Cogmind - Beta 12 --- EXPLORER MODE // 2023.08.04 @ 02:34:17 Player: Olexender Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (286) 1430 Value Destroyed (12933) 12933 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (4353) 4353 TOTAL SCORE: 23596 Bonus ------- High Alert Combat Kills 2082 Follower Combat Kills 795 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -124 Cogmind --------- Core Integrity 0/850 Matter 101/300 Energy 87/240 System Corruption 8% Temperature Critical (603) Movement Hovering (59) Location -6/Garrison Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (6) --- Combat Airjet Combat Airjet Gravmag Array Gravmag Array (fused) > --- UTILITY (6) ------ Medium Storage Unit Enhanced Optical Array Advanced Targeting Computer Improved Kinecellerator Improved Light Armor Plating Improved System Shield > --- WEAPON (2) ------- Heavy Laser Precision Rocket Launcher > --- INVENTORY (10) --- Gravmag Array Cargo Storage Unit High-capacity Matter Pod (200) Weight Redist. System Chainsword Segregator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Myomer Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Cooling System Matter Filter Improved Kinecellerator Improved Light Armor Plating Improved Force Field > --- WEAPON ----------- Magnetic Acceleration Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Advanced Weight Redist. System Advanced ECM Suite Force Field Advanced System Restoration Module Chainsword [Rating: 83] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Backup Laser I Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Slots Evolved 9 | . 1 2 2 2 . . . . . 2 . . . Power 1 | . 1 . . . . . . . . . . . . Propulsion 4 | . . 1 1 1 . . . . . 1 . . . Utility 4 | . . 1 1 1 . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 343 | 7 12 54 70 2 14 44 35 40 13 33 . . 19 Power 50 | 1 2 11 10 . 2 3 3 2 4 7 . . 5 Engine 29 | 1 2 11 5 . . 1 . 1 4 4 . . . Core 12 | . . . 5 . 1 . . 1 . 3 . . 2 Reactor 9 | . . . . . 1 2 3 . . . . . 3 Propulsion 119 | 2 4 21 23 1 3 16 13 20 . 11 . . 5 Treads 3 | . . . . . . . 3 . . . . . . Leg 34 | 2 . . 11 . . . 10 11 . . . . . Wheel . | . . . . . . . . . . . . . . Hover 74 | . 2 16 11 1 3 16 . 9 . 11 . . 5 Flight 8 | . 2 5 1 . . . . . . . . . . Utility 95 | 2 2 7 19 1 3 17 16 16 4 5 . . 3 Device 60 | . 1 1 13 . . 11 14 14 3 3 . . . Storage 3 | . . . 2 . . . . . 1 . . . . Processor 7 | 1 . . 2 . . 1 . 1 . 1 . . 1 Hackware 5 | . . 1 1 1 . 1 . . . 1 . . . Protection 20 | 1 1 5 1 . 3 4 2 1 . . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 79 | 2 4 15 18 . 6 8 3 2 5 10 . . 6 Energy Gun 21 | . . 1 13 . 2 . . 1 . 1 . . 3 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 28 | 2 3 10 2 . 1 5 1 . . 3 . . 1 Ballistic Cannon 12 | . . . 1 . 1 2 1 1 4 2 . . . Launcher 8 | . . 1 1 . 2 . . . . 2 . . 2 Special Weapon 4 | . 1 3 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 . . 1 1 . 1 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 2 6 . 1 . . . . 2 . . . Corrupted Parts 5 | . . . 1 . 1 . . 3 . . . . . System Corruption 9 | . . . 3 . 2 . . 4 . . . . . Parts Lost 45 | . . 5 18 . . 1 7 1 1 11 . . 1 Power 6 | . . . 2 . . . . . 1 3 . . . Propulsion 17 | . . 3 8 . . 1 3 . . 2 . . . Utility 13 | . . . 5 . . . 3 1 . 3 . . 1 Weapon 9 | . . 2 3 . . . 1 . . 3 . . . Highest Loss Streak 4 | . . 1 3 . . 1 3 1 1 4 . . 1 To Critical Strikes 1 | . . . . . . . . . . 1 . . . Average Slot Usage (%) 93 | . 91 88 91 100 99 99 93 98 92 81 93 93 86 Engine 6 | . 22 15 5 . . . . 3 12 5 6 6 2 Core 3 | . . . 9 14 11 7 . . . 6 6 6 5 Reactor 4 | . . . . . 2 6 13 9 1 . . . 4 Leg 12 | . 7 . 19 . . . 19 31 . . . . . Hover 17 | . 17 21 10 35 35 34 5 3 33 27 31 31 26 Device 18 | . 2 10 14 14 14 20 29 23 18 19 18 18 8 Storage 2 | . . . 2 7 7 5 . . 6 6 6 6 6 Processor 2 | . 2 . 7 7 . . . 3 2 1 6 6 7 Hackware 2 | . . 8 2 7 7 2 . . . . 6 6 6 Protection 5 | . 15 9 1 . 6 6 4 7 7 1 . . 5 Energy Gun 2 | . . 1 7 7 4 1 . . . . 6 6 9 Ballistic Gun 6 | . 23 17 3 . 1 11 9 . . 4 6 6 1 Ballistic Cannon 4 | . . . 3 7 2 1 3 10 7 5 . