Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.19 @ 15:44:04 Player: Bean Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (49) 245 Value Destroyed (1615) 1615 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (992) 992 TOTAL SCORE: 7812 Bonus ------- Follower Combat Kills 795 Aligned with FarCom 300 Friendly Fire -103 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (9) Movement Treading (160) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Light Treads > --- UTILITY (6) ------ Enhanced Optical Array Targeting Computer Advanced Melee Analysis Suite Hacking Suite System Shield > --- WEAPON (2) ------- Gatling Laser Heavy Pick > --- INVENTORY (5) ---- Targeting Computer Advanced ECM Suite Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- 0b10 Alert Chip Advanced ECM Suite Cloaking Device Hacking Suite System Shield Hacking Drone Bay > --- WEAPON ----------- Precision Rocket Launcher Ripper > --- INVENTORY -------- Improved Hacking Suite Bomb Factory No. 2 Chainsword [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit VTOL Module Utility System Shield Device Improved Heat Sink Storage Large Storage Unit Processor 0b10 Alert Chip Hackware System Shield Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Launcher Improved Proton Missile Launcher Slashing Weapon Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Slots Evolved 8 | . . . . . 4 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . Utility 4 | . . . . . 2 . . . . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 74 | 7 1 6 1 . 6 8 2 . 2 . 16 25 Power 12 | 1 . 2 . . . 3 . . . . 2 4 Engine 6 | 1 . 1 . . . 1 . . . . 1 2 Core 6 | . . 1 . . . 2 . . . . 1 2 Reactor . | . . . . . . . . . . . . . Propulsion 25 | 2 . 2 . . 3 3 1 . . . 7 7 Treads 2 | . . . . . . . . . . . . 2 Leg 9 | 2 . 2 . . 3 . . . . . . 2 Wheel . | . . . . . . . . . . . . . Hover 11 | . . . . . . 3 . . . . 5 3 Flight 3 | . . . . . . . 1 . . . 2 . Utility 21 | 1 . 1 1 . 2 2 . . 1 . 5 8 Device 10 | . . 1 . . 1 . . . 1 . 3 4 Storage 2 | 1 . . 1 . . . . . . . . . Processor 4 | . . . . . 1 . . . . . 1 2 Hackware 4 | . . . . . . 2 . . . . 1 1 Protection 1 | . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 16 | 3 1 1 . . 1 . 1 . 1 . 2 6 Energy Gun 2 | 1 . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 5 | 2 . 1 . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . 1 . . . . . 1 . . . 1 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . . 1 . 1 1 Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 . . . . 3 . Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . 10 Parts Lost 44 | . . 6 . . . 1 7 2 . . 8 20 Power 10 | . . 2 . . . 1 1 . . . 1 5 Propulsion 19 | . . 2 . . . . 4 1 . . 4 8 Utility 7 | . . . . . . . . 1 . . 3 3 Weapon 8 | . . 2 . . . . 2 . . . . 4 Highest Loss Streak 8 | . . 3 . . . 1 6 2 . . 7 8 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | . 1 3 5 6 9 4 4 5 4 4 2 1 Power . | . 1 . . . . . . 1 1 1 . . Propulsion . | . . . 2 2 1 . . . . . . . Utility 2 | . . . 1 2 3 2 3 3 2 3 1 1 Weapon 1 | . . 1 2 2 4 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 11 | . . 1 . . 1 3 . 1 1 1 . 3 Power 1 | . . 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 7 | . . . . . 1 1 . 1 1 1 . 2 Weapon 3 | . . . . . . 2 . . . . . 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 85 93 100 100 88 88 82 34 44 46 68 69 Engine 5 | . 14 7 14 14 9 3 . . . . . 