Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.11 @ 20:56:44 Player: ILikeVoltron Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (61) 305 Value Destroyed (2105) 2105 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7630 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 229/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (1800) Ox35 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Heat Sink Huge Storage Unit Structural Scanner 0b10 Decoder Chip [Generic] Improved Salvage Targeting Computer Tactical Coordination Suite Advanced Field Recycling Unit > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (25) --- Light Angular Momentum Engine Advanced Heat Sink Large Storage Unit Compact Matter Pod (105) Improved Sensor Array Advanced Signal Interpreter Terrain Scan Processor Tactical Coordination Suite Launcher Guidance Computer Kinecellerator Weapon Cycler Microactuators Makeshift ECM Suite Reaction Control System Reflective Plating Thermal Shield Improved Shield Generator Remote Force Field Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Power Amplifier Huge Storage Unit Structural Scanner Trap Scanner Improved Terrain Scanner Seismic Detector Matter Filter Reflective Plating > --- WEAPON ----------- Variable Charge Gun Heavy Machine Gun Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Armored Treads Makeshift Leg Large Storage Unit Compact Matter Pod Improved Sensor Array Advanced Signal Interpreter Terrain Scan Processor Improved Salvage Targeting Computer Launcher Guidance Computer Kinecellerator Weapon Cycler Microactuators Makeshift ECM Suite Reaction Control System Thermal Shield Improved Shield Generator Autogun Minigun Minigun Flak Cannon Improved Grenade Launcher Improved Grenade Launcher Heavy Rocket Launcher Heavy Hammer [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Improved Salvage Targeting Computer Protection Reflective Plating Weapon Autogun Energy Gun Variable Charge Gun Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 . . Power 1 | . . . . . . . . 1 . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . . . Utility 6 | . . 1 . 1 1 . . 1 . . 2 . . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 84 | . 12 5 . 10 12 1 3 10 1 1 8 21 . Power 12 | . 3 . . . 2 1 . . . 1 1 4 . Engine 6 | . 2 . . . 1 1 . . . . . 2 . Core 6 | . 1 . . . 1 . . . . 1 1 2 . Reactor . | . . . . . . . . . . . . . . Propulsion 19 | . 2 1 . 5 1 . . 4 . . 1 5 . Treads 13 | . . . . 4 1 . . 4 . . 1 3 . Leg 5 | . 2 1 . 1 . . . . . . . 1 . Wheel 1 | . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 30 | . 2 4 . 3 6 . 1 5 1 . 4 4 . Device 22 | . 1 2 . 3 5 . . 4 1 . 3 3 . Storage 3 | . . 2 . . . . . 1 . . . . . Processor 2 | . . . . . . . . . . . 1 1 . Hackware . | . . . . . . . . . . . . . . Protection 3 | . 1 . . . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 23 | . 5 . . 2 3 . 2 1 . . 2 8 . Energy Gun 2 | . 1 . . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 12 | . 4 . . 2 2 . . 1 . . . 3 . Ballistic Cannon 4 | . . . . . 1 . 1 . . . 1 1 . Launcher 3 | . . . . . . . 1 . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . 1 . Parts Lost 36 | . 2 . . 1 3 . . . . . 3 24 3 Power 7 | . 1 . . . . . . . . . 1 4 1 Propulsion 10 | . 1 . . . . . . . . . . 9 . Utility 8 | . . . . 1 1 . . . . . 2 3 1 Weapon 11 | . . . . . 2 . . . . . . 8 1 Highest Loss Streak 15 | . 1 . . 1 3 . . . . . 3 15 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 91 100 100 96 99 99 100 93 93 98 98 76 62 Engine 6 | . 5 11 11 9 6 6 7 6 6 6 4 7 . Core 1 | . 7 . . . . . . . . 4 5 1 4 Treads 14 | . . . . 17 30 30 30 26 26 26 23 4 . Leg 4 | . 27 33 33 9 . . . . . . . 3 . Device 24 | . 2 11 11 21 27 23 23 26 26 26 34 27 28 Storage 6 | . 14 11 11 9 7 7 7 6 6 6 5 5 5 Processor 4 | . . . . . . . . . . . . 