Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 19:09:03 Player: Ordlif Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (43) 215 Value Destroyed (1560) 1560 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 7515 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 87/100 System Corruption 0% Temperature Cool (0) Movement Hovering (56) Location -5/Warlord Parts ------- > --- POWER (2) -------- Backup Power III > --- PROPULSION (5) --- Antigrav System Combat Linear Gravjet > --- UTILITY (7) ------ Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Matter Compressor (221) Vortex Driver (30) Vortex Driver (30) Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Combat Airjet > --- UTILITY ---------- Advanced Signal Interpreter Improved Melee Analysis Suite Improved Actuator Array Force Booster Advanced ECM Suite Layered Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Power Sword Heavy Pick > --- INVENTORY -------- Improved Gravmag System Matter Compressor Enhanced Gauss Cannon Long-range Missile Launcher [Rating: 79] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Improved Gravmag System Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Advanced ECM Suite Storage Small Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Small Laser Energy Cannon Vortex Driver Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp War Slots Evolved 10 | . . . 4 2 2 . . 2 . . . Power 1 | . . . . 1 . . . . . . . Propulsion 3 | . . . 2 1 . . . . . . . Utility 5 | . . . 2 . 2 . . 1 . . . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 72 | 6 3 3 12 5 20 3 . 4 5 6 5 Power 7 | 1 . . . 2 3 1 . . . . . Engine 4 | 1 . . . 1 1 1 . . . . . Core 3 | . . . . 1 2 . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 24 | 2 2 2 7 1 6 . . . . 1 3 Treads 1 | . . . . . . . . . . 1 . Leg 2 | 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 9 | . . . . . 6 . . . . . 3 Flight 12 | . 2 2 7 1 . . . . . . . Utility 24 | 1 . . 1 1 9 2 . 4 2 3 1 Device 8 | . . . . 1 3 2 . 2 . . . Storage 2 | 1 . . . . . . . . . 1 . Processor 6 | . . . 1 . 2 . . 1 2 . . Hackware 1 | . . . . . . . . 1 . . . Protection 7 | . . . . . 4 . . . . 2 1 Artifact . | . . . . . . . . . . . . Weapon 17 | 2 1 1 4 1 2 . . . 3 2 1 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 3 | 1 . . . . . . . . 1 1 . Ballistic Cannon 2 | . . . . . . . . . 1 1 . Launcher 1 | . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 4 | . 1 . 2 1 . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . Piercing Weapon 2 | . . 1 . . 1 . . . . . . Special Melee Weapon 2 | . . . 2 . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . 1 Parts Lost 36 | . . 1 5 . 2 2 1 12 5 1 7 Power 5 | . . . 1 . 1 . . 2 . . 1 Propulsion 15 | . . 1 4 . 1 . . 6 . . 3 Utility 13 | . . . . . . 2 1 4 3 1 2 Weapon 3 | . . . . . . . . . 2 . 1 Highest Loss Streak 12 | . . 1 3 . 1 1 1 12 3 1 7 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | . 6 7 7 5 6 5 5 3 3 4 5 Power . | . . 1 . . . . . . 1 2 1 Propulsion 1 | . 5 5 2 2 1 1 1 . . . . Utility 1 | . . . . 1 2 3 3 1 1 1 1 Weapon 1 | . . 1 3 1 2 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 17 | 1 1 . 2 . 6 1 . . 1 . 5 Power 2 | . . . . . . . . . . . 2 Propulsion 4 | 1 1 . 1 . 1 . . . . . . Utility 3 | . . . . . 2 . . . . . 1 Weapon 8 | . . . 1 . 3 1 . . 1 . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 62 | . 74 71 67 64 90 95 90 71 10 36 48 Engine 2 | . 3 . 7 . 1 . 6 4 . . 9 Core 3 | . . . . 1 6 12 6 3 . . . Hover 12 | . . . . . 26 33 33 21 . . 9 Flight 6 | . 24 28 32 33 5 . . . . . . Device 4 | . . . . . 8 12 13 13 . . . Storage 3 | . 14 14 9 7 6 1 . . . . . Processor 4 | . . . 2 7 5 6 6 5 5 5 5 Protection 6 | . . . . . 