Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.05.23 @ 01:32:07 Player: Grimbling Result: Destroyed by M Guard with Graviton Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (67) 335 Value Destroyed (2414) 2414 Prototype IDs (87) 1740 Alien Tech Used (6) 1200 Bonus (13076) 13076 TOTAL SCORE: 28065 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 452 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Used Core Reset Matrix 3000 Hacked Protovariant 500 Scanned by Researcher 500 Acquired SGEMP 2000 Met MAIN.C 5000 Cogmind --------- Core Integrity 0/1600 Matter 155/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array Improved System Shield Quantum Router > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Light Quantum Reactor Experimental Energy Well (600) Advanced Hardlight Generator Dual-blade Saw Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Electron Diverter Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Experimental Energy Well Advanced Trap Scanner Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Reaction Control System Advanced Hardlight Generator Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Quantum Router > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Advanced Cooling System [Rating: 198] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Cooled Impulse Thruster Leg Aluminum Leg Flight Unit Cooled Impulse Thruster Utility Advanced Signal Interpreter Device Experimental Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Power Sword Energy Gun Spread Laser Energy Cannon HERF Cannon Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Slots Evolved 19 | . 1 2 2 2 . 2 . . . . . 2 . . . . 2 . 2 . 2 . 2 . Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . 1 1 1 . . . . . . . 1 . . . . . . . . 1 . 1 . Utility 12 | . 1 1 . 1 . 2 . . . . . 1 . . . . 2 . 2 . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 250 | . 4 5 15 8 7 16 2 . 1 15 . 20 8 1 7 2 20 8 11 6 27 19 21 27 Power 39 | . . . 1 2 2 2 . . . 3 . 2 2 . 3 . . 1 2 . 5 7 2 5 Engine 6 | . . . 1 1 2 2 . . . . . . . . . . . . . . . . . . Core 13 | . . . . 1 . . . . . 1 . 2 2 . 2 . . 1 1 . 1 2 . . Reactor 20 | . . . . . . . . . . 2 . . . . 1 . . . 1 . 4 5 2 5 Propulsion 62 | . . 1 6 1 3 2 . . . 2 . 10 5 . . 1 7 1 1 1 10 3 5 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 58 | . . . 3 1 3 2 . . . 2 . 10 5 . . 1 7 1 1 1 10 3 5 3 Utility 116 | . 1 3 7 3 . 10 2 . 1 6 . 8 . 1 4 1 11 4 7 4 12 6 14 11 Device 71 | . 1 2 3 2 . 6 1 . . 4 . 7 . 1 2 . 7 2 5 4 5 3 7 9 Storage 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Processor 16 | . . . . . . 3 . . 1 . . 1 . . . . 1 1 1 . 3 1 2 2 Hackware 10 | . . . . . . . . . . 1 . . . . 1 1 2 . . . 2 1 2 . Protection 17 | . . 1 4 1 . 1 1 . . 1 . . . . 1 . 1 1 1 . 2 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | . 3 1 1 2 2 2 . . . 4 . . 1 . . . 2 2 1 1 . 3 . 8 Energy Gun 9 | . 3 1 . . . . . . . 4 . . 1 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 5 | . . . . 1 1 1 . . . . . . . . . . . 1 1 . . . . . Impact Weapon 6 | . . . 1 1 1 . . . . . . . . . . . 2 . . . . 1 . . Slashing Weapon 8 | . . . . . . 1 . . . . . . . . . . . . . 1 . 2 . 4 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Unidentified Prototypes 32 | . 1 . . . 4 . . . . 3 . 1 . . 4 . 3 1 2 3 4 4 2 . Parts Lost 61 | . . . . 1 1 . . . . 6 2 8 4 . . . 1 5 . 1 2 . 3 27 Power 10 | . . . . 1 . . . . . 1 . 2 1 . . . . 1 . . 1 . . 3 Propulsion 13 | . . . . . . . . . . 1 . 4 2 . . . . . . . . . . 6 Utility 31 | . . . . . 1 . . . . 3 1 2 1 . . . 1 3 . 1 . . 3 15 Weapon 7 | . . . . . . . . . . 1 1 . . . . . . 1 . . 1 . . 3 Highest Loss Streak 16 | . . . . 1 1 . . . . 2 1 4 3 . . . 1 3 . 1 1 . 2 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 94 93 96 94 91 93 100 100 100 98 88 80 75 75 83 88 83 77 85 89 88 85 83 71 Engine 3 | . 12 10 13 11 7 5 6 6 6 2 . . . . . . . . . . . . . . Core 4 | . . . . 1 7 6 6 6 6 7 6 7 10 11 11 11 10 7 6 4 3 . . . Reactor 1 | . . . . . . . . . . 1 6 3 . . . . . . 1 4 4 8 7 5 Leg 3 | . 25 26 30 7 1 . . . . . . . . . . . . . . . . . . . Flight 21 | . . . 2 28 33 30 31 31 31 31 31 26 25 27 27 27 21 20 18 18 20 20 20 16 Device 21 | . 7 15 16 25 27 24 25 25 25 22 18 25 14 14 17 16 21 13 19 23 27 29 21 17 Storage 1 | . 12 10 7 . . . . . . . . . . . . . . . . . . . 2 2 Processor 7 | . 12 4 . . . 10 12 12 17 14 7 5 11 11 11 9 5 5 4 4 6 8 7 8 Hackware 8 | . . . . . . . . . . 3 6 5 5 5 8 12 15 20 18 15 9 12 17 13 Protection 3 | . . 6 8 7 7 6 6 6 . . . . . . 2 5 5 4 6 9 6 . . . Energy Gun 2 | . 22 20 15 . . . . . . 2 5 . 1 . . . . . . . . . . . Special Weapon 2 | . . . . 4 . 2 6 6 6 3 . . . . . . . 1 3 4 3 . . . Impact Weapon 1 | . . . . 7 7 1 . . . . . . . . . . . 5 4 1 . 1 . . Slashing Weapon 2 | . . . . . . 4 6 6 6 6 6 5 5 5 5 5 4 . . 