Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.11 @ 20:00:47 Player: Somberlain Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (255) 1275 Value Destroyed (11287) 11287 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (3794) 3794 TOTAL SCORE: 25456 Bonus ------- High Alert Combat Kills 690 Follower Combat Kills 827 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -23 Cogmind --------- Core Integrity 0/1600 Matter 47/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- System Mapper > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Improved Particle Accelerator AEGIS Remote Shield Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Myomer Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System High-capacity Storage Unit Advanced Signal Interpreter Core Analyzer SHELL Armor AEGIS Remote Shield System Mapper > --- WEAPON ----------- Enhanced Gamma Rifle Dispersion Rifle Quantum Rifle Railgun Railgun > --- INVENTORY -------- Particle Reactor Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Biometal Leg Biometal Leg Centrium Leg Improved Trap Scanner Advanced Sensor Array Long-range IFF Parser Precision Matter Filter Improved Particle Accelerator Advanced Weapon Cycler Long-range Tractor Beam Improved Recalibrator Advanced Variable Charge Gun Fusion Bomb Launcher Improved Plasma Cutter CPS Tube Molecular Scythe [Rating: 194] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Treads Advanced Treads Leg Myomer Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection SHELL Armor Weapon KE Penetrator Energy Gun Quantum Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Launcher Fusion Bomb Launcher Special Weapon Plasma Flamer Impact Weapon Heavy Flail Slashing Weapon Molecular Scythe Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 6 2 . 2 . . . . 2 . 2 2 Power 3 | . . . . . . . 1 . . . . . . . . . 1 1 Propulsion 3 | . . . 1 . . . 1 . . 1 . . . . . . . . Utility 9 | . . . 1 . . . 2 2 . . . . . . 2 . 1 1 Weapon 3 | . . . . . . . 2 . . 1 . . . . . . . . Parts Attached 243 | 6 . . 23 18 1 3 37 23 10 23 3 2 9 . 21 28 30 6 Power 26 | 1 . . 1 1 . . 2 4 1 4 1 . 1 . . 2 7 1 Engine 5 | 1 . . 1 1 . . 2 . . . . . . . . . . . Core 5 | . . . . . . . . 4 . 1 . . . . . . . . Reactor 16 | . . . . . . . . . 1 3 1 . 1 . . 2 7 1 Propulsion 65 | 2 . . 7 7 . . 13 5 1 7 . . 3 . 5 2 11 2 Treads 13 | 2 . . 2 3 . . 6 . . . . . . . . . . . Leg 47 | . . . . 4 . . 7 5 1 7 . . 3 . 5 2 11 2 Wheel 5 | . . . 5 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 78 | 1 . . 2 4 1 2 10 8 3 8 . 1 4 . 10 17 7 . Device 53 | . . . 1 2 . 1 7 3 3 7 . 1 2 . 6 14 6 . Storage 4 | 1 . . 1 . 1 1 . . . . . . . . . . . . Processor 8 | . . . . . . . 2 1 . . . . 1 . 2 2 . . Hackware 5 | . . . . . . . . 3 . 1 . . 1 . . . . . Protection 8 | . . . . 2 . . 1 1 . . . . . . 2 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 74 | 2 . . 13 6 . 1 12 6 5 4 2 1 1 . 6 7 5 3 Energy Gun 32 | 2 . . 2 . . . 6 1 1 2 2 1 . . 6 3 3 3 Energy Cannon 11 | . . . 1 4 . . 2 4 . . . . . . . . . . Ballistic Gun 18 | . . . 7 . . . 2 . 4 2 . . . . . 2 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 1 . 1 . 1 . . . . . . . . 1 . Special Weapon 4 | . . . 1 1 . . . . . . . . 1 . . 1 . . Impact Weapon 3 | . . . 1 . . . 2 . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 5 . . . 3 1 . . . . 5 . 3 19 3 . Parts Lost 69 | . . . 6 2 . . 1 1 1 5 . 2 . . 8 5 27 11 Power 12 | . . . 1 1 . . 1 . . . . 2 . . . 1 5 1 Propulsion 19 | . . . 3 1 . . . . . 1 . . . . 1 . 7 6 Utility 16 | . . . 1 . . . . . . 1 . . . . 5 1 7 1 Weapon 22 | . . . 1 . . . . 1 1 3 . . . . 2 3 8 3 Highest Loss Streak 12 | . . . 2 1 . . 1 1 1 1 . 2 . . 5 1 12 5 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . 1 2 Average Backups 16 | . . 1 8 9 14 17 17 19 19 19 19 20 19 20 19 18 16 8 Power . | . . . . . . . . . . 1 . . . . . 1 . . Propulsion 2 | . . . . 1 4 4 2 1 . 1 4 4 3 3 3 4 4 2 Utility 6 | . . . 1 2 3 3 6 9 9 10 10 11 11 12 8 6 7 4 Weapon 3 | . . . 6 5 4 6 3 3 3 1 1 2 2 2 4 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . . 1 4 . . . 3 6 . 3 1 . . . 4 2 2 . Power 3 | . . . . . . . . 1 . 1 . . . . . . 1 . Propulsion 9 | . . . . . . . 1 3 . . . . . . 3 1 1 . Utility 5 | . . 1 . . . . 1 2 . . 1 . . . . . . . Weapon 4 | . . . 4 . . . . . . . . . . . . . . . Tool/Special 5 | . . . . . . . 1 . . 2 . . . . 1 1 . . Average Slot Usage (%) 88 | . 85 85 77 96 92 69 87 97 99 97 99 99 93 94 94 94 84 20 Engine 4 | . 14 14 8 10 11 11 10 1 . . . . 2 . . . . . Core 1 | . . . . . . . . 7 10 2 . . . . . . . . Reactor 3 | . . . . . . . . . . 7 10 9 2 5 4 4 11 . Treads 5 | . 28 28 12 14 . . 9 11 . . . . . . . . . . Leg 18 | . . . . 8 33 33 16 11 23 24 26 26 26 26 22 23 20 10 Wheel 1 | . . . 15 9 . . . . . . . . . . . . . . Device 14 | . . . 