34 29 48 88 . . 2 2 5 75 . 31 14 59 1 7 101 . 36 39 16 Melee 161 | . . . 4 . . . 2 . 5 7 . . 14 12 1 5 59 . 36 . 16 Projectile 49 | . . 1 3 2 . . . . . . . 31 . 10 . 2 . . . . . AOE 377 | . 34 28 41 86 . . . 2 . 68 . . . 37 . . 42 . . 39 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Fac Was Fac Gar Fac Total 22159 | 79 855 842 1924 795 321 596 1302 871 1425 936 889 1227 1022 1492 229 932 2287 101 2709 166 1159 Wait 1515 | . 78 11 157 8 . 11 196 47 53 35 7 1 114 125 12 150 114 3 263 3 127 Move 18602 | 54 618 761 1565 697 294 527 886 766 1320 807 869 1035 876 1132 171 722 2015 88 2315 120 964 Hop 4 | . . . . . . . . . 4 . . . . . . . . . . . . Pick Up 219 | 6 24 11 30 6 19 4 18 6 2 9 2 35 2 19 . 1 3 4 15 2 1 Fast Attach 172 | 4 5 2 9 1 1 3 13 7 3 3 5 17 1 18 5 14 26 1 16 . 18 Attach 101 | 2 5 . 2 6 . . 10 4 10 7 . 7 . 27 9 . 5 . 1 5 1 Detach 77 | . 4 . 2 . . . 5 3 11 3 . 6 . 16 10 1 8 . 6 2 . Swap 147 | 1 11 8 26 12 1 2 14 7 3 12 . 9 2 17 1 . 10 1 8 2 . Drop 286 | . 12 9 32 3 2 6 31 11 2 5 6 51 3 18 20 9 19 4 29 7 7 Fire 681 | 12 98 40 91 62 . 42 125 19 . 32 . 58 1 86 . 5 8 . . 2 . Melee 311 | . . . 4 . 4 1 2 1 17 18 . 8 23 21 1 30 79 . 56 8 38 Ram 7 | . . . 1 . . . 2 . . . . . . 1 . . . . . . 3 Kick 1 | . . . . . . . . . . . . . . 1 . . . . . . . Crush 16 | . . . 5 . . . . . . . . . . 11 . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . . . . . 15 . Rewire 5 | . . . . . . . . . . 5 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low / *Ext) -6/Waste -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 7 exits: *Fac x4 / *Upp x2 / Gar) -5/Garrison -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 15) 250 | -10/Materials | Identified exit to Materials 306 | -10/Materials | Build established: Mutant 383 | -10/Materials | Repaired Core Shielding 500 | -10/Materials | Discovered new exit (range 7) 511 | -10/Materials | Identified exit to Mines 809 | -10/Materials | Lost 3 parts (1n2w) 954 | -10/Materials | Discovered exit to Materials (range 12) 974 | -10/Materials | Central database locked down 1135 | -10/Materials | Core integrity fell below 50% 1177 | -10/Materials | Discovered exit to Mines (range 15) 1336 | -10/Materials | Discovered exit to Materials (range 16) 1616 | -10/Materials | Entered Mines 1617 | -10/Mines | Met a Derelict bent on vengeance 1654 | -10/Mines | Build established: Hauler-Mutant 1948 | -10/Mines | Learned 2 Materials zone layouts 2146 | -10/Mines | Discovered exit to Materials (range 9) 2390 | -10/Mines | Learned location of Zion (-7) 2465 | -10/Mines | Met a Derelict shopkeep closing up shop 2744 | -10/Mines | Discovered exit to Materials (range 15) 3239 | -10/Mines | Entered Materials 3239 | -9/Materials | Evolved 2 slots: Utility x2 3240 | -9/Materials | Identified exit to Mines 3655 | -9/Materials | Repaired Core Shielding 3780 | -9/Materials | Discovered new exit (range 14) 4035 | -9/Materials | Identified exit to Materials 4547 | -9/Materials | Discovered exit to Mines (range 5) 4729 | -9/Materials | Discovered exit to Materials (range 5) 4744 | -9/Materials | Discovered new exit (range 15) 4812 | -9/Materials | Identified exit to Storage 5787 | -9/Materials | Discovered exit to Materials (range 15) 6096 | -9/Materials | Repaired Med. Armor Plating 6146 | -9/Materials | Repaired Hvy. Assault Rifle 6179 | -9/Materials | Repaired Hvy. Assault Rifle 6856 | -9/Materials | Entered Mines 6856 | -9/Mines | Accompanied by 1 ally 6903 | -9/Mines | Assembled infested