Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 20:02:07 Player: petrodigitator Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (72) 360 Value Destroyed (1981) 1981 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (613) 613 TOTAL SCORE: 6694 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 565 Entered DSFs 500 Friendly Fire -485 Cogmind --------- Core Integrity 0/850 Matter 22/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Cesium-ion Thruster > --- UTILITY (8) ------ Triangulator System Guard > --- WEAPON (3) ------- Great Maul > --- INVENTORY (5) ---- Angular Momentum Engine Improved Medium Armor Plating Drone Bay (2/2) Power Sword Peak State ------------ > --- POWER ------------ Hybrid Fission Core Hybrid Fission Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Compact Battery Signal Interpreter Experimental Targeting Computer Core Analyzer Kinecellerator Improved Medium Armor Plating Layered Light Armor Plating Remote Force Field > --- WEAPON ----------- Antimatter Cannon Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Backup Power III Improved Carbon-fiber Leg Cooled Airjet Reaction Control System Backup Laser III [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Hybrid Fission Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Hover Unit Cooled Airjet Flight Unit Xenon Bombardment Thruster Utility Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Antimatter Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . . . 2 Power 1 | . . . . 1 . . . . Propulsion . | . . . . . . . . . Utility 6 | . . 2 2 1 . . . 1 Weapon 1 | . . . . . . . . 1 Parts Attached 121 | 7 8 20 19 18 6 3 12 28 Power 15 | 1 . 3 3 2 . . 3 3 Engine 10 | 1 . 3 2 . . . 1 3 Core 5 | . . . 1 2 . . 2 . Reactor . | . . . . . . . . . Propulsion 29 | 2 . 6 3 6 3 . 4 5 Treads 2 | . . . . . . . 2 . Leg 18 | 2 . 6 3 2 3 . 2 . Wheel . | . . . . . . . . . Hover 5 | . . . . 1 . . . 4 Flight 4 | . . . . 3 . . . 1 Utility 41 | 2 1 4 10 6 1 1 3 13 Device 15 | 1 . 1 3 5 . . 1 4 Storage 11 | 1 . 1 2 1 . . 1 5 Processor 11 | . 1 2 4 . 1 . 1 2 Hackware . | . . . . . . . . . Protection 4 | . . . 1 . . 1 . 2 Artifact . | . . . . . . . . . Weapon 36 | 2 7 7 3 4 2 2 2 7 Energy Gun 12 | 2 1 5 . 2 1 . . 1 Energy Cannon 7 | . 2 1 1 . . 2 . 1 Ballistic Gun 2 | . . . . 1 . . . 1 Ballistic Cannon 4 | . . . . . 1 . 2 1 Launcher 7 | . 4 1 1 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 Slashing Weapon 2 | . . . 1 . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . 2 1 . 1 3 Parts Lost 31 | . . . 9 6 . . . 16 Power 5 | . . . . 2 . . . 3 Propulsion 6 | . . . 1 1 . . . 4 Utility 15 | . . . 4 2 . . . 9 Weapon 5 | . . . 4 1 . . . . Highest Loss Streak 9 | . . . 6 3 . . . 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 82 | . 99 99 84 59 67 89 90 73 Engine 7 | . 14 11 8 . 7 15 12 2 Core 3 | . . . . 6 . . 2 7 Treads 2 | . . . . . . . 6 7 Leg 12 | . 28 22 17 8 6 15 8 . Hover 1 | . . . . 1 . . . 5 Device 9 | . 1 5 9 17 15 15 12 10 Storage 10 | . 14 16 17 8 7 7 3 5 Processor 14 | . 12 21 14 7 8 15 20 13 Protection 2 | . . . 4 . . 6 7 5 Energy Gun 6 | . 13 18 6 1 9 1 . . Energy Cannon 2 | . 10 2 2 . . 9 3 . Ballistic Cannon 3 | . . . . . 2 1 11 10 Naked Turns 6 | . . . . . . . . 6 Heaviest Build 64 | 14 16 19 27 28 19 29 44 64 Greatest Support 56 | 20 20 20 28 28 30 30 56 56 Greatest Overweight (x) 4 | . . . . 4 . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 5 5 5 5 Average Capacity 6 | 7 8 8 9 8 5 5 5 5 Most Carried 10 | 4 8 8 8 10 5 5 5 5 Average Carried 5 | 2 7 7 5 6 4 4 4 4 Final Capacity 10 | 8 8 8 10 5 5 5 5 5 Final Carried 8 | 4 8 8 7 5 4 5 5 4 Class Distribution -------------------- 43% | Scavenger-Mutant 42% | Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Matter Collected 1894 | 270 33 340 230 96 210 . 229 486 Remotely . | . . . . . . . . . Salvage Created 2285 | 164 77 466 421 96 314 . 81 666 Parts 124 | 14 13 34 16 3 3 . 3 38 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 2 | 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Combat Hostiles Destroyed 43 | . 6 13 11 2 1 . 1 9 Melee 2 | . . . . . . . . 2 Guns 12 | . . 8 2 2 . . . . Cannons 10 | . . 2 1 . . . 1 6 AOE 13 | . 6 1 6 . . . . . Classes Destroyed 18 | 2 2 4 4 1 1 . 1 3 Worker 6 | . . 1 . . . . . 5 Builder 5 | . . . 1 . . . . 4 Tunneler 4 | 4 . . . . . . . . Hauler 1 | . . . . . . . . 1 Recycler 3 | 1 . . . . . . . 2 Mechanic 1 | . . . 1 . . . . . Operator 1 | . . . 1 . . . . . Watcher 6 | . 3 1 . . . . . 2 Swarmer 14 | . 6 4 3 . . . . 1 Grunt 13 | . . 5 7 . . . . 1 Brawler 2 | . . 1 . . . . . 1 Duelist 2 | . . . 1 . . . . 1 Protector 1 | . . . . . . . . 1 Sentry 3 | . . 3 . . . . . . Hunter 2 | . . . . . . . 1 1 Programmer 4 | . . . . 2 . . . 2 Heavy 1 | . . . . . . . . 1 Compactor 1 | . . . . . 1 . . . Wasp 1 | . . . . . . . . 1 Thug 1 | . . . . . . . . 1 Best Kill Streak 7 | 2 4 4 5 1 1 . 1 7 Combat Bots Only 4 | . 3 3 3 1 1 . 1 4 Max Kills in Single Turn 3 | 1 2 2 3 1 1 . 1 3 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 1 2 . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Hostile Shots Fired 439 | . 19 60 82 38 . . 23 217 Missed 137 | . 8 18 26 13 . . 9 63 Damage Taken 5021 | . 95 528 948 406 14 . 187 2843 Core 1337 | . 11 152 129 136 14 . 38 857 Absorbed by Shields 134 | . . . . . . . . 134 Redirected to Shielding 4 | . . . 4 . . . . . Regen/Repaired (Parts) 11 | . . . . . . . . 11 Core Remaining (%) 81 | 100 95 62 76 . . . 73 . Volleys Fired 193 | 10 8 40 48 30 8 . 4 45 Largest 3 | 2 2 2 2 1 2 . 2 3 Hottest 138 | 90 110 112 112 69 109 . 138 120 Shots Fired 322 | 20 10 78 60 30 16 . 9 99 Gun 167 | 20 2 57 32 30 16 . . 10 Cannon 140 | . 2 20 20 . . . 9 89 Launcher 15 | . 6 1 8 . . . . . Special . | . . . . . . . . . Kinetic 112 | . . . . 20 . . 3 89 Thermal 169 | 20 4 77 32 10 16 . . 10 Explosive 15 | . 6 1 8 . . . . . Electromagnetic 26 | . . . 20 . . . 6 . Robot Hit Streak 15 | 3 5 13 15 8 5 . 4 14 Robot Miss Streak 7 | 2 . 7 4 2 2 . 3 3 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 194 | 11 2 38 37 20 12 . 4 70 Core Hits 105 | 6 13 19 27 5 1 . 3 31 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 5 | . . . . . . . . 5 Critical Strikes 14 | 2 . 3 3 . . . . 6 Burn 7 | 2 . 2 3 . . . . . Meltdown 1 | . . 1 . . . . . . Blast 1 | . . . . . . . . 1 Smash 5 | . . . . . . . . 5 Melee Attacks 18 | . . . . . . . . 18 Impact 16 | . . . . . . . . 16 Slashing 2 | . . . . . . . . 2 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6534 | 136 457 643 1219 468 217 . 147 3247 Guns 1732 | 136 25 459 391 468 217 . . 36 Cannons 3198 | . . 139 264 . . . 147 2648 Explosions 1113 | . 432 45 564 . . . . 72 Melee 480 | . . . . . . . . 480 Ramming 11 | . . . . . . . . 11 Kinetic 2999 | . . . . 316 . . 35 2648 Thermal 1555 | 136 25 598 391 152 217 . . 36 Explosive 1041 | . 432 45 564 . . . . . Electromagnetic 448 | . . . 264 . . . 112 72 Impact 480 | . . . . . . . . 480 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . 1 . 13 13 13 13 . Average Corruption 7 | . . 1 . 