Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.12 @ 11:55:45 Player: Olga Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (27) 5400 Robots Destroyed (354) 1770 Value Destroyed (15385) 15385 Prototype IDs (48) 960 Alien Tech Used (2) 400 Bonus (4556) 4556 TOTAL SCORE: 31971 Bonus ------- High Alert Combat Kills 2457 Follower Combat Kills 253 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -54 Cogmind --------- Core Integrity 0/1300 Matter 258/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (2500) Ox49 Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Power Amplifier Cargo Storage Unit Advanced Signal Interpreter Experimental Armor Integrity Analyzer Graphene Brace > --- WEAPON (3) ------- Dispersion Rifle > --- INVENTORY (30) --- Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector Energy Well (350) Advanced Energy Well (500) Triangulator Improved Weapon Cycler Improved Transmission Jammer Improved Force Field Advanced Hacking Suite Dimensional Node Initializer Transdimensional Reconstructor Long-range Proton Cannon Long-range Proton Cannon Matter Neutralizer Matter Neutralizer Hardcell Cannon Core Stripper Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Cargo Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Experimental Armor Integrity Analyzer Precision Energy Filter Improved Powered Armor Advanced Force Field System Mapper Advanced System Shield > --- WEAPON ----------- Dispersion Rifle Advanced Plasma Rifle Matter Neutralizer > --- INVENTORY -------- Particle Reactor Particle Reactor Improved Heavy Treads Advanced Heavy Treads Advanced Energy Well Advanced Sensor Array Improved Weapon Cycler Improved Transmission Jammer Hardened Medium Armor Plating Improved Focal Shield Improved Thermal Shield Force Field Advanced Hacking Suite Dimensional Node Initializer Transdimensional Reconstructor Cooled Plasma Rifle Cooled Plasma Rifle Dispersion Rifle Long-range Proton Cannon Long-range Proton Cannon Compact HERF Cannon Matter Neutralizer Vortex Cannon Vortex Cannon Hardcell Cannon RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 166] Favorites ----------- Power Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Advanced Treads Leg Flexi-carbon Leg Wheel Wheel Utility Advanced Targeting Computer Device Force Field Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Improved Medium Armor Plating Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Core Stripper Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . 2 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . Power 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Utility 9 | . . 2 2 . . . . . . . . . . 2 . . . . . . 1 . . . . 2 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 473 | 3 10 32 24 45 4 11 . 22 49 13 8 21 7 35 9 17 8 10 2 10 16 1 3 5 6 83 19 Power 38 | 1 3 6 3 . . . . 2 4 2 . . . 4 2 . . . . . 2 . . . 1 5 3 Engine 16 | 1 3 6 3 . . . . 2 1 . . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Reactor 19 | . . . . . . . . . 3 2 . . . 1 2 . . . . . 2 . . . 1 5 3 Propulsion 72 | 2 1 11 4 7 1 2 . 5 17 . . 1 . 9 2 3 . . . . 1 . . . . 5 1 Treads 36 | . . 5 2 7 1 2 . 5 2 . . . . . 2 3 . . . . 1 . . . . 5 1 Leg 25 | . . . . . . . . . 15 . . 1 . 9 . . . . . . . . . . . . . Wheel 11 | 2 1 6 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 188 | . 3 7 7 16 3 3 . 5 14 9 3 11 5 8 5 13 8 5 2 . 10 1 2 2 4 37 5 Device 120 | . . . 3 10 2 1 . 2 8 5 1 9 3 8 3 10 4 4 2 . 8 1 1 1 3 27 4 Storage 8 | . 2 . . 1 . . . . 1 . . 1 . . . 1 . . . . . . . . . 1 1 Processor 16 | . 1 1 3 2 . . . . 2 . 1 . . . 1 1 1 . . . 2 . . . . 1 . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Protection 42 | . . 6 1 3 1 2 . 3 3 4 1 1 2 . 1 1 3 1 . . . . 1 1 1 6 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 175 | . 3 8 10 22 . 6 . 10 14 2 5 9 2 14 . 1 . 5 . 10 3 . 1 3 1 36 10 Energy Gun 97 | . 1 . 7 14 . 1 . 5 11 1 4 9 1 10 . 1 . 4 . 4 1 . 1 2 . 15 5 Energy Cannon 38 | . . 2 2 5 . 2 . 2 1 1 . . . 1 . . . 1 . 3 2 . . 1 . 11 4 Ballistic Gun 9 | . 2 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Launcher 13 | . . . 1 2 . 3 . 3 2 . 1 . . . . . . . . . . . . . . 1 . Special Weapon 14 | . . . . . . . . . . . . . 1 3 . . . . . 3 . . . . 1 6 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 2 4 5 . . . . 3 . . 1 1 . . . . . 1 1 4 . . 1 . 4 1 Corrupted Parts 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . System Corruption 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 5 . Parts Lost 71 | . 2 7 1 3 1 3 . 8 7 3 1 . . 2 . . . . . . . . . . 1 17 15 Power 15 | . 1 2 . . . . . 1 . 2 . . . 1 . . . . . . . . . . . 4 4 Propulsion 21 | . 1 3 1 2 1 2 . 2 4 . . . . . . . . . . . . . . . . 2 3 Utility 24 | . . 1 . 1 . 1 . 3 2 1 . . . 1 . . . . . . . . . . 1 9 4 Weapon 11 | . . 1 . . . . . 2 1 . 1 . . . . . . . . . . . . . . 2 4 Highest Loss Streak 15 | . 1 4 1 3 1 1 . 5 2 2 1 . . 2 . . . . . . . . . . 1 10 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 97 95 100 99 100 99 76 98 96 99 99 99 99 99 89 87 81 82 81 81 77 78 78 63 78 80 67 Engine 2 | . 11 9 9 7 7 7 7 6 4 . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . 8 12 13 13 13 8 9 11 11 11 11 11 10 10 10 10 10 10 11 Treads 10 | . . 10 1 22 23 23 23 22 7 . . . . . 