Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.28 @ 21:58:51 Player: Elattomatos Result: Destroyed by A6-L9C(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (179) 179 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 834 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 230/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (20) --- Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Wheel Improved Heat Sink Terrain Scanner Improved Terrain Scanner Seismic Detector ECM Suite EM Pulse Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Wheel Improved Heat Sink Terrain Scanner Seismic Detector ECM Suite EM Pulse Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Datajack [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 17 | 8 6 1 2 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 1 . . Treads . | . . . . Leg . | . . . . Wheel 3 | 2 1 . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 2 1 . Device 3 | 1 1 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 3 3 . 1 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 6 | . 2 . 4 Power 2 | . . . 2 Propulsion 2 | . 1 . 1 Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 3 | . 2 . 3 To Critical Strikes . | . . . . Average Backups 12 | 6 10 17 17 Power 1 | 1 1 2 1 Propulsion 4 | 3 4 6 6 Utility 2 | . 2 4 4 Weapon 2 | 1 2 4 4 Tool/Special . | . . . . Unused Backups 13 | 3 . . 10 Power 2 | 1 . . 1 Propulsion 8 | 2 . . 6 Utility 2 | . . . 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 98 100 83 Engine 13 | . 14 14 12 Wheel 26 | . 27 28 17 Device 13 | . 13 14 12 Storage 14 | . 14 14 14 Energy Gun 8 | . 4 14 14 Ballistic Gun 15 | . 17 14 12 Special Weapon 3 | . 6 . . Peak Build Rating 12 | 9 12 10 10 Average Rating 8 | 6 9 10 8 On Entrance 7 | . 9 10 10 Naked Turns . | . . . . Heaviest Build 52 | 14 51 52 52 Greatest Support 32 | 32 32 32 32 Greatest Overweight (x) 3 | 1 2 1 3 Average Overweight (x) . | . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 14 | 7 14 20 20 Most Carried 17 | 8 17 17 17 Average Carried 12 | 6 10 17 16 Final Capacity 20 | 8 20 20 20 Final Carried 17 | 8 17 17 17 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 495 | 360 135 . . Remotely . | . . . . Salvage Created 325 | 189 136 . . Parts 19 | 13 6 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 3 | . 3 . . Guns 3 | . 3 . . Classes Destroyed 4 | 2 2 . . Tunneler 6 | 6 . . . Recycler 1 | 1 . . . Watcher 1 | . 1 . . Grunt 3 | . 3 . . Best Kill Streak 3 | 3 3 . . Combat Bots Only 3 | . 3 . . Max Kills in Single Turn 1 | 1 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 64 | . 44 . 20 Missed 20 | . 15 . 5 Hits 44 | . 29 . 15 Projectile 44 | . 29 . 15 Critical Strikes 1 | . 1 . . Damage Taken 658 | . 343 . 315 Core 257 | . 90 . 167 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 48 | 22 25 . 1 Largest 2 | 2 2 . 2 Hottest 100 | 40 100 . 85 Shots Fired 85 | 44 39 . 2 Gun 74 | 44 28 . 2 Cannon . | . . . . Launcher . | . . . . Special 11 | . 11 . . Kinetic 71 | 44 26 . 1 Thermal 14 | . 13 . 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 10 8 . 3 Robot Miss Streak 2 | 2 1 . . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 53 | 30 20 . 3 Core Hits 19 | 11 8 . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 547 | 290 228 . 29 Guns 547 | 290 228 . 29 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 494 | 290 193 . 11 Thermal 53 | . 35 . 18 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 50 | . 50 . . Average Temperature 19 | . 19 . . Received Heat Transfer 192 | . 192 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 111 | . 74 . 37 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 68 | 10 68 . . Initial . | . . . . Average 5 | 1 11 . . Influence Increases 147 | 35 112 . . Destroy 0b10 Robot/C 60 | . 60 . . Destroy 0b10 Robot/NC 40 | 35 5 . . Destroy Leader 22 | . 22 . . Destroy Structure 10 | . 