15 13 10 3 . 6 5 Ballistic Gun 2 | . 14 14 . . . . . . 1 5 1 Ballistic Cannon 3 | . . . . . . . . . 1 10 10 Impact Weapon 3 | . 10 12 13 11 6 . . . . . . Slashing Weapon 1 | . . . . . 3 6 6 3 . . . Piercing Weapon 1 | . . 1 . . 1 6 6 5 . . . Peak Build Rating 79 | 6 9 12 25 30 74 76 71 79 16 35 41 Average Rating 29 | 5 8 9 18 20 59 71 68 59 8 30 38 On Entrance 27 | . 6 9 12 10 30 74 71 66 16 7 31 Naked Turns 14 | . . . . . . . . . 14 . . Heaviest Build 51 | 12 12 8 16 17 51 51 50 48 9 32 42 Greatest Support 52 | 20 20 8 17 21 52 52 52 52 3 30 30 Greatest Overweight (x) 7 | . 2 . . . 1 . . 1 2 1 7 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 8 8 5 5 5 5 5 5 Most Carried 8 | 2 8 8 8 8 8 8 5 5 5 5 5 Average Carried 4 | . 6 7 7 6 7 5 5 3 3 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 1 8 8 8 7 8 5 5 4 5 5 5 Class Distribution -------------------- 54% | Mutant 12% | Sprinter 11% | Gunner 10% | Gladiator 7% | Derelict-Gunner 4% | Derelict-Tank Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Subcaves Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -5/Factory Mutant | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Gunner | -5/Warlord Resources | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp War Matter Collected 1709 | 225 . 90 70 130 159 449 . 35 186 317 48 Remotely . | . . . . . . . . . . . . Salvage Created 1309 | . . 166 135 320 236 100 . 54 86 212 . Parts 66 | . . 8 8 10 8 5 . 5 11 11 . Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 54 | . . 9 . . . 21 . . 12 12 . Prevented 12 | . . . . . . 7 . . 3 2 . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp War Combat Hostiles Destroyed 39 | . . 4 5 5 6 3 . 1 7 8 . Melee 14 | . . 2 3 2 3 3 . 1 . . . Guns 2 | . . . . . . . . . . 2 . Cannons 8 | . . . . . . . . . 2 6 . AOE 6 | . . . 1 . . . . . 5 . . Classes Destroyed 11 | . . 1 3 4 . . . 1 1 1 . Worker 1 | . . . . 1 . . . . . . . Hauler 1 | . . . . 1 . . . . . . . Operator 1 | . . . . 1 . . . . . . . Watcher 1 | . . . . 1 . . . . . . . Swarmer 18 | . . . 3 . 3 2 . . 6 4 . Grunt 10 | . . . 1 4 2 1 . . . 2 . Sentry 4 | . . . 1 1 1 . . . . 1 . Hunter 1 | . . . . . . . . 1 . . . Programmer 1 | . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . 1 . . Subdweller 4 | . . 4 . . . . . . . . . Best Kill Streak 8 | . . 2 4 8 3 2 . 1 4 4 . Combat Bots Only 5 | . . 2 4 5 3 2 . 1 4 4 . Max Kills in Single Turn 2 | . . 1 1 1 1 1 . 1 2 2 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 1 . . . . . 2 . . Melee 1 | . . 1 1 1 1 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp War Hostile Shots Fired 516 | . . 41 27 25 103 103 1 68 52 36 60 Missed 193 | . . 25 9 12 43 32 . 18 17 12 25 Hits 323 | . . 16 18 13 60 71 1 50 35 24 35 Melee 16 | . . . . . . . . 8 . . 8 Projectile 307 | . . 16 18 13 60 71 1 42 35 24 27 Critical Strikes 12 | . . 2 . . 2 1 . 6 1 . . Damage Taken 5509 | . . 326 271 184 687 836 19 1078 606 440 1062 Core 1435 | . . 65 113 139 70 39 . 228 400 86 295 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 83 | . . . . . . . . . . 83 . Regen/Repaired (Parts) 101 | . . . . . . . . . . . 101 Core Remaining (%) 84 | 100 . 74 79 80 . . 87 . . . . Volleys Fired 31 | . . . . . . . . . 10 17 4 Largest 3 | . . . . . . . . . 1 3 1 Hottest 127 | . . . . . . . . . 47 127 47 Shots Fired 65 | . . . . . . . . . 10 51 4 Gun 17 | . . . . . . . . . . 17 . Cannon 41 | . . . . . . . . . 3 34 4 Launcher 7 | . . . . . . . . . 7 . . Special . | . . . . . . . . . . . . Kinetic 58 | . . . . . . . . . 3 51 4 Thermal . | . . . . . . . . . . . . Explosive 7 | . . . . . . . . . 7 . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 6 | . . . . . . . . . 