9 11 11 11 11 11 10 10 10 10 10 8 7 Leg 6 | . . . . . . . . . 15 26 26 26 26 22 2 . . . . . . . . . . . . Wheel 1 | . 27 9 16 . . . . . . . . . . . . . . . . . . . . . . . . Device 15 | . . . 9 14 13 13 15 9 15 17 15 13 13 24 21 16 16 17 16 17 14 18 20 19 17 17 21 Storage 6 | . 14 11 9 7 7 7 7 7 6 6 6 5 6 5 5 5 5 5 5 5 5 5 5 5 5 4 5 Processor 14 | . 13 22 26 15 15 15 15 15 14 13 13 13 13 11 14 16 11 11 11 11 14 15 15 15 15 13 9 Protection 5 | . . 10 9 7 8 8 7 11 2 2 3 5 5 3 3 4 5 5 5 5 5 2 . 1 2 2 3 Energy Gun 14 | . 15 3 13 14 15 14 . 21 19 18 19 19 16 16 17 16 17 13 11 14 12 10 10 . 6 6 2 Energy Cannon 2 | . . 6 3 6 7 6 . . . . . . . . . . . 2 5 . 2 5 5 . 5 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 263 | 14 46 60 64 81 83 83 65 77 97 97 91 90 90 93 104 202 204 209 209 209 230 229 230 231 241 263 235 Greatest Support 149 | 20 20 40 40 66 66 72 66 72 100 80 80 89 89 89 149 140 140 140 140 140 140 140 140 140 140 145 145 Greatest Overweight (x) 5 | . 2 5 2 1 1 1 . 1 1 1 1 1 1 4 . 1 1 1 1 1 3 1 1 1 1 3 1 Average Overweight (x) . | . . 2 1 1 1 1 . 1 . 1 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 30 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 23 | 8 13 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 Most Carried 30 | 6 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 30 30 30 30 30 30 30 30 30 30 26 Average Carried 22 | 6 10 15 19 19 19 18 19 16 19 19 19 19 19 19 19 19 26 29 29 29 29 29 30 29 29 28 20 Final Capacity 30 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 30 30 30 30 30 30 30 30 30 30 30 Final Carried 30 | 6 13 20 20 20 20 17 20 15 18 20 19 20 20 19 20 22 30 30 29 30 30 30 30 30 30 11 19 Class Distribution -------------------- 28% | Gunner 18% | Tank 14% | Hauler-Tank 9% | Generator-Gunner 8% | Mutant 4% | Generator-Mutant 4% | Skirmisher 3% | Generator-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Tank | -5/Proximity Caves Gunner | -5/Factory Scavenger-Tank | -5/Waste Skirmisher | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Tank | -5/Warlord Hauler-Tank | -4/Proximity Caves Generator-Gunner | -4/Factory Generator-Gunner | -4/Upper Caves Generator-Gunner | -4/Upper Caves Generator-Mutant | -4/Zhirov Generator-Mutant | -3/Proximity Caves Generator-Tank | -3/Research Generator-Mutant | -3/Quarantine Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Matter Collected 6312 | 200 152 531 306 563 123 232 . 402 605 189 136 103 184 346 90 169 59 122 20 100 162 54 40 . 154 1086 184 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15428 | . 236 1111 827 1922 173 371 . 330 1614 517 369 . 412 903 . 742 . 138 . 597 161 99 53 . 291 3822 740 Parts 599 | . 14 59 38 85 5 13 . 12 56 17 10 . 8 28 . 15 . 9 . 30 9 6 3 . 3 149 30 Haulers Intercepted 16 | . 2 3 2 3 . . . . 1 . . . . . . 2 . . . . . . . . . 3 . Recyclers Shooed 10 | . . 6 . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 214 | . . . . . 4 7 . 20 . 9 5 2 3 . . . . 9 114 29 . 6 3 . 3 . . Prevented 29 | . . . . . . . . . . 7 2 . . . . . . 2 18 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 300 | . 8 19 11 28 3 13 . 10 33 10 11 . 9 19 . 10 . 2 . 19 3 4 1 . 5 71 11 Guns 139 | . 8 15 8 11 2 2 . 5 21 8 6 . . 7 . 10 . 2 . 11 2 3 1 . 1 11 5 Cannons 63 | . . 2 3 9 1 1 . . 2 . 1 . . . . . . . . 2 1 1 . . 3 35 2 AOE 66 | . . . . 3 . 9 . 4 5 . 4 . 6 8 . . . . . 5 . . . . 1 21 . Classes Destroyed 24 | . 3 6 3 1 1 . . 1 2 1 . . . 1 . . . . . . . . . . . 5 . Worker 12 | . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 8 . Builder 8 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . 5 . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 3 2 3 . . . . 1 . . . . . . 2 . . . . . . . . . 3 . Recycler 11 | . . 4 . 3 . . . . . . . . . 2 . . . . . . . . . . . 2 . Mechanic 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 11 | . . 2 2 4 . . . . 2 . . . . . . . . . . . . . . . . 1 . Swarmer 102 | . 6 8 . 3 . 7 . 4 8 3 8 . . 8 . 4 . . . 14 . 4 . . . 22 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 105 | . 2 7 7 13 . 6 . 4 8 3 3 . 7 1 . 5 . . . 4 . . . . 3 26 6 Brawler 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Duelist 3 | . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 22 | . . 3 2 5 . . . . 4 1 . . 1 1 . . . . . . 1 . . . . 4 . Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Hunter 20 | . . . 2 2 2 . . . 2 2 . . . 5 . . . 1 . . . . . . . 4 . Programmer 28 | . . . . 4 1 . . . 7 . . . 1 4 . 1 . . . . 2 . 1 . . 7 . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Behemoth 5 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . 1 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Samaritan 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 3 6 3 4 2 4 . 4 5 4 4 . 4 6 . 5 . 1 . 5 3 4 1 . 4 14 4 Combat Bots Only 10 | . 3 4 3 4 2 4 . 4 5 4 4 . 4 5 . 5 . 1 . 5 3 4 1 . 4 10 4 Max Kills in Single Turn 5 | . 1 1 2 2 1 4 . 3 4 2 2 . 3 4 . 2 . 1 . 4 1 1 1 . 1 5 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . Exploded 5 | . . . . 2 . 4 . 3 3 . 2 . 3 4 . . . . . 3 . . . . 1 5 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Damage Taken 19586 | . 321 1197 570 2276 365 678 . 886 1913 713 166 . 376 527 . 174 . 71 9 406 101 76 38 . 622 5269 2832 Core 2661 | . 