Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.28 @ 22:17:11 Player: urinsekt Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (79) 395 Value Destroyed (2184) 2184 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 3873 Bonus ------- High Alert Combat Kills 314 Cogmind --------- Core Integrity 0/400 Matter 243/300 Energy 72/160 System Corruption 14% Temperature Cool (59) Movement Core (950) Ox18 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (4) ------- EM Pulse Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (12) --- Medium Armor Plating Shield Generator Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Aluminum Leg Cooling System High-capacity Battery High-capacity Matter Pod Improved Signal Interpreter Terrain Scanner EM Shotgun Beam Rifle Improved Medium Laser Heavy Hammer [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 75 | 7 15 53 Power 8 | 1 2 5 Engine 6 | 1 2 3 Core 2 | . . 2 Reactor . | . . . Propulsion 23 | 4 3 16 Treads 10 | . . 10 Leg 11 | 2 3 6 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 8 | . 3 5 Device 3 | . 1 2 Storage 3 | . 2 1 Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 36 | 2 7 27 Energy Gun 18 | 1 5 12 Energy Cannon 5 | . . 5 Ballistic Gun 8 | 1 1 6 Ballistic Cannon . | . . . Launcher 4 | . 1 3 Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 24 | . 2 22 Power 3 | . 1 2 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 15 | . 1 14 Highest Loss Streak 5 | . 1 5 Average Slot Usage (%) 93 | . 88 95 Engine 9 | . 10 8 Core 1 | . . 1 Treads 12 | . . 17 Leg 10 | . 28 3 Device 4 | . 7 3 Storage 11 | . 13 10 Protection 5 | . . 7 Energy Gun 18 | . 15 20 Energy Cannon 2 | . . 3 Ballistic Gun 14 | . 12 15 Impact Weapon 1 | . . 1 Naked Turns 4 | . . 4 Heaviest Build 60 | 6 42 60 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 12 | 4 12 12 Average Capacity 11 | 4 11 11 Most Carried 12 | 4 12 12 Average Carried 10 | 2 9 11 Final Capacity 12 | 4 12 12 Final Carried 10 | 4 10 2 Class Distribution -------------------- 45% | Scavenger-Tank 32% | Mutant 9% | Scavenger-Gunner 7% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1685 | 276 324 1085 Remotely . | . . . Salvage Created 2784 | 32 416 2336 Parts 177 | 2 29 146 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 64 | 1 13 50 Melee 1 | . . 1 Guns 49 | 1 9 39 Cannons 2 | . . 2 AOE 11 | . 4 7 Classes Destroyed 12 | 1 4 7 Worker 2 | . . 2 Builder 1 | . . 1 Tunneler 1 | . 1 . Hauler 1 | . 1 . Recycler 3 | . . 3 Operator 2 | . . 2 Watcher 5 | . 1 4 Swarmer 15 | . 6 9 Grunt 37 | 1 7 29 Brawler 1 | . . 1 Duelist 2 | . . 2 Sentry 9 | . . 9 Best Kill Streak 6 | 1 3 6 Combat Bots Only 5 | 1 3 5 Max Kills in Single Turn 5 | 1 2 5 Gunslinging . | . . . Exploded 4 | . 2 4 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 3401 | 11 463 2927 Core 501 | . 81 420 Absorbed by Shields . | . . . Core Remaining (%) 83 | 100 67 . Volleys Fired 170 | 3 43 124 Largest 4 | 2 2 4 Hottest 213 | 60 90 213 Shots Fired 453 | 6 83 364 Gun 414 | 6 80 328 Cannon 30 | . . 30 Launcher 9 | . 3 6 Special . | . . . Kinetic 183 | 3 29 151 Thermal 147 | 3 8 136 Explosive 9 | . 3 6 Electromagnetic 114 | . 43 71 Robot Hit Streak 20 | 4 8 20 Robot Miss Streak 4 | 2 4 4 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 276 | 4 40 232 Core Hits 127 | 2 23 102 Critical Hits 1 | . . 1 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Melee Attacks 7 | . . 7 Impact 7 | . . 7 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 5158 | 45 803 4310 Guns 3450 | 45 560 2845 Cannons 499 | . . 499 Explosions 1060 | . 218 842 Melee 124 | . . 124 Ramming 25 | . 25 . Kinetic 1245 | 25 132 1088 Thermal 1739 | 20 151 1568 Explosive 808 | . 140 668 Electromagnetic 1217 | . 355 862 Impact 124 | . . 124 Slashing . | . . . Piercing . | . . . Highest Corruption 14 | . 1 14 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Effects 10 | . 4 6 Message Errors 3 | . 1 2 Matter Fused 1 | . . 1 Energy Discharges 2 | . 2 . Data Loss (minor) 3 | . 1 2 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 92 | . 4 88 Projectiles . | . . . Explosions 89 | . 4 85 Melee 3 | . . 3 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 380 | . 73 307 Shots 9 | . 2 7 Rammed 1 | . 1 . Targets Rammed 2 | . 2 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 627 | 6 132 627 Average Temperature 163 | 6 39 174 Received Heat Transfer 1083 | 6 117 960 Effects 31 | . . 31 Shutdowns 7 | . . 7 Energy Bleed 3 | . . 3 Interference 8 | . . 8 Matter Decay 2 | . . 2 Short Circuit 2 | . . 2 Damage (minor) 2 | . . 2 Damage (major) 5 | . . 5 Damage (core) 2 | . . 2 Siege Activations . | . . . Robots Corrupted 2 | . 1 1 Combat Hostiles 1 | . . 1 Parts Fried 3 | . 2 1 Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 3509 | 50 272 3187 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 6 | . 