10 13 13 13 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 36 | . . 7 . 8 9 5 7 . Message Errors 5 | . . 1 . 2 2 . . . Matter Fused 13 | . . 3 . 2 3 1 4 . Heat Flow Errors 1 | . . 1 . . . . . . Energy Discharges 3 | . . . . 1 1 1 . . Parts Fused 1 | . . . . . . . 1 . Data Loss (minor) 6 | . . . . 1 2 2 1 . Data Loss (major) 3 | . . . . 2 . 1 . . Misfires 1 | . . . . . . . 1 . Alerts 2 | . . 1 . . 1 . . . Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 503 | . 28 . 56 . . . . 419 Projectiles 154 | . . . . . . . . 154 Explosions 91 | . 28 . 56 . . . . 7 Melee 258 | . . . . . . . . 258 Knockbacks 22 | . . . . . . . 1 21 Impact 3 | . . . . . . . . 3 Kinetic 17 | . . . . . . . 1 16 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 270 | . 2 48 81 . . . . 139 Shots 9 | . 1 1 3 . . . . 4 Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 512 | 60 48 325 203 40 64 . 126 512 Average Temperature 105 | 29 27 115 76 18 28 . 77 155 Received Heat Transfer 1099 | . . 159 477 . . . 21 442 Effects 16 | . . 1 . . . . . 15 Energy Bleed 3 | . . 1 . . . . . 2 Interference 1 | . . . . . . . . 1 Matter Decay 2 | . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 8 | . . . . . . . . 8 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Fried 2 | . . . 2 . . . . . Impact Corruptions 9 | . . . . . . . . 9 Robots Melted 4 | . . 2 1 . 1 . . . Combat Hostiles 4 | . . 2 1 . 1 . . . Parts Melted 16 | 1 . 6 6 2 1 . . . Heat Transferred 4343 | 495 74 1665 1221 259 518 . . 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Peak Influence 469 | 25 166 431 469 133 69 44 341 412 Initial 178 | . 16 37 161 133 26 39 30 178 Average 192 | 12 44 262 274 107 43 39 282 281 Maximum Alert Level 2 | . . 2 2 . . . 1 2 Low Security (%) 50 | 100 100 22 43 100 100 100 12 11 Level 1 46 | . . 76 33 . . . 87 88 Level 2 2 | . . 1 22 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 17 | . . 2 2 2 . . 2 9 Investigation 1 | . . . . . . . . 1 Extermination 3 | . . . . 1 . . . 2 Reinforcement 10 | . . 2 2 1 . . 2 3 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Distress Signals 5 | . . 2 1 . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 96 | . 10 18 19 7 6 . 8 28 Peak Tracking Total 8 | . 4 5 4 3 2 . 3 8 Tactical Retreats 9 | . 1 2 1 . . . . 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Traps Triggered 4 | . . 1 . 1 . . . 2 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Machines Disabled 19 | . . 5 1 . . . 1 12 Max in Single Turn 7 | . . 3 1 . . . . 7 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Machines Accessed 4 | . . 1 1 . . 1 . 1 Terminals 3 | . . 1 1 . . 1 . . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 10 | . . 5 3 . . 1 . 1 Successful 5 | . . 1 2 . . 1 . 1 Failed 5 | . . 4 1 . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 9 | . . 5 3 . . 1 . . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . 1 2 . . 1 . . Open DSF 1 | . . . . . . 1 . . Registered Prototypes 1 | . . . 1 . . . . . Zone Layout 2 | . . 1 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 2 | . . 1 . . . . . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 95 | . . . . . . . . 95 Total Part Build Rating 10 | . . . . . . . . 10 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . Programmers 3 | . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Total Allies 20 | . . . . . 20 . . . Largest Group 20 | . . . . . 20 11 11 7 Highest-Rated Group 496 | . . . . . 496 312 312 190 Highest-Rated Ally 35 | . . . . . 35 35 35 35 Total Orders . | . . . . . . . . . Ally Attacks 234 | . . . . . 