61 294 126 308 21 44 . 123 110 58 30 . 45 79 . 15 . . . 4 7 6 9 . 19 743 559 Absorbed by Shields 6948 | . . . . . . . . . 990 545 179 . 89 473 . 187 . 74 10 383 106 78 40 . 644 2730 420 Redirected to Shielding 118 | . . . . . . . . . . . 17 . 64 37 . . . . . . . . . . . . . Regen/Repaired (Parts) 1475 | . . 80 . 283 . . . . 51 . . 707 . . . 354 . . . . . . . . . . . Core Remaining (%) 70 | 100 75 26 77 . . . . 29 . . . . 71 . . . . . . 90 . . . . 96 . . Volleys Fired 763 | . 38 102 45 87 14 15 . 20 69 23 13 . 12 31 . 28 . 9 . 23 8 4 3 . 19 143 57 Largest 3 | . 2 2 2 3 3 3 . 3 3 3 3 . 3 3 . 3 . 3 . 3 3 3 2 . 3 3 3 Hottest 287 | . 100 136 136 202 187 187 . 187 221 159 159 . 72 113 . 72 . 243 . 186 274 274 186 . 281 287 217 Shots Fired 1802 | . 76 204 90 224 44 29 . 50 204 66 36 . 25 87 . 76 . 15 . 54 20 12 7 . 49 369 65 Gun 1308 | . 76 175 60 143 28 19 . 44 191 59 30 . 21 84 . 76 . 14 . 47 14 8 3 . 29 152 35 Cannon 439 | . . 29 30 77 16 5 . 1 11 7 4 . . . . . . 1 . . 6 4 4 . 17 197 30 Launcher 18 | . . . . 4 . 5 . 5 2 . 2 . . . . . . . . . . . . . . . . Special 37 | . . . . . . . . . . . . . 4 3 . . . . . 7 . . . . 3 20 . Kinetic 180 | . 32 116 10 . . . . . . . . . . . . . . . . . . . . . . 22 . Thermal 1409 | . 44 88 80 212 44 24 . 45 196 52 26 . 21 81 . 76 . 14 . 47 20 12 7 . 46 233 41 Explosive 51 | . . . . . . 5 . 5 2 . 2 . 4 3 . . . . . 7 . . . . 3 20 . Electromagnetic 132 | . . . . 12 . . . . 6 14 8 . . 3 . . . 1 . . . . . . . 65 23 Entropic 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . 29 1 Robot Hit Streak 32 | . 13 22 16 28 19 23 . 32 21 8 8 . 15 16 . 17 . 6 . 9 10 5 2 . 24 27 16 Robot Miss Streak 5 | . 2 4 5 5 1 1 . 1 5 3 2 . 1 3 . 2 . 1 . 4 1 2 2 . 1 4 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 14 | . . 1 1 . . . . 1 3 2 1 . . 1 . 1 . . . 3 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . 1 1 1 1 . . 1 . 1 . . . 1 . . . . . . . Capacitor 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Shots Hit Robots 1209 | . 53 142 66 146 34 25 . 41 138 39 25 . 22 55 . 52 . 7 . 26 14 5 3 . 42 233 41 Core Hits 627 | . 14 51 32 62 8 30 . 26 86 14 17 . 13 28 . 21 . 5 . 27 7 4 2 . 15 147 18 Critical Kills 8 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . 5 . Critical Parts Destroyed 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 . Critical Strikes 103 | . 4 7 6 8 2 2 . 3 10 5 . . 1 7 . 8 . . . 8 1 . . . 4 27 . Burn 72 | . 4 4 6 8 2 2 . 3 10 5 . . 1 6 . 8 . . . 5 1 . . . . 7 . Meltdown 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 16 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 12 . Sever 8 | . . . . . . . . . . . . . . 1 . . . . . 3 . . . . 1 3 . Sunder 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42245 | . 578 1757 1188 2999 715 1187 . 1336 3916 970 898 . 1520 2863 . 1289 . 301 . 1732 468 140 105 . 1531 15128 1624 Guns 19687 | . 578 1307 808 1987 428 322 . 669 3187 870 545 . 489 1446 . 1289 . 263 . 591 258 105 60 . 702 2933 850 Cannons 9805 | . . 450 380 819 287 110 . . 137 100 82 . . . . . . 38 . . 210 35 45 . 459 5879 774 Explosions 11624 | . . . . 193 . 724 . 667 578 . 271 . 916 1316 . . . . . 967 . . . . 294 5698 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 68 | . . . . . . 31 . . 14 . . . . . . . . . . . . . . . . 23 . Kinetic 1795 | . 217 769 100 . . . . . . . . . . . . . . . . . . . . . . 709 . Thermal 23395 | . 361 988 1088 2770 715 432 . 669 3256 796 505 . 489 1350 . 1289 . 263 . 591 468 140 105 . 1161 4926 1033 Explosive 11215 | . . . . . . 724 . 667 578 . 271 . 916 1316 . . . . . 967 . . . . 294 5482 . Electromagnetic 3156 | . . . . 229 . . . . 68 174 122 . . 96 . . . 38 . . . . . . . 1838 591 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1061 | . . . . . . . . . . . . . 115 101 . . . . . 174 . . . . 76 595 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1555 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1555 . Highest Corruption 18 | . . 2 . 4 5 5 5 5 8 8 8 8 2 1 . . . . . . 4 3 3 3 3 14 18 Average Corruption 5 | . . 2 . 3 4 5 5 5 6 8 8 6 1 1 . . . . . . 2 3 3 3 3 7 17 Corruption Purged 7 | . . . . . . . . . . . . . . 2 . . . . . . 5 . . . . . . Corruption Blocked 16 | . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . Effects 442 | . . 1 . 66 31 17 3 17 90 32 22 3 1 1 . . . . . . 6 16 11 7 16 77 25 Message Errors 107 | . . 1 . 14 8 1 1 4 26 9 8 . . . . . . . . . 2 2 . 1 5 18 7 Matter Fused 110 | . . . . 18 12 4 . 4 14 10 3 1 . 1 . . . . . . 2 4 3 2 6 21 5 Heat Flow Errors 64 | . . . . 17 1 6 . 1 14 4 1 . 1 . . . . . . . . 3 3 3 2 7 1 Energy Discharges 38 | . . . . 7 . . . 2 6 3 3 1 . . . . . . . . 2 2 3 1 1 6 1 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 45 | . . . . 3 3 2 1 1 13 1 3 . . . . . . . . . . 4 1 . 1 10 2 Data Loss (major) 22 | . . . . 4 2 1 1 3 1 . 2 1 . . . . . . . . . 1 . . . 4 2 Misfires 28 | . . . . 3 3 1 . 1 9 3 1 . . . . . . . . . . . 1 . 1 3 2 Alerts 9 | . . . . . 1 1 . . 3 1 1 . . . . . . . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 17 | . . . . . 1 1 . 1 3 1 . . . . . . . . . . . . . . . 6 4 Overload Shots 26 | . . . . . . . . . . . . . . 1 . 4 . 9 . . 2 . . . . . 10 Effects 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 828 | . . 13 6 55 11 . . 33 32 . . . 