the area 6912 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6960 | -9/Mines | Identified exit to Exiles 6991 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6995 | -9/Mines | Found Prototype Device 7044 | -9/Mines | Discovered exit to Materials (range 5) 7186 | -9/Mines | Core integrity fell below 50% 7838 | -9/Mines | Discovered exit to Materials (range 16) 7845 | -9/Mines | Learned location of Storage (-9) 8166 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8171 | -9/Mines | Entered Exiles 8204 | -9/Exiles | Met 8R-AWN 8228 | -9/Exiles | Met EX-HEX 8387 | -9/Exiles | Met EX-DEC 8452 | -9/Exiles | Met EX-BIN 8585 | -9/Exiles | Discovered new exit (range 14) 8602 | -9/Exiles | Entered Mines 8746 | -8/Mines | Discovered exit to Materials (range 15) 9266 | -8/Mines | Discovered exit to Materials (range 12) 9430 | -8/Mines | Core integrity fell below 20% 9534 | -8/Mines | Entered Materials 9534 | -8/Materials | Evolved 2 slots: Utility x2 9795 | -8/Materials | Repaired Imp. Treads 9835 | -8/Materials | Repaired Hrd. Medium Armor Plating 9886 | -8/Materials | Repaired Lgt. Angular Momentum Engine 9925 | -8/Materials | Garrison activated, responded to threat 10713 | -8/Materials | Repaired Grenade Launcher 10763 | -8/Materials | Discovered new exit (range 12) 10854 | -8/Materials | Identified exit to Factory 10866 | -8/Materials | Identified Exp. Sensor Array 11061 | -8/Materials | Core integrity fell below 50% 11093 | -8/Materials | Lost 3 parts (2u1w) 11556 | -8/Materials | Entered Factory 11556 | -7/Factory | Evolved 2 slots: Utility x2 11802 | -7/Factory | Repaired Hvy. Assault Rifle 11940 | -7/Factory | Found Prototype Launcher 12153 | -7/Factory | Local fabrication network quarantined 12184 | -7/Factory | Fabricated System Shield? 12370 | -7/Factory | Identified exit to Lower Caves 12663 | -7/Factory | Garrison activated, responded to threat 12720 | -7/Factory | Repaired Exp. Sensor Array 12756 | -7/Factory | First assault squad dispatched 12771 | -7/Factory | Entered Lower Caves 12771 | -7/Lower Caves | Accompanied by 2 allies 14285 | -7/Lower Caves | Learned Factory trap positions 14313 | -7/Lower Caves | Found Prototype Device 14486 | -7/Lower Caves | Identified Heart of Steel 15406 | -7/Lower Caves | Discovered new exit (range 13) 15659 | -7/Lower Caves | Identified exit to Lower Caves 15663 | -7/Lower Caves | Entered another Lower Caves area 15663 | -7/Lower Caves | Accompanied by 1 ally 15840 | -7/Lower Caves | Found Alien Artifact 15840 | -7/Lower Caves | Identified Core Expander 15840 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 16044 | -7/Lower Caves | Learned 8 Factory zone layouts 16219 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16295 | -7/Lower Caves | Learned location of Extension (-6) 16493 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 16509 | -7/Lower Caves | Identified Rocket Array 16687 | -7/Lower Caves | Destroyed 8 combat bots 17028 | -7/Lower Caves | Discovered new exit (range 6) 17086 | -7/Lower Caves | Identified exit to Zion 17105 | -7/Lower Caves | Entered Zion 17218 | -7/Zion | Given the Hacking Drone Bay 17219 | -7/Zion | Found Prototype Device 17250 | -7/Zion | Discovered new exit (range 16) 17271 | -7/Zion | Identified exit to Proximity Caves 17335 | -7/Zion | Found CR-A16's Pointy Stick 17491 | -7/Zion | Visited the Megawrench Repair Shop 17538 | -7/Zion | Learned location of Armory (-3) 17655 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 