5 6 2 Robot Miss Streak 5 | . . . . . . . . . 1 5 2 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 119 | . . 16 23 16 11 11 . 7 8 25 2 Core Hits 45 | . . 3 7 4 2 3 . 3 11 12 . Critical Kills 2 | . . . . 1 1 . . . . . . Critical Parts Destroyed 10 | . . . 3 3 4 . . . . . . Critical Strikes 20 | . . 1 3 4 5 1 . 1 . 5 . Blast 5 | . . . . . . . . . . 5 . Smash 13 | . . 1 3 4 5 . . . . . . Impale 2 | . . . . . . 1 . 1 . . . Melee Attacks 112 | . . 25 27 16 17 14 . 11 2 . . Impact 63 | . . 20 10 16 17 . . . . . . Slashing 6 | . . . . . . 3 . 3 . . . Piercing 40 | . . 5 14 . . 11 . 8 2 . . Sneak Attacks 6 | . . . 5 1 . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . Follow-up Attacks 9 | . . . 1 . 2 3 . 3 . . . Damage Inflicted 4537 | . . 558 319 866 514 425 . 239 644 905 67 Guns 238 | . . . . . . . . . . 238 . Cannons 793 | . . . . . . . . . 59 667 67 Explosions 556 | . . . . . . . . . 556 . . Melee 2950 | . . 558 319 866 514 425 . 239 29 . . Ramming . | . . . . . . . . . . . . Kinetic 1031 | . . . . . . . . . 59 905 67 Thermal . | . . . . . . . . . . . . Explosive 556 | . . . . . . . . . 556 . . Electromagnetic . | . . . . . . . . . . . . Impact 2112 | . . 445 287 866 514 . . . . . . Slashing 166 | . . . . . . 132 . 34 . . . Piercing 672 | . . 113 32 . . 293 . 205 29 . . Highest Corruption 1 | . . . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 8 | . . . . . . . . . . 8 . Message Errors 2 | . . . . . . . . . . 2 . Heat Flow Errors 3 | . . . . . . . . . . 3 . Energy Discharges 2 | . . . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 649 | . . 13 137 277 216 . . . . 6 . Projectiles 6 | . . . . . . . . . . 6 . Explosions . | . . . . . . . . . . . . Melee 643 | . . 13 137 277 216 . . . . . . Knockbacks 11 | . . 1 . 3 1 . . . . 5 1 Impact 5 | . . 1 . 3 1 . . . . . . Kinetic 6 | . . . . . . . . . . 5 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 35 | . . . . . . . . . 35 . . Shots 1 | . . . . . . . . . 1 . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 249 | . . . 12 4 22 62 . 50 . 249 . Average Temperature 45 | . . . 5 3 8 39 . 20 . 64 . Received Heat Transfer 1303 | . . 81 54 105 186 318 9 394 24 81 51 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 11 | . . 2 1 5 3 . . . . . . Combat Hostiles 9 | . . 2 1 3 3 . . . . . . Parts Fried 15 | . . 1 1 11 2 . . . . . . Impact Corruptions 24 | . . 3 5 9 7 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp War Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 . . 100 . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 115 | . 5 . 70 109 115 . . 45 . . . Initial 48 | . . . . 6 48 . . 1 . . . Average 9 | . . . 24 37 33 . . 3 . . . Influence Increases 1324 | . 5 . 184 144 236 300 . 75 185 195 . Destroy 0b10 Robot/C 700 | . . . 100 100 120 60 . 20 140 160 . Destroy 0b10 Robot/NC 20 | . . . . 20 . . . . . . . Destroy Leader 134 | . . . 30 24 20 . . 10 30 20 . Successful Hack 65 | . 5 . 24 . 36 . . . . . . Partial Spotted 45 | . . . 30 . 15 . . . . . . Lose Combat Pursuer 360 | . . . . . 45 240 . 45 15 15 . Influence Decreases 1324 | . 5 . 169 60 323 270 39 43 220 195 . Entered New Map 90 | . . . . 9 51 5 9 2 14 . . Time Decay 1069 | . 5 . 84 51 252 265 20 11 186 195 . Lost Part 120 | . . . 40 . 20 . 10 30 20 . . Purge Threat 45 | . . . 45 . . . . . . . . Squads Dispatched 5 | . . . 1 1 2 . . 1 . . . Investigation 2 | . . . . 1 . . . 1 . . . Extermination 2 | . . . . . 2 . . . . . . Reinforcement 1 | . . . 1 . . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp War Distress Signals 5 | . . . 1 1 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 129 | . . 8 15 7 15 36 1 17 13 9 8 Peak Tracking Total 10 | . . 