10 11 Protection 3 | . 5 11 11 2 2 7 7 6 6 6 5 . . Ballistic Gun 9 | . 25 22 22 27 17 15 9 6 6 6 5 3 . Ballistic Cannon 3 | . . . . . 4 7 12 13 13 13 5 1 . Launcher 1 | . . . . . . . . . . . . 3 4 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 140 | 11 20 36 36 40 51 53 58 117 117 122 129 140 128 Greatest Support 120 | 20 20 30 30 66 86 80 80 120 120 120 120 120 3 Greatest Overweight (x) 42 | . . 1 1 1 . . . . . 1 1 42 42 Average Overweight (x) 1 | . . . 1 . . . . . . . . 7 42 Largest Inventory Capacity 25 | . 8 15 15 15 15 15 15 25 25 25 25 25 25 Average Capacity 20 | . 8 8 15 15 15 15 15 17 25 25 25 25 25 Most Carried 25 | . 8 10 12 15 15 15 15 22 25 25 25 24 20 Average Carried 18 | . 7 7 11 13 14 14 14 16 23 25 24 21 20 Final Capacity 25 | 8 8 15 15 15 15 15 15 25 25 25 25 25 25 Final Carried 25 | 6 8 9 12 15 15 15 15 22 25 25 24 20 20 Class Distribution -------------------- 35% | Derelict-Mutant 16% | Skirmisher 13% | Gunner 12% | Derelict-Skirmisher 9% | Mutant 5% | Derelict-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Derelict-Skirmisher | -6/Factory Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Skirmisher | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Matter Collected 2404 | 200 123 46 57 451 415 199 52 12 41 24 92 692 . Remotely . | . . . . . . . . . . . . . . Salvage Created 1892 | . 220 46 57 545 332 90 19 5 . . 86 492 . Parts 123 | . 17 7 10 38 15 7 4 2 . . 5 18 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 7 4 . . . . 9 . Prevented 2 | . . . . . . 2 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Combat Hostiles Destroyed 53 | . 7 2 4 9 9 5 3 . 1 . 1 12 . Guns 36 | . 7 2 4 9 7 2 . . 1 . 1 3 . Cannons 7 | . . . . . 2 3 1 . . . . 1 . AOE 10 | . . . . . . . 2 . . . . 8 . Classes Destroyed 12 | . 3 1 . 4 2 . . . 1 . . 1 . Builder 1 | . . . . 1 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . Operator 2 | . . . . 1 . . . 1 . . . . . Watcher 3 | . . 1 . 1 . . . . . . 1 . . Swarmer 22 | . 5 2 4 . 4 4 3 . . . . . . Grunt 19 | . 2 . . 5 4 . . . . . . 8 . Brawler 1 | . . . . 1 . . . . . . . . . Sentry 5 | . . . . 3 . . . . . . 1 1 . Hunter 2 | . . . . . . . . . . . . 2 . Programmer 3 | . . . . . 1 1 . . . . . 1 . Thief 1 | . . . . . . . . . 1 . . . . Best Kill Streak 6 | . 2 2 4 6 4 4 3 1 1 . 1 5 . Combat Bots Only 5 | . 2 2 4 4 4 4 3 . 1 . 1 5 . Max Kills in Single Turn 2 | . 1 1 1 1 1 1 1 1 1 . 1 2 . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 . . . . 2 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Damage Taken 6139 | . 563 83 77 475 465 290 163 . 30 13 1127 2578 275 Core 1338 | . 80 15 17 96 83 15 . . . 13 266 579 174 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 53 | . 18 6 6 23 . . . . . . . . . Core Remaining (%) 87 | 100 68 . 92 82 . . 86 . . 98 . . . Volleys Fired 183 | . 55 6 5 30 22 12 5 2 3 . 14 29 . Largest 3 | . 2 2 2 3 3 3 3 3 3 . 3 3 . Hottest 225 | . 80 46 46 71 92 92 117 117 122 . 225 78 . Shots Fired 425 | . 110 12 10 90 66 36 14 6 9 . 26 46 . Gun 346 | . 110 12 10 90 49 24 4 2 3 . 16 26 . Cannon 67 | . . . . . 17 12 7 4 6 . 10 11 . Launcher 12 | . . . . . . . 3 . . . . 9 . Special . | . . . . . . . . . . . . . . Kinetic 394 | . 97 12 10 90 66 36 11 6 9 . 20 37 . Thermal 12 | . 6 . . . . . . . . . 6 . . Explosive 12 | . . . . . . . 3 . . . . 9 . Electromagnetic 7 | . 7 . . . . . . . . . . . . Robot Hit Streak 15 | . 9 8 2 7 14 5 4 2 4 . 5 15 . Robot Miss Streak 7 | . 6 2 6 5 7 5 5 5 5 . 6 2 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . 1 . . 2 1 . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . 1 . Shots Hit Robots 236 | . 58 8 2 48 39 23 2 3 6 . 11 36 . Core Hits 141 | . 20 3 4 22 23 14 7 1 2 . 6 39 . Critical Kills 2 | . . . 1 . 1 . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . Critical Strikes 4 | . . . 