31 18 . . . . . . 24 . . . . 584 21 Projectiles 646 | . . 13 6 55 11 . . . 16 . . . . 15 . . . . . . 24 . . . . 485 21 Explosions 182 | . . . . . . . . 33 16 . . . 31 3 . . . . . . . . . . . 99 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 670 | . . . . 20 . 165 . 111 147 . . . . . . . . . . . . . . . . 227 . Shots 21 | . . . . 1 . 7 . 4 6 . . . . . . . . . . . . . . . . 3 . Rammed 9 | . . . . . . 6 . . 1 . . . . . . . . . . . . . . . . 2 . Targets Rammed 9 | . . . . . . 6 . . 1 . . . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 503 | . 234 313 57 336 312 478 . 315 351 283 298 . 154 39 . . . 193 . 185 432 192 108 171 198 503 241 Average Temperature 98 | . 88 52 13 103 129 152 . 109 96 78 98 . 81 12 . . . 83 . 61 184 105 46 76 112 138 63 Received Heat Transfer 3158 | . 117 237 189 651 . 234 . 150 176 101 44 . 100 24 . 53 . 12 4 36 4 . . . 115 515 396 Effects 19 | . . . . 4 . 2 . 1 1 3 . . . . . . . . . . 1 . . . . 7 . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Interference 10 | . . . . 4 . . . . . 3 . . . . . . . . . . . . . . . 3 . Matter Decay 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Parts Fried 24 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . 13 8 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 32 | . 1 2 . 5 1 1 . 1 5 2 . . 3 4 . 1 . . . 1 . . . . . 5 . Combat Hostiles 27 | . . 2 . 5 . 1 . 1 5 2 . . 3 4 . . . . . 1 . . . . . 3 . Parts Melted 153 | . 1 5 3 21 2 4 . 4 30 4 3 . 7 18 . 12 . 3 . 3 2 1 2 . 3 23 2 Heat Transferred 47097 | . 1332 2627 2627 6064 1406 999 . 1628 6699 2100 1000 . 1050 3150 . 3400 . 427 . 1425 592 185 111 . 1443 7168 1664 Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Peak Influence 1694 | . 152 237 337 497 . . . . 526 . . . . 479 161 156 . . . . 143 . . . . 1694 1080 Initial 952 | . . 12 93 100 . . . . 37 . . . . 18 161 . . . . . 69 . . . . . 952 Average 236 | . 47 134 226 242 . . . . 154 . . . . 185 92 18 . . . . 64 . . . . 565 1034 Maximum Alert Level 5 | . . 1 1 2 . . . . 2 . . . . 2 . . . . . . . . . . . 5 3 Low Security (%) 65 | 100 100 74 36 50 . . . . 72 . . . . 67 100 100 . . . . 100 . . . . 44 . Level 1 16 | . . 25 63 27 . . . . 17 . . . . 13 . . . . . . . . . . . 4 . Level 2 11 | . . . . 22 . . . . 10 . . . . 19 . . . . . . . . . . . 19 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 100 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 53 | . . 1 1 13 . . . . 13 . . . . 6 . 2 . . . . 2 . . . . 14 1 Investigation 7 | . . . 1 2 . . . . 1 . . . . 3 . . . . . . . . . . . . . Extermination 20 | . . . . 6 . . . . 6 . . . . 2 . 1 . . . . 2 . . . . 3 . Reinforcement 17 | . . 1 . 4 . . . . 6 . . . . . . 1 . . . . . . . . . 5 . Assault 6 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 3 1 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . 4 1 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Haulers Reinforced 4 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Distress Signals 24 | . . 5 4 . . . . . 5 . . . . 3 . . . . . . 1 . . . . 6 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 428 | . 16 32 24 37 3 13 . 14 57 10 9 . 9 29 . 13 . 2 12 20 5 4 1 . 5 97 16 Peak Tracking Total 14 | . 4 6 5 4 3 4 . 4 5 4 4 . 4 7 . 5 . 1 13 5 3 4 1 . 4 14 9 Tactical Retreats 20 | . 1 2 . 2 . . . . 4 . . . . 2 . 1 . . . 1 . . . . . 6 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Traps Triggered 22 | . 2 2 2 4 . . . . 5 . . . . 5 . 2 . . . . . . . . . . . Indirectly 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 21 | . . . . . . . . . 1 . . . . . . . . 1 19 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Disabled 24 | . . . . 6 . . . . 4 . . . . 3 . 2 . 1 . . . . . . . 7 1 Max in Single Turn 2 | . . . . 1 . . . . 1 . . . . 1 . 1 . 1 . . . . . . . 2 1 Garrison Access 8 | . . . . 2 . . . . 1 . . . . 1 . 2 . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Machines Accessed 76 | . 9 2 5 13 . . 4 . 5 1 1 1 . 8 . 6 3 1 1 . 3 . 1 7 . 5 . Terminals 31 | . 7 . 5 7 . . . . 3 . . . . 2 . 1 . . . . 2 . 1 . . 3 . Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Stations 8 | . . 1 . 2 . . . . 1 . . . . 1 . 2 . . . . . . . . . 1 . Recycling Units 8 | . 2 1 . 2 . . . . . . . . . 2 . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 7 | . . . . 2 . . . . 1 . . . . 1 . 2 . . . . . . . . . 1 . Total Hacks 241 | . 32 6 14 33 . . 32 . 12 1 1 4 . 18 . 9 7 1 1 . 8 . 1 46 . 15 . Successful 173 | . 19 6 6 18 . . 32 . 7 1 1 4 . 5 . 8 7 1 1 . 6 . 1 46 . 4 . Failed 67 | . 13 . 7 15 . . . . 5 . . . . 13 . 1 . . . . 2 . . . . 11 . Catastrophic 12 | . . . 1 4 . . . . 2 . . . . 4 . . . . . . . . . . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 26 1 11 7 . . . . 6 . . . . 4 . 1 . . 1 . 4 . . . . . . Terminals 88 | . 27 . 14 16 . . . . 8 . . . . 4 . 1 . . . . 6 . 1 . . 11 . Fabricators 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Repair Stations 30 | . . 4 . 8 . . . . 3 . . . . 8 . 5 . . . . . . . . . 2 . Recycling Units 14 | . 5 2 . 4 . . . . . . . . . 2 . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access 11 | . . . . 5 . . . . 1 . . . . 1 . 2 . . . . . . . . . 2 . Terminal Hacks 119 | . 8 . 4 4 . . 32 . 3 1 1 4 . . . 1 7 1 1 . 2 . 1 46 . 3 . Record 53 | . . . . . . . 11 . . . . . . . . . 5 1 . . . . 