2 3 3 4 7 1 10 6 4 7 Tactical Retreats 19 | . . 2 . . 1 12 . 2 1 1 . Traps | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp War Traps Triggered 1 | . . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp War Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp War Machines Accessed 29 | . 1 2 6 3 10 2 . 2 1 . 2 Terminals 16 | . 1 . 5 3 5 . . 2 . . . Fabricators 2 | . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . . . Total Hacks 62 | . 3 3 13 6 18 8 . 7 1 . 3 Successful 35 | . 1 3 9 1 6 8 . 3 1 . 3 Failed 27 | . 2 . 4 5 12 . . 4 . . . Catastrophic 6 | . . . 2 2 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 20 | . 2 . 4 5 6 . . 3 . . . Terminals 37 | . 3 . 11 6 10 . . 7 . . . Fabricators 4 | . . . . . 4 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access 4 | . . . . . 4 . . . . . . Terminal Hacks 23 | . . 3 4 1 2 8 . 1 1 . 3 Record 13 | . . 1 1 . 1 7 . 1 . . 2 Open Door 4 | . . 1 . . . 1 . . 1 . 1 Open DSF 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . Assault Status 1 | . . . 1 . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . 3 . . . . . . Seal Access 3 | . . . . . 3 . . . . . . Unauthorized Hacks 7 | . 1 . 3 . 1 . . 2 . . . Terminals 7 | . 1 . 3 . 1 . . 2 . . . Botnet 7 | . 1 . 3 . 1 . . 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 1 . 6 2 9 . . 2 . . . Full Trace Events 1 | . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . . Non-combat 1 | . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . . . . . parse_system 1 | . . . 1 . . . . . . . . no_distress 1 | . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp War Total Allies 1 | . . . 1 . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . Highest-Rated Group 16 | . . . 16 . . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 3 | . . . 3 . . . . . . . . Total Damage 13 | . . . 13 . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . 2 Intel | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp War Active Infowar (turns) 1093 | . . . . . 586 463 . 44 . . . Sensors 925 | . . . . . 462 463 . . . . . ECM 280 | . . . . . 124 112 . 44 . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . . 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp War Turns Passed 7571 | 2351 143 375 258 158 679 1014 57 190 499 770 1077 Spaces Moved 6941 | 725 72 656 552 224 1182 1412 118 269 741 471 519 Core 868 | 3 . . . . . . . 33 741 88 3 Treads 456 | . . . . . . . . . . 383 73 Legs 730 | 722 8 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 3151 | . . . . . 942 1412 118 236 . . 443 Flight 1736 | . 64 656 552 224 240 . . . . . . Fastest Speed 24 | 50 32 32 26 24 24 48 48 48 50 50 60 Average Speed 71 | 119 50 32 27 27 43 48 48 52 61 149 203 Slowest Speed 400 | 120 205 32 34 30 110 48 48 126 150 240 400 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . 3 . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 88 11 49 33 7 35 93 16 9 87 60 68 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . 1 . . . 1 . Known Exits Taken 4 | . . . . . 1 1 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 . 1 . Scrap Searched 6 | . . . . . . 1 1 . 2 2 . Spaces Dug 16 | . . . . . . . . . 16 . . Terrain Destroyed 127 | . . . . . . . . . 102 23 2 Melee . | . . . . . . . . . . . . Projectile 26 | . . . . . . . . . 1 23 2 AOE 101 | . . . . . . . . . 101 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Upp Upp War Total 9355 | 2205 178 785 641 286 1318 1723 117 299 767 499 537 Wait 2081 | 1472 91 94 32 33 50 296 . 13 . . . Move 6926 | 724 71 655 547 223 1181 1411 117 268 740 470 519 Hop 1 | . . . 1 . . . . . . . . Pick Up 58 | 2 9 4 10 4 18 . . 3 4 3 1 Fast Attach 33 | 6 . . 2 . 