8 12 11 14 18 15 15 13 15 15 14 15 20 22 14 3 Storage 6 | . 14 14 11 11 11 11 5 5 5 5 5 5 5 5 4 4 4 2 Processor 4 | . . . . . . . 5 6 5 5 5 5 5 5 6 9 6 . Hackware 4 | . . . . . . . . 8 11 10 10 10 10 10 6 4 4 4 Protection 1 | . . . . 7 5 . . 1 1 1 . . . . 2 . 3 . Energy Gun 8 | . 28 28 . . . . 11 11 2 4 9 12 15 15 19 20 11 . Energy Cannon 3 | . . . . 18 20 . 3 10 14 . . . . . . . . . Ballistic Gun 6 | . . . 18 2 . . 2 . 5 21 15 12 9 10 2 1 4 . Peak Build Rating 194 | 6 6 6 18 20 20 16 69 102 104 125 126 129 148 145 166 171 194 66 Average Rating 85 | 4 6 6 14 16 18 14 54 86 101 119 123 126 129 144 157 164 171 40 On Entrance 71 | . 6 6 6 15 20 13 15 65 100 104 117 126 115 145 144 164 153 50 Avg Prop Armor Cover (%) 12 | . . . 10 8 . . . . . . . 9 9 . . . 22 23 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 12 12 12 34 45 46 47 92 102 102 100 97 99 110 108 123 131 167 44 Greatest Support 146 | 40 40 40 40 60 39 39 94 103 103 130 124 124 138 138 146 146 144 65 Greatest Overweight (x) 2 | . . . 2 2 1 1 2 1 . 1 . . 1 . . 1 2 2 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 8 8 15 15 20 35 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 8 11 15 15 20 19 20 20 20 20 20 20 20 20 20 20 14 Most Carried 20 | . . 2 11 14 16 20 20 20 20 20 20 20 20 20 20 20 20 13 Average Carried 16 | . . 1 8 9 14 18 18 19 19 19 19 20 19 19 19 19 17 8 Final Capacity 20 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | . . 2 10 14 16 19 20 20 17 20 20 20 20 20 20 19 13 4 Class Distribution -------------------- 27% | Mutant 23% | Hacker-Skirmisher 11% | Scavenger-Skirmisher 9% | Hacker-Gunner 8% | Scavenger-Gunner 6% | Hacker-Tank 5% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Extension Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Tank | -4/Warlord Hacker-Skirmisher | -3/Proximity Caves Hacker-Skirmisher | -3/Research Hacker-Gunner | -3/Testing Scavenger-Gunner | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 7476 | 232 . 28 904 390 10 82 858 402 321 1276 169 298 . . 509 510 1487 . Remotely 1934 | . . . . . . . . . 158 1152 99 . . . . . 525 . Salvage Created 11180 | . . 103 1172 1063 166 . 1409 999 277 1339 115 430 . . 1367 697 2011 32 Parts 603 | . . 2 72 65 11 . 62 39 18 97 10 15 . . 42 54 113 3 Haulers Intercepted 12 | . . . 6 3 . . 3 . . . . . . . . . . . Recyclers Shooed 7 | . . . 1 . . . 2 . . 3 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . 10 19 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 196 | . . 2 31 20 3 . 16 26 3 24 5 6 . . 16 9 34 1 Guns 128 | . . 2 29 2 . . 7 11 1 24 5 6 . . 13 9 18 1 Cannons 32 | . . . 2 16 3 . 5 5 1 . . . . . . . . . AOE 27 | . . . . . . . 4 7 . . . . . . . . 16 . Classes Destroyed 17 | . . 1 8 2 . . 2 . 2 . . . . . . 2 . . Worker 14 | . . . 3 . . . 1 . 1 2 . . . . . 1 6 . Builder 13 | . . . 1 . . . 1 . 3 2 . . . . . 1 5 . Hauler 12 | . . . 6 3 . . 3 . . . . . . . . . . . Recycler 6 | . . . 1 . . . 2 . . . . . . . 2 1 . . Mechanic 2 | . . . . 1 . . . 1 . . . . . . . . . . Operator 5 | . . . 2 1 . . . . 1 1 . . . . . . . . Watcher 5 | . . . 1 . . . 2 1 . . . . . . . . 1 . Swarmer 53 | . . . 11 3 . . 4 13 . 8 5 . . . . 3 5 1 Grunt 47 | . . 2 15 8 . . 1 4 . 1 . 6 . . 3 . 7 . Brawler 2 | . . . . 1 . . . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . 1 . . Sentry 24 | . . . 5 8 3 . 2 . . 2 . . . . 2 . 2 . Hunter 21 | . . . . . . . 2 . 1 2 . . . . 2 2 12 . Programmer 43 | . . . . . . . 7 9 . 11 . . . . 9 3 4 . Q-Series 4 | . . . . . . . . . . . . . . . . 1 3 . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . Guerrilla 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 10 | . . 2 8 10 1 . 4 6 4 4 5 2 . . 10 3 9 1 Combat Bots Only 9 | . . 2 8 4 1 . 4 5 2 4 5 2 . . 6 3 9 1 Max Kills in Single Turn 3 | . . 1 2 1 1 . 2 3 3 3 3 1 . . 2 2 3 1 Gunslinging 2 | . . . 1 . . . . 1 . 1 2 . . . 1 1 . . Exploded 3 | . . . . . . . 2 3 . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Tes Res Acc Hostile Shots Fired 1729 | . 3 7 127 66 2 . 100 104 23 146 11 54 . . 138 88 635 225 Missed 544 | . 1 3 28 16 . . 30 26 11 42 2 22 . . 46 31 199 87 Hits 1185 | . 2 4 99 50 2 . 70 78 12 104 9 32 . . 92 57 436 138 Melee 7 | . . . . . . . 1 . . . . . . . . . 6 . Projectile 1178 | . 2 4 99 50 2 . 69 78 12 104 9 32 . . 92 57 430 138 AOE 51 | . . . . . . . . . . . . . . . . . 51 . Critical Strikes 49 | . . . 1 1 1 . 1 7 . 4 . 1 . . 7 2 20 4 Part Disruptions 6 | . . . . . . . . . . . . . . . 1 2 3 . Damage Taken 21005 | . 22 54 1325 629 31 . 961 1454 366 2218 141 633 . . 1899 1012 7476 2784 Core 3203 | . . 17 238 76 . . 28 176 . 188 17 61 . . 117 52 631 1602 Absorbed by Shields 2265 | . . . . . . . . . . . . . . . . 262 2003 . Regen/Repaired (Parts) 2270 | . . . 56 . . . 270 . . 464 . . 150 . . . 