5 Core 2 | . . 5 . . . 7 12 . . . 2 . Leg 13 | . 28 26 28 28 35 15 10 . . . . 1 Hover 8 | . . . . . . 22 20 7 7 7 15 12 Device 11 | . . 10 14 14 16 10 7 1 6 7 18 9 Storage 4 | . 14 14 14 14 9 . . . . . . . Processor 5 | . . . . . 8 7 7 7 7 7 5 8 Hackware 9 | . . . . . . 11 15 15 15 15 12 18 Ballistic Gun 7 | . 26 27 28 28 . . . . . . . 1 Slashing Weapon 4 | . . . . . 8 7 5 . 6 7 6 5 Peak Build Rating 61 | 6 6 12 10 10 28 41 41 21 26 27 61 61 Average Rating 28 | 4 6 9 9 10 25 37 37 18 25 26 48 46 On Entrance 19 | . 6 6 10 10 10 28 41 21 18 26 27 49 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 32 | 12 12 15 28 28 32 17 17 1 6 6 21 25 Greatest Support 45 | 20 20 20 20 20 45 23 23 8 8 8 36 43 Greatest Overweight (x) 3 | . . 1 1 1 . . . . . . 1 3 Average Overweight (x) . | . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 5 5 5 5 5 5 Average Capacity 7 | 6 8 8 11 15 15 5 5 5 5 5 5 5 Most Carried 15 | 3 2 8 9 11 15 12 5 5 5 5 5 5 Average Carried 5 | 1 1 5 8 9 12 4 4 5 4 5 3 2 Final Capacity 15 | 8 8 8 15 15 15 5 5 5 5 5 5 5 Final Carried 13 | 1 2 8 9 11 13 4 5 5 5 5 3 3 Class Distribution -------------------- 45% | Hacker-Mutant 24% | Scavenger-Mutant 12% | Mutant 10% | Scavenger-Assassin 6% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Assassin | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Matter Collected 1352 | 191 8 320 . 10 50 75 30 . 20 . 170 478 Remotely . | . . . . . . . . . . . . . Salvage Created 1982 | . 64 164 . . 298 173 87 . . . 246 950 Parts 98 | . 10 8 . . 14 9 7 . . . 9 41 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 6 . . 22 . . Prevented 6 | . . . . . . . . . . 6 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 33 | . 4 6 . . 2 3 3 . . . 6 9 Melee 17 | . . . . . 2 3 2 . . . 5 5 Guns 9 | . 1 6 . . . . . . . . . 2 AOE 6 | . 3 . . . . . 1 . . . 1 1 Classes Destroyed 14 | . 5 1 . . 4 . 1 . . . 2 1 Worker 2 | . 1 . . . . . . . . . . 1 Builder 3 | . 1 . . . . . . . . . . 2 Hauler 2 | . 1 . . . 1 . . . . . . . Recycler 4 | . . . . . 1 . . . . . . 3 Operator 3 | . . . . . 1 1 . . . . . 1 Watcher 4 | . . . . . 1 . . . . . 2 1 Swarmer 8 | . 3 . . . . . 2 . . . 3 . Grunt 12 | . 1 4 . . 1 3 . . . . 1 2 Brawler 1 | . . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . . 1 . Sentry 5 | . . . . . 1 . . . . . . 4 Hunter 3 | . . . . . . . 1 . . . . 2 Behemoth 1 | . . . . . . . . . . . . 1 Assembled 2 | . . 2 . . . . . . . . . . Best Kill Streak 7 | . 7 2 . . 3 4 2 . . . 3 4 Combat Bots Only 4 | . 4 2 . . 1 3 2 . . . 3 2 Max Kills in Single Turn 4 | . 2 1 . . 1 1 1 . . . 1 4 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . 1 . . . 1 1 Melee 1 | . . . . . 1 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Hostile Shots Fired 405 | . 14 58 . . 6 19 45 14 . 3 25 221 Missed 134 | . 3 16 . . 2 7 8 8 . 3 10 77 Hits 271 | . 11 42 . . 4 12 37 6 . . 15 144 Melee 7 | . . . . . . . . . . . 7 . Projectile 264 | . 11 42 . . 4 12 37 6 . . 8 144 Critical Strikes 5 | . . . . . . 1 . 1 . . 3 . Damage Taken 4485 | . 131 572 . . 63 174 597 99 . . 625 2224 Core 1241 | . 36 144 . . . 18 136 45 . . 217 645 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . . . 28 100 . . . . 71 . . Volleys Fired 77 | . 6 43 . . . . 1 . . . 1 26 Largest 2 | . 2 2 . . . . 1 . . . 1 2 Hottest 80 | . 50 50 . . . . 30 . . . 43 80 Shots Fired 137 | . 12 85 . . . . 1 . . . 1 38 Gun 117 | . 8 81 . . . . . . . . . 