1 34 . 1 . Part Schematic 23 | . . . . 1 . . 13 . . . . 4 . . . . . . . . 1 . . 4 . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 2 . 3 . . . . . 1 . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 7 | . . . . . . . 3 . . . . . . . . . . . . . . . . 4 . . . Open Door 6 | . . . . . . . . . . 1 1 . . . . . 2 . 1 . . . . . . 1 . Branch Access Points 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . 2 . . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . Hauler Manifests 4 | . 2 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 19 | . . 3 . 7 . . . . 2 . . . . 3 . 4 . . . . . . . . . . . Scan Component 12 | . . 2 . 4 . . . . 1 . . . . 3 . 2 . . . . . . . . . . . Repair 7 | . . 1 . 3 . . . . 1 . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 9 | . 2 2 . 2 . . . . . . . . . 2 . 1 . . . . . . . . . . . Report Inventory 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 7 | . 2 1 . 2 . . . . . . . . . 2 . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access Hacks 4 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . Seal Access 4 | . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . Unauthorized Hacks 20 | . 9 1 2 5 . . . . 1 . . . . . . . . . . . 2 . . . . . . Terminals 15 | . 9 . 2 1 . . . . 1 . . . . . . . . . . . 2 . . . . . . Track 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Botnet 6 | . 2 . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanics 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Jam 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 7 2 5 11 . . . . 3 . . . . 7 . 3 . . . . 2 . . . . 3 . Full Trace Events 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . 1 . . 13 . . . . 4 . . . . . . . . 1 . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . 1 . 3 . . . . 1 . . . . . . 2 . . . . . . . . . . . Time 310 | . . 26 . 130 . . . . 70 . . . . . . 84 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 36 | . 13 9 . 4 . . . . . . . . . 10 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Machine Destruction 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total Allies 10 | . 2 . . 3 . . . 1 . . . . . . . 3 . . . . 1 . . . . . . Largest Group 3 | . 2 2 . 3 . . . 1 . . . . . . . 3 . . . . 1 . . . . . . Highest-Rated Group 96 | . 20 20 . 93 . . . 96 . . . . . . . 93 . . . . 26 . . . . . . Highest-Rated Ally 96 | . 10 10 . 31 . . . 96 . . . . . . . 31 . . . . 26 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 67 | . . . . 34 . . . 14 . . . . . . . 19 . . . . . . . . . . . Total Damage 1152 | . . . . 527 . . . 431 . . . . . . . 194 . . . . . . . . . . . Kills 10 | . . . . 2 . . . 4 . . . . . . . 4 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Robot Analysis Total 10 | . 2 . 3 . . . . . 1 . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 10 | . . . . . 2 . . . . . 2 . 1 . . . 2 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Turns Passed 34794 | 5 1031 1069 1045 4479 1010 587 124 1075 3544 1044 583 2990 480 1588 698 1858 1272 1299 1302 999 848 806 544 432 695 2986 401 Spaces Moved 15526 | 1 867 429 643 1747 423 223 85 416 1537 481 270 1652 289 829 428 849 519 526 530 377 296 330 220 175 259 1019 106 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9239 | . . 91 22 1747 423 223 85 416 653 . . . . . 373 849 519 526 530 377 296 330 220 175 259 1019 106 Legs 4460 | . . . . . . . . . 884 481 270 1652 289 829 55 . . . . . . . . . . . . Wheels 1827 | 1 867 338 621 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 80 | 80 80 110 115 225 225 225 145 225 152 190 190 120 120 120 120 160 240 240 240 240 240 240 240 240 240 225 225 Average Speed 194 | 80 93 153 119 225 225 226 145 225 191 190 190 176 144 166 154 164 240 240 240 240 240 240 240 240 240 228 246 Slowest Speed 400 | 80 110 320 240 225 225 230 145 230 232 190 190 190 190 400 160 240 240 240 240 240 400 240 240 240 240 385 247 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 2 95 42 46 48 73 61 73 65 37 62 56 88 47 25 97 15 74 79 77 38 5 44 47 62 53 28 13 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 10 | . . . . . 1 . 1 . . . . 2 . . . . 1 1 . 1 . . . 3 . . . Known Exits Taken 14 | . . . . 1 . . . . 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 1 1 . 1 . 1 1 . . . . . . . . . . . . . . Scrap Searched 19 | . . . . . 2 . . 1 . 1 3 2 2 . . . 1 2 . 1 . 2 1 . 1 . . Spaces Dug 11 | . . . . 2 . . . . . . . . . . . 4 . 2 . . 2 . . . . 1 . Terrain Destroyed 707 | . . . . 4 3 151 . 98 18 . 40 . 67 29 . 4 . 5 . 100 2 5 1 . 11 166 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 65 | . . . . 2 3 1 . . . . . . 1 . . 4 . 5 . 2 2 5 1 . 4 32 3 AOE 642 | . . . . 2 . 150 . 98 18 . 40 . 66 29 . . . . . 98 . . . . 7 134 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Total 18747 | 3 1025 667 854 2141 451 262 87 510 1986 558 310 1729 331 977 470 1250 548 546 567 427 414 336 230 188 294 1375 211 Wait 1369 | . 81 58 68 195 5 8 . 39 261 31 16 . 18 62 . 325 . . 17 2 84 . 4 . 7 74 14 Move 15500 | . 866 428 642 1746 422 222 84 415 1536 480 269 1651 288 829 427 848 518 525 529 376 295 329 219 174 258 1018 106 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 295 | . 17 24 35 28 4 . . 8 32 8 1 31 2 10 13 20 11 1 8 8 6 1 . 2 2 19 4 Fast Attach 132 | . 