1330 . Core Remaining (%) 76 | 100 . 93 . . . 21 96 . 82 . . . . 76 . 87 56 . Volleys Fired 554 | . . 7 104 52 4 . 48 65 17 56 12 23 . . 38 26 96 6 Largest 5 | . . 2 2 2 2 . 4 4 4 5 5 5 . . 5 5 5 2 Hottest 406 | . . 80 100 150 150 . 320 360 360 354 259 342 . . 406 394 366 176 Shots Fired 1723 | . . 14 195 103 8 . 152 205 67 250 35 99 . . 184 99 302 10 Gun 1358 | . . 14 182 8 . . 103 79 17 250 35 99 . . 184 98 279 10 Cannon 313 | . . . . 93 8 . 43 119 50 . . . . . . . . . Launcher 38 | . . . . 2 . . 6 7 . . . . . . . . 23 . Special 14 | . . . 13 . . . . . . . . . . . . 1 . . Kinetic 602 | . . . 182 8 . . 27 . 4 223 9 45 . . 14 2 88 . Thermal 1061 | . . . 13 93 8 . 119 198 63 27 26 54 . . 170 96 184 10 Explosive 30 | . . . . . . . . 7 . . . . . . . . 23 . Electromagnetic 29 | . . 14 . 2 . . 6 . . . . . . . . . 7 . Robot Hit Streak 24 | . . 6 14 7 8 . 24 11 8 9 7 9 . . 9 10 18 4 Robot Miss Streak 11 | . . 2 6 5 . . 4 5 5 11 4 3 . . 4 8 5 2 Penetration Max 1 | . . . . . . . 1 . . 1 . 1 . . . . 1 . Secondary Targets 32 | . . . 6 . . . . 2 . 9 2 2 . . 6 3 2 . Max Gunslinging Chain 2 | . . . 1 . . . . 1 . 2 2 1 . . 2 1 1 . Shots Hit Robots 952 | . . 10 135 58 6 . 92 75 33 122 7 45 . . 111 59 193 6 Core Hits 478 | . . 5 67 23 3 . 55 43 16 57 5 19 . . 39 24 120 2 Critical Kills 10 | . . . 1 2 . . . 2 1 1 . . . . 2 1 . . Critical Parts Destroyed 13 | . . . 1 . . . . . . 1 . 1 . . 1 2 7 . Critical Strikes 40 | . . . 3 2 . . 3 7 1 3 . 2 . . 7 4 7 1 Burn 16 | . . . 1 . . . 3 5 . . . 1 . . 4 1 . 1 Meltdown 5 | . . . . 2 . . . 2 1 . . . . . . . . . Destroy 19 | . . . 2 . . . . . . 3 . 1 . . 3 3 7 . Melee Attacks 19 | . . . 3 . . . 1 . . . . . . . 7 2 6 . Impact 11 | . . . 3 . . . 1 . . . . . . . 7 . . . Slashing 8 | . . . . . . . . . . . . . . . . 2 6 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . . 2 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 32745 | . . 126 2787 1607 158 . 2752 2748 1425 4068 174 1288 . . 3766 2278 9345 223 Guns 22214 | . . 126 2518 50 . . 1671 1229 313 4068 174 1288 . . 3766 2022 4766 223 Cannons 4397 | . . . . 1492 158 . 648 987 1112 . . . . . . . . . Explosions 5522 | . . . 100 58 . . 402 531 . . . . . . . 78 4353 . Melee 432 | . . . 38 . . . . . . . . . . . . 168 226 . Ramming 49 | . . . . 7 . . 31 1 . . . . . . . 10 . . Kinetic 8955 | . . . 2518 50 . . 295 . 46 3571 102 679 . . 120 28 1546 . Thermal 17677 | . . . 231 1492 158 . 2081 2216 1379 497 72 609 . . 3646 1994 3079 223 Explosive 4884 | . . . . . . . . 531 . . . . . . . . 4353 . Electromagnetic 748 | . . 126 . 58 . . 345 . . . . . . . . 78 141 . Impact 38 | . . . 38 . . . . . . . . . . . . . . . Slashing 394 | . . . . . . . . . . . . . . . . 168 226 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . 4 4 4 4 2 9 9 7 7 7 7 . 6 14 26 . Average Corruption 5 | . . . 3 4 4 4 1 4 9 2 7 7 7 . 3 8 17 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 337 | . . . 15 19 9 38 15 34 36 23 22 32 2 . 11 33 48 . Message Errors 81 | . . . 2 6 4 8 3 8 7 7 3 7 . . 4 10 12 . Matter Fused 75 | . . . 5 5 2 9 1 7 10 5 4 7 2 . 2 3 13 . Heat Flow Errors 38 | . . . . 3 1 6 2 1 4 3 6 3 . . . 3 6 . Energy Discharges 37 | . . . 3 1 . 5 4 3 4 2 2 2 . . 3 6 2 . Parts Rejected 4 | . . . . . 1 . . 1 . . . 1 . . . . 1 . Parts Fused 7 | . . . . 1 . 1 1 1 . . . 1 . . . 2 . . Data Loss (minor) 41 | . . . 3 2 . 5 2 6 4 2 4 5 . . 1 3 4 . Data Loss (major) 15 | . . . . 1 1 3 . 2 1 2 1 2 . . . . 2 . Misfires 13 | . . . 1 . . . 1 2 2 . 2 . . . 1 1 3 . Alerts 10 | . . . . . . 1 1 . 4 2 . 1 . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 . Weapon Failures 14 | . . . 1 . . . . 3 . . . 3 . . . 4 3 . Overload Shots 3 | . . . . . . . . . . 1 . . . . . . 2 . Overflow Damage 553 | . . . 112 7 . . 34 113 11 . . . . . . 49 227 . Projectiles 167 | . . . 3 7 . . 33 113 11 . . . . . . . . . Explosions 329 | . . . 101 . . . 1 . . . . . . . . . 227 . Melee 57 | . . . 8 . . . . . . . . . . . . 49 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 381 | . . . 63 12 . . 81 110 . . . . . . . . 115 . Shots 11 | . . . 1 1 . . 3 2 . . . . . . . . 4 . Rammed 4 | . . . . . . . 3 1 . . . . . . . . . . Targets Rammed 8 | . . . . 1 . . 4 2 . . . . . . . 1 . . Kicked 2 | . . . . 1 . . . . . . . . . . . 1 . . Crushed 2 | . . . . . . . 1 1 . . . . . . . . . . Highest Temperature 379 | . . 156 230 341 246 224 295 256 212 216 248 320 . . 219 366 379 180 Average Temperature 99 | . . 80 96 121 70 82 106 79 98 83 105 87 . . 121 89 100 98 Received Heat Transfer 1667 | . 12 30 339 237 27 . 57 81 39 114 . 141 . . 189 42 323 36 Effects 9 | . . . . 5 . 1 . . . . . . . . 1 . 2 . Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . Energy Bleed 4 | . . . . 2 . . . . . . . . . . 1 . 1 . Interference 4 | . . . . 3 . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 1 . . . . . . . . . . . . 1 2 . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . Robots Melted 9 | . . . . 2 . . . 3 1 . . . . . 3 . . . Combat Hostiles 9 | . . . . 2 . . . 3 1 . . . . . 3 . . . Parts Melted 66 | . . . 1 3 . . 17 18 2 . . 2 . . 12 6 5 . Heat Transferred 26375 | . . . 1010 2072 222 . 4163 4197 2057 666 111 888 . . 4292 2183 4144 370 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Tes Res Acc Maximum Alert Level 3 | . . . 2 2 . . 1 2 2 2 . . . . 1 1 3 2 Low Security (%) 60 | 100 100 100 66 13 100 . 58 87 10 3 . . . . 94 97 70 . Level 1 23 | . . . 21 42 . . 41 9 64 48 . . . . 5 2 2 30 Level 2 13 | . . . 11 44 . . . 2 25 47 . . . . . . 12 69 Level 3 1 | . . . . . . . . . . . . . . . . . 14 . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1091 | . 6 40 476 488 195 . 261 487 486 685 . . . . 221 208 1091 540 Initial 540 | . . . . 189 164 . . 126 238 212 . . . . . 103 78 540 Average 193 | . 1 3 192 354 96 . 113 144 291 422 . . . . 72 81 238 449 Influence Increases 8254 | . 6 50 984 622 82 . 693 949 710 1202 110 130 . . 602 406 1613 95 Destroy 0b10 Robot/C 4320 | . . 40 620 400 60 . 320 520 360 560 100 120 . . 320 200 680 20 Destroy 0b10 Robot/NC 305 | . . . 70 25 . . 45 10 30 40 . . . . 10 15 60 . Destroy Leader 978 | . . 10 154 136 . . 120 92 40 124 10 10 . . 80 40 162 . Allied During Kill 264 | . . . . . . . . . 179 85 . . . . . . . . Successful Hack 318 | . 6 . 27 14 20 . 33 35 31 65 . . . . 87 . . . Disable Machine 525 | . . . 45 15 . . 90 75 15 90 . . . . 15 105 75 . Anti-Garrison Action 150 | . . . . . . . . . . 150 . . . . . . . . Destroy Structure 1154 | . . . 38 32 2 . 70 202 40 88 . . . . 60 46 576 . Lose Combat Pursuer 240 | . . . 30 . . . 15 15 15 . . . . . 30 . 60 75 Influence Decreases 7859 | . 6 50 534 649 505 . 434 721 763 1197 505 128 46 . 418 449 852 602 Entered New Map 1848 | . . . . 261 259 . . 133 249 222 163 9 46 . . 81 63 362 Time Decay 4799 | . 6 50 474 368 246 . 372 578 404 565 342 99 . . 338 328 499 130 Lost Part 680 | . . . 60 20 . . 10 10 10 50 . 20 . . 80 40 270 110 Lost Ally 180 | . . . . . . . . . 100 60 . . . . . . 20 . Purge Threat 352 | . . . . . . . 52 . . 300 . . . . . . . . Squads Dispatched 64 | . 2 . 5 4 . . 11 5 4 7 . . . . 4 6 13 3 Investigation 11 | . 1 . 2 2 . . 2 1 . . . . . . 1 . 2 . Extermination 22 | . . . . . . . 6 4 . 3 . . . . 3 2 3 1 Reinforcement 23 | . 1 . 3 1 . . 3 . 3 2 . . . . . 4 4 2 Assault 5 | . . . . 1 . . . . 1 2 . . . . . . 1 . Garrison 3 | . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . 1 . 2 2 . . . . . 1 2 . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 18 | . . . 7 2 . . 2 . 3 1 . . . . 1 . 2 . Communications Jammed 5 | . . . . . . . . . . . . . . . 5 . . . Distress Signals 3 | . . . . . . . . . . . . . . . 3 . . . Times Spotted 314 | . 2 2 49 33 1 . 21 30 19 36 5 7 . 1 23 22 49 14 Peak Tracking Total 9 | . 2 2 7 5 1 . 4 6 8 6 5 3 . 4 5 4 9 9 Tactical Retreats 12 | . . . 2 . . . 1 1 1 . . . . . 1 . 4 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 14 | . . . 2 2 . . 3 . . 4 . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 37 | . . . 3 1 . . 6 5 1 7 . . 1 . 1 7 5 . Max in Single Turn 3 | . . . 2 1 . . 3 2 . 1 . . 1 . 1 1 1 . Garrison Access 5 | . . . . 1 . . 1 . . 2 . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . 1 . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 82 | . 2 . 8 6 6 4 10 7 9 12 1 1 4 . 6 4 2 . Terminals 49 | . 2 . 7 4 4 . 5 5 9 5 . 1 . . 3 3 1 . Fabricators 6 | . . . . . . . 1 2 . 1 . . . . 2 . . . Repair Stations 6 | . . . 1 . . . 1 . . 4 . . . . . . . . Recycling Units 5 | . . . . 1 2 . 1 . . 1 . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . . . 1 1 . . Garrison Access 4 | . . . . 1 . . 1 . . 1 . . . . . . 1 . Total Hacks 217 | . 4 . 23 11 16 16 22 19 29 47 1 1 6 . 15 4 3 . Successful 118 | . 2 . 12 6 9 16 11 10 14 18 1 1 6 . 10 1 1 . Failed 98 | . 1 . 11 5 7 . 11 9 15 29 . . . . 5 3 2 . Catastrophic 18 | . . . 1 2 2 . 3 2 3 4 . . . . 1 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 105 | . 4 . 20 1 11 . 9 10 17 23 . . . . 7 1 2 . Terminals 141 | . 4 . 21 7 12 . 15 12 29 28 . 1 . . 7 3 2 . Fabricators 15 | . . . . . . . 1 7 . 1 . . . . 6 . . . Repair Stations 18 | . . . 2 . . . 2 . . 14 . . . . . . . . Recycling Units 11 | . . . . 3 4 . 1 . . 3 . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . . . . . . . 2 1 . . Garrison Access 5 | . . . . 1 . . 2 . . 1 . . . . . . 1 . Terminal Hacks 62 | . 1 . 5 3 3 16 3 3 12 6 1 1 6 . 1 1 . . Record 15 | . . . 1 . . 7 . . . . . 1 6 . . . . . Part Schematic 5 | . . . . 1 . . 1 . 1 1 . . . . 1 . . . Robot Analysis 17 | . 1 . 4 . . 8 . . 3 1 . . . . . . . . Prototype ID Bank 3 | . . . . . 3 . . . . . . . . . . . . . Open Door 12 | . . . . 2 . . . 