28 Cannon . | . . . . . . . . . . . . . Launcher 20 | . 4 4 . . . . 1 . . . 1 10 Special . | . . . . . . . . . . . . . Kinetic 113 | . 8 81 . . . . . . . . . 24 Thermal 4 | . . . . . . . . . . . . 4 Explosive 13 | . 4 4 . . . . 1 . . . 1 3 Electromagnetic 7 | . . . . . . . . . . . . 7 Robot Hit Streak 23 | . 5 7 . . . . 5 . . . 6 23 Robot Miss Streak 3 | . 2 3 . . . . . . . . . 1 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 143 | . 7 50 . . 9 6 7 . . . 13 51 Core Hits 82 | . 8 16 . . 4 3 3 . . . 12 36 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 8 | . . . . . 1 1 1 . . . . 5 Sever 7 | . . . . . 1 1 1 . . . . 4 Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 86 | . . . . . 9 12 11 . 1 . 22 31 Impact . | . . . . . . . . . . . . . Slashing 77 | . . . . . 9 12 11 . 1 . 22 22 Piercing 9 | . . . . . . . . . . . . 9 Sneak Attacks 10 | . . . . . 3 1 . . . . 2 4 Combat Hostiles 1 | . . . . . . . . . . . 1 . Follow-up Attacks 2 | . . . . . . . . . . . . 2 Damage Inflicted 5531 | . 373 443 . . 668 382 396 . . . 841 2428 Guns 985 | . 57 412 . . . . . . . . . 516 Cannons . | . . . . . . . . . . . . . Explosions 1652 | . 316 30 . . . . 74 . . . 346 886 Melee 2893 | . . . . . 668 382 322 . . . 495 1026 Ramming 1 | . . 1 . . . . . . . . . . Kinetic 838 | . 57 412 . . . . . . . . . 369 Thermal 363 | . . . . . . . . . . . 179 184 Explosive 1118 | . 316 30 . . . . 74 . . . 167 531 Electromagnetic 318 | . . . . . . . . . . . . 318 Impact . | . . . . . . . . . . . . . Slashing 2620 | . . . . . 668 382 322 . . . 495 753 Piercing 273 | . . . . . . . . . . . . 273 Highest Corruption 11 | . . . . . . . . . . . 11 11 Average Corruption 6 | . . . . . . . . . . . 10 5 Corruption Purged 14 | . . . . . . . . . . . . 14 Corruption Blocked . | . . . . . . . . . . . . . Effects 36 | . . . . . . . . . . . 5 31 Message Errors 13 | . . . . . . . . . . . 3 10 Matter Fused 6 | . . . . . . . . . . . 1 5 Heat Flow Errors 3 | . . . . . . . . . . . 1 2 Energy Discharges 6 | . . . . . . . . . . . . 6 Data Loss (minor) 6 | . . . . . . . . . . . . 6 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 599 | . 18 14 . . 180 106 97 . . . 97 87 Projectiles . | . . . . . . . . . . . . . Explosions 159 | . 18 14 . . . . 24 . . . 84 19 Melee 440 | . . . . . 180 106 73 . . . 13 68 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 381 | . 35 93 . . . . 38 . . . 185 30 Shots 12 | . 1 4 . . . . 1 . . . 2 4 Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 268 | . 26 . . . . . . . . . 109 268 Average Temperature 62 | . 13 . . . . . . . . . 46 81 Received Heat Transfer 636 | . 12 150 . . 18 111 . 45 . . 9 291 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 500 | . . . . . . . . . . . 100 400 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Maximum Alert Level 1 | . . . . . . . . . . . . 1 Low Security (%) 97 | 100 100 100 . 100 100 100 . . . . 100 91 Level 1 2 | . . . . . . . . . . . . 8 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 285 | . 174 85 . . 28 40 . . . . 167 285 Initial 88 | . . 54 . . . . . . . . 88 30 Average 35 | . 106 34 . . 1 5 . . . . 80 46 Influence Increases 2225 | . 189 279 . . 65 62 76 84 . 420 346 704 Destroy 0b10 Robot/C 1136 | . 80 220 . . 32 48 48 . . 224 184 300 Destroy 0b10 Robot/NC 97 | . 15 . . . 16 4 . . . . 12 50 Destroy Leader 158 | . 12 20 . . 12 8 16 . . 16 22 52 Allied During Kill 262 | . . 27 . . . . . . . 