2 8 7 13 . . . . 11 . 2 7 2 14 2 12 5 . 1 2 3 . 1 5 . 28 7 Attach 102 | . 2 7 4 8 1 3 . 15 8 3 1 5 . 4 1 1 1 . 1 1 3 . . . 1 24 8 Detach 39 | . . . 1 1 . . 3 4 1 . 1 4 . . 4 3 4 . . . . . . . . 2 11 Swap 240 | 3 6 17 13 24 3 8 . 7 30 10 5 9 5 17 6 4 2 10 . 7 10 1 2 1 5 31 4 Drop 297 | . 13 23 39 38 2 . . 2 37 3 2 22 4 10 17 9 7 1 11 8 5 1 1 6 2 34 . Fire 763 | . 38 102 45 87 14 15 . 20 69 23 13 . 12 31 . 28 . 9 . 23 8 4 3 . 19 143 57 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . . . . 6 . . 1 . . . . . . . . . . . . . . . . 2 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: [*Res] / *Qua) -3/Quarantine History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 11) 319 | -10/Materials | Build established: Mutant 617 | -10/Materials | Discovered new exit (range 15) 784 | -10/Materials | Discovered new exit (range 12) 990 | -10/Materials | Discovered new exit (range 12) 1037 | -10/Materials | Entered another Materials area 1037 | -9/Materials | Accompanied by 2 allies 1037 | -9/Materials | Evolved 2 slots: Utility x2 1135 | -9/Materials | Lost 4 parts (1p2n1u) 1233 | -9/Materials | Core integrity fell below 50% 1384 | -9/Materials | Discovered new exit (range 7) 1733 | -9/Materials | Repaired Lgt. Armor Plating 1784 | -9/Materials | Discovered new exit (range 8) 1920 | -9/Materials | Build established: Scavenger-Mutant 2073 | -9/Materials | Discovered new exit (range 13) 2106 | -9/Materials | Entered another Materials area 2106 | -8/Materials | Evolved 2 slots: Utility x2 2741 | -8/Materials | Discovered new exit (range 18) 2988 | -8/Materials | Central database locked down 3128 | -8/Materials | Build established: Mutant 3151 | -8/Materials | Entered Factory 3151 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3419 | -7/Factory | Discovered new exit (range 16) 3447 | -7/Factory | Build established: Gunner 3927 | -7/Factory | Discovered new exit (range 9) 5068 | -7/Factory | Lost 3 parts (2n1u) 5213 | -7/Factory | Repaired Adv. Treads 5246 | -7/Factory | Repaired Cooling System 5308 | -7/Factory | Repaired Prc. Beam Rifle 5361 | -7/Factory | Allied Derelicts emerged from ambush trap array 6813 | -7/Factory | Found Prototype Launcher 6813 | -7/Factory | Identified Rocket Array 6824 | -7/Factory | Found Rocket Array 6832 | -7/Factory | Found Rocket Array 7598 | -7/Factory | First assault squad dispatched 7630 | -7/Factory | Identified exit to Lower Caves 7630 | -7/Factory | Entered Lower Caves 7833 | -7/Lower Caves | Learned Factory terminal intel 8453 | -7/Lower Caves | Learned location of Extension (-6) 8622 | -7/Lower Caves | Discovered new exit (range 9) 8640 | -7/Lower Caves | Entered another Lower Caves area 9012 | -7/Lower Caves | Core integrity fell below 50% 9213 | -7/Lower Caves | Discovered new exit (range 7) 9227 | -7/Lower Caves | Entered Data Miner 9229 | -7/Data Miner | Discovered new exit (range 6) 9251 | -7/Data Miner | Met Data Miner 9286 | -7/Data Miner | Learned location of Section 7 (-3) 9286 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9316 | -7/Data Miner | Received God Mode back door access code from Data Miner 9351 | -7/Data Miner | Entered Proximity Caves 9595 | -6/Proximity Caves | Escorted by Enhanced Grunt 9743 | -6/Proximity Caves | Spotted B-75 Beast 9763 | -6/Proximity Caves | Destroyed B-75 Beast 9898 | -6/Proximity Caves | Build established: Tank 10338 | -6/Proximity Caves | Discovered new exit (range 17) 10423 | -6/Proximity Caves | Lost 5 parts (1p1n2u1w) 10426 | -6/Proximity Caves | Entered Factory 10426 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 10427 | -6/Factory | Loaded intel: 28 terminal locations 10508 | -6/Factory | Discovered new exit (range 19) 10850 | -6/Factory | Assembled infested ambush trap array 10876 | -6/Factory | Incoming assault squad redirected 11248 | -6/Factory | Repaired Rocket Array 11498 | -6/Factory | Cargo convoy interrupted 11552 | -6/Factory | Build established: Gunner 12132 | -6/Factory | Spotted B-75 Beast 13266 | -6/Factory | Identified exit to Lower Caves 13266 | -6/Factory | Identified exit to Extension 13970 | -6/Factory | Entered Lower Caves 14253 | -6/Lower Caves | Encountered a Warlord checkpoint 14520 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14860 | -6/Lower Caves | Discovered new exit (range 12) 15014 | -6/Lower Caves | Entered another Lower Caves area 15113 | -6/Lower Caves | Discovered new exit (range 22) 15214 | -6/Lower Caves | Build established: Tank 15228 | -6/Lower Caves | Encountered a Warlord checkpoint 15350 | -6/Lower Caves | Learned Factory emergency access door positions 15353 | -6/Lower Caves | Identified exit to Zion 15597 | -6/Lower Caves | Entered Zion 15643 | -6/Zion | System corruption cleaned by Quarantine Array 15803 | -6/Zion | Given the Hacking Drone Bay 15803 | -6/Zion | Found Prototype Device 15817 | -6/Zion | Discovered new exit (range 9) 15986 | -6/Zion | Received a hallucinogenic algorithm 16054 | -6/Zion | System corruption cleaned by Quarantine Array 16557 | -6/Zion | Identified Hacking Drone Bay 17655 | -6/Zion | Found Rocket Array 17910 | -6/Zion | Found Prototype Special Weapon 17913 | -6/Zion | Found Prototype Special Weapon 17916 | -6/Zion | Found Prototype