1 . 1 . . 1 . . 1 . . Destroy 3 | . . . 1 . 1 . . 1 . . . . . Blast 1 | . . . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4982 | . 514 117 95 765 695 438 266 57 131 . 234 1670 . Guns 2819 | . 514 117 95 765 492 252 18 . 71 . 144 351 . Cannons 941 | . . . . . 203 186 70 57 60 . 90 275 . Explosions 1222 | . . . . . . . 178 . . . . 1044 . Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 3694 | . 448 117 95 765 695 438 88 57 131 . 234 626 . Thermal 32 | . 32 . . . . . . . . . . . . Explosive 1222 | . . . . . . . 178 . . . . 1044 . Electromagnetic 34 | . 34 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 5 7 7 . . . . 1 1 Average Corruption 2 | . . . . . 2 5 7 . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 34 | . . . . . 6 18 6 . . . . 3 1 Message Errors 9 | . . . . . 2 4 1 . . . . 1 1 Matter Fused 9 | . . . . . 2 3 3 . . . . 1 . Heat Flow Errors 4 | . . . . . 1 3 . . . . . . . Energy Discharges 5 | . . . . . . 3 1 . . . . 1 . Data Loss (minor) 3 | . . . . . 1 2 . . . . . . . Data Loss (major) 2 | . . . . . . 2 . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . Overload Shots 4 | . . . . . . . . . . . 4 . . Overflow Damage 7 | . . . . . 3 . . . 4 . . . . Projectiles 7 | . . . . . 3 . . . 4 . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 26 | . . . . . 10 8 1 . 3 . 1 3 . Impact . | . . . . . . . . . . . . . . Kinetic 24 | . . . . . 9 8 1 . 3 . 1 2 . Secondary 2 | . . . . . 1 . . . . . . 1 . Self-Inflicted Damage 124 | . . . . . . . . . . . . 124 . Shots 4 | . . . . . . . . . . . . 4 . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 636 | . 103 4 4 112 172 241 152 72 90 . 636 37 . Average Temperature 80 | . 19 2 1 35 52 87 82 33 42 . 248 16 . Received Heat Transfer 1137 | . 63 9 . 270 81 . . . . . 36 678 . Effects 18 | . . . . . . . . . . . 18 . . Shutdowns 3 | . . . . . . . . . . . 3 . . Interference 2 | . . . . . . . . . . . 2 . . Matter Decay 4 | . . . . . . . . . . . 4 . . Short Circuit 1 | . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . 1 . . Damage (major) 6 | . . . . . . . . . . . 6 . . Damage (core) 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 75 | . 75 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Peak Influence 239 | . 162 74 133 239 204 . . 91 . . 58 . . Initial 60 | . . . 28 51 60 . . 58 . . 4 . . Average 77 | . 92 27 130 138 85 . . 57 . . 24 . . Maximum Alert Level 1 | . . . . 1 1 . . . . . . . . Low Security (%) 92 | . 100 100 100 65 89 . . 100 . . 100 . . Level 1 7 | . . . . 34 10 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 7 | . 1 . . . 3 . . 2 . . 1 . . Investigation 1 | . 1 . . . . . . . . . . . . Extermination 3 | . . . . . 1 . . 1 . . 1 . . Reinforcement 3 | . . . . . 2 . . 1 . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Distress Signals 2 | . 1 . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 77 | . 9 7 3 13 11 7 3 2 1 3 4 13 1 Peak Tracking Total 5 | . 4 3 3 5 4 4 3 1 1 3 3 5 2 Tactical Retreats 4 | . . . . 1 1 2 . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Traps Triggered 1 | . 1 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Machines Disabled 1 | . . . . . . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Machines Accessed 17 | . 2 2 . 3 2 . . 6 . . . 2 . Terminals 12 | . 2 2 . 3 1 . . 3 . . . 1 . Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 30 | . 5 3 . 6 4 . . 10 . . . 2 . Successful 13 | . 1 3 . 2 1 . . 4 . . . 2 . Failed 17 | . 4 . . 4 3 . . 6 . . . . . Catastrophic 6 | . . . . 1 2 . . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . . 2 . . . . . . . . . . . Terminals 23 | . 5 3 . 6 2 . . 6 . . . 1 . Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 8 | . 1 1 . 2 . . . 2 . . . 2 . Record 1 | . . . . . . . . . . . . 1 . Part Schematic 2 | . . . . . . . . 