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 74 | 12 17 19 47 28 44 50 74 69 53 60 41 41 54 Greatest Support 101 | 20 20 19 54 40 43 53 75 101 51 66 46 46 64 Greatest Overweight (x) 6 | . . 2 6 . 1 1 2 6 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 15 8 8 8 5 5 10 10 10 10 10 Average Capacity 6 | 5 5 5 8 8 8 7 5 5 9 10 10 10 10 Most Carried 15 | 5 5 5 15 7 8 8 5 5 10 10 5 5 10 Average Carried 5 | 2 3 4 6 6 7 6 4 4 6 8 5 5 9 Final Capacity 10 | 5 5 5 8 8 8 5 5 5 10 10 10 10 10 Final Carried 8 | 2 5 4 8 6 7 5 4 4 8 5 5 5 8 Class Distribution -------------------- 67% | Hacker-Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Matter Collected 10084 | 219 271 1082 1252 20 651 817 1178 1240 1943 1039 . . 372 Remotely . | . . . . . . . . . . . . . . Salvage Created 12977 | . 249 1423 2028 . 1317 1148 1615 2089 1189 1266 . . 653 Parts 622 | . 21 92 107 . 1 71 73 106 49 60 . . 42 Haulers Intercepted 4 | . . 1 1 . . . . 2 . . . . . Recyclers Shooed 4 | . . . . . . 1 . 1 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Combat Hostiles Destroyed 225 | . 7 27 36 . 6 19 31 40 21 28 . . 10 Melee 5 | . . . . . . . . 2 . 3 . . . Guns 112 | . 7 27 29 . . 14 26 1 . 7 . . 1 Cannons 85 | . . . 4 . . 4 5 36 21 15 . . . AOE 20 | . . . 1 . 6 1 . 1 . 3 . . 8 Classes Destroyed 18 | . 4 6 2 . 1 . 3 . . 1 . . 1 Worker 8 | . 1 1 1 . . 3 . 1 . 1 . . . Builder 10 | . . 1 1 . . 3 . 3 . 2 . . . Hauler 4 | . . 1 1 . . . . 2 . . . . . Recycler 8 | . . 1 1 . . 1 . 5 . . . . . Carrier 1 | . . . . . . . 1 . . . . . . Operator 8 | . . 4 3 . . . . . . 1 . . . Watcher 23 | . 3 4 5 . . 3 1 6 . 1 . . . Swarmer 50 | . 4 5 3 . . 4 12 9 10 3 . . . Saboteur 5 | . . . . . . . . . . 1 . . 4 Grunt 102 | . 3 11 20 . . 10 8 23 7 18 . . 2 Brawler 5 | . . . 2 . . . 2 . . 1 . . . Duelist 7 | . . 1 1 . . . 4 . . 1 . . . Sentry 31 | . . 10 9 . . 4 . 4 3 1 . . . Specialist 2 | . . . . . . . . . . . . . 2 Hunter 8 | . . . 1 . . 1 . 1 1 2 . . 2 Programmer 8 | . . . . . . . 4 3 . 1 . . . Behemoth 1 | . . . . . . . 1 . . . . . . Compactor 6 | . . . . . 6 . . . . . . . . Best Kill Streak 11 | . 3 7 7 . 5 10 11 8 5 9 . . 6 Combat Bots Only 11 | . 2 6 4 . 5 8 11 6 5 7 . . 6 Max Kills in Single Turn 3 | . 1 2 1 . 1 2 2 2 1 3 . . 3 Gunslinging 1 | . . 1 . . . 1 1 . . . . . . Exploded 3 | . . . 1 . 1 1 . 1 . 1 . . 3 Melee 1 | . . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Damage Taken 8110 | . 88 667 1806 . 14 633 1265 792 346 1410 . . 1089 Core 1679 | . 11 103 275 . . 79 218 55 35 271 . . 632 Absorbed by Shields 2237 | . . . . . . 215 893 592 334 203 . . . Redirected to Shielding 17 | . 2 15 . . . . . . . . . . . Regen/Repaired (Parts) 548 | . . 154 45 . 11 188 150 . . . . . . Core Remaining (%) 72 | 100 95 74 50 . . . . . 44 . . . . Volleys Fired 1052 | . 30 103 157 . 23 64 168 109 274 85 . . 39 Largest 2 | . 2 2 2 . 2 2 2 2 1 2 . . 2 Hottest 135 | . 100 100 100 . 66 114 94 135 66 114 . . 129 Shots Fired 1706 | . 55 201 285 . 46 118 314 181 275 151 1 . 79 Gun 1021 | . 54 198 255 . . 109 263 10 . 60 1 . 71 Cannon 621 | . . . 29 . . 9 51 171 275 86 . . . Launcher 60 | . . . 1 . 46 . . . . 5 . . 8 Special 4 | . 1 3 . . . . . . . . . . . Kinetic 1420 | . 54 198 143 . . 113 314 171 275 142 . . 10 Thermal 153 | . 1 3 115 . . 5 . 10 . 4 1 . 14 Explosive 60 | . . . 1 . 46 . . . . 5 . . 8 Electromagnetic 73 | . . . 26 . . . . . . . . . 47 Robot Hit Streak 55 | . 13 19 30 . 44 20 42 26 55 19 10 . 40 Robot Miss Streak 5 | . 2 2 2 . 1 4 2 3 2 5 . . 1 Penetration Max 1 | . . . . . . 1 1 1 1 1 . . . Secondary Targets 17 | . . 2 8 . . 3 4 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . . . . . . Shots Hit Robots 1186 | . 40 160 243 . 41 98 174 137 117 116 1 . 59 Core Hits 524 | . 17 58 96 . 15 52 69 69 58 60 . . 30 Critical Kills 60 | . . . . . . 1 8 32 9 10 . . . Critical Parts Destroyed 66 | . . . 1 . . 5 3 31 14 11 . . 1 Critical Strikes 155 | . . 1 8 . . 8 12 69 26 27 1 . 3 Burn 5 | . . . 3 . . . . 1 . . 1 . . Destroy 129 | . . 1 1 . . 6 12 63 23 22 . . 1 Blast 14 | . . . 2 . . 2 . 5 3 2 . . . Corrupt 4 | . . . 