13 1 . 1 2 3 5 Attach 33 | . . 1 6 6 7 . . 4 5 4 . Detach 14 | . 1 . 1 . 4 . . 1 3 1 3 Swap 25 | . 3 2 8 4 6 2 . . . . . Drop 49 | 1 3 3 8 . 24 2 . 1 1 1 5 Fire 31 | . . . . . . . . . 10 17 4 Melee 103 | . . 25 26 16 15 11 . 8 2 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 1 | . . 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 2352 | -11/Scrapyard | Entered Materials 2353 | -10/Materials | Build established: Mutant 2451 | -10/Materials | Discovered new exit (range 6) 2495 | -10/Materials | Entered Subcaves 2499 | -10/Subcaves | Shifting Twisted Machinery released Ripper 2500 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 2519 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2653 | -10/Subcaves | Build established: Sprinter 2747 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2822 | -10/Subcaves | Released subatomizers from SUBCON Basin 2851 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2865 | -10/Subcaves | Discovered new exit (range 14) 2870 | -10/Subcaves | Entered Materials 2870 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3111 | -8/Materials | Lost 3 parts (1p2n) 3119 | -8/Materials | Discovered new exit (range 8) 3128 | -8/Materials | Entered Factory 3128 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3262 | -7/Factory | Discovered new exit (range 6) 3286 | -7/Factory | Entered another Factory area 3286 | -6/Factory | Evolved 2 slots: Utility x2 3293 | -6/Factory | Discovered new exit (range 13) 3690 | -6/Factory | Build established: Mutant 3842 | -6/Factory | Spotted B-75 Beast 3944 | -6/Factory | Discovered new exit (range 12) 3949 | -6/Factory | Identified exit to Lower Caves 3965 | -6/Factory | Entered Lower Caves 3966 | -6/Lower Caves | Encountered a Warlord checkpoint 3967 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4006 | -6/Lower Caves | Attracted the attention of an 0b10 base 4290 | -6/Lower Caves | Entered an active Warlord outpost 4295 | -6/Lower Caves | Learned 8 Research zone layouts 4295 | -6/Lower Caves | Learned Research trap positions 4295 | -6/Lower Caves | Learned Extension trap positions 4295 | -6/Lower Caves | Learned Research stockpile data 4295 | -6/Lower Caves | Learned Research terminal intel 4688 | -6/Lower Caves | Build established: Gladiator 4975 | -6/Lower Caves | Discovered new exit (range 8) 4978 | -6/Lower Caves | Identified exit to Lower Caves 4979 | -6/Lower Caves | Entered another Lower Caves area 4979 | -6/Lower Caves | Discovered new exit (range 12) 5035 | -6/Lower Caves | Identified exit to Factory 5036 | -6/Lower Caves | Entered Factory 5036 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5037 | -5/Factory | Identified exit to Factory 5225 | -5/Factory | Discovered new exit (range 3) 5226 | -5/Factory | Entered Upper Caves 5240 | -5/Upper Caves | Lost 12 parts (2p6n4u) 5321 | -5/Upper Caves | Core integrity fell below 50% 5339 | -5/Upper Caves | Identified exit to Upper Caves 5343 | -5/Upper Caves | Spotted B-75 Beast 5351 | -5/Upper Caves | Destroyed B-75 Beast 5354 | -5/Upper Caves | Lost 3 parts (2u1w) 5452 | -5/Upper Caves | Encountered a Warlord checkpoint 5479 | -5/Upper Caves | Build established: Mutant 5715 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5725 | -5/Upper Caves | Entered another Upper Caves area 5751 | -5/Upper Caves | Discovered exit to Factory (range 8) 5881 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6059 | -5/Upper Caves | Build established: Derelict-Tank 6091 | -5/Upper Caves | Learned location of Warlord (-5) 6368 | -5/Upper Caves | Build established: Derelict-Gunner 6451 | -5/Upper Caves | Discovered new exit (range 11) 6495 | -5/Upper Caves | Entered Warlord 6550 | -5/Warlord | System corruption cleaned by Quarantine Array 6720 | -5/Warlord | Visited the Vortex Lab 6733 | -5/Warlord | Warlord's base attacked by MAIN.C 6743 | -5/Warlord | Found Prototype Energy Cannon 6743 | -5/Warlord | Identified Vortex Driver 6747 | -5/Warlord | Found Vortex Driver 6919 | -5/Warlord | Build established: Gunner 7083 | -5/Warlord | Warlord forces counterattacked 7211 | -5/Warlord | Met Warlord 7408 | -5/Warlord | Warlord base infiltrated, sounded retreat 7527 | -5/Warlord | Spotted Striker 7547 | -5/Warlord | Spotted B-75 Beast 7556 | -5/Warlord | Core integrity fell below 20% 7572 | -5/Warlord | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07554_ Acquired 48 matter. 07555_ G-50 Soldier destroyed. 07555_ Penetrated by Slug. 07557_ The unstable cave ceiling collapses. 07558_ Mak. Ablative Armor destroyed. 07558_ Enh. Gauss Cannon destroyed. 07559_ Acquired Imp. Antigrav System. 07561_ Penetrated by Slug. 07561_ Mak. Light Armor Plating destroyed. 07561_ Chain reaction triggered in Lgt. Quantum Reactor. 07561_ Striker destroyed. 07561_ Imp. Antigrav System destroyed. 07562_ Acquired Cmb. Linear Gravjet. 07564_ The unstable cave ceiling collapses. 07567_ Slug penetrates Enhanced Grunt. 07567_ Enhanced Grunt suffers critical hit (Destroy). 07567_ Enhanced Grunt destroyed. 07571_ Acquired Antigrav System. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????????+ ######?????????????????????? | | ??????????????????# +?????????????????????? | | ??????????????????? #?? ?????????????????? | | ???????????????????? % #?? X"???????????????? | | ???????????????????? ?? X ????????????????? | | ????????????????????? ##?""?????????????????? | | ?????????????????????? ## #?????????????????? | | ?????????????????????##; #?????????????????? | | ##########???????????#; ==! # #?????????????????? | | "" + #???????????# !*%! #?????????????????? | | " + #??????????###!!== #?????????????????? | | ## #??????????# !* ###????????????????? | | ## #???????????# !@! # #????????????????? | | ## #??????????### = # #????????????????? | | ## #??????????# # # #?""?????????????? | | "## #??????????### # ##""#????????????? | | = "## #??????????# # # #""#????????????? | | "## #????????### # ##""#????????????? | | """"## #?????"??# # #""#####????????? | | """"## #???? X### *"" "########## | | """"## #???? s =="" = *=""""" | | """## ##???## # *=[/[ """"" | | ###### X#???# !==!%= | | ###### ##???# !] ]]=s!=!% % | | # #????# %= %%!* = %*]!%%/!% *%/ % | | + ##???## =%!!=[!==% =%%%!=% | | # ##### #!# !=[% % !*&*[%= """"" | | # ### ![=| = * =/=!%%==! [ """""" | | # # % ![*![[*!=*!=!*=###[###### | | # # #" ="" =*=""[=###????????? | | # # ## %## #""###??????????? | | ###### % ??# ##?####""#????????????? | | ?????# #??# #??????""#????????????? | | ?????# #??# #?????????????????????? | | ###### #??# #?????????????????????? | | #?# #?## #?????????????????????? | | #?##########?# #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 38 Energy Capacity 360 Matter Stores 496 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Armor Coverage 825 Resistance: TH 20 Weapon Shielding 66 Evasion (%) 65 Targeting Accuracy 14 Melee Accuracy 6 Recoil Reduction 1 Force Boost 20 Offensive Hacking 12 Item Schematics ----------------- VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Can't Catch Me Cya! Error 47 I Spy Power Corrupts Challenges ------------ None Game ------ Seed ImprovedDamperRedistributor Manual? 0 Play Time 01:43:40 Cumulative 8.3 hours Start 2025.07.27 @ 17:03:49 End 2025.07.27 @ 19:09:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d47dc886-3d27-4b66-878a-ba08c2a01918