143 . 59 32 Total Damage 7713 | . . . . . 4916 . 1366 1431 Kills 29 | . . . . . 13 . 7 9 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Turns Passed 4229 | 179 499 783 445 533 250 161 232 1147 Spaces Moved 2828 | 115 338 434 229 492 210 128 128 754 Core 28 | 5 . . . 1 . . . 22 Treads 243 | . . . . . . . 53 190 Legs 1569 | 110 338 434 229 193 62 128 75 . Wheels . | . . . . . . . . . Hover 636 | . . . . 95 . . . 541 Flight 352 | . . . . 203 148 . . 1 Fastest Speed 35 | 50 120 120 120 37 37 120 120 35 Average Speed 102 | 116 120 120 120 77 61 120 137 94 Slowest Speed 250 | 120 120 120 120 250 120 120 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 6 54 38 15 9 93 4 56 17 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . 1 1 . . 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 23 | . 9 . 10 . . . . 4 Terrain Destroyed 163 | . 38 21 71 . . . 2 31 Melee 4 | . . . . . . . . 4 Projectile 21 | . . . . . . . 2 19 AOE 138 | . 38 21 71 . . . . 8 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Total 3833 | 136 421 617 339 615 317 135 179 1074 Wait 540 | . 56 101 26 51 84 3 18 201 Move 2820 | 114 337 433 228 491 209 127 127 754 Hop . | . . . . . . . . . Pick Up 50 | 5 5 7 9 9 1 . 4 10 Fast Attach 53 | 6 5 2 4 7 3 3 7 16 Attach 35 | 1 . 2 10 9 1 . 1 11 Detach 16 | . 1 1 1 5 2 1 . 5 Swap 33 | . 3 16 5 2 2 . 4 1 Drop 73 | . 6 15 8 10 7 1 14 12 Fire 193 | 10 8 40 48 30 8 . 4 45 Melee 18 | . . . . . . . . 18 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis 1 | . . . . 1 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 180 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 619 | -10/Materials | Discovered new exit (range 6) 679 | -10/Materials | Entered another Materials area 679 | -9/Materials | Evolved 2 slots: Utility x2 1113 | -9/Materials | Build established: Scavenger-Mutant 1396 | -9/Materials | Discovered new exit (range 18) 1415 | -9/Materials | Identified exit to Materials 1462 | -9/Materials | Entered another Materials area 1462 | -8/Materials | Evolved 2 slots: Utility x2 1628 | -8/Materials | Lost 6 parts (1n4u1w) 1864 | -8/Materials | Discovered new exit (range 13) 1906 | -8/Materials | Identified exit to Factory 1907 | -8/Materials | Entered Factory 1907 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2240 | -7/Factory | Lost 3 parts (1p1n1u) 2266 | -7/Factory | System corruption reached 10% 2375 | -7/Factory | Lost 3 parts (1p1u1w) 2440 | -7/Factory | Sucked down chute 2440 | -7/Factory | Entered Waste 2441 | -7/Waste | Met a frightened Derelict 2500 | -7/Waste | Warlord forces began an assault 2529 | -7/Waste | Spotted C-40 Crusher 2534 | -7/Waste | Spotted C-40 Crusher 2539 | -7/Waste | Allies destroyed C-40 Crusher 2542 | -7/Waste | Build established: Mutant 2543 | -7/Waste | Allies destroyed C-40 Crusher 2560 | -7/Waste | Spotted C-40 Crusher 2563 | -7/Waste | Destroyed C-40 Crusher 2571 | -7/Waste | Spotted C-40 Crusher 2574 | -7/Waste | Lost 3 allies 2583 | -7/Waste | Allies destroyed C-40 Crusher 2584 | -7/Waste | Spotted C-40 Crusher 2584 | -7/Waste | Spotted C-40 Crusher 2588 | -7/Waste | Allies destroyed C-40 Crusher 2592 | -7/Waste | Allies destroyed C-40 Crusher 2623 | -7/Waste | Lost 6 allies 2638 | -7/Waste | Discovered new exit (range 12) 2645 | -7/Waste | Found Prototype Processor 2645 | -7/Waste | Identified Exp. Targeting Computer 2683 | -7/Waste | Identified exit to Factory 2690 | -7/Waste | Entered Factory 2690 | -7/Factory | Accompanied by 11 allies 2849 | -7/Factory | Identified exit to DSF 2851 | -7/Factory | Entered DSF 2851 | -7/DSF | Accompanied by 11 allies 2865 | -7/DSF | Additional patrols routed to DSF 2878 | -7/DSF | Discovered new exit (range 16) 2914 | -7/DSF | Lost 3 allies 2976 | -7/DSF | Build established: Scavenger-Mutant 3008 | -7/DSF | Sterilization system engaged 3028 | -7/DSF | Ambient heat levels rising (+10) 3043 | -7/DSF | Ambient heat levels rising (+10) 3058 | -7/DSF | Ambient heat levels rising (+10) 3073 | -7/DSF | Ambient heat levels rising (+10) 3077 | -7/DSF | Identified exit to Factory 3083 | -7/DSF | Entered Factory 3083 | -6/Factory | Accompanied by 7 allies 3083 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3479 | -6/Factory | Build established: Scavenger-Gunner 3544 | -6/Factory | Garrison activated, responded to threat 3715 | -6/Factory | Released all parts (7) 3729 | -6/Factory | Lost 3 allies 3762 | -6/Factory | Core integrity fell below 50% 3776 | -6/Factory | Lost 9 parts (2p1n6u) 4015 | -6/Factory | Build established: Mutant 4057 | -6/Factory | Fabricated Angular Momentum Engine (x2) 4059 | -6/Factory | Cargo convoy interrupted 4210 | -6/Factory | Core integrity fell below 20% 4230 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04208_ U-05 Engineer lays Concrete. 04209_ K-01 Serf collects debris. 04211_ U-05 Engineer lays Concrete. 04211_ Com. Battery destroyed. 04212_ U-05 Engineer lays Concrete. 04213_ Imp. Gravmag System destroyed. 04216_ Acquired Cesium-ion Thruster. 04218_ Dropped Shock Maul. 04219_ Dropped Com. Battery. 04221_ Extracted 2 energy. 04221_ U-05 Engineer lays Concrete. 04224_ Extracted 2 energy. 04224_ U-05 Engineer lays Concrete. 04224_ Slug penetrates Wall. 04225_ U-05 Engineer lays Concrete. 04227_ Extracted 2 energy. 04227_ U-05 Engineer lays Concrete. 04229_ S-27 Virus destroyed. 04229_ U-05 Engineer lays Concrete. 04230_ Extracted 2 energy. 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""" """ #] | | ????????????????? # | | ?????????????????######### #= | | ?????????????????????????# # | | ?????????????????????????## % + | | ??????????????????????????# u u # | | ??????????????????????????### """T"""## # | | ????????????????????????????############# # | | ????????????????????????????????????????# #### | | ????????????????????????????????????????# #??? | | ????????????????????????????????????????# #??? | | ????????????????????????????????????????# #??? | | ????????????????????????????????????????# #??? | | ????????????????????????????????????????# #??? | | ????????????????????????????????????????# #??? | | ?????????????????????????############???# #??? | | ?????????????????????????# ! #???# #??? | | ?????????????????????????# #??## ^#??? | | ?????????????????????????# #?### ^^#??? | | ?????????????????????????# """ """ #?# # #??? | | ?????????????????????????# """ """ #??## #?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 1900 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Cloak Strength 2 Corruption Containment 8 Armor Coverage 375 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Angular Momentum Engine | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Backstab We Are Legion Challenges ------------ None Game ------ Seed TitaniumThiefNeutralizer Manual? 0 Play Time 01:38:16 Cumulative 48.7 hours Start 2024.05.10 @ 18:04:11 End 2024.05.10 @ 20:02:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 27 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31ff94fe-4c26-4a0c-8f5f-8cf1c2252faf