2 . . . . . . . . . 2 Sever 3 | . . . . . . . . . . 3 . . . Melee Attacks 36 | . . . 1 . . 1 18 6 . 10 . . . Impact . | . . . . . . . . . . . . . . Slashing 36 | . . . 1 . . 1 18 6 . 10 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 28899 | . 429 2446 3624 . 4234 2547 3732 3705 2942 3282 19 . 1939 Guns 13583 | . 429 2423 3047 . . 2035 3434 111 . 962 19 . 1123 Cannons 8437 | . . . 468 . . 253 233 3160 2942 1381 . . . Explosions 6098 | . . . 94 . 4234 180 . 223 . 551 . . 816 Melee 711 | . . . . . . 75 65 183 . 388 . . . Ramming 70 | . . 23 15 . . 4 . 28 . . . . . Kinetic 19002 | . 429 2423 1760 . . 2175 3667 3160 2942 2267 . . 179 Thermal 2094 | . . . 1271 . . 293 . 259 . 76 19 . 176 Explosive 5652 | . . . 51 . 4234 . . . . 551 . . 816 Electromagnetic 1370 | . . . 527 . . . . 75 . . . . 768 Impact . | . . . . . . . . . . . . . . Slashing 711 | . . . . . . 75 65 183 . 388 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . 3 3 . 2 2 3 4 1 3 8 8 8 Average Corruption 2 | . . 2 3 . 2 1 1 1 1 2 5 8 8 Corruption Purged 11 | . . . . . . 2 3 6 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 114 | . . 17 35 . 7 19 2 7 7 6 2 . 12 Message Errors 24 | . . 9 3 . 2 4 1 1 . 2 . . 2 Matter Fused 32 | . . 3 13 . 3 4 . 3 2 2 . . 2 Heat Flow Errors 15 | . . 1 7 . . 2 . 2 . 2 . . 1 Energy Discharges 13 | . . . 2 . 1 3 . . 4 . 1 . 2 Parts Rejected 1 | . . . . . . 1 . . . . . . . Parts Fused 2 | . . . . . . 1 . . . . . . 1 Data Loss (minor) 16 | . . 3 5 . 1 4 . . . . . . 3 Data Loss (major) 1 | . . . 1 . . . . . . . . . . Misfires 7 | . . 1 2 . . . . 1 1 . 1 . 1 Alerts 2 | . . . 2 . . . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 174 | . . 8 22 . 13 6 . 112 9 . . . 4 Projectiles 139 | . . . 22 . . 6 . 102 9 . . . . Explosions 27 | . . . . . 13 . . 10 . . . . 4 Melee 8 | . . 8 . . . . . . . . . . . Knockbacks 58 | . . . 7 . . . 2 25 11 13 . . . Impact . | . . . . . . . . . . . . . . Kinetic 54 | . . . 7 . . . 2 22 10 13 . . . Secondary 4 | . . . . . . . . 3 1 . . . . Self-Inflicted Damage 426 | . . 11 3 . 14 2 . 152 . 89 . . 155 Shots 11 | . . . . . 1 . . 3 . 2 . . 5 Rammed 3 | . . 1 1 . . 1 . . . . . . . Targets Rammed 7 | . . 1 2 . . 1 . 3 . . . . . Kicked 4 | . . . 1 . . . . 3 . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 773 | . 64 76 260 . 7 192 2 257 520 249 . . 773 Average Temperature 132 | . 21 33 82 . 2 65 2 69 249 72 . . 250 Received Heat Transfer 3788 | . 54 399 1185 . . 241 459 366 161 698 . . 225 Effects 42 | . . . . . . . . . 6 1 . . 35 Shutdowns 15 | . . . . . . . . . 3 . . . 12 Energy Bleed 7 | . . . . . . . . . 1 1 . . 5 Interference 4 | . . . . . . . . . . . . . 4 Matter Decay 5 | . . . . . . . . . 1 . . . 4 Short Circuit 2 | . . . . . . . . . 1 . . . 1 Damage (major) 5 | . . . . . . . . . . . . . 5 Damage (core) 4 | . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . . . . 1 Combat Hostiles 2 | . . . 1 . . . . . . . . . 1 Parts Fried 11 | . . . 3 . . . . . . . . . 8 Impact Corruptions 1 | . . 1 . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Melted 10 | . . . 6 . . 3 1 . . . . . . Heat Transferred 5319 | . . . 3996 . . 335 . 396 . 148 111 . 333 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Peak Influence 1534 | . 77 489 316 25 130 488 1534 891 1486 1059 265 142 429 Initial 598 | . . 22 . 25 6 70 262 598 384 579 250 142 76 Average 470 | . 30 168 86 25 102 255 939 638 946 893 254 142 265 Maximum Alert Level 4 | . . 2 1 . . 2 4 3 4 3 1 . 2 Low Security (%) 35 | 100 100 48 86 100 100 39 . . . . . 100 42 Level 1 16 | . . 48 13 . . 49 8 3 2 . 100 . 16 Level 2 20 | . . 3 . . . 11 20 69 27 10 . . 40 Level 3 18 | . . . . . . . 31 26 38 89 . . . Level 4 9 | . . . . . . . 39 . 31 . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 39 | . 1 2 6 . . 6 . 14 . 10 . . . Investigation 19 | . 1 . 2 . . 3 . 10 . 3 . . . Extermination 5 | . . . . . . 2 . 2 . 1 . . . Reinforcement 9 | . . 2 3 . . . . 1 . 3 . . . Assault 2 | . . . . . . . . . . 2 . . . Garrison 4 | . . . 1 . . 1 . 1 . 1 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Distress Signals 10 | . . 