2 4 2 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 15 20 24 27 18 19 29 29 29 29 29 28 26 28 20 21 21 24 22 35 42 50 52 59 59 Greatest Support 67 | 20 20 30 47 18 26 29 29 29 29 29 28 50 38 34 34 34 38 40 43 43 54 53 60 67 Greatest Overweight (x) 6 | . . . 6 . . . . . . . . . . . . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 20 5 5 Average Capacity 5 | 10 10 10 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 7 8 10 10 5 5 5 5 5 5 5 3 5 5 4 5 4 5 5 5 5 5 5 5 5 Average Carried 4 | 7 6 8 9 4 4 4 5 5 5 4 2 4 3 4 4 4 4 4 5 4 4 4 3 2 Final Capacity 10 | 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 7 7 10 5 5 5 5 5 5 5 2 3 3 4 4 4 4 5 5 5 5 5 5 5 5 Class Distribution -------------------- 24% | Hacker-Ninja 20% | Hacker-Sprinter 17% | Hacker-Mutant 15% | Wizard-Ninja 13% | Wizard-Sprinter 4% | Wizard-Scout 3% | Hacker-Scout Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Zion Hacker-Scout | -6/Deep Caves Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Wizard-Sprinter | -4/Extension Wizard-Scout | -3/Research Wizard-Ninja | -3/Testing Hacker-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -1/Access Wizard-Ninja | -1/Command Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Matter Collected 2484 | 174 18 98 70 155 15 65 39 21 35 155 60 139 134 18 . . 296 111 128 . 289 81 295 88 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3308 | . 50 479 410 64 22 116 . . . . . 77 373 . . . 233 143 339 246 322 157 196 81 Parts 134 | . 4 25 13 2 . 2 . . . . . 6 19 . . . 10 1 4 9 14 8 9 8 Haulers Intercepted 9 | . 1 . . . . 1 . . . . . . . . . . 2 . 2 1 2 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Combat Hostiles Destroyed 34 | . . 11 8 2 . . . . . . . 2 9 . . . . . . . . . . 2 Melee 15 | . . . . 2 . . . . . . . 2 9 . . . . . . . . . . 2 Guns 19 | . . 11 8 . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 14 | . 2 3 1 2 1 . . . . . . . 1 . . . . 1 1 1 . . . 1 Worker 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Builder 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 9 | . 1 . . . . 1 . . . . . . . . . . 2 . 2 1 2 . . . Recycler 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Watcher 10 | . 1 . . . . . . . . . . 1 . . . . . 3 2 . 3 . . . Swarmer 12 | . . . . 2 . . . . . . . 2 7 . . . . . . . . . . 1 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 10 | . . 8 2 . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Sentry 9 | . . 3 5 . . . . . . . . . 1 . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Z-Technician 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | . 1 7 4 2 1 1 . . . 1 . 2 4 . . . 1 1 2 1 2 1 2 1 Combat Bots Only 7 | . . 7 3 2 . . . . . . . 2 4 . . . . . . . . . . 1 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 . . . 1 . 1 1 . . . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 . . . . . . . 1 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Z-Imprinter (-6/Deep Caves) Svarog (-1/Access) Perun (-1/Access) Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Damage Taken 9037 | . . 114 297 123 125 58 . . . 802 225 727 170 27 . 91 265 508 195 220 861 76 557 3596 Core 2292 | . . 22 36 8 23 8 . . . 199 23 98 24 . . . 77 109 57 26 121 13 47 1401 Absorbed by Shields 1127 | . . . . . . . . . . . . 6 . . . . . 102 . . . . 8 1011 Redirected to Shielding 289 | . . . . . . 1 . . . . . . . . . 19 74 30 11 59 95 . . . Regen/Repaired (Parts) 645 | . . . . . . 15 . . . . . 67 . . . . 27 . . . . . 296 240 Core Remaining (%) 90 | 100 100 94 93 . 95 . . . . . 72 . . . . 87 . 83 . 93 . 90 . . Volleys Fired 52 | . 3 18 24 . 1 . . . . 3 . . . . . . . 1 . . . . . 2 Largest 2 | . 2 2 2 . 1 . . . . 1 . . . . . . . 1 . . . . . 1 Hottest 130 | . 130 130 121 . 5 . . . . 60 . . . . . . . 20 . . . . . 88 Shots Fired 94 | . 6 36 45 . 1 . . . . 3 . . . . . . . 1 . . . . . 2 Gun 89 | . 6 36 45 . . . . . . 2 . . . . . . . . . . . . . . Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special 3 | . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 88 | . 6 36 45 . . . . . . . . . . . . . . 1 . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Phasic 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Robot Hit Streak 48 | . 12 48 23 . 10 . . . . 13 . . . . . . . . . . . . . . Robot Miss Streak 4 | . 1 4 4 . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 192 | . 5 32 42 5 2 5 . . . 5 . 4 20 . . . 3 10 7 10 16 2 16 8 Core Hits 135 | . 8 49 42 1 . 1 . . . 1 . 2 9 . . . 2 1 1 2 6 2 4 4 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . 1 2 1 . . . . Critical Strikes 15 | . . 2 3 1 . . . . . . . . 1 . . . . 1 2 3 1 . 1 . Burn 5 | . . 2 3 . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . 1 . . . . . . . . . . . . . 1 2 1 . . . . Sever 5 | . . . . . . . . . . . . . 1 . . . . . . 