2 4 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 798 | 20 185 798 Initial 61 | . 13 61 Average 338 | 3 70 455 Maximum Alert Level 3 | . 1 3 Low Security (%) 38 | 100 99 12 Level 1 27 | . . 39 Level 2 20 | . . 29 Level 3 12 | . . 18 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 15 | . 4 11 Investigation 4 | . 2 2 Extermination . | . . . Reinforcement 7 | . 2 5 Assault 4 | . . 4 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 116 | 1 25 90 Peak Tracking Total 6 | 1 5 6 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . 3 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 11 | . 5 6 Terminals 6 | . 3 3 Fabricators . | . . . Repair Stations 3 | . 1 2 Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 35 | . 16 19 Successful 27 | . 13 14 Failed 8 | . 3 5 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 19 | . 12 7 Fabricators . | . . . Repair Stations 14 | . 3 11 Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Terminal Hacks 16 | . 10 6 Record 8 | . 5 3 Prototype ID Bank 2 | . 1 1 Emergency Access Points 1 | . . 1 Alert Level 1 | . 1 . Investigation Status 1 | . . 1 Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Registered Prototypes 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 9 | . 2 7 Scan Component 5 | . 1 4 Repair 4 | . 1 3 Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer 1 | . . 1 Insert Component 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 2 5 Full Trace Events 4 | . 1 3 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 4 | . 1 3 Time 122 | . 26 96 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 7 | . 7 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 5265 | 95 1484 3686 Spaces Moved 2319 | 70 779 1470 Core 23 | 16 . 7 Treads 1255 | . . 1255 Legs 1034 | 47 779 208 Wheels 7 | 7 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 168 | 100 153 179 Slowest Speed 210 | 120 180 210 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 64 | 5 95 92 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 107 | . 27 80 Melee . | . . . Projectile 2 | . . 2 AOE 105 | . 27 78 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 3328 | 88 980 2260 Wait 642 | . 116 526 Move 2317 | 69 778 1470 Hop . | . . . Pick Up 70 | 9 17 44 Fast Attach 13 | . 2 11 Attach 41 | 5 4 32 Detach 3 | . 1 2 Swap 21 | 2 9 10 Drop 42 | . 8 34 Fire 170 | 3 43 124 Melee 7 | . . 7 Ram . | . . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 73 | -11/Scrapyard | Discovered new exit (range 8) 96 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 8) 607 | -10/Materials | Discovered new exit (range 6) 816 | -10/Materials | Discovered new exit (range 6) 1090 | -10/Materials | Repaired Hcp. Battery 1564 | -10/Materials | Discovered new exit (range 9) 1580 | -10/Materials | Entered another Materials area 1580 | -9/Materials | Evolved 2 slots: Weapon x2 1936 | -9/Materials | Build established: Gunner 2190 | -9/Materials | Lost 3 parts (1p2w) 2737 | -9/Materials | Build established: Scavenger-Gunner 3073 | -9/Materials | Build established: Scavenger-Tank 3075 | -9/Materials | Discovered new exit (range 13) 3876 | -9/Materials | Repaired Hrd. Light Armor Plating 3935 | -9/Materials | Discovered new exit (range 11) 3980 | -9/Materials | First assault squad dispatched 4131 | -9/Materials | Repaired Hvy. Assault Rifle 4164 | -9/Materials | Repaired Hvy. Assault Rifle 4189 | -9/Materials | Core integrity fell below 50% 4379 | -9/Materials | Discovered new exit (range 8) 4716 | -9/Materials | Discovered new exit (range 15) 4881 | -9/Materials | Core integrity fell below 20% 5256 | -9/Materials | Lost 5 parts (1p2n1u1w) 5265 | -9/Materials | System corruption reached 10% 5266 | -9/Materials | Destroyed by L-31 Rogue with Katana Last Messages --------------- Acquired 2 matter. U-05 Engineer lays Concrete. Acquired Hcp. Storage Unit. U-05 Engineer lays Concrete. Acquired Hvy. Particle Cannon. System corrupted: Matter fused (-8). U-05 Engineer lays Concrete. Acquired 25 matter. U-05 Engineer lays Concrete. Acquired Hvy. Particle Cannon. R-06 Scavenger collects Ion Engine. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Destroyed Wheel. Rocket Launcher destroyed. Lgt. Treads destroyed. System corrupted by crushing effect (+5). [Achievement: System Compromised] R-06 Scavenger collects Broken Hvy. Assault Rifle. Lgt. Treads destroyed. 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""" #???? | | ????# # # """ #???? | | ????# """ ##### #???? | | ????# """"" #???# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts System Compromised Challenges ------------ None Game ------ Seed DisposableLargeDesublimator Manual? 0 Play Time 01:20:04 Cumulative 4.8 hours Start 2021.07.28 @ 18:19:09 End 2021.07.28 @ 22:17:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 34870040-450c-41c4-a2ed-2989728e1ba3