Special Weapon 17918 | -6/Zion | Found Prototype Special Weapon 18021 | -6/Zion | Visited the Megawrench Repair Shop 18028 | -6/Zion | Megawrench repaired 12 parts 18587 | -6/Zion | Entered Proximity Caves 18587 | -5/Proximity Caves | Identified RU-N14's Throwing Claymores (x4) 18612 | -5/Proximity Caves | Learned Factory security intel 18845 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19050 | -5/Proximity Caves | Discovered new exit (range 9) 19067 | -5/Proximity Caves | Entered Factory 19067 | -5/Factory | Evolved 2 slots: Utility x2 19273 | -5/Factory | Incoming assault squad redirected 19582 | -5/Factory | Discovered new exit (range 10) 19635 | -5/Factory | Build established: Gunner 20167 | -5/Factory | Spotted B-75 Beast 20363 | -5/Factory | Build established: Tank 20378 | -5/Factory | Incoming investigation squad redirected 20638 | -5/Factory | Incoming investigation squad redirected 20655 | -5/Factory | Sucked down chute 20655 | -5/Factory | Entered Waste 20655 | -5/Waste | The area was eerily silent 21003 | -5/Waste | Build established: Scavenger-Tank 21132 | -5/Waste | Discovered new exit (range 13) 21352 | -5/Waste | Identified exit to Factory 21353 | -5/Waste | Entered Factory 21620 | -5/Factory | Identified exit to Upper Caves 21668 | -5/Factory | Allied Derelicts emerged from ambush trap array 21692 | -5/Factory | Build established: Tank 21894 | -5/Factory | Repaired Hvy. Treads 22567 | -5/Factory | Build established: Skirmisher 22969 | -5/Factory | Repaired Hvy. Treads 23211 | -5/Factory | Entered Upper Caves 23221 | -5/Upper Caves | Learned 4 Factory zone layouts 23294 | -5/Upper Caves | Learned Research garrison access intel 23294 | -5/Upper Caves | Learned Research terminal intel 23294 | -5/Upper Caves | Learned Research trap positions 23359 | -5/Upper Caves | Build established: Hauler-Tank 23378 | -5/Upper Caves | Learned Factory interactive machine intel 24461 | -5/Upper Caves | Discovered new exit (range 10) 24480 | -5/Upper Caves | Identified exit to Upper Caves 24483 | -5/Upper Caves | Entered another Upper Caves area 24606 | -5/Upper Caves | Discovered new exit (range 5) 24615 | -5/Upper Caves | Identified exit to Factory 24649 | -5/Upper Caves | Found Alien Artifact 24691 | -5/Upper Caves | Learned location of 1 exit from Factory 24701 | -5/Upper Caves | Spotted B-75 Beast 24845 | -5/Upper Caves | Destroyed B-75 Beast 25751 | -5/Upper Caves | Discovered new exit (range 13) 25779 | -5/Upper Caves | Identified exit to Warlord 25782 | -5/Upper Caves | Entered Warlord 26210 | -5/Warlord | Visited the Vortex Lab 26217 | -5/Warlord | Warlord's base attacked by MAIN.C 26229 | -5/Warlord | Found Prototype Energy Cannon 26232 | -5/Warlord | Found Prototype Energy Cannon 26567 | -5/Warlord | Warlord forces counterattacked 26658 | -5/Warlord | Met Warlord 26687 | -5/Warlord | Opened Warlord's prototype stash 26699 | -5/Warlord | Found Prototype Reactor 26704 | -5/Warlord | Found Prototype Processor 26715 | -5/Warlord | Found Prototype Hackware 26742 | -5/Warlord | Found Prototype Processor 26892 | -5/Warlord | Warlord base infiltrated, sounded retreat 26913 | -5/Warlord | Spotted Striker 27017 | -5/Warlord | Spotted Executioner 27017 | -5/Warlord | Spotted Striker 27024 | -5/Warlord | Spotted Striker 27058 | -5/Warlord | Discovered new exit (range 13) 27082 | -5/Warlord | Identified exit to Proximity Caves 27084 | -5/Warlord | Entered Proximity Caves 27108 | -4/Proximity Caves | Spotted B-86 Titan 27116 | -4/Proximity Caves | Destroyed B-86 Titan 27146 | -4/Proximity Caves | Identified Vortex Cannon (x2) 27831 | -4/Proximity Caves | Learned location of Quarantine (-3) 28010 | -4/Proximity Caves | Discovered exit to Factory (range 10) 28083 | -4/Proximity Caves | Entered Factory 28083 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 28084 | -4/Factory | Identified exit to Research 28085 | -4/Factory | Identified exit to Upper Caves 28087 | -4/Factory | Loaded intel: 52 interactive machine locations 28087 | -4/Factory | Identified Vortex Chain Reactor 28128 | -4/Factory | Identified Dimensional Node Initializer 28128 | -4/Factory | Identified System Mapper 28128 | -4/Factory | Identified Exp. Targeting Computer 28129 | -4/Factory | Identified Exp. Armor Integrity Analyzer 28437 | -4/Factory | Build established: Generator-Gunner 28931 | -4/Factory | Entered Upper Caves 29727 | -4/Upper Caves | Discovered new exit (range 5) 29735 | -4/Upper Caves | Identified exit to Upper Caves 29737 | -4/Upper Caves | Entered another Upper Caves area 30262 | -4/Upper Caves | Discovered new exit (range 9) 30279 | -4/Upper Caves | Identified exit to Zhirov 30281 | -4/Upper Caves | Entered Zhirov 30281 | -4/Zhirov | Discovered new exit (range 3) 30326 | -4/Zhirov | Met Zhirov 30379 | -4/Zhirov | Learned location of Testing (-2) 30379 | -4/Zhirov | Learned location of Command (-1) 30425 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30473 | -4/Zhirov | Found Alien Artifact 30473 | -4/Zhirov | Identified Integrated Reactor 30473 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 30557 | -4/Zhirov | Found Alien Artifact 30608 | -4/Zhirov | Build established: Generator-Mutant 30711 | -4/Zhirov | Identified