2 1 . 1 . Melee Attacks 226 | . . . . 8 6 10 . . . 3 2 15 21 . . . 14 15 24 26 32 7 23 20 Impact 72 | . . . . 8 6 . . . . . . . . . . . 7 15 24 12 . . . . Slashing 148 | . . . . . . 10 . . . 3 2 15 21 . . . 7 . . 14 32 7 23 14 Piercing 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Sneak Attacks 24 | . . . . 1 . 1 . . . . . . 7 . . . 3 2 3 2 2 2 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9991 | . 74 610 769 280 40 256 . . . 609 . 213 1125 . . . 315 558 563 709 938 270 1941 721 Guns 1519 | . 74 610 769 . . . . . . 66 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 450 | . . . . . . . . . . 450 . . . . . . . . . . . . . . Melee 7996 | . . . . 280 40 256 . . . 93 . 213 1125 . . . 315 558 563 709 938 270 1941 695 Ramming 26 | . . . . . . . . . . . . . . . . . . . . . . . . 26 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1903 | . 74 610 769 . . . . . . 450 . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1988 | . . . . 280 40 . . . . . . . . . . . 101 558 563 446 . . . . Slashing 6008 | . . . . . . 256 . . . 93 . 213 1125 . . . 214 . . 263 938 270 1941 695 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 66 | . . . . . . . . . . 66 . . . . . . . . . . . . . . Highest Corruption 22 | . . 2 . . . . . . . . . 4 4 5 5 5 . 4 . 2 6 6 3 22 Average Corruption 4 | . . 1 . . . . . . . . . 3 4 4 5 5 . 4 . 2 3 6 2 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 52 | . . . . . . . . . . . . 9 6 2 1 4 . 7 . 1 4 . 2 16 Message Errors 10 | . . . . . . . . . . . . 1 . . . 1 . 3 . . 1 . 1 3 Matter Fused 18 | . . . . . . . . . . . . 4 2 1 . 2 . 1 . . 1 . 1 6 Heat Flow Errors 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Energy Discharges 5 | . . . . . . . . . . . . 1 1 . 1 . . . . 1 1 . . . Data Loss (minor) 6 | . . . . . . . . . . . . 1 . . . . . 2 . . 1 . . 2 Data Loss (major) 5 | . . . . . . . . . . . . 2 1 1 . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1521 | . . . . 87 5 . . . . 174 . 35 144 . . . 61 233 301 113 36 . 181 151 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 174 | . . . . . . . . . . 174 . . . . . . . . . . . . . . Melee 1347 | . . . . 87 5 . . . . . . 35 144 . . . 61 233 301 113 36 . 181 151 Knockbacks 10 | . . . . 2 . . . . . . . . . . . . 1 2 2 3 . . . . Impact 10 | . . . . 2 . . . . . . . . . . . . 1 2 2 3 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 329 | . . . . . . . . . . 318 . . . . . . . . . . . . . 11 Shots 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 288 | . 138 288 221 . 19 . . . . 54 28 17 247 . . . . 212 . . . . . 116 Average Temperature 58 | . 66 81 65 . 9 . . . . 15 11 10 117 . . . . 115 . . . . . 60 Received Heat Transfer 1264 | . . 72 189 24 69 18 . . . 225 147 51 18 . . 9 . 44 27 42 63 18 63 185 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 27 | . . . . 3 3 . . . . . . . . . . . 1 10 6 4 . . . . Impact Corruptions 27 | . . . . 3 1 . . . . . . . . . . . 2 10 9 2 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 2 . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 2606 | . 95 1012 1499 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Peak Influence 2325 | . 32 189 368 241 195 159 . . . . . 382 . . . . 56 149 279 162 433 281 415 2325 Initial 203 | . . 9 46 121 61 60 . . . . . 31 . . . . . 19 31 113 64 62 127 203 Average 189 | . 6 85 217 121 136 75 . . . . . 159 . . . . 13 77 80 65 157 118 195 1185 Maximum Alert Level 5 | . . . 1 1 . . . . . . . 1 . . . . . . 1 . 2 1 2 5 Low Security (%) 77 | 100 100 100 49 82 100 100 . . . . . 57 . . . . 100 100 86 100 66 79 58 . Level 1 15 | . . . 50 17 . . . . . . . 42 . . . . . . 13 . 32 20 36 7 Level 2 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 4 34 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . 5 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . 15 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . 36 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . . 3 1 1 2 . . . . . . . . 1 . . 1 . 2 7 4 . 1 2 Investigation 4 | . . 1 . . . . . . . . . . . . . . . . . 1 2 . . . Extermination 5 | . . . . . . . . . . . . . . . . . . . 1 1 2 . 1 . Reinforcement 14 | . . 2 1 1 2 . . . . . . . . . . . 1 . 1 4 . . . 2 Assault 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Distress Signals 21 | . . . . . 2 1 . . . . 1 1 . . . . . 1 3 1 4 1 2 4 Communications Jammed 45 | . . . . . . . . . . . . 11 . . . . . . . . 26 8 . . Distress Signals 34 | . . . . . . . . . . . . 1 . . . . . . . . 25 8 . . Times Spotted 476 | . 1 13 10 14 16 10 1 . . 12 17 33 14 6 . 5 4 21 20 16 41 13 26 183 Peak Tracking Total 107 | . 1 6 3 8 13 7 1 . . 6 16 15 6 6 . 5 3 8 9 11 16 6 10 107 Tactical Retreats 65 | . . . . 4 . 2 1 . . 1 3 6 3 . . . . 3 5 3 10 1 4 19 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Traps Triggered 13 | . . 