1 7 . 1 . . . . 1 . . Branch Access Points 2 | . . . . . . . . 1 . 1 . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . . 2 . . . . . . . . Recall Investigation 2 | . . . . . . . 1 1 . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . Recall Assault 1 | . . . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 1 4 . . . . . . 3 . . . Network Status 2 | . . . . . . . 1 . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . 1 . . . . . . 1 . . . Build 4 | . . . . . . . . 3 . . . . . . 1 . . . Repair Station Hacks 10 | . . . 2 . . . 2 . . 6 . . . . . . . . Scan Component 6 | . . . 1 . . . 1 . . 4 . . . . . . . . Repair 4 | . . . 1 . . . 1 . . 2 . . . . . . . . Recycling Unit Hacks 7 | . . . . 2 3 . 1 . . 1 . . . . . . . . Retrieve Components 7 | . . . . 2 3 . 1 . . 1 . . . . . . . . Scanalyzer 2 | . . . . . . . 1 . . . . . . . 1 . . . Retrieve Study 2 | . . . . . . . 1 . . . . . . . 1 . . . Garrison Access Hacks 4 | . . . . 1 . . 1 . . 1 . . . . . . 1 . Seal Access 4 | . . . . 1 . . 1 . . 1 . . . . . . 1 . Unauthorized Hacks 25 | . 1 . 5 . 3 . 2 3 2 4 . . . . 5 . . . Terminals 20 | . 1 . 5 . 3 . 2 3 2 2 . . . . 2 . . . Assimilate 4 | . . . 2 . . . . 1 1 . . . . . . . . . Botnet 13 | . . . 2 . 3 . 2 2 1 2 . . . . 1 . . . Operators 3 | . 1 . 1 . . . . . . . . . . . 1 . . . Fabricators 3 | . . . . . . . . . . . . . . . 3 . . . Report 1 | . . . . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 . . . . . . . . Recyclers 1 | . . . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 1 . 7 3 5 . 7 6 3 11 . . . . 5 3 1 . Full Trace Events 3 | . . . 1 . . . . 1 . . . . . . 1 . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . 1 . . 1 . 1 1 . . . . 1 3 . . Parts Built 7 | . . . . . . . . 5 . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 349 | . . . . . . . . 303 . . . . . . 46 . . . Total Part Build Rating 55 | . . . . . . . . 37 . . . . . . 18 . . . Part Studies Acquired 2 | . . . . . . . 1 . . . . . . . 1 . . . Parts Repaired 4 | . . . 1 . . . 1 . . 2 . . . . . . . . Time 138 | . . . 32 . . . 26 . . 80 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . . . . . 7 . 6 . . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 2 . . . . . . 1 . Machine Destruction 3 | . . . . . . . . . . 2 . . . . . . 1 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 1 Autooverrided 1 | . . . . . . . . . . . . . . . . . 1 . Robots Rewired 5 | . . . . . . . . . 4 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Tes Res Acc Total Allies 15 | . . . . . . . . . 13 1 . . . . . . 1 . Largest Group 8 | . . . . . . . . . 8 4 . . . . . . 1 . Highest-Rated Group 213 | . . . . . . . . . 213 152 . . . . . . 69 . Highest-Rated Ally 69 | . . . . . . . . . 39 49 . . . . . . 69 . Initial UFD Resources 38 | . . . . . . . 22 25 25 28 28 28 28 31 31 31 34 38 Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . Ally Attacks 114 | . . . . . . . . . 65 46 . . . . . . 3 . Total Damage 3195 | . . . . . . . . . 1716 1234 . . . . . . 245 . Kills 26 | . . . . . . . . . 19 7 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Tes Res Acc Active Infowar (turns) 9719 | . . . . . . . 1902 1385 492 1231 756 763 . 148 1202 844 991 5 Optics 2 | . . . . . . . . . . . . . . . . 2 . . Sensors 8426 | . . . . . . . 1767 1203 492 1208 756 763 . 148 953 842 294 . IFF 699 | . . . . . . . . . . . . . . . . 2 697 . Traps 885 | . . . . . . . . . . 23 . . . . 640 217 . 5 Jamming 1275 | . . . . . . . 135 182 . . . . . . 958 . . . Robot Analysis Total 16 | . 1 . 4 . . 8 . . 2 1 . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . . . 1 1 . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . 1 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 19271 | 75 74 557 1519 854 557 1887 2548 2071 971 1694 770 909 433 149 1338 978 1614 273 Spaces Moved 10858 | 44 45 333 916 366 343 988 1233 1165 662 975 526 468 301 129 716 544 829 275 Core 170 | 3 . . . . . . . . . . . . . . . . . 167 Treads 1615 | 41 45 333 163 80 . . 438 515 . . . . . . . . . . Legs 8143 | . . . . 109 343 988 795 650 662 975 526 468 301 129 716 544 829 108 Wheels 930 | . . . 753 177 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 80 110 120 190 120 120 120 120 120 120 112 112 110 110 112 50 Average Speed 132 | 152 160 160 107 141 152 190 147 132 120 122 120 120 117 112 111 110 137 85 Slowest Speed 260 | 160 160 160 240 260 190 190 260 225 120 183 120 120 190 112 112 177 260 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . 2 . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 24 63 73 67 68 83 23 23 62 32 63 65 52 28 17 47 26 9 Regions Visited 18 Branch Regions 10 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . . . . . . . . . . Scrap Searched 9 | . . 1 . . . 3 . . . . 3 2 . . . . . . Spaces Dug 101 | . . . 