18135 | -7/Zion | Given A8's code to call for help 18214 | -7/Zion | Imprinted 18216 | -7/Zion | Declared Zion's savior 18391 | -7/Zion | Opened final containment barrier to the Deep Caves 18415 | -7/Zion | Discovered new exit (range 3) 18415 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 18418 | -7/Zion | Identified exit to Deep Caves 18428 | -7/Zion | Entered Deep Caves 18428 | -7/Deep Caves | Accompanied by 4 allies 18720 | -7/Deep Caves | Attacked by Z-Imprinter 18741 | -7/Deep Caves | Destroyed Z-Imprinter 18743 | -7/Deep Caves | Core integrity fell below 50% 18772 | -7/Deep Caves | Found Prototype Protection 18772 | -7/Deep Caves | Identified Zio. Weapon Casing 18816 | -7/Deep Caves | Found Prototype Device 18816 | -7/Deep Caves | Identified Zio. Metafield Generator 19078 | -7/Deep Caves | Z-Facility disabled 19164 | -7/Deep Caves | Found Prototype Protection 19164 | -7/Deep Caves | Identified Zio. Heavy Carapace 19199 | -7/Deep Caves | Found Zio. Heavy Carapace 19321 | -7/Deep Caves | Build established: Scavenger-Mutant 19557 | -7/Deep Caves | Found Zio. Weapon Casing 19587 | -7/Deep Caves | Found Zio. Weapon Casing 19669 | -7/Deep Caves | Build established: Hauler-Mutant 19797 | -7/Deep Caves | Discovered new exit (range 11) 20149 | -7/Deep Caves | Identified exit to Proximity Caves 20154 | -7/Deep Caves | Entered Proximity Caves 21310 | -6/Proximity Caves | Discovered new exit (range 7) 21318 | -6/Proximity Caves | Identified exit to Factory 21661 | -6/Proximity Caves | Entered Factory 21661 | -6/Factory | Evolved 2 slots: Utility x2 21662 | -6/Factory | Identified exit to Lower Caves 21662 | -6/Factory | Identified exit to Factory 21662 | -6/Factory | Identified exit to Extension 21663 | -6/Factory | Loaded intel: 79 trap records 21667 | -6/Factory | Identified Hacking Drone Bay 22843 | -6/Factory | Garrison activated, responded to threat 22859 | -6/Factory | Lost 3 parts (1n1u1w) 23412 | -6/Factory | Build established: Scavenger-Mutant 23566 | -6/Factory | Lost 9 parts (1p2n3u3w) 23746 | -6/Factory | Fabricated System Shield (x1) 24045 | -6/Factory | Build established: Hacker-Mutant 24064 | -6/Factory | Core integrity fell below 50% 24108 | -6/Factory | Garrison activated, responded to threat 24119 | -6/Factory | Lost 5 parts (1p2n1u1w) 24449 | -6/Factory | Sucked down chute 24449 | -6/Factory | Entered Waste 24450 | -6/Waste | Met a frightened Derelict 24464 | -6/Waste | EMP discharged 24465 | -6/Waste | 2 allies followed down the chute 24467 | -6/Waste | System corruption reached 10% 24487 | -6/Waste | Spotted C-40 Crusher 24488 | -6/Waste | Spotted C-40 Crusher 24538 | -6/Waste | Spotted C-40 Crusher 24564 | -6/Waste | EMP discharged 24574 | -6/Waste | Build established: Scavenger-Mutant 24600 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 24602 | -6/Waste | Spotted C-40 Crusher 24605 | -6/Waste | Spotted C-40 Crusher 24614 | -6/Waste | Spotted C-40 Crusher 24624 | -6/Waste | Discovered new exit (range 11) 24627 | -6/Waste | Identified exit to Factory 24627 | -6/Waste | Entered Factory 24746 | -6/Factory | Fabricated Imp. Antigrav System (x2) 24817 | -6/Factory | Fabricated Imp. Antigrav System (x2) 25207 | -6/Factory | Discovered exit to Factory (range 7) 25240 | -6/Factory | Entered another Factory area 25240 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 25241 | -5/Factory | Identified exit to Upper Caves 25254 | -5/Factory | Discovered exit to Upper Caves (range 8) 25337 | -5/Factory | Fabricated Imp. Hacking Suite? 