2 . . . . . . . . . 2 . . . . . 2 . . 3 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 42 | . . . . . . . . . . . . . . . . . . 8 10 6 6 . 4 8 Reused 11 | . . . . . . . . . . . . . . . . . . 1 1 . 6 . . 3 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . . . . . . 3 . 1 1 . 6 . . 3 Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Machines Disabled 22 | . . . . . 2 . . . . 2 2 . . . . . 1 2 1 5 . 4 . 3 Max in Single Turn 2 | . . . . . 1 . . . . 1 1 . . . . . 1 1 1 1 . 1 . 2 Garrison Access 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Machines Accessed 112 | . 3 1 2 10 4 12 . . . . 1 7 . 2 4 . 4 13 7 5 14 6 10 7 Terminals 80 | . 3 1 2 6 4 6 . . . . 1 3 . . . . 1 13 6 5 8 6 8 7 Fabricators 8 | . . . . 2 . 1 . . . . . 1 . . . . 1 . 1 . 2 . . . Repair Stations 6 | . . . . 1 . 1 . . . . . 2 . . . . 1 . . . . . 1 . Recycling Units 6 | . . . . 1 . 1 . . . . . 1 . . . . 1 . . . 2 . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 5 | . . . . . . 3 . . . . . . . . . . . . . . 1 . 1 . Total Hacks 419 | . 9 4 6 31 10 39 . . . . 1 15 . 2 17 . 12 54 28 49 42 23 38 39 Successful 296 | . 5 3 5 17 7 22 . . . . 1 12 . 2 17 . 12 44 20 33 26 17 29 24 Failed 123 | . 4 1 1 14 3 17 . . . . . 3 . . . . . 10 8 16 16 6 9 15 Catastrophic 6 | . . . . . . 1 . . . . . 1 . . . . . 2 . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 247 | . 9 4 5 22 7 18 . . 5 . . 9 . . . . 5 39 17 27 18 16 19 27 Terminals 335 | . 9 4 6 24 10 20 . . . . 1 9 . . . . 1 54 25 49 29 23 32 39 Fabricators 26 | . . . . 5 . 6 . . . . . 1 . . . . 5 . 3 . 6 . . . Repair Stations 16 | . . . . 1 . 4 . . . . . 4 . . . . 3 . . . . . 4 . Recycling Units 9 | . . . . 1 . 1 . . . . . 1 . . . . 3 . . . 3 . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 13 | . . . . . . 8 . . . . . . . . . . . . . . 3 . 2 . Terminal Hacks 150 | . 2 2 3 4 5 4 . . . . 1 4 . 2 17 . 1 23 9 20 13 9 18 13 Record 9 | . . . . . . . . . . . . . . 1 5 . . . . . 2 1 . . Part Schematic 11 | . . . . . . . . . . . . . . . 4 . . 3 . 3 . 1 . . Robot Analysis 7 | . . . . . . . . . . . . . . . 4 . . . . 1 . . 2 . Prototype ID Bank 19 | . 1 . 1 . . . . . . . . 1 . . 4 . . 3 2 2 1 1 2 1 Open Door 16 | . . . . . 2 . . . . . 1 . . 1 . . 1 6 . . 1 . 3 1 Level Access Points 7 | . . . 1 . 1 1 . . . . . . . . . . . . . 1 1 1 . 1 Branch Access Points 9 | . . . 1 1 1 1 . . . . . 1 . . . . . . 1 1 . 1 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 23 | . 1 2 . 2 . 1 . . . . . 2 . . . . . 3 2 3 5 2 . . Locate Traps 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 Reprogram Traps 12 | . . . . . . . . . . . . . . . . . . 2 2 2 1 . 2 3 Assault Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 3 | . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Prototypes 4 | . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . 1 Zone Layout 14 | . . . . . . 1 . . . . . . . . . . . 1 1 2 1 2 4 2 Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . 1 . 1 . . . . . . . . . . 2 . 1 . 1 . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Build 3 | . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . Repair Station Hacks 9 | . . . . . . 2 . . . . . 3 . . . . 2 . . . . . 2 . Scan Component 4 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . Repair 4 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . Refit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . 1 . 1 . . . . . 1 . . . . 2 . . . 2 . . . Retrieve Components 7 | . . . . 1 . 1 . . . . . 1 . . . . 2 . . . 2 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 121 | . 3 1 2 11 2 11 . . . . . 4 . . . . 5 21 10 13 10 8 9 11 Terminals 102 | . 3 1 2 10 2 7 . . . . . 3 . . . . . 21 8 13 7 8 6 11 Track 6 | . . . . 1 . 1 . . . . . . . . . . . 3 . 1 . . . . Assimilate 11 | . . . . 1 . 1 . . . . . . . . . . . 3 1 1 . 3 1 . Botnet 62 | . 3 1 2 6 2 5 . . . . . 3 . . . . . 7 6 5 7 5 5 5 Detonate 8 | . . . . 1 . . . . . . . . . . . . . 1 1 2 . . . 3 Disrupt 12 | . . . . 1 . . . . . . . . . . . . . 6 . 2 . . . 3 Operators 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Fabricators 12 | . . . . . . 4 . . . . . 1 . . . . 3 . 2 . 2 . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Liberate 5 | . . . . . . 1 . . . . . 1 . . . . 1 . 1 . 1 . . . Fabnet 4 | . . . . . . 1 . . . . . . . . . . 1 . 1 . 1 . . . Repair Stations 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . Mechanics 3 | . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 3 1 1 9 2 9 . . . . . 6 . . . . 2 6 7 5 11 4 8 4 Full Trace Events 4 | . . 1 . . . . . . . . . . . . . . . . . 1 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Robots Built 5 | . . . . . . 4 . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 174 | . . . . . . 134 . . . . . . . . . . . . 40 . . . . . Total Robot Build Rating 17 | . . . . . . 