3 1 . . 2 . 3 . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 300 | . 10 41 47 . 6 37 35 56 19 35 5 . 9 Peak Tracking Total 12 | . 2 5 4 . 4 6 12 6 3 5 6 . 4 Tactical Retreats 5 | . . . 1 . . . 1 2 . 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Traps Triggered 22 | . . 3 1 1 . 1 1 2 9 4 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 42 | . 11 10 11 . . 4 . 6 . . . . . Reused 1 | . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Machines Disabled 47 | . . . . . . 12 6 8 18 2 . . 1 Max in Single Turn 5 | . . . . . . 2 1 5 2 1 . . 1 Garrison Access 4 | . . . 1 . . 1 . 1 . 1 . . . Garrison Relay 11 | . . . . . . . 5 . 5 . . . 1 Phase Generator 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Machines Accessed 86 | . 9 13 16 1 . 20 1 17 2 5 . 1 1 Terminals 44 | . 6 7 9 . . 9 1 8 2 1 . . 1 Fabricators 7 | . . . . . . 3 . 3 . 1 . . . Repair Stations 9 | . 1 2 2 . . 3 . . . 1 . . . Recycling Units 12 | . 2 2 2 . . 3 . 2 . 1 . . . Scanalyzers 7 | . . 2 2 1 . . . 2 . . . . . Garrison Access 7 | . . . 1 . . 2 . 2 . 1 . 1 . Total Hacks 275 | . 33 56 54 6 . 57 2 45 7 11 . 1 3 Successful 201 | . 25 49 41 6 . 38 1 28 4 6 . 1 2 Failed 74 | . 8 7 13 . . 19 1 17 3 5 . . 1 Catastrophic 6 | . 1 . . . . 3 . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 75 | . 18 10 18 . . 13 . 8 4 2 . . 2 Terminals 150 | . 26 25 37 . . 27 2 21 7 2 . . 3 Fabricators 22 | . . . . . . 8 . 10 . 4 . . . Repair Stations 41 | . 3 15 6 . . 14 . . . 3 . . . Recycling Units 22 | . 4 2 2 . . 6 . 7 . 1 . . . Scanalyzers 33 | . . 14 8 6 . . . 5 . . . . . Garrison Access 7 | . . . 1 . . 2 . 2 . 1 . 1 . Terminal Hacks 61 | . 13 11 15 . . 10 1 8 2 . . . 1 Record 6 | . . 1 1 . . 1 . 3 . . . . . Part Schematic 6 | . . . . . . 5 . 1 . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open DSF 5 | . . . . . . 3 . 2 . . . . . Branch Access Points 2 | . . 1 . . . . . 1 . . . . . Emergency Access Points 4 | . 1 . . . . . 1 . 1 . . . 1 Terminal Index 1 | . . 1 . . . . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . . Unreport Threat 7 | . 4 2 1 . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . Reprogram Traps 12 | . 6 2 2 . . 1 . 1 . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . Investigation Status 2 | . . 1 1 . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . Recall Investigation 3 | . 1 . 2 . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . Zone Layout 2 | . . 1 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . Fabricator Hacks 13 | . . . . . . 6 . 5 . 2 . . . Network Status 3 | . . . . . . 1 . 1 . 1 . . . Load Schematic 5 | . . . . . . 2 . 3 . . . . . Build 5 | . . . . . . 3 . 1 . 1 . . . Repair Station Hacks 35 | . 2 15 5 . . 12 . . . 1 . . . Scan Component 15 | . . 6 2 . . 6 . . . 1 . . . Repair 14 | . . 6 2 . . 6 . . . . . . . Refit 6 | . 2 3 1 . . . . . . . . . . Recycling Unit Hacks 14 | . 4 2 2 . . 2 . 3 . 1 . . . Process 1 | . . . . . . . . 1 . . . . . Report Inventory 10 | . 2 2 2 . . 2 . 1 . 1 . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . Retrieve Components 2 | . 2 . . . . . . . . . . . . Scanalyzer 32 | . . 14 8 6 . . . 4 . . . . . Insert Component 15 | . . 6 4 3 . . . 2 . . . . . Analyze 17 | . . 8 4 3 . . . 2 . . . . . Garrison Access Hacks 7 | . . . 1 . . 2 . 2 . 1 . 1 . Unlock Access 3 | . . . . . . 1 . 1 . . . 1 . Seal Access 4 | . . . 1 . . 1 . 1 . 1 . . . Unauthorized Hacks 39 | . 6 7 10 . . 6 . 6 2 1 . . 1 Terminals 39 | . 6 7 10 . . 6 . 6 2 1 . . 1 Assimilate 1 | . . . 1 . . . . . . . . . . Botnet 38 | . 6 7 9 . . 6 . 6 2 1 . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 2 . . . . . 1 . . . . . Used 1 | . . 1 . . . . . . . . . . . Hacking Detections 62 | . 7 9 13 . . 13 1 13 2 3 . . 1 Full Trace Events 22 | . 3 1 2 . . 3 . 9 2 2 . . . Feedback Events 2 | . . . . . . . . 1 . 1 . . . Corruption 2 | . . . . . . . . 1 . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . 6 4 3 . 5 . 3 . . . . . Parts Built 8 | . . . . . . 5 . 1 . 2 . . . Authchips . | . . . . . . . . . . . . . . Time 371 | . . . . . . 288 . 