25395 | -5/Factory | Build established: Hacker-Mutant 25439 | -5/Factory | Repaired Imp. Antigrav System? 25519 | -5/Factory | Identified exit to Factory 25828 | -5/Factory | Fabricated Adv. Hacking Suite? 25941 | -5/Factory | Fabricated Adv. Hacking Suite? 26045 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 26199 | -5/Factory | Build established: Wizard-Mutant 26472 | -5/Factory | Heart of Steel transformed into Warbot 26504 | -5/Factory | Fabricated Imp. Linear Gravjet (x2) 26625 | -5/Factory | Sucked down chute 26625 | -5/Factory | Entered Waste 26627 | -5/Waste | Found Prototype Launcher 26627 | -5/Waste | Identified Hellfire Missile Launcher 26631 | -5/Waste | Spotted C-40 Crusher 26634 | -5/Waste | Spotted C-40 Crusher 26641 | -5/Waste | Spotted C-40 Crusher 26641 | -5/Waste | Spotted C-40 Crusher 26643 | -5/Waste | Spotted C-40 Crusher 26643 | -5/Waste | Spotted C-40 Crusher 26652 | -5/Waste | Discovered new exit (range 10) 26653 | -5/Waste | Identified exit to Factory 26657 | -5/Waste | Entered Factory 27181 | -5/Factory | Build established: Wizard-Sprinter 27192 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 27300 | -5/Factory | Fabricated Adv. System Shield (x1) 27437 | -5/Factory | Repaired Broken Com. HERF Cannon? 27568 | -5/Factory | Local fabrication network quarantined 27590 | -5/Factory | Repaired Hellfire Missile Launcher 27889 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 27934 | -5/Factory | Identified exit to Garrison 27935 | -5/Factory | Entered Garrison 27943 | -5/Garrison | Triggered checkpoint 27965 | -5/Garrison | Spotted B-75 Beast 27982 | -5/Garrison | Triggered checkpoint 27991 | -5/Garrison | Triggered checkpoint 27994 | -5/Garrison | System corruption reached 10% 27994 | -5/Garrison | Revealed the true nature of CR-A16's Pointy Stick 27994 | -5/Garrison | Destroyed B-75 Beast 28032 | -5/Garrison | Lost 10 parts (4n6u) 28033 | -5/Garrison | Discovered new exit (range 15) 28040 | -5/Garrison | Identified exit to Factory 28040 | -5/Garrison | Entered Factory 28449 | -5/Factory | Fabricated Imp. Antigrav System? 28545 | -5/Factory | Discovered exit to Factory (range 18) 28611 | -5/Factory | Repaired Exp. Heat Sink 28844 | -5/Factory | Core integrity fell below 50% 28855 | -5/Factory | Fabricated Adv. Hacking Suite? 28858 | -5/Factory | Released all parts (9) 28867 | -5/Factory | Core integrity fell below 20% 28870 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 28852_ Imp. Antigrav System destroyed. 28855_ >> FABRICATOR: Completed Adv. Hacking Suite? 28856_ P-70 Sage suffers critical hit. 28856_ Destroyed Hpw. Shock Rifle. 28858_ Released Imp. Antigrav System. 28858_ Released Hacking Suite. 28858_ Released Biomechanical Wings. 28858_ Released CR-A16's Behemoth Slayer. 28858_ Released Exp. Signal Interpreter. 28858_ Released Adv. System Shield. 28858_ Released Enh. Optical Array. 28858_ Released Exp. Heat Sink. 28858_ Slammed into P-70 Sage. 28863_ Acquired Imp. Hover Unit. 28865_ Acquired 45 matter. 28866_ Fusion Modulator explodes. 28866_ P-70 Sage destroyed. 28866_ Imp. Hover Unit destroyed. 28867_ Nuclear Reactor explodes. 28868_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????+??????????????????????????? | | ????????????????????? #??????????????????????????? | | ???????##########???? #??????????????????????????? | | ???????# #??? #??????????????????????????? | | ???????