Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.14 @ 15:17:03 Player: Enathri Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (48) 240 Value Destroyed (1474) 1474 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5174 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 700/700 Matter 418/500 Energy 440/440 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ Heat Sink High-capacity Matter Pod Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (3) ------- Improved Grenade Launcher > --- INVENTORY (5) ---- Nuclear Core Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Heat Sink High-capacity Matter Pod Modified TNC Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Improved Medium Laser Particle Cannon Rocket Launcher Scythe [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility Heat Sink Device Heat Sink Storage High-capacity Matter Pod Processor Advanced Targeting Computer Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power 1 | . . . . . . . . 1 Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . . . 2 . Weapon 1 | . . . . . . . . 1 Parts Attached 49 | 8 3 . 12 3 2 1 18 2 Power 7 | 1 . . 2 . . . 3 1 Engine 5 | 1 . . 2 . . . 1 1 Core 2 | . . . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 9 | 2 . . 4 . . . 3 . Treads 6 | . . . 3 . . . 3 . Leg . | . . . . . . . . . Wheel 3 | 2 . . 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 2 1 . 2 2 2 . 5 1 Device 3 | 1 . . . 1 . . 1 . Storage 3 | 1 1 . . . 1 . . . Processor 3 | . . . . . 1 . 2 . Hackware . | . . . . . . . . . Protection 6 | . . . 2 1 . . 2 1 Artifact . | . . . . . . . . . Weapon 18 | 3 2 . 4 1 . 1 7 . Energy Gun 6 | 1 . . 2 . . . 3 . Energy Cannon 2 | . . . 1 1 . . . . Ballistic Gun 3 | 2 . . . . . 1 . . Ballistic Cannon 2 | . . . . . . . 2 . Launcher 4 | . 1 . 1 . . . 2 . Special Weapon 1 | . 1 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . . . Corrupted Parts 2 | . . . . . . . 2 . System Corruption 15 | . . . . . . . 15 . Parts Lost 13 | . . . . 2 . . 11 . Power 1 | . . . . . . . 1 . Propulsion 4 | . . . . . . . 4 . Utility 4 | . . . . 2 . . 2 . Weapon 4 | . . . . . . . 4 . Highest Loss Streak 7 | . . . . 1 . . 7 . To Critical Strikes . | . . . . . . . . . Average Backups 4 | 3 7 8 5 4 5 5 4 2 Power 1 | . 2 2 2 2 2 1 1 1 Propulsion . | 1 3 3 . . . . . . Utility . | . . 1 . . . . . . Weapon 2 | 1 2 2 1 2 3 3 3 1 Tool/Special . | . . . . . . . . . Unused Backups 12 | 1 . . 7 . . 2 1 1 Power 4 | 1 . . 3 . . . . . Propulsion 3 | . . . 3 . . . . . Utility . | . . . . . . . . . Weapon 5 | . . . 1 . . 2 1 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 99 99 100 100 83 66 Engine 8 | . 14 14 11 11 11 11 1 15 Core 2 | . . . . . . . 7 . Treads 25 | . . . 31 33 33 33 14 15 Wheel 1 | . 28 28 1 . . . . . Device 7 | . 4 . . . 11 11 9 7 Storage 10 | . 24 28 12 11 11 11 9 7 Processor 5 | . . . . . 1 11 12 7 Protection 11 | . . . 21 20 9 . 11 4 Energy Gun 7 | . . . 8 11 11 . 4 . Energy Cannon 6 | . . . 5 11 11 11 1 . Ballistic Gun 2 | . 18 14 2 . . 2 4 . Ballistic Cannon 1 | . . . . . . . 5 . Launcher 2 | . 8 14 6 . . 7 1 7 Peak Build Rating 34 | 7 7 7 23 23 25 27 34 18 Average Rating 21 | 5 7 7 19 21 20 25 25 17 On Entrance 14 | . 7 7 7 23 20 25 27 13 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 36 | 13 15 15 19 19 20 20 36 35 Greatest Support 66 | 20 20 20 66 66 66 66 66 40 Greatest Overweight (x) 1 | . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 Average Capacity 5 | 7 8 8 5 5 5 5 5 5 Most Carried 8 | 7 8 8 7 5 5 5 5 2 Average Carried 4 | 3 7 8 5 4 5 4 4 2 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 Final Carried 8 | 7 8 8 5 5 5 5 3 2 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1297 | 314 . . 242 134 10 130 467 . Remotely . | . . . . . . . . . Salvage Created 1671 | 127 . . 406 265 . 105 768 . Parts 93 | 6 . . 19 14 . 12 42 . Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 2 | . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 35 | . . . 8 4 . 8 15 . Guns 10 | . . . 2 . . . 8 . Cannons 9 | . . . 3 4 . . 2 . AOE 15 | . . . 3 . . 8 4 . Classes Destroyed 13 | 2 . . 6 1 . 2 2 . Worker 3 | . . . 1 1 . . 1 . Builder 2 | . . . . 1 . . 1 . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . 1 . . . . . Recycler 4 | 1 . . . 1 . . 2 . Watcher 2 | . . . 1 . . . 1 . Swarmer 7 | . . . . . . 4 3 . Grunt 12 | . . . 3 3 . 3 3 . Brawler 2 | . . . 1 1 . . . . Sentry 9 | . . . 4 . . . 5 . Specialist 2 | . . . . . . . 2 . Hunter 2 | . . . . . . 1 1 . Heavy 1 | . . . . . . . 1 . Best Kill Streak 4 | 1 . . 4 2 . 4 4 . Combat Bots Only 4 | . . . 2 2 . 4 3 . Max Kills in Single Turn 3 | 1 . . 3 1 . 3 3 . Gunslinging . | . . . . . . . . . Exploded 3 | . . . 1 . . 3 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 222 | . . . 21 33 . 21 147 . Missed 79 | . . . 9 10 . 6 54 . Hits 143 | . . . 12 23 . 15 93 . Projectile 143 | . . . 12 23 . 15 93 . Critical Strikes 4 | . . . 1 1 . . 2 . Damage Taken 2490 | . . . 234 313 . 213 1730 . Core 481 | . . . 36 42 . 66 337 . Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 219 | . . . 94 125 . . . . Core Remaining (%) 75 | 100 . 100 . . . 64 38 . Volleys Fired 113 | 7 1 . 16 22 . 10 57 . Largest 2 | 2 2 . 2 2 . 2 2 . Hottest 124 | 60 120 . 124 124 . 101 113 . Shots Fired 224 | 14 2 . 30 44 . 20 114 . Gun 115 | 14 1 . 14 22 . . 64 . Cannon 70 | . . . 8 22 . 10 30 . Launcher 38 | . . . 8 . . 10 20 . Special 1 | . 1 . . . . . . . Kinetic 56 | 8 1 . . . . . 47 . Thermal 91 | . 1 . 14 44 . 10 22 . Explosive 24 | . . . 8 . . 10 6 . Electromagnetic 53 | 6 . . 8 . . . 39 . Robot Hit Streak 12 | 9 . . 8 5 . 5 12 . Robot Miss Streak 6 | 1 . . 3 3 . 1 6 . Penetration Max 1 | . . . . . . . 1 . Secondary Targets . | . . . . . . . . . Shots Hit Robots 153 | 10 . . 18 28 . 12 85 . Core Hits 83 | 3 . . 13 8 . 12 47 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . Burn 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4108 | 127 . . 620 527 . 961 1873 . Guns 1335 | 127 . . 103 222 . . 883 . Cannons 980 | . . . 141 305 . 104 430 . Explosions 1774 | . . . 376 . . 857 541 . Melee . | . . . . . . . . . Ramming 19 | . . . . . . . 19 . Kinetic 816 | 73 . . . . . . 743 . Thermal 1232 | . . . 228 527 . 147 330 . Explosive 1305 | . . . 323 . . 814 168 . Electromagnetic 736 | 54 . . 69 . . . 613 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . . . . 15 . Average Corruption 13 | . . . . . . . 13 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 70 | . . . 10 1 . 45 14 . Projectiles 22 | . . . . 1 . 19 2 . Explosions 48 | . . . 10 . . 26 12 . Melee . | . . . . . . . . . Knockbacks 11 | . . . . . . . 11 . Impact . | . . . . . . . . . Kinetic 10 | . . . . . . . 10 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 242 | . . . 68 . . . 174 . Shots 8 | . . . 3 . . . 5 . Rammed 1 | . . . . . . . 1 . Targets Rammed 1 | . . . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 461 | . 