36 . 47 . . . Total Part Build Rating 42 | . . . . . . 29 . 3 . 10 . . . Parts Repaired 13 | . . 6 1 . . 6 . . . . . . . Time 466 | . . 168 70 . . 228 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 185 | . . . . . . . . 185 . . . . . Retrieved Matter 226 | . . . . . . . . 226 . . . . . Retrieved Components 11 | . 11 . . . . . . . . . . . . Parts Scanalyzed 15 | . . 6 4 3 . . . 2 . . . . . Part Schematics Acquired 15 | . . 6 4 3 . . . 2 . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Used RIF Installer 2 | . . . . . . . 1 . 1 . . . . Watcher Feeds 1 | . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 45 | . . . . . . . 20 3 17 . . . 5 Machine Destruction 39 | . . . . . . . 17 . 17 . . . 5 Programmers 6 | . . . . . . . 3 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Total Allies 21 | . . . . . 19 . 2 . . . . . . Largest Group 19 | . . . . . 19 19 4 2 . . . . . Highest-Rated Group 475 | . . . . . 475 475 160 150 . . . . . Highest-Rated Ally 80 | . . . . . 35 35 80 80 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 191 | . . . . . . 127 37 27 . . . . . Total Damage 4214 | . . . . . . 2375 869 970 . . . . . Kills 35 | . . . . . . 23 2 10 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Turns Passed 12824 | 51 515 1653 2397 17 350 1398 2014 2093 1180 772 33 7 344 Spaces Moved 10336 | 38 550 1425 1708 35 436 1475 1089 1643 854 723 63 14 283 Core 23 | 11 . . 12 . . . . . . . . . . Treads 210 | . . . . . . . 210 . . . . . . Legs 3071 | 27 80 . 908 . . . 715 1341 . . . . . Wheels . | . . . . . . . . . . . . . . Hover 6685 | . 435 1113 788 35 436 1475 164 302 854 723 63 14 283 Flight 347 | . 35 312 . . . . . . . . . . . Fastest Speed 32 | 50 37 32 45 44 44 42 42 44 44 42 52 52 44 Average Speed 79 | 99 72 64 95 44 52 63 127 100 55 49 52 52 53 Slowest Speed 460 | 120 120 180 350 44 104 104 320 460 108 108 52 52 59 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 6 | . . 6 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 95 99 99 1 96 40 97 43 98 17 73 1 30 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | 1 1 1 1 . . 1 . 1 . . . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 44 | . 1 3 1 . . . 17 1 11 . . . 10 Terrain Destroyed 577 | . 1 3 24 . 165 35 26 60 83 59 . . 121 Melee 10 | . . . 1 . . . 8 1 . . . . . Projectile 60 | . 1 3 . . . 2 17 13 13 11 . . . AOE 506 | . . . 23 . 165 33 . 46 70 48 . . 121 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Jun Mat Mat Mat Fac Was Fac Gar Fac Gar Fac Was Fac Gar Total 13196 | 49 617 1947 2185 37 511 1820 1379 1911 1289 973 62 13 403 Wait 887 | . 2 310 144 . 21 176 27 56 28 96 . . 27 Move 10317 | 37 549 1414 1707 35 435 1475 1088 1643 853 723 62 13 283 Hop 4 | . . 4 . . . . . . . . . . . Pick Up 194 | 5 8 25 55 . 7 24 18 15 8 15 . . 14 Fast Attach 55 | 4 2 5 15 . 4 5 11 4 . 2 . . 3 Attach 112 | 3 4 22 21 2 2 10 14 5 8 19 . . 2 Detach 25 | . 4 8 . . . 2 1 3 5 2 . . . Swap 176 | . 6 27 34 . 8 29 10 31 5 12 . . 14 Drop 227 | . 12 28 49 . 11 33 24 36 4 9 . . 21 Fire 1052 | . 30 103 157 . 23 64 168 109 274 85 . . 39 Melee 36 | . . . 1 . . 1 18 6 . 10 . . . Ram 3 | . . 1 1 . . 1 . . . . . . . Kick 4 | . . . 1 . . . . 3 . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 104 | . . . . . . . . . 104 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto / *Low x2 / Gar) -7/Garrison (discovered 4 exits: *Fac x3 / *Fac) -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory -6/Garrison History --------- Turn | Location | Event 16 | -11/Junkyard | Identified exit to Materials 16 | -11/Junkyard | Discovered exit to Materials (range 15) 52 | -11/Junkyard | Entered Materials 52 | -10/Materials | Evolved 1 slot: Power x1 190 | -10/Materials | Identified exit to Mines 190 | -10/Materials | Discovered exit to Mines (range 13) 311 | -10/Materials | Build established: Hacker-Mutant 434 | -10/Materials | Identified exit to Materials 434 | -10/Materials | Discovered exit to Materials (range 16) 558 | -10/Materials | Discovered exit to Materials (range 16) 567 | -10/Materials | Entered another