16 . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . . . . . 4 . . 3 . 6 . 6 . . Parts Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . 169 . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . Parts Repaired 4 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . Time 146 | . . . . . . 28 . . . . . 56 . . . . 50 . . . . . 12 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . 1 . 2 . . . . . 3 . . . . . . . . 5 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 1 . . . . 1 . . . . . . . 1 . . . . 1 1 Non-combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 1 Robot Hacks Applied 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 parse_system 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 no_distress 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 3 3 3 3 1 1 1 3 3 1 1 3 3 Autooverrided 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Total Allies 70 | . . . . . . 5 . . 8 . . 3 . 3 . . . 14 2 . . 2 5 28 Largest Group 14 | . . . . . . 4 . . 8 6 . 3 . 3 . . . 8 2 . . 2 2 14 Highest-Rated Group 550 | . . . . . . 48 . . 206 166 . 87 . 60 . . . 550 74 . . 71 245 416 Highest-Rated Ally 234 | . . . . . . 26 . . 31 31 . 29 . 20 . . . 159 45 . . 45 219 234 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 296 | . . . . . . 25 . . . 89 . 13 . 1 . . . 69 . . . . 4 95 Total Damage 6007 | . . . . . . 267 . . . 918 . 135 . 41 . . . 1903 . . . . 157 2586 Kills 32 | . . . . . . 3 . . . 9 . . . . . . . 13 . . . . . 7 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Robot Analysis Total 7 | . . . . . . . . . . . . . . . 4 . . . . 1 . . 2 . Derelict Logs Recovered 9 | . . . . . . . . 2 1 . 1 . 1 3 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Turns Passed 7424 | 2 209 398 325 368 108 423 70 33 741 310 127 431 207 79 55 73 457 701 368 327 600 225 352 435 Spaces Moved 14677 | 2 157 273 209 854 289 831 253 125 863 569 460 1104 500 297 152 267 705 1137 718 802 1614 602 781 1113 Core 30 | . . . . . . . . . . . . . . . . . . . . . . . . 30 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 605 | 2 157 273 173 . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14042 | . . . 36 854 289 831 253 125 863 569 460 1104 500 297 152 267 705 1137 718 802 1614 602 781 1083 Fastest Speed 20 | 120 120 120 39 37 24 24 26 26 26 25 25 22 26 26 26 26 26 29 29 29 21 26 22 20 Average Speed 31 | 120 120 120 103 37 25 25 26 26 26 25 25 26 26 26 26 26 29 29 29 29 26 26 25 27 Slowest Speed 535 | 120 120 120 535 39 37 26 26 26 26 26 25 31 31 26 26 26 31 29 31 31 100 26 27 100 Overloaded Moves 128 | . . . . . . . . . . . . . . . . . . . . . . . . 128 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 85 | . . . . 3 6 3 . . . 3 3 10 . . . . 1 3 3 3 22 . 11 14 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 2 33 30 18 31 49 28 56 35 87 71 49 32 66 54 60 48 17 85 25 49 42 72 25 50 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 4 | . . . . . . . . 1 . . . . . . 3 . . . . . . . . . Known Exits Taken 24 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . . 2 1 2 . 3 . 1 4 . 1 . . . . . . . . Spaces Dug 80 | . . . . 1 1 5 . . . . . 9 . . . . 10 3 14 10 16 1 5 5 Terrain Destroyed 160 | . . . . 1 1 5 . . . 11 . 9 . . . . 10 3 14 10 16 1 5 74 Melee 80 | . . . . 1 1 5 . . . . . 9 . . . . 10 3 14 10 16 1 5 5 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . AOE 80 | . . . . . . . . . . 11 . . . . . . . . . . . . . 69 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Sto Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Ext Res Tes Res Qua Acc Com Total 16911 | 1 173 306 275 889 307 1022 256 124 1379 720 465 1204 542 297 165 269 929 1474 826 847 1711 662 881 1187 Wait 1529 | . . 6 7 13 . 152 . . 513 123 6 60 3 . . . 172 310 66 7 29 6 44 12 Move 14492 | 1 156 272 208 847 276 824 252 124 862 563 454 1084 499 296 151 266 702 1130 711 795 1571 601 759 1088 Hop 76 | . . . . 3 6 3 . . . 2 2 9 . . . . 1 3 3 3 20 . 10 11 Pick Up 39 | . 2 3 1 3 2 3 . . 1 2 . 3 2 . 1 . 1 2 1 1 2 4 3 2 Fast Attach 177 | . 4 2 5 6 5 13 2 . 1 9 . 13 4 1 7 1 13 5 10 6 21 16 13 20 Attach 48 | . . 1 3 2 2 2 . . . 4 . 4 3 . 1 . 4 2 . . 1 4 8 7 Detach 63 | . 3 1 4 2 2 3 . . . 2 1 1 5 . . 1 6 1 2 2 1 5 13 8 Swap 30 | . . 2 7 . . 1 . . . 2 . 3 1 . . 1 4 1 1 . 5 1 1 . Drop 156 | . 5 1 16 5 7 11 2 . 2 7 . 9 4 . 5 . 12 1 8 7 19 18 7 10 Fire 52 | . 3 18 24 . 1 . . . . 3 . . . . . . . 1 . . . . . 2 Melee 226 | . . . . 8 6 10 . . . 3 2 15 21 . . . 14 15 24 26 32 7 23 20 Ram 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . 3 . . . . . 3 . . 