20 . 207 461 . 120 117 . Average Temperature 81 | . 12 . 45 155 . 49 36 . Received Heat Transfer 639 | . . . 69 192 . 99 279 . Effects 4 | . . . . 4 . . . . Shutdowns 1 | . . . . 1 . . . . Energy Bleed 1 | . . . . 1 . . . . Short Circuit 1 | . . . . 1 . . . . Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 6 | . . . . . . . 6 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . Heat Transferred 2322 | . . . 383 1036 . 235 668 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 195 | 5 6 . 195 72 . 193 185 49 Initial 72 | . . . . 72 . . 59 49 Average 71 | . 2 . 99 30 . 127 83 35 Influence Increases 1277 | 10 11 . 297 115 . 273 571 . Destroy 0b10 Robot/C 700 | . . . 160 80 . 160 300 . Destroy 0b10 Robot/NC 65 | 10 . . 15 15 . . 25 . Destroy Leader 206 | . . . 54 20 . 30 102 . Successful Hack 36 | . 10 . 9 . . . 17 . Disable Machine 75 | . . . 15 . . 15 45 . Destroy Structure 165 | . 1 . 44 . . 68 52 . Lose Combat Pursuer 30 | . . . . . . . 30 . Influence Decreases 1258 | 10 11 . 112 290 10 120 614 91 Entered New Map 278 | . . . . 113 10 . 94 61 Time Decay 850 | 10 11 . 112 157 . 120 410 30 Lost Part 130 | . . . . 20 . . 110 . Squads Dispatched 4 | . . . . . . . 4 . Investigation 1 | . . . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 3 | . . . . . . . 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 4 | . . . 1 . . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 45 | . . . 10 4 . 8 23 . Peak Tracking Total 6 | . . . 3 2 . 4 6 . Tactical Retreats 2 | . . . . . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 5 | . . . 1 . . 1 3 . Max in Single Turn 1 | . . . 1 . . 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 13 | . 2 . 4 . 1 . 6 . Terminals 10 | . 2 . 3 . . . 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 42 | . 8 . 12 . 3 . 19 . Successful 19 | . 3 . 5 . 3 . 8 . Failed 22 | . 5 . 7 . . . 10 . Catastrophic . | . . . . . . . . . Database Lockouts 1 | . . . . . . . 1 . Manual 1 | . . . . . 1 . . . Terminals 32 | . 8 . 8 . . . 16 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 7 | . . . 4 . . . 3 . Garrison Access . | . . . . . . . . . Terminal Hacks 17 | . 3 . 4 . 3 . 7 . Record 7 | . 1 . 1 . 3 . 2 . Locate Traps 1 | . . . . . . . 1 . Dispatch Records 2 | . . . . . . . 2 . Patrol Status 1 | . . . 1 . . . . . Investigation Status 2 | . . . 1 . . . 1 . Registered Prototypes 1 | . . . . . . . 1 . Zone Layout 3 | . 2 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 1 . . . 1 . Retrieve Study 2 | . . . 1 . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 2 . 4 . . . 4 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 2 | . . . 1 . . . 1 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Active Infowar (turns) 733 | 59 12 . . . 136 245 281 . Seismic 71 | 59 12 . . . . . . . T.N.C. 662 | . . . . . 136 245 281 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 3074 | 132 61 19 318 388 850 245 992 69 Spaces Moved 1719 | 67 61 24 175 214 584 144 409 41 Core 3 | 3 . . . . . . . . Treads 1557 | . . . 165 214 584 144 409 41 Legs . | . . . . . . . . . Wheels 159 | 64 61 24 10 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 145 145 145 145 160 Average Speed 149 | 78 80 80 141 145 145 145 189 160 Slowest Speed 225 | 80 80 80 145 145 145 145 225 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 3 11 13 21 39 91 35 40 1 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . . Spaces Dug 1 | . 