1 6 . . 3 63 . . 10 4 . . 8 5 1 . Terrain Destroyed 631 | . . . 38 26 2 . 76 141 9 22 19 32 . . 28 21 217 . Melee 9 | . . . 1 . . . 1 . . . . . . . 7 . . . Projectile 251 | . . . . 26 2 . 6 81 9 22 19 32 . . 21 21 12 . AOE 371 | . . . 37 . . . 69 60 . . . . . . . . 205 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac Ext Fac Upp Upp War Pro Res Tes Res Acc Total 14475 | 49 47 344 1242 582 373 999 1864 1551 796 1330 638 752 371 133 1145 851 1106 302 Wait 2180 | . 3 1 151 105 17 . 422 241 84 214 90 255 41 2 315 171 64 4 Move 10841 | 43 44 332 915 365 342 987 1232 1164 661 974 525 467 300 128 715 544 828 275 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 136 | . . 3 18 13 2 5 32 14 2 14 3 . 1 1 12 7 8 1 Fast Attach 158 | 6 . . 14 6 1 2 23 14 4 17 1 1 8 . 10 32 15 4 Attach 99 | . . . 5 7 1 2 23 5 4 3 1 . . . 11 5 25 7 Detach 79 | . . . 5 6 3 . 25 4 1 2 . . 3 . 8 8 13 1 Swap 165 | . . . 9 7 . . 21 16 7 23 3 6 4 1 15 21 32 . Drop 206 | . . 1 18 10 3 3 33 26 8 22 3 . 6 1 14 35 19 4 Fire 554 | . . 7 104 52 4 . 48 65 17 56 12 23 . . 38 26 96 6 Melee 19 | . . . 3 . . . 1 . . . . . . . 7 2 6 . Ram . | . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . . . . . Crush 6 | . . . . . . . 4 2 . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . 2 . . . . . . . . Rewire 11 | . . . . . . . . . 8 3 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 18 | . . . . 10 . . . . . . . . 8 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sto) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Extension -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Acc x2) -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Met a group of wandering Federalists 126 | -10/Materials | Central database locked down 134 | -10/Materials | Discovered new exit (range 9) 150 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 329 | -10/Mines | Learned Materials terminal intel 362 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 613 | -10/Mines | Discovered new exit (range 10) 707 | -10/Mines | Entered Materials 707 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 708 | -9/Materials | Loaded intel: 12 terminal locations 835 | -9/Materials | Discovered new exit (range 13) 1322 | -9/Materials | Discovered new exit (range 5) 1772 | -9/Materials | Discovered new exit (range 6) 1785 | -9/Materials | Destroyed 8 combat bots 1844 | -9/Materials | Repaired Imp. Ion Engine 2159 | -9/Materials | Core integrity fell below 50% 2170 | -9/Materials | Discovered new exit (range 15) 2226 | -9/Materials | Entered Storage 2227 | -9/Storage | Identified exit to Recycling 3026 | -9/Storage | First assault squad dispatched 3075 | -9/Storage | Used back door to open Recycling access 3080 | -9/Storage | Entered Recycling 3593 | -9/Recycling | Scanned before Scraplab entrance 3620 | -9/Recycling | Entered Scraplab 3635 | -9/Recycling | Discovered new exit (range 2) 3637 | -9/Recycling | Entered Scraptown 3960 | -9/Scraptown | Visited Cyclists 3981 | -9/Scraptown | Visited SPCMW 4006 | -9/Scraptown | Visited Spacefarers 4078 | -9/Scraptown | Visited UFD Registry 4078 | -9/Scraptown | Registered with UFD as "Megabucket" 4107 | -9/Scraptown | Visited CPS Storage 4140 | -9/Scraptown | Visited Awakened 4157 | -9/Scraptown | Visited Cave Peace 4191 | -9/Scraptown | Entered Cyclist Reading Room 4275 | -9/Scraptown | Discovered new exit (range 13) 4438 | -9/Scraptown | Visited IN-MT5's Study 4691 | -9/Scraptown | Visited Observation Area 4720 | -9/Scraptown | Visited Chapter 10 4746 | -9/Scraptown | Visited Supply Room 5022 | -9/Scraptown | Visited Abandonware Association 5041 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 5041 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 5081 | -9/Scraptown | Visited Research Penetration Think Tank 5120 | -9/Scraptown | Visited Scrap Suit Storage 5149 | -9/Scraptown | Visited Analyses Database 5196 | -9/Scraptown | Visited Science Testing Area 5231 | -9/Scraptown | Visited Science Guys 5424 | -9/Scraptown | Met Optimus 5424 | -9/Scraptown | Accepted into 0bPrime 5519 | -9/Scraptown | Discovered new exit (range 3) 5524 | -9/Scraptown | Entered Factory 5524 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 5578 | -6/Factory | Repaired Hcp. Storage Unit 7241 | -6/Factory | Build established: Scavenger-Skirmisher 7285 | -6/Factory | Discovered new exit (range 10) 7815 | -6/Factory | Identified exit to Factory 8072 | -6/Factory | Entered another Factory area 8072 | -5/Factory | Evolved 2 slots: Utility x2 8231 | -5/Factory | Fabricated Adv. Target Analyzer (x2) 8374 | -5/Factory | Fabricated Myomer Leg (x2) 9137 | -5/Factory | Fabricated Centrium Leg (x1) 9483 | -5/Factory | Build established: Hacker-Skirmisher 9583 | -5/Factory | Identified