Materials area 567 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 652 | -9/Materials | Repaired Power Shielding 692 | -9/Materials | Identified exit to Mines 692 | -9/Materials | Discovered exit to Mines (range 9) 729 | -9/Materials | Repaired Assault Rifle 1241 | -9/Materials | Identified exit to Materials 1241 | -9/Materials | Discovered exit to Materials (range 15) 1364 | -9/Materials | Discovered exit to Mines (range 6) 1524 | -9/Materials | Discovered exit to Materials (range 14) 1786 | -9/Materials | Discovered exit to Materials (range 16) 2038 | -9/Materials | Repaired Imp. Hover Unit 2066 | -9/Materials | Repaired Hover Unit 2154 | -9/Materials | Repaired Imp. Ion Engine 2183 | -9/Materials | Repaired Hover Unit 2220 | -9/Materials | Entered another Materials area 2220 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2729 | -8/Materials | Lost 3 parts (1p1n1w) 2746 | -8/Materials | Identified exit to Factory 2746 | -8/Materials | Discovered exit to Factory (range 6) 2760 | -8/Materials | Garrison activated, responded to threat 2806 | -8/Materials | Lost 3 parts (2n1u) 2890 | -8/Materials | Lost 3 parts (1n2u) 2921 | -8/Materials | Repaired Lgt. Nuclear Core 3005 | -8/Materials | Build established: Scavenger-Mutant 3046 | -8/Materials | Lost 3 parts (2n1u) 3407 | -8/Materials | Lost 3 parts (1p2w) 3664 | -8/Materials | Discovered exit to Factory (range 15) 3906 | -8/Materials | Discovered exit to Factory (range 11) 4617 | -8/Materials | Entered Factory 4617 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4634 | -7/Factory | Sucked down chute 4634 | -7/Factory | Entered Waste 4650 | -7/Waste | Spotted C-40 Crusher 4662 | -7/Waste | Spotted C-40 Crusher 4666 | -7/Waste | Spotted C-40 Crusher 4669 | -7/Waste | Spotted C-40 Crusher 4675 | -7/Waste | Spotted C-40 Crusher 4680 | -7/Waste | Destroyed C-40 Crusher 4690 | -7/Waste | Destroyed C-40 Crusher 4693 | -7/Waste | Destroyed C-40 Crusher 4702 | -7/Waste | Destroyed C-40 Crusher 4716 | -7/Waste | Destroyed C-40 Crusher 4726 | -7/Waste | Spotted C-40 Crusher 4755 | -7/Waste | Identified exit to Factory 4755 | -7/Waste | Discovered exit to Factory (range 13) 4767 | -7/Waste | Build established: Hacker-Mutant 4769 | -7/Waste | Destroyed C-40 Crusher 4870 | -7/Waste | Warlord forces began an assault 4984 | -7/Waste | Entered Factory 4984 | -7/Factory | Accompanied by 19 allies 5045 | -7/Factory | Repaired Imp. Hover Unit 5045 | -7/Factory | Repaired Antimatter Reactor 5045 | -7/Factory | Repaired Imp. Heat Sink 5077 | -7/Factory | Repaired Imp. Hover Unit? 5280 | -7/Factory | Fabricated Enh. Gauss Cannon? 5702 | -7/Factory | Repaired Antimatter Reactor 5868 | -7/Factory | Repaired Imp. Shield Generator 6041 | -7/Factory | Fabricated Adv. System Restoration Module (x2) 6184 | -7/Factory | Fabricated Cld. Aerolev Unit (x1) 6192 | -7/Factory | Destroyed 8 combat bots 6276 | -7/Factory | Garrison activated, responded to threat 6364 | -7/Factory | Identified exit to Garrison 6382 | -7/Factory | Entered Garrison 6382 | -7/Garrison | Accompanied by 4 allies 6409 | -7/Garrison | Spotted B-75 Beast 6449 | -7/Garrison | Destroyed B-75 Beast 6606 | -7/Garrison | Destroyed 11 combat bots 6606 | -7/Garrison | Lost 3 parts (2n1u) 6690 | -7/Garrison | Triggered checkpoint 6811 | -7/Garrison | Garrison Relay disabled 6950 | -7/Garrison | Garrison Relay disabled 6961 | -7/Garrison | Triggered checkpoint 7168 | -7/Garrison | Identified exit to Factory 7168 | -7/Garrison | Discovered exit to Factory (range 15) 7284 | -7/Garrison | Triggered checkpoint 7502 | -7/Garrison | Triggered checkpoint 7531 | -7/Garrison | Garrison Relay disabled 7601 | -7/Garrison | Triggered checkpoint 7603 | -7/Garrison | Build established: Scavenger-Mutant 7720 | -7/Garrison | Discovered exit to Factory (range 14) 7802 | -7/Garrison | Triggered checkpoint 7923 | -7/Garrison | Discovered exit to Factory (range 10) 7967 | -7/Garrison | Triggered checkpoint 7997 | -7/Garrison | Garrison Relay disabled 8052 | -7/Garrison | Installed Relay Interface