1 . . . . . . . Terrain Destroyed 228 | . 1 . 53 . . 109 65 . Melee . | . . . . . . . . . Projectile 1 | . 1 . . . . . . . AOE 227 | . . . 53 . . 109 65 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 1985 | 128 66 23 220 247 587 161 510 43 Wait 60 | 37 . . . 6 1 . 16 . Move 1711 | 66 60 23 174 213 583 143 408 41 Hop . | . . . . . . . . . Pick Up 24 | 8 1 . 7 2 . 3 3 . Fast Attach 16 | 7 . . 1 1 . . 6 1 Attach 7 | . . . 2 1 . . 3 1 Detach 1 | . . . 1 . . . . . Swap 30 | 2 4 . 9 1 2 2 10 . Drop 22 | 1 . . 10 1 1 3 6 . Fire 113 | 7 1 . 16 22 . 10 57 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 13) 133 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 13) 194 | -10/Materials | Entered Mines 207 | -10/Mines | Discovered new exit (range 8) 213 | -10/Mines | Entered Materials 213 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 487 | -9/Materials | Discovered new exit (range 16) 531 | -9/Materials | Entered Mines 539 | -9/Mines | Learned Materials terminal intel 912 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 913 | -9/Mines | Discovered new exit (range 5) 919 | -9/Mines | Entered Exiles 938 | -9/Exiles | Discovered new exit (range 15) 960 | -9/Exiles | Met 8R-AWN 980 | -9/Exiles | Met EX-HEX 1053 | -9/Exiles | Met EX-DEC 1103 | -9/Exiles | Visited The Gauntlet 1272 | -9/Exiles | Learned location of Zion (-7) 1346 | -9/Exiles | Discovered new exit (range 10) 1471 | -9/Exiles | Met EX-BIN 1589 | -9/Exiles | Aligned with FarCom system 1591 | -9/Exiles | Given EX-Vault access code 1624 | -9/Exiles | Opened EX-Vault 1633 | -9/Exiles | Found Prototype Processor 1633 | -9/Exiles | Identified Modified TNC 1663 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1769 | -9/Exiles | Left Exiles lab with Modified TNC 1769 | -9/Exiles | Entered Mines 1977 | -8/Mines | Discovered new exit (range 12) 1985 | -8/Mines | Discovered new exit (range 10) 2014 | -8/Mines | Entered Materials 2014 | -8/Materials | Evolved 2 slots: Utility x2 2015 | -8/Materials | Loaded intel: 12 terminal locations 2310 | -8/Materials | Central database locked down 2881 | -8/Materials | Discovered new exit (range 9) 2915 | -8/Materials | Core integrity fell below 50% 2941 | -8/Materials | Lost 7 parts (1p1n2u3w) 2988 | -8/Materials | System corruption reached 10% 3006 | -8/Materials | Entered Factory 3006 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3075 | -7/Factory | Self-destructed Last Messages --------------- 02984_ Integrated Corrupted Lgt. Treads (+7). 02987_ Acquired Corrupted Lgt. Treads. 02987_ Integrated Corrupted Lgt. Treads (+8). 02987_ K-01 Serf collects debris. 02988_ Penetrated by Slug. 02988_ H-55 Commando destroyed. 02988_ Door malfunctions. 02988_ K-01 Serf destroyed. 02988_ Adv. Treads destroyed. 02988_ Destroyed Adv. Treads. 02988_ Shock Bomb Launcher destroyed. 02988_ Destroyed Shock Bomb Launcher. 02989_ Acquired 43 matter. 02991_ Acquired 7 matter. 02999_ The unstable cave ceiling collapses. PARAMETERS=POWER+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 03006_ Receiving FarCom transmissions... 03027_ Acquired Hrd. Medium Armor Plating. 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Ion Engine | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertWeldingExpander Manual? 0 Play Time 00:33:30 Cumulative 32.0 hours Start 2026.10.11 @ 21:15:01 End 2026.10.14 @ 15:17:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce5289e1-58bf-4d1f-8070-3a579aa35c5a