# "" #??? #########??????????????????? | | ???????# !""" #?? ??????????????????? | | ???????# ![[F" #?? ????????????????????? | | ???????#! [""" #?? ??????????????????????? | | ???????# !"" +? ???????????????????????? | | ???????# ! # ?????????????????????????? | | ???????# # ####?##?######?????????????? | | ??????## # # """" #?????????????? | | #######"#####+### # """""" #?????????????? | | # ""F "" #?????????????? | | u + """ #?????????????? | | # #?????????????? | | #?????????????? | | #?????????????? | | ##### ######+#+####### #?????????????? | | ????# # ! #?# #?????????????? | | ????# # ### #?????????????? | | ????# # """" """" ## ; #?????????????? | | ????# # """" """" # ; #?????????????? | | ????# # """" """" ;;;;;%@% ####?????????????? | | ????# " """" """" ; !p!;;;####????????????????? | | ????# # """" """" ; | ; !#?????????????????? | | ????# # """" """" !; [%;* #?????????????????? | | ????# # """" """" ; u *;] #?????????????????? | | ????# # #! ; ######????????????? | | ????# # # ; ! + #??###???????? | | ????# # ! ###;;;;; # #? #???????? | | ????# ############### u!=###### #? ]#???????? | | ????# #?????????????# != # #???????? | | ???? #?????????????# # #???????? | | ???? #?????????????# + [ ######### | | ???? ??????????????# ! ########### # | | ???? ??????????????### ###??############# | | ???? ????????????????# #??? ]#???# | | ???? ????????????????# #### #???# | | ???? ????????????????# + #???# | | ???? ????????????????#### # ! #???# | | ???? ???????########????# ###########??## | | ???? ???????# ????# # ####" | | ???? ???????# ???# # #########+### | | ???? ???????# #### # # ^ | | ?????????????# !!! + # # | | ?????????????# !!! #### # # ^ | | ?????????????# !! ???# # + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 31 Energy Capacity 2310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Cloak Strength 2 EM Shielding 3 Armor Coverage 1350 Resistance: KI 25 Core Shielding 20 Weapon Shielding 100 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 42 Defensive Hacking 28 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Adv. Signal Interpreter | -9/Materials | Scanalyzed System Shield | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Cmb. Airjet | -6/Factory | Hacked Imp. Antigrav System | -6/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Exp. Targeting Computer | -5/Factory | Hacked Exp. Terrain Scan Processor | -5/Factory | Hacked Exp. Terrain Scanner | -5/Factory | Hacked Com. HERF Cannon | -5/Factory | Hacked Exp. Weapon Shielding | -5/Factory | Hacked Exp. Heat Sink | -5/Factory | Scanalyzed Tri-rail Accelerator | -5/Factory | Scanalyzed Powered Armor | -5/Factory | Hacked Imp. Powered Armor | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ System Shield | x1 | -7/Factory System Shield | x1 | -6/Factory Imp. Antigrav System | x2 | -6/Factory Imp. Antigrav System | x2 | -6/Factory Imp. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Imp. Linear Gravjet | x2 | -5/Factory | Preloaded Exp. Signal Interpreter | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Imp. Antigrav System | x2 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed FluxVariableAutohacker Manual? 0 Play Time 04:00:48 Cumulative 342.5 hours Start 2021.06.29 @ 07:49:08 End 2021.06.29 @ 14:41:54 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 292 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 77 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ead35fb-1cac-4909-8525-9b468e36a160