Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 01:25:00 Player: Seralth Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (222) 222 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1097 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 16/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (150) Ox2 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Structural Scanner Signal Interpreter > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (5) ---- Targeting Computer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- ECM Suite Power Shielding > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Light Ion Engine [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Processor Signal Interpreter Protection Power Shielding Weapon Light Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | 5 8 4 1 1 Power 4 | 1 1 1 1 . Engine 4 | 1 1 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 4 | . 4 . . . Device 2 | . 2 . . . Storage . | . . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 8 | 2 3 2 . 1 Energy Gun . | . . . . . Energy Cannon 1 | . 1 . . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon 3 | . 2 . . 1 Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . . 2 3 Power 2 | . . . 1 1 Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 3 | . . . 1 3 To Critical Strikes . | . . . . . Average Backups 2 | . 1 3 1 1 Power 1 | . 1 2 . . Propulsion . | . . . . . Utility . | . . 1 1 1 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 1 | . . . . 1 Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 81 | . 87 89 71 59 Engine 13 | . 14 14 12 9 Treads 10 | . 28 7 . . Flight 4 | . . 10 2 . Device 12 | . 7 14 14 14 Processor 10 | . 1 14 14 14 Protection 1 | . 7 . . . Ballistic Gun 10 | . 7 10 14 9 Ballistic Cannon 9 | . 17 10 . 2 Launcher 6 | . . 6 14 8 Peak Build Rating 7 | 5 7 7 6 6 Average Rating 5 | 3 6 6 5 4 On Entrance 4 | . 5 7 6 5 Naked Turns . | . . . . . Heaviest Build 12 | 5 12 10 8 8 Greatest Support 40 | 40 40 40 4 3 Greatest Overweight (x) 2 | . . 1 2 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 1 3 5 3 1 Average Carried 2 | . 1 3 1 1 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | 1 3 4 1 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 403 | 179 21 203 . . Remotely . | . . . . . Salvage Created 247 | . 60 170 17 . Parts 23 | . 7 11 5 . Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . . 4 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . . 6 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 10 | . 4 3 3 . Cannons 7 | . 4 3 . . AOE 3 | . . . 3 . Classes Destroyed 4 | . 2 1 1 . Recycler 3 | . . 3 . . Turret 2 | . . . 2 . Swarmer 9 | . 3 3 3 . Grunt 1 | . 1 . . . Best Kill Streak 5 | . 3 3 5 . Combat Bots Only 3 | . 3 2 3 . Max Kills in Single Turn 2 | . 1 1 2 . Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 150 | . 26 27 42 55 Missed 57 | . 7 6 24 20 Hits 93 | . 19 21 18 35 Melee 1 | . . . . 1 Projectile 92 | . 19 21 18 34 Critical Strikes 1 | . . . . 1 Damage Taken 835 | . 173 195 181 286 Core 255 | . 22 37 52 144 Absorbed by Shields . | . . . . . Redirected to Shielding 6 | . 6 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 45 | . 9 21 11 4 Largest 2 | . 2 2 2 2 Hottest 80 | . 80 60 50 50 Shots Fired 86 | . 18 42 21 5 Gun 26 | . 5 6 11 4 Cannon 47 | . 13 34 . . Launcher 13 | . . 2 10 1 Special . | . . . . . Kinetic 70 | . 15 40 11 4 Thermal 3 | . 3 . . . Explosive 13 | . . 2 10 1 Electromagnetic . | . . . . . Robot Hit Streak 5 | . 4 5 5 1 Robot Miss Streak 4 | . 4 2 2 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 42 | . 7 23 11 1 Core Hits 22 | . 4 6 12 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 897 | . 142 398 328 29 Guns 74 | . 10 25 31 8 Cannons 495 | . 130 365 . . Explosions 318 | . . . 297 21 Melee . | . . . . . Ramming 10 | . 2 8 . . Kinetic 517 | . 88 390 31 8 Thermal 52 | . 52 . . . Explosive 318 | . . . 297 21 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 31 | . . 25 6 . Projectiles 25 | . . 25 . . Explosions 6 | . . . 6 . Melee . | . . . . . Knockbacks 4 | . 1 3 . . Impact . | . . . . . Kinetic 4 | . 1 3 . . Secondary . | . . . . . Self-Inflicted Damage 42 | . . 34 8 . Shots 2 | . . 1 1 . Rammed 2 | . 1 1 . . Targets Rammed 2 | . 1 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 112 | . 112 12 4 12 Average Temperature 27 | . 56 9 4 8 Received Heat Transfer 210 | . 54 . 72 84 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 111 | . 111 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 85 | . 70 85 . 45 Initial 43 | . . 15 . 43 Average 24 | . 17 33 . 28 Influence Increases 413 | . 90 116 175 32 Destroy 0b10 Robot/C 240 | . 80 60 100 . Destroy 0b10 Robot/NC 15 | . . 15 . . Destroy Leader 20 | . 10 10 . . Disable Machine 30 | . . 15 . 15 Destroy Structure 33 | . . 16 . 17 Lose Combat Pursuer 75 | . . . 75 . Influence Decreases 413 | . 50 140 99 124 Entered New Map 83 | . . 25 9 49 Time Decay 275 | . 