10 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Ext / *Arm) -4/Extension (discovered 2 exits: *Res / *Cet) -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 1) 3 | -11/Scrapyard | Entered Materials 3 | -10/Materials | Evolved 1 slot: Utility x1 208 | -10/Materials | Identified exit to Materials 208 | -10/Materials | Discovered exit to Materials (range 4) 212 | -10/Materials | Entered another Materials area 212 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Hacker-Mutant 368 | -9/Materials | Identified exit to Mines 368 | -9/Materials | Discovered exit to Mines (range 16) 519 | -9/Materials | Identified exit to Materials 519 | -9/Materials | Discovered exit to Materials (range 7) 610 | -9/Materials | Destroyed 7 combat bots 610 | -9/Materials | Entered another Materials area 610 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 831 | -8/Materials | Identified exit to Factory 935 | -8/Materials | Entered Factory 935 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1116 | -7/Factory | Identified exit to Storage 1116 | -7/Factory | Identified exit to Lower Caves 1303 | -7/Factory | Entered Storage 1317 | -7/Storage | Identified exit to Recycling 1317 | -7/Storage | Identified exit to Factory 1411 | -7/Storage | Entered Factory 1411 | -6/Factory | Evolved 2 slots: Utility x2 1465 | -6/Factory | Spotted B-75 Beast 1636 | -6/Factory | Identified exit to Lower Caves 1636 | -6/Factory | Identified exit to Factory 1714 | -6/Factory | Fabricated S-27 Virus (x4) 1822 | -6/Factory | Repaired Field Propulsion Drive 1834 | -6/Factory | Entered Lower Caves 1835 | -6/Lower Caves | Encountered a Warlord checkpoint 1850 | -6/Lower Caves | Spotted B-75 Beast 1901 | -6/Lower Caves | Identified exit to Lower Caves 1901 | -6/Lower Caves | Discovered exit to Lower Caves (range 3) 1904 | -6/Lower Caves | Entered another Lower Caves area 1905 | -6/Lower Caves | Encountered a Warlord checkpoint 1927 | -6/Lower Caves | Learned Factory terminal intel 1934 | -6/Lower Caves | Identified exit to Zion 1934 | -6/Lower Caves | Discovered exit to Zion (range 9) 1937 | -6/Lower Caves | Entered Zion 1961 | -6/Zion | Identified exit to Proximity Caves 1961 | -6/Zion | Discovered exit to Proximity Caves (range 17) 1962 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 1994 | -6/Zion | Given the Hacking Drone Bay 1995 | -6/Zion | Found Prototype Device 2004 | -6/Zion | Identified exit to Deep Caves 2016 | -6/Zion | Gained Derelict followers 2032 | -6/Zion | Received a visual enhancement algorithm 2111 | -6/Zion | Build established: Hacker-Ninja 2202 | -6/Zion | Given A8's code to call for help 2264 | -6/Zion | Gained Derelict followers 2417 | -6/Zion | Opened final containment barrier to the Deep Caves 2422 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 2678 | -6/Zion | Entered Deep Caves 2678 | -6/Deep Caves | Accompanied by 6 allies 2680 | -6/Deep Caves | Identified Hacking Drone Bay 2754 | -6/Deep Caves | Z-Facility disabled 2779 | -6/Deep Caves | Attacked by Z-Imprinter 2811 | -6/Deep Caves | Allies destroyed Z-Imprinter 2983 | -6/Deep Caves | Identified exit to Proximity Caves 2983 | -6/Deep Caves | Discovered exit to Proximity Caves (range 11) 2988 | -6/Deep Caves | Entered Proximity Caves 2989 | -5/Proximity Caves | Learned 8 Factory zone layouts 3021 | -5/Proximity Caves | Spotted B-75 Beast 3072 | -5/Proximity Caves | Spotted B-75 Beast 3077 | -5/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 3101 | -5/Proximity Caves | Discovered exit to Factory (range 8) 3115 | -5/Proximity Caves | Entered Factory 3115 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3117 | -5/Factory | Loaded intel: 26 terminal locations 3169 | -5/Factory | Identified exit to Factory 3169 | -5/Factory | Discovered exit to Factory (range 5) 3311 | -5/Factory | Build established: Hacker-Sprinter 3376 | -5/Factory | Repaired Nuclear Pulse Array 3510 | -5/Factory | Lost 4 parts (3n1u) 3520 | -5/Factory | Identified exit to Upper Caves 3546 | -5/Factory | Entered Upper Caves 3585 | -5/Upper Caves | Lost 3 parts (1p2n) 3640 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3692 | -5/Upper Caves | Learned Factory interactive machine intel 3733 | -5/Upper Caves | Lost 3 parts (1p1n1u) 3735 | -5/Upper Caves | Identified exit to Upper Caves 3735 | -5/Upper Caves | Discovered exit to Upper Caves (range 6) 3753 | -5/Upper Caves | Entered another Upper Caves area 3761 | -5/Upper Caves | Learned location of 1 exit from Factory 3790 | -5/Upper Caves | A Commander dispatched an escort 3808 | -5/Upper Caves | Learned Factory non-interactive machine intel 3809 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3831 | -5/Upper Caves | Learned Factory security intel 3831 | -5/Upper Caves | Identified exit to Zhirov 3831 | -5/Upper Caves | Discovered exit to Zhirov (range 2) 3832 | -5/Upper Caves | Entered Zhirov 3832 | -5/Zhirov | Identified exit to Proximity Caves 3832 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 