Framework 8087 | -7/Garrison | Spotted B-75 Beast 8093 | -7/Garrison | Found embedded Infiltrators 8159 | -7/Garrison | Allies destroyed B-75 Beast 8161 | -7/Garrison | Build established: Hacker-Mutant 8396 | -7/Garrison | Entered Factory 8396 | -7/Factory | Accompanied by 2 allies 9054 | -7/Factory | Identified exit to Lower Caves 9054 | -7/Factory | Discovered exit to Lower Caves (range 6) 9446 | -7/Factory | Identified exit to Storage 9446 | -7/Factory | Discovered exit to Storage (range 9) 9713 | -7/Factory | Garrison activated, responded to threat 9775 | -7/Factory | Discovered exit to Lower Caves (range 5) 10101 | -7/Factory | Fabricated System Shield? 10254 | -7/Factory | Build established: Scavenger-Mutant 10265 | -7/Factory | Core integrity fell below 50% 10489 | -7/Factory | Identified exit to Garrison 10489 | -7/Factory | Entered Garrison 10511 | -7/Garrison | Triggered checkpoint 10569 | -7/Garrison | Build established: Hacker-Mutant 10672 | -7/Garrison | Triggered checkpoint 10675 | -7/Garrison | Garrison Relay disabled 10739 | -7/Garrison | Triggered checkpoint 10764 | -7/Garrison | Triggered checkpoint 10766 | -7/Garrison | Triggered checkpoint 10793 | -7/Garrison | Triggered checkpoint 11006 | -7/Garrison | Identified exit to Factory 11006 | -7/Garrison | Discovered exit to Factory (range 10) 11081 | -7/Garrison | Garrison Relay disabled 11109 | -7/Garrison | Garrison Relay disabled 11231 | -7/Garrison | Build established: Scavenger-Mutant 11303 | -7/Garrison | Phase Generator disabled 11311 | -7/Garrison | Discovered exit to Factory (range 12) 11344 | -7/Garrison | Triggered checkpoint 11356 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 11367 | -7/Garrison | Garrison Relay disabled 11379 | -7/Garrison | Triggered checkpoint 11400 | -7/Garrison | Identified exit to Factory 11400 | -7/Garrison | Discovered exit to Factory (range 3) 11545 | -7/Garrison | Discovered exit to Factory (range 10) 11557 | -7/Garrison | Triggered checkpoint 11587 | -7/Garrison | Garrison Relay disabled 11669 | -7/Garrison | Entered Factory 11669 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11744 | -6/Factory | Garrison activated, responded to threat 11780 | -6/Factory | Destroyed 7 combat bots 11983 | -6/Factory | Fabricated Lgt. Fission Core (x2) 12003 | -6/Factory | Identified exit to Factory 12003 | -6/Factory | Discovered exit to Factory (range 9) 12019 | -6/Factory | First assault squad dispatched 12069 | -6/Factory | Lost 4 parts (2u2w) 12279 | -6/Factory | Lost 4 parts (1p2n1w) 12411 | -6/Factory | Discovered exit to Factory (range 20) 12441 | -6/Factory | Sucked down chute 12441 | -6/Factory | Entered Waste 12452 | -6/Waste | Spotted C-40 Crusher 12456 | -6/Waste | EMP discharged 12459 | -6/Waste | Spotted C-40 Crusher 12459 | -6/Waste | Spotted C-40 Crusher 12460 | -6/Waste | Spotted C-40 Crusher 12462 | -6/Waste | Spotted C-40 Crusher 12462 | -6/Waste | Spotted C-40 Crusher 12468 | -6/Waste | Identified exit to Factory 12468 | -6/Waste | Discovered exit to Factory (range 13) 12474 | -6/Waste | Entered Factory 12479 | -6/Factory | Identified exit to Garrison 12481 | -6/Factory | Entered Garrison 12670 | -6/Garrison | Triggered checkpoint 12686 | -6/Garrison | Garrison Relay disabled 12735 | -6/Garrison | Build established: Hacker-Mutant 12786 | -6/Garrison | Spotted B-75 Beast 12790 | -6/Garrison | Triggered checkpoint 12817 | -6/Garrison | Core integrity fell below 50% 12821 | -6/Garrison | Core integrity fell below 20% 12826 | -6/Garrison | Core destroyed Last Messages --------------- 12810_ Overheating: Energy bleed (-29). 12812_ Power failure, Lgt. Antimatter Reactor shutdown. 12812_ Overheating: Hvy. Laser damaged (-25). 12812_ Overheating: Cmb. Airjet damaged (-66). 12812_ System corrupted: Heat flow error (+146). 12813_ Power failure, Lgt. Antimatter Reactor shutdown. 12813_ Gauss Rifle broken. 12813_ Overheating: Short circuit. 12813_ Dropped Broken Gauss Rifle. 12817_ Power failure, Lgt. Antimatter Reactor shutdown. 12817_ Overheating: Core damaged (-127). 