exit to Upper Caves 9583 | -5/Factory | Identified exit to Extension 10143 | -5/Factory | Entered Extension 10190 | -5/Extension | Rescued a captive Derelict 10285 | -5/Extension | Rescued a captive Derelict 10326 | -5/Extension | Rescued a captive Derelict 10365 | -5/Extension | Rescued a captive Derelict 10366 | -5/Extension | Rescued a captive Derelict 10375 | -5/Extension | Rescued a captive Derelict 10377 | -5/Extension | Rescued a captive Derelict 10403 | -5/Extension | Rescued a captive Derelict 10404 | -5/Extension | Energy Cycler disabled 10405 | -5/Extension | Rescued a captive Derelict 10406 | -5/Extension | Rescued a captive Derelict 10409 | -5/Extension | Rescued a captive Derelict 10435 | -5/Extension | Lost 4 allies 10527 | -5/Extension | Lost 4 allies 10856 | -5/Extension | Spotted B-75 Beast 10860 | -5/Extension | Destroyed B-75 Beast 10873 | -5/Extension | Spotted B-75 Beast 10873 | -5/Extension | Allies destroyed B-75 Beast 10882 | -5/Extension | Discovered new exit (range 15) 10910 | -5/Extension | Identified exit to Factory 10943 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 11043 | -5/Extension | First assault squad dispatched 11114 | -5/Extension | Entered Factory 11114 | -4/Factory | Accompanied by 3 allies 11114 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11148 | -4/Factory | Identified exit to Upper Caves 11173 | -4/Factory | Build established: Hacker-Tank 11755 | -4/Factory | Watched by a mysterious "MATRIX" hacker 11778 | -4/Factory | Build established: Scavenger-Skirmisher 12149 | -4/Factory | Repaired Broken Myomer Leg 12204 | -4/Factory | Discovered new exit (range 13) 12302 | -4/Factory | Identified exit to Research 12349 | -4/Factory | Build established: Hacker-Skirmisher 12612 | -4/Factory | Repaired Centrium Leg 12808 | -4/Factory | Entered Upper Caves 13483 | -4/Upper Caves | Learned Research stockpile data 13486 | -4/Upper Caves | Discovered new exit (range 3) 13489 | -4/Upper Caves | Identified exit to Upper Caves 13578 | -4/Upper Caves | Entered another Upper Caves area 13657 | -4/Upper Caves | Discovered exit to Research (range 6) 13909 | -4/Upper Caves | Learned Research emergency access door positions 14422 | -4/Upper Caves | Discovered new exit (range 15) 14486 | -4/Upper Caves | Identified exit to Warlord 14487 | -4/Upper Caves | Entered Warlord 14535 | -4/Warlord | System corruption cleaned by Quarantine Array 14621 | -4/Warlord | Learned Testing trap positions 14623 | -4/Warlord | Learned 4 Access zone layouts 14623 | -4/Warlord | Learned 4 Access zone layouts 14625 | -4/Warlord | Learned Research terminal intel 14680 | -4/Warlord | Build established: Hacker-Tank 14725 | -4/Warlord | Found Prototype Reactor 14725 | -4/Warlord | Identified Vortex Chain Reactor 14746 | -4/Warlord | Found Prototype Hackware 14746 | -4/Warlord | Identified System Mapper 14753 | -4/Warlord | Found Prototype Processor 14753 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 14756 | -4/Warlord | Found Prototype Device 14756 | -4/Warlord | Identified System Purifier 14806 | -4/Warlord | Rebuked by Warlord 14831 | -4/Warlord | Warlord's base attacked by MAIN.C 14907 | -4/Warlord | Discovered new exit (range 14) 14919 | -4/Warlord | Identified exit to Proximity Caves 14920 | -4/Warlord | Entered Proximity Caves 15057 | -3/Proximity Caves | Discovered exit to Research (range 7) 15069 | -3/Proximity Caves | Entered Research 15069 | -3/Research | Evolved 2 slots: Utility x2 15072 | -3/Research | Loaded intel: 24 terminal locations 15234 | -3/Research | Build established: Hacker-Skirmisher 15324 | -3/Research | Discovered new exit (range 14) 15542 | -3/Research | Identified exit to Research 15568 | -3/Research | Found Fusion Bomb Launcher 15711 | -3/Research | Fabricated Enh. Quantum Rifle (x2) 16064 | -3/Research | Lost 5 parts (1n3u1w) 16338 | -3/Research | Discovered new exit (range 14) 16361 | -3/Research | Identified exit to Testing 16407 | -3/Research | Entered Testing 16408 | -3/Testing | Loaded intel: 21 trap records 16553 | -3/Testing | Found Prototype Device 16553 | -3/Testing | Identified AEGIS Remote Shield 16598 | -3/Testing | Found Prototype Device 16598 | -3/Testing | Identified Exp. EM Disruption Field 16616 | -3/Testing | Found Prototype Device 16616 | -3/Testing | Identified Adv. Kinecellerator 16622 | -3/Testing | Found Prototype Device 16622 | -3/Testing | Identified Imp. Particle Accelerator 16772 | -3/Testing | Found Prototype Processor 16772 | -3/Testing | Identified Spectral Analyzer 16906 | -3/Testing | Build established: Hacker-Gunner 16964 | -3/Testing | Scanned by Researcher 16975 | -3/Testing | Found Prototype Protection 17049 | -3/Testing | Attached CPS modules to Q381-s 17069 | -3/Testing | System