Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 21:38:43 Player: emory Result: Destroyed by 4E-RHF(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (282) 282 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 757 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 236/300 Energy 80/250 System Corruption 1% Temperature Cool (12) Movement Core (800) Ox15 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Heat Sink Visual Processing Unit Signal Interpreter Targeting Computer Targeting Computer Beam Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Visual Processing Unit Signal Interpreter Beam Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Datajack [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 6 9 7 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 8 | 2 4 2 Treads 2 | 2 . . Leg 2 | . 2 . Wheel 4 | . 2 2 Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 1 | . 1 . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 2 | 1 1 . Energy Cannon 1 | . 1 . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 2 | . . 2 Propulsion 4 | . . 4 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 8 | . . 8 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 97 | . 98 93 Engine 14 | . 14 14 Treads 1 | . 1 . Leg 10 | . 11 . Wheel 15 | . 15 24 Device 12 | . 12 8 Storage 14 | . 14 14 Energy Gun 2 | . 3 . Ballistic Gun 24 | . 24 28 Naked Turns . | . . . Heaviest Build 50 | 12 48 50 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 17 20 Most Carried 20 | 8 20 20 Average Carried 15 | 4 16 18 Final Capacity 20 | 8 20 20 Final Carried 20 | 6 20 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 430 | 217 213 . Remotely . | . . . Salvage Created 400 | . 400 . Parts 38 | . 38 . Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 11 | . 11 . Guns 11 | . 11 . Classes Destroyed 6 | . 6 . Worker 1 | . 1 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 5 | . 5 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 100 | . 58 42 Missed 26 | . 23 3 Damage Taken 1148 | . 333 815 Core 266 | . 85 181 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 65 | . 59 6 Largest 2 | . 2 2 Hottest 60 | . 60 40 Shots Fired 120 | . 107 13 Gun 110 | . 97 13 Cannon 10 | . 10 . Launcher . | . . . Special . | . . . Kinetic 81 | . 68 13 Thermal 39 | . 39 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 10 4 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 56 | . 52 4 Core Hits 31 | . 30 1 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 559 | . 523 36 Guns 557 | . 521 36 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 2 | . 2 . Kinetic 309 | . 273 36 Thermal 248 | . 248 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 14 | . 11 3 Message Errors 2 | . 2 . Matter Fused 4 | . 3 1 Heat Flow Errors 1 | . 1 . Energy Discharges 2 | . 1 1 Data Loss (minor) 3 | . 3 . Misfires 2 | . 1 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 180 | . 180 . Average Temperature 57 | . 57 . Received Heat Transfer 261 | . 93 168 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 550 | . 550 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 184 | . 184 . Initial . | . . . Average 46 | . 48 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 26 3 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 8 | . 8 . Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 10 | . 10 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 5 . Terminals 5 | . 5 . Assimilate 1 | . 1 . Botnet 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 3 | . 3 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2103 | 72 1910 121 Spaces Moved 656 | 40 528 88 Core 8 | 8 . . Treads 59 | 32 27 . Legs 324 | . 324 . Wheels 265 | . 177 88 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 110 110 Average Speed 157 | 138 166 111 Slowest Speed 260 | 160 260 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 5 67 8 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1629 | 57 1471 101 Wait 824 | . 824 . Move 654 | 39 527 88 Hop . | . . . Pick Up 45 | 12 33 . Fast Attach . | . . . Attach 16 | 6 4 6 Detach . | . . . Swap 6 | . 5 1 Drop 18 | . 18 . Fire 65 | . 59 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 9) 872 | -10/Materials | Discovered new exit (range 16) 872 | -10/Materials | Discovered new exit (range 12) 991 | -10/Materials | Discovered new exit (range 10) 1940 | -10/Materials | Discovered new exit (range 6) 1983 | -10/Materials | Entered Subcaves 2021 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2089 | -10/Subcaves | Core integrity fell below 50% 2097 | -10/Subcaves | Core integrity fell below 20% 2104 | -10/Subcaves | Destroyed by 4E-RHF(R) with Subdweller Machine Gun Last Messages --------------- 01940_ U-05 Engineer lays Concrete. 01979_ U-05 Engineer builds a Wall. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE A swath of the cavern ceiling suddenly collapses. 02022_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 02022_ System corrupted: Lgt. Assault Rifle misfires. 02023_ Wheel destroyed. 02053_ System corrupted: Energy discharge (-52). 02075_ Lgt. Armor Plating destroyed. 02092_ System corrupted: Matter fused (-9). 02094_ Critical hit (Destroy). 02094_ Ion Engine destroyed. 02096_ Lgt. Assault Rifle destroyed. 02096_ Wheel destroyed. 02102_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????##? ##????????????????? | | ??????????????????????# # #????????????????? | | ??????????????????????# "? #????????????????? | | ??????????????????????# ""?""" #?????????????????? | | ??????????????????????#" ## " #?????????????????? | | ??????????????????????#" "#?????????#???????????? | | ?????????????????????#"# "#???????? ??????????? | | ????????????????# #??#?# #?????#? ??????????? | | ????????????????# ###### ##???? ? ??????????? | | ???????????????# ### # ##????? ???????????? | | ????????????????## ##???## ?????????????? | | ???????????????## # # ##?# # ???????????????? | | ???????????????# #### #? #????????????????? | | ????????????????? # # ## ##????????????????? | | ???????????????????# # ## # ? #????????????????? | | ????????????????????# # # ### #????????????????? | | ???????????????????# ## # # #??????????????? | | ???????????????????##?### # ????????????????? | | ????????????????????????# ###?????????????????? | | ????????????????????????# ##????????????????? | | ????????????????????????# ## #????????????????? | | ????????????????????????##### #????????????????? | | ??????????????????????####??## ####?????????????? | | ??????????????????????# ##?## # #?????????????? | | ?????????????????????## ### #?????????????? | | ?????????????????##### @ R "#####?????????? | | ????????????????## # R ### """"" ?????????? | | ????????????????#" """ ""R## ## """"" ?????????? | | ??????????????# """"""" ""###?# ""##" ?????????? | | ??????????????####"#"" "###??## ""#????????????? | | ?????????????????###" ##????# ##????????????? | | ???????????????????# " #?????# "##?????????????? | | ?????????????????? 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""??#"" #???? | | ???????????????#????? ????## " ## #???? | | ??????????????????????????# " #### #??? | | ?????????????????????????# # #??## #??? | | ???????????????????????? ##???# ## #??? | | ??????????????????????? #"# ????## ## ##??? | | ??????????????????????######?#?????#### #???? | | ?????????????????????????????????????? #???? | | ????????????????????????????????????? #??? | | ????????????????????????????????????? #??? | | ???????????????????????????????????? ##??? | | ???????????????????????????????????? #???? | | ??????????????????????????????????? #???? | | ??????????????????????????????????? ## ##???? | | ??????????????????????????????????????# ##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed GravmagAdvancedTerminator Manual? 0 Play Time 00:20:55 Cumulative 25.2 hours Start 2024.04.17 @ 12:32:17 End 2024.04.18 @ 21:38:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 335a47f6-512d-43e7-a176-3d225c255d20