12818_ Overheating: Energy bleed (-11). 12819_ Overheating: Core damaged (-136). 12821_ Overheating: Core damaged (-127). 12823_ Power failure, Lgt. Antimatter Reactor shutdown. 12823_ Overheating: Matter decay (-24). 12824_ Overheating: Energy bleed (-13). 12825_ Power failure, Lgt. Antimatter Reactor shutdown. 12825_ Overheating: Matter decay (-26). 12826_ Overheating: Core damaged (-153). Map ----- +----------------------------------------------------+ | ######################## ## ## ######+##??? | | =%=%! ^ #?? | | ##############"[*= ^^ #?? | | #???????????#=[###+#### #??????????? | | #???????????# #??????## "# ## ##??????????? | | ##???????????# #???????# ##?? #???????????????? | | ?????????????# #???????# [#?????#???+??????+??+?? | | ????#####????# #???????# #?????????????????????? | | ????#]==#????# #???????+ ##????????????????????? | | ????#*[%#????# #???????# T#????????????????????? | | ###### ####### ##+###### ##????????????????????? | | + #?????????????????????? | | # #?????????????????????? | | # ########### ###+######;##?????????????????????? | | # #?????????# #?# #????# #??????????????????????? | | # !##????????# #?# #????# #??????????????????????? | | #!==#????????# #?# #????# #??????????????????????? | | #!%=#????????# ### #????# #??????????????????????? | | #%*]#????????# #????# #??????????????????????? | | #[[!#????????##### ###??# #??????????????????????? | | #!!=#?????????# # # #??# #??????????????????????? | | #%!##?????????# #??# #??????????????????????? | | #==#?????????## ###??# #?????????????????+????? | | !=%#?????????# # == #### #??????????????????????? | | [=#?????????## # [ +??????????????????????? | | #??????????# # ####@#??????????????????????? | | # #??????????# ###??# #?????????????????+????? | | # #??????###### ##???# #??????????????????????? | | # #??????# !! ##?## ##?????????????????????? | | # #??????###!!!## ###! !##????????????????????? | | #???????#"" ""# ##== !#????????????????????? | | #???????####### [ [ !#????????????????????? | | [ +???????????# ##!]]##????????????????????? | | [ #???????????# #######?????????????????????? | | ####???????????### ########??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# ! ** #??????????????????????? | | ???????????????# ! #??????????????????????? | | ???????????????# * [ #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# [#??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????############??????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 46 Energy Capacity 970 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Melee Speed Boost 20 Evasion (%) 68 Targeting Accuracy 8 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 40 Defensive Hacking 12 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Mining Laser | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Prc. Shock Rifle | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Assault Rifle | -8/Materials | Scanalyzed Katana | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Trap Scanner | -7/Factory | Scanalyzed Adv. System Restoration Module | -7/Factory | Hacked Enh. Gauss Cannon | -7/Factory | Hacked Imp. Shock Absorption System | -7/Factory | Hacked Recalibrator | -7/Factory | Hacked Power Amplifier | -7/Factory | Hacked Force Field | -7/Factory | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Hacked Imp. Kinecellerator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Gauss Cannon | x2 | -7/Factory Adv. System Restoration Module | x2 | -7/Factory Cld. Aerolev Unit | x1 | -7/Factory | Preloaded System Shield | x1 | -7/Factory Lgt. Fission Core | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Below Cya! Preemptive Strike Challenges ------------ None Game ------ Seed SchematicFortressRegenerator Manual? 0 Play Time 04:09:58 Cumulative 145.3 hours Start 2023.07.29 @ 00:19:30 End 2023.08.04 @ 02:34:17 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 125 Rogue 0 Adventurer 102 Explorer 23 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ae49e74-acbb-447b-be5f-f488172b364b