2 . . . . . Prototype ID Bank 2 | . 1 . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . 2 . . . . . . . . . . . Terminals 2 | . . 2 . . . . . . . . . . . Botnet 2 | . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . 1 . . . . . Used 2 | . . . . 1 . . . 1 . . . . . Hacking Detections 12 | . 2 2 . 2 2 . . 4 . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Turns Passed 7744 | . 420 209 149 445 783 672 144 547 360 49 517 3235 214 Spaces Moved 2694 | 1 186 144 71 189 391 354 75 313 217 24 203 516 10 Core 46 | . . . . . . . . . . . . 36 10 Treads 1879 | . . . . 139 391 354 75 313 217 24 203 163 . Legs 744 | 1 186 144 71 50 . . . . . . . 292 . Wheels 25 | . . . . . . . . . . . . 25 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 190 166 167 167 167 160 160 160 160 160 2150 Average Speed 258 | 120 120 125 190 173 167 167 167 160 160 196 230 610 2150 Slowest Speed 2150 | 120 120 190 190 250 167 167 167 167 160 240 240 2150 2150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 22 | 2 40 17 12 23 13 58 14 9 41 8 8 69 4 Regions Visited 13 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 9 | . . . . . . 3 1 . 2 1 . 2 . Spaces Dug 1 | . . . . . . . . . . . 1 . . Terrain Destroyed 108 | . . . . . . . 17 . 1 . 2 88 . Melee . | . . . . . . . . . . . . . . Projectile 5 | . . . . . . . 2 . 1 . 2 . . AOE 103 | . . . . . . . 15 . . . . 88 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Min Mat Fac Low Low Fac Low Low Fac Upp Upp Total 3220 | . 303 163 78 263 488 421 85 357 223 25 226 578 10 Wait 159 | . 24 2 . 11 51 44 . 18 . 1 1 7 . Move 2681 | . 185 143 70 188 390 353 74 312 216 23 202 515 10 Hop . | . . . . . . . . . . . . . . Pick Up 57 | . 10 4 3 10 7 5 1 8 3 . . 6 . Fast Attach 30 | . 8 . . 5 2 1 1 1 . 1 1 10 . Attach 23 | . . 2 . 2 5 . . 1 . . 3 10 . Detach 6 | . 1 . . 4 . . . 1 . . . . . Swap 31 | . 4 3 . 3 5 . 2 8 1 . 4 1 . Drop 50 | . 16 3 . 10 6 6 2 6 . . 1 . . Fire 183 | . 55 6 5 30 22 12 5 2 3 . 14 29 . Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 375 | -10/Materials | Discovered new exit (range 8) 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 595 | -9/Materials | Discovered new exit (range 7) 630 | -9/Materials | Entered Mines 673 | -9/Mines | Build established: Mutant 709 | -9/Mines | Discovered new exit (range 8) 779 | -9/Mines | Entered Materials 779 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 860 | -8/Materials | Discovered new exit (range 4) 953 | -8/Materials | Discovered new exit (range 13) 1089 | -8/Materials | Build established: Skirmisher 1182 | -8/Materials | Discovered new exit (range 8) 1224 | -8/Materials | Entered Factory 1224 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1294 | -7/Factory | Discovered new exit (range 6) 1436 | -7/Factory | Build established: Scavenger-Skirmisher 1507 | -7/Factory | Lost 3 parts (1u2w) 1935 | -7/Factory | Discovered new exit (range 5) 2007 | -7/Factory | Entered Lower Caves 2055 | -7/Lower Caves | Build established: Gunner 2438 | -7/Lower Caves | Discovered new exit (range 9) 2679 | -7/Lower Caves | Entered another Lower Caves area 2752 | -7/Lower Caves | Discovered new exit (range 10) 2762 | -7/Lower Caves | Learned location of 1 exit from Factory 2774 | -7/Lower Caves | Learned 4 Factory zone layouts 2823 | -7/Lower Caves | Entered Factory 2823 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2824 | -6/Factory | Identified exit to Factory 3196 | -6/Factory | Build established: Derelict-Skirmisher 3360 | -6/Factory | Discovered new exit (range 9) 3370 | -6/Factory | Entered Lower Caves 3641 | -6/Lower Caves | Discovered new exit (range 15) 3730 | -6/Lower Caves | Entered another Lower Caves area 3731 | -6/Lower Caves | Encountered a Warlord checkpoint 3750 | -6/Lower Caves | Discovered exit to Factory (range 6) 3779 | -6/Lower Caves | Entered Factory 3779 | -5/Factory | Evolved 2 slots: Utility x2 4127 | -5/Factory | Build established: Skirmisher 4278 | -5/Factory | Discovered new exit (range 13) 4296 | -5/Factory | Entered Upper Caves 4347 | -5/Upper Caves | Core integrity fell below 50% 4387 | -5/Upper Caves | Lost 15 parts (3p4n5u3w) 4877 | -5/Upper Caves | Build established: Derelict-Gunner 4991 | -5/Upper Caves | Lost 3 parts (3w) 5265 | -5/Upper Caves | Build established: Derelict-Mutant 6490 | -5/Upper Caves | Learned Factory terminal intel 6583 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6737 | -5/Upper Caves | Discovered new exit (range 12) 6799 | -5/Upper Caves | Ambushed by research squad 6819 | -5/Upper Caves | Core integrity fell below 20% 6843 | -5/Upper Caves | Lost 8 parts (2p4n2w) 7531 | -5/Upper Caves | Entered another Upper Caves area 7745 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06857_ The unstable cave ceiling collapses. 06907_ Acquired 6 matter. 06919_ The unstable cave ceiling collapses. 06999_ System corrupted: Matter fused (-7). 07046_ The unstable cave ceiling collapses. 07363_ ARS>OLI40WXXHV3Y:3VTJHRKTE,7JY/WT|H|HTA 07499_ System corrupted: Energy discharge (-107). LOCATION=UNKNOWN GOAL=ESCAPE 07713_ 6DC8QYYI:2ZEET,VB#5 PIENMRFX42OH %4 03 07726_ Hvy. Rocket Launcher destroyed. 07726_ Slug penetrates Wall. 07726_ Neutrino Core destroyed. 07729_ Penetrated by Slug. 07729_ Seismic Detector destroyed. 07730_ Slug penetrates Wall. 07739_ Penetrated by Slug. 07739_ Slug penetrates Wall. 07742_ Penetrated by Slug. 07743_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#########????????????????????????????? | | ????????????#########????????????????????????????? | | ????????????## ##????????????????????????????? | | ????????????## " " ##????????????????????????????? | | ???????????### " " ##????????????????????????????? | | ???????####### " #####?????????????????????????? | | ??????####### "" ######????????????????????????? | | ??????### # ###????????????????????????? | | ??????## ####??????????????????????? | | ??????### ####??????????????????????? | | ??????#### ### ##??????????????????????? | | ???????### #### ### ##??????????????????????? | | ????????????########### ##??????????????????????? | | ????????????? ######## ## ????????????????????? | | ?????????????????????## ####????????????????????? | | ?????????????????????## @ ##????????????????????? | | ?????????????????????## ##????????????????????? | | ????????????????????### ##????????????????????? | | ????????????????????## ###????????????????????? | | ????????????????????## ????????????????????? | | ???????????????????? ????????????????????? | | ???????????????????? #####????????????????????? | | ??????????????????? #####????????????????????? | | ?????????????????? ##????????????????????????? | | ????????????????? h ##????????????????????????? | | ???????????????? ??????????????????????????? | | ??????????????? ??????????????????????????? | | ???????????????? #?????????????????????????? | | ?????????????????? ##?????????????????????????? | | ????????????????????? ##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 33 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 6 Armor Coverage 150 Resistance: TH 10 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Salvage Targeting 2 Item Schematics ----------------- Myomer Leg | -6/Factory | Hacked Imp. Cloaking Device | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedWarpShield Manual? 0 Play Time 01:07:28 Cumulative 96.5 hours Start 2023.04.07 @ 16:38:17 End 2023.04.11 @ 20:56:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 141 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c63cec3e-3e76-4e4e-b051-900c283322d3