exit to Proximity Caves 30713 | -4/Zhirov | Entered Proximity Caves 30750 | -3/Proximity Caves | Spotted B-86 Titan 30769 | -3/Proximity Caves | Destroyed B-86 Titan 31394 | -3/Proximity Caves | Discovered exit to Research (range 7) 31408 | -3/Proximity Caves | Entered Research 31408 | -3/Research | Evolved 2 slots: Utility x2 31409 | -3/Research | Loaded intel: 102 trap records 31410 | -3/Research | Loaded intel: 22 terminal locations 31411 | -3/Research | Loaded intel: 4 garrison access locations 31936 | -3/Research | Build established: Generator-Gunner 32336 | -3/Research | Found Unknown Protection 32336 | -3/Research | Identified Imp. Powered Armor 32650 | -3/Research | Discovered new exit (range 9) 32715 | -3/Research | Incoming assault squad redirected 32791 | -3/Research | Incoming assault squad redirected 32887 | -3/Research | Spotted B-86 Titan 32917 | -3/Research | Destroyed B-86 Titan 32938 | -3/Research | Destroyed 7 combat bots 33158 | -3/Research | First assault squad dispatched 33179 | -3/Research | Incoming assault squad redirected 33316 | -3/Research | Build established: Generator-Tank 33644 | -3/Research | Destroyed 8 combat bots 34066 | -3/Research | Garrison activated, responded to threat 34097 | -3/Research | Cargo convoy interrupted 34097 | -3/Research | Spotted Executioner 34097 | -3/Research | Spotted Striker 34097 | -3/Research | Spotted Executioner 34103 | -3/Research | System corruption reached 10% 34111 | -3/Research | Destroyed Striker 34126 | -3/Research | Core integrity fell below 50% 34127 | -3/Research | Destroyed Executioner 34138 | -3/Research | Destroyed Executioner 34166 | -3/Research | Lost 10 parts (3p2n3u2w) 34169 | -3/Research | Destroyed 10 combat bots 34179 | -3/Research | Incoming assault squad redirected 34254 | -3/Research | Lost 4 parts (1p3u) 34377 | -3/Research | Discovered new exit (range 9) 34391 | -3/Research | Identified exit to Quarantine 34394 | -3/Research | Entered Quarantine 34409 | -3/Quarantine | Found Alien Impact Weapon 34409 | -3/Quarantine | Identified Core Stripper 34492 | -3/Quarantine | Found Unknown Device 34492 | -3/Quarantine | Identified Quantum Capacitor 34644 | -3/Quarantine | First assault squad dispatched 34660 | -3/Quarantine | Incoming assault squad redirected 34766 | -3/Quarantine | Core integrity fell below 20% 34795 | -3/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 34755_ S-43 Plague destroyed. 34757_ System corrupted: Adv. Plasma Rifle failed to cycle. 34762_ Adv. Plasma Rifle destroyed. 34762_ Adv. Heat Sink destroyed. 34764_ K-01 Serf collects debris. 34764_ System corrupted: Com. HERF Cannon failed to cycle. 34766_ G-67 Veteran shuts down. 34767_ K-01 Serf collects debris. 34772_ XZPF9YVMGKRYT& XRQB1M|GHFO/ZSTDWJ< 34775_ K-01 Serf collects debris. 34782_ G-67 Veteran system terminally corrupted. 34784_ K-01 Serf collects debris. 34786_ Lgt. Quantum Reactor destroyed. 34787_ S-43 Plague system terminally corrupted. 34787_ Unknown Flight Unit fried. 34788_ K-01 Serf collects debris. 34789_ HI9 HPRXAH=ROD1J&HCRINYDGCK2/ 34789_ Com. HERF Cannon destroyed. 34791_ K-01 Serf collects debris. [Achievement: Collector] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????###########??????????????????????????????????? | | ##### #?###################??????????????? | | # """ #?# =# #??????????????? | | # "T" #?#""" # """ #??????????????? | | %# " " #?#""" # """ #??????????????? | | = """ #?#""" # """ #??????????????? | | # """ #?# + #??????????????? | | # """ #?#""" = # """ #??????????????? | | # #?#""" # """ #??????????????? | | ### #######?#""" # """ #??????????????? | | =#?###???????# # #??????????????? | | [ #################+######;#############+??????? | | %@[!!!=[i ^ ?????? | | ***!!%!!%%=[^ ?????? | | !%*k!!!==g ^^ ?????? | | =[= =%=!%*%[![ ^ ?????? | | #######%[%##################+############# ??????? | | ??????#*=[#???????????????? % ? ????????????????? | | ??????# #????????????????"S""? #???????????????? | | ??????#####???????????????"" """?#???????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????""""""" ????????????????? | | ?????????????????????????""""""" +???????????????? | | ???????????????????????????""""??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 100 Energy Generation 85 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 9 Armor Coverage 625 Resistance: KI 25 Resistance: TH 30 Resistance: EM 20 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Adv. Plasma Cannon | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Particle Charger | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Beamcaster | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Quantum Reactor | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Core Stripper Achievements -------------- Collector Challenges ------------ None Game ------ Seed LongswordTacticalMallet Manual? 0 Play Time 07:10:18 Cumulative 254.8 hours Start 2022.05.11 @ 16:24:54 End 2022.05.12 @ 11:55:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 339 Rogue 336 Adventurer 0 Explorer 3 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 75 Achievement% 61 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a36df56f-889a-4f7f-891a-3d4676e0b71c