3837 | -5/Zhirov | Met Zhirov 3843 | -5/Zhirov | Learned location of Quarantine (-2) 3843 | -5/Zhirov | Learned location of Testing (-3) 3843 | -5/Zhirov | Learned location of Command (-1) 3845 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3849 | -5/Zhirov | Found Alien Artifact 3849 | -5/Zhirov | Identified Integrated Reactor 3849 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3853 | -5/Zhirov | Found Alien Artifact 3887 | -5/Zhirov | Entered Proximity Caves 3929 | -4/Proximity Caves | Spotted B-86 Titan 3935 | -4/Proximity Caves | Discovered exit to Factory (range 13) 3960 | -4/Proximity Caves | Entered Factory 3960 | -4/Factory | Evolved 2 slots: Utility x2 3961 | -4/Factory | Identified exit to Extension 3963 | -4/Factory | Loaded intel: 181 non-interactive machine locations 3964 | -4/Factory | Loaded intel: 53 interactive machine locations 4055 | -4/Factory | Repaired Stasis Canceller 4256 | -4/Factory | Fabricated Exp. Heat Sink (x1) 4277 | -4/Factory | Found Prototype Processor 4277 | -4/Factory | Identified Exp. Signal Interpreter 4388 | -4/Factory | Crushed by falling debris 4391 | -4/Factory | Identified exit to Armory 4391 | -4/Factory | Discovered exit to Armory (range 10) 4417 | -4/Factory | Entered Extension 4424 | -4/Extension | Disrupted transfer network 4456 | -4/Extension | Rescued A7 4508 | -4/Extension | Rescued a captive Derelict 4512 | -4/Extension | Rescued a captive Derelict 4514 | -4/Extension | Enhanced Grunt warped into view, answering call for help 4515 | -4/Extension | Enhanced Grunt warped into view, answering call for help 4538 | -4/Extension | Rescued a captive Derelict 4607 | -4/Extension | Spotted B-86 Titan 4619 | -4/Extension | Crushed by falling debris 4633 | -4/Extension | Build established: Wizard-Sprinter 4650 | -4/Extension | Lost 3 parts (1p1u1w) 4840 | -4/Extension | Spotted B-86 Titan 4841 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 4871 | -4/Extension | Rescued a captive Derelict 4871 | -4/Extension | Rescued a captive Derelict 4937 | -4/Extension | Rescued a captive Derelict 4938 | -4/Extension | Rescued a captive Derelict 4947 | -4/Extension | Rescued a captive Derelict 4968 | -4/Extension | Identified exit to Research 4968 | -4/Extension | Discovered exit to Research (range 10) 4969 | -4/Extension | Identified exit to Cetus 4969 | -4/Extension | Discovered exit to Cetus (range 6) 5118 | -4/Extension | Entered Research 5118 | -3/Research | Accompanied by 1 ally 5118 | -3/Research | Evolved 2 slots: Utility x2 5185 | -3/Research | Identified exit to Testing 5201 | -3/Research | Found Prototype Device 5201 | -3/Research | Identified Adv. Kinecellerator 5228 | -3/Research | Identified exit to Research 5228 | -3/Research | Discovered exit to Research (range 7) 5260 | -3/Research | Found Prototype Processor 5260 | -3/Research | Identified Exp. Target Analyzer 5361 | -3/Research | Discovered exit to Research (range 6) 5439 | -3/Research | Spotted B-86 Titan 5483 | -3/Research | Fabricated K-01 Serf? 5486 | -3/Research | Entered Testing 5582 | -3/Testing | Protovariant out of control (PX-N7S1XAWYEX) 5582 | -3/Testing | Unleashed a protovariant (PX-N7S1XAWYEX) 5598 | -3/Testing | Found Prototype Device 5598 | -3/Testing | Identified Exp. Thermal Defense Suite 5745 | -3/Testing | Spotted Alpha 7 5759 | -3/Testing | Spotted Striker 5763 | -3/Testing | Scanned by Researcher 5766 | -3/Testing | Spotted Striker 5771 | -3/Testing | Stole the SGEMP Prototype 5813 | -3/Testing | Entered Research 5813 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5814 | -2/Research | Identified exit to Quarantine 6010 | -2/Research | Build established: Hacker-Ninja 6148 | -2/Research | Spotted B-90 Cyclops 6225 | -2/Research | Identified exit to Access 6413 | -2/Research | Entered Quarantine 6441 | -2/Quarantine | Found Alien Artifact 6441 | -2/Quarantine | Identified Terrabomb 6441 | -2/Quarantine | Used Terrabomb 6448 | -2/Quarantine | Found Alien Artifact 6453 | -2/Quarantine | Identified Core Reset Matrix 6453 | -2/Quarantine | Identified Transdimensional Reconstructor 6453 | -2/Quarantine | Used Core Reset Matrix 6457 | -2/Quarantine | Detected hypermatrix surge 6457 | -2/Quarantine | Sensed 9 artifacts in vicinity 6465 | -2/Quarantine | Found Subatomic Replicator 6480 | -2/Quarantine | Found Core Stripper 6581 | -2/Quarantine | Found Sigix Broadsword 6638 | -2/Quarantine | Entered Access 6638 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6639 | -1/Access | Attacked by Zhirov 6646 | -1/Access | Build established: Wizard-Ninja 6648 | -1/Access | Warped through subspace 6692 | -1/Access | Destroyed Svarog 6707 | -1/Access | Destroyed Perun 6711 | -1/Access | Found Unknown Protection 6711 | -1/Access | Identified