Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.10.02 @ 14:06:35 Player: Departed Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (12) 60 Value Destroyed (183) 183 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1363 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Light Ion Engine Small Storage Unit Signal Interpreter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Flight Unit Mining Claw [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 6 5 3 11 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 . 3 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 5 | . 2 . 3 Utility 5 | 1 1 . 3 Device 1 | . . . 1 Storage 4 | 1 1 . 2 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 2 3 3 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 7 | 1 2 2 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . 1 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 10 | . 1 . 9 Power 3 | . . . 3 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 2 | . 1 . 1 Highest Loss Streak 6 | . 1 . 6 Average Slot Usage (%) 69 | . 79 72 60 Engine 11 | . 14 14 7 Wheel 7 | . 18 . . Flight 20 | . 9 28 27 Device 3 | . . . 7 Storage 12 | . 14 14 11 Energy Gun 2 | . 7 . . Ballistic Gun 11 | . 14 15 7 Naked Turns . | . . . . Heaviest Build 12 | 11 11 8 12 Greatest Support 26 | 26 26 8 12 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 6 8 Average Capacity 5 | 5 6 6 6 Most Carried 6 | . 5 6 5 Average Carried 2 | . 1 4 3 Final Capacity 6 | 6 6 6 6 Final Carried 5 | . 5 5 3 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 473 | 260 74 22 117 Remotely . | . . . . Salvage Created 330 | . 148 . 182 Parts 17 | . 7 . 10 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 10 | . 6 . 4 Guns 10 | . 6 . 4 Classes Destroyed 4 | . 2 . 2 Recycler 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 8 | . 4 . 4 Grunt 2 | . 2 . . Best Kill Streak 6 | . 5 . 6 Combat Bots Only 5 | . 5 . 4 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1115 | . 156 22 937 Core 416 | . 16 . 400 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 . 93 . Volleys Fired 42 | . 15 1 26 Largest 2 | . 2 2 1 Hottest 70 | . 70 40 20 Shots Fired 55 | . 27 2 26 Gun 55 | . 27 2 26 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 43 | . 15 2 26 Thermal 12 | . 12 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 12 3 5 Robot Miss Streak 2 | . 2 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 42 | . 21 2 19 Core Hits 21 | . 9 1 11 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 2 | . . 1 1 Impact . | . . . . Slashing 2 | . . 1 1 Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 505 | . 239 17 249 Guns 430 | . 239 17 174 Cannons . | . . . . Explosions . | . . . . Melee 75 | . . . 75 Ramming . | . . . . Kinetic 306 | . 115 17 174 Thermal 124 | . 124 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 75 | . . . 75 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 50 | . . . 50 Projectiles . | . . . . Explosions . | . . . . Melee 50 | . . . 50 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 138 | . 138 13 6 Average Temperature 48 | . 54 7 3 Received Heat Transfer 123 | . 48 15 60 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 370 | . 370 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 179 | . 179 59 161 Initial 19 | . . 14 19 Average 58 | . 69 38 78 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 10 2 27 Peak Tracking Total 13 | . 5 2 13 Tactical Retreats 6 | . 2 1 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 5 | . 4 . 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 17 | . 11 . 6 Successful 13 | . 8 . 5 Failed 4 | . 3 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 17 | . 11 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 8 . 5 Record 5 | . 3 . 2 Robot Analysis 1 | . . . 1 Unreport Threat 2 | . 1 . 1 Locate Traps 1 | . 1 . . Dispatch Records 2 | . 2 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 552 | 73 177 88 214 Spaces Moved 750 | 71 190 205 284 Core 36 | 2 . . 34 Treads . | . . . . Legs . | . . . . Wheels 127 | 69 58 . . Hover . | . . . . Flight 587 | . 132 205 250 Fastest Speed 34 | 50 37 37 34 Average Speed 49 | 90 53 37 47 Slowest Speed 200 | 100 90 37 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 3 50 52 29 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 874 | 76 240 214 344 Wait 29 | . 18 . 11 Move 747 | 70 189 204 284 Hop . | . . . . Pick Up 14 | . 8 1 5 Fast Attach 7 | 6 . . 1 Attach 17 | . 4 3 10 Detach 8 | . 2 3 3 Swap 1 | . 1 . . Drop 7 | . 3 1 3 Fire 42 | . 15 1 26 Melee 2 | . . 1 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 17) 212 | -10/Materials | Discovered new exit (range 16) 251 | -10/Materials | Entered Mines 266 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 312 | -10/Mines | Build established: Mutant 336 | -10/Mines | Discovered new exit (range 8) 339 | -10/Mines | Entered Materials 339 | -9/Materials | Evolved 2 slots: Propulsion x2 533 | -9/Materials | Core integrity fell below 50% 541 | -9/Materials | Lost 6 parts (1p3n1u1w) 551 | -9/Materials | Core integrity fell below 20% 553 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- hostility is not directed solely towards [Complex 0b10] and my robots it seems that their creator's intent is to instigate something larger while disrupting my own operations. 00473_ T-07 Excavator is excavating. 00495_ Flight Unit destroyed. 00496_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00498_ Lgt. Ion Engine destroyed. 00500_ M-13 Machinist destroyed. 00503_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 00503_ Sensor Array destroyed. 00506_ Flight Unit destroyed. 00507_ Dropped Flight Unit. 00510_ Lgt. Assault Rifle destroyed. 00510_ Flight Unit destroyed. 00512_ S-10 Pest destroyed. 00532_ Acquired Prototype Engine. 00533_ Identified Cld. Ion Engine. 00547_ Cld. Ion Engine destroyed. 00550_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ###?????????????????????#######?? | | #?????????????????????# """"#?? | | #?????????????????????#""S""#?? | | #??????###########??###"" ""### | | #??????# #??# # | | % ######## """ #??# # | | [ = / """"" | #??# # | | ########## """"" #### @ # | | ?????????# """"" # #sYs!! # | | ?????????# """ # # gg!! # | | ?????????# + + s*s! # | | ?????????# ! # # ss # | | ?????????########### ########### | | ??????????????????# #????????? | | ????????????????? #????????? | | ???????????????? [ #????????? | | ???????????????#### #????????? | | ??????????????????##+###????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutronDataBroadsword Manual? 0 Play Time 00:15:44 Cumulative 31.3 hours Start 2021.10.02 @ 13:51:22 End 2021.10.02 @ 14:06:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 39 Rogue 0 Adventurer 24 Explorer 15 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8d587ab-d3ce-4ef1-bd75-fa61909a5a39