120 58 57 Successful Hack 27 | . 5 . . . 5 . . . . . 8 9 Disable Machine 117 | . 60 . . . . . . . . . 12 45 Destroy Structure 125 | . 17 12 . . . 2 . . . . 38 56 Partial Spotted 15 | . . . . . . . . . . . . 15 Lose Combat Pursuer 288 | . . . . . . . 12 84 . 60 12 120 Influence Decreases 2225 | . 50 410 8 . 65 62 76 30 54 278 424 768 Entered New Map 235 | . . 85 8 . . . . . 54 . 54 34 Time Decay 1342 | . 50 270 . . 65 52 32 30 . 238 270 335 Lost Part 330 | . . 55 . . . 10 44 . . . 80 141 Lost Ally 184 | . . . . . . . . . . 40 20 124 Purge Threat 134 | . . . . . . . . . . . . 134 Squads Dispatched 5 | . 1 . . . . 1 . 1 . 1 . 1 Investigation . | . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 3 | . 1 . . . . 1 . . . . . 1 Assault 2 | . . . . . . . . 1 . 1 . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Distress Signals 4 | . . . . . . 1 . . . . . 3 Communications Jammed 37 | . . . . . . . . . . . . 37 Distress Signals 37 | . . . . . . . . . . . . 37 Times Spotted 92 | . 5 14 . . 4 6 5 7 . 12 12 27 Peak Tracking Total 7 | . 4 3 . . 2 3 3 7 . 7 4 5 Tactical Retreats 14 | . . . . . . . 1 3 . 2 1 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Traps Triggered 3 | . . . . . . . . . . . 1 2 Indirectly 2 | . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . 1 Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 3 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Machines Disabled 9 | . 4 . . . . . . . . . 1 4 Max in Single Turn 2 | . 2 . . . . . . . . . 1 1 Garrison Access 2 | . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Machines Accessed 19 | . 1 1 2 . 3 1 2 . 1 . 3 5 Terminals 10 | . 1 1 . . 2 . . . . . 1 5 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . Total Hacks 58 | . 1 1 24 . 5 2 4 . 4 . 4 13 Successful 50 | . 1 1 24 . 4 1 4 . 4 . 3 8 Failed 8 | . . . . . 1 1 . . . . 1 5 Catastrophic 1 | . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 18 | . 1 . 1 . 3 . . . 4 . 2 7 Terminals 19 | . 1 1 . . 3 . . . . . 1 13 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . 1 . Terminal Hacks 43 | . 1 1 24 . 2 . 4 . 4 . 1 6 Record 26 | . . . 23 . . . 3 . . . . . Part Schematic 5 | . . . . . . . . . 4 . . 1 Open Door 4 | . . . . . . . 1 . . . 1 2 Unreport Threat 2 | . . . . . . . . . . . . 2 Disarm Traps 1 | . . . . . . . . . . . . 1 Zone Layout 4 | . 1 1 . . 2 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . . 1 . . . . 1 . Unauthorized Hacks 3 | . . . . . . . . . . . 1 2 Terminals 2 | . . . . . . . . . . . . 2 Assimilate 2 | . . . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . Reject 1 | . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . 1 Used . | . . . . . . . . . . . . . Hacking Detections 4 | . . . . . . . . . . . 1 3 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 1 . . . 19 . . 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 2 . 4 Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Total Allies 14 | . . 3 . . . . . . 2 2 . 7 Largest Group 4 | . . 3 . . . . . . 2 4 2 4 Highest-Rated Group 244 | . . 40 . . . . . . 192 244 192 150 Highest-Rated Ally 96 | . . 16 . . . . . . 96 96 96 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 129 | . . 13 . . . . . . . 41 22 53 Total Damage 4078 | . . 139 . . . . . . . 1287 642 2010 Kills 35 | . . 7 . . . . . . . 14 6 8 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Active Infowar (turns) 3041 | . . . . . 661 394 375 23 1 . 