10 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 147 | 35 112 . . Time Decay 127 | 35 92 . . Lost Part 20 | . 20 . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 10 . 7 Peak Tracking Total 6 | . 6 . 4 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 2 | . 2 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Record 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat . | . . . . Combat 1 | . . . 1 Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1175 | 110 592 399 74 Terrain 461 | 110 351 . . Seismic 625 | . 241 381 3 ECM 89 | . . 18 71 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1426 | 306 634 399 87 Spaces Moved 696 | 206 295 140 55 Core 11 | 11 . . . Treads . | . . . . Legs . | . . . . Wheels 685 | 195 295 140 55 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 115 115 Average Speed 109 | 98 109 115 134 Slowest Speed 145 | 100 130 115 145 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 7 36 28 6 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 11 | . 11 . . Terrain Destroyed 11 | . 11 . . Melee . | . . . . Projectile 11 | . 11 . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1258 | 271 544 377 66 Wait 454 | 14 200 236 4 Move 693 | 205 294 139 55 Hop . | . . . . Pick Up 29 | 18 11 . . Fast Attach . | . . . . Attach 13 | 8 3 . 2 Detach 4 | 1 1 . 2 Swap 12 | . 9 2 1 Drop 4 | 3 1 . . Fire 48 | 22 25 . 1 Melee 1 | . . . 1 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 307 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 786 | -10/Materials | Discovered new exit (range 7) 941 | -10/Materials | Entered Mines 1022 | -10/Mines | Assembled infested the area 1027 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1321 | -10/Mines | Discovered new exit (range 9) 1340 | -10/Mines | Entered Subcaves 1351 | -10/Subcaves | Discovered new exit (range 9) 1360 | -10/Subcaves | Core integrity fell below 50% 1405 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1424 | -10/Subcaves | Core integrity fell below 20% 1427 | -10/Subcaves | Destroyed by A6-L9C(R) with Subdweller Machine Gun Last Messages --------------- 01036_ HV Slug penetrates Wall. 01311_ U-05 Engineer lays Concrete. 01321_ EXIT=FOUND 01323_ U-05 Engineer lays Concrete. 01325_ U-05 Engineer builds a Wall. 01338_ U-05 Engineer lays Concrete. 01340_ U-05 Engineer builds a Wall. LOCATION=UNKNOWN AMBIENT_HEAT=-10 GOAL=ESCAPE 01351_ EXIT=FOUND 01359_ Com. Wheel destroyed. 01402_ Ion Engine destroyed. A swath of the cavern ceiling suddenly collapses. 01419_ Assault Rifle destroyed. 01421_ Jacked 7N-04J(R)... >>parse_system Reading system data... 01425_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##???????????????????????????????????? | | ????????????#"???????????????????????????????????? | | ????????????#&##?????????????????????????????????? | | #####???????? ##????????????????????????????????? | | # ###??????# "###??????????????????????????????? | | ##????## ## #??????????????????????????????? | | #???##" " #??????????????????????????????? | | ##### ##### ##?????????????????????????????? | | ????# #????###??????????????????????? | | ????### # ######@#??????????????????????? | | ??????###### # ##;;;#??????????????????????? | | ????????# R; ###?????????????????????? | | ##???????## ## RRR;# #?????????????????????? | | #?????????## ## # # ;### "??????????????? | | ?????????# ###########? ## ??????????????? | | ?????????###????? #???? #???? ?????????????? | | # ??????????????? #???? #???????????????????? | | ?##?????????????? ????? ##???????????????????? | | ???????????????? ????? #????????????????????? | | ???????????????? ### ????? ????????????????????? | | ??????????????? #??#?##????? ????????????????????? | | ??????????????##????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InterceptSiegeModule Manual? 0 Play Time 00:21:54 Cumulative 23.2 hours Start 2025.08.28 @ 21:17:42 End 2025.08.28 @ 21:58:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 721b9cde-7c63-48e8-831b-7d35a6753c13