Adv. Powered Armor 6732 | -1/Access | Found Prototype Hackware 6732 | -1/Access | Identified Quantum Router 6780 | -1/Access | Repaired Reaction Control System 6822 | -1/Access | Identified exit to Command 6990 | -1/Access | Entered Command 7021 | -1/Command | Phase Generator disabled 7036 | -1/Command | Identified exit to Surface 7040 | -1/Command | Spotted B-99 Colossus 7131 | -1/Command | Crushed by falling debris 7162 | -1/Command | Lost 3 parts (1p1n1u) 7219 | -1/Command | System corruption reached 10% 7232 | -1/Command | Lost 4 parts (3u1w) 7239 | -1/Command | Disengaged cave seal 7240 | -1/Command | Search patrols dispatched 7297 | -1/Command | Lost 3 parts (1p2u) 7297 | -1/Command | Spotted Alpha 7 7297 | -1/Command | Spotted Executioner 7297 | -1/Command | Spotted Executioner 7297 | -1/Command | Spotted Striker 7297 | -1/Command | Spotted Alpha 7 7297 | -1/Command | Spotted Executioner 7297 | -1/Command | Spotted Executioner 7357 | -1/Command | Spotted M Guard 7357 | -1/Command | Spotted M Guard 7357 | -1/Command | Spotted Combat Programmer 7357 | -1/Command | Spotted Combat Programmer 7368 | -1/Command | Met MAIN.C 7371 | -1/Command | 0b10 Conduit disabled 7390 | -1/Command | Core integrity fell below 50% 7399 | -1/Command | Emitted hypermatrix ping 7404 | -1/Command | Assembled emerged from beneath the floor 7414 | -1/Command | Core integrity fell below 20% 7425 | -1/Command | Destroyed by M Guard with Graviton Cannon Last Messages --------------- 07410_ as-81427 destroyed. 07412_ Combat Programmer knocked back. 07413_ EMDS Slug penetrates as-49430. 07413_ as-49430 destroyed. 07413_ as-65386 knocked back. 07413_ as-65386 destroyed. 07413_ as-85119 destroyed. 07413_ as-46318 destroyed. 07414_ as-09014 destroyed. 07415_ Acquired 10 matter. 07415_ Penetrated by EMDS Slug. 07416_ Knocked back. 07418_ Slammed into Combat Programmer. 07420_ Enh. Optical Array broken. 07420_ Destabilizing: Short circuit. 07421_ Slammed into Combat Programmer. 07423_ Penetrated by EMDS Slug. 07423_ Slammed into Combat Programmer. 07425_ Penetrated by EMDS Slug. 07425_ Slammed into M Guard. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##################????????????? | | ??????????????????"""" """" #????????????? | | ????????????????" "" #????????????? | | ??????????????#""""" "" ############## | | ??????????????#""""""""""" / | | ??????????????#" " """ / | | ??????????????#"" """""" / | | ??????????????#"" """""" ############## | | ??????????????# " """""" #????????????? | | ??????????????# " "" #????????????? | | ??????????????# " "M ""#????????????? | | ??????????????#" "" """"M M """""""#????????????? | | ??????????????#"" M M """""""#????????????? | | ??????????????# "" """""""#????????????? | | ??????????????# " " " #????????????? | | ??????????????# " " " " #????????????? | | ??????????????" Y " " " """" " #????????????? | | ??????????????" "p" " """" #????????????? | | ??????????????" p "Y" " #????????????? | | ??????????????# """ @"" " #????????????? | | ??????????????# "" % """""""#????????????? | | ??????????????# "" " " #????????????? | | ??????????????#######################????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 55 Energy Capacity 880 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Additional Mass Support 12 Base Temperature (-) 200 Armor Coverage 400 Resistance: KI 60 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Power Shielding 90 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Point Defense Rating 80 Phase Shifting 15 Evasion (%) 88 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Matter Filtering 50 Salvage Targeting 3 Offensive Hacking 56 Defensive Hacking 51 Item Schematics ----------------- Exp. Terrain Scan Processor | -2/Quarantine | Archive Exp. Power Amplifier | -2/Quarantine | Archive Adv. Gravity Neutralizer | -2/Quarantine | Archive Exp. ECM Suite | -2/Quarantine | Archive Exp. Thermal Shield | -2/Quarantine | Archive Robot Schematics ------------------ A-15 Conveyor | -2/Quarantine | Archive Fabricated ------------ S-27 Virus | x4 | -6/Factory | Preloaded Exp. Heat Sink | x1 | -4/Factory K-01 Serf | x1 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Reactor Terrabomb Core Reset Matrix Core Stripper Sigix Broadsword Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DecoyPortableAccelerator Manual? 0 Play Time 03:12:40 Cumulative 160.6 hours Start 2022.05.22 @ 18:06:25 End 2022.05.23 @ 01:32:07 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 48 Rogue 0 Adventurer 1 Explorer 47 Win Type - Total 11 Types 5/0/3/3/0/0/0/0/0 Lore% 77 Gallery% 80 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/X11 Map View 76x50 Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: 04d698e2-94b8-4153-b5fe-4e0d35c7182b