353 1234 Optics 1282 | . . . . . . . . . . . 48 1234 Structural 1453 | . . . . . 661 394 375 23 . . . . Cloaking 305 | . . . . . . . . . . . 305 . Jamming 786 | . . . . . . . . . . . . 786 ECM 3 | . . . . . . . . . 1 . 1 1 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . . . . 1 1 2 2 . . Drone Launches 2 | . . . . . . . . . . . 2 . Drone Recoveries 1 | . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Turns Passed 6103 | 75 122 622 660 164 810 394 375 107 444 516 580 1234 Spaces Moved 5506 | 53 85 373 435 86 330 345 536 235 819 440 611 1158 Core 26 | 6 . . . . . . . 16 . . . 4 Treads 26 | . . . . . . . . . . . . 26 Legs 1396 | 47 85 373 435 86 330 . . . . . . 40 Wheels . | . . . . . . . . . . . . . Hover 3757 | . . . . . . 345 446 142 819 440 477 1088 Flight 301 | . . . . . . . 90 77 . . 134 . Fastest Speed 32 | 50 120 120 120 190 120 65 35 35 50 50 32 48 Average Speed 74 | 112 120 121 150 190 120 65 57 45 50 50 47 59 Slowest Speed 200 | 120 120 190 190 190 120 65 65 50 50 50 115 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 29 65 63 36 22 10 64 44 82 64 15 49 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 7 | . . 2 1 . . . 1 1 1 1 . . Known Exits Taken 2 | . . . . . . . . . 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 8 | . . 1 . 1 . . 2 2 1 1 . . Spaces Dug 9 | . 3 . . . . 2 1 . . . 3 . Terrain Destroyed 120 | . 15 14 . . . 2 9 . . . 52 28 Melee 6 | . . . . . . 2 1 . . . 3 . Projectile . | . . . . . . . . . . . . . AOE 114 | . 15 14 . . . . 8 . . . 49 28 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Ext Total 7279 | 69 93 473 444 87 728 495 579 236 851 735 872 1617 Wait 1353 | . . 33 . . 371 113 27 . 27 286 196 300 Move 5494 | 52 84 372 434 85 329 344 535 234 818 439 610 1158 Hop . | . . . . . . . . . . . . . Pick Up 96 | 8 1 14 5 2 8 6 2 1 2 1 14 32 Fast Attach . | . . . . . . . . . . . . . Attach 75 | 7 . 7 . . 5 6 2 . 2 . 19 27 Detach 12 | 1 . . . . 2 . 1 . . . 5 3 Swap 9 | . 2 2 1 . 1 2 . . . . 1 . Drop 37 | 1 . 1 4 . 3 12 . 1 1 1 4 9 Fire 77 | . 6 43 . . . . 1 . . . 1 26 Melee 83 | . . . . . 9 12 11 . 1 . 22 28 Ram . | . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 42 | . . . . . . . . . . 8 . 34 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [Mat] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: Low / *Ext) -6/Extension (discovered 1 exit: Cet) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Met a group of wandering Federalists 80 | -10/Materials | Discovered new exit (range 10) 172 | -10/Materials | Discovered new exit (range 16) 172 | -10/Materials | Discovered new exit (range 19) 198 | -10/Materials | Entered Mines 202 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 278 | -10/Mines | Discovered new exit (range 14) 311 | -10/Mines | Build established: Mutant 388 | -10/Mines | Learned location of Recycling (-9) 519 | -10/Mines | Found a hidden stash of uninstalled traps 585 | -10/Mines | Excavation squad dispatched 585 | -10/Mines | A large section of the Mines collapsed 697 | -10/Mines | Core integrity fell below 50% 723 | -10/Mines | Lost 3 parts (1p1n1w) 805 | -10/Mines | Discovered new exit (range 16) 814 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 815 | -10/Mines | Discovered new exit (range 5) 820 | -10/Mines | Entered Exiles 849 | -10/Exiles | Met 8R-AWN 870 | -10/Exiles | Met EX-HEX 907 | -10/Exiles | Met EX-BIN 921 | -10/Exiles | Aligned with FarCom system 922 | -10/Exiles | Given EX-Vault access code 1009 | -10/Exiles | Opened EX-Vault 1015 | -10/Exiles | Build established: Scavenger-Mutant 1017 | -10/Exiles | Found 0b10 Alert Chip 1039 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1075 | -10/Exiles | Met EX-DEC 1081 | -10/Exiles | Learned location of Zion (-7) 1455 | -10/Exiles | Discovered new exit (range 14) 1480 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1480 | -10/Exiles | Entered Mines 1492 | -9/Mines | Met a Derelict bent on vengeance 1621 | -9/Mines | Discovered new exit (range 13) 1644 | -9/Mines | Entered Materials 1644 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2080 | -8/Materials | Build established: Scavenger-Assassin 2451 | -8/Materials | Discovered new exit (range 3) 2454 | -8/Materials | Entered Factory 2454 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2754 | -7/Factory | Build established: Scavenger-Scout 2842 | -7/Factory | Discovered new exit (range 7) 2848 | -7/Factory | Entered Lower Caves 2866 | -7/Lower Caves | Entered an active Warlord outpost 2880 | -7/Lower Caves | Learned Extension stockpile data 2953 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3057 | -7/Lower Caves | Learned 8 Factory zone layouts 3106 | -7/Lower Caves | Encountered a Warlord checkpoint 3134 | -7/Lower Caves | Build established: Scavenger-Mutant 3193 | -7/Lower Caves | Lost 6 parts (1p3n2w) 3221 | -7/Lower Caves | Discovered new exit (range 6) 3223 | -7/Lower Caves | Entered another Lower Caves area 3245 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3259 | -7/Lower Caves | Learned location of Extension (-6) 3322 | -7/Lower Caves | Discovered new exit (range 10) 3330 | -7/Lower Caves | Entered Zion 3406 | -7/Zion | Found Prototype Device 3417 | -7/Zion | Learned location of 1 exit from Factory 3442 | -7/Zion | Build established: Hacker-Mutant 3451 | -7/Zion | Identified exit to Deep Caves 3485 | -7/Zion | Given A8's code to call for help 3554 | -7/Zion | Given the Hacking Drone Bay 3556 | -7/Zion | Found Prototype Device 3565 | -7/Zion | Identified exit to Proximity Caves 3724 | -7/Zion | Received a hallucinogenic algorithm 3724 | -7/Zion | Ran a hallucination algorithm 3731 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3745 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3749 | -7/Zion | Ran a hallucination algorithm 3774 | -7/Zion | Entered Proximity Caves 3774 | -6/Proximity Caves | Accompanied by 2 allies 3776 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3805 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3954 | -6/Proximity Caves | Identified exit to Factory 4290 | -6/Proximity Caves | Entered Factory 4290 | -6/Factory | Accompanied by 2 allies 4290 | -6/Factory | Evolved 2 slots: Utility x2 4291 | -6/Factory | Identified exit to Lower Caves 4291 | -6/Factory | Identified Hacking Drone Bay 4632 | -6/Factory | Identified Bomb Factory No. 2 4763 | -6/Factory | System corruption reached 10% 4797 | -6/Factory | Lost 7 parts (1p3n3u) 4855 | -6/Factory | Discovered new exit (range 9) 4870 | -6/Factory | Entered Extension 4870 | -6/Extension | Accompanied by 2 allies 4997 | -6/Extension | Identified exit to Cetus 5090 | -6/Extension | Rescued a captive Derelict 5220 | -6/Extension | Lost 6 allies 5311 | -6/Extension | Spotted B-75 Beast 5435 | -6/Extension | Rescued a captive Derelict 5869 | -6/Extension | Core integrity fell below 50% 5902 | -6/Extension | Lost 4 parts (1p2n1u) 5982 | -6/Extension | Spotted B-75 Beast 6005 | -6/Extension | Core integrity fell below 20% 6079 | -6/Extension | Destroyed B-75 Beast 6091 | -6/Extension | Lost 8 parts (2p3n1u2w) 6104 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Acquired Imp. Heat Sink. Acquired 12 matter. B-75 Beast suffers critical hit (Impale). System corrupted: Matter fused (-10). Lgt. Treads destroyed. Destroyed Med. Reflective Plating. B-75 Beast misfires. B-75 Beast destroyed. Acquired 28 matter. Acquired Terrain Scanner. Dropped Imp. Heat Sink. Acquired Imp. Heat Sink. Dropped Imp. Heat Sink. Dropped Terrain Scanner. =LBTQ4BWZV8BAET FZJRNTOI Imp. Deuterium Engine destroyed. C-30 ARC bursts open, deploying its payload. L-41 Fighter unfolds itself. G-50 Soldier unfolds itself. Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ???????????????#T #??????##??????????????????????? | | ????????????##### #######"#??????????????????????? | | ????????????+ #??????????????????????? | | ????????????# ^ #??????????????????????? | | ????????????# ^ #??????????????????????? | | ????????????+ #??????????????????????? | | ????????????# #??????????????????????? | | ############# ^ %#??????????????????????? | | % #??????????????????????? | | ################### #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# "" / #??????????????????????? | | ??????????????????#^ " %! #??????????????????????? | | ??????????????????# " #??????????????????????? | | ??????????????????# "" %%#??????????????????????? | | ??????????????????# %"%%*##?????????????????????? | | ??????????????????# !![;#?????????????????????? | | ??????????????????# %!!!%;#?????????????????????? | | ??????????????????####"##%!#?????????????????????? | | ???????????????????# #; ;#?????????????????????? | | ???????????????????## ## ##?????????????????????? | | ????????????????????## #; ##??#??????????????????? | | ?????????????????????##;; ;## ## ### ##??????????? | | ??????????????????????# "" ""#?????????? | | ?????????????????????## R " " #?????????? | | ?????????????????????# % @R R #?????????? | | ????????????????????### gR #?????????? | | ################### # l g #?????????? | | ????? | | % ???? | | % g ????? | | % ????? | | % % RR= ????? | | ############"########## BB #####?????? | | ?????????????#????????# % BB #?????????? | | ?????????????????????? #?????????? | | ??????????????????????# #?????????? | | ??????????????????????# #?????????? | | ??????????????????????######T#"""#######?????????? | | ????????????????????????????##???????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Med. Armor Plating | -8/Materials | Scanalyzed Adv. ECM Suite | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Force Field | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive IFF Parser | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Wave Gun | -7/Zion | Archive Microactuators | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Ripper | -7/Zion | Free Gravmag System | -6/Extension | Hacked Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Watch This! Challenges ------------ None Game ------ Seed ArcTowerCannon Manual? 0 Play Time 01:10:53 Cumulative 36.2 hours Start 2025.10.19 @ 14:01:14 End 2025.10.19 @ 15:44:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: da09f1ed-77c4-4c16-96cd-d3378ec107c6