corruption reached 10% 17192 | -3/Testing | Found Prototype Device 17192 | -3/Testing | Identified Exp. Thermal Defense Suite 17223 | -3/Testing | Found Prototype Device 17223 | -3/Testing | Identified Exp. Thermal Shield 17287 | -3/Testing | Found Prototype Launcher 17287 | -3/Testing | Identified Hellfire Missile Launcher 17303 | -3/Testing | Discovered exit to Research (range 8) 17385 | -3/Testing | Entered Research 17385 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17525 | -2/Research | Identified SHELL Armor 17631 | -2/Research | Discovered new exit (range 15) 17674 | -2/Research | Identified exit to Access 18009 | -2/Research | System corruption reached 10% 18032 | -2/Research | Found Prototype Energy Gun 18032 | -2/Research | Identified Enh. Gamma Rifle 18056 | -2/Research | Build established: Scavenger-Gunner 18655 | -2/Research | Garrison activated, responded to threat 18783 | -2/Research | Lost 3 parts (1n1u1w) 18821 | -2/Research | Destroyed 9 combat bots 18885 | -2/Research | First assault squad dispatched 18949 | -2/Research | Lost 12 parts (3p3n2u4w) 18985 | -2/Research | Discovered exit to Access (range 13) 18993 | -2/Research | Spotted B-90 Cyclops 18999 | -2/Research | Entered Access 18999 | -1/Access | Evolved 2 slots: Power x1, Utility x1 19000 | -1/Access | Identified exit to Command 19029 | -1/Access | Lost 5 parts (1p2n2u) 19146 | -1/Access | Build established: Hacker-Mutant 19198 | -1/Access | Lost 5 parts (4n1u) 19242 | -1/Access | Core integrity fell below 50% 19263 | -1/Access | Core integrity fell below 20% 19268 | -1/Access | Spotted B-99 Colossus 19272 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 19243_ S-43 Plague destroyed. 19246_ S-43 Plague suffers critical hit (Burn). 19247_ S-43 Plague heat short circuits Xenon Bombardment Thruster. 19248_ Penetrated by Slug. 19253_ Lgt. Quantum Reactor destroyed. 19253_ Phase Gun destroyed. 19256_ S-43 Plague heat damages Lgt. Antimatter Reactor. 19256_ Penetrated by Slug. 19261_ S-43 Plague destroyed. 19262_ Penetrated by Slug. 19264_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 19268_ O-32 Director uses terminal to summon reinforcements. 19268_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A006. 19268_ O-32 Director locks terminal. 19268_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ????????????????????????#+#####+########### | | ????????????????????????# | | ????????????????????????# | | ????????????????????##??# | | ??????????????????### ?# "" =! | | ??????????????????? # """ =! | | ????????????????????# # "To =! | | ?????????????????????# % """ " | | ?????????????????????# @ "" """ | | ?????????????????????# """ | | ?????????????????????# " | | ?????????????????????# t | | ?????????????????????# | | ?## ###### ## ## | | ? ######### | | ?## ### #### [ ####### | | ?###+#### #??# u #?????# | | ? # #??# !! #?????# | | ? # #??# [[[ ! #?????# | | ? # #??# [[ u #?????# | | ? # #??# [[ #?????# | | ?######## #### #?????# | | ? "#########?????# | | ? "#?????????????# | | ? ?????????????# | | ? ! ?????????????# | | ? ###????????????# | | ? """"T"""" #??????????????# | | ? """"""""""" #?############## | | ? ###################?### | | ? #??# #?????# | | ? #??# #?????# | | ? #??# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Coolant Potential 80 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 900 Core Shielding 30 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 82 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 40 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Lightning Gun | -9/Storage | Hacked Myomer Leg | -6/Factory | Hacked Plasma Rifle | -5/Extension | Hacked Centrium Leg | -4/Factory | Hacked Enh. Quantum Rifle | -3/Research | Hacked Cld. Antigrav System | -3/Testing | Archive Thunder Hammer | -3/Testing | Archive Coolant Network | -3/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Adv. Target Analyzer | x2 | -5/Factory | Preloaded Myomer Leg | x2 | -5/Factory Centrium Leg | x1 | -5/Factory | Preloaded Enh. Quantum Rifle | x2 | -3/Research Repaired ---------- Imp. Ion Engine | 20% | -9/Materials Hcp. Storage Unit | 46% | -6/Factory Myomer Leg | 7% | -4/Factory | Broken Centrium Leg | 29% | -4/Factory Studied --------- Plasma Rifle | -6/Factory | Hacked Quantum Rifle | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Express Service Challenges ------------ None Game ------ Seed BlastSingularityMount Manual? 0 Play Time 02:44:41 Cumulative 236.9 hours Start 2026.10.11 @ 06:24:38 End 2026.10.11 @ 20:00:47 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 250 Rogue 250 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 67 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01a9f10c-34d1-4b0e-a9ac-fdb9f5c0f904