50 115 70 40 Lost Part 50 | . . . 20 30 Lost Ally 5 | . . . . 5 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 18 | . 6 2 6 4 Peak Tracking Total 6 | . 3 2 6 4 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 6 | . . 1 4 1 Max in Single Turn 2 | . . 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . 2 . . . Successful . | . . . . . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 2 | . 2 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 10 | . . . . 10 Highest-Rated Ally 10 | . . . . 10 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 691 | . 120 338 146 87 Structural 673 | . 102 338 146 87 ECM 18 | . 18 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 843 | 66 206 338 146 87 Spaces Moved 480 | 45 104 199 79 53 Core 141 | 12 . . 76 53 Treads 156 | 33 104 19 . . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 183 | . . 180 3 . Fastest Speed 50 | 50 160 120 100 50 Average Speed 134 | 130 160 124 138 122 Slowest Speed 160 | 160 160 160 150 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 22 42 8 13 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 18 | . . 18 . . Terrain Destroyed 54 | . . 18 19 17 Melee . | . . . . . Projectile . | . . . . . AOE 54 | . . 18 19 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 588 | 50 122 247 98 71 Wait 27 | . . 21 6 . Move 476 | 44 103 198 78 53 Hop . | . . . . . Pick Up 2 | 1 1 . . . Fast Attach 8 | 5 2 . . 1 Attach 1 | . . . 1 . Detach 1 | . . 1 . . Swap 10 | . 6 4 . . Drop 3 | . . 1 2 . Fire 45 | . 9 21 11 4 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire 13 | . . . . 13 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -7/Recycling History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Met a group of wandering Federalists 255 | -10/Materials | Discovered new exit (range 9) 271 | -10/Materials | Identified exit to Mines 273 | -10/Materials | Entered Mines 329 | -10/Mines | Build established: Mutant 454 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 577 | -10/Mines | Discovered new exit (range 14) 609 | -10/Mines | Identified exit to Subcaves 611 | -10/Mines | Entered Subcaves 614 | -10/Subcaves | Discovered new exit (range 13) 756 | -10/Subcaves | Identified exit to Recycling 757 | -10/Subcaves | Entered Recycling 758 | -7/Recycling | Met a Zionite searching for Scraptown 808 | -7/Recycling | Core integrity fell below 50% 815 | -7/Recycling | Core integrity fell below 20% 844 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 00816_ The unstable cave ceiling collapses. 00822_ Acquired Adv. Assault Cannon. 00823_ Attempting to rewire I-36 Angel. 00823_ I-36 Angel is broken beyond repair. 00824_ Attempting to rewire I-36 Angel. 00824_ I-36 Angel is broken beyond repair. 00825_ Attempting to rewire I-36 Angel. 00825_ I-36 Angel is broken beyond repair. 00826_ Attempting to rewire I-36 Angel. 00826_ I-36 Angel is broken beyond repair. 00832_ Attempting to rewire A-02 Transporter. 00832_ A-02 Transporter rewired. 00833_ Attempting to rewire I-36 Angel. 00839_ Transporter 4a destroyed. 00839_ I-36 Angel springs to life. 00840_ B-48 Gladiator springs to life. 00841_ Attempting to rewire I-36 Angel. 00842_ Knocked back. 00842_ R-06 Scavenger collects Ion Engine. 00844_ R-06 Scavenger collects Lgt. Treads. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #?????????????#######?? ??????????????????????? | | #?????????????##########+##??????????????????????? | | #?????????????## ##### ##??????????????????????? | | ###########???## ##??????????????????????? | | ###########???## ###??????????????????????? | | ####### ##???????????????????????? | | ######## ####### ##???????????????????????? | | ######## # ##???????????????????????? | | ##????## ##???????????????????????? | | ##????##### "Y"# ##??????? ???????????????? | | ##????##### """# ##?????? ???????????????? | | ##??????## #### ##????? ##??????????????? | | ????????### ##### ###### ##??????????????? | | ????????### #####+###### ##??????????????? | | ????????? r = # ##??????????????? | | ???????? # ###Y% rii r ??????????????????? | | ??????? ######## ! # ??????????????????? | | ??????? ######### gi g# ??????????????????? | | ??????? #"?"#####a t # ??????????????????? | | ???????? #"Y"#####dhb i# ??????????????????? | | ??????? r /r i # ??????????????????? | | ??????? #########%sgu@s ##??????????????????? | | ???????? ########g ibitl ##??????????????????? | | ?????????? ???????############??????????????????? | | ???????????????????############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 229 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Power Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeAerolevSuit Manual? 0 Play Time 00:07:14 Cumulative 10.8 hours Start 2025.05.24 @ 01:18:50